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/cvs/deliantra/Deliantra-Client/bin/deliantra
Revision: 1.7
Committed: Mon Dec 3 22:48:25 2007 UTC (16 years, 5 months ago) by root
Branch: MAIN
Changes since 1.6: +9 -0 lines
Log Message:
add some coro debug ability

File Contents

# Content
1 #!/opt/bin/perl
2
3 if ($ENV{DELIANTRA_CORO_DEBUG}) {
4 eval '
5 use Coro;
6 use Coro::EV;
7 use Coro::Debug;
8 our $debug = new_unix_server Coro::Debug "/tmp/dc";
9 ';
10 }
11
12 # do splash-screen thingy on win32
13 my $startup_done = sub { };
14 BEGIN {
15 if (%PAR::LibCache && $^O eq "MSWin32") {
16 while (my ($filename, $zip) = each %PAR::LibCache) {
17 $zip->extractMember ("SPLASH.bmp", "$ENV{PAR_TEMP}/SPLASH.bmp");
18 }
19
20 require Win32::GUI::SplashScreen;
21
22 Win32::GUI::SplashScreen::Show (
23 -file => "$ENV{PAR_TEMP}/SPLASH.bmp",
24 );
25
26 $startup_done = sub {
27 Win32::GUI::SplashScreen::Done (1);
28 };
29 }
30 }
31
32 use strict;
33 use utf8;
34
35 use Carp 'verbose';
36
37 # do things only needed for single-binary version (par)
38 BEGIN {
39 if (%PAR::LibCache) {
40 @INC = grep ref, @INC; # weed out all paths except pars loader refs
41
42 my $root = $ENV{PAR_TEMP};
43
44 while (my ($filename, $zip) = each %PAR::LibCache) {
45 for ($zip->memberNames) {
46 next unless /^root\/(.*)/;
47 $zip->extractMember ($_, "$root/$1")
48 unless -e "$root/$1";
49 }
50 }
51
52 if ($^O eq "MSWin32") {
53 # pango is relocatable on win32
54 } else {
55 open my $fh, "<:perlio", "$root/pangoversion"
56 or die "pangoversion: $!";
57 my $PANGO = <$fh>;
58 # unix, need to patch pango rc file
59 open my $fh, "<:perlio", "$root/usr/lib/pango/$PANGO/module-files.d/libpango1.0-0.modules"
60 or die "$root/usr/lib/$PANGO/module-files.d/libpango1.0-0.modules: $!";
61 local $/;
62 my $rc = <$fh>;
63 $rc =~ s/^\//$root\//gm; # replace abs paths by relative ones
64
65 mkdir "$root/pango-modules";
66 open my $fh, ">:perlio", "$root/pango-modules/pango.modules"
67 or die "$root/pango-modules/pango.modules: $!";
68 print $fh $rc;
69
70 $ENV{PANGO_RC_FILE} = "$root/pango.rc";
71 open my $fh, ">:perlio", $ENV{PANGO_RC_FILE}
72 or die "$ENV{PANGO_RC_FILE}: $!";
73 print $fh "[Pango]\nModuleFiles = $root/pango-modules\n";
74 }
75
76 unshift @INC, $root;
77 }
78 }
79
80 # need to do it again because that pile of garbage called PAR nukes it before main
81 unshift @INC, $ENV{PAR_TEMP}
82 if %PAR::LibCache;
83
84 use Time::HiRes 'time';
85 use EV;
86 use List::Util qw(max min);
87
88 use Crossfire;
89 use Crossfire::Protocol::Constants;
90
91 use Compress::LZF;
92
93 use CFPlus;
94 use CFPlus::OpenGL ();
95 use CFPlus::Protocol;
96 use CFPlus::DB;
97 use CFPlus::UI;
98 use CFPlus::UI::Canvas;
99 use CFPlus::UI::Inventory;
100 use CFPlus::UI::SpellList;
101 use CFPlus::UI::Dockable;
102 use CFPlus::UI::MessageWindow;
103 use CFPlus::UI::ChatView;
104 use CFPlus::Pod;
105 use CFPlus::MapWidget;
106 use CFPlus::Macro;
107
108 $SIG{QUIT} = sub { Carp::cluck "QUIT" };
109 $SIG{PIPE} = 'IGNORE';
110
111 $EV::DIED = sub {
112 CFPlus::fatal Carp::longmess $@;
113 };
114
115 my $MAX_FPS = 60;
116 my $MIN_FPS = 5; # unused as of yet
117
118 our $META_SERVER = "http://metaserver.schmorp.de/current.json";
119
120 our $LAST_REFRESH;
121 our $NOW;
122
123 our $CFG;
124 our $CONN;
125 our $PROFILE; # current profile
126 our $FAST; # fast, low-quality mode, possibly useful for software-rendering
127
128 our $WANT_REFRESH;
129
130 our @SDL_MODES;
131 our $WIDTH;
132 our $HEIGHT;
133 our $FULLSCREEN;
134 our $FONTSIZE;
135
136 our $FONT_PROP;
137 our $FONT_FIXED;
138
139 our $MAP;
140 our $MAPMAP;
141 our $MAPWIDGET;
142 our $COMPLETER;
143 our $BUTTONBAR;
144 our $METASERVER;
145 our $LOGIN_BUTTON;
146 our $QUIT_DIALOG;
147 our $HOST_ENTRY;
148 our $FULLSCREEN_ENABLE;
149 our $PICKUP_ENABLE;
150 our $SERVER_INFO;
151
152 our $SETUP_DIALOG;
153 our $SETUP_NOTEBOOK;
154 our $SETUP_SERVER;
155 our $SETUP_LOGIN;
156 our $SETUP_KEYBOARD;
157
158 our $PL_NOTEBOOK;
159 our $PL_WINDOW;
160
161 our $MUSIC_PLAYING_WIDGET;
162 our $LICENSE_WIDGET;
163
164 our $PICKUP_PAGE;
165 our $INVENTORY_PAGE;
166 our $STATS_PAGE;
167 our $SKILL_PAGE;
168 our $SPELL_PAGE;
169 our $SPELL_LIST;
170
171 our $HELP_WINDOW;
172 our $MESSAGE_WINDOW;
173 our $FLOORBOX;
174 our $GAUGES;
175 our $STATWIDS;
176
177 our $SDL_ACTIVE;
178 our %SDL_CB;
179
180 our $ALT_ENTER_MESSAGE;
181 our $STATUSBOX;
182 our $DEBUG_STATUS;
183
184 our $INV;
185 our $INVR;
186 our $INVR_HB;
187
188 #############################################################################
189
190 sub status {
191 $STATUSBOX->add (CFPlus::asxml $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
192 }
193
194 sub debug {
195 $DEBUG_STATUS->set_text ($_[0]);
196 }
197
198 sub message {
199 $MESSAGE_WINDOW->message (@_);
200 }
201
202 #############################################################################
203 #TODO: maybe move into own audio module...
204
205 our $SDL_MIXER;
206
207 our $MUSIC_DEFAULT = "in_a_heartbeat.ogg";
208 our $MUSIC_WANT; # arryref of ambient music we want to play
209 our @MUSIC_HAVE; # ambient music we have on disk
210 our $MUSIC_START;
211 our @MUSIC_JINGLE; # which jingles to play next
212 our $MUSIC_PLAYING_DATA;
213 our $MUSIC_PLAYING_META;
214 our $MUSIC_PLAYER;
215 our $MUSIC_RESUME = 30; # resume music when played less than these many seconds before
216
217 our %AUDIO_CHUNK; # audio "files"
218 our %AUDIO_PLAY; # which audio faces should be played
219
220 sub audio_channel_finished {
221 my ($channel) = @_;
222
223 # warn "channel $channel finished\n";#d#
224 }
225
226 sub audio_sound_push($) {
227 my ($face) = @_;
228
229 $CFG->{effects_enable}
230 or return;
231
232 $AUDIO_PLAY{$face}
233 or return;
234
235 if (my $chunk = $AUDIO_CHUNK{$face}) {
236 for (grep $_->[0] >= EV::now, @{(delete $AUDIO_PLAY{$face}) || []}) {
237 my (undef, $dx, $dy, $vol) = @$_;
238
239 my $channel = CFPlus::Channel::find;
240 $channel->volume ($vol * $CFG->{effects_volume} * 128 / 255);
241 $channel->set_position_r ($dx, $dy, 20);
242 $chunk->play ($channel);
243 }
244 } else {
245 # sound_meta not set means data is in flight either way
246 my $meta = $CONN->{face}[$face]
247 or return;
248
249 $meta->{data}
250 or return;
251
252 # if its a jingle, play it as ambient music
253 if ($meta->{data}{jingle}) {
254 if (delete $AUDIO_PLAY{$face}) { # take the jingle out of the sound queue
255 push @MUSIC_JINGLE, $meta; # push it oto the music/jingle queue
256 &audio_music_push ($face);
257 }
258 } else {
259 # fetch from database
260 CFPlus::DB::get res_data => $meta->{name}, sub {
261 my $rwops = new CFPlus::RW $_[0];
262 my $chunk = new CFPlus::MixChunk $rwops
263 or Carp::confess "sound face " . (JSON::XS::to_json $meta) . " unloadable: " . CFPlus::Mix_GetError;
264 $chunk->volume (($meta->{data}{volume} || 1) * 128);
265 $AUDIO_CHUNK{$face} = $chunk;
266
267 audio_sound_push ($face);
268 };
269 }
270 }
271 }
272
273 sub audio_sound_play {
274 my ($face, $dx, $dy, $vol) = @_;
275
276 $SDL_MIXER
277 or return;
278 $CFG->{effects_enable}
279 or return;
280
281 my $queue = $AUDIO_PLAY{$face} ||= [];
282 push @$queue, [EV::now + 0.6, $dx, $dy, $vol]; # do not play sound for outdated events
283 audio_sound_push $face
284 unless @$queue > 1;
285 }
286
287 sub audio_music_set_meta {
288 my ($meta) = @_;
289
290 $MUSIC_PLAYING_META = $meta;
291 $MUSIC_PLAYING_WIDGET->set_markup (
292 "<b>Name</b>: " . (CFPlus::asxml $meta->{data}{name}) . "\n"
293 . "<b>Author</b>: " . (CFPlus::asxml $meta->{data}{author}) . "\n"
294 . "<b>Source</b>: " . (CFPlus::asxml $meta->{data}{source}) . "\n"
295 . "<b>License</b>: " . (CFPlus::asxml $meta->{data}{license})
296 );
297 }
298
299 sub audio_music_update_volume {
300 return unless $MUSIC_PLAYING_META;
301 my $volume = $MUSIC_PLAYING_META->{data}{volume} || 1;
302 my $base = $MUSIC_PLAYING_META->{data}{jingle} ? 1 : $CFG->{bgm_volume};
303 CFPlus::MixMusic::volume $base * $volume * 128;
304 }
305
306 sub audio_music_start {
307 my $meta = $MUSIC_PLAYING_META;
308
309 CFPlus::DB::get res_data => $meta->{name}, sub {
310 return unless $SDL_MIXER;
311
312 # music might have changed...
313 $meta eq $MUSIC_PLAYING_META
314 or return &audio_music_start ();
315
316 audio_music_update_volume;
317
318 $MUSIC_PLAYING_DATA = \$_[0];
319
320 my $rwops = $meta->{path}
321 ? new_from_file CFPlus::RW $meta->{path}
322 : new CFPlus::RW $$MUSIC_PLAYING_DATA;
323
324 $MUSIC_PLAYER = new CFPlus::MixMusic $rwops
325 or Carp::confess "music face $meta->{face} unloadable: " . CFPlus::Mix_GetError;
326
327 my $NOW = time;
328
329 if ($MUSIC_PLAYING_META->{stop_time} > $NOW - $MUSIC_RESUME) {
330 my $pos = $MUSIC_PLAYING_META->{stop_pos};
331 $MUSIC_PLAYER->fade_in_pos (0, 700, $pos);
332 $MUSIC_START = time - $pos;
333 } else {
334 $MUSIC_PLAYER->play (0);
335 $MUSIC_START = time;
336 }
337
338 delete $meta->{stop_time};
339 delete $meta->{stop_pos};
340 }
341 }
342
343 sub audio_music_push {
344 return unless $SDL_MIXER;
345
346 my $fade_out;
347
348 if (@MUSIC_JINGLE) {
349 @MUSIC_HAVE = $MUSIC_JINGLE[0];
350 $fade_out = 333;
351 } else {
352 return unless $CFG->{bgm_enable};
353
354 my @have =
355 grep $_ && $_->{data},
356 map $CONN->{face}[$_],
357 @$MUSIC_WANT;
358
359 # randomize music a bit so that the order is not always the same
360 $_->{stop_time} ||= rand for @have;
361
362 @MUSIC_HAVE = @have
363 if @have;
364
365 # default MUSIC_HAVE == MUSIC_DEFAULT
366 @MUSIC_HAVE = { path => CFPlus::find_rcfile "music/$MUSIC_DEFAULT" } unless @MUSIC_HAVE;
367 $fade_out = 700;
368 }
369
370 # if the currently playing song is acceptable, let it continue
371 return if grep $MUSIC_PLAYING_META == $_, @MUSIC_HAVE;
372
373 my $NOW = time;
374
375 if ($MUSIC_PLAYING_META) {
376 $MUSIC_PLAYING_META->{stop_time} = $NOW;
377 $MUSIC_PLAYING_META->{stop_pos} = $NOW - $MUSIC_START;
378 CFPlus::MixMusic::fade_out $fade_out;
379 } else {
380 # sort by stop time, oldest first
381 @MUSIC_HAVE = sort { $a->{stop_time} <=> $b->{stop_time} } @MUSIC_HAVE;
382
383 # if the most recently-played piece played very recently,
384 # resume it, else choose the oldest piece for rotation.
385 audio_music_set_meta
386 $MUSIC_HAVE[-1]{stop_pos} && $MUSIC_HAVE[-1]{stop_time} > $NOW - $MUSIC_RESUME
387 ? $MUSIC_HAVE[-1]
388 : $MUSIC_HAVE[0];
389
390 audio_music_start;
391 }
392 }
393
394 sub audio_music_set_ambient {
395 my ($songs) = @_;
396
397 $MUSIC_WANT = $songs;
398 audio_music_push;
399 }
400
401 sub audio_music_finished {
402 if ($MUSIC_PLAYING_META) {
403 $MUSIC_PLAYING_META->{stop_time} = time;
404 }
405
406 # we compress multiple jingles of the same type
407 shift @MUSIC_JINGLE
408 while @MUSIC_JINGLE && $MUSIC_PLAYING_META == $MUSIC_JINGLE[0];
409
410 $MUSIC_PLAYING_WIDGET->clear;
411
412 undef $MUSIC_PLAYER;
413 undef $MUSIC_PLAYING_META;
414 undef $MUSIC_PLAYING_DATA;
415
416 audio_music_push;
417 }
418
419 sub audio_init {
420 if ($CFG->{audio_enable}) {
421 $ENV{MIX_EFFECTSMAXSPEED} = 1;
422 $SDL_MIXER = !CFPlus::Mix_OpenAudio
423 $CFG->{audio_hw_frequency},
424 CFPlus::MIX_DEFAULT_FORMAT,
425 $CFG->{audio_hw_channels},
426 $CFG->{audio_hw_chunksize};
427
428 if ($SDL_MIXER) {
429 CFPlus::Mix_AllocateChannels $CFG->{audio_mix_channels};
430
431 audio_music_finished;
432 } else {
433 status "Unable to open sound device: there will be no sound";
434 }
435 } else {
436 undef $SDL_MIXER;
437 }
438
439 sub audio_tab_update;
440 audio_tab_update;
441 }
442
443 sub audio_shutdown {
444 undef $MUSIC_PLAYER;
445 undef $MUSIC_PLAYING_META;
446 undef $MUSIC_PLAYING_DATA;
447
448 $MUSIC_WANT = [];
449 @MUSIC_JINGLE = ();
450 %AUDIO_PLAY = ();
451 %AUDIO_CHUNK = ();
452
453 CFPlus::Mix_CloseAudio if $SDL_MIXER;
454 undef $SDL_MIXER;
455 }
456
457 #############################################################################
458
459 sub destroy_query_dialog {
460 (delete $_[0]{query_dialog})->destroy
461 if $_[0]{query_dialog};
462 }
463
464 # FIXME: a very ugly hack to wait for stat update look below! #d#
465 our $QUERY_TIMER; #d#
466
467 # server query dialog
468 sub server_query {
469 my ($conn, $flags, $prompt) = @_;
470
471 # FIXME: a very ugly hack to wait for stat update #d#
472 if ($prompt =~ /roll new stats/ and not $conn->{stat_change_with}) {
473 unless ($QUERY_TIMER) {
474 $QUERY_TIMER =
475 EV::timer 1, 0, sub {
476 server_query ($conn, $flags, $prompt, 1);
477 $QUERY_TIMER = undef
478 };
479 return;
480 }
481 }
482
483 $conn->{query_dialog} = my $dialog = new CFPlus::UI::Toplevel
484 x => "center",
485 y => "center",
486 title => "Server Query",
487 child => my $vbox = new CFPlus::UI::VBox,
488 ;
489
490 my @dialog = my $label = new CFPlus::UI::Label
491 max_w => $::WIDTH * 0.8,
492 ellipsise => 0,
493 text => $prompt;
494
495 if ($flags & CS_QUERY_YESNO) {
496 push @dialog, my $hbox = new CFPlus::UI::HBox;
497
498 $hbox->add (new CFPlus::UI::Button
499 text => "No",
500 on_activate => sub {
501 $conn->send ("reply n");
502 $dialog->destroy;
503 0
504 }
505 );
506 $hbox->add (new CFPlus::UI::Button
507 text => "Yes",
508 on_activate => sub {
509 $conn->send ("reply y");
510 destroy_query_dialog $conn;
511 0
512 },
513 );
514
515 $dialog->grab_focus;
516
517 } elsif ($flags & CS_QUERY_SINGLECHAR) {
518 if ($prompt =~ /Now choose a character|Press any key for the next race/i) {
519 $dialog->{tooltip} = "#charcreation_focus";
520
521 unshift @dialog, new CFPlus::UI::Label
522 max_w => $::WIDTH * 0.8,
523 ellipsise => 0,
524 markup => "\nOr use your keyboard and the text entry below:\n";
525
526 unshift @dialog, my $table = new CFPlus::UI::Table;
527
528 $table->add_at (0, 0, new CFPlus::UI::Button
529 text => "Next Race",
530 on_activate => sub {
531 $conn->send ("reply n");
532 destroy_query_dialog $conn;
533 0
534 },
535 );
536 $table->add_at (2, 0, new CFPlus::UI::Button
537 text => "Accept",
538 on_activate => sub {
539 $conn->send ("reply d");
540 destroy_query_dialog $conn;
541 0
542 },
543 );
544
545 if ($conn->{chargen_race_description}) {
546 unshift @dialog, new CFPlus::UI::Label
547 max_w => $::WIDTH * 0.8,
548 ellipsise => 0,
549 markup => "<span foreground='#ccccff'>$conn->{chargen_race_description}</span>",
550 ;
551 }
552
553 unshift @dialog, new CFPlus::UI::Face
554 face => $conn->{player}{face},
555 bg => [.2, .2, .2, 1],
556 min_w => 64,
557 min_h => 64,
558 ;
559
560 if ($conn->{chargen_race_title}) {
561 unshift @dialog, new CFPlus::UI::Label
562 allign => 1,
563 ellipsise => 0,
564 markup => "<span foreground='#ccccff' size='large'>Race: $conn->{chargen_race_title}</span>",
565 ;
566 }
567
568 unshift @dialog, new CFPlus::UI::Label
569 max_w => $::WIDTH * 0.4,
570 ellipsise => 0,
571 markup => (CFPlus::Pod::section_label ui => "chargen_race"),
572 ;
573
574 } elsif ($prompt =~ /roll new stats/) {
575 if (my $stat = delete $conn->{stat_change_with}) {
576 $conn->send ("reply $stat");
577 destroy_query_dialog $conn;
578 return;
579 }
580
581 unshift @dialog, new CFPlus::UI::Label
582 max_w => $::WIDTH * 0.4,
583 ellipsise => 0,
584 markup => "\nOr use your keyboard and the text entry below:\n";
585
586 unshift @dialog, my $table = new CFPlus::UI::Table;
587
588 # left: re-roll
589 $table->add_at (0, 0, new CFPlus::UI::Button
590 text => "Roll Again",
591 on_activate => sub {
592 $conn->send ("reply y");
593 destroy_query_dialog $conn;
594 0
595 },
596 );
597
598 # center: swap stats
599 my ($sw1, $sw2) = map +(new CFPlus::UI::Selector
600 expand => 1,
601 value => $_,
602 options => [
603 [1 => "Str", "Strength ($conn->{stat}{+CS_STAT_STR})"],
604 [2 => "Dex", "Dexterity ($conn->{stat}{+CS_STAT_DEX})"],
605 [3 => "Con", "Constitution ($conn->{stat}{+CS_STAT_CON})"],
606 [4 => "Int", "Intelligence ($conn->{stat}{+CS_STAT_INT})"],
607 [5 => "Wis", "Wisdom ($conn->{stat}{+CS_STAT_WIS})"],
608 [6 => "Pow", "Power ($conn->{stat}{+CS_STAT_POW})"],
609 [7 => "Cha", "Charisma ($conn->{stat}{+CS_STAT_CHA})"],
610 ],
611 ), 1 .. 2;
612
613 $table->add_at (2, 0, new CFPlus::UI::Button
614 text => "Swap Stats",
615 on_activate => sub {
616 $conn->{stat_change_with} = $sw2->{value};
617 $conn->send ("reply $sw1->{value}");
618 destroy_query_dialog $conn;
619 0
620 },
621 );
622 $table->add_at (2, 1, new CFPlus::UI::HBox children => [$sw1, $sw2]);
623
624 # right: accept
625 $table->add_at (4, 0, new CFPlus::UI::Button
626 text => "Accept",
627 on_activate => sub {
628 $conn->send ("reply n");
629 $STATS_PAGE->hide;
630 destroy_query_dialog $conn;
631 0
632 },
633 );
634
635 unshift @dialog, my $hbox = new CFPlus::UI::HBox;
636 for (
637 [Str => CS_STAT_STR],
638 [Dex => CS_STAT_DEX],
639 [Con => CS_STAT_CON],
640 [Int => CS_STAT_INT],
641 [Wis => CS_STAT_WIS],
642 [Pow => CS_STAT_POW],
643 [Cha => CS_STAT_CHA],
644 ) {
645 my ($name, $id) = @$_;
646 $hbox->add (new CFPlus::UI::Label
647 markup => "$conn->{stat}{$id} <span foreground='yellow'>$name</span>",
648 align => 0,
649 expand => 1,
650 can_events => 1,
651 can_hover => 1,
652 tooltip => "#stat_$name",
653 );
654 }
655
656 unshift @dialog, new CFPlus::UI::Label
657 max_w => $::WIDTH * 0.4,
658 ellipsise => 0,
659 markup => (CFPlus::Pod::section_label ui => "chargen_stats"),
660 ;
661 }
662
663 push @dialog, my $entry = new CFPlus::UI::Entry
664 on_changed => sub {
665 $conn->send ("reply $_[1]");
666 destroy_query_dialog $conn;
667 0
668 },
669 ;
670
671 $entry->grab_focus;
672
673 } else {
674 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
675
676 push @dialog, my $entry = new CFPlus::UI::Entry
677 $flags & CS_QUERY_HIDEINPUT ? (hidden => "*") : (),
678 on_activate => sub {
679 $conn->send ("reply $_[1]");
680 destroy_query_dialog $conn;
681 0
682 },
683 ;
684
685 $entry->grab_focus;
686 }
687
688 $vbox->add (@dialog);
689 $dialog->show;
690 }
691
692 sub start_game {
693 status "logging in...";
694
695 $LOGIN_BUTTON->set_text ("Logout");
696 $SETUP_DIALOG->hide;
697
698 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
699
700 my ($host, $port) = split /:/, $PROFILE->{host};
701
702 $MAP = new CFPlus::Map;
703
704 $CONN = eval {
705 new CFPlus::Protocol
706 host => $host,
707 port => $port || 13327,
708 user => $PROFILE->{user},
709 pass => $PROFILE->{password},
710 mapw => $mapsize,
711 maph => $mapsize,
712
713 client => "cfplus $CFPlus::VERSION $] $^O",
714
715 map_widget => $MAPWIDGET,
716 statusbox => $STATUSBOX,
717 map => $MAP,
718 mapmap => $MAPMAP,
719 query => \&server_query,
720
721 setup_req => {
722 smoothing => $CFG->{map_smoothing}*1,
723 },
724 };
725
726 if ($CONN) {
727 CFPlus::lowdelay fileno $CONN->{fh};
728
729 status "login successful";
730 } else {
731 status "unable to connect";
732 stop_game();
733 }
734 }
735
736 sub stop_game {
737 $LOGIN_BUTTON->set_text ("Login / Register");
738 $SETUP_NOTEBOOK->set_current_page ($SETUP_LOGIN);
739 $SETUP_DIALOG->show;
740 $PL_WINDOW->hide;
741 $SPELL_LIST->clear_spells;
742 $CFPlus::UI::ROOT->emit (stop_game => ! ! $CONN);
743
744 &audio_music_set_ambient ([]);
745
746 return unless $CONN;
747
748 status "connection closed";
749
750 destroy_query_dialog $CONN;
751 $CONN->destroy;
752 $CONN = 0; # false, does not autovivify
753
754 undef $MAP;
755 }
756
757 sub graphics_setup {
758 my $vbox = new CFPlus::UI::VBox;
759
760 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]);
761
762 my $row = 0;
763
764 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "OpenGL Info");
765 $table->add_at (1, $row++, new CFPlus::UI::Label valign => 0, fontsize => 0.8, text => CFPlus::OpenGL::gl_vendor . ", " . CFPlus::OpenGL::gl_version,
766 can_events => 1,
767 tooltip => "<tt><span size='8192'>" . (CFPlus::OpenGL::gl_extensions) . "</span></tt>");
768
769 my $vidmode_tooltip =
770 "<b>Video Mode.</b> The video mode to use for fullscreen (and the window size for windowed operation). "
771 . "The format is <i>width</i> x <i>height</i> \@ <i>depth-per-channel</i> + <i>alpha-channel</i>.";
772
773 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Video Mode");
774 $table->add_at (1, $row++, my $hbox = new CFPlus::UI::HBox);
775
776 $hbox->add (my $mode_slider = new CFPlus::UI::Slider
777 force_w => $WIDTH * 0.1, expand => 1, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1],
778 tooltip => $vidmode_tooltip);
779 $hbox->add (my $mode_label = new CFPlus::UI::Label
780 align => 0, valign => 0, height => 0.8, template => "9999x9999@9+9",
781 can_events => 1, tooltip => $vidmode_tooltip);
782
783 $mode_slider->connect (changed => sub {
784 my ($self, $value) = @_;
785
786 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
787 $mode_label->set_text (sprintf '%dx%d@%d+%d', @{$SDL_MODES[$value]});
788 });
789 $mode_slider->emit (changed => $mode_slider->{range}[0]);
790
791 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fullscreen");
792 $table->add_at (1, $row++, $FULLSCREEN_ENABLE = new CFPlus::UI::CheckBox
793 state => $CFG->{fullscreen},
794 tooltip => "Bring the client into fullscreen mode.",
795 on_changed => sub { my ($self, $value) = @_; $CFG->{fullscreen} = $value; 0 }
796 );
797
798 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Force OpenGL 1.1");
799 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
800 state => $CFG->{force_opengl11},
801 tooltip => "Limit CFPlus to use OpenGL 1.1 features only. This will normally result in "
802 . "higher memory usage and slower performance. It will, however, help tremendously on "
803 . "cards that claim to support a feature but fall back to software rendering. "
804 . "Nvidia Geforce FX cards are known to claim features the hardware doesn't support, "
805 . "but cards and drivers from other vendors (ATI) are often just as bad. <b>If you "
806 . "experience extremely low framerates and your card should do better, try this option.</b>",
807 on_changed => sub { my ($self, $value) = @_; $CFG->{force_opengl11} = $value; 0 }
808 );
809
810 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Compress Textures");
811 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
812 state => $CFG->{texture_compression},
813 tooltip => "Use texture compression. Normally this will not reduce visual quality noticable but "
814 . "will save a lot of memory and increase performance. The compression algorithm "
815 . "can differ form card to card, so your mileage may vary. This setting is ignored in "
816 . "forced OpenGL 1.1 mode.",
817 on_changed => sub { my ($self, $value) = @_; $CFG->{texture_compression} = $value; 0 }
818 );
819
820 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
821 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
822 state => $CFG->{fast},
823 tooltip => "Lower the visual quality considerably to speed up rendering.",
824 on_changed => sub { my ($self, $value) = @_; $CFG->{fast} = $value; 0 }
825 );
826
827 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
828 $table->add_at (1, $row++, new CFPlus::UI::Slider
829 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
830 tooltip => "The base font size used by most GUI elements that do not have their own setting.",
831 on_changed => sub { $CFG->{gui_fontsize} = $_[1]; 0 },
832 );
833
834 $table->add_at (1, $row++, new CFPlus::UI::Button
835 expand => 1, align => 0, text => "Apply",
836 tooltip => "Apply the video settings above.",
837 on_activate => sub {
838 video_shutdown ();
839 video_init ();
840 0
841 }
842 );
843
844 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Scale");
845 $table->add_at (1, $row++, new CFPlus::UI::Slider
846 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
847 tooltip => "Enlarge or shrink the displayed map. Changes are instant.",
848 on_changed => sub { my ($self, $value) = @_; $CFG->{map_scale} = 2 ** $value; 0 }
849 );
850
851 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Smoothing");
852 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
853 state => $CFG->{map_smoothing},
854 tooltip => "<b>Map Smoothing</b> tries to make tile borders less square. "
855 . "This increases load on the graphics subsystem and works only with TRT servers. "
856 . "Changes take effect at next login only.",
857 on_changed => sub { my ($self, $value) = @_; $CFG->{map_smoothing} = $value; 0 }
858 );
859
860 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Fog of War");
861 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
862 state => $CFG->{fow_enable},
863 tooltip => "<b>Fog-of-War</b> marks areas that cannot be seen by the player. Changes are instant.",
864 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_enable} = $value; 0 }
865 );
866
867 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "FoW Intensity");
868 $table->add_at (1, $row++, new CFPlus::UI::Slider
869 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
870 tooltip => "<b>Fog of War Lightness.</b> The higher the intensity, the lighter the Fog-of-War color. Changes are instant.",
871 on_changed => sub { my ($self, $value) = @_; $CFG->{fow_intensity} = $value; 0 }
872 );
873
874 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Message Fontsize");
875 $table->add_at (1, $row++, new CFPlus::UI::Slider
876 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
877 tooltip => "The font size used by the <b>message/server log</b> window only. Changes are instant, "
878 . "but you still need to press apply to correctly re-layout the widget.",
879 on_changed => sub { $MESSAGE_WINDOW->set_fontsize ($CFG->{log_fontsize} = $_[1]); 0 },
880 );
881
882 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
883 $table->add_at (1, $row++, new CFPlus::UI::Slider
884 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
885 tooltip => "Adjusts the fontsize of the gauges at the bottom right. Changes are instant.",
886 on_changed => sub {
887 $CFG->{gauge_fontsize} = $_[1];
888 &set_gauge_window_fontsize;
889 0
890 }
891 );
892
893 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Gauge size");
894 $table->add_at (1, $row++, new CFPlus::UI::Slider
895 range => [$CFG->{gauge_size}, 0.2, 0.8],
896 tooltip => "Adjust the size of the stats gauges at the bottom right. Changes are instant.",
897 on_changed => sub {
898 $CFG->{gauge_size} = $_[1];
899 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
900 0
901 }
902 );
903
904 $vbox
905 }
906
907 our $AUDIO_HW_CHUNKSIZE;
908 our $AUDIO_INFO;
909
910 sub audio_tab_update {
911 my ($freq, $format, $chans) = CFPlus::Mix_QuerySpec;
912
913 $AUDIO_HW_CHUNKSIZE->set_options ([
914 [0, "default", "Use System Default"],
915 map {
916 my $ms = sprintf "%dms", 1000 * $_ / ($CFG->{audio_hw_frequency} || 22050);
917 [$_, $ms, "$ms ($_ samples)"],
918 } 256, 512, 1024, 2048, 4096, 8192, 16384, 32768
919 ]);
920
921 my $text = !$freq
922 ? "audio is off"
923 : "audio is enabled\n"
924 . "frequency (Hz): $freq\n"
925 . "channels: $chans";
926
927 $AUDIO_INFO->set_text ($text);
928 }
929
930 sub audio_setup {
931 my $vbox = new CFPlus::UI::VBox;
932
933 $vbox->add (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1]);
934
935 my $row = 0;
936
937 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Audio Enable");
938 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
939 state => $CFG->{audio_enable},
940 tooltip => "<b>Master Audio Enable.</b> If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
941 on_changed => sub { $CFG->{audio_enable} = $_[1]; 1 }
942 );
943
944 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Sound Effects");
945 $table->add_at (1, $row, new CFPlus::UI::CheckBox
946 expand => 1, state => $CFG->{effects_enable},
947 tooltip => "If enabled, sound effects are enabled. If disabled, no sound effects will be played.",
948 on_changed => sub {
949 $CFG->{effects_enable} = $_[1];
950 $CONN->update_fx_want if $CONN;
951 1
952 }
953 );
954 $table->add_at (2, $row++, new CFPlus::UI::Slider
955 expand => 1, range => [$CFG->{effects_volume}, 0, 1, 0, 1/128],
956 tooltip => "The relative volume of sound effects. Best audio quality is achieved if this "
957 . "is set highest (rightmost) and you use your operating system volume setting. Changes are instant.",
958 on_changed => sub { $CFG->{effects_volume} = $_[1]; 1 }
959 );
960
961 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Background Music");
962 $table->add_at (1, $row, new CFPlus::UI::CheckBox
963 expand => 1, state => $CFG->{bgm_enable},
964 tooltip => "If enabled, playing of background music is enabled. If disabled, no background music will be played.",
965 on_changed => sub {
966 $CFG->{bgm_enable} = $_[1];
967 $CONN->update_fx_want if $CONN;
968 audio_music_push;
969 1
970 }
971 );
972 $table->add_at (2, $row++, new CFPlus::UI::Slider
973 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
974 tooltip => "The volume of the background music. Changes are instant.",
975 on_changed => sub { $CFG->{bgm_volume} = $_[1]; audio_music_update_volume; 0 }
976 );
977
978 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Frequency");
979 $table->add_at (1, $row++, new CFPlus::UI::Selector
980 c_colspan => 2, expand => 1,
981 value => $CFG->{audio_hw_frequency},
982 options => [
983 [ 0, "default" , "Use System Default"],
984 [11025, "11 kHz" , "11kHz (low quality)"],
985 [22050, "22 kHz" , "22kHz (reduced quality)"],
986 [44100, "44.1 kHz", "44.1kHz (cd quality)"],
987 [48000, "48 kHz" , "48kHz (studio quality)"],
988 ],
989 tooltip => "The sampling frequency to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
990 on_changed => sub {
991 $CFG->{audio_hw_frequency} = $_[1];
992 audio_tab_update;
993 1
994 }
995 );
996
997 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Channels");
998 $table->add_at (1, $row++, new CFPlus::UI::Selector
999 c_colspan => 2, expand => 1,
1000 value => $CFG->{audio_hw_channels},
1001 options => [
1002 [0, "default" , "Use System Default"],
1003 [1, "Mono" , "Mono (single channel, low quality)"],
1004 [2, "Stereo" , "Stereo (dual channel, standard quality)"],
1005 [4, "4 Ch Surround", "4 Channel Surround Sound (3d sound, high quality)"],
1006 [6, "6 Ch Surround", "6 Channel Surround Sound (3d sound + center + lfe)"],
1007 ],
1008 tooltip => "The number of independent sound channels to use. Higher sounds better, but also more cpu-intensive and might cause stuttering.",
1009 on_changed => sub {
1010 $CFG->{audio_hw_channels} = $_[1];
1011 audio_tab_update;
1012 1
1013 }
1014 );
1015
1016 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Latency");
1017 $table->add_at (1, $row++, $AUDIO_HW_CHUNKSIZE = new CFPlus::UI::Selector
1018 c_colspan => 2, expand => 1,
1019 value => $CFG->{audio_hw_chunksize},
1020 tooltip => "The guarenteed latency. Lower is better, but also more cpu-intensive and might cause stuttering. If music playback "
1021 . "is stuttering, increase this value. Values of 50-100ms are optimal.",
1022 on_changed => sub {
1023 $CFG->{audio_hw_chunksize} = $_[1];
1024 audio_tab_update;
1025 1
1026 }
1027 );
1028
1029 # should really be a slider
1030 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Mixer Voices");
1031 $table->add_at (1, $row++, new CFPlus::UI::ValSlider
1032 c_colspan => 2, expand => 1,
1033 tooltip => "The number of simultaneous sound effects possible. Higher is better, but also more cpu-intensive and might cause stuttering.",
1034 range => [$::CFG->{audio_mix_channels}, 4, 32, 0, 1],
1035 template => ">= 99",
1036 on_changed => sub {
1037 my ($slider, $value) = @_;
1038
1039 $CFG->{audio_mix_channels} = $value
1040 if $value;
1041 1;
1042 }
1043 );
1044
1045 $table->add_at (1, $row++, new CFPlus::UI::Button
1046 c_colspan => 2, expand => 1, align => 0, text => "Apply",
1047 tooltip => "Apply the audio settings",
1048 on_activate => sub {
1049 audio_shutdown ();
1050 audio_init ();
1051 0
1052 }
1053 );
1054
1055 $vbox->add (new CFPlus::UI::FancyFrame
1056 expand => 1,
1057 label => "Audio Info",
1058 child => ($AUDIO_INFO = new CFPlus::UI::Label ellipsise => 0),
1059 );
1060
1061 audio_tab_update;
1062
1063 $vbox
1064 }
1065
1066 sub set_gauge_window_fontsize {
1067 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
1068 $_->set_fontsize ($::CFG->{gauge_fontsize});
1069 }
1070 }
1071
1072 sub make_gauge_window {
1073 my $gh = int $HEIGHT * $CFG->{gauge_size};
1074
1075 my $win = new CFPlus::UI::Frame (
1076 force_x => 0,
1077 force_y => "max",
1078 force_w => $WIDTH,
1079 force_h => $gh,
1080 );
1081
1082 $win->add (my $hbox = new CFPlus::UI::HBox
1083 children => [
1084 (new CFPlus::UI::HBox expand => 1),
1085 (new CFPlus::UI::VBox children => [
1086 (new CFPlus::UI::Empty expand => 1),
1087 (new CFPlus::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFPlus::UI::Table)),
1088 ]),
1089 (my $vbox = new CFPlus::UI::VBox),
1090 ],
1091 );
1092
1093 $vbox->add (new CFPlus::UI::HBox
1094 expand => 1,
1095 children => [
1096 (new CFPlus::UI::Empty expand => 1),
1097 (my $hb = new CFPlus::UI::HBox),
1098 ],
1099 );
1100
1101 $hb->add (my $hg = new CFPlus::UI::Gauge type => 'hp', tooltip => "#stat_health");
1102 $hb->add (my $mg = new CFPlus::UI::Gauge type => 'mana', tooltip => "#stat_mana");
1103 $hb->add (my $gg = new CFPlus::UI::Gauge type => 'grace', tooltip => "#stat_grace");
1104 $hb->add (my $fg = new CFPlus::UI::Gauge type => 'food', tooltip => "#stat_food");
1105
1106 $vbox->add (my $exp = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_exp");
1107 $vbox->add (my $prg = new CFPlus::UI::ExperienceProgress);
1108 $vbox->add (my $sklprg = new CFPlus::UI::ExperienceProgress);
1109 $vbox->add (my $rng = new CFPlus::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, tooltip => "#stat_ranged");
1110
1111 $GAUGES = {
1112 exp => $exp, prg => $prg, sklprg => $sklprg,
1113 win => $win, range => $rng,
1114 hp => $hg, mana => $mg, grace => $gg, food => $fg,
1115 };
1116
1117 &set_gauge_window_fontsize;
1118
1119 $win
1120 }
1121
1122 sub debug_setup {
1123 my $table = new CFPlus::UI::Table;
1124
1125 $table->add_at (0, 0, new CFPlus::UI::Label text => "Widget Borders");
1126 $table->add_at (1, 0, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 1; 0 });
1127 $table->add_at (0, 1, new CFPlus::UI::Label text => "Tooltip Widget Info");
1128 $table->add_at (1, 1, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 2; 0 });
1129 $table->add_at (0, 2, new CFPlus::UI::Label text => "Show FPS");
1130 $table->add_at (1, 2, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 4; 0 });
1131 $table->add_at (0, 3, new CFPlus::UI::Label text => "Suppress Tooltips");
1132 $table->add_at (1, 3, new CFPlus::UI::CheckBox on_changed => sub { $ENV{CFPLUS_DEBUG} ^= 8; 0 });
1133 $table->add_at (0, 4, new CFPlus::UI::Button text => "die on click(tm)", on_activate => sub { &CFPlus::debug() } );
1134
1135 $table->add_at (0, 5, new CFPlus::UI::TextEdit text => "line1\0152\0153");#d#
1136
1137 $table->add_at (7,7, my $t = new CFPlus::UI::Table expand => 0);
1138 $t->add_at (0,0, new CFPlus::UI::Label text => "a a a a", c_rowspan => 1, c_colspan => 2);
1139 $t->add_at (2,0, new CFPlus::UI::Label text => "b\nb", c_rowspan => 2, c_colspan => 1);
1140 $t->add_at (1,2, new CFPlus::UI::Label text => "c c c c", c_rowspan => 1, c_colspan => 2);
1141 $t->add_at (0,1, new CFPlus::UI::Label text => "d\nd", c_rowspan => 2, c_colspan => 1);
1142 $t->add_at (1,1, new CFPlus::UI::Label text => "e");
1143
1144 $table->add_at (7, 6, my $c = new CFPlus::UI::Canvas);
1145
1146 $c->add_items ({
1147 type => "line_loop",
1148 color => [0, 1, 0],
1149 width => 9,
1150 coord_mode => "abs",
1151 coord => [[10, 5], [5, 50], [20, 5], [5, 60]],
1152 });
1153
1154 $c->add_items ({
1155 type => "lines",
1156 color => [1, 1, 0],
1157 width => 2,
1158 coord_mode => "rel",
1159 coord => [[0,0], [1,1], [1,0], [0,1]],
1160 });
1161
1162 $c->add_items ({
1163 type => "polygon",
1164 color => [0, 0.43, 0],
1165 width => 2,
1166 coord_mode => "rel",
1167 coord => [[0,0.2], [1,.4], [1,.6], [0,.8]],
1168 });
1169
1170 $table
1171 }
1172
1173 sub stats_window {
1174 my $r = new CFPlus::UI::ScrolledWindow (
1175 expand => 1,
1176 scroll_y => 1
1177 );
1178 $r->add (my $vb = new CFPlus::UI::VBox);
1179
1180 $vb->add (new CFPlus::UI::FancyFrame
1181 label => "Player",
1182 child => (my $pi = new CFPlus::UI::VBox),
1183 );
1184
1185 $pi->add ($STATWIDS->{title} = new CFPlus::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
1186 can_hover => 1, can_events => 1,
1187 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
1188 $pi->add ($STATWIDS->{map} = new CFPlus::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
1189 can_hover => 1, can_events => 1,
1190 tooltip => "The map you are currently on (if supported by the server).");
1191
1192 $pi->add (my $hb0 = new CFPlus::UI::HBox);
1193 $hb0->add ($STATWIDS->{weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Weight:", expand => 1,
1194 can_hover => 1, can_events => 1,
1195 tooltip => "The weight of the player including all inventory items.");
1196 $hb0->add ($STATWIDS->{m_weight} = new CFPlus::UI::Label valign => 0, align => -1, text => "Max weight:", expand => 1,
1197 can_hover => 1, can_events => 1,
1198 tooltip => "The weight limit: you cannot carry more than this.");
1199
1200 $vb->add (new CFPlus::UI::FancyFrame
1201 label => "Primary/Secondary Statistics",
1202 child => (my $hb = new CFPlus::UI::HBox expand => 1),
1203 );
1204 $hb->add (my $tbl = new CFPlus::UI::Table expand => 1);
1205
1206 my $color2 = [1, 1, 0];
1207
1208 for (
1209 [0, 0, st_str => "Str", 30],
1210 [0, 1, st_dex => "Dex", 30],
1211 [0, 2, st_con => "Con", 30],
1212 [0, 3, st_int => "Int", 30],
1213 [0, 4, st_wis => "Wis", 30],
1214 [0, 5, st_pow => "Pow", 30],
1215 [0, 6, st_cha => "Cha", 30],
1216
1217 [2, 0, st_wc => "Wc", -120],
1218 [2, 1, st_ac => "Ac", -120],
1219 [2, 2, st_dam => "Dam", 120],
1220 [2, 3, st_arm => "Arm", 120],
1221 [2, 4, st_spd => "Spd", 10.54],
1222 [2, 5, st_wspd => "WSp", 10.54],
1223 ) {
1224 my ($col, $row, $id, $label, $template) = @$_;
1225
1226 $tbl->add_at ($col , $row, $STATWIDS->{$id} = new CFPlus::UI::Label
1227 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0,
1228 align => +1, template => $template, tooltip => "#stat_$label");
1229 $tbl->add_at ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFPlus::UI::Label
1230 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0,
1231 align => -1, text => $label, tooltip => "#stat_$label");
1232 }
1233
1234 $vb->add (new CFPlus::UI::FancyFrame
1235 label => "Resistancies",
1236 child => (my $tbl2 = new CFPlus::UI::Table expand => 1),
1237 );
1238
1239 my $row = 0;
1240 my $col = 0;
1241
1242 my %resist_names = (
1243 slow => ["Slow",
1244 "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)"],
1245 holyw => ["Holy Word",
1246 "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)"],
1247 conf => ["Confusion",
1248 "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)"],
1249 fire => ["Fire",
1250 "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)"],
1251 depl => ["Depletion",
1252 "<b>Depletion</b> (some monsters and other effects can cause stats depletion)"],
1253 magic => ["Magic",
1254 "<b>Magic</b> (resistance to magic spells like magic missile or similar)"],
1255 drain => ["Draining",
1256 "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)"],
1257 acid => ["Acid",
1258 "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)"],
1259 pois => ["Poison",
1260 "<b>Poison</b> (resistance to getting poisoned)"],
1261 para => ["Paralysation",
1262 "<b>Paralysation</b> (this resistance affects the chance you get paralysed)"],
1263 deat => ["Death",
1264 "<b>Death</b> (resistance against death spells)"],
1265 phys => ["Physical",
1266 "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat. The value displayed here is also displayed in the 'Arm' field on the left.)"],
1267 blind => ["Blind",
1268 "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)"],
1269 fear => ["Fear",
1270 "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)"],
1271 tund => ["Turn undead",
1272 "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead..."],
1273 elec => ["Electricity",
1274 "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)"],
1275 cold => ["Cold",
1276 "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)"],
1277 ghit => ["Ghost hit",
1278 "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)"],
1279 );
1280
1281 for (qw/slow holyw conf fire depl magic
1282 drain acid pois para deat phys
1283 blind fear tund elec cold ghit/)
1284 {
1285 $tbl2->add_at ($col, $row,
1286 $STATWIDS->{"res_$_"} =
1287 new CFPlus::UI::Label
1288 font => $FONT_FIXED,
1289 template => "-100%",
1290 align => +1,
1291 valign => 0,
1292 can_events => 1,
1293 can_hover => 1,
1294 tooltip => $resist_names{$_}->[1],
1295 );
1296 $tbl2->add_at ($col + 1, $row, new CFPlus::UI::Image
1297 font => $FONT_FIXED,
1298 can_hover => 1,
1299 can_events => 1,
1300 path => "ui/resist/resist_$_.png",
1301 tooltip => $resist_names{$_}->[1],
1302 );
1303 $tbl2->add_at ($col + 2, $row, new CFPlus::UI::Label
1304 text => $resist_names{$_}->[0],
1305 font => $FONT_FIXED,
1306 can_hover => 1,
1307 can_events => 1,
1308 tooltip => $resist_names{$_}->[1],
1309 );
1310
1311 $row++;
1312 if ($row % 6 == 0) {
1313 $col += 3;
1314 $row = 0;
1315 }
1316 }
1317
1318 #update_stats_window ({});
1319
1320 $r
1321 }
1322
1323 sub skill_window {
1324 my $sw = new CFPlus::UI::ScrolledWindow (expand => 1);
1325
1326 $sw->add ($STATWIDS->{skill_tbl} = new CFPlus::UI::Table expand => 1, col_expand => [0, 0, 1, .1, 0, 0, 1, .1]);
1327
1328 $sw
1329 }
1330
1331 sub formsep($) {
1332 scalar reverse join ",", unpack "(A3)*", reverse $_[0] * 1
1333 }
1334
1335 my $METASERVER_ATIME;
1336
1337 sub update_metaserver {
1338 my ($metaserver_dialog) = @_;
1339
1340 $METASERVER = $metaserver_dialog
1341 if defined $metaserver_dialog;
1342
1343 return if $METASERVER_ATIME > time;
1344 $METASERVER_ATIME = time + 60;
1345
1346 my $table = $METASERVER->{table};
1347 $table->clear;
1348 $table->add_at (0, 0, my $label = new CFPlus::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
1349
1350 my $ok = 0;
1351
1352 CFPlus::background {
1353 my $ua = CFPlus::lwp_useragent;
1354
1355 CFPlus::background_msg CFPlus::from_json +(CFPlus::lwp_check $ua->get ($META_SERVER))->decoded_content;
1356 } sub {
1357 my ($msg) = @_;
1358 if ($msg) {
1359 $table->clear;
1360
1361 my @tip = (
1362 "The current number of users logged in on the server.",
1363 "The hostname of the server.",
1364 "The time this server has been running without being restarted.",
1365 "Short information about this server provided by its admins.",
1366 );
1367 my @col = qw(#Users Host Uptime Version Description);
1368 $table->add_at ($_, 0, new CFPlus::UI::Label
1369 can_hover => 1, can_events => 1,
1370 align => 0, fg => [1, 1, 0],
1371 text => $col[$_], tooltip => $tip[$_])
1372 for 0 .. $#col;
1373
1374 my @align = qw(1 0 1 1 -1);
1375
1376 my $y = 0;
1377 for my $m (@{ $msg->{servers} }) {
1378 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime, $highlight) =
1379 @$m{qw(ip age hostname users version description ibytes obytes uptime highlight)};
1380
1381 for ($desc) {
1382 s/<br>/\n/gi;
1383 s/<li>/\n· /gi;
1384 s/<.*?>//sgi;
1385 s/&amp;/&/g;
1386 s/&lt;/</g;
1387 s/&gt;/>/g;
1388 }
1389
1390 $uptime = sprintf "%dd %02d:%02d:%02d",
1391 (int $uptime / 86400),
1392 (int $uptime / 3600) % 24,
1393 (int $uptime / 60) % 60,
1394 $uptime % 60;
1395
1396 $m = [$users, $host, $uptime, $version, $desc];
1397
1398 $y++;
1399
1400 $table->add_at (scalar @$m, $y, new CFPlus::UI::VBox children => [
1401 (new CFPlus::UI::Button
1402 text => "Use",
1403 tooltip => "Put this server into the <b>Host:Port</b> field",
1404 on_activate => sub {
1405 $HOST_ENTRY->set_text ($CFG->{profile}{default}{host} = $host);
1406 $METASERVER->hide;
1407 0
1408 },
1409 ),
1410 (new CFPlus::UI::Empty expand => 1),
1411 ]);
1412
1413 $table->add_at ($_, $y, new CFPlus::UI::Label
1414 max_w => $::WIDTH * 0.4,
1415 ellipsise => 0,
1416 align => $align[$_],
1417 text => $m->[$_],
1418 tooltip => $tip[$_],
1419 fg => ($highlight ? [1, 1, 1] : [.7, .7, .7]),
1420 can_hover => 1,
1421 can_events => 1,
1422 fontsize => 0.8)
1423 for 0 .. $#$m;
1424 }
1425 } else {
1426 $ok or $label->set_text ("error while contacting metaserver");
1427 }
1428 };
1429
1430 }
1431
1432 sub metaserver_dialog {
1433 my $vbox = new CFPlus::UI::VBox;
1434 my $table = new CFPlus::UI::Table;
1435 $vbox->add (new CFPlus::UI::ScrolledWindow expand => 1, child => $table);
1436
1437 my $dialog = new CFPlus::UI::Toplevel
1438 title => "Server List",
1439 name => 'metaserver_dialog',
1440 x => 'center',
1441 y => 'center',
1442 z => 3,
1443 force_w => $::WIDTH * 0.9,
1444 force_h => $::HEIGHT * 0.7,
1445 child => $vbox,
1446 has_close_button => 1,
1447 table => $table,
1448 on_visibility_change => sub {
1449 update_metaserver ($_[0]) if $_[1];
1450 0
1451 },
1452 ;
1453
1454 $dialog
1455 }
1456
1457 sub login_setup {
1458 my $vbox = new CFPlus::UI::VBox;
1459
1460 $vbox->add (new CFPlus::UI::FancyFrame
1461 label => "Login Settings",
1462 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1463 );
1464
1465 $table->add_at (0, 4, new CFPlus::UI::Label valign => 0, align => 1, text => "Username");
1466 $table->add_at (1, 4, new CFPlus::UI::Entry
1467 text => $CFG->{profile}{default}{user},
1468 tooltip => "The name of your character on the server.",
1469 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{user} = $value; 1 }
1470 );
1471
1472 $table->add_at (0, 5, new CFPlus::UI::Label valign => 0, align => 1, text => "Password");
1473 $table->add_at (1, 5, new CFPlus::UI::Entry
1474 text => $CFG->{profile}{default}{password},
1475 hidden => 1,
1476 tooltip => "The password for your character.",
1477 on_changed => sub { my ($self, $value) = @_; $CFG->{profile}{default}{password} = $value; 1 }
1478 );
1479
1480 $table->add_at (1, 11, $LOGIN_BUTTON = new CFPlus::UI::Button
1481 expand => 1,
1482 align => 0,
1483 text => "Login / Register",
1484 tooltip => "This button will either login to the account configured above or register a new account.",
1485 on_activate => sub {
1486 $CONN ? stop_game
1487 : start_game;
1488 1
1489 },
1490 );
1491
1492 $vbox->add (new CFPlus::UI::FancyFrame
1493 label => "Registering",
1494 min_h => 200,
1495 child => (new CFPlus::UI::Label valign => -1, ellipsise => 0,
1496 markup =>
1497 "To register a new account, choose a username that hasn't been taken yet and "
1498 . "try to log-in. Follow the instructions in the Log tab in the message window.",
1499 ),
1500 );
1501
1502 $vbox
1503 }
1504
1505 sub server_setup {
1506 my $vbox = new CFPlus::UI::VBox;
1507
1508 $vbox->add (new CFPlus::UI::FancyFrame
1509 label => "Connection Settings",
1510 child => (my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1]),
1511 );
1512
1513 my $row = 0;
1514
1515 $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Host:Port");
1516 {
1517 $table->add_at (1, $row, my $vbox = new CFPlus::UI::VBox);
1518
1519 $vbox->add (
1520 $HOST_ENTRY = new CFPlus::UI::Entry
1521 expand => 1,
1522 text => $CFG->{profile}{default}{host},
1523 tooltip => "The hostname or ip address of the Deliantra server to connect to",
1524 on_changed => sub {
1525 my ($self, $value) = @_;
1526 $CFG->{profile}{default}{host} = $value;
1527 1
1528 }
1529 );
1530
1531 if (0) { #d# disabled
1532 $vbox->add (new CFPlus::UI::Button
1533 expand => 1,
1534 text => "Server List",
1535 other => $METASERVER,
1536 tooltip => "Show a list of available crossfire servers",
1537 on_activate => sub { $METASERVER->toggle_visibility; 0 },
1538 on_visibility_change => sub { $METASERVER->hide unless $_[1]; 1 },
1539 );
1540 }#d#
1541 }
1542
1543 $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Map Size");
1544 $table->add_at (1, $row, new CFPlus::UI::Slider
1545 force_w => 100,
1546 range => [$CFG->{mapsize}, 10, 100, 0, 1],
1547 tooltip => "This is the size of the portion of the map update the server sends you. "
1548 . "If you set this to a high value you will be able to see further, "
1549 . "but you also increase bandwidth requirements and latency. "
1550 . "This option is only used once at log-in.",
1551 on_changed => sub { my ($self, $value) = @_; $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 1 },
1552 );
1553
1554 $table->add_at (0, ++$row, new CFPlus::UI::Label valign => 0, align => 1, text => "Output-Rate");
1555 $table->add_at (1, $row, new CFPlus::UI::Entry
1556 text => $CFG->{output_rate},
1557 tooltip => "The maximum bandwidth in bytes per second that the server should not exceed "
1558 . "when sending data. When 0 or unset, the server "
1559 . "default will be used, which is usually around 100kb/s. Most servers will "
1560 . "dynamically find an optimal rate, so adjust this only when necessary.",
1561 on_changed => sub { $CFG->{output_rate} = $_[1]; 1 },
1562 );
1563
1564 $vbox->add (new CFPlus::UI::FancyFrame
1565 label => "Server Info",
1566 child => ($SERVER_INFO = new CFPlus::UI::Label ellipsise => 0),
1567 );
1568
1569 $vbox
1570 }
1571
1572 sub client_setup {
1573 my $table = new CFPlus::UI::Table expand => 1, col_expand => [0, 1];
1574
1575 my $row = 0;
1576
1577 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Tip of the day");
1578 $table->add_at (1, $row++, new CFPlus::UI::CheckBox
1579 state => $CFG->{show_tips},
1580 tooltip => "Show the <b>Tip of the day</b> window at startup?",
1581 on_changed => sub {
1582 my ($self, $value) = @_;
1583 $CFG->{show_tips} = $value;
1584 0
1585 }
1586 );
1587
1588 $table->add_at (0, $row, new CFPlus::UI::Label valign => 0, align => 1, text => "Messages Window Size");
1589 $table->add_at (1, $row++, my $saycmd = new CFPlus::UI::Entry
1590 text => $CFG->{logview_max_par},
1591 tooltip => "This is maximum number of messages remembered in the <b>Messages</b> window. If the server "
1592 . "sends more messages than this number, older messages get removed to save memory and "
1593 . "computing time. A value of <b>0</b> disables this feature, but that is not recommended.",
1594 on_changed => sub {
1595 my ($self, $value) = @_;
1596 $MESSAGE_WINDOW->set_max_para ($CFG->{logview_max_par} = $value*1);
1597 0
1598 },
1599 );
1600
1601 $table
1602 }
1603
1604 sub autopickup_setup {
1605 my $r = new CFPlus::UI::ScrolledWindow (
1606 expand => 1,
1607 scroll_y => 1
1608 );
1609 $r->add (my $table = new CFPlus::UI::Table
1610 row_expand => [0],
1611 col_expand => [0, 1, 0, 1],
1612 );
1613
1614 for (
1615 ["General", 0, 0,
1616 ["Enable autopickup" => PICKUP_NEWMODE, \$PICKUP_ENABLE],
1617 ["Inhibit autopickup" => PICKUP_INHIBIT],
1618 ["Stop before pickup" => PICKUP_STOP],
1619 ["Debug autopickup" => PICKUP_DEBUG],
1620 ],
1621 ["Weapons", 0, 6,
1622 ["All weapons" => PICKUP_ALLWEAPON],
1623 ["Missile weapons" => PICKUP_MISSILEWEAPON],
1624 ["Bows" => PICKUP_BOW],
1625 ["Arrows" => PICKUP_ARROW],
1626 ],
1627 ["Armour", 0, 12,
1628 ["Helmets" => PICKUP_HELMET],
1629 ["Shields" => PICKUP_SHIELD],
1630 ["Body Armour" => PICKUP_ARMOUR],
1631 ["Boots" => PICKUP_BOOTS],
1632 ["Gloves" => PICKUP_GLOVES],
1633 ["Cloaks" => PICKUP_CLOAK],
1634 ],
1635
1636 ["Readables", 2, 0,
1637 ["Spellbooks" => PICKUP_SPELLBOOK],
1638 ["Skillscrolls" => PICKUP_SKILLSCROLL],
1639 ["Normal Books/Scrolls" => PICKUP_READABLES],
1640 ],
1641 ["Misc", 2, 5,
1642 ["Food" => PICKUP_FOOD],
1643 ["Drinks" => PICKUP_DRINK],
1644 ["Valuables (Money, Gems)" => PICKUP_VALUABLES],
1645 ["Keys" => PICKUP_KEY],
1646 ["Magical Items" => PICKUP_MAGICAL],
1647 ["Potions" => PICKUP_POTION],
1648 ["Magic Devices" => PICKUP_MAGIC_DEVICE],
1649 ["Ignore cursed" => PICKUP_NOT_CURSED],
1650 ["Jewelery" => PICKUP_JEWELS],
1651 ["Flesh" => PICKUP_FLESH],
1652 ],
1653 ["Weight/Value ratio", 2, 17]
1654 )
1655 {
1656 my ($title, $x, $y, @bits) = @$_;
1657 $table->add_at ($x, $y, new CFPlus::UI::Label text => $title, align => 1, fg => [1, 1, 0]);
1658
1659 for (@bits) {
1660 ++$y;
1661
1662 my $mask = $_->[1];
1663 $table->add_at ($x , $y, new CFPlus::UI::Label text => $_->[0], align => 1, expand => 1);
1664 $table->add_at ($x+1, $y, my $checkbox = new CFPlus::UI::CheckBox
1665 state => $::CFG->{pickup} & $mask,
1666 on_changed => sub {
1667 my ($box, $value) = @_;
1668
1669 if ($value) {
1670 $::CFG->{pickup} |= $mask;
1671 } else {
1672 $::CFG->{pickup} &= ~$mask;
1673 }
1674
1675 $::CONN->send_command ("pickup $::CFG->{pickup}")
1676 if defined $::CONN;
1677
1678 0
1679 });
1680
1681 ${$_->[2]} = $checkbox if $_->[2];
1682 }
1683 }
1684
1685 $table->add_at (2, 18, new CFPlus::UI::ValSlider
1686 range => [$::CFG->{pickup} & 0xF, 0, 16, 1, 1],
1687 template => ">= 99",
1688 to_value => sub { ">= " . 5 * $_[0] },
1689 on_changed => sub {
1690 my ($slider, $value) = @_;
1691
1692 $::CFG->{pickup} &= ~0xF;
1693 $::CFG->{pickup} |= int $value
1694 if $value;
1695 1;
1696 });
1697
1698 $table->add_at (3, 18, new CFPlus::UI::Button
1699 text => "set",
1700 on_activate => sub {
1701 $::CONN->send_command ("pickup $::CFG->{pickup}")
1702 if defined $::CONN;
1703 0
1704 });
1705
1706 $r
1707 }
1708
1709 my %SORT_ORDER = (
1710 type => undef,
1711 mtime => sub {
1712 my $NOW = time;
1713 sort {
1714 my $atime = $a->{mtime} - $NOW; $atime = $atime < 5 * 60 ? int $atime / 60 : 6;
1715 my $btime = $b->{mtime} - $NOW; $btime = $btime < 5 * 60 ? int $btime / 60 : 6;
1716
1717 ($a->{flags} & F_LOCKED) <=> ($b->{flags} & F_LOCKED)
1718 or $btime <=> $atime
1719 or $a->{type} <=> $b->{type}
1720 } @_
1721 },
1722 weight => sub { sort {
1723 $a->{weight} * ($a->{nrof} || 1) <=> $b->{weight} * ($b->{nrof} || 1)
1724 or $a->{type} <=> $b->{type}
1725 } @_ },
1726 );
1727
1728 sub inventory_widget {
1729 my $hb = new CFPlus::UI::HBox homogeneous => 1;
1730
1731 $hb->add (my $vb1 = new CFPlus::UI::VBox);
1732 $vb1->add (new CFPlus::UI::Label align => 0, text => "Player");
1733
1734 $vb1->add (my $hb1 = new CFPlus::UI::HBox);
1735
1736 use sort 'stable';
1737
1738 $hb1->add (new CFPlus::UI::Selector
1739 value => $::CFG->{inv_sort},
1740 options => [
1741 [type => "Type/Name"],
1742 [mtime => "Recent/Normal/Locked"],
1743 [weight => "Weight/Type"],
1744 ],
1745 on_changed => sub {
1746 $::CFG->{inv_sort} = $_[1];
1747 $INV->set_sort_order ($SORT_ORDER{$_[1]});
1748 },
1749 );
1750 $hb1->add (new CFPlus::UI::Label text => "Weight: ", align => 1, expand => 1);
1751 #TODO# update to weigh/maxweight
1752 $hb1->add ($STATWIDS->{i_weight} = new CFPlus::UI::Label align => -1);
1753
1754 $vb1->add (my $sw1 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1755 $sw1->add ($INV = new CFPlus::UI::Inventory);
1756 $INV->set_sort_order ($SORT_ORDER{$::CFG->{inv_sort}});
1757
1758 $hb->add (my $vb2 = new CFPlus::UI::VBox);
1759
1760 $vb2->add ($INVR_HB = new CFPlus::UI::HBox);
1761
1762 $vb2->add (my $sw2 = new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
1763 $sw2->add ($INVR = new CFPlus::UI::Inventory);
1764
1765 # XXX: Call after $INVR = ... because set_opencont sets the items
1766 CFPlus::Protocol::set_opencont ($::CONN, 0, "Floor");
1767
1768 $hb
1769 }
1770
1771 sub media_window {
1772 my $vb = new CFPlus::UI::VBox;
1773
1774 $vb->add (new CFPlus::UI::FancyFrame
1775 label => "Currently playing music",
1776 child => new CFPlus::UI::ScrolledWindow scroll_x => 1, scroll_y => 0,
1777 child => ($MUSIC_PLAYING_WIDGET = new CFPlus::UI::Label ellipsise => 0, fontsize => 0.8),
1778 );
1779
1780 $vb->add (new CFPlus::UI::FancyFrame
1781 label => "Other media used in this session",
1782 expand => 1,
1783 child => ($LICENSE_WIDGET = new CFPlus::UI::TextScroller
1784 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4),
1785 );
1786
1787 $vb
1788 }
1789
1790 sub add_license {
1791 my ($meta) = @_;
1792
1793 $meta = $meta->{data}
1794 or return;
1795
1796 $meta->{license} || $meta->{author} || $meta->{source}
1797 or return;
1798
1799 $LICENSE_WIDGET->add_paragraph ({
1800 fg => [1, 1, 1, 1],
1801 markup => "<small>"
1802 . "<b>Name:</b> " . (CFPlus::asxml $meta->{name}) . "\n"
1803 . "<b>Author:</b> " . (CFPlus::asxml $meta->{author}) . "\n"
1804 . "<b>Source:</b> " . (CFPlus::asxml $meta->{source}) . "\n"
1805 . "<b>License:</b> " . (CFPlus::asxml $meta->{license}) . "\n"
1806 . "</small>",
1807 });
1808 $LICENSE_WIDGET->scroll_to_bottom;
1809 }
1810
1811 sub toggle_player_page {
1812 my ($widget) = @_;
1813
1814 if ($PL_WINDOW->{visible} && $PL_NOTEBOOK->get_current_page == $widget) {
1815 $PL_WINDOW->hide;
1816 } else {
1817 $PL_NOTEBOOK->set_current_page ($widget);
1818 $PL_WINDOW->show;
1819 }
1820 }
1821
1822 sub player_window {
1823 my $plwin = $PL_WINDOW = new CFPlus::UI::Toplevel
1824 x => "center",
1825 y => "center",
1826 force_w => $WIDTH * 9/10,
1827 force_h => $HEIGHT * 9/10,
1828 title => "Player",
1829 name => "playerbook",
1830 has_close_button => 1
1831 ;
1832
1833 my $ntb =
1834 $PL_NOTEBOOK =
1835 new CFPlus::UI::Notebook expand => 1;
1836
1837 $ntb->add_tab (
1838 "Statistics (F2)" => $STATS_PAGE = stats_window,
1839 "Shows statistics, where all your Stats and Resistances are shown."
1840 );
1841 $ntb->add_tab (
1842 "Skills (F3)" => $SKILL_PAGE = skill_window,
1843 "Shows all your Skills."
1844 );
1845
1846 my $spellsw = $SPELL_PAGE = new CFPlus::UI::ScrolledWindow (expand => 1, scroll_y => 1);
1847 $spellsw->add ($SPELL_LIST = new CFPlus::UI::SpellList);
1848 $ntb->add_tab (
1849 "Spellbook (F4)" => $spellsw,
1850 "Displays all spells you have and lets you edit keyboard shortcuts for them."
1851 );
1852 $ntb->add_tab (
1853 "Inventory (F5)" => $INVENTORY_PAGE = inventory_widget,
1854 "Toggles the inventory window, where you can manage your loot (or treasures :). "
1855 . "You can also hit the <b>Tab</b>-key to show/hide the Inventory."
1856 );
1857 $ntb->add_tab (Pickup => $PICKUP_PAGE = autopickup_setup,
1858 "Configure autopickup settings, i.e. which items you will pick up automatically when walking (or running) over them.");
1859
1860 $ntb->add_tab (Media => media_window,
1861 "License, Author and Source info for media sent by the server.");
1862
1863 $ntb->set_current_page ($INVENTORY_PAGE);
1864
1865 $plwin->add ($ntb);
1866 $plwin
1867 }
1868
1869 sub keyboard_setup {
1870 CFPlus::Macro::keyboard_setup
1871 }
1872
1873 sub help_window {
1874 my $win = new CFPlus::UI::Toplevel
1875 x => 'center',
1876 y => 'center',
1877 z => 4,
1878 name => 'doc_browser',
1879 force_w => int $WIDTH * 7/8,
1880 force_h => int $HEIGHT * 7/8,
1881 title => "Help Browser",
1882 has_close_button => 1;
1883
1884 $win->add (my $vbox = new CFPlus::UI::VBox);
1885
1886 $vbox->add (new CFPlus::UI::FancyFrame
1887 label => "Navigation",
1888 child => (my $buttons = new CFPlus::UI::HBox),
1889 );
1890 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
1891 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
1892
1893 my @history;
1894 my @future;
1895 my $curnode;
1896
1897 my $load_node; $load_node = sub {
1898 my ($node, $para) = @_;
1899
1900 $buttons->clear;
1901
1902 $buttons->add (new CFPlus::UI::Button
1903 text => "⇤",
1904 tooltip => "back to the starting page",
1905 on_activate => sub {
1906 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1907 unshift @future, @history;
1908 @history = ();
1909 $load_node->(@{shift @future});
1910 },
1911 );
1912
1913 if (@history) {
1914 $buttons->add (new CFPlus::UI::Button
1915 text => "⋘",
1916 tooltip => "back to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $history[-1][0]) . "</i>",
1917 on_activate => sub {
1918 unshift @future, [$curnode, $viewer->current_paragraph] if $curnode;
1919 $load_node->(@{pop @history});
1920 },
1921 );
1922 }
1923
1924 if (@future) {
1925 $buttons->add (new CFPlus::UI::Button
1926 text => "⋙",
1927 tooltip => "forward to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $future[0][0]) . "</i>",
1928 on_activate => sub {
1929 push @history, [$curnode, $viewer->current_paragraph];
1930 $load_node->(@{shift @future});
1931 },
1932 );
1933 }
1934
1935 $buttons->add (new CFPlus::UI::Label text => " ");
1936
1937 my @path = CFPlus::Pod::full_path_of $node;
1938 pop @path; # drop current node
1939
1940 for my $node (@path) {
1941 $buttons->add (new CFPlus::UI::Button
1942 text => $node->{kw}[0],
1943 tooltip => "go to <i>" . (CFPlus::asxml CFPlus::Pod::full_path $node) . "</i>",
1944 on_activate => sub {
1945 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1946 $load_node->($node);
1947 },
1948 );
1949 $buttons->add (new CFPlus::UI::Label text => "/");
1950 }
1951
1952 $buttons->add (new CFPlus::UI::Label text => $node->{kw}[0], padding_x => 4, padding_y => 4);
1953
1954 $curnode = $node;
1955
1956 $viewer->clear;
1957 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $curnode);
1958 $viewer->scroll_to ($para);
1959 };
1960
1961 $load_node->(CFPlus::Pod::find pod => "mainpage");
1962
1963 $CFPlus::Pod::goto_document = sub {
1964 my (@path) = @_;
1965
1966 push @history, [$curnode, $viewer->current_paragraph] if $curnode; @future = ();
1967
1968 $load_node->((CFPlus::Pod::find @path)[0]);
1969 $win->show;
1970 };
1971
1972 $win
1973 }
1974
1975 sub open_string_query {
1976 my ($title, $cb, $txt, $tooltip) = @_;
1977 my $dialog = new CFPlus::UI::Toplevel
1978 x => "center",
1979 y => "center",
1980 z => 50,
1981 force_w => $WIDTH * 4/5,
1982 title => $title;
1983
1984 $dialog->add (
1985 my $e = new CFPlus::UI::Entry
1986 on_activate => sub { $cb->(@_); $dialog->hide; 0 },
1987 on_key_down => sub { $_[1]->{sym} == 27 and $dialog->hide; 0 },
1988 tooltip => $tooltip
1989 );
1990
1991 $e->grab_focus;
1992 $e->set_text ($txt) if $txt;
1993 $dialog->show;
1994 }
1995
1996 sub open_quit_dialog {
1997 unless ($QUIT_DIALOG) {
1998 $QUIT_DIALOG = new CFPlus::UI::Toplevel
1999 x => "center",
2000 y => "center",
2001 z => 50,
2002 title => "Really Quit?",
2003 on_key_down => sub {
2004 my ($dialog, $ev) = @_;
2005 $ev->{sym} == 27 and $dialog->hide;
2006 }
2007 ;
2008
2009 $QUIT_DIALOG->add (my $vb = new CFPlus::UI::VBox expand => 1);
2010
2011 $vb->add (new CFPlus::UI::Label
2012 text => "You should find a savebed and apply it first!",
2013 max_w => $WIDTH * 0.25,
2014 ellipsize => 0,
2015 );
2016 $vb->add (my $hb = new CFPlus::UI::HBox expand => 1);
2017 $hb->add (new CFPlus::UI::Button
2018 text => "Ok",
2019 expand => 1,
2020 on_activate => sub { $QUIT_DIALOG->hide; 0 },
2021 );
2022 $hb->add (new CFPlus::UI::Button
2023 text => "Quit anyway",
2024 expand => 1,
2025 on_activate => sub { EV::unloop EV::UNLOOP_ALL },
2026 );
2027 }
2028
2029 $QUIT_DIALOG->show;
2030 $QUIT_DIALOG->grab_focus;
2031 }
2032
2033 sub show_tip_of_the_day {
2034 # find all tips
2035 my @tod = CFPlus::Pod::find tip_of_the_day => "*";
2036
2037 CFPlus::DB::get state => "tip_of_the_day", sub {
2038 my ($todindex) = @_;
2039 $todindex = 0 if $todindex >= @tod;
2040 CFPlus::DB::put state => tip_of_the_day => $todindex + 1, sub { };
2041
2042 # create dialog
2043 my $dialog;
2044
2045 my $close = sub {
2046 $dialog->destroy;
2047 };
2048
2049 $dialog = new CFPlus::UI::Toplevel
2050 x => "center",
2051 y => "center",
2052 z => 3,
2053 name => 'tip_of_the_day',
2054 force_w => int $WIDTH * 4/9,
2055 force_h => int $WIDTH * 2/9,
2056 title => "Tip of the day #" . (1 + $todindex),
2057 child => my $vbox = new CFPlus::UI::VBox,
2058 has_close_button => 1,
2059 on_delete => $close,
2060 ;
2061
2062 $vbox->add (my $viewer = new CFPlus::UI::TextScroller
2063 expand => 1, fontsize => 0.8, padding_x => 4, padding_y => 4);
2064 $viewer->add_paragraph (CFPlus::Pod::as_paragraphs CFPlus::Pod::section_of $tod[$todindex]);
2065
2066 $vbox->add (my $table = new CFPlus::UI::Table col_expand => [0, 1]);
2067
2068 $table->add_at (0, 0, new CFPlus::UI::Button
2069 text => "Close",
2070 tooltip => "Close the tip of the day window. To never see it again, disable the tip of the day in the <b>Server Setup</b>.",
2071 on_activate => $close,
2072 );
2073
2074 $table->add_at (2, 0, new CFPlus::UI::Button
2075 text => "Next",
2076 tooltip => "Show the next <b>Tip of the day</b>.",
2077 on_activate => sub {
2078 $close->();
2079 &show_tip_of_the_day;
2080 },
2081 );
2082
2083 $dialog->show;
2084 };
2085 }
2086
2087 sub sdl_init {
2088 CFPlus::SDL_Init
2089 and die "SDL::Init failed!\n";
2090 }
2091
2092 sub video_init {
2093 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
2094
2095 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
2096
2097 ($WIDTH, $HEIGHT, my ($rgb, $alpha)) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
2098 $FULLSCREEN = $CFG->{fullscreen};
2099 $FAST = $CFG->{fast};
2100
2101 CFPlus::SDL_SetVideoMode $WIDTH, $HEIGHT, $rgb, $alpha, $FULLSCREEN
2102 or die "SDL_SetVideoMode failed: " . (CFPlus::SDL_GetError) . "\n";
2103
2104 $SDL_ACTIVE = 1;
2105 $LAST_REFRESH = time - 0.01;
2106
2107 CFPlus::OpenGL::init;
2108 CFPlus::Macro::init;
2109
2110 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
2111
2112 $CFPlus::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
2113
2114 #############################################################################
2115
2116 if ($DEBUG_STATUS) {
2117 CFPlus::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
2118 } else {
2119 # create/configure the widgets
2120
2121 $CFPlus::UI::ROOT->connect (key_down => sub {
2122 my (undef, $ev) = @_;
2123
2124 if (my @macros = CFPlus::Macro::find $ev) {
2125 CFPlus::Macro::execute $_ for @macros;
2126
2127 return 1;
2128 }
2129
2130 0
2131 });
2132
2133 $DEBUG_STATUS = new CFPlus::UI::Label
2134 padding => 0,
2135 z => 100,
2136 force_x => "max",
2137 force_y => 0;
2138 $DEBUG_STATUS->show;
2139
2140 $STATUSBOX = new CFPlus::UI::Statusbox;
2141 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", timeout => 864000, pri => -100, color => [1, 1, 1, 0.8]);
2142
2143 (new CFPlus::UI::Frame
2144 bg => [0, 0, 0, 0.4],
2145 force_x => 0,
2146 force_y => "max",
2147 child => $STATUSBOX,
2148 )->show;
2149
2150 CFPlus::UI::Toplevel->new (
2151 title => "Minimap",
2152 name => "mapmap",
2153 x => 0,
2154 y => $FONTSIZE + 8,
2155 border_bg => [1, 1, 1, 192/255],
2156 bg => [1, 1, 1, 0],
2157 child => ($MAPMAP = new CFPlus::MapWidget::MapMap
2158 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
2159 ),
2160 )->show;
2161
2162 $MAPWIDGET = new CFPlus::MapWidget;
2163 $MAPWIDGET->connect (activate_console => sub {
2164 my ($mapwidget, $preset) = @_;
2165
2166 $MESSAGE_WINDOW->activate_console ($preset)
2167 if $MESSAGE_WINDOW;
2168 });
2169 $MAPWIDGET->show;
2170 $MAPWIDGET->grab_focus;
2171
2172 $COMPLETER = new CFPlus::MapWidget::Command::
2173 command => { },
2174 tooltip => "#completer_help",
2175 ;
2176
2177 $SETUP_DIALOG = new CFPlus::UI::Toplevel
2178 title => "Setup",
2179 name => "setup_dialog",
2180 x => 'center',
2181 y => 'center',
2182 z => 2,
2183 force_w => $::WIDTH * 0.6,
2184 force_h => $::HEIGHT * 0.6,
2185 has_close_button => 1,
2186 ;
2187
2188 $METASERVER = metaserver_dialog;
2189 $MESSAGE_WINDOW = new CFPlus::UI::MessageWindow;
2190
2191 $SETUP_DIALOG->add ($SETUP_NOTEBOOK = new CFPlus::UI::Notebook expand => 1, debug => 1,
2192 filter => new CFPlus::UI::ScrolledWindow expand => 1, scroll_y => 1);
2193
2194 $SETUP_NOTEBOOK->add_tab (Login => $SETUP_LOGIN = login_setup,
2195 "Configure the server to play on, your username and password.");
2196 $SETUP_NOTEBOOK->add_tab (Server => $SETUP_SERVER = server_setup,
2197 "Configure other server related options.");
2198 $SETUP_NOTEBOOK->add_tab (Client => client_setup,
2199 "Configure various client-specific settings.");
2200 $SETUP_NOTEBOOK->add_tab (Graphics => graphics_setup,
2201 "Configure the video mode, performance, fonts and other graphical aspects of the game.");
2202 $SETUP_NOTEBOOK->add_tab (Audio => audio_setup,
2203 "Configure the use of audio, sound effects and background music.");
2204 $SETUP_NOTEBOOK->add_tab (Keyboard => $SETUP_KEYBOARD = keyboard_setup,
2205 "Lets you define, edit and delete key bindings."
2206 . "There is a shortcut for making bindings: <b>Control-Insert</b> opens the binding editor "
2207 . "with nothing set and the recording started. After doing the actions you "
2208 . "want to record press <b>Insert</b> and you will be asked to press a key-combo. "
2209 . "After pressing the combo the binding will be saved automatically and the "
2210 . "binding editor closes");
2211 $SETUP_NOTEBOOK->add_tab (Debug => debug_setup,
2212 "Some debuggin' options. Do not ask.");
2213
2214 $BUTTONBAR = new CFPlus::UI::Buttonbar x => 0, y => 0, z => 200; # put on top
2215
2216 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Setup", other => $SETUP_DIALOG,
2217 tooltip => "Toggles a dialog where you can configure all aspects of this client.");
2218
2219 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Message Window", other => $MESSAGE_WINDOW,
2220 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
2221
2222 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
2223
2224 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Playerbook", other => player_window,
2225 tooltip => "Toggles the player view, where you can manage Inventory, Spells, Skills and see your Stats.");
2226
2227 $BUTTONBAR->add (new CFPlus::UI::Button
2228 text => "Save Config",
2229 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
2230 on_activate => sub {
2231 $::CFG->{layout} = CFPlus::UI::get_layout;
2232 CFPlus::write_cfg "$Crossfire::VARDIR/cfplusrc";
2233 status "Configuration Saved";
2234 0
2235 },
2236 );
2237
2238 $BUTTONBAR->add (new CFPlus::UI::Flopper text => "Help!", other => $HELP_WINDOW = help_window,
2239 tooltip => "View Documentation");
2240
2241
2242 $BUTTONBAR->add (new CFPlus::UI::Button
2243 text => "Quit",
2244 tooltip => "Terminates the program",
2245 on_activate => sub {
2246 if ($CONN) {
2247 open_quit_dialog;
2248 } else {
2249 EV::unloop EV::UNLOOP_ALL;
2250 }
2251 0
2252 },
2253 );
2254
2255 $BUTTONBAR->show;
2256 $SETUP_DIALOG->show;
2257 $MESSAGE_WINDOW->show;
2258 }
2259
2260 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
2261 }
2262
2263 sub video_shutdown {
2264 CFPlus::OpenGL::shutdown;
2265
2266 undef $SDL_ACTIVE;
2267 }
2268
2269 my %animate_object;
2270 my $animate_timer;
2271
2272 my $fps = 9;
2273
2274 sub force_refresh {
2275 $WANT_REFRESH->stop;
2276
2277 if ($ENV{CFPLUS_DEBUG} & 4) {
2278 $fps = $fps * 0.98 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.02;
2279 debug sprintf "%3.2f", $fps;
2280 }
2281
2282 $CFPlus::UI::ROOT->draw;
2283 CFPlus::SDL_GL_SwapBuffers;
2284 $LAST_REFRESH = $NOW;
2285 }
2286
2287 $WANT_REFRESH = EV::idle_ns \&force_refresh;
2288
2289 my $input = EV::timer 0, 1/60, sub {
2290 $NOW = time;
2291
2292 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
2293 for CFPlus::poll_events;
2294
2295 if (%animate_object) {
2296 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
2297 $WANT_REFRESH->start;
2298 }
2299 };
2300
2301 sub animation_start {
2302 my ($widget) = @_;
2303 $animate_object{$widget} = $widget;
2304 }
2305
2306 sub animation_stop {
2307 my ($widget) = @_;
2308 delete $animate_object{$widget};
2309 }
2310
2311 %SDL_CB = (
2312 CFPlus::SDL_QUIT => sub {
2313 EV::unloop EV::UNLOOP_ALL;
2314 },
2315 CFPlus::SDL_VIDEORESIZE => sub {
2316 },
2317 CFPlus::SDL_VIDEOEXPOSE => sub {
2318 CFPlus::UI::full_refresh;
2319 },
2320 CFPlus::SDL_ACTIVEEVENT => sub {
2321 # not useful, as APPACTIVE include sonly iconified state, not unmapped
2322 # printf "active %x %x %x\n", $_[0]{gain}, $_[0]{state}, CFPlus::SDL_GetAppState;#d#
2323 # printf "a %x\n", CFPlus::SDL_GetAppState & CFPlus::SDL_APPACTIVE;#d#
2324 # printf "A\n" if $_[0]{state} & CFPlus::SDL_APPACTIVE;
2325 # printf "K\n" if $_[0]{state} & CFPlus::SDL_APPINPUTFOCUS;
2326 # printf "M\n" if $_[0]{state} & CFPlus::SDL_APPMOUSEFOCUS;
2327 },
2328 CFPlus::SDL_KEYDOWN => sub {
2329 if ($_[0]{mod} & CFPlus::KMOD_ALT && $_[0]{sym} == 13) {
2330 # alt-enter
2331 $FULLSCREEN_ENABLE->toggle;
2332 video_shutdown;
2333 video_init;
2334 } else {
2335 CFPlus::UI::feed_sdl_key_down_event ($_[0]);
2336 }
2337 },
2338 CFPlus::SDL_KEYUP => \&CFPlus::UI::feed_sdl_key_up_event,
2339 CFPlus::SDL_MOUSEMOTION => \&CFPlus::UI::feed_sdl_motion_event,
2340 CFPlus::SDL_MOUSEBUTTONDOWN => \&CFPlus::UI::feed_sdl_button_down_event,
2341 CFPlus::SDL_MOUSEBUTTONUP => \&CFPlus::UI::feed_sdl_button_up_event,
2342 CFPlus::SDL_USEREVENT => sub {
2343 if ($_[0]{code} == 1) {
2344 audio_channel_finished $_[0]{data1};
2345 } elsif ($_[0]{code} == 0) {
2346 audio_music_finished;
2347 }
2348 },
2349 );
2350
2351 #############################################################################
2352
2353 $SIG{INT} = $SIG{TERM} = sub { exit };
2354
2355 {
2356 CFPlus::read_cfg "$Crossfire::VARDIR/cfplusrc";
2357 CFPlus::DB::Server::run;
2358
2359 CFPlus::UI::set_layout ($::CFG->{layout});
2360
2361 my %DEF_CFG = (
2362 sdl_mode => 0,
2363 fullscreen => 1,
2364 fast => 0,
2365 force_opengl11 => undef,
2366 texture_compression => 1,
2367 map_scale => 1,
2368 fow_enable => 1,
2369 fow_intensity => 0,
2370 map_smoothing => 1,
2371 gui_fontsize => 1,
2372 log_fontsize => 0.7,
2373 gauge_fontsize => 1,
2374 gauge_size => 0.35,
2375 stat_fontsize => 0.7,
2376 mapsize => 100,
2377 audio_enable => 1,
2378 audio_hw_channels => 0,
2379 audio_hw_frequency => 0,
2380 audio_hw_chunksize => 0,
2381 audio_mix_channels => 8,
2382 effects_enable => 1,
2383 effects_volume => 1,
2384 bgm_enable => 1,
2385 bgm_volume => 0.5,
2386 output_rate => "",
2387 pickup => 0,
2388 inv_sort => "mtime",
2389 default => "profile", # default profile
2390 show_tips => 1,
2391 logview_max_par => 1000,
2392 );
2393
2394 while (my ($k, $v) = each %DEF_CFG) {
2395 $CFG->{$k} = $v unless exists $CFG->{$k};
2396 }
2397
2398 $CFG->{profile}{default}{host} ||= "gameserver.deliantra.net";
2399 $PROFILE = $CFG->{profile}{default};
2400
2401 # convert old bindings (only default profile matters)
2402 if (my $bindings = delete $PROFILE->{bindings}) {
2403 while (my ($mod, $syms) = each %$bindings) {
2404 while (my ($sym, $cmds) = each %$syms) {
2405 push @{ $PROFILE->{macro} }, {
2406 accelkey => [$mod*1, $sym*1],
2407 action => $cmds,
2408 };
2409 }
2410 }
2411 }
2412
2413 sdl_init;
2414
2415 @SDL_MODES = CFPlus::SDL_ListModes 8, 8;
2416 @SDL_MODES = CFPlus::SDL_ListModes 5, 0 unless @SDL_MODES;
2417 @SDL_MODES or CFPlus::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
2418
2419 @SDL_MODES = sort { $a->[0] * $a->[1] <=> $b->[0] * $b->[1] } @SDL_MODES;
2420
2421 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
2422
2423 {
2424 my @fonts = map CFPlus::find_rcfile "fonts/$_", qw(
2425 DejaVuSans.ttf
2426 DejaVuSansMono.ttf
2427 DejaVuSans-Bold.ttf
2428 DejaVuSansMono-Bold.ttf
2429 DejaVuSans-Oblique.ttf
2430 DejaVuSansMono-Oblique.ttf
2431 DejaVuSans-BoldOblique.ttf
2432 DejaVuSansMono-BoldOblique.ttf
2433 );
2434
2435 CFPlus::add_font $_ for @fonts;
2436
2437 CFPlus::pango_init;
2438
2439 $FONT_PROP = new_from_file CFPlus::Font $fonts[0];
2440 $FONT_FIXED = new_from_file CFPlus::Font $fonts[1];
2441
2442 $FONT_PROP->make_default;
2443 }
2444
2445 # compare mono (ft) vs. rgba (cairo)
2446 # ft - 1.8s, cairo 3s, even in alpha-only mode
2447 # for my $rgba (0..1) {
2448 # my $t1 = Time::HiRes::time;
2449 # for (1..1000) {
2450 # my $layout = CFPlus::Layout->new ($rgba);
2451 # $layout->set_text ("hallo" x 100);
2452 # $layout->render;
2453 # }
2454 # my $t2 = Time::HiRes::time;
2455 # warn $t2-$t1;
2456 # }
2457
2458 video_init;
2459 audio_init;
2460 }
2461
2462 show_tip_of_the_day if $CFG->{show_tips};
2463
2464 our $STARTUP_CANCEL = EV::idle sub {
2465 undef $::STARTUP_CANCEL;
2466 $startup_done->();
2467 };
2468
2469 EV::loop;
2470
2471 #video_shutdown;
2472 #audio_shutdown;
2473 CFPlus::SDL_Quit;
2474 CFPlus::DB::Server::stop;
2475
2476 =head1 NAME
2477
2478 deliantra - A Deliantra MORPG game client
2479
2480 =head1 SYNOPSIS
2481
2482 Just run it - no commandline arguments are supported.
2483
2484 =head1 USAGE
2485
2486 deliantra utilises OpenGL for all UI elements and the game. It is supposed to
2487 be used in fullscreen mode and interactively.
2488
2489 =head1 DEBUGGING
2490
2491
2492 CFPLUS_DEBUG - environment variable
2493
2494 1 draw borders around widgets
2495 2 add low-level widget info to tooltips
2496 4 show fps
2497 8 suppress tooltips
2498
2499 =head1 AUTHOR
2500
2501 Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2502
2503
2504