--- deliantra/Deliantra-Client/bin/pclient 2006/04/06 21:15:11 1.6
+++ deliantra/Deliantra-Client/bin/pclient 2006/04/15 12:30:53 1.110
@@ -1,206 +1,560 @@
#!/opt/bin/perl
use strict;
+use utf8;
-use Crossfire::Client;
-use Crossfire::Protocol;
-
-package Crossfire::Client; # uh, yeah
-
-use strict;
+use Time::HiRes 'time';
+use Event;
use SDL;
use SDL::App;
use SDL::Event;
use SDL::Surface;
use SDL::OpenGL;
-use SDL::OpenGL::Constants;
-my $conn;
-my $app;
+use Crossfire;
+use Crossfire::Protocol;
+
+use CFClient;
+use CFClient::UI;
+
+our $VERSION = '0.1';
+
+my $MAX_FPS = 60;
+my $MIN_FPS = 5; # unused as of yet
+
+our $FACECACHE;
+
+our $LAST_REFRESH;
+our $NOW;
+
+our $CFG;
+our $CONN;
+our $FAST; # fast, low-quality mode, possibly useful for software-rendering
+
+our @SDL_MODES;
+our $WIDTH;
+our $HEIGHT;
+our $FULLSCREEN;
+our $FONTSIZE;
+
+our $MAP;
+our $MAPWIDGET;
+
+our $SDL_ACTIVE;
+our $SDL_EV;
+our %SDL_CB;
+
+our $ALT_ENTER_MESSAGE;
+our $STATUS_LINE;
+our $DEBUG_STATUS;
+our $BUTTONBAR;
+our $LOGVIEW;
+our $CONSOLE;
+
+sub status {
+ $STATUS_LINE->set_text ($_[0]);
+ my ($w, $h) = $STATUS_LINE->size_request;
+ $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
+}
+
+sub debug {
+ $DEBUG_STATUS->set_text ($_[0]);
+ my ($w, $h) = $DEBUG_STATUS->size_request;
+ $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
+}
+
+sub start_game {
+ status "logging in...";
-my $WIDTH = 640;
-my $HEIGHT = 480;
+ my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
-sub glinit {
- # nuke all gl context data
+ $MAP = new CFClient::Map $mapsize, $mapsize;
- $app = new SDL::App
- -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
- -title => "Crossfire+ Client",
- -width => $WIDTH,
- -height => $HEIGHT,
- -opengl => 1,
- -red_size => 8,
- -green_size => 8,
- -blue_size => 8,
- -double_buffer => 1,
- -resizeable => 0;
-
- glEnable GL_TEXTURE_2D;
- glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL;
- glShadeModel GL_FLAT;
- glDisable GL_DEPTH_TEST;
- glMatrixMode GL_PROJECTION;
+ $CONN = new conn
+ host => $CFG->{host},
+ port => $CFG->{port},
+ user => $CFG->{user},
+ pass => $CFG->{password},
+ mapw => $mapsize,
+ maph => $mapsize,
+ ;
- glLoadIdentity;
- glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1;
+ status "login successful";
- # re-bind all textures
+ CFClient::lowdelay fileno $CONN->{fh};
}
-sub refresh {
- glClearColor 0.5, 0.5, 0.7, 0;
- glClear GL_COLOR_BUFFER_BIT;
+sub stop_game {
+ undef $CONN;
+}
- my $map = $conn->{map};
+sub config_dialog {
+ my $dialog = new CFClient::UI::FancyFrame
+ child => (my $vbox = new CFClient::UI::VBox);
+ $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
+ $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
+
+ $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
+ $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
+
+ $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
+ $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
+
+ $mode_slider->connect (changed => sub {
+ my ($self, $value) = @_;
+
+ $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
+ $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
+ });
+ $mode_slider->emit (changed => $mode_slider->{range}[0]);
+
+ $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
+ $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fullscreen} = $value;
+ });
+
+ $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
+ $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fast} = $value;
+ });
+
+ $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
+ $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_enable} = $value;
+ });
+
+ $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
+ $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_intensity} = $value;
+ });
+
+ $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
+ $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_smooth} = $value;
+ });
+
+ $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Log Fontsize");
+ $table->add (1, 5, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
+ my ($self, $value) = @_;
+ $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
+ });
+
+ $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
+ destroy_screen ();
+ init_screen ();
+ });
+
+ $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
+ $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
+ $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
+ $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{host} = $value;
+ });
+
+ $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
+ $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{port} = $value;
+ });
+
+ $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
+ $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{user} = $value;
+ });
+
+ $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
+ $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{password} = $value;
+ });
+
+ $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
+ $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{say_command} = $value;
+ });
+
+ $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
+ $table->add (1, 7, new CFClient::UI::Slider
+ req_w => 100,
+ range => [$CFG->{mapsize}, 10, 100 + 1, 1],
+ connect_changed => sub {
+ my ($self, $value) = @_;
+
+ $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
+ },
+ );
+
+ $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
+ start_game;
+ });
+
+ $vbox->add (my $hbox = new CFClient::UI::HBox);
+
+ $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
+ CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
+ status "Configuration Saved";
+ });
- for my $x (0 .. $conn->{mapw} - 1) {
- for my $y (0 .. $conn->{maph} - 1) {
+ $dialog
+}
- my $cell = $map->[$x][$y]
- or next;
-
- for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
- my $tex = $conn->{face}[$num]{texture} || 0;
-
- glBindTexture GL_TEXTURE_2D, $tex;
-
- glColor 1,0.2,0.7;
- glBegin GL_QUADS;
- glTexCoord 0, 0; glVertex $x, $y;
- glTexCoord 0, 1; glVertex $x, $y + 0.9;
- glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9;
- glTexCoord 1, 0; glVertex $x + 0.9, $y;
- glEnd;
+sub console_window {
+ my $window = new CFClient::UI::FancyFrame
+ border_bg => [1, 1, 1, 0.5],
+ bg => [0.3, 0.3, 0.3, 0.8],
+ user_w => $::WIDTH/4,
+ user_h => $::HEIGHT,
+ child => (my $vbox = new CFClient::UI::VBox);
+
+ $vbox->add ($LOGVIEW = new CFClient::UI::TextView
+ expand => 1,
+ fontsize => $::CFG->{log_fontsize},
+ );
+
+ $vbox->add (my $input = new CFClient::UI::LineEntry);
+ $input->connect (activate => sub {
+ my ($input, $text) = @_;
+ $input->set_text ('');
+
+ if ($text =~ /^\/(.*)/) {
+ $::CONN->user_send ("command $1");
+ } else {
+ my $say_cmd = $::CFG->{say_command} || 'say';
+ $::CONN->user_send ("command $say_cmd $text");
}
- }
- }
+ 1
+ });
+ $input->connect (escape => sub {
+ $MAPWIDGET->focus_in
+ });
+ $input->focus_in;
+
+ $CONSOLE = {
+ window => $window,
+ input => $input
+ };
- SDL::GLSwapBuffers;
+ $window
}
-my $ev = new SDL::Event;
-my %ev_cb;
+sub sdl_init {
+ #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE
+ SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
+ and die "SDL::Init failed!\n";
+}
+
+sub init_screen {
+ sdl_init;
+
+ ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
+ $FULLSCREEN = $CFG->{fullscreen};
+ $FAST = $CFG->{fast};
+
+ SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
+ SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
+ SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
+ SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
+
+ SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
+ SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
+ SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
+ SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
+
+ SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
+ SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
+ SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
+
+ SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
+ SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
+ | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
+ or die "SDL::SetVideoMode failed!\n";
+
+ SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
+
+ $SDL_EV = new SDL::Event;
+ $SDL_EV->set_unicode (1);
+
+ $SDL_ACTIVE = 1;
+
+ $LAST_REFRESH = time - 0.01;
+
+ CFClient::gl_init;
+
+ $FONTSIZE = int $HEIGHT / 40;
+
+ #############################################################################
+
+ $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
+ $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
+
+ $STATUS_LINE = new CFClient::UI::Label
+ padding => 0,
+ y => $HEIGHT * 44 / 45 - $FONTSIZE;
+ $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
+
+ $ALT_ENTER_MESSAGE = new CFClient::UI::Label
+ padding => 0,
+ y => $HEIGHT * 44 / 45,
+ height => $HEIGHT / 45,
+ text => "Use Alt-Enter to toggle fullscreen mode";
+ $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
+
+ $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
+ $MAPWIDGET->focus_in;
+ $MAPWIDGET->connect (activate_console => sub {
+ my ($mapwidget, $preset) = @_;
+
+ if ($CONSOLE) {
+ $CONSOLE->{input}->focus_in;
+
+ if ($preset && $CONSOLE->{input}->get_text eq '') {
+ $CONSOLE->{input}->set_text ($preset);
+ }
+ }
+ });
+
+ $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
+
+ $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper text => "Client Setup", other => config_dialog, state => 1);
+ $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper text => "Server", other => config_dialog, state => 1);
+ $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper text => "Console", other => console_window);
+ $BUTTONBAR->add (my $setup = new CFClient::UI::Button text => "Save Config", other => console_window);
+}
-sub event(&$) {
- $ev_cb{$_[0]->()} = $_[1];
+sub destroy_screen {
+ $CFClient::UI::TOPLEVEL->{children} = [];
+ undef $SDL_ACTIVE;
+ undef $SDL_EV;
+ SDL::Quit;
}
-sub does(&) { shift }
+my %animate_object;
+my $animate_timer;
+
+my $want_refresh;
+my $can_refresh;
+
+my $fps = 9;
-event {SDL_QUIT} does {
- exit;
-};
+sub force_refresh {
+ $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
+ debug sprintf "%3.2f", $fps;
-event {SDL_VIDEORESIZE} does {
- print "resize\n";
-};
+ $want_refresh = 0;
+ $can_refresh = 0;
-event {SDL_VIDEOEXPOSE} does {
- refresh;
-};
+ $CFClient::UI::TOPLEVEL->draw;
-event {SDL_KEYDOWN} does {
- print "keypress\n";
-};
+ SDL::GLSwapBuffers;
-event {SDL_KEYUP} does {
- print "keyup\n";#d#
-};
+ $LAST_REFRESH = $NOW;
+}
-event {SDL_MOUSEMOTION} does {
- print "motion\n";
-};
+my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
+ $NOW = time;
-event {SDL_MOUSEBUTTONDOWN} does {
- print "button\n";
-};
+ ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
+ while $SDL_EV->poll;
-event {SDL_MOUSEBUTTONUP} does {
- print "buttup\n";
-};
+ if (%animate_object) {
+ $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
+ $want_refresh++;
+ }
+
+ if ($want_refresh) {
+ force_refresh;
+ } else {
+ $can_refresh = 1;
+ }
+});
+
+sub refresh {
+ $want_refresh++;
+}
-event {SDL_ACTIVEEVENT} does {
- print "active\n";
-};
+sub animation_start {
+ my ($widget) = @_;
+ $animate_object{$widget} = $widget;
+}
-package Crossfire::Client;
+sub animation_stop {
+ my ($widget) = @_;
+ delete $animate_object{$widget};
+}
@conn::ISA = Crossfire::Protocol::;
-sub conn::map_update {
- my ($self, $dirty) = @_;
+sub conn::user_send {
+ my ($self, $command) = @_;
- refresh;
+ $self->send ($command);
+ status $command;
}
-sub conn::map_scroll {
- my ($self, $dx, $dy) = @_;
+sub conn::feed_map1a {
+ my ($self, $data) = @_;
- refresh;
+# $self->Crossfire::Protocol::feed_map1a ($data);
+
+ $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
+ $MAP->map1a_update ($data);
+ $MAPWIDGET->update;
}
+#sub conn::map_update {
+# my ($self, $dirty) = @_;
+#
+# $MAPWIDGET->update;
+#}
+
sub conn::map_clear {
my ($self) = @_;
- refresh;
+ $MAP->clear;
+
+# refresh;
+}
+
+sub conn::face_find {
+ my ($self, $face) = @_;
+
+ $FACECACHE->{"$face->{chksum},$face->{name}"}
}
sub conn::face_update {
- my ($self, $num, $face) = @_;
+ my ($self, $facenum, $face) = @_;
- warn "up face $self,$num,$face\n";#d#
- #TODO
- open my $fh, ">:raw", "/tmp/x~";
- syswrite $fh, $face->{image};
- close $fh;
+ $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
- my $surface = new SDL::Surface -name => "/tmp/x~";
+ my $tex = $face->{texture} =
+ new_from_image CFClient::Texture
+ delete $face->{image}, minify => 1;
- unlink "/tmp/x~";
+ $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}, @{$tex->{minified}});
+ $MAPWIDGET->update;
+}
- my ($tex) = @{glGenTextures 1};
- glGetError();
+sub conn::query {
+ my ($self, $flags, $prompt) = @_;
- $face->{texture} = $tex;
-
- glBindTexture GL_TEXTURE_2D, $tex;
- my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr;
-
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
- glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
-
- $surface->rgba;
+ #TODO
+ warn "<<<>>\n";#d#
+}
+
+sub conn::drawinfo {
+ my ($self, $color, $text) = @_;
+
+ my @color = (
+ [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
+ [1.00, 1.00, 1.00],
+ [0.00, 0.00, 0.55],
+ [1.00, 0.00, 0.00],
+ [1.00, 0.54, 0.00],
+ [0.11, 0.56, 1.00],
+ [0.93, 0.46, 0.00],
+ [0.18, 0.54, 0.34],
+ [0.56, 0.73, 0.56],
+ [0.80, 0.80, 0.80],
+ [0.55, 0.41, 0.13],
+ [0.99, 0.77, 0.26],
+ [0.74, 0.65, 0.41],
+ );
- glTexImage2D GL_TEXTURE_2D, 0,
- 4, # components
- $surface->width, $surface->height,
- 0,
- GL_RGBA,
- GL_UNSIGNED_BYTE,
- $surface->pixels;
- my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr;
+ $LOGVIEW->add_paragraph ($color[$color], $text);
}
+%SDL_CB = (
+ SDL_QUIT() => sub {
+ Event::unloop -1;
+ },
+ SDL_VIDEORESIZE() => sub {
+ },
+ SDL_VIDEOEXPOSE() => sub {
+ refresh;
+ },
+ SDL_KEYDOWN() => sub {
+ if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
+ # alt-enter
+ destroy_screen;
+ $CFG->{fullscreen} = !$CFG->{fullscreen};
+ init_screen;
+ } else {
+ CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
+ }
+ },
+ SDL_KEYUP() => sub {
+ CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
+ },
+ SDL_MOUSEMOTION() => sub {
+ CFClient::UI::feed_sdl_motion_event ($SDL_EV);
+ },
+ SDL_MOUSEBUTTONDOWN() => sub {
+ CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
+ },
+ SDL_MOUSEBUTTONUP() => sub {
+ CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
+ },
+ SDL_ACTIVEEVENT() => sub {
+# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
+ },
+);
+
#############################################################################
-use Event;
+CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
-glinit;
+my %DEF_CFG = (
+ sdl_mode => 0,
+ width => 640,
+ height => 480,
+ fullscreen => 0,
+ fast => 0,
+ fow_enable => 1,
+ fow_intensity => 0.45,
+ fow_smooth => 0,
+ log_fontsize => 14,
+ mapsize => 100,
+ host => "crossfire.schmorp.de",
+ port => 13327,
+ say_command => 'say',
+);
-$conn = new conn
- host => "cf.schmorp.de",
- port => 13327;
-
-Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
- while ($ev->poll) {
- ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
- }
-});
+while (my ($k, $v) = each %DEF_CFG) {
+ $CFG->{$k} = $v unless exists $CFG->{$k};
+}
+
+sdl_init;
+
+@SDL_MODES = reverse
+ grep $_->[0] >= 640 && $_->[1] >= 480,
+ map [SDL::RectW ($_), SDL::RectH ($_)],
+ @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
+
+@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
+
+$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
+
+init_screen;
+
+{
+ my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
+
+ CFClient::add_font $_ for @fonts;
+ CFClient::set_font $fonts[0];
+}
+
+$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
Event::loop;
+Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";