… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
50 | } |
55 | } |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } else { |
59 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
60 | # OS X |
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
63 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
64 | } |
75 | |
65 | |
76 | unshift @INC, $root; |
66 | unshift @INC, $root; |
77 | } |
67 | } |
78 | } |
68 | } |
79 | |
69 | |
80 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
81 | BEGIN { |
71 | BEGIN { |
82 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
83 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
84 | if (-d $path) { |
74 | if (-d $path) { |
85 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
90 | |
80 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
81 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
82 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
83 | if %PAR::LibCache; |
94 | |
84 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
85 | use EV; |
|
|
86 | BEGIN { *time = \&EV::time } |
|
|
87 | |
97 | use List::Util qw(max min); |
88 | use List::Util qw(max min); |
98 | |
89 | |
99 | use Deliantra; |
90 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
91 | use Deliantra::Protocol::Constants; |
101 | |
92 | |
|
|
93 | use AnyEvent::Util (); |
|
|
94 | use AnyEvent::Socket (); |
|
|
95 | use AnyEvent::DNS (); |
|
|
96 | |
102 | use Compress::LZF; |
97 | use Compress::LZF; |
|
|
98 | use JSON::XS; |
103 | |
99 | |
104 | use DC; |
100 | use DC; |
|
|
101 | |
|
|
102 | sub crash($;$) { |
|
|
103 | # nop during compiletime |
|
|
104 | } |
|
|
105 | |
|
|
106 | BEGIN { |
|
|
107 | $SIG{__DIE__} = sub { |
|
|
108 | return if $^S; |
|
|
109 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
110 | DC::fatal Carp::longmess "$_[0]"; |
|
|
111 | } |
|
|
112 | } |
|
|
113 | |
105 | use DC::OpenGL (); |
114 | use DC::OpenGL (); |
106 | use DC::Protocol; |
115 | use DC::Protocol; |
107 | use DC::DB; |
116 | use DC::DB; |
108 | use DC::UI; |
117 | use DC::UI; |
109 | use DC::UI::Canvas; |
118 | use DC::UI::Canvas; |
110 | use DC::UI::Inventory; |
119 | use DC::UI::Inventory; |
111 | use DC::UI::SpellList; |
120 | use DC::UI::SpellList; |
112 | use DC::UI::Dockable; |
121 | use DC::UI::Dockable; |
113 | use DC::UI::Dockbar; |
122 | use DC::UI::Dockbar; |
114 | use DC::UI::MessageWindow; |
|
|
115 | use DC::UI::ChatView; |
123 | use DC::UI::ChatView; |
116 | use DC::MessageDistributor; |
124 | use DC::MessageDistributor; |
117 | use DC::Pod; |
125 | use DC::Pod; |
118 | use DC::MapWidget; |
126 | use DC::MapWidget; |
119 | use DC::Macro; |
127 | use DC::Macro; |
120 | |
128 | |
121 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
129 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
122 | $SIG{PIPE} = 'IGNORE'; |
130 | $SIG{PIPE} = 'IGNORE'; |
123 | |
131 | |
124 | $EV::DIED = sub { |
132 | $EV::DIED = sub { |
|
|
133 | crash "CRASH/EV::DIED: $@" => 0; |
125 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
126 | }; |
135 | }; |
127 | |
136 | |
128 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
129 | |
138 | |
… | |
… | |
131 | |
140 | |
132 | our $LAST_REFRESH; |
141 | our $LAST_REFRESH; |
133 | our $NOW; |
142 | our $NOW; |
134 | |
143 | |
135 | our $CFG; |
144 | our $CFG; |
136 | our $CONN; |
|
|
137 | our $PROFILE; # current profile |
145 | our $PROFILE; # current profile |
138 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
146 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
139 | |
147 | |
140 | our $WANT_REFRESH; |
148 | our $WANT_REFRESH; |
141 | |
149 | |
|
|
150 | our $MODE_SLIDER; |
|
|
151 | our $CAVEAT_LABEL; |
|
|
152 | |
142 | our @SDL_MODES; |
153 | our @SDL_MODES; |
|
|
154 | our $SDL_REINIT = 1; |
143 | our $WIDTH; |
155 | our $WIDTH; |
144 | our $HEIGHT; |
156 | our $HEIGHT; |
145 | our $FULLSCREEN; |
157 | our $FULLSCREEN; |
146 | our $FONTSIZE; |
158 | our $FONTSIZE; |
147 | |
159 | |
148 | our $FONT_PROP; |
160 | our $FONT_PROP; |
149 | our $FONT_FIXED; |
161 | our $FONT_FIXED; |
150 | |
162 | |
|
|
163 | our $CONN; |
|
|
164 | |
151 | our $MAP; |
165 | our $MAP; |
152 | our $MAPMAP; |
166 | our $MAPMAP; |
153 | our $MAPWIDGET; |
167 | our $MAPWIDGET; |
154 | our $COMPLETER; |
168 | our $COMPLETER; |
155 | our $BUTTONBAR; |
169 | our $MENUFRAME; # the rectangle at the top |
|
|
170 | our $MENUBAR; # the hbox at the top |
|
|
171 | our $MENUPOPUP; |
|
|
172 | our $BUTTONBAR; # the menu buttons |
156 | our $METASERVER; |
173 | our $METASERVER; |
157 | our $LOGIN_BUTTON; |
174 | our $LOGIN_BUTTON; |
158 | our $QUIT_DIALOG; |
175 | our $QUIT_DIALOG; |
159 | our $HOST_ENTRY; |
176 | our $HOST_ENTRY; |
160 | our $FULLSCREEN_ENABLE; |
177 | our $FULLSCREEN_ENABLE; |
… | |
… | |
186 | our $FLOORBOX; |
203 | our $FLOORBOX; |
187 | our $GAUGES; |
204 | our $GAUGES; |
188 | our $STATWIDS; |
205 | our $STATWIDS; |
189 | |
206 | |
190 | our $SDL_ACTIVE; |
207 | our $SDL_ACTIVE; |
191 | our %SDL_CB; |
208 | our @SDL_CB; |
192 | |
209 | |
193 | our $ALT_ENTER_MESSAGE; |
210 | our $ALT_ENTER_MESSAGE; |
194 | our $STATUSBOX; |
211 | our $STATUSBOX; |
|
|
212 | our $MODBOX; |
195 | our $DEBUG_STATUS; |
213 | our $DEBUG_STATUS; |
196 | |
214 | |
197 | our $INV; |
215 | our $INV; |
198 | our $INVR; |
216 | our $INVR; |
199 | our $INVR_HB; |
217 | our $INVR_HB; |
200 | |
218 | |
201 | ############################################################################# |
219 | ############################################################################# |
202 | |
220 | |
|
|
221 | # write a crash message blockingly to the socket, if possible |
|
|
222 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
223 | *crash = sub($;$) { |
|
|
224 | my ($msg, $backtrace) = @_; |
|
|
225 | |
|
|
226 | warn $msg; |
|
|
227 | |
|
|
228 | return unless $CONN; |
|
|
229 | |
|
|
230 | my $fh = $CONN->{fh} |
|
|
231 | or return; |
|
|
232 | |
|
|
233 | my $buf = delete $CONN->{wbuf}; |
|
|
234 | |
|
|
235 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
236 | |
|
|
237 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
238 | syswrite $fh, $buf; |
|
|
239 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
240 | |
|
|
241 | $msg =~ s/\s+$//; |
|
|
242 | |
|
|
243 | # backtrace as second step, in case it crashes, too |
|
|
244 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
245 | if $backtrace; |
|
|
246 | }; |
|
|
247 | |
|
|
248 | sub clienterror($;$) { |
|
|
249 | my ($msg, $backtrace) = @_; |
|
|
250 | |
|
|
251 | warn $msg; |
|
|
252 | |
|
|
253 | return unless $CONN; |
|
|
254 | |
|
|
255 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
256 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
257 | } |
|
|
258 | |
|
|
259 | ############################################################################# |
|
|
260 | |
203 | sub status { |
261 | sub status { |
204 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
262 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
205 | } |
263 | } |
206 | |
264 | |
207 | sub debug { |
265 | sub debug { |
208 | $DEBUG_STATUS->set_text ($_[0]); |
266 | $DEBUG_STATUS->set_text ($_[0]); |
209 | } |
267 | } |
210 | |
268 | |
211 | sub message { |
269 | sub message { |
212 | $MESSAGE_DIST->message (@_); |
270 | $MESSAGE_DIST->message (@_); |
|
|
271 | } |
|
|
272 | |
|
|
273 | sub update_modbox { |
|
|
274 | my $mod = DC::SDL_GetModState; |
|
|
275 | |
|
|
276 | my $markup; |
|
|
277 | |
|
|
278 | $markup .= $mod & DC::KMOD_CTRL |
|
|
279 | ? ($MAPWIDGET->{ctrl} ? "[REPEAT]" : "[<span foreground='#888'>REPEAT</span>]") |
|
|
280 | : "[<span foreground='#888'> once </span>]"; |
|
|
281 | |
|
|
282 | $markup .= $mod & DC::KMOD_SHIFT |
|
|
283 | ? ($MAPWIDGET->{shft} ? "[FIRE]" : "[<span foreground='#888'>FIRE</span>]") |
|
|
284 | : "[<span foreground='#888'>move</span>]"; |
|
|
285 | |
|
|
286 | $markup .= $mod & (DC::KMOD_ALT | DC::KMOD_META) |
|
|
287 | ? "[ALT]" |
|
|
288 | : "[<span foreground='#888'>alt</span>]"; |
|
|
289 | |
|
|
290 | $markup .= $mod & DC::KMOD_NUM |
|
|
291 | ? "[NUM]" |
|
|
292 | : "[<span foreground='#888'>num</span>]"; |
|
|
293 | |
|
|
294 | # <tt> around next statement works around some bug that keeps the |
|
|
295 | # "font =>" from being used on windows |
|
|
296 | $MODBOX->set_markup ("<tt>$markup</tt>"); |
213 | } |
297 | } |
214 | |
298 | |
215 | ############################################################################# |
299 | ############################################################################# |
216 | #TODO: maybe move into own audio module... |
300 | #TODO: maybe move into own audio module... |
217 | |
301 | |
… | |
… | |
260 | or return; |
344 | or return; |
261 | |
345 | |
262 | $meta->{data} |
346 | $meta->{data} |
263 | or return; |
347 | or return; |
264 | |
348 | |
265 | # if its a jingle, play it as ambient music |
349 | # if it's a jingle, play it as ambient music |
266 | if ($meta->{data}{jingle}) { |
350 | if ($meta->{data}{jingle}) { |
267 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
351 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
268 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
352 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
269 | &audio_music_push ($face); |
353 | &audio_music_push ($face); |
270 | } |
354 | } |
271 | } else { |
355 | } else { |
272 | # fetch from database |
356 | # fetch from database |
273 | DC::DB::get res_data => $meta->{name}, sub { |
357 | DC::DB::get res_data => $meta->{name}, sub { |
274 | my $rwops = new DC::RW $_[0]; |
358 | my $rwops = new DC::RW $_[0]; |
275 | my $chunk = new DC::MixChunk $rwops |
359 | my $chunk = new DC::MixChunk $rwops |
276 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
360 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
277 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
361 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
278 | $AUDIO_CHUNK{$face} = $chunk; |
362 | $AUDIO_CHUNK{$face} = $chunk; |
279 | |
363 | |
280 | audio_sound_push ($face); |
364 | audio_sound_push ($face); |
281 | }; |
365 | }; |
… | |
… | |
328 | |
412 | |
329 | audio_music_update_volume; |
413 | audio_music_update_volume; |
330 | |
414 | |
331 | $MUSIC_PLAYING_DATA = \$_[0]; |
415 | $MUSIC_PLAYING_DATA = \$_[0]; |
332 | |
416 | |
|
|
417 | $meta->{path} or length $_[0] |
|
|
418 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
419 | |
333 | my $rwops = $meta->{path} |
420 | my $rwops = $meta->{path} |
334 | ? new_from_file DC::RW $meta->{path} |
421 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
335 | : new DC::RW $$MUSIC_PLAYING_DATA; |
422 | : new DC::RW $$MUSIC_PLAYING_DATA; |
336 | |
423 | |
337 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
424 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
338 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
425 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
339 | |
426 | |
340 | my $NOW = time; |
427 | my $NOW = time; |
341 | |
428 | |
342 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
429 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
343 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
430 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
461 | $MUSIC_WANT = []; |
548 | $MUSIC_WANT = []; |
462 | @MUSIC_JINGLE = (); |
549 | @MUSIC_JINGLE = (); |
463 | %AUDIO_PLAY = (); |
550 | %AUDIO_PLAY = (); |
464 | %AUDIO_CHUNK = (); |
551 | %AUDIO_CHUNK = (); |
465 | |
552 | |
|
|
553 | DC::MixMusic::halt; |
|
|
554 | DC::Mix_AllocateChannels 0; |
466 | DC::Mix_CloseAudio if $SDL_MIXER; |
555 | DC::Mix_CloseAudio if $SDL_MIXER; |
467 | undef $SDL_MIXER; |
556 | undef $SDL_MIXER; |
468 | } |
557 | } |
469 | |
558 | |
470 | ############################################################################# |
559 | ############################################################################# |
… | |
… | |
637 | # right: accept |
726 | # right: accept |
638 | $table->add_at (4, 0, new DC::UI::Button |
727 | $table->add_at (4, 0, new DC::UI::Button |
639 | text => "Accept", |
728 | text => "Accept", |
640 | on_activate => sub { |
729 | on_activate => sub { |
641 | $conn->send ("reply n"); |
730 | $conn->send ("reply n"); |
642 | $STATS_PAGE->hide; |
|
|
643 | destroy_query_dialog $conn; |
731 | destroy_query_dialog $conn; |
644 | 0 |
732 | 0 |
645 | }, |
733 | }, |
646 | ); |
734 | ); |
647 | |
735 | |
… | |
… | |
699 | |
787 | |
700 | $vbox->add (@dialog); |
788 | $vbox->add (@dialog); |
701 | $dialog->show; |
789 | $dialog->show; |
702 | } |
790 | } |
703 | |
791 | |
704 | sub start_game { |
792 | sub dc_connect { |
705 | status "logging in..."; |
793 | my ($host, $port) = @_; |
706 | |
794 | |
707 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
708 | $SETUP_DIALOG->hide; |
|
|
709 | |
|
|
710 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
795 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
796 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
711 | |
797 | |
712 | my ($host, $port) = split /:/, $PROFILE->{host}; |
|
|
713 | |
|
|
714 | $MAP = new DC::Map; |
|
|
715 | |
|
|
716 | $CONN = eval { |
798 | $CONN = |
717 | new DC::Protocol |
799 | new DC::Protocol |
718 | host => $host, |
800 | host => $host, |
719 | port => $port || 13327, |
801 | port => $port, |
720 | user => $PROFILE->{user}, |
802 | user => $PROFILE->{user}, |
721 | pass => $PROFILE->{password}, |
803 | pass => $PROFILE->{password}, |
722 | mapw => $mapsize, |
804 | mapw => $mapw, |
723 | maph => $mapsize, |
805 | maph => $maph, |
724 | |
806 | |
725 | client => "$DC::VERSION $] $^O", |
807 | client => "$DC::VERSION $] $^O", |
726 | |
808 | |
727 | map_widget => $MAPWIDGET, |
809 | map_widget => $MAPWIDGET, |
728 | statusbox => $STATUSBOX, |
810 | statusbox => $STATUSBOX, |
… | |
… | |
731 | query => \&server_query, |
813 | query => \&server_query, |
732 | |
814 | |
733 | setup_req => { |
815 | setup_req => { |
734 | smoothing => $CFG->{map_smoothing}*1, |
816 | smoothing => $CFG->{map_smoothing}*1, |
735 | }, |
817 | }, |
736 | }; |
|
|
737 | |
818 | |
738 | if ($CONN) { |
819 | on_connect => sub { |
|
|
820 | if ($_[0]) { |
739 | DC::lowdelay fileno $CONN->{fh}; |
821 | DC::lowdelay fileno $CONN->{fh}; |
740 | |
822 | |
741 | status "login successful"; |
823 | status "successfully connected to the server"; |
|
|
824 | } else { |
|
|
825 | undef $CONN; |
|
|
826 | status "unable to connect: $!"; |
|
|
827 | stop_game(); |
|
|
828 | } |
|
|
829 | }, |
|
|
830 | ; |
|
|
831 | } |
|
|
832 | |
|
|
833 | sub start_game { |
|
|
834 | status "logging in..."; |
|
|
835 | |
|
|
836 | $LOGIN_BUTTON->set_text ("Logout"); |
|
|
837 | $SETUP_DIALOG->hide; |
|
|
838 | |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
840 | |
|
|
841 | $MAP = new DC::Map; |
|
|
842 | |
|
|
843 | # hack to make SURE we find the IP address all right |
|
|
844 | # can be removed once AnyEvent::DNS is proven stable. |
|
|
845 | if ($host eq "gameserver.deliantra.net") { |
|
|
846 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
|
|
847 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
848 | status "dns failure, trying differently"; |
|
|
849 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
850 | unless (defined $host) { |
|
|
851 | status "dns failure, using hardcoded address"; |
|
|
852 | $host = "129.13.162.95"; |
|
|
853 | } |
|
|
854 | } |
|
|
855 | |
|
|
856 | dc_connect $host, $port; |
|
|
857 | }; |
742 | } else { |
858 | } else { |
743 | status "unable to connect"; |
859 | dc_connect $host, $port; |
744 | stop_game(); |
|
|
745 | } |
860 | } |
746 | } |
861 | } |
747 | |
862 | |
748 | sub stop_game { |
863 | sub stop_game { |
|
|
864 | crash "stop_game"; |
|
|
865 | |
749 | $LOGIN_BUTTON->set_text ("Login / Register"); |
866 | $LOGIN_BUTTON->set_text ("Login / Register"); |
750 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
867 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
751 | $SETUP_DIALOG->show; |
868 | $SETUP_DIALOG->show; |
752 | $PL_WINDOW->hide; |
869 | $PL_WINDOW->hide; |
753 | $SPELL_LIST->clear_spells; |
870 | $SPELL_LIST->clear_spells; |
… | |
… | |
767 | } |
884 | } |
768 | |
885 | |
769 | sub graphics_setup { |
886 | sub graphics_setup { |
770 | my $vbox = new DC::UI::VBox; |
887 | my $vbox = new DC::UI::VBox; |
771 | |
888 | |
|
|
889 | { |
|
|
890 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
891 | |
772 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
892 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
773 | |
893 | |
774 | my $row = 0; |
894 | my $row = 0; |
775 | |
895 | |
776 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
896 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
777 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
897 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
778 | can_events => 1, |
898 | can_events => 1, |
779 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
899 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
780 | |
900 | |
|
|
901 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
|
|
902 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
|
|
903 | can_events => 1, |
|
|
904 | tooltip => "This field shows any known issues with your config or driver, such as " |
|
|
905 | . "a non-accelerated display format. You can try to work around these issues " |
|
|
906 | . "by selecting a different video mode, changing the settings below or " |
|
|
907 | . "by installing the right driver for your graphics card."); |
|
|
908 | |
|
|
909 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
910 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
911 | value => $CFG->{uitheme}, |
|
|
912 | options => [ |
|
|
913 | [wood => "Wood (the default)"], |
|
|
914 | [plain => "Plain (very)"], |
|
|
915 | [blue => "Blue (dark)"], |
|
|
916 | [metal => "Metal (light)"], |
|
|
917 | ], |
|
|
918 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
919 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
920 | ); |
|
|
921 | |
781 | my $vidmode_tooltip = |
922 | my $vidmode_tooltip = |
782 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
923 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
783 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
924 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
784 | |
925 | |
785 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
926 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
786 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
927 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
787 | |
928 | |
788 | $hbox->add (my $mode_slider = new DC::UI::Slider |
929 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
789 | force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1], |
930 | c_rescale => 1, |
|
|
931 | force_w => $WIDTH * 0.1, expand => 1, |
|
|
932 | range => [ ($CFG->{sdl_mode}) x 3 ], |
790 | tooltip => $vidmode_tooltip); |
933 | tooltip => $vidmode_tooltip); |
791 | $hbox->add (my $mode_label = new DC::UI::Label |
934 | $hbox->add (my $mode_label = new DC::UI::Label |
792 | height => 0.8, template => "9999x9999@9+9", |
935 | height => 0.8, template => "9999x9999@9+9", |
793 | can_events => 1, tooltip => $vidmode_tooltip); |
936 | can_events => 1, tooltip => $vidmode_tooltip); |
794 | |
937 | |
795 | $mode_slider->connect (changed => sub { |
938 | $MODE_SLIDER->connect (changed => sub { |
796 | my ($self, $value) = @_; |
939 | my ($self, $value) = @_; |
797 | |
940 | |
798 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
941 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
799 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
942 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
800 | }); |
943 | }); |
801 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
944 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
802 | |
945 | |
803 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
946 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
804 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
947 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
805 | state => $CFG->{fullscreen}, |
948 | state => $CFG->{fullscreen}, |
806 | tooltip => "Bring the client into fullscreen mode.", |
949 | tooltip => "Bring the client into fullscreen mode.", |
807 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
950 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
808 | ); |
951 | ); |
809 | |
952 | |
810 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
953 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
811 | $table->add_at (1, $row++, new DC::UI::CheckBox |
954 | $table->add_at (1, $row++, new DC::UI::CheckBox |
812 | state => $CFG->{force_opengl11}, |
955 | state => $CFG->{force_opengl11}, |
813 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
956 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
814 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
957 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
815 | . "cards that claim to support a feature but fall back to software rendering. " |
958 | . "cards that claim to support a feature but fall back to software rendering. " |
816 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
959 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
817 | . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you " |
960 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
818 | . "experience extremely low framerates and your card should do better, try this option.</b>", |
961 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
819 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
962 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
820 | ); |
963 | ); |
821 | |
964 | |
|
|
965 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
966 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
967 | state => $CFG->{disable_alpha}, |
|
|
968 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
969 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
970 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
971 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
972 | . "noticably improves the framerate of the client please report this! " |
|
|
973 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
974 | on_changed => sub { |
|
|
975 | my ($self, $value) = @_; |
|
|
976 | $CFG->{disable_alpha} = $value; |
|
|
977 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
978 | 0 |
|
|
979 | } |
|
|
980 | ); |
|
|
981 | |
822 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
982 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
823 | $table->add_at (1, $row++, new DC::UI::CheckBox |
983 | $table->add_at (1, $row++, new DC::UI::CheckBox |
824 | state => $CFG->{texture_compression}, |
984 | state => $CFG->{texture_compression}, |
825 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
985 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
826 | . "will save a lot of memory and increase performance. The compression algorithm " |
986 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
827 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
987 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
828 | . "forced OpenGL 1.1 mode.", |
988 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
829 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
989 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
830 | ); |
990 | ); |
831 | |
991 | |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
992 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
833 | $table->add_at (1, $row++, new DC::UI::CheckBox |
993 | $table->add_at (1, $row++, new DC::UI::CheckBox |
834 | state => $CFG->{fast}, |
994 | state => $CFG->{fast}, |
835 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
995 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
836 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
996 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
837 | ); |
997 | ); |
838 | |
998 | |
839 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
999 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
840 | $table->add_at (1, $row++, new DC::UI::Slider |
1000 | $table->add_at (1, $row++, new DC::UI::Slider |
841 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1001 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
842 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1002 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
843 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1003 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
844 | ); |
1004 | ); |
845 | |
1005 | |
846 | $table->add_at (1, $row++, new DC::UI::Button |
1006 | $table->add_at (1, $row++, new DC::UI::Button |
847 | expand => 1, text => "Apply", |
1007 | expand => 1, text => "Apply", |
848 | tooltip => "Apply the video settings above.", |
1008 | tooltip => "Apply the video settings above.", |
849 | on_activate => sub { |
1009 | on_activate => sub { |
850 | video_shutdown (); |
1010 | video_shutdown (); |
851 | video_init (); |
1011 | video_init (); |
|
|
1012 | 0 |
852 | 0 |
1013 | } |
853 | } |
1014 | ); |
|
|
1015 | } |
|
|
1016 | |
|
|
1017 | { |
|
|
1018 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1019 | |
|
|
1020 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1021 | |
|
|
1022 | my $row = 0; |
|
|
1023 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
|
|
1024 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1025 | state => $CFG->{smooth_movement}, |
|
|
1026 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
|
|
1027 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1028 | . "then disable this option. Changes take effect immdiately.", |
|
|
1029 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
854 | ); |
1030 | ); |
855 | |
1031 | |
856 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1032 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
857 | $table->add_at (1, $row++, new DC::UI::Slider |
1033 | $table->add_at (1, $row++, new DC::UI::Slider |
858 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1034 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
859 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1035 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
860 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1036 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
861 | ); |
1037 | ); |
862 | |
1038 | |
863 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1039 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
864 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1040 | $table->add_at (1, $row++, new DC::UI::CheckBox |
865 | state => $CFG->{map_smoothing}, |
1041 | state => $CFG->{map_smoothing}, |
866 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1042 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
867 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1043 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
868 | . "Changes take effect at next login only.", |
1044 | . "Changes take effect at next login only.", |
869 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1045 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
870 | ); |
1046 | ); |
871 | |
1047 | |
872 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1048 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
873 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1049 | $table->add_at (1, $row++, new DC::UI::CheckBox |
874 | state => $CFG->{fow_enable}, |
1050 | state => $CFG->{fow_enable}, |
875 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1051 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
876 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1052 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
877 | ); |
1053 | ); |
878 | |
1054 | |
879 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1055 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
880 | $table->add_at (1, $row++, new DC::UI::Slider |
1056 | $table->add_at (1, $row++, new DC::UI::Slider |
881 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1057 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
882 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1058 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
883 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1059 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
884 | ); |
1060 | ); |
885 | |
1061 | |
886 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1062 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
887 | $table->add_at (1, $row++, new DC::UI::Slider |
1063 | $table->add_at (1, $row++, new DC::UI::Slider |
888 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1064 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
889 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1065 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
890 | . "but you still need to press apply to correctly re-layout the widget.", |
1066 | . "but you still need to press apply to correctly re-layout the widget.", |
891 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1067 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
892 | ); |
1068 | ); |
893 | |
1069 | |
894 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1070 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
895 | $table->add_at (1, $row++, new DC::UI::Slider |
1071 | $table->add_at (1, $row++, new DC::UI::Slider |
896 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1072 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
897 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1073 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
898 | on_changed => sub { |
1074 | on_changed => sub { |
899 | $CFG->{gauge_fontsize} = $_[1]; |
1075 | $CFG->{gauge_fontsize} = $_[1]; |
900 | &set_gauge_window_fontsize; |
1076 | &set_gauge_window_fontsize; |
|
|
1077 | 0 |
901 | 0 |
1078 | } |
902 | } |
1079 | ); |
903 | ); |
|
|
904 | |
1080 | |
905 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1081 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
906 | $table->add_at (1, $row++, new DC::UI::Slider |
1082 | $table->add_at (1, $row++, new DC::UI::Slider |
907 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1083 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
908 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1084 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
909 | on_changed => sub { |
1085 | on_changed => sub { |
910 | $CFG->{gauge_size} = $_[1]; |
1086 | $CFG->{gauge_size} = $_[1]; |
911 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1087 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1088 | 0 |
912 | 0 |
1089 | } |
913 | } |
1090 | ); |
914 | ); |
1091 | } |
915 | |
1092 | |
916 | $vbox |
1093 | $vbox |
917 | } |
1094 | } |
918 | |
1095 | |
919 | our $AUDIO_HW_CHUNKSIZE; |
1096 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1082 | } |
1259 | } |
1083 | |
1260 | |
1084 | sub make_gauge_window { |
1261 | sub make_gauge_window { |
1085 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1262 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1086 | |
1263 | |
1087 | my $win = new DC::UI::Frame ( |
1264 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1088 | force_x => 0, |
1265 | force_x => 0, |
1089 | force_y => "max", |
1266 | force_y => "max", |
1090 | force_w => $WIDTH, |
1267 | force_w => $WIDTH, |
1091 | force_h => $gh, |
1268 | force_h => $gh, |
1092 | ); |
1269 | ); |
… | |
… | |
1108 | (new DC::UI::Empty expand => 1), |
1285 | (new DC::UI::Empty expand => 1), |
1109 | (my $hb = new DC::UI::HBox), |
1286 | (my $hb = new DC::UI::HBox), |
1110 | ], |
1287 | ], |
1111 | ); |
1288 | ); |
1112 | |
1289 | |
1113 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1290 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1114 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1291 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1115 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1292 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1116 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1293 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1117 | |
|
|
1118 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1119 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1120 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1121 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1122 | |
|
|
1123 | $GAUGES = { |
|
|
1124 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1125 | win => $win, range => $rng, |
|
|
1126 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1127 | }; |
|
|
1128 | |
1294 | |
1129 | &set_gauge_window_fontsize; |
1295 | &set_gauge_window_fontsize; |
1130 | |
1296 | |
1131 | $win |
1297 | $win |
1132 | } |
1298 | } |
… | |
… | |
1474 | ); |
1640 | ); |
1475 | |
1641 | |
1476 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1642 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1477 | $table->add_at (1, 4, new DC::UI::Entry |
1643 | $table->add_at (1, 4, new DC::UI::Entry |
1478 | text => $CFG->{profile}{default}{user}, |
1644 | text => $CFG->{profile}{default}{user}, |
1479 | tooltip => "The name of your character on the server.", |
1645 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1480 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1646 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1481 | ); |
1647 | ); |
1482 | |
1648 | |
1483 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1649 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1484 | $table->add_at (1, 5, new DC::UI::Entry |
1650 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1498 | 1 |
1664 | 1 |
1499 | }, |
1665 | }, |
1500 | ); |
1666 | ); |
1501 | |
1667 | |
1502 | $vbox->add (new DC::UI::FancyFrame |
1668 | $vbox->add (new DC::UI::FancyFrame |
1503 | label => "Registering", |
1669 | label => "How to Play", |
1504 | min_h => 200, |
1670 | min_h => 240, |
1505 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1671 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1506 | markup => |
1672 | markup => |
|
|
1673 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1674 | . "Then register a new account (or use an existing one if you have one). " |
1507 | "To register a new account, choose a username that hasn't been taken yet and " |
1675 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1508 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1676 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1509 | ), |
1677 | ), |
1510 | ); |
1678 | ); |
1511 | |
1679 | |
1512 | $vbox |
1680 | $vbox |
… | |
… | |
1584 | |
1752 | |
1585 | my $row = 0; |
1753 | my $row = 0; |
1586 | |
1754 | |
1587 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1755 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1588 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1756 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1757 | c_colspan => 2, |
1589 | state => $CFG->{show_tips}, |
1758 | state => $CFG->{show_tips}, |
1590 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1759 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1591 | on_changed => sub { |
1760 | on_changed => sub { |
1592 | my ($self, $value) = @_; |
1761 | my ($self, $value) = @_; |
1593 | $CFG->{show_tips} = $value; |
1762 | $CFG->{show_tips} = $value; |
1594 | 0 |
1763 | 0 |
1595 | } |
1764 | } |
1596 | ); |
1765 | ); |
1597 | |
1766 | |
1598 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Messages Window Size"); |
1767 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1599 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1768 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1769 | c_colspan => 2, |
1600 | text => $CFG->{logview_max_par}, |
1770 | text => $CFG->{logview_max_par}, |
1601 | tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server " |
1771 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1602 | . "sends more messages than this number, older messages get removed to save memory and " |
1772 | . "sends more messages than this number, older messages get removed to save memory and " |
1603 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1773 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1604 | on_changed => sub { |
1774 | on_changed => sub { |
1605 | my ($self, $value) = @_; |
1775 | my ($self, $value) = @_; |
1606 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1776 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1607 | 0 |
1777 | 0 |
1608 | }, |
1778 | }, |
1609 | ); |
1779 | ); |
1610 | |
1780 | |
|
|
1781 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1782 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1783 | state => $CFG->{config_autosave}, |
|
|
1784 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1785 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1786 | . "unchecking this checkbox.", |
|
|
1787 | on_changed => sub { |
|
|
1788 | my ($self, $value) = @_; |
|
|
1789 | $CFG->{config_autosave} = $value; |
|
|
1790 | 0 |
|
|
1791 | } |
|
|
1792 | ); |
|
|
1793 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1794 | text => "Save Now", |
|
|
1795 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1796 | . "autosave is disabled.", |
|
|
1797 | on_activate => sub { |
|
|
1798 | DC::write_cfg; |
|
|
1799 | 0 |
|
|
1800 | } |
|
|
1801 | ); |
|
|
1802 | |
1611 | $table |
1803 | $table |
1612 | } |
1804 | } |
1613 | |
1805 | |
1614 | sub autopickup_setup { |
1806 | sub autopickup_setup { |
1615 | my $r = new DC::UI::ScrolledWindow ( |
1807 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1621 | col_expand => [0, 1, 0, 1], |
1813 | col_expand => [0, 1, 0, 1], |
1622 | ); |
1814 | ); |
1623 | |
1815 | |
1624 | for ( |
1816 | for ( |
1625 | ["General", 0, 0, |
1817 | ["General", 0, 0, |
1626 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1627 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1818 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1628 | ["Stop before pickup" => PICKUP_STOP], |
1819 | ["Stop before pickup" => PICKUP_STOP], |
1629 | ["Debug autopickup" => PICKUP_DEBUG], |
1820 | ["Debug autopickup" => PICKUP_DEBUG], |
1630 | ], |
1821 | ], |
1631 | ["Weapons", 0, 6, |
1822 | ["Weapons", 0, 6, |
1632 | ["All weapons" => PICKUP_ALLWEAPON], |
1823 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1658 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1849 | ["Magic Devices" => PICKUP_MAGIC_DEVICE], |
1659 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1850 | ["Ignore cursed" => PICKUP_NOT_CURSED], |
1660 | ["Jewelery" => PICKUP_JEWELS], |
1851 | ["Jewelery" => PICKUP_JEWELS], |
1661 | ["Flesh" => PICKUP_FLESH], |
1852 | ["Flesh" => PICKUP_FLESH], |
1662 | ], |
1853 | ], |
1663 | ["Weight/Value ratio", 2, 17] |
1854 | ["Value/Weight ratio", 2, 17] |
1664 | ) |
1855 | ) |
1665 | { |
1856 | { |
1666 | my ($title, $x, $y, @bits) = @$_; |
1857 | my ($title, $x, $y, @bits) = @$_; |
1667 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1858 | $table->add_at ($x, $y, new DC::UI::Label text => $title, align => 1, fg => [1, 1, 0]); |
1668 | |
1859 | |
… | |
… | |
1680 | $::CFG->{pickup} |= $mask; |
1871 | $::CFG->{pickup} |= $mask; |
1681 | } else { |
1872 | } else { |
1682 | $::CFG->{pickup} &= ~$mask; |
1873 | $::CFG->{pickup} &= ~$mask; |
1683 | } |
1874 | } |
1684 | |
1875 | |
1685 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1876 | $::CONN->send_pickup ($::CFG->{pickup}) |
1686 | if defined $::CONN; |
1877 | if defined $::CONN; |
1687 | |
1878 | |
1688 | 0 |
1879 | 0 |
1689 | }); |
1880 | }); |
1690 | |
1881 | |
… | |
… | |
1693 | } |
1884 | } |
1694 | |
1885 | |
1695 | $table->add_at (2, 18, new DC::UI::ValSlider |
1886 | $table->add_at (2, 18, new DC::UI::ValSlider |
1696 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1887 | range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1], |
1697 | template => ">= 99", |
1888 | template => ">= 99", |
|
|
1889 | tooltip => "Pick up items whose value/weight (silver/kg) ratio is equal or higher than this setting (which is specified in gold coins).", |
1698 | to_value => sub { ">= " . 5 * $_[0] }, |
1890 | to_value => sub { ">= " . 5 * $_[0] }, |
1699 | on_changed => sub { |
1891 | on_changed => sub { |
1700 | my ($slider, $value) = @_; |
1892 | my ($slider, $value) = @_; |
1701 | |
1893 | |
1702 | $::CFG->{pickup} &= ~0xF; |
1894 | $::CFG->{pickup} &= ~0xF; |
… | |
… | |
1706 | }); |
1898 | }); |
1707 | |
1899 | |
1708 | $table->add_at (3, 18, new DC::UI::Button |
1900 | $table->add_at (3, 18, new DC::UI::Button |
1709 | text => "set", |
1901 | text => "set", |
1710 | on_activate => sub { |
1902 | on_activate => sub { |
1711 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1903 | $::CONN->send_pickup ($::CFG->{pickup}) |
1712 | if defined $::CONN; |
1904 | if defined $::CONN; |
1713 | 0 |
1905 | 0 |
1714 | }); |
1906 | }); |
1715 | |
1907 | |
1716 | $r |
1908 | $r |
1717 | } |
1909 | } |
1718 | |
1910 | |
1719 | my %SORT_ORDER = ( |
1911 | my %SORT_ORDER = ( |
1720 | type => undef, |
1912 | type => sub { |
|
|
1913 | sort { $a->{type} <=> $b->{type} or $a->{name} cmp $b->{name} } @_ |
|
|
1914 | }, |
1721 | mtime => sub { |
1915 | mtime => sub { |
1722 | my $NOW = time; |
1916 | my $NOW = time; |
1723 | sort { |
1917 | sort { |
1724 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1918 | my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6; |
1725 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
1919 | my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6; |
… | |
… | |
1756 | $::CFG->{inv_sort} = $_[1]; |
1950 | $::CFG->{inv_sort} = $_[1]; |
1757 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1951 | $INV->set_sort_order ($SORT_ORDER{$_[1]}); |
1758 | }, |
1952 | }, |
1759 | ); |
1953 | ); |
1760 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1954 | $hb1->add (new DC::UI::Label text => "Weight: ", align => 1, expand => 1); |
1761 | #TODO# update to weigh/maxweight |
1955 | #TODO# update to weight/maxweight |
1762 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1956 | $hb1->add ($STATWIDS->{i_weight} = new DC::UI::Label align => 0); |
1763 | |
1957 | |
1764 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1958 | $vb1->add (my $sw1 = new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
1765 | $sw1->add ($INV = new DC::UI::Inventory); |
1959 | $sw1->add ($INV = new DC::UI::Inventory); |
1766 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
1960 | $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}}); |
… | |
… | |
1827 | $PL_NOTEBOOK->set_current_page ($widget); |
2021 | $PL_NOTEBOOK->set_current_page ($widget); |
1828 | $PL_WINDOW->show; |
2022 | $PL_WINDOW->show; |
1829 | } |
2023 | } |
1830 | } |
2024 | } |
1831 | |
2025 | |
1832 | sub player_window { |
2026 | sub make_playerbook { |
1833 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2027 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1834 | x => "center", |
2028 | x => "center", |
1835 | y => "center", |
2029 | y => "center", |
1836 | force_w => $WIDTH * 9/10, |
2030 | force_w => $WIDTH * 9/10, |
1837 | force_h => $HEIGHT * 9/10, |
2031 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1871 | "License, Author and Source info for media sent by the server."); |
2065 | "License, Author and Source info for media sent by the server."); |
1872 | |
2066 | |
1873 | $ntb->set_current_page ($INVENTORY_PAGE); |
2067 | $ntb->set_current_page ($INVENTORY_PAGE); |
1874 | |
2068 | |
1875 | $plwin->add ($ntb); |
2069 | $plwin->add ($ntb); |
1876 | $plwin |
|
|
1877 | } |
2070 | } |
1878 | |
2071 | |
1879 | sub keyboard_setup { |
2072 | sub keyboard_setup { |
1880 | DC::Macro::keyboard_setup |
2073 | DC::Macro::keyboard_setup |
1881 | } |
2074 | } |
1882 | |
2075 | |
1883 | sub help_window { |
2076 | sub make_help_window { |
1884 | my $win = new DC::UI::Toplevel |
2077 | my $win = new DC::UI::Toplevel |
1885 | x => 'center', |
2078 | x => 'center', |
1886 | y => 'center', |
2079 | y => 'center', |
1887 | z => 4, |
2080 | z => 4, |
1888 | name => 'doc_browser', |
2081 | name => 'doc_browser', |
… | |
… | |
1947 | my @path = DC::Pod::full_path_of $node; |
2140 | my @path = DC::Pod::full_path_of $node; |
1948 | pop @path; # drop current node |
2141 | pop @path; # drop current node |
1949 | |
2142 | |
1950 | for my $node (@path) { |
2143 | for my $node (@path) { |
1951 | $buttons->add (new DC::UI::Button |
2144 | $buttons->add (new DC::UI::Button |
1952 | text => $node->{kw}[0], |
2145 | text => $node->[DC::Pod::N_KW][0], |
1953 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
2146 | tooltip => "go to <i>" . (DC::asxml DC::Pod::full_path $node) . "</i>", |
1954 | on_activate => sub { |
2147 | on_activate => sub { |
1955 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
2148 | push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = (); |
1956 | $load_node->($node); |
2149 | $load_node->($node); |
1957 | }, |
2150 | }, |
1958 | ); |
2151 | ); |
1959 | $buttons->add (new DC::UI::Label text => "/"); |
2152 | $buttons->add (new DC::UI::Label text => "/"); |
1960 | } |
2153 | } |
1961 | |
2154 | |
1962 | $buttons->add (new DC::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4); |
2155 | $buttons->add (new DC::UI::Label text => $node->[DC::Pod::N_KW][0], padding_x => 4, padding_y => 4); |
1963 | |
2156 | |
1964 | $curnode = $node; |
2157 | $curnode = $node; |
1965 | |
2158 | |
1966 | $viewer->clear; |
2159 | $viewer->clear; |
1967 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
2160 | $viewer->add_paragraph (DC::Pod::as_paragraphs DC::Pod::section_of $curnode); |
… | |
… | |
1977 | |
2170 | |
1978 | $load_node->((DC::Pod::find @path)[0]); |
2171 | $load_node->((DC::Pod::find @path)[0]); |
1979 | $win->show; |
2172 | $win->show; |
1980 | }; |
2173 | }; |
1981 | |
2174 | |
1982 | $win |
2175 | $HELP_WINDOW = $win; |
1983 | } |
|
|
1984 | |
|
|
1985 | sub open_string_query { |
|
|
1986 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
1987 | my $dialog = new DC::UI::Toplevel |
|
|
1988 | x => "center", |
|
|
1989 | y => "center", |
|
|
1990 | z => 50, |
|
|
1991 | force_w => $WIDTH * 4/5, |
|
|
1992 | title => $title; |
|
|
1993 | |
|
|
1994 | $dialog->add ( |
|
|
1995 | my $e = new DC::UI::Entry |
|
|
1996 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
1997 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
1998 | tooltip => $tooltip |
|
|
1999 | ); |
|
|
2000 | |
|
|
2001 | $e->grab_focus; |
|
|
2002 | $e->set_text ($txt) if $txt; |
|
|
2003 | $dialog->show; |
|
|
2004 | } |
2176 | } |
2005 | |
2177 | |
2006 | sub open_quit_dialog { |
2178 | sub open_quit_dialog { |
2007 | unless ($QUIT_DIALOG) { |
2179 | unless ($QUIT_DIALOG) { |
2008 | $QUIT_DIALOG = new DC::UI::Toplevel |
2180 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2030 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2202 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2031 | ); |
2203 | ); |
2032 | $hb->add (new DC::UI::Button |
2204 | $hb->add (new DC::UI::Button |
2033 | text => "Quit anyway", |
2205 | text => "Quit anyway", |
2034 | expand => 1, |
2206 | expand => 1, |
2035 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2207 | on_activate => sub { |
|
|
2208 | crash "Quit anyway"; |
|
|
2209 | EV::unloop EV::UNLOOP_ALL; |
|
|
2210 | }, |
2036 | ); |
2211 | ); |
2037 | } |
2212 | } |
2038 | |
2213 | |
2039 | $QUIT_DIALOG->show; |
2214 | $QUIT_DIALOG->show; |
2040 | $QUIT_DIALOG->grab_focus; |
2215 | $QUIT_DIALOG->grab_focus; |
|
|
2216 | } |
|
|
2217 | |
|
|
2218 | sub make_menubar { |
|
|
2219 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2220 | border => 0, |
|
|
2221 | force_x => 0, |
|
|
2222 | force_y => 0, |
|
|
2223 | force_w => $::WIDTH, |
|
|
2224 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2225 | ; |
|
|
2226 | |
|
|
2227 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2228 | |
|
|
2229 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2230 | make_gauge_window->show; |
|
|
2231 | |
|
|
2232 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2233 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2234 | |
|
|
2235 | make_playerbook; |
|
|
2236 | |
|
|
2237 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2238 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2239 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2240 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2241 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2242 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2243 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2244 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2245 | ["Quit…" , sub { |
|
|
2246 | if ($CONN) { |
|
|
2247 | open_quit_dialog; |
|
|
2248 | } else { |
|
|
2249 | EV::unloop EV::UNLOOP_ALL; |
|
|
2250 | } |
|
|
2251 | }], |
|
|
2252 | ]); |
|
|
2253 | |
|
|
2254 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2255 | tooltip => "Shows the main menu", |
|
|
2256 | on_button_down => sub { |
|
|
2257 | my ($self, $ev) = @_; |
|
|
2258 | local $ev->{x} = 0; |
|
|
2259 | local $ev->{y} = 0; |
|
|
2260 | $MENUPOPUP->popup ($ev); |
|
|
2261 | }, |
|
|
2262 | ); |
|
|
2263 | |
|
|
2264 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2265 | padding_x => 6, |
|
|
2266 | padding_y => 3, |
|
|
2267 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2268 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2269 | ); |
|
|
2270 | |
|
|
2271 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2272 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2273 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2274 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2275 | . "disable autopickup by disabling this checkbox.", |
|
|
2276 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2277 | on_changed => sub { |
|
|
2278 | my ($self, $value) = @_; |
|
|
2279 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2280 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2281 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2282 | if $CONN; |
|
|
2283 | }, |
|
|
2284 | ); |
|
|
2285 | |
|
|
2286 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2287 | c_rescale => 1, |
|
|
2288 | padding_x => 6, |
|
|
2289 | padding_y => 3, |
|
|
2290 | force_w => $::WIDTH * 0.2, |
|
|
2291 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2292 | template => "two handed weapons 99%", |
|
|
2293 | ); |
|
|
2294 | |
|
|
2295 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2296 | expand => 1, |
|
|
2297 | align => 1, can_hover => 1, can_events => 1, |
|
|
2298 | text => "Range and Combat Slots", |
|
|
2299 | tooltip => "#stat_ranged", |
|
|
2300 | ); |
|
|
2301 | |
|
|
2302 | $MENUFRAME->show; |
|
|
2303 | } |
|
|
2304 | |
|
|
2305 | sub open_string_query { |
|
|
2306 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2307 | my $dialog = new DC::UI::Toplevel |
|
|
2308 | x => "center", |
|
|
2309 | y => "center", |
|
|
2310 | z => 50, |
|
|
2311 | force_w => $WIDTH * 4/5, |
|
|
2312 | title => $title; |
|
|
2313 | |
|
|
2314 | $dialog->add ( |
|
|
2315 | my $e = new DC::UI::Entry |
|
|
2316 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2317 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2318 | tooltip => $tooltip |
|
|
2319 | ); |
|
|
2320 | |
|
|
2321 | $e->grab_focus; |
|
|
2322 | $e->set_text ($txt) if $txt; |
|
|
2323 | $dialog->show; |
2041 | } |
2324 | } |
2042 | |
2325 | |
2043 | sub show_tip_of_the_day { |
2326 | sub show_tip_of_the_day { |
2044 | # find all tips |
2327 | # find all tips |
2045 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2328 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2093 | $dialog->show; |
2376 | $dialog->show; |
2094 | }; |
2377 | }; |
2095 | } |
2378 | } |
2096 | |
2379 | |
2097 | sub sdl_init { |
2380 | sub sdl_init { |
2098 | DC::SDL_Init |
2381 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2099 | and die "SDL::Init failed!\n"; |
2382 | and die "SDL::Init failed!\n"; |
2100 | } |
2383 | } |
2101 | |
2384 | |
2102 | sub video_init { |
2385 | sub video_init { |
|
|
2386 | DC::set_theme $CFG->{uitheme}; |
|
|
2387 | |
|
|
2388 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
|
|
2389 | $SDL_REINIT = 0; |
|
|
2390 | |
|
|
2391 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
|
|
2392 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
|
|
2393 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
|
|
2394 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2395 | |
|
|
2396 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
|
|
2397 | |
2103 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; |
2398 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
|
|
2399 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2400 | |
|
|
2401 | # now choose biggest mode <= 1024x768 |
|
|
2402 | for (0 .. $#SDL_MODES) { |
|
|
2403 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2404 | $CFG->{sdl_mode} = $_; |
|
|
2405 | } |
|
|
2406 | } |
|
|
2407 | } |
2104 | |
2408 | |
2105 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2409 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2106 | |
2410 | |
2107 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2411 | ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
2108 | $FULLSCREEN = $CFG->{fullscreen}; |
2412 | $FULLSCREEN = $CFG->{fullscreen}; |
2109 | $FAST = $CFG->{fast}; |
2413 | $FAST = $CFG->{fast}; |
2110 | |
2414 | |
|
|
2415 | # due to mac os x braindamage, we simply retry with !fullscreen in case of an error |
2111 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
2416 | DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN |
|
|
2417 | or DC::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, !$FULLSCREEN |
2112 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2418 | or die "SDL_SetVideoMode failed: " . (DC::SDL_GetError) . "\n"; |
2113 | |
2419 | |
2114 | $SDL_ACTIVE = 1; |
2420 | $SDL_ACTIVE = 1; |
2115 | $LAST_REFRESH = time - 0.01; |
2421 | $LAST_REFRESH = time - 0.01; |
2116 | |
2422 | |
… | |
… | |
2146 | force_x => "max", |
2452 | force_x => "max", |
2147 | force_y => 0; |
2453 | force_y => 0; |
2148 | $DEBUG_STATUS->show; |
2454 | $DEBUG_STATUS->show; |
2149 | |
2455 | |
2150 | $STATUSBOX = new DC::UI::Statusbox; |
2456 | $STATUSBOX = new DC::UI::Statusbox; |
2151 | $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]); |
2457 | |
|
|
2458 | $MODBOX = new DC::UI::Label |
|
|
2459 | can_events => 1, |
|
|
2460 | can_hover => 1, |
|
|
2461 | markup => "", |
|
|
2462 | align => 0, |
|
|
2463 | font => $FONT_FIXED, |
|
|
2464 | tooltip => "#modifier_box", |
|
|
2465 | tooltip_width => 0.67, |
|
|
2466 | ; |
|
|
2467 | |
|
|
2468 | update_modbox; |
2152 | |
2469 | |
2153 | (new DC::UI::Frame |
2470 | (new DC::UI::Frame |
2154 | bg => [0, 0, 0, 0.4], |
2471 | bg => [0, 0, 0, 0.4], |
2155 | force_x => 0, |
2472 | force_x => 0, |
2156 | force_y => "max", |
2473 | force_y => "max", |
2157 | child => $STATUSBOX, |
2474 | child => (my $LL = new DC::UI::VBox), |
2158 | )->show; |
2475 | )->show; |
|
|
2476 | |
|
|
2477 | $LL->add ($STATUSBOX); |
|
|
2478 | $LL->add ($MODBOX); |
|
|
2479 | $LL->add (new DC::UI::Label |
|
|
2480 | align => 0, |
|
|
2481 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
|
|
2482 | fontsize => 0.5, |
|
|
2483 | fg => [1, 1, 0, 0.7], |
|
|
2484 | ); |
2159 | |
2485 | |
2160 | DC::UI::Toplevel->new ( |
2486 | DC::UI::Toplevel->new ( |
2161 | title => "Minimap", |
2487 | title => "Minimap", |
2162 | name => "mapmap", |
2488 | name => "mapmap", |
2163 | x => 0, |
2489 | x => 0, |
2164 | y => $FONTSIZE + 8, |
2490 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2165 | border_bg => [1, 1, 1, 192/255], |
2491 | border_bg => [1, 1, 1, 192/255], |
2166 | bg => [1, 1, 1, 0], |
2492 | bg => [1, 1, 1, 0], |
2167 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2493 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2168 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2494 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2169 | ), |
2495 | ), |
2170 | )->show; |
2496 | )->show; |
2171 | |
2497 | |
2172 | $MAPWIDGET = new DC::MapWidget; |
2498 | $MAPWIDGET = new DC::MapWidget; |
2173 | $MAPWIDGET->connect (activate_console => sub { |
2499 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2194 | force_h => $::HEIGHT * 0.6, |
2520 | force_h => $::HEIGHT * 0.6, |
2195 | has_close_button => 1, |
2521 | has_close_button => 1, |
2196 | ; |
2522 | ; |
2197 | |
2523 | |
2198 | $METASERVER = metaserver_dialog; |
2524 | $METASERVER = metaserver_dialog; |
2199 | $MESSAGE_WINDOW = new DC::UI::Dockbar (name => 'message_window', title => 'Messages'); |
2525 | # the name is changed to not conflict with the older name as users could have hidden it |
|
|
2526 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
|
|
2527 | name => "message_window2", |
|
|
2528 | title => 'Messages', |
|
|
2529 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
|
|
2530 | force_w => $::WIDTH * 0.6, |
|
|
2531 | force_h => $::HEIGHT * 0.25, |
|
|
2532 | ; |
|
|
2533 | |
2200 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2534 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2201 | |
2535 | |
2202 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, debug => 1, |
2536 | $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new DC::UI::Notebook expand => 1, |
2203 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2537 | filter => new DC::UI::ScrolledWindow expand => 1, scroll_y => 1); |
2204 | |
2538 | |
2205 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2539 | $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup, |
2206 | "Configure the server to play on, your username and password."); |
2540 | "Configure the server to play on, your username and password."); |
2207 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
2541 | $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup, |
… | |
… | |
2220 | . "After pressing the combo the binding will be saved automatically and the " |
2554 | . "After pressing the combo the binding will be saved automatically and the " |
2221 | . "binding editor closes"); |
2555 | . "binding editor closes"); |
2222 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2556 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2223 | "Some debuggin' options. Do not ask."); |
2557 | "Some debuggin' options. Do not ask."); |
2224 | |
2558 | |
2225 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2559 | make_help_window; |
|
|
2560 | make_menubar; |
2226 | |
2561 | |
2227 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2228 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2229 | |
|
|
2230 | $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2231 | tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2232 | |
|
|
2233 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2234 | |
|
|
2235 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2236 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2237 | |
|
|
2238 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2239 | text => "Save Config", |
|
|
2240 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2241 | on_activate => sub { |
|
|
2242 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2243 | DC::write_cfg "$Deliantra::VARDIR/client.cf"; |
|
|
2244 | status "Configuration Saved"; |
|
|
2245 | 0 |
|
|
2246 | }, |
|
|
2247 | ); |
|
|
2248 | |
|
|
2249 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2250 | tooltip => "View Documentation"); |
|
|
2251 | |
|
|
2252 | |
|
|
2253 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2254 | text => "Quit", |
|
|
2255 | tooltip => "Terminates the program", |
|
|
2256 | on_activate => sub { |
|
|
2257 | if ($CONN) { |
|
|
2258 | open_quit_dialog; |
|
|
2259 | } else { |
|
|
2260 | EV::unloop EV::UNLOOP_ALL; |
|
|
2261 | } |
|
|
2262 | 0 |
|
|
2263 | }, |
|
|
2264 | ); |
|
|
2265 | |
|
|
2266 | $BUTTONBAR->show; |
|
|
2267 | $SETUP_DIALOG->show; |
2562 | $SETUP_DIALOG->show; |
2268 | $MESSAGE_WINDOW->show; |
2563 | $MESSAGE_WINDOW->show; |
2269 | } |
2564 | } |
2270 | |
2565 | |
|
|
2566 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
|
|
2567 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
|
|
2568 | |
|
|
2569 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2570 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2571 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
|
|
2572 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
|
|
2573 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
|
|
2574 | |
2271 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2575 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2272 | } |
2576 | } |
2273 | |
2577 | |
2274 | sub video_shutdown { |
2578 | sub video_shutdown { |
2275 | DC::OpenGL::shutdown; |
2579 | DC::OpenGL::shutdown; |
|
|
2580 | DC::SDL_QuitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2276 | |
2581 | |
2277 | undef $SDL_ACTIVE; |
2582 | undef $SDL_ACTIVE; |
2278 | } |
2583 | } |
2279 | |
2584 | |
2280 | my %animate_object; |
2585 | my %animate_object; |
… | |
… | |
2299 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2604 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2300 | |
2605 | |
2301 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2606 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2302 | $NOW = EV::now; |
2607 | $NOW = EV::now; |
2303 | |
2608 | |
2304 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2609 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2305 | for DC::poll_events; |
2610 | for DC::poll_events; |
2306 | |
2611 | |
2307 | if (%animate_object) { |
2612 | if (%animate_object) { |
2308 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2613 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2309 | $WANT_REFRESH = 1; |
2614 | $WANT_REFRESH = 1; |
… | |
… | |
2321 | sub animation_stop { |
2626 | sub animation_stop { |
2322 | my ($widget) = @_; |
2627 | my ($widget) = @_; |
2323 | delete $animate_object{$widget}; |
2628 | delete $animate_object{$widget}; |
2324 | } |
2629 | } |
2325 | |
2630 | |
2326 | %SDL_CB = ( |
|
|
2327 | DC::SDL_QUIT => sub { |
2631 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2632 | crash "SDL_QUIT"; |
2328 | EV::unloop EV::UNLOOP_ALL; |
2633 | EV::unloop EV::UNLOOP_ALL; |
2329 | }, |
2634 | }; |
2330 | DC::SDL_VIDEORESIZE => sub { |
2635 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2331 | }, |
|
|
2332 | DC::SDL_VIDEOEXPOSE => sub { |
2636 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2333 | DC::UI::full_refresh; |
2637 | DC::UI::full_refresh; |
2334 | }, |
2638 | }; |
2335 | DC::SDL_ACTIVEEVENT => sub { |
2639 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2336 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2640 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2337 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2641 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2338 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2642 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2339 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2643 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2340 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2644 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2341 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2645 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2342 | }, |
2646 | }; |
2343 | DC::SDL_KEYDOWN => sub { |
2647 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2344 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2648 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2345 | # alt-enter |
2649 | # alt-enter |
|
|
2650 | video_shutdown; |
2346 | $FULLSCREEN_ENABLE->toggle; |
2651 | $FULLSCREEN_ENABLE->toggle; |
2347 | video_shutdown; |
|
|
2348 | video_init; |
2652 | video_init; |
2349 | } else { |
2653 | } else { |
2350 | DC::UI::feed_sdl_key_down_event ($_[0]); |
2654 | &DC::UI::feed_sdl_key_down_event; |
2351 | } |
|
|
2352 | }, |
2655 | } |
2353 | DC::SDL_KEYUP => \&DC::UI::feed_sdl_key_up_event, |
2656 | update_modbox; |
|
|
2657 | }; |
|
|
2658 | $SDL_CB[DC::SDL_KEYUP] = sub { |
|
|
2659 | &DC::UI::feed_sdl_key_up_event; |
|
|
2660 | update_modbox; |
|
|
2661 | }; |
2354 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2662 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2355 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2663 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2356 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2664 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2357 | DC::SDL_USEREVENT => sub { |
2665 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2358 | if ($_[0]{code} == 1) { |
2666 | if ($_[0]{code} == 1) { |
2359 | audio_channel_finished $_[0]{data1}; |
2667 | audio_channel_finished $_[0]{data1}; |
2360 | } elsif ($_[0]{code} == 0) { |
2668 | } elsif ($_[0]{code} == 0) { |
2361 | audio_music_finished; |
2669 | audio_music_finished; |
2362 | } |
|
|
2363 | }, |
2670 | } |
2364 | ); |
2671 | }; |
2365 | |
2672 | |
2366 | ############################################################################# |
2673 | ############################################################################# |
2367 | |
2674 | |
2368 | $SIG{INT} = $SIG{TERM} = sub { |
2675 | $SIG{INT} = $SIG{TERM} = sub { |
2369 | EV::unloop; |
2676 | EV::unloop; |
2370 | #d# TODO calling exit here hangs the process in some futex |
2677 | #d# TODO calling exit here hangs the process in some futex |
2371 | }; |
2678 | }; |
2372 | |
2679 | |
2373 | { |
2680 | # due to mac os x + sdl combined braindamage, we need this contortion |
|
|
2681 | sub main { |
|
|
2682 | { |
|
|
2683 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
|
|
2684 | |
2374 | if (-e "$Deliantra::VARDIR/client.cf") { |
2685 | if (-e "$Deliantra::VARDIR/client.cf") { |
2375 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2686 | DC::read_cfg "$Deliantra::VARDIR/client.cf"; |
2376 | } else { |
2687 | } else { |
2377 | #TODO: compatibility cruft |
2688 | #TODO: compatibility cruft |
2378 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2689 | DC::read_cfg "$Deliantra::OLDDIR/cfplusrc"; |
2379 | print STDERR "INFO: used old configuration file\n"; |
2690 | print STDERR "INFO: used old configuration file\n"; |
2380 | } |
2691 | } |
2381 | |
2692 | |
2382 | DC::DB::Server::run; |
2693 | DC::DB::Server::run; |
2383 | |
2694 | |
|
|
2695 | if ($CFG->{db_schema} < 1) { |
|
|
2696 | warn "INFO: upgrading database schema from 0 to 1, mapcache and tilecache will be lost\n"; |
|
|
2697 | DC::DB::nuke_db; |
|
|
2698 | $CFG->{db_schema} = 1; |
|
|
2699 | DC::write_cfg; |
|
|
2700 | } |
|
|
2701 | |
|
|
2702 | DC::DB::open_db; |
|
|
2703 | |
2384 | DC::UI::set_layout ($::CFG->{layout}); |
2704 | DC::UI::set_layout ($::CFG->{layout}); |
2385 | |
2705 | |
2386 | my %DEF_CFG = ( |
2706 | my %DEF_CFG = ( |
|
|
2707 | config_autosave => 1, |
2387 | sdl_mode => 0, |
2708 | sdl_mode => undef, |
2388 | fullscreen => 1, |
2709 | fullscreen => 1, |
2389 | fast => 0, |
2710 | fast => 0, |
2390 | force_opengl11 => undef, |
2711 | force_opengl11 => undef, |
|
|
2712 | disable_alpha => 0, |
|
|
2713 | smooth_movement => 1, |
2391 | texture_compression => 1, |
2714 | texture_compression => 1, |
2392 | map_scale => 1, |
2715 | map_scale => 1, |
2393 | fow_enable => 1, |
2716 | fow_enable => 1, |
2394 | fow_intensity => 0, |
2717 | fow_intensity => 0, |
2395 | map_smoothing => 1, |
2718 | map_smoothing => 1, |
2396 | gui_fontsize => 1, |
2719 | gui_fontsize => 1, |
2397 | log_fontsize => 0.7, |
2720 | log_fontsize => 0.7, |
2398 | gauge_fontsize => 1, |
2721 | gauge_fontsize => 1, |
2399 | gauge_size => 0.35, |
2722 | gauge_size => 0.35, |
2400 | stat_fontsize => 0.7, |
2723 | stat_fontsize => 0.7, |
2401 | mapsize => 100, |
2724 | mapsize => 100, |
2402 | audio_enable => 1, |
2725 | audio_enable => 1, |
2403 | audio_hw_channels => 0, |
2726 | audio_hw_channels => 0, |
2404 | audio_hw_frequency => 0, |
2727 | audio_hw_frequency => 0, |
2405 | audio_hw_chunksize => 0, |
2728 | audio_hw_chunksize => 0, |
2406 | audio_mix_channels => 8, |
2729 | audio_mix_channels => 8, |
2407 | effects_enable => 1, |
2730 | effects_enable => 1, |
2408 | effects_volume => 1, |
2731 | effects_volume => 1, |
2409 | bgm_enable => 1, |
2732 | bgm_enable => 1, |
2410 | bgm_volume => 0.5, |
2733 | bgm_volume => 0.5, |
2411 | output_rate => "", |
2734 | output_rate => "", |
2412 | pickup => 0, |
2735 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2413 | inv_sort => "mtime", |
2736 | inv_sort => "mtime", |
2414 | default => "profile", # default profile |
2737 | default => "profile", # default profile |
2415 | show_tips => 1, |
2738 | show_tips => 1, |
2416 | logview_max_par => 1000, |
2739 | logview_max_par => 1000, |
|
|
2740 | shift_fire_stop => 0, |
|
|
2741 | uitheme => "wood", |
|
|
2742 | map_shift_x => -24, # arbitrary |
|
|
2743 | map_shift_y => +24, # arbitrary |
2417 | ); |
2744 | ); |
2418 | |
2745 | |
2419 | while (my ($k, $v) = each %DEF_CFG) { |
2746 | while (my ($k, $v) = each %DEF_CFG) { |
2420 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2747 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2421 | } |
2748 | } |
2422 | |
2749 | |
2423 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2750 | $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net"; |
2424 | $PROFILE = $CFG->{profile}{default}; |
2751 | $PROFILE = $CFG->{profile}{default}; |
2425 | |
2752 | |
2426 | # convert old bindings (only default profile matters) |
2753 | # convert old bindings (only default profile matters) |
2427 | if (my $bindings = delete $PROFILE->{bindings}) { |
2754 | if (my $bindings = delete $PROFILE->{bindings}) { |
2428 | while (my ($mod, $syms) = each %$bindings) { |
2755 | while (my ($mod, $syms) = each %$bindings) { |
2429 | while (my ($sym, $cmds) = each %$syms) { |
2756 | while (my ($sym, $cmds) = each %$syms) { |
2430 | push @{ $PROFILE->{macro} }, { |
2757 | push @{ $PROFILE->{macro} }, { |
2431 | accelkey => [$mod*1, $sym*1], |
2758 | accelkey => [$mod*1, $sym*1], |
2432 | action => $cmds, |
2759 | action => $cmds, |
|
|
2760 | }; |
2433 | }; |
2761 | } |
2434 | } |
2762 | } |
2435 | } |
2763 | } |
2436 | } |
|
|
2437 | |
2764 | |
2438 | sdl_init; |
2765 | sdl_init; |
2439 | |
2766 | |
2440 | @SDL_MODES = DC::SDL_ListModes 8, 8; |
2767 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
2441 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2768 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
2442 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
2443 | |
2769 | |
2444 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2770 | { |
2445 | |
|
|
2446 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
2447 | |
|
|
2448 | { |
|
|
2449 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2771 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2450 | DejaVuSans.ttf |
2772 | DejaVuSans.ttf |
2451 | DejaVuSansMono.ttf |
2773 | DejaVuSansMono.ttf |
2452 | DejaVuSans-Bold.ttf |
2774 | DejaVuSans-Bold.ttf |
2453 | DejaVuSansMono-Bold.ttf |
2775 | DejaVuSansMono-Bold.ttf |
2454 | DejaVuSans-Oblique.ttf |
2776 | DejaVuSans-Oblique.ttf |
2455 | DejaVuSansMono-Oblique.ttf |
2777 | DejaVuSansMono-Oblique.ttf |
2456 | DejaVuSans-BoldOblique.ttf |
2778 | DejaVuSans-BoldOblique.ttf |
2457 | DejaVuSansMono-BoldOblique.ttf |
2779 | DejaVuSansMono-BoldOblique.ttf |
|
|
2780 | mona.ttf |
2458 | ); |
2781 | ); |
2459 | |
2782 | |
2460 | DC::add_font $_ for @fonts; |
2783 | DC::add_font $_ for @fonts; |
2461 | |
2784 | |
2462 | DC::pango_init; |
|
|
2463 | |
|
|
2464 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2785 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2465 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2786 | $FONT_FIXED = new_from_file DC::Font $fonts[1]; |
2466 | |
2787 | |
2467 | $FONT_PROP->make_default; |
2788 | $FONT_PROP->make_default; |
2468 | } |
2789 | |
|
|
2790 | DC::pango_init; |
|
|
2791 | } |
2469 | |
2792 | |
2470 | # compare mono (ft) vs. rgba (cairo) |
2793 | # compare mono (ft) vs. rgba (cairo) |
2471 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2794 | # ft - 1.8s, cairo 3s, even in alpha-only mode |
2472 | # for my $rgba (0..1) { |
2795 | # for my $rgba (0..1) { |
2473 | # my $t1 = Time::HiRes::time; |
2796 | # my $t1 = Time::HiRes::time; |
… | |
… | |
2478 | # } |
2801 | # } |
2479 | # my $t2 = Time::HiRes::time; |
2802 | # my $t2 = Time::HiRes::time; |
2480 | # warn $t2-$t1; |
2803 | # warn $t2-$t1; |
2481 | # } |
2804 | # } |
2482 | |
2805 | |
2483 | video_init; |
2806 | video_init; |
2484 | audio_init; |
2807 | audio_init; |
2485 | } |
2808 | } |
2486 | |
2809 | |
2487 | show_tip_of_the_day if $CFG->{show_tips}; |
2810 | show_tip_of_the_day if $CFG->{show_tips}; |
2488 | |
2811 | |
2489 | our $STARTUP_CANCEL = EV::idle sub { |
2812 | our $STARTUP_CANCEL = EV::idle sub { |
2490 | undef $::STARTUP_CANCEL; |
2813 | undef $::STARTUP_CANCEL; |
2491 | $startup_done->(); |
2814 | $startup_done->(); |
2492 | }; |
2815 | }; |
2493 | |
2816 | |
|
|
2817 | delete $SIG{__DIE__}; |
2494 | EV::loop; |
2818 | EV::loop; |
2495 | |
2819 | |
|
|
2820 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2821 | |
2496 | #video_shutdown; |
2822 | #video_shutdown; |
2497 | #audio_shutdown; |
2823 | #audio_shutdown; |
|
|
2824 | |
2498 | DC::OpenGL::quit; |
2825 | DC::OpenGL::quit; |
2499 | DC::SDL_Quit; |
2826 | DC::SDL_Quit; |
2500 | DC::DB::Server::stop; |
2827 | DC::DB::Server::stop; |
|
|
2828 | } |
|
|
2829 | |
|
|
2830 | DC::SDL_braino; # see sub above |
2501 | |
2831 | |
2502 | =head1 NAME |
2832 | =head1 NAME |
2503 | |
2833 | |
2504 | deliantra - A Deliantra MORPG game client |
2834 | deliantra - A Deliantra MORPG game client |
2505 | |
2835 | |
… | |
… | |
2522 | 4 show fps |
2852 | 4 show fps |
2523 | 8 suppress tooltips |
2853 | 8 suppress tooltips |
2524 | |
2854 | |
2525 | =head1 AUTHOR |
2855 | =head1 AUTHOR |
2526 | |
2856 | |
2527 | Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2857 | Marc Lehmann <deliantra@schmorp.de>, Robin Redeker <elmex@ta-sa.org> |
2528 | |
2858 | |
2529 | |
2859 | |
2530 | |
2860 | |