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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.6 by root, Thu Apr 6 21:15:11 2006 UTC vs.
Revision 1.17 by root, Fri Apr 7 18:20:13 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2
3use strict; 2use strict;
4 3
5use Crossfire::Client; 4use Glib;
6use Crossfire::Protocol; 5use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 6
12use SDL; 7use SDL;
13use SDL::App; 8use SDL::App;
14use SDL::Event; 9use SDL::Event;
15use SDL::Surface; 10use SDL::Surface;
16use SDL::OpenGL; 11use SDL::OpenGL;
17use SDL::OpenGL::Constants; 12use SDL::OpenGL::Constants;
18 13
19my $conn; 14use Crossfire;
20my $app; 15use Crossfire::Client;
16use Crossfire::Protocol;
21 17
22my $WIDTH = 640; 18use Client::Util;
23my $HEIGHT = 480; 19use Client::Widget;
24 20
25sub glinit { 21our $VERSION = '0.1';
26 # nuke all gl context data 22
27 23our $CFG;
24our $CONN;
25
26our $SDL_TIMER;
27our $SDL_APP;
28our $SDL_EV = new SDL::Event;
29our %SDL_CB;
30our @GL_INIT;
31
32sub init_screen {
28 $app = new SDL::App 33 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 34 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 35 -title => "Crossfire+ Client",
31 -width => $WIDTH, 36 -width => $CFG->{width},
32 -height => $HEIGHT, 37 -height => $CFG->{height},
33 -opengl => 1, 38 -opengl => 1,
34 -red_size => 8, 39 -red_size => 8,
35 -green_size => 8, 40 -green_size => 8,
36 -blue_size => 8, 41 -blue_size => 8,
37 -double_buffer => 1, 42 -double_buffer => 1,
43 -fullscreen => $CFG->{fullscreen},
38 -resizeable => 0; 44 -resizeable => 0;
39 45
40 glEnable GL_TEXTURE_2D; 46 glEnable GL_TEXTURE_2D;
41 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL; 47 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
42 glShadeModel GL_FLAT; 48 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 49 glDisable GL_DEPTH_TEST;
50 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
51 glEnable GL_BLEND;
52
44 glMatrixMode GL_PROJECTION; 53 glMatrixMode GL_PROJECTION;
54 glLoadIdentity;
55 glOrtho 0, $CFG->{width} / 32, $CFG->{height} / 32, 0, -1 , 1;
45 56
46 glLoadIdentity; 57 $_->() for @GL_INIT;
47 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 58}
48 59
49 # re-bind all textures 60sub start_game {
61 $SDL_TIMER = add Glib::Timeout 1000/20, sub {
62 while ($SDL_EV->poll) {
63 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->();
64 }
65
66 1
67 };
68
69 init_screen;
70
71 $CONN = new conn
72 host => $CFG->{host},
73 port => $CFG->{port};
74}
75
76sub stop_game {
77 remove Glib::Source $SDL_TIMER;
78
79 undef $SDL_APP;
80 SDL::Quit;
50} 81}
51 82
52sub refresh { 83sub refresh {
53 glClearColor 0.5, 0.5, 0.7, 0; 84 glClearColor 0, 0, 0, 0;
54 glClear GL_COLOR_BUFFER_BIT; 85 glClear GL_COLOR_BUFFER_BIT;
55 86
56 my $map = $conn->{map}; 87 for (values %Client::Widget::ACTIVE_WIDGETS) {
57 88 $_->draw
58 for my $x (0 .. $conn->{mapw} - 1) {
59 for my $y (0 .. $conn->{maph} - 1) {
60
61 my $cell = $map->[$x][$y]
62 or next;
63
64 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
65 my $tex = $conn->{face}[$num]{texture} || 0;
66
67 glBindTexture GL_TEXTURE_2D, $tex;
68
69 glColor 1,0.2,0.7;
70 glBegin GL_QUADS;
71 glTexCoord 0, 0; glVertex $x, $y;
72 glTexCoord 0, 1; glVertex $x, $y + 0.9;
73 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9;
74 glTexCoord 1, 0; glVertex $x + 0.9, $y;
75 glEnd;
76 }
77 }
78 } 89 }
79 90
80 SDL::GLSwapBuffers; 91 SDL::GLSwapBuffers;
81} 92}
82 93
83my $ev = new SDL::Event; 94%SDL_CB = (
84my %ev_cb; 95 SDL_QUIT() => sub {
85 96 warn "sdl quit\n";#d#
86sub event(&$) {
87 $ev_cb{$_[0]->()} = $_[1];
88}
89
90sub does(&) { shift }
91
92event {SDL_QUIT} does {
93 exit; 97 exit;
94}; 98 },
95 99 SDL_VIDEORESIZE() => sub {
96event {SDL_VIDEORESIZE} does { 100 },
97 print "resize\n"; 101 SDL_VIDEOEXPOSE() => sub {
98};
99
100event {SDL_VIDEOEXPOSE} does {
101 refresh; 102 refresh;
102}; 103 },
103 104 SDL_KEYDOWN() => sub {
104event {SDL_KEYDOWN} does { 105 Client::Widget::feed_sdl_key_down_event ($SDL_EV);
105 print "keypress\n"; 106 },
106}; 107 SDL_KEYUP() => sub {
107 108 Client::Widget::feed_sdl_key_up_event ($SDL_EV);
108event {SDL_KEYUP} does { 109 },
109 print "keyup\n";#d# 110 SDL_MOUSEMOTION() => sub {
110}; 111 warn "sdl motion\n";#d#
111 112 },
112event {SDL_MOUSEMOTION} does { 113 SDL_MOUSEBUTTONDOWN() => sub {
113 print "motion\n"; 114 Client::Widget::feed_sdl_button_down_event ($SDL_EV);
114}; 115 },
115 116 SDL_MOUSEBUTTONUP() => sub {
116event {SDL_MOUSEBUTTONDOWN} does { 117 Client::Widget::feed_sdl_button_up_event ($SDL_EV);
117 print "button\n"; 118 },
118}; 119 SDL_ACTIVEEVENT() => sub {
119
120event {SDL_MOUSEBUTTONUP} does {
121 print "buttup\n";
122};
123
124event {SDL_ACTIVEEVENT} does {
125 print "active\n"; 120 warn "active\n";#d#
126}; 121 },
127 122);
128package Crossfire::Client;
129 123
130@conn::ISA = Crossfire::Protocol::; 124@conn::ISA = Crossfire::Protocol::;
131 125
132sub conn::map_update { 126sub conn::map_update {
133 my ($self, $dirty) = @_; 127 my ($self, $dirty) = @_;
148} 142}
149 143
150sub conn::face_update { 144sub conn::face_update {
151 my ($self, $num, $face) = @_; 145 my ($self, $num, $face) = @_;
152 146
153 warn "up face $self,$num,$face\n";#d#
154 #TODO
155 open my $fh, ">:raw", "/tmp/x~";
156 syswrite $fh, $face->{image};
157 close $fh;
158
159 my $surface = new SDL::Surface -name => "/tmp/x~";
160
161 unlink "/tmp/x~";
162
163 my ($tex) = @{glGenTextures 1};
164 glGetError();
165
166 $face->{texture} = $tex;
167
168 glBindTexture GL_TEXTURE_2D, $tex;
169 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr;
170
171 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR;
172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
173 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP;
174 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP;
175
176 $surface->rgba;
177
178 glTexImage2D GL_TEXTURE_2D, 0,
179 4, # components
180 $surface->width, $surface->height,
181 0,
182 GL_RGBA,
183 GL_UNSIGNED_BYTE,
184 $surface->pixels;
185 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr;
186} 147}
187 148
188############################################################################# 149#############################################################################
189 150
190use Event; 151my $mapwidget = Client::MapWidget->new;
191 152
192glinit; 153$mapwidget->activate;
154$mapwidget->focus_in;
193 155
194$conn = new conn 156Client::Util::read_cfg "$Crossfire::VARDIR/pclientrc";
195 host => "cf.schmorp.de",
196 port => 13327;
197 157
198Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { 158$CFG ||= {
199 while ($ev->poll) { 159 width => 640,
200 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); 160 height => 480,
201 } 161 fullscreen => 0,
162 host => "crossfire.schmorp.de",
163 port => 13327,
202}); 164};
203 165
204Event::loop; 166Client::Util::run_config_dialog
167 login => sub { start_game },
168 logout => sub { stop_game };
205 169
206 170main Gtk2;

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