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18 | use CFClient; |
18 | use CFClient; |
19 | use CFClient::UI; |
19 | use CFClient::UI; |
20 | |
20 | |
21 | our $VERSION = '0.1'; |
21 | our $VERSION = '0.1'; |
22 | |
22 | |
23 | my $MAX_FPS = 60; |
23 | my $MAX_FPS = 500; |
24 | my $MIN_FPS = 5; # unused as of yet |
24 | my $MIN_FPS = 5; # unused as of yet |
25 | |
25 | |
26 | our $FACECACHE; |
26 | our $FACECACHE; |
27 | |
27 | |
28 | our $LAST_REFRESH; |
28 | our $LAST_REFRESH; |
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35 | our @SDL_MODES; |
35 | our @SDL_MODES; |
36 | our $WIDTH; |
36 | our $WIDTH; |
37 | our $HEIGHT; |
37 | our $HEIGHT; |
38 | our $FULLSCREEN; |
38 | our $FULLSCREEN; |
39 | |
39 | |
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40 | our $MAP; |
40 | our $MAPWIDGET; |
41 | our $MAPWIDGET; |
41 | our $FONTSIZE; |
42 | our $FONTSIZE; |
42 | |
43 | |
43 | our $SDL_ACTIVE; |
44 | our $SDL_ACTIVE; |
44 | our $SDL_EV; |
45 | our $SDL_EV; |
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63 | sub start_game { |
64 | sub start_game { |
64 | status "logging in..."; |
65 | status "logging in..."; |
65 | |
66 | |
66 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
67 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
67 | |
68 | |
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69 | $MAP = new CFClient::Map $mapsize, $mapsize; |
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70 | |
68 | $CONN = new conn |
71 | $CONN = new conn |
69 | host => $CFG->{host}, |
72 | host => $CFG->{host}, |
70 | port => $CFG->{port}, |
73 | port => $CFG->{port}, |
71 | user => $CFG->{user}, |
74 | user => $CFG->{user}, |
72 | pass => $CFG->{password}, |
75 | pass => $CFG->{password}, |
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113 | $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { |
116 | $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { |
114 | my ($self, $value) = @_; |
117 | my ($self, $value) = @_; |
115 | $CFG->{fast} = $value; |
118 | $CFG->{fast} = $value; |
116 | }); |
119 | }); |
117 | |
120 | |
118 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fog of War"); |
121 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); |
119 | $table->add (1, 2, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { |
122 | $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { |
120 | my ($self, $value) = @_; |
123 | my ($self, $value) = @_; |
121 | $CFG->{fow_intensity} = $value; |
124 | $CFG->{fow_intensity} = $value; |
122 | }); |
125 | }); |
123 | |
126 | |
|
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127 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW"); |
|
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128 | $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { |
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129 | my ($self, $value) = @_; |
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130 | $CFG->{fow_smooth} = $value; |
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131 | }); |
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132 | |
124 | $table->add (1, 4, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
133 | $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
125 | destroy_screen (); |
134 | destroy_screen (); |
126 | init_screen (); |
135 | init_screen (); |
127 | }); |
136 | }); |
128 | |
137 | |
129 | $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); |
138 | $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); |
… | |
… | |
163 | }); |
172 | }); |
164 | $CFClient::UI::TOPLEVEL->add ($dialog); |
173 | $CFClient::UI::TOPLEVEL->add ($dialog); |
165 | } |
174 | } |
166 | |
175 | |
167 | sub sdl_init { |
176 | sub sdl_init { |
168 | SDL::Init SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO |
177 | SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE |
169 | and die "SDL::Init failed!\n"; |
178 | and die "SDL::Init failed!\n"; |
170 | } |
179 | } |
171 | |
180 | |
172 | sub init_screen { |
181 | sub init_screen { |
173 | sdl_init; |
182 | sdl_init; |
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249 | |
258 | |
250 | sub force_refresh { |
259 | sub force_refresh { |
251 | $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; |
260 | $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; |
252 | debug sprintf "%3.2f", $fps; |
261 | debug sprintf "%3.2f", $fps; |
253 | |
262 | |
254 | $want_refresh = 0; |
263 | # $want_refresh = 0;#d# |
255 | $can_refresh = 0; |
264 | $can_refresh = 0; |
256 | |
265 | |
257 | glViewport 0, 0, $WIDTH, $HEIGHT; |
266 | glViewport 0, 0, $WIDTH, $HEIGHT; |
258 | |
267 | |
259 | glMatrixMode GL_PROJECTION; |
268 | glMatrixMode GL_PROJECTION; |
… | |
… | |
311 | |
320 | |
312 | $self->send ($command); |
321 | $self->send ($command); |
313 | status $command; |
322 | status $command; |
314 | } |
323 | } |
315 | |
324 | |
316 | sub conn::map_update { |
325 | sub conn::feed_map1a { |
317 | my ($self, $dirty) = @_; |
326 | my ($self, $data) = @_; |
318 | |
327 | |
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328 | # $self->Crossfire::Protocol::feed_map1a ($data); |
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329 | |
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330 | $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y}); |
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331 | $MAP->map1a_update ($data); |
319 | $MAPWIDGET->update; |
332 | $MAPWIDGET->update; |
320 | } |
333 | } |
321 | |
334 | |
322 | sub conn::map_scroll { |
335 | #sub conn::map_update { |
323 | my ($self, $dx, $dy) = @_; |
336 | # my ($self, $dirty) = @_; |
324 | |
337 | # |
325 | # refresh; |
338 | # $MAPWIDGET->update; |
326 | } |
339 | #} |
327 | |
340 | |
328 | sub conn::map_clear { |
341 | sub conn::map_clear { |
329 | my ($self) = @_; |
342 | my ($self) = @_; |
330 | |
343 | |
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344 | $MAP->clear; |
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345 | |
331 | # refresh; |
346 | # refresh; |
332 | } |
347 | } |
333 | |
348 | |
334 | sub conn::face_find { |
349 | sub conn::face_find { |
335 | my ($self, $face) = @_; |
350 | my ($self, $face) = @_; |
336 | |
351 | |
337 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
352 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
338 | } |
353 | } |
339 | |
354 | |
340 | sub conn::face_update { |
355 | sub conn::face_update { |
341 | my ($self, $face) = @_; |
356 | my ($self, $facenum, $face) = @_; |
342 | |
357 | |
343 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
358 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
344 | |
359 | |
345 | $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
360 | my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
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361 | |
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362 | $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); |
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363 | $MAPWIDGET->update; |
346 | } |
364 | } |
347 | |
365 | |
348 | sub conn::query { |
366 | sub conn::query { |
349 | my ($self, $flags, $prompt) = @_; |
367 | my ($self, $flags, $prompt) = @_; |
350 | |
368 | |
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394 | my %DEF_CFG = ( |
412 | my %DEF_CFG = ( |
395 | width => 640, |
413 | width => 640, |
396 | height => 480, |
414 | height => 480, |
397 | fast => 0, |
415 | fast => 0, |
398 | fow_intensity => 0.45, |
416 | fow_intensity => 0.45, |
|
|
417 | fow_smooth => 0, |
399 | fullscreen => 0, |
418 | fullscreen => 0, |
400 | sdl_mode => 0, |
419 | sdl_mode => 0, |
401 | mapsize => 100, |
420 | mapsize => 100, |
402 | host => "crossfire.schmorp.de", |
421 | host => "crossfire.schmorp.de", |
403 | port => 13327, |
422 | port => 13327, |
… | |
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407 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
426 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
408 | } |
427 | } |
409 | |
428 | |
410 | sdl_init; |
429 | sdl_init; |
411 | |
430 | |
412 | @SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)], |
431 | @SDL_MODES = reverse |
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|
432 | grep $_->[0] >= 640 && $_->[1] >= 480, |
|
|
433 | map [SDL::RectW ($_), SDL::RectH ($_)], |
413 | @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; |
434 | @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; |
414 | |
435 | |
415 | @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
436 | @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
416 | |
437 | |
417 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
438 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
418 | |
439 | |