… | |
… | |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
17 | $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp"); |
18 | } |
18 | } |
19 | |
19 | |
20 | require Win32::GUI::SplashScreen; |
20 | require Win32::GUI::SplashScreen; |
21 | |
21 | |
|
|
22 | # initialise the resolver now, as vista forces us back to the desktop |
|
|
23 | # when doing this. |
|
|
24 | use AnyEvent::DNS (); |
|
|
25 | AnyEvent::DNS::resolver; |
|
|
26 | |
22 | Win32::GUI::SplashScreen::Show ( |
27 | Win32::GUI::SplashScreen::Show ( |
23 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
28 | -file => "$ENV{PAR_TEMP}/SPLASH.bmp", |
24 | ); |
29 | ); |
25 | |
30 | |
26 | $startup_done = sub { |
31 | $startup_done = sub { |
… | |
… | |
50 | } |
55 | } |
51 | |
56 | |
52 | if ($^O eq "MSWin32") { |
57 | if ($^O eq "MSWin32") { |
53 | # pango is relocatable on win32 |
58 | # pango is relocatable on win32 |
54 | } else { |
59 | } else { |
55 | open my $fh, "<:perlio", "$root/pangoversion" |
60 | # OS X |
56 | or die "pangoversion: $!"; |
|
|
57 | my $PANGO = <$fh>; |
|
|
58 | # unix, need to patch pango rc file |
|
|
59 | open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules" |
|
|
60 | or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!"; |
|
|
61 | local $/; |
|
|
62 | my $rc = <$fh>; |
|
|
63 | $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones |
|
|
64 | |
|
|
65 | mkdir "$root/pango-modules"; |
|
|
66 | open my $fh, ">:perlio", "$root/pango-modules/pango.modules" |
|
|
67 | or die "$root/pango-modules/pango.modules: $!"; |
|
|
68 | print $fh $rc; |
|
|
69 | |
|
|
70 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
61 | $ENV{PANGO_RC_FILE} = "$root/pango.rc"; |
71 | open my $fh, ">:perlio", $ENV{PANGO_RC_FILE} |
62 | $ENV{DYLD_LIBRARY_PATH} = $root; |
72 | or die "$ENV{PANGO_RC_FILE}: $!"; |
63 | chdir $root; # for pango modules, maybe other things |
73 | print $fh "[Pango]\nModuleFiles = $root/pango-modules\n"; |
|
|
74 | } |
64 | } |
75 | |
65 | |
76 | unshift @INC, $root; |
66 | unshift @INC, $root; |
77 | } |
67 | } |
78 | } |
68 | } |
79 | |
69 | |
80 | # prepend private library directory |
70 | # prepend private library directory and prepare env |
81 | BEGIN { |
71 | BEGIN { |
82 | for (grep !ref, @INC) { |
72 | for (grep !ref, @INC) { |
83 | my $path = "$_/Deliantra/Client/private"; |
73 | my $path = "$_/Deliantra/Client/private"; |
84 | if (-d $path) { |
74 | if (-d $path) { |
85 | unshift @INC, $path; |
75 | unshift @INC, $path; |
… | |
… | |
90 | |
80 | |
91 | # need to do it again because that pile of garbage called PAR nukes it before main |
81 | # need to do it again because that pile of garbage called PAR nukes it before main |
92 | unshift @INC, $ENV{PAR_TEMP} |
82 | unshift @INC, $ENV{PAR_TEMP} |
93 | if %PAR::LibCache; |
83 | if %PAR::LibCache; |
94 | |
84 | |
95 | use Time::HiRes 'time'; |
|
|
96 | use EV; |
85 | use EV; |
|
|
86 | BEGIN { *time = \&EV::time } |
|
|
87 | |
97 | use List::Util qw(max min); |
88 | use List::Util qw(max min); |
98 | |
89 | |
99 | use Deliantra; |
90 | use Deliantra; |
100 | use Deliantra::Protocol::Constants; |
91 | use Deliantra::Protocol::Constants; |
101 | |
92 | |
102 | use AnyEvent::DNS; |
93 | use AnyEvent::Util (); |
103 | use AnyEvent::Socket (); |
94 | use AnyEvent::Socket (); |
|
|
95 | use AnyEvent::DNS (); |
104 | |
96 | |
105 | use Compress::LZF; |
97 | use Compress::LZF; |
|
|
98 | use JSON::XS; |
106 | |
99 | |
107 | use DC; |
100 | use DC; |
108 | BEGIN { $SIG{__DIE__} = sub { DC::fatal Carp::longmess "$_[0]" unless $^S } } |
101 | |
|
|
102 | sub crash($;$) { |
|
|
103 | # nop during compiletime |
|
|
104 | } |
|
|
105 | |
|
|
106 | BEGIN { |
|
|
107 | $SIG{__DIE__} = sub { |
|
|
108 | return if $^S; |
|
|
109 | crash "CRASH/DIE: $_[0]" => 1; |
|
|
110 | DC::fatal Carp::longmess "$_[0]"; |
|
|
111 | } |
|
|
112 | } |
|
|
113 | |
109 | use DC::OpenGL (); |
114 | use DC::OpenGL (); |
110 | use DC::Protocol; |
115 | use DC::Protocol; |
111 | use DC::DB; |
116 | use DC::DB; |
112 | use DC::UI; |
117 | use DC::UI; |
113 | use DC::UI::Canvas; |
118 | use DC::UI::Canvas; |
114 | use DC::UI::Inventory; |
119 | use DC::UI::Inventory; |
115 | use DC::UI::SpellList; |
120 | use DC::UI::SpellList; |
116 | use DC::UI::Dockable; |
121 | use DC::UI::Dockable; |
117 | use DC::UI::Dockbar; |
122 | use DC::UI::Dockbar; |
118 | use DC::UI::MessageWindow; |
|
|
119 | use DC::UI::ChatView; |
123 | use DC::UI::ChatView; |
120 | use DC::MessageDistributor; |
124 | use DC::MessageDistributor; |
121 | use DC::Pod; |
125 | use DC::Pod; |
122 | use DC::MapWidget; |
126 | use DC::MapWidget; |
123 | use DC::Macro; |
127 | use DC::Macro; |
124 | |
128 | |
125 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
129 | $SIG{QUIT} = sub { Carp::cluck "QUIT" }; |
126 | $SIG{PIPE} = 'IGNORE'; |
130 | $SIG{PIPE} = 'IGNORE'; |
127 | |
131 | |
128 | $EV::DIED = sub { |
132 | $EV::DIED = sub { |
|
|
133 | crash "CRASH/EV::DIED: $@" => 0; |
129 | DC::fatal Carp::longmess $@; |
134 | DC::fatal Carp::longmess $@; |
130 | }; |
135 | }; |
131 | |
136 | |
132 | my $MAX_FPS = 60; |
137 | my $MAX_FPS = 60; |
133 | |
138 | |
|
|
139 | our $DEFAULT_SERVER = "gameserver.deliantra.net"; |
|
|
140 | |
134 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
141 | our $META_SERVER = "http://metaserver.schmorp.de/current.json"; |
135 | |
142 | |
136 | our $LAST_REFRESH; |
143 | our $LAST_REFRESH; |
137 | our $NOW; |
144 | our $NOW; |
138 | |
145 | |
139 | our $CFG; |
146 | our $CFG; |
140 | our $CONN; |
|
|
141 | our $PROFILE; # current profile |
147 | our $PROFILE; # current profile |
142 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
148 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
143 | |
149 | |
144 | our $WANT_REFRESH; |
150 | our $WANT_REFRESH; |
145 | |
151 | |
… | |
… | |
154 | our $FONTSIZE; |
160 | our $FONTSIZE; |
155 | |
161 | |
156 | our $FONT_PROP; |
162 | our $FONT_PROP; |
157 | our $FONT_FIXED; |
163 | our $FONT_FIXED; |
158 | |
164 | |
|
|
165 | our $CONN; |
|
|
166 | |
159 | our $MAP; |
167 | our $MAP; |
160 | our $MAPMAP; |
168 | our $MAPMAP; |
161 | our $MAPWIDGET; |
169 | our $MAPWIDGET; |
162 | our $COMPLETER; |
170 | our $COMPLETER; |
163 | our $BUTTONBAR; |
171 | our $MENUFRAME; # the rectangle at the top |
|
|
172 | our $MENUBAR; # the hbox at the top |
|
|
173 | our $MENUPOPUP; |
|
|
174 | our $BUTTONBAR; # the menu buttons |
164 | our $METASERVER; |
175 | our $METASERVER; |
165 | our $LOGIN_BUTTON; |
176 | our $LOGIN_BUTTON; |
166 | our $QUIT_DIALOG; |
177 | our $QUIT_DIALOG; |
167 | our $HOST_ENTRY; |
178 | our $HOST_ENTRY; |
168 | our $FULLSCREEN_ENABLE; |
179 | our $FULLSCREEN_ENABLE; |
… | |
… | |
194 | our $FLOORBOX; |
205 | our $FLOORBOX; |
195 | our $GAUGES; |
206 | our $GAUGES; |
196 | our $STATWIDS; |
207 | our $STATWIDS; |
197 | |
208 | |
198 | our $SDL_ACTIVE; |
209 | our $SDL_ACTIVE; |
199 | our %SDL_CB; |
210 | our @SDL_CB; |
200 | |
211 | |
201 | our $ALT_ENTER_MESSAGE; |
212 | our $ALT_ENTER_MESSAGE; |
202 | our $STATUSBOX; |
213 | our $STATUSBOX; |
203 | our $MODBOX; |
214 | our $MODBOX; |
204 | our $DEBUG_STATUS; |
215 | our $DEBUG_STATUS; |
205 | |
216 | |
206 | our $INV; |
217 | our $INV; |
207 | our $INVR; |
218 | our $INVR; |
208 | our $INVR_HB; |
219 | our $INVR_HB; |
|
|
220 | |
|
|
221 | ############################################################################# |
|
|
222 | |
|
|
223 | # write a crash message blockingly to the socket, if possible |
|
|
224 | # this is a bit too complicated for my tastes, but it was easy. |
|
|
225 | *crash = sub($;$) { |
|
|
226 | my ($msg, $backtrace) = @_; |
|
|
227 | |
|
|
228 | warn $msg; |
|
|
229 | |
|
|
230 | return unless $CONN; |
|
|
231 | |
|
|
232 | my $fh = $CONN->{fh} |
|
|
233 | or return; |
|
|
234 | |
|
|
235 | my $buf = delete $CONN->{wbuf}; |
|
|
236 | |
|
|
237 | $buf .= pack "n/a*", "exti " . JSON::XS::encode_json [clientlog => undef, substr $msg, 0, 8000]; |
|
|
238 | |
|
|
239 | AnyEvent::Util::fh_nonblocking $fh, 0; |
|
|
240 | syswrite $fh, $buf; |
|
|
241 | AnyEvent::Util::fh_nonblocking $fh, 1; |
|
|
242 | |
|
|
243 | $msg =~ s/\s+$//; |
|
|
244 | |
|
|
245 | # backtrace as second step, in case it crashes, too |
|
|
246 | crash Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated" |
|
|
247 | if $backtrace; |
|
|
248 | }; |
|
|
249 | |
|
|
250 | sub clienterror($;$) { |
|
|
251 | my ($msg, $backtrace) = @_; |
|
|
252 | |
|
|
253 | warn $msg; |
|
|
254 | |
|
|
255 | return unless $CONN; |
|
|
256 | |
|
|
257 | $CONN->send_exti_msg (clientlog => $msg); |
|
|
258 | $CONN->send_exti_msg (clientlog => Carp::longmess "$msg\nbacktrace, for client version $DC::VERSION, generated") if $backtrace; |
|
|
259 | } |
209 | |
260 | |
210 | ############################################################################# |
261 | ############################################################################# |
211 | |
262 | |
212 | sub status { |
263 | sub status { |
213 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
264 | $STATUSBOX->add (DC::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]); |
… | |
… | |
295 | or return; |
346 | or return; |
296 | |
347 | |
297 | $meta->{data} |
348 | $meta->{data} |
298 | or return; |
349 | or return; |
299 | |
350 | |
300 | # if its a jingle, play it as ambient music |
351 | # if it's a jingle, play it as ambient music |
301 | if ($meta->{data}{jingle}) { |
352 | if ($meta->{data}{jingle}) { |
302 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
353 | if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue |
303 | push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue |
354 | push @MUSIC_JINGLE, $meta; # push it unto the music/jingle queue |
304 | &audio_music_push ($face); |
355 | &audio_music_push ($face); |
305 | } |
356 | } |
306 | } else { |
357 | } else { |
307 | # fetch from database |
358 | # fetch from database |
308 | DC::DB::get res_data => $meta->{name}, sub { |
359 | DC::DB::get res_data => $meta->{name}, sub { |
309 | my $rwops = new DC::RW $_[0]; |
360 | my $rwops = new DC::RW $_[0]; |
310 | my $chunk = new DC::MixChunk $rwops |
361 | my $chunk = new DC::MixChunk $rwops |
311 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " unloadable: " . DC::Mix_GetError; |
362 | or Carp::confess "sound face " . (JSON::XS::encode_json $meta) . " (" . (unpack "H64", $_[0]) . ") unloadable: " . DC::Mix_GetError; |
312 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
363 | $chunk->volume (($meta->{data}{volume} || 1) * 128); |
313 | $AUDIO_CHUNK{$face} = $chunk; |
364 | $AUDIO_CHUNK{$face} = $chunk; |
314 | |
365 | |
315 | audio_sound_push ($face); |
366 | audio_sound_push ($face); |
316 | }; |
367 | }; |
… | |
… | |
363 | |
414 | |
364 | audio_music_update_volume; |
415 | audio_music_update_volume; |
365 | |
416 | |
366 | $MUSIC_PLAYING_DATA = \$_[0]; |
417 | $MUSIC_PLAYING_DATA = \$_[0]; |
367 | |
418 | |
|
|
419 | $meta->{path} or length $_[0] |
|
|
420 | or return clienterror "empty music face from res_data ($meta->{face})";#d# |
|
|
421 | |
368 | my $rwops = $meta->{path} |
422 | my $rwops = $meta->{path} |
369 | ? new_from_file DC::RW $meta->{path} |
423 | ? (new_from_file DC::RW $meta->{path} or return clienterror "unable to load music face $meta->{path}: $!")#d#clienterror |
370 | : new DC::RW $$MUSIC_PLAYING_DATA; |
424 | : new DC::RW $$MUSIC_PLAYING_DATA; |
371 | |
425 | |
372 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
426 | $MUSIC_PLAYER = new DC::MixMusic $rwops |
373 | or Carp::confess "music face $meta->{face} unloadable: " . DC::Mix_GetError; |
427 | or return clienterror "music face $meta->{face} unloadable: " . DC::Mix_GetError => 1; |
374 | |
428 | |
375 | my $NOW = time; |
429 | my $NOW = time; |
376 | |
430 | |
377 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
431 | if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) { |
378 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
432 | my $pos = $MUSIC_PLAYING_META->{stop_pos}; |
… | |
… | |
496 | $MUSIC_WANT = []; |
550 | $MUSIC_WANT = []; |
497 | @MUSIC_JINGLE = (); |
551 | @MUSIC_JINGLE = (); |
498 | %AUDIO_PLAY = (); |
552 | %AUDIO_PLAY = (); |
499 | %AUDIO_CHUNK = (); |
553 | %AUDIO_CHUNK = (); |
500 | |
554 | |
|
|
555 | DC::MixMusic::halt; |
|
|
556 | DC::Mix_AllocateChannels 0; |
501 | DC::Mix_CloseAudio if $SDL_MIXER; |
557 | DC::Mix_CloseAudio if $SDL_MIXER; |
502 | undef $SDL_MIXER; |
558 | undef $SDL_MIXER; |
503 | } |
559 | } |
504 | |
560 | |
505 | ############################################################################# |
561 | ############################################################################# |
… | |
… | |
736 | } |
792 | } |
737 | |
793 | |
738 | sub dc_connect { |
794 | sub dc_connect { |
739 | my ($host, $port) = @_; |
795 | my ($host, $port) = @_; |
740 | |
796 | |
741 | my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
797 | my $mapw = List::Util::min 48, List::Util::max 11, int 1.5 + $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
798 | my $maph = List::Util::min 48, List::Util::max 11, int 1.5 + $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
742 | |
799 | |
743 | $CONN = |
800 | $CONN = |
744 | new DC::Protocol |
801 | new DC::Protocol |
745 | host => $host, |
802 | host => $host, |
746 | port => $port, |
803 | port => $port, |
747 | user => $PROFILE->{user}, |
804 | user => $PROFILE->{user}, |
748 | pass => $PROFILE->{password}, |
805 | pass => $PROFILE->{password}, |
749 | mapw => $mapsize, |
806 | mapw => $mapw, |
750 | maph => $mapsize, |
807 | maph => $maph, |
751 | |
808 | |
752 | client => "$DC::VERSION $] $^O", |
809 | client => "$DC::VERSION $] $^O", |
753 | |
810 | |
754 | map_widget => $MAPWIDGET, |
811 | map_widget => $MAPWIDGET, |
755 | statusbox => $STATUSBOX, |
812 | statusbox => $STATUSBOX, |
… | |
… | |
763 | |
820 | |
764 | on_connect => sub { |
821 | on_connect => sub { |
765 | if ($_[0]) { |
822 | if ($_[0]) { |
766 | DC::lowdelay fileno $CONN->{fh}; |
823 | DC::lowdelay fileno $CONN->{fh}; |
767 | |
824 | |
768 | status "login successful"; |
825 | status "successfully connected to the server"; |
769 | } else { |
826 | } else { |
770 | undef $CONN; |
827 | undef $CONN; |
771 | status "unable to connect: $!"; |
828 | status "unable to connect: $!"; |
772 | stop_game(); |
829 | stop_game(); |
773 | } |
830 | } |
… | |
… | |
775 | ; |
832 | ; |
776 | } |
833 | } |
777 | |
834 | |
778 | sub start_game { |
835 | sub start_game { |
779 | status "logging in..."; |
836 | status "logging in..."; |
|
|
837 | |
|
|
838 | my $server = $PROFILE->{host} || $DEFAULT_SERVER; |
|
|
839 | my ($host, $port) = AnyEvent::Socket::parse_hostport $server, "deliantra=13327" |
|
|
840 | or return status "$server: unable to parse server address, try an empty field."; |
780 | |
841 | |
781 | $LOGIN_BUTTON->set_text ("Logout"); |
842 | $LOGIN_BUTTON->set_text ("Logout"); |
782 | $SETUP_DIALOG->hide; |
843 | $SETUP_DIALOG->hide; |
783 | |
|
|
784 | my ($host, $port) = AnyEvent::Socket::parse_hostport $PROFILE->{host}, "deliantra=13327"; |
|
|
785 | |
844 | |
786 | $MAP = new DC::Map; |
845 | $MAP = new DC::Map; |
787 | |
846 | |
788 | # hack to make SURE we find the IP address all right |
847 | # hack to make SURE we find the IP address all right |
789 | # can be removed once AnyEvent::DNS is proven stable. |
848 | # can be removed once AnyEvent::DNS is proven stable. |
790 | if ($host eq "gameserver.deliantra.net") { |
849 | if ($host eq "gameserver.deliantra.net") { |
791 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
850 | AnyEvent::DNS::a "dnstest.deliantra.net", sub { |
792 | if ($_[0] ne "80.101.114.108") { # Perl |
851 | if ($_[0] ne "80.101.114.108") { # Perl |
|
|
852 | status "dns failure, trying differently"; |
|
|
853 | $host = eval { Socket::inet_ntoa Socket::inet_aton "gameserver.deliantra.net" }; |
|
|
854 | unless (defined $host) { |
793 | status "dns failure, using hardcoded address"; |
855 | status "dns failure, using hardcoded address"; |
794 | $host = "129.13.162.95"; |
856 | $host = "129.13.162.95"; |
|
|
857 | } |
795 | } |
858 | } |
796 | |
859 | |
797 | dc_connect $host, $port; |
860 | dc_connect $host, $port; |
798 | }; |
861 | }; |
799 | } else { |
862 | } else { |
800 | dc_connect $host, $port; |
863 | dc_connect $host, $port; |
801 | } |
864 | } |
802 | } |
865 | } |
803 | |
866 | |
804 | sub stop_game { |
867 | sub stop_game { |
|
|
868 | crash "stop_game"; |
|
|
869 | |
805 | $LOGIN_BUTTON->set_text ("Login / Register"); |
870 | $LOGIN_BUTTON->set_text ("Login / Register"); |
806 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
871 | $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN); |
807 | $SETUP_DIALOG->show; |
872 | $SETUP_DIALOG->show; |
808 | $PL_WINDOW->hide; |
873 | $PL_WINDOW->hide; |
809 | $SPELL_LIST->clear_spells; |
874 | $SPELL_LIST->clear_spells; |
… | |
… | |
823 | } |
888 | } |
824 | |
889 | |
825 | sub graphics_setup { |
890 | sub graphics_setup { |
826 | my $vbox = new DC::UI::VBox; |
891 | my $vbox = new DC::UI::VBox; |
827 | |
892 | |
|
|
893 | { |
|
|
894 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Video Mode"); |
|
|
895 | |
828 | $vbox->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
896 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
829 | |
897 | |
830 | my $row = 0; |
898 | my $row = 0; |
831 | |
899 | |
832 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
900 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "OpenGL Info"); |
833 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
901 | $table->add_at (1, $row++, new DC::UI::Label fontsize => 0.8, text => DC::OpenGL::gl_vendor . ", " . DC::OpenGL::gl_version, |
834 | can_events => 1, |
902 | can_events => 1, |
835 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
903 | tooltip => "<tt><span size='8192'>" . (DC::OpenGL::gl_extensions) . "</span></tt>"); |
836 | |
904 | |
837 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
905 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Caveats"); |
838 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
906 | $table->add_at (1, $row++, $CAVEAT_LABEL = new DC::UI::Label fontsize => 0.8, |
839 | can_events => 1, |
907 | can_events => 1, |
840 | tooltip => "This field shows any known issues with your config or driver, such as " |
908 | tooltip => "This field shows any known issues with your config or driver, such as " |
841 | . "a non-accelerated display format. You can try to work around these issues " |
909 | . "a non-accelerated display format. You can try to work around these issues " |
842 | . "by selecting a different video mode, changing the settings below or " |
910 | . "by selecting a different video mode, changing the settings below or " |
843 | . "by installing the right driver for your graphics card."); |
911 | . "by installing the right driver for your graphics card."); |
844 | |
912 | |
|
|
913 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "UI Theme"); |
|
|
914 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::Selector |
|
|
915 | value => $CFG->{uitheme}, |
|
|
916 | options => [ |
|
|
917 | [wood => "Wood (the default)"], |
|
|
918 | [plain => "Plain (very)"], |
|
|
919 | [blue => "Blue (dark)"], |
|
|
920 | [metal => "Metal (light)"], |
|
|
921 | ], |
|
|
922 | tooltip => "Choose the User Interface theme that you like most :)", |
|
|
923 | on_changed => sub { my ($self, $value) = @_; $CFG->{uitheme} = $value; 0 } |
|
|
924 | ); |
|
|
925 | |
845 | my $vidmode_tooltip = |
926 | my $vidmode_tooltip = |
846 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
927 | "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). " |
847 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
928 | . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>."; |
848 | |
929 | |
849 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
930 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Video Mode"); |
850 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
931 | $table->add_at (1, $row++, my $hbox = new DC::UI::HBox); |
851 | |
932 | |
852 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
933 | $hbox->add ($MODE_SLIDER = new DC::UI::Slider |
|
|
934 | c_rescale => 1, |
853 | force_w => $WIDTH * 0.1, expand => 1, |
935 | force_w => $WIDTH * 0.1, expand => 1, |
854 | range => [ ($CFG->{sdl_mode}) x 3 ], |
936 | range => [ ($CFG->{sdl_mode}) x 3 ], |
855 | tooltip => $vidmode_tooltip); |
937 | tooltip => $vidmode_tooltip); |
856 | $hbox->add (my $mode_label = new DC::UI::Label |
938 | $hbox->add (my $mode_label = new DC::UI::Label |
857 | height => 0.8, template => "9999x9999@9+9", |
939 | height => 0.8, template => "9999x9999@9+9", |
858 | can_events => 1, tooltip => $vidmode_tooltip); |
940 | can_events => 1, tooltip => $vidmode_tooltip); |
859 | |
941 | |
860 | $MODE_SLIDER->connect (changed => sub { |
942 | $MODE_SLIDER->connect (changed => sub { |
861 | my ($self, $value) = @_; |
|
|
862 | |
|
|
863 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
864 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
865 | }); |
|
|
866 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
867 | |
|
|
868 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
869 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
870 | state => $CFG->{fullscreen}, |
|
|
871 | tooltip => "Bring the client into fullscreen mode.", |
|
|
872 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
873 | ); |
|
|
874 | |
|
|
875 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
876 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
877 | state => $CFG->{force_opengl11}, |
|
|
878 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
879 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
880 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
881 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
882 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
883 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
884 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
885 | ); |
|
|
886 | |
|
|
887 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
888 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
889 | state => $CFG->{disable_alpha}, |
|
|
890 | tooltip => "Forbid off the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
891 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
892 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
893 | . "back to etxremely slow rendering if this is enabled. If disabling this option " |
|
|
894 | . "noticably improves the framerate of the client please report this! " |
|
|
895 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
896 | on_changed => sub { |
|
|
897 | my ($self, $value) = @_; |
943 | my ($self, $value) = @_; |
|
|
944 | |
|
|
945 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
946 | $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]}); |
|
|
947 | }); |
|
|
948 | $MODE_SLIDER->emit (changed => $MODE_SLIDER->{range}[0]); |
|
|
949 | |
|
|
950 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fullscreen"); |
|
|
951 | $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new DC::UI::CheckBox |
|
|
952 | state => $CFG->{fullscreen}, |
|
|
953 | tooltip => "Bring the client into fullscreen mode.", |
|
|
954 | on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 } |
|
|
955 | ); |
|
|
956 | |
|
|
957 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Force OpenGL 1.1"); |
|
|
958 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
959 | state => $CFG->{force_opengl11}, |
|
|
960 | tooltip => "Limit Deliantra to use OpenGL 1.1 features only. This will normally result in " |
|
|
961 | . "higher memory usage and slower performance. It will, however, help tremendously on " |
|
|
962 | . "cards that claim to support a feature but fall back to software rendering. " |
|
|
963 | . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, " |
|
|
964 | . "but cards and drivers from other vendors (ATI) are often just as bad. " |
|
|
965 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
966 | on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 } |
|
|
967 | ); |
|
|
968 | |
|
|
969 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Forbid Alpha"); |
|
|
970 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
971 | state => $CFG->{disable_alpha}, |
|
|
972 | tooltip => "Forbid the use of the alpha channel. This makes Deliantra look a lot worse " |
|
|
973 | . "by disabling a number of textures and transparency effects. Normally, these " |
|
|
974 | . "effects do not cost a lot of resources, but some graphics cards might fall " |
|
|
975 | . "back to extremely slow rendering if this is enabled. If disabling this option " |
|
|
976 | . "noticably improves the framerate of the client please report this! " |
|
|
977 | . "<b>If you experience extremely low framerates and your card should do better, try this option.</b>", |
|
|
978 | on_changed => sub { |
|
|
979 | my ($self, $value) = @_; |
898 | $CFG->{disable_alpha} = $value; |
980 | $CFG->{disable_alpha} = $value; |
899 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
981 | $SDL_REINIT = 1; # SDL_SetVideoMode ignores GL attr changes |
|
|
982 | 0 |
900 | 0 |
983 | } |
901 | } |
984 | ); |
902 | ); |
|
|
903 | |
985 | |
904 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
986 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Compress Textures"); |
905 | $table->add_at (1, $row++, new DC::UI::CheckBox |
987 | $table->add_at (1, $row++, new DC::UI::CheckBox |
906 | state => $CFG->{texture_compression}, |
988 | state => $CFG->{texture_compression}, |
907 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
989 | tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but " |
908 | . "will save a lot of memory and increase performance. The compression algorithm " |
990 | . "will save a lot of memory and increase performance (and also fall prey to the ever-buggy Mac OS X software renderer). " |
909 | . "can differ form card to card, so your mileage may vary. This setting is ignored in " |
991 | . "The compression algorithm can differ form card to card, so your mileage may vary. This setting is ignored in " |
910 | . "forced OpenGL 1.1 mode.", |
992 | . "forced OpenGL 1.1 mode and when using the Apple renderer.", |
911 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
993 | on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 } |
912 | ); |
994 | ); |
913 | |
995 | |
914 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
996 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fast & Ugly"); |
915 | $table->add_at (1, $row++, new DC::UI::CheckBox |
997 | $table->add_at (1, $row++, new DC::UI::CheckBox |
916 | state => $CFG->{fast}, |
998 | state => $CFG->{fast}, |
917 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
999 | tooltip => "Lower the visual quality considerably to speed up rendering.", |
918 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
1000 | on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 } |
919 | ); |
1001 | ); |
920 | |
1002 | |
921 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
1003 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "GUI Fontsize"); |
922 | $table->add_at (1, $row++, new DC::UI::Slider |
1004 | $table->add_at (1, $row++, new DC::UI::Slider |
923 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
1005 | range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1], |
924 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
1006 | tooltip => "The base font size used by most GUI elements that do not have their own setting.", |
925 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
1007 | on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 }, |
926 | ); |
1008 | ); |
927 | |
1009 | |
928 | $table->add_at (1, $row++, new DC::UI::Button |
1010 | $table->add_at (1, $row++, new DC::UI::Button |
929 | expand => 1, text => "Apply", |
1011 | expand => 1, text => "Apply", |
930 | tooltip => "Apply the video settings above.", |
1012 | tooltip => "Apply the video settings above.", |
931 | on_activate => sub { |
1013 | on_activate => sub { |
932 | video_shutdown (); |
1014 | video_shutdown (); |
933 | video_init (); |
1015 | video_init (); |
|
|
1016 | 0 |
934 | 0 |
1017 | } |
935 | } |
1018 | ); |
936 | ); |
1019 | } |
937 | |
1020 | |
|
|
1021 | { |
|
|
1022 | $vbox->add (my $frame = new DC::UI::FancyFrame expand => 1, label => "Other Settings"); |
|
|
1023 | |
|
|
1024 | $frame->add (my $table = new DC::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
1025 | |
|
|
1026 | my $row = 0; |
938 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
1027 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Movement"); |
939 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1028 | $table->add_at (1, $row++, new DC::UI::CheckBox |
940 | state => $CFG->{smooth_movement}, |
1029 | state => $CFG->{smooth_movement}, |
941 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
1030 | tooltip => "<b>Smooth Movement</b> tries to make movement, well, smoother, but also increases the framerate. " |
942 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
1031 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
943 | . "then disable this option. Changes take effect immdiately.", |
1032 | . "then disable this option. Changes take effect immdiately.", |
944 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
1033 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_movement} = $value; 0 } |
945 | ); |
1034 | ); |
946 | |
1035 | |
|
|
1036 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Smooth Transitions"); |
|
|
1037 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1038 | state => $CFG->{smooth_transitions}, |
|
|
1039 | tooltip => "<b>Smooth Transitions</b> tries to blend the fog of war and lighting smoothly between updates. " |
|
|
1040 | . "If you have a very slow system, non-accelerated drivers or plain dislike smooth scrolling, " |
|
|
1041 | . "then disable this option. Requires Smooth Movement and OpenGL 1.4 or up. Changes take effect immdiately.", |
|
|
1042 | on_changed => sub { my ($self, $value) = @_; $CFG->{smooth_transitions} = $value; 0 } |
|
|
1043 | ); |
|
|
1044 | |
|
|
1045 | |
947 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
1046 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Scale"); |
948 | $table->add_at (1, $row++, new DC::UI::Slider |
1047 | $table->add_at (1, $row++, new DC::UI::Slider |
949 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
1048 | range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1], |
950 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
1049 | tooltip => "Enlarge or shrink the displayed map. Changes are instant.", |
951 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
1050 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 } |
952 | ); |
1051 | ); |
953 | |
1052 | |
954 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
1053 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Map Smoothing"); |
955 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1054 | $table->add_at (1, $row++, new DC::UI::CheckBox |
956 | state => $CFG->{map_smoothing}, |
1055 | state => $CFG->{map_smoothing}, |
957 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
1056 | tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. " |
958 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
1057 | . "This increases load on the graphics subsystem and works only with TRT servers. " |
959 | . "Changes take effect at next login only.", |
1058 | . "Changes take effect at next login only.", |
960 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
1059 | on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 } |
961 | ); |
1060 | ); |
962 | |
1061 | |
963 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
1062 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Fog of War"); |
964 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1063 | $table->add_at (1, $row++, new DC::UI::CheckBox |
965 | state => $CFG->{fow_enable}, |
1064 | state => $CFG->{fow_enable}, |
966 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
1065 | tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.", |
967 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
1066 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 } |
968 | ); |
1067 | ); |
969 | |
1068 | |
970 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
1069 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "FoW Intensity"); |
971 | $table->add_at (1, $row++, new DC::UI::Slider |
1070 | $table->add_at (1, $row++, new DC::UI::Slider |
972 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
1071 | range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256], |
973 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
1072 | tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.", |
974 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
1073 | on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 } |
975 | ); |
1074 | ); |
976 | |
1075 | |
977 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
1076 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Fontsize"); |
978 | $table->add_at (1, $row++, new DC::UI::Slider |
1077 | $table->add_at (1, $row++, new DC::UI::Slider |
979 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
1078 | range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1], |
980 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
1079 | tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, " |
981 | . "but you still need to press apply to correctly re-layout the widget.", |
1080 | . "but you still need to press apply to correctly re-layout the widget.", |
982 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
1081 | on_changed => sub { $MESSAGE_DIST->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 }, |
983 | ); |
1082 | ); |
984 | |
1083 | |
985 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
1084 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge fontsize"); |
986 | $table->add_at (1, $row++, new DC::UI::Slider |
1085 | $table->add_at (1, $row++, new DC::UI::Slider |
987 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
1086 | range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1], |
988 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
1087 | tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.", |
989 | on_changed => sub { |
1088 | on_changed => sub { |
990 | $CFG->{gauge_fontsize} = $_[1]; |
1089 | $CFG->{gauge_fontsize} = $_[1]; |
991 | &set_gauge_window_fontsize; |
1090 | &set_gauge_window_fontsize; |
|
|
1091 | 0 |
992 | 0 |
1092 | } |
993 | } |
1093 | ); |
994 | ); |
|
|
995 | |
1094 | |
996 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
1095 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Gauge size"); |
997 | $table->add_at (1, $row++, new DC::UI::Slider |
1096 | $table->add_at (1, $row++, new DC::UI::Slider |
998 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
1097 | range => [$CFG->{gauge_size}, 0.2, 0.8], |
999 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1098 | tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.", |
1000 | on_changed => sub { |
1099 | on_changed => sub { |
1001 | $CFG->{gauge_size} = $_[1]; |
1100 | $CFG->{gauge_size} = $_[1]; |
1002 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
1101 | $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); |
|
|
1102 | 0 |
1003 | 0 |
1103 | } |
1004 | } |
1104 | ); |
1005 | ); |
1105 | } |
1006 | |
1106 | |
1007 | $vbox |
1107 | $vbox |
1008 | } |
1108 | } |
1009 | |
1109 | |
1010 | our $AUDIO_HW_CHUNKSIZE; |
1110 | our $AUDIO_HW_CHUNKSIZE; |
… | |
… | |
1173 | } |
1273 | } |
1174 | |
1274 | |
1175 | sub make_gauge_window { |
1275 | sub make_gauge_window { |
1176 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1276 | my $gh = int $HEIGHT * $CFG->{gauge_size}; |
1177 | |
1277 | |
1178 | my $win = new DC::UI::Frame ( |
1278 | $GAUGES->{win} = my $win = new DC::UI::Frame ( |
1179 | force_x => 0, |
1279 | force_x => 0, |
1180 | force_y => "max", |
1280 | force_y => "max", |
1181 | force_w => $WIDTH, |
1281 | force_w => $WIDTH, |
1182 | force_h => $gh, |
1282 | force_h => $gh, |
1183 | ); |
1283 | ); |
… | |
… | |
1199 | (new DC::UI::Empty expand => 1), |
1299 | (new DC::UI::Empty expand => 1), |
1200 | (my $hb = new DC::UI::HBox), |
1300 | (my $hb = new DC::UI::HBox), |
1201 | ], |
1301 | ], |
1202 | ); |
1302 | ); |
1203 | |
1303 | |
1204 | $hb->add (my $hg = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1304 | $hb->add ($GAUGES->{hp} = new DC::UI::Gauge type => 'hp', tooltip => "#stat_health"); |
1205 | $hb->add (my $mg = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1305 | $hb->add ($GAUGES->{mana} = new DC::UI::Gauge type => 'mana', tooltip => "#stat_mana"); |
1206 | $hb->add (my $gg = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1306 | $hb->add ($GAUGES->{grace} = new DC::UI::Gauge type => 'grace', tooltip => "#stat_grace"); |
1207 | $hb->add (my $fg = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1307 | $hb->add ($GAUGES->{food} = new DC::UI::Gauge type => 'food', tooltip => "#stat_food"); |
1208 | |
|
|
1209 | $vbox->add (my $exp = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp"); |
|
|
1210 | $vbox->add (my $prg = new DC::UI::ExperienceProgress); |
|
|
1211 | $vbox->add (my $sklprg = new DC::UI::ExperienceProgress); |
|
|
1212 | $vbox->add (my $rng = new DC::UI::Label align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged"); |
|
|
1213 | |
|
|
1214 | $GAUGES = { |
|
|
1215 | exp => $exp, prg => $prg, sklprg => $sklprg, |
|
|
1216 | win => $win, range => $rng, |
|
|
1217 | hp => $hg, mana => $mg, grace => $gg, food => $fg, |
|
|
1218 | }; |
|
|
1219 | |
1308 | |
1220 | &set_gauge_window_fontsize; |
1309 | &set_gauge_window_fontsize; |
1221 | |
1310 | |
1222 | $win |
1311 | $win |
1223 | } |
1312 | } |
… | |
… | |
1565 | ); |
1654 | ); |
1566 | |
1655 | |
1567 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1656 | $table->add_at (0, 4, new DC::UI::Label align => 1, text => "Username"); |
1568 | $table->add_at (1, 4, new DC::UI::Entry |
1657 | $table->add_at (1, 4, new DC::UI::Entry |
1569 | text => $CFG->{profile}{default}{user}, |
1658 | text => $CFG->{profile}{default}{user}, |
1570 | tooltip => "The name of your character on the server.", |
1659 | tooltip => "The name of your character on the server. The name is case-sensitive!", |
1571 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1660 | on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 } |
1572 | ); |
1661 | ); |
1573 | |
1662 | |
1574 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1663 | $table->add_at (0, 5, new DC::UI::Label align => 1, text => "Password"); |
1575 | $table->add_at (1, 5, new DC::UI::Entry |
1664 | $table->add_at (1, 5, new DC::UI::Entry |
… | |
… | |
1589 | 1 |
1678 | 1 |
1590 | }, |
1679 | }, |
1591 | ); |
1680 | ); |
1592 | |
1681 | |
1593 | $vbox->add (new DC::UI::FancyFrame |
1682 | $vbox->add (new DC::UI::FancyFrame |
1594 | label => "Registering", |
1683 | label => "How to Play", |
1595 | min_h => 200, |
1684 | min_h => 240, |
1596 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1685 | child => (new DC::UI::Label valign => 0, ellipsise => 0, |
1597 | markup => |
1686 | markup => |
|
|
1687 | "First select a suitable video resolution in the <b>Graphics</b> tab, above.\n\n" |
|
|
1688 | . "Then register a new account (or use an existing one if you have one). " |
1598 | "To register a new account, choose a username that hasn't been taken yet and " |
1689 | . "To register an account, choose a username that hasn't been taken yet (just guess) and " |
1599 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1690 | . "try to log-in. Follow the instructions in the Log tab in the message window.", |
1600 | ), |
1691 | ), |
1601 | ); |
1692 | ); |
1602 | |
1693 | |
1603 | $vbox |
1694 | $vbox |
… | |
… | |
1675 | |
1766 | |
1676 | my $row = 0; |
1767 | my $row = 0; |
1677 | |
1768 | |
1678 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1769 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Tip of the day"); |
1679 | $table->add_at (1, $row++, new DC::UI::CheckBox |
1770 | $table->add_at (1, $row++, new DC::UI::CheckBox |
|
|
1771 | c_colspan => 2, |
1680 | state => $CFG->{show_tips}, |
1772 | state => $CFG->{show_tips}, |
1681 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1773 | tooltip => "Show the <b>Tip of the day</b> window at startup?", |
1682 | on_changed => sub { |
1774 | on_changed => sub { |
1683 | my ($self, $value) = @_; |
1775 | my ($self, $value) = @_; |
1684 | $CFG->{show_tips} = $value; |
1776 | $CFG->{show_tips} = $value; |
… | |
… | |
1686 | } |
1778 | } |
1687 | ); |
1779 | ); |
1688 | |
1780 | |
1689 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1781 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Message Window Size"); |
1690 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
1782 | $table->add_at (1, $row++, my $saycmd = new DC::UI::Entry |
|
|
1783 | c_colspan => 2, |
1691 | text => $CFG->{logview_max_par}, |
1784 | text => $CFG->{logview_max_par}, |
1692 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1785 | tooltip => "This is maximum number of messages remembered in the <b>Message</b> window. If the server " |
1693 | . "sends more messages than this number, older messages get removed to save memory and " |
1786 | . "sends more messages than this number, older messages get removed to save memory and " |
1694 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1787 | . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.", |
1695 | on_changed => sub { |
1788 | on_changed => sub { |
… | |
… | |
1697 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1790 | $MESSAGE_DIST->set_max_par ($CFG->{logview_max_par} = $value*1); |
1698 | 0 |
1791 | 0 |
1699 | }, |
1792 | }, |
1700 | ); |
1793 | ); |
1701 | |
1794 | |
|
|
1795 | $table->add_at (0, $row, new DC::UI::Label align => 1, text => "Config Autosave"); |
|
|
1796 | $table->add_at (1, $row, new DC::UI::CheckBox |
|
|
1797 | state => $CFG->{config_autosave}, |
|
|
1798 | tooltip => "Normally, configuration settings and the user interface layout " |
|
|
1799 | . "are saved on client exit. You can disable this behaviour by " |
|
|
1800 | . "unchecking this checkbox.", |
|
|
1801 | on_changed => sub { |
|
|
1802 | my ($self, $value) = @_; |
|
|
1803 | $CFG->{config_autosave} = $value; |
|
|
1804 | 0 |
|
|
1805 | } |
|
|
1806 | ); |
|
|
1807 | $table->add_at (2, $row++, new DC::UI::Button |
|
|
1808 | text => "Save Now", |
|
|
1809 | tooltip => "Use this to manually save configuration and UI layout when " |
|
|
1810 | . "autosave is disabled.", |
|
|
1811 | on_activate => sub { |
|
|
1812 | DC::write_cfg; |
|
|
1813 | 0 |
|
|
1814 | } |
|
|
1815 | ); |
|
|
1816 | |
1702 | $table |
1817 | $table |
1703 | } |
1818 | } |
1704 | |
1819 | |
1705 | sub autopickup_setup { |
1820 | sub autopickup_setup { |
1706 | my $r = new DC::UI::ScrolledWindow ( |
1821 | my $r = new DC::UI::ScrolledWindow ( |
… | |
… | |
1712 | col_expand => [0, 1, 0, 1], |
1827 | col_expand => [0, 1, 0, 1], |
1713 | ); |
1828 | ); |
1714 | |
1829 | |
1715 | for ( |
1830 | for ( |
1716 | ["General", 0, 0, |
1831 | ["General", 0, 0, |
1717 | ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE], |
|
|
1718 | ["Inhibit autopickup" => PICKUP_INHIBIT], |
1832 | # ["Inhibit autopickup" => PICKUP_INHIBIT], |
1719 | ["Stop before pickup" => PICKUP_STOP], |
1833 | ["Stop before pickup" => PICKUP_STOP], |
1720 | ["Debug autopickup" => PICKUP_DEBUG], |
1834 | ["Debug autopickup" => PICKUP_DEBUG], |
1721 | ], |
1835 | ], |
1722 | ["Weapons", 0, 6, |
1836 | ["Weapons", 0, 6, |
1723 | ["All weapons" => PICKUP_ALLWEAPON], |
1837 | ["All weapons" => PICKUP_ALLWEAPON], |
… | |
… | |
1771 | $::CFG->{pickup} |= $mask; |
1885 | $::CFG->{pickup} |= $mask; |
1772 | } else { |
1886 | } else { |
1773 | $::CFG->{pickup} &= ~$mask; |
1887 | $::CFG->{pickup} &= ~$mask; |
1774 | } |
1888 | } |
1775 | |
1889 | |
1776 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1890 | $::CONN->send_pickup ($::CFG->{pickup}) |
1777 | if defined $::CONN; |
1891 | if defined $::CONN; |
1778 | |
1892 | |
1779 | 0 |
1893 | 0 |
1780 | }); |
1894 | }); |
1781 | |
1895 | |
… | |
… | |
1798 | }); |
1912 | }); |
1799 | |
1913 | |
1800 | $table->add_at (3, 18, new DC::UI::Button |
1914 | $table->add_at (3, 18, new DC::UI::Button |
1801 | text => "set", |
1915 | text => "set", |
1802 | on_activate => sub { |
1916 | on_activate => sub { |
1803 | $::CONN->send_command ("pickup $::CFG->{pickup}") |
1917 | $::CONN->send_pickup ($::CFG->{pickup}) |
1804 | if defined $::CONN; |
1918 | if defined $::CONN; |
1805 | 0 |
1919 | 0 |
1806 | }); |
1920 | }); |
1807 | |
1921 | |
1808 | $r |
1922 | $r |
… | |
… | |
1921 | $PL_NOTEBOOK->set_current_page ($widget); |
2035 | $PL_NOTEBOOK->set_current_page ($widget); |
1922 | $PL_WINDOW->show; |
2036 | $PL_WINDOW->show; |
1923 | } |
2037 | } |
1924 | } |
2038 | } |
1925 | |
2039 | |
1926 | sub player_window { |
2040 | sub make_playerbook { |
1927 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
2041 | my $plwin = $PL_WINDOW = new DC::UI::Toplevel |
1928 | x => "center", |
2042 | x => "center", |
1929 | y => "center", |
2043 | y => "center", |
1930 | force_w => $WIDTH * 9/10, |
2044 | force_w => $WIDTH * 9/10, |
1931 | force_h => $HEIGHT * 9/10, |
2045 | force_h => $HEIGHT * 9/10, |
… | |
… | |
1965 | "License, Author and Source info for media sent by the server."); |
2079 | "License, Author and Source info for media sent by the server."); |
1966 | |
2080 | |
1967 | $ntb->set_current_page ($INVENTORY_PAGE); |
2081 | $ntb->set_current_page ($INVENTORY_PAGE); |
1968 | |
2082 | |
1969 | $plwin->add ($ntb); |
2083 | $plwin->add ($ntb); |
1970 | $plwin |
|
|
1971 | } |
2084 | } |
1972 | |
2085 | |
1973 | sub keyboard_setup { |
2086 | sub keyboard_setup { |
1974 | DC::Macro::keyboard_setup |
2087 | DC::Macro::keyboard_setup |
1975 | } |
2088 | } |
1976 | |
2089 | |
1977 | sub help_window { |
2090 | sub make_help_window { |
1978 | my $win = new DC::UI::Toplevel |
2091 | my $win = new DC::UI::Toplevel |
1979 | x => 'center', |
2092 | x => 'center', |
1980 | y => 'center', |
2093 | y => 'center', |
1981 | z => 4, |
2094 | z => 4, |
1982 | name => 'doc_browser', |
2095 | name => 'doc_browser', |
… | |
… | |
2071 | |
2184 | |
2072 | $load_node->((DC::Pod::find @path)[0]); |
2185 | $load_node->((DC::Pod::find @path)[0]); |
2073 | $win->show; |
2186 | $win->show; |
2074 | }; |
2187 | }; |
2075 | |
2188 | |
2076 | $win |
2189 | $HELP_WINDOW = $win; |
2077 | } |
|
|
2078 | |
|
|
2079 | sub open_string_query { |
|
|
2080 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2081 | my $dialog = new DC::UI::Toplevel |
|
|
2082 | x => "center", |
|
|
2083 | y => "center", |
|
|
2084 | z => 50, |
|
|
2085 | force_w => $WIDTH * 4/5, |
|
|
2086 | title => $title; |
|
|
2087 | |
|
|
2088 | $dialog->add ( |
|
|
2089 | my $e = new DC::UI::Entry |
|
|
2090 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2091 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2092 | tooltip => $tooltip |
|
|
2093 | ); |
|
|
2094 | |
|
|
2095 | $e->grab_focus; |
|
|
2096 | $e->set_text ($txt) if $txt; |
|
|
2097 | $dialog->show; |
|
|
2098 | } |
2190 | } |
2099 | |
2191 | |
2100 | sub open_quit_dialog { |
2192 | sub open_quit_dialog { |
2101 | unless ($QUIT_DIALOG) { |
2193 | unless ($QUIT_DIALOG) { |
2102 | $QUIT_DIALOG = new DC::UI::Toplevel |
2194 | $QUIT_DIALOG = new DC::UI::Toplevel |
… | |
… | |
2124 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2216 | on_activate => sub { $QUIT_DIALOG->hide; 0 }, |
2125 | ); |
2217 | ); |
2126 | $hb->add (new DC::UI::Button |
2218 | $hb->add (new DC::UI::Button |
2127 | text => "Quit anyway", |
2219 | text => "Quit anyway", |
2128 | expand => 1, |
2220 | expand => 1, |
2129 | on_activate => sub { EV::unloop EV::UNLOOP_ALL }, |
2221 | on_activate => sub { |
|
|
2222 | crash "Quit anyway"; |
|
|
2223 | EV::unloop EV::UNLOOP_ALL; |
|
|
2224 | }, |
2130 | ); |
2225 | ); |
2131 | } |
2226 | } |
2132 | |
2227 | |
2133 | $QUIT_DIALOG->show; |
2228 | $QUIT_DIALOG->show; |
2134 | $QUIT_DIALOG->grab_focus; |
2229 | $QUIT_DIALOG->grab_focus; |
|
|
2230 | } |
|
|
2231 | |
|
|
2232 | sub make_menubar { |
|
|
2233 | $MENUFRAME = new DC::UI::Toplevel |
|
|
2234 | border => 0, |
|
|
2235 | force_x => 0, |
|
|
2236 | force_y => 0, |
|
|
2237 | force_w => $::WIDTH, |
|
|
2238 | child => ($MENUBAR = new DC::UI::HBox), |
|
|
2239 | ; |
|
|
2240 | |
|
|
2241 | $MENUBAR->add ($BUTTONBAR = new DC::UI::Buttonbar); |
|
|
2242 | |
|
|
2243 | # XXX: this has to be done before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2244 | make_gauge_window->show; |
|
|
2245 | |
|
|
2246 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2247 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2248 | |
|
|
2249 | make_playerbook; |
|
|
2250 | |
|
|
2251 | $MENUPOPUP = DC::UI::Menu->new (items => [ |
|
|
2252 | ["Setup…\tF9" , sub { $SETUP_DIALOG->toggle_visibility }], |
|
|
2253 | ["Playerbook…\tTab" , sub { $PL_WINDOW ->toggle_visibility }], |
|
|
2254 | ["…Statistics\tF2" , sub { toggle_player_page ($::STATS_PAGE) }], |
|
|
2255 | ["…Skills\tF3" , sub { toggle_player_page ($::SKILL_PAGE) }], |
|
|
2256 | ["…Spells\tF4" , sub { toggle_player_page ($::SPELL_PAGE) }], |
|
|
2257 | ["…Inventory\tF5" , sub { toggle_player_page ($::INVENTORY_PAGE) }], |
|
|
2258 | ["Help Browser…\tF1" , sub { $HELP_WINDOW ->toggle_visibility }], |
|
|
2259 | ["Quit…" , sub { |
|
|
2260 | if ($CONN) { |
|
|
2261 | open_quit_dialog; |
|
|
2262 | } else { |
|
|
2263 | EV::unloop EV::UNLOOP_ALL; |
|
|
2264 | } |
|
|
2265 | }], |
|
|
2266 | ]); |
|
|
2267 | |
|
|
2268 | $BUTTONBAR->add (new DC::UI::Button text => "Menu…", |
|
|
2269 | tooltip => "Shows the main menu", |
|
|
2270 | on_button_down => sub { |
|
|
2271 | my ($self, $ev) = @_; |
|
|
2272 | local $ev->{x} = 0; |
|
|
2273 | local $ev->{y} = 0; |
|
|
2274 | $MENUPOPUP->popup ($ev); |
|
|
2275 | }, |
|
|
2276 | ); |
|
|
2277 | |
|
|
2278 | $MENUBAR->add ($GAUGES->{exp} = new DC::UI::ExperienceProgress |
|
|
2279 | padding_x => 6, |
|
|
2280 | padding_y => 3, |
|
|
2281 | tooltip => "This progress bar shows your overall experience and your progress towards the next character level.", |
|
|
2282 | template => " Exp: 888,888,888,888 (lvl 188) ", |
|
|
2283 | ); |
|
|
2284 | |
|
|
2285 | $MENUBAR->add ($PICKUP_ENABLE = new DC::UI::CheckBox # checkbox bad, button better? |
|
|
2286 | tooltip => "Automatic Pickup Enable - when this checkbox is enabled, then your character " |
|
|
2287 | . "will automatically pick up items as defined by your item pickup settings " |
|
|
2288 | . "in the playerbook. Often (e.g. in apartments) you want to temporarily " |
|
|
2289 | . "disable autopickup by disabling this checkbox.", |
|
|
2290 | state => $CFG->{pickup} & PICKUP_INHIBIT ? 0 : 1, |
|
|
2291 | on_changed => sub { |
|
|
2292 | my ($self, $value) = @_; |
|
|
2293 | $CFG->{pickup} &= ~PICKUP_INHIBIT; |
|
|
2294 | $CFG->{pickup} |= PICKUP_INHIBIT unless $_[1]; |
|
|
2295 | $CONN->send_pickup ($CFG->{pickup}) |
|
|
2296 | if $CONN; |
|
|
2297 | }, |
|
|
2298 | ); |
|
|
2299 | |
|
|
2300 | $MENUBAR->add ($GAUGES->{skillexp} = new DC::UI::ExperienceProgress |
|
|
2301 | c_rescale => 1, |
|
|
2302 | padding_x => 6, |
|
|
2303 | padding_y => 3, |
|
|
2304 | force_w => $::WIDTH * 0.2, |
|
|
2305 | tooltip => "This progress bar shows the currently used skill and your progress towards the next skill level of that skill.", |
|
|
2306 | template => "two handed weapons 99%", |
|
|
2307 | ); |
|
|
2308 | |
|
|
2309 | $MENUBAR->add ($GAUGES->{range} = new DC::UI::Label |
|
|
2310 | expand => 1, |
|
|
2311 | align => 1, can_hover => 1, can_events => 1, |
|
|
2312 | text => "Range and Combat Slots", |
|
|
2313 | tooltip => "#stat_ranged", |
|
|
2314 | ); |
|
|
2315 | |
|
|
2316 | $MENUFRAME->show; |
|
|
2317 | } |
|
|
2318 | |
|
|
2319 | sub open_string_query { |
|
|
2320 | my ($title, $cb, $txt, $tooltip) = @_; |
|
|
2321 | my $dialog = new DC::UI::Toplevel |
|
|
2322 | x => "center", |
|
|
2323 | y => "center", |
|
|
2324 | z => 50, |
|
|
2325 | force_w => $WIDTH * 4/5, |
|
|
2326 | title => $title; |
|
|
2327 | |
|
|
2328 | $dialog->add ( |
|
|
2329 | my $e = new DC::UI::Entry |
|
|
2330 | on_activate => sub { $cb->(@_); $dialog->hide; 0 }, |
|
|
2331 | on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 }, |
|
|
2332 | tooltip => $tooltip |
|
|
2333 | ); |
|
|
2334 | |
|
|
2335 | $e->grab_focus; |
|
|
2336 | $e->set_text ($txt) if $txt; |
|
|
2337 | $dialog->show; |
2135 | } |
2338 | } |
2136 | |
2339 | |
2137 | sub show_tip_of_the_day { |
2340 | sub show_tip_of_the_day { |
2138 | # find all tips |
2341 | # find all tips |
2139 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
2342 | my @tod = DC::Pod::find tip_of_the_day => "*"; |
… | |
… | |
2192 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2395 | DC::SDL_Init DC::SDL_INIT_AUDIO #| DC::SDL_NOPARACHUTE |
2193 | and die "SDL::Init failed!\n"; |
2396 | and die "SDL::Init failed!\n"; |
2194 | } |
2397 | } |
2195 | |
2398 | |
2196 | sub video_init { |
2399 | sub video_init { |
|
|
2400 | DC::set_theme $CFG->{uitheme}; |
|
|
2401 | |
2197 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2402 | DC::SDL_InitSubSystem DC::SDL_INIT_VIDEO if $SDL_REINIT; |
2198 | $SDL_REINIT = 0; |
2403 | $SDL_REINIT = 0; |
2199 | |
2404 | |
2200 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2405 | @SDL_MODES = DC::SDL_ListModes 8, $CFG->{disable_alpha} ? 0 : 8; |
2201 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2406 | @SDL_MODES = DC::SDL_ListModes 8, 8 unless @SDL_MODES; |
2202 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2407 | @SDL_MODES = DC::SDL_ListModes 5, 0 unless @SDL_MODES; |
2203 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2408 | @SDL_MODES or DC::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
2204 | |
2409 | |
2205 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2410 | @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES; |
2206 | |
2411 | |
2207 | if (!exists $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2412 | if (!defined $CFG->{sdl_mode} or $CFG->{sdl_mode} > $#SDL_MODES) { |
2208 | $CFG->{sdl_mode} = 0; |
2413 | $CFG->{sdl_mode} = 0; # lowest resolution by default |
|
|
2414 | |
|
|
2415 | # now choose biggest mode <= 1024x768 |
2209 | for (reverse 0 .. $#SDL_MODES) { |
2416 | for (0 .. $#SDL_MODES) { |
2210 | $CFG->{sdl_mode} = $_ if $SDL_MODES[$_][0] * $SDL_MODES[$_][1] >= 800 * 600; |
2417 | if ($SDL_MODES[$_][0] * $SDL_MODES[$_][1] <= 1024 * 768) { |
|
|
2418 | $CFG->{sdl_mode} = $_; |
|
|
2419 | } |
2211 | } |
2420 | } |
2212 | } |
2421 | } |
2213 | |
2422 | |
2214 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2423 | my ($old_w, $old_h) = ($WIDTH, $HEIGHT); |
2215 | |
2424 | |
… | |
… | |
2274 | |
2483 | |
2275 | (new DC::UI::Frame |
2484 | (new DC::UI::Frame |
2276 | bg => [0, 0, 0, 0.4], |
2485 | bg => [0, 0, 0, 0.4], |
2277 | force_x => 0, |
2486 | force_x => 0, |
2278 | force_y => "max", |
2487 | force_y => "max", |
2279 | child => (my $LR = new DC::UI::VBox), |
2488 | child => (my $LL = new DC::UI::VBox), |
2280 | )->show; |
2489 | )->show; |
2281 | |
2490 | |
2282 | $LR->add ($STATUSBOX); |
2491 | $LL->add ($STATUSBOX); |
2283 | $LR->add ($MODBOX); |
2492 | $LL->add ($MODBOX); |
2284 | $LR->add (new DC::UI::Label |
2493 | $LL->add (new DC::UI::Label |
2285 | align => 0, |
2494 | align => 0, |
2286 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2495 | markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode", |
2287 | fontsize => 0.5, |
2496 | fontsize => 0.5, |
2288 | fg => [1, 1, 0, 0.7], |
2497 | fg => [1, 1, 0, 0.7], |
2289 | ); |
2498 | ); |
2290 | |
2499 | |
2291 | DC::UI::Toplevel->new ( |
2500 | DC::UI::Toplevel->new ( |
2292 | title => "Minimap", |
2501 | title => "Minimap", |
2293 | name => "mapmap", |
2502 | name => "mapmap", |
2294 | x => 0, |
2503 | x => 0, |
2295 | y => $FONTSIZE + 8, |
2504 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2296 | border_bg => [1, 1, 1, 192/255], |
2505 | border_bg => [1, 1, 1, 192/255], |
2297 | bg => [1, 1, 1, 0], |
2506 | bg => [1, 1, 1, 0], |
2298 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2507 | child => ($MAPMAP = new DC::MapWidget::MapMap |
2299 | tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.", |
2508 | tooltip => "<b>Minimap</b>. This will display an overview of the surrounding areas.", |
2300 | ), |
2509 | ), |
2301 | )->show; |
2510 | )->show; |
2302 | |
2511 | |
2303 | $MAPWIDGET = new DC::MapWidget; |
2512 | $MAPWIDGET = new DC::MapWidget; |
2304 | $MAPWIDGET->connect (activate_console => sub { |
2513 | $MAPWIDGET->connect (activate_console => sub { |
… | |
… | |
2329 | $METASERVER = metaserver_dialog; |
2538 | $METASERVER = metaserver_dialog; |
2330 | # the name is changed to not conflict with the older name as users could have hidden it |
2539 | # the name is changed to not conflict with the older name as users could have hidden it |
2331 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2540 | $MESSAGE_WINDOW = new DC::UI::Dockbar |
2332 | name => "message_window2", |
2541 | name => "message_window2", |
2333 | title => 'Messages', |
2542 | title => 'Messages', |
|
|
2543 | y => $::FONTSIZE + 8,#d# hack to move messages window below the menubar |
2334 | force_w => $::WIDTH * 0.6, |
2544 | force_w => $::WIDTH * 0.6, |
2335 | force_h => $::HEIGHT * 0.25, |
2545 | force_h => $::HEIGHT * 0.25, |
2336 | ; |
2546 | ; |
2337 | |
2547 | |
2338 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
2548 | $MESSAGE_DIST = new DC::MessageDistributor dockbar => $MESSAGE_WINDOW; |
… | |
… | |
2358 | . "After pressing the combo the binding will be saved automatically and the " |
2568 | . "After pressing the combo the binding will be saved automatically and the " |
2359 | . "binding editor closes"); |
2569 | . "binding editor closes"); |
2360 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2570 | $SETUP_NOTEBOOK->add_tab (Debug => debug_setup, |
2361 | "Some debuggin' options. Do not ask."); |
2571 | "Some debuggin' options. Do not ask."); |
2362 | |
2572 | |
2363 | $BUTTONBAR = new DC::UI::Buttonbar x => 0, y => 0, z => 200; # put on top |
2573 | make_help_window; |
|
|
2574 | make_menubar; |
2364 | |
2575 | |
2365 | $BUTTONBAR->add (new DC::UI::Flopper text => "Setup", other => $SETUP_DIALOG, |
|
|
2366 | tooltip => "Toggles a dialog where you can configure all aspects of this client."); |
|
|
2367 | |
|
|
2368 | # $BUTTONBAR->add (new DC::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW, |
|
|
2369 | # tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server."); |
|
|
2370 | |
|
|
2371 | make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D |
|
|
2372 | |
|
|
2373 | $BUTTONBAR->add (new DC::UI::Flopper text => "Playerbook", other => player_window, |
|
|
2374 | tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats."); |
|
|
2375 | |
|
|
2376 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2377 | text => "Save Config", |
|
|
2378 | tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.", |
|
|
2379 | on_activate => sub { |
|
|
2380 | $::CFG->{layout} = DC::UI::get_layout; |
|
|
2381 | DC::write_cfg; |
|
|
2382 | status "Configuration Saved"; |
|
|
2383 | 0 |
|
|
2384 | }, |
|
|
2385 | ); |
|
|
2386 | |
|
|
2387 | $BUTTONBAR->add (new DC::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window, |
|
|
2388 | tooltip => "View Documentation"); |
|
|
2389 | |
|
|
2390 | $BUTTONBAR->add (new DC::UI::Button |
|
|
2391 | text => "Quit", |
|
|
2392 | tooltip => "Terminates the program", |
|
|
2393 | on_activate => sub { |
|
|
2394 | if ($CONN) { |
|
|
2395 | open_quit_dialog; |
|
|
2396 | } else { |
|
|
2397 | EV::unloop EV::UNLOOP_ALL; |
|
|
2398 | } |
|
|
2399 | 0 |
|
|
2400 | }, |
|
|
2401 | ); |
|
|
2402 | |
|
|
2403 | $BUTTONBAR->show; |
|
|
2404 | $SETUP_DIALOG->show; |
2576 | $SETUP_DIALOG->show; |
2405 | $MESSAGE_WINDOW->show; |
2577 | $MESSAGE_WINDOW->show; |
2406 | } |
2578 | } |
2407 | |
2579 | |
2408 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); |
2580 | $MODE_SLIDER->set_range ([$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1, 1]); |
2409 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2581 | $MODE_SLIDER->emit (changed => $CFG->{sdl_mode}); |
2410 | |
2582 | |
2411 | $CAVEAT_LABEL->set_text ("None :)"); |
2583 | $CAVEAT_LABEL->set_text ("None :)"); |
|
|
2584 | $CAVEAT_LABEL->set_text ("Apple/NVIDIA Texture bug (slow)") |
|
|
2585 | if $DC::OpenGL::APPLE_NVIDIA_BUG; |
2412 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2586 | $CAVEAT_LABEL->set_text ("Software Rendering (very slow)") |
2413 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2587 | unless DC::SDL_GL_GetAttribute DC::SDL_GL_ACCELERATED_VISUAL; |
2414 | |
2588 | |
2415 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2589 | $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); |
2416 | } |
2590 | } |
… | |
… | |
2444 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2618 | my $want_refresh = EV::prepare_ns \&force_refresh; |
2445 | |
2619 | |
2446 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2620 | my $input = EV::periodic 0, 1 / $MAX_FPS, undef, sub { |
2447 | $NOW = EV::now; |
2621 | $NOW = EV::now; |
2448 | |
2622 | |
2449 | ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) |
2623 | ($SDL_CB[$_->{type}] || sub { warn "unhandled event $_->{type}" })->($_) |
2450 | for DC::poll_events; |
2624 | for DC::poll_events; |
2451 | |
2625 | |
2452 | if (%animate_object) { |
2626 | if (%animate_object) { |
2453 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2627 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
2454 | $WANT_REFRESH = 1; |
2628 | $WANT_REFRESH = 1; |
… | |
… | |
2466 | sub animation_stop { |
2640 | sub animation_stop { |
2467 | my ($widget) = @_; |
2641 | my ($widget) = @_; |
2468 | delete $animate_object{$widget}; |
2642 | delete $animate_object{$widget}; |
2469 | } |
2643 | } |
2470 | |
2644 | |
2471 | %SDL_CB = ( |
|
|
2472 | DC::SDL_QUIT => sub { |
2645 | $SDL_CB[DC::SDL_QUIT] = sub { |
|
|
2646 | crash "SDL_QUIT"; |
2473 | EV::unloop EV::UNLOOP_ALL; |
2647 | EV::unloop EV::UNLOOP_ALL; |
2474 | }, |
2648 | }; |
2475 | DC::SDL_VIDEORESIZE => sub { |
2649 | $SDL_CB[DC::SDL_VIDEORESIZE] = sub { }; |
2476 | }, |
|
|
2477 | DC::SDL_VIDEOEXPOSE => sub { |
2650 | $SDL_CB[DC::SDL_VIDEOEXPOSE] = sub { |
2478 | DC::UI::full_refresh; |
2651 | DC::UI::full_refresh; |
2479 | }, |
2652 | }; |
2480 | DC::SDL_ACTIVEEVENT => sub { |
2653 | $SDL_CB[DC::SDL_ACTIVEEVENT] = sub { |
2481 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2654 | # not useful, as APPACTIVE includes only iconified state, not unmapped |
2482 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2655 | # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, DC::SDL_GetAppState;#d# |
2483 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2656 | # printf "a %x\n", DC::SDL_GetAppState & DC::SDL_APPACTIVE;#d# |
2484 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2657 | # printf "A\n" if $_[0]{state} & DC::SDL_APPACTIVE; |
2485 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2658 | # printf "K\n" if $_[0]{state} & DC::SDL_APPINPUTFOCUS; |
2486 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2659 | # printf "M\n" if $_[0]{state} & DC::SDL_APPMOUSEFOCUS; |
2487 | }, |
2660 | }; |
2488 | DC::SDL_KEYDOWN => sub { |
2661 | $SDL_CB[DC::SDL_KEYDOWN] = sub { |
2489 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2662 | if ($_[0]{mod} & DC::KMOD_ALT && $_[0]{sym} == 13) { |
2490 | # alt-enter |
2663 | # alt-enter |
2491 | video_shutdown; |
2664 | video_shutdown; |
2492 | $FULLSCREEN_ENABLE->toggle; |
2665 | $FULLSCREEN_ENABLE->toggle; |
2493 | video_init; |
2666 | video_init; |
2494 | } else { |
2667 | } else { |
2495 | &DC::UI::feed_sdl_key_down_event; |
2668 | &DC::UI::feed_sdl_key_down_event; |
2496 | } |
2669 | } |
2497 | update_modbox; |
2670 | update_modbox; |
2498 | }, |
2671 | }; |
2499 | DC::SDL_KEYUP => sub { |
2672 | $SDL_CB[DC::SDL_KEYUP] = sub { |
2500 | &DC::UI::feed_sdl_key_up_event; |
2673 | &DC::UI::feed_sdl_key_up_event; |
2501 | update_modbox; |
2674 | update_modbox; |
2502 | }, |
2675 | }; |
2503 | DC::SDL_MOUSEMOTION => \&DC::UI::feed_sdl_motion_event, |
2676 | $SDL_CB[DC::SDL_MOUSEMOTION] = \&DC::UI::feed_sdl_motion_event, |
2504 | DC::SDL_MOUSEBUTTONDOWN => \&DC::UI::feed_sdl_button_down_event, |
2677 | $SDL_CB[DC::SDL_MOUSEBUTTONDOWN] = \&DC::UI::feed_sdl_button_down_event, |
2505 | DC::SDL_MOUSEBUTTONUP => \&DC::UI::feed_sdl_button_up_event, |
2678 | $SDL_CB[DC::SDL_MOUSEBUTTONUP] = \&DC::UI::feed_sdl_button_up_event, |
2506 | DC::SDL_USEREVENT => sub { |
2679 | $SDL_CB[DC::SDL_USEREVENT] = sub { |
2507 | if ($_[0]{code} == 1) { |
2680 | if ($_[0]{code} == 1) { |
2508 | audio_channel_finished $_[0]{data1}; |
2681 | audio_channel_finished $_[0]{data1}; |
2509 | } elsif ($_[0]{code} == 0) { |
2682 | } elsif ($_[0]{code} == 0) { |
2510 | audio_music_finished; |
2683 | audio_music_finished; |
2511 | } |
|
|
2512 | }, |
2684 | } |
2513 | ); |
2685 | }; |
2514 | |
2686 | |
2515 | ############################################################################# |
2687 | ############################################################################# |
2516 | |
2688 | |
2517 | $SIG{INT} = $SIG{TERM} = sub { |
2689 | $SIG{INT} = $SIG{TERM} = sub { |
2518 | EV::unloop; |
2690 | EV::unloop; |
2519 | #d# TODO calling exit here hangs the process in some futex |
2691 | #d# TODO calling exit here hangs the process in some futex |
2520 | }; |
2692 | }; |
2521 | |
2693 | |
2522 | # due to mac os x + sdl combined briandamage, we need this contortion |
2694 | # due to mac os x + sdl combined braindamage, we need this contortion |
2523 | sub main { |
2695 | sub main { |
2524 | { |
2696 | { |
2525 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2697 | DC::Pod::load_docwiki DC::find_rcfile "docwiki.pst"; |
2526 | |
2698 | |
2527 | if (-e "$Deliantra::VARDIR/client.cf") { |
2699 | if (-e "$Deliantra::VARDIR/client.cf") { |
… | |
… | |
2544 | DC::DB::open_db; |
2716 | DC::DB::open_db; |
2545 | |
2717 | |
2546 | DC::UI::set_layout ($::CFG->{layout}); |
2718 | DC::UI::set_layout ($::CFG->{layout}); |
2547 | |
2719 | |
2548 | my %DEF_CFG = ( |
2720 | my %DEF_CFG = ( |
|
|
2721 | config_autosave => 1, |
2549 | sdl_mode => 0, |
2722 | sdl_mode => undef, |
2550 | fullscreen => 1, |
2723 | fullscreen => 1, |
2551 | fast => 0, |
2724 | fast => 0, |
2552 | force_opengl11 => undef, |
2725 | force_opengl11 => undef, |
2553 | disable_alpha => 0, |
2726 | disable_alpha => 0, |
2554 | smooth_movement => 1, |
2727 | smooth_movement => 1, |
|
|
2728 | smooth_transitions => 1, |
2555 | texture_compression => 1, |
2729 | texture_compression => 1, |
2556 | map_scale => 1, |
2730 | map_scale => 1, |
2557 | fow_enable => 1, |
2731 | fow_enable => 1, |
2558 | fow_intensity => 0, |
2732 | fow_intensity => 0, |
2559 | map_smoothing => 1, |
2733 | map_smoothing => 1, |
… | |
… | |
2571 | effects_enable => 1, |
2745 | effects_enable => 1, |
2572 | effects_volume => 1, |
2746 | effects_volume => 1, |
2573 | bgm_enable => 1, |
2747 | bgm_enable => 1, |
2574 | bgm_volume => 0.5, |
2748 | bgm_volume => 0.5, |
2575 | output_rate => "", |
2749 | output_rate => "", |
2576 | pickup => 0, |
2750 | pickup => PICKUP_SPELLBOOK | PICKUP_SKILLSCROLL | PICKUP_VALUABLES, |
2577 | inv_sort => "mtime", |
2751 | inv_sort => "mtime", |
2578 | default => "profile", # default profile |
2752 | default => "profile", # default profile |
2579 | show_tips => 1, |
2753 | show_tips => 1, |
2580 | logview_max_par => 1000, |
2754 | logview_max_par => 1000, |
2581 | shift_fire_stop => 0, |
2755 | shift_fire_stop => 0, |
|
|
2756 | uitheme => "wood", |
|
|
2757 | map_shift_x => -24, # arbitrary |
|
|
2758 | map_shift_y => +24, # arbitrary |
2582 | ); |
2759 | ); |
2583 | |
2760 | |
2584 | while (my ($k, $v) = each %DEF_CFG) { |
2761 | while (my ($k, $v) = each %DEF_CFG) { |
2585 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2762 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
2586 | } |
2763 | } |
… | |
… | |
2600 | } |
2777 | } |
2601 | } |
2778 | } |
2602 | |
2779 | |
2603 | sdl_init; |
2780 | sdl_init; |
2604 | |
2781 | |
|
|
2782 | $ENV{FONTCONFIG_FILE} = DC::find_rcfile "fonts/fonts.conf"; |
|
|
2783 | $ENV{FONTCONFIG_DIR} = DC::find_rcfile "fonts"; |
|
|
2784 | |
2605 | { |
2785 | { |
2606 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2786 | my @fonts = map DC::find_rcfile "fonts/$_", qw( |
2607 | DejaVuSans.ttf |
2787 | DejaVuSans.ttf |
2608 | DejaVuSansMono.ttf |
2788 | DejaVuSansMono.ttf |
2609 | DejaVuSans-Bold.ttf |
2789 | DejaVuSans-Bold.ttf |
2610 | DejaVuSansMono-Bold.ttf |
2790 | DejaVuSansMono-Bold.ttf |
2611 | DejaVuSans-Oblique.ttf |
2791 | DejaVuSans-Oblique.ttf |
2612 | DejaVuSansMono-Oblique.ttf |
2792 | DejaVuSansMono-Oblique.ttf |
2613 | DejaVuSans-BoldOblique.ttf |
2793 | DejaVuSans-BoldOblique.ttf |
2614 | DejaVuSansMono-BoldOblique.ttf |
2794 | DejaVuSansMono-BoldOblique.ttf |
|
|
2795 | mona.ttf |
2615 | ); |
2796 | ); |
2616 | |
2797 | |
2617 | DC::add_font $_ for @fonts; |
2798 | DC::add_font $_ for @fonts; |
2618 | |
2799 | |
2619 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
2800 | $FONT_PROP = new_from_file DC::Font $fonts[0]; |
… | |
… | |
2649 | }; |
2830 | }; |
2650 | |
2831 | |
2651 | delete $SIG{__DIE__}; |
2832 | delete $SIG{__DIE__}; |
2652 | EV::loop; |
2833 | EV::loop; |
2653 | |
2834 | |
|
|
2835 | DC::write_cfg if $CFG->{config_autosave}; |
|
|
2836 | |
2654 | #video_shutdown; |
2837 | #video_shutdown; |
2655 | #audio_shutdown; |
2838 | #audio_shutdown; |
|
|
2839 | |
2656 | DC::OpenGL::quit; |
2840 | DC::OpenGL::quit; |
2657 | DC::SDL_Quit; |
2841 | DC::SDL_Quit; |
2658 | DC::DB::Server::stop; |
2842 | DC::DB::Server::stop; |
2659 | } |
2843 | } |
2660 | |
2844 | |