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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.141 by root, Wed Apr 19 06:21:07 2006 UTC vs.
Revision 1.204 by root, Mon May 8 21:16:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
28 46
29our $VERSION = '0.1'; 47our $VERSION = '0.1';
30 48
31my $MAX_FPS = 60; 49my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
48our $WIDTH; 66our $WIDTH;
49our $HEIGHT; 67our $HEIGHT;
50our $FULLSCREEN; 68our $FULLSCREEN;
51our $FONTSIZE; 69our $FONTSIZE;
52 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
53our $MAP; 74our $MAP;
75our $MAPMAP;
54our $MAPWIDGET; 76our $MAPWIDGET;
55our $BUTTONBAR; 77our $BUTTONBAR;
56our $LOGVIEW; 78our $LOGVIEW;
57our $CONSOLE; 79our $CONSOLE;
58our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
59 82
83our $FLOORBOX;
60our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
61 86
62our $SDL_ACTIVE; 87our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 88our %SDL_CB;
65 89
66our $SDL_MIXER; 90our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 91our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 92our %AUDIO_CHUNKS; # audio files
69 93
70our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 95our $STATUS_LINE;
72our $DEBUG_STATUS; 96our $DEBUG_STATUS;
73 97
98our $INVWIN;
99our $INV;
100
74sub status { 101sub status {
75 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 104}
78 105
85 status "logging in..."; 112 status "logging in...";
86 113
87 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
88 115
89 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
90
91 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
92 118
93 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
94 120
95 $CONN = new conn 121 $CONN = eval {
122 new conn
96 host => $host, 123 host => $host,
97 port => $port || 13327, 124 port => $port || 13327,
98 user => $CFG->{user}, 125 user => $CFG->{user},
99 pass => $CFG->{password}, 126 pass => $CFG->{password},
100 mapw => $mapsize, 127 mapw => $mapsize,
101 maph => $mapsize, 128 maph => $mapsize,
129 ;
102 ; 130 };
103 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
104 status "login successful"; 135 status "login successful";
105 136
106 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
107} 142}
108 143
109sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
110 undef $CONN; 153 undef $MAP;
111} 154}
112 155
113sub client_setup { 156sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 161
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 164
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 167
125 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 169 my ($self, $value) = @_;
127 170
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 173 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 175
176 my $row = 1;
177
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
135 my ($self, $value) = @_; 183 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
137 }); 186 );
138 187
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
141 my ($self, $value) = @_; 193 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
143 }); 196 );
144 197
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
147 my ($self, $value) = @_; 213 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
149 }); 216 );
150 217
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
153 my ($self, $value) = @_; 223 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
155 }); 226 );
156 227
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
159 my ($self, $value) = @_; 233 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
162 }); 237 );
163 238
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
168 }); 247 );
169 248
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
173 }); 256 );
174 257
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
176 video_shutdown (); 295 video_shutdown ();
177 video_init (); 296 video_init ();
297 }
178 }); 298 );
179 299
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
183 }); 307 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
187# }); 311# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
192 }); 320 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
196 }); 328 );
197 329
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
199 audio_shutdown (); 334 audio_shutdown ();
200 audio_init (); 335 audio_init ();
336 }
201 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
202 350
203 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
204} 583}
205 584
206sub metaserver_dialog { 585sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
208 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
209 589
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 591
212 $dialog 592 $dialog
213} 593}
594
595my $METASERVER_ATIME;
214 596
215sub update_metaserver { 597sub update_metaserver {
216 my ($HOST) = @_; 598 my ($HOST) = @_;
217 599
218 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 606
220 my $buf; 607 my $buf;
221 608
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
223 615
224 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
226 618
227 if (!defined $res) { 619 if (!defined $res) {
228 $_[0]->w->cancel; 620 $_[0]->w->cancel;
229 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 622 } elsif ($res == 0) {
231 $_[0]->w->cancel; 623 $_[0]->w->cancel;
232 status "server list retrieved"; 624 status "server list retrieved";
233 625
234 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
235 627
236 $table->clear; 628 $table->clear;
237 629
238 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
264 656
265 $y++; 657 $y++;
266 658
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
270 }), 662 }),
271 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
272 ]); 664 ]);
273 665
278 }); 670 });
279} 671}
280 672
281sub server_setup { 673sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
284 677
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 680
289 { 681 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 683
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
293 my ($self, $value) = @_; 713 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 714 $CFG->{user} = $value;
715 }
308 }); 716 );
309 717
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
312 my ($self, $value) = @_; 724 my ($self, $value) = @_;
313 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
314 }); 727 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 728
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 731 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 735 connect_changed => sub {
327 my ($self, $value) = @_; 736 my ($self, $value) = @_;
328 737
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 739 },
331 ); 740 );
332 741
333 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
334 start_game; 748 : start_game;
749 },
335 }); 750 );
336 751
337 $dialog 752 $dialog
338} 753}
339 754
340sub message_window { 755sub message_window {
341 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
347 763
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
351 ); 768 );
352 769
353 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 771 connect_focus_in => sub {
387 }; 804 };
388 805
389 $window 806 $window
390} 807}
391 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
392sub sdl_init { 815sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
396} 818}
397 819
398sub video_init { 820sub video_init {
399 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
400 824
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
404 828
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 831
429 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
430
431 $LAST_REFRESH = time - 0.01; 833 $LAST_REFRESH = time - 0.01;
432 834
433 CFClient::gl_init; 835 CFClient::gl_init;
434 836
435 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 837 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
436 838
839 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
840
437 ############################################################################# 841 #############################################################################
438 842
843 if ($DEBUG_STATUS) {
844 # reconfigure all widgets
845 $CFClient::UI::ROOT->reconfigure;
846
847 } else {
848 # create the widgets
849
439 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 850 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
440 $DEBUG_STATUS->show; 851 $DEBUG_STATUS->show;
441 852
442 $STATUS_LINE = new CFClient::UI::Label 853 $STATUS_LINE = new CFClient::UI::Label
443 padding => 0, 854 padding => 0,
444 y => $HEIGHT - $FONTSIZE * 1.8; 855 y => $HEIGHT - $FONTSIZE * 1.8;
445 $STATUS_LINE->show; 856 $STATUS_LINE->show;
446 857
447 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 858 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
448 padding => 0, 859 padding => 0,
449 fontsize => 0.8, 860 fontsize => 0.8,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 861 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
451 $ALT_ENTER_MESSAGE->show; 862 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 863 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 864
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 865 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 866 border_bg => [1, 1, 1, 192/255],
867 bg => [1, 1, 1, 0],
868 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
869 )->show;
870
871 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 872 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 873 my ($mapwidget, $preset) = @_;
458 874
459 if ($CONSOLE) { 875 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 876 $CONSOLE->{input}->{auto_activated} = 1;
461 $CONSOLE->{input}->focus_in; 877 $CONSOLE->{input}->focus_in;
462 878
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 879 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 880 $CONSOLE->{input}->set_text ($preset);
881 }
465 } 882 }
466 } 883 });
467 }); 884 $MAPWIDGET->show;
885 $MAPWIDGET->focus_in;
468 886
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 887 $BUTTONBAR = new CFClient::UI::HBox;
470 888
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
474 892
893 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
894
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
897
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 898 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 899 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 900 status "Configuration Saved";
478 }); 901 });
479 902
903 $BUTTONBAR->show;
904
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 905 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481 906 }
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
483 $tgw->add (my $hbox = new CFClient::UI::HBox ());
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 907}
493 908
494sub video_shutdown { 909sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = [];
496 undef $SDL_ACTIVE; 910 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 911}
499 912
913my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 914my $bgmusic;#TODO#hack#d#
915
916sub audio_channel_finished {
917 my ($channel) = @_;
918
919 warn "channel $channel finished\n";#d#
920}
921
922sub audio_music_finished {
923 return unless $CFG->{bgm_enable};
924
925 # TODO: hack, do play loop and mood music
926 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
927 $bgmusic->play (0);
928
929 push @bgmusic, shift @bgmusic;
930}
501 931
502sub audio_init { 932sub audio_init {
503 if ($CFG->{audio_enable}) { 933 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 934 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
505 $SDL_MIXER = new SDL::Mixer; 935 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER->allocate_channels (8); 936 CFClient::Mix_AllocateChannels 8;
937 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
507 938
508 # TODO: hack, do play loop and mood music 939 audio_music_finished;
509 if ($CFG->{bgm_enable}) {
510 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
511 $SDL_MIXER->play_music ($bgmusic, -1);
512 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
513 }
514 940
515 while (<$fh>) { 941 while (<$fh>) {
516 next if /^\s*#/; 942 next if /^\s*#/;
517 next if /^\s*$/; 943 next if /^\s*$/;
518 944
519 my ($file, $volume, $event) = split /\s+/, $_, 3; 945 my ($file, $volume, $event) = split /\s+/, $_, 3;
520 946
521 push @SOUNDS, "$volume,$file"; 947 push @SOUNDS, "$volume,$file";
522 948
523 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 949 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
524 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 950 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
525 $chunk->volume ($volume * 128 / 100); 951 $chunk->volume ($volume * 128 / 100);
526 $chunk 952 $chunk
527 }; 953 };
528 } 954 }
529 } else { 955 } else {
531 } 957 }
532 } 958 }
533} 959}
534 960
535sub audio_shutdown { 961sub audio_shutdown {
962 CFClient::Mix_CloseAudio if $SDL_MIXER;
536 undef $SDL_MIXER; 963 undef $SDL_MIXER;
537 @SOUNDS = (); 964 @SOUNDS = ();
538 %AUDIO_CHUNKS = (); 965 %AUDIO_CHUNKS = ();
539} 966}
540 967
553 $want_refresh = 0; 980 $want_refresh = 0;
554 $can_refresh = 0; 981 $can_refresh = 0;
555 982
556 $CFClient::UI::ROOT->draw; 983 $CFClient::UI::ROOT->draw;
557 984
558 SDL::GLSwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
559 986
560 $LAST_REFRESH = $NOW; 987 $LAST_REFRESH = $NOW;
561} 988}
562 989
563my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 990my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
564 $NOW = time; 991 $NOW = time;
565 992
566 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 993 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
567 while $SDL_EV->poll; 994 for CFClient::SDL_PollEvent;
568 995
569 if (%animate_object) { 996 if (%animate_object) {
570 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 997 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
571 $want_refresh++; 998 $want_refresh++;
572 } 999 }
595@conn::ISA = Crossfire::Protocol::; 1022@conn::ISA = Crossfire::Protocol::;
596 1023
597sub conn::stats_update { 1024sub conn::stats_update {
598 my ($self, $stats) = @_; 1025 my ($self, $stats) = @_;
599 1026
600 # i love text protocols!!! 1027 update_stats_window ($stats);
601 # FIXME: the stats are somehow weird
602 my $hp = $stats->{1};
603 my $hp_m = $stats->{2};
604 my $sp = $stats->{3};
605 my $sp_m = $stats->{4};
606 my $fo = $stats->{18};
607 my $fo_m = 1000;
608 my $gr = $stats->{23};
609 my $gr_m = $stats->{24};
610
611 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
612 $GAUGES->{hp}->set_value ($hp, $hp_m);
613 $GAUGES->{mana}->set_value ($sp, $sp_m);
614 $GAUGES->{food}->set_value ($fo, $fo_m);
615 $GAUGES->{grace}->set_value ($gr, $gr_m);
616} 1028}
617 1029
618sub conn::user_send { 1030sub conn::user_send {
619 my ($self, $command) = @_; 1031 my ($self, $command) = @_;
620 1032
645 1057
646 my ($hash, $x, $y, $w, $h) = @$map_info; 1058 my ($hash, $x, $y, $w, $h) = @$map_info;
647 1059
648 my $data = $MAP->get_rect ($x, $y, $w, $h); 1060 my $data = $MAP->get_rect ($x, $y, $w, $h);
649 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1061 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
650
651 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1062 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
652
653} 1063}
654 1064
655sub conn::map_clear { 1065sub conn::map_clear {
656 my ($self) = @_; 1066 my ($self) = @_;
657 1067
658 $self->flush_map; 1068 $self->flush_map;
659 delete $self->{neigh}; 1069 delete $self->{neigh_map};
660 1070
661 $MAP->clear; 1071 $MAP->clear;
662} 1072}
663 1073
664 1074
665sub conn::load_map($$$) { 1075sub conn::load_map($$$) {
666 my ($self, $hash, $x, $y) = @_; 1076 my ($self, $hash, $x, $y) = @_;
667 1077
668 if (defined (my $data = $MAPCACHE->get ($hash))) { 1078 if (defined (my $data = $MAPCACHE->get ($hash))) {
669 $data = Compress::LZF::decompress $data; 1079 $data = Compress::LZF::decompress $data;
670 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1080 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
671 for my $id ($MAP->set_rect ($x, $y, $data)) { 1081 for my $id ($MAP->set_rect ($x, $y, $data)) {
672 my $data = $TILECACHE->get ($id) 1082 my $data = $TILECACHE->get ($id)
673 or next; 1083 or next;
674 1084
675 $self->set_texture ($id => $data); 1085 $self->set_texture ($id => $data);
676 } 1086 }
677 } 1087 }
678} 1088}
679 1089
1090# this method does a "flood fill" into every tile direction
1091# it assumes that tiles are arranged in a rectangular grid,
1092# i.e. a map is the same as the left of the right map etc.
1093# failure to comply are harmless and result in display errors
1094# at worst.
680sub conn::flood_fill { 1095sub conn::flood_fill {
681 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1096 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
682 1097
683 # the server does not allow map paths > 6 1098 # the server does not allow map paths > 6
684 return if 6 <= length $path; 1099 return if 7 <= length $path;
685 1100
686 for my $tile (1..4) { 1101 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
687 next if $self->{neigh}{$hash}[$tile]; 1102
1103 for (
1104 [1, 0, -1],
1105 [2, 1, 0],
1106 [3, 0, 1],
1107 [4, -1, 0],
1108 ) {
1109 my ($tile, $dx, $dy) = @$_;
1110
1111 my $gx = $gx + $dx;
1112 my $gy = $gy + $dy;
1113
688 next unless $flags & (1 << ($tile - 1)); 1114 next unless $flags & (1 << ($tile - 1));
1115 next if $self->{neigh_grid}{$gx, $gy}++;
689 1116
690 my $neigh = $self->{neigh}{$hash} ||= []; 1117 my $neigh = $self->{neigh_map}{$hash} ||= [];
691 1118 if (my $info = $neigh->[$tile]) {
692 $self->send_mapinfo ("spatial $path$tile", sub {
693 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1119 my ($flags, $x, $y, $w, $h, $hash) = @$info;
694 1120
695 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
696 return if $mode ne "spatial";
697
698 $x += $MAP->ox;
699 $y += $MAP->oy;
700
701 $self->load_map ($hash, $x, $y)
702 unless $self->{neigh}{$hash}[5]++;#d#
703
704 $neigh->[$tile] = [$x, $y, $w, $h];
705
706 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1121 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
707 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1122 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1123
1124 } else {
1125 $self->send_mapinfo ("spatial $path$tile", sub {
1126 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1127
1128 return if $mode ne "spatial";
1129
1130 $x += $MAP->ox;
1131 $y += $MAP->oy;
1132
1133 $self->load_map ($hash, $x, $y)
1134 unless $self->{neigh_map}{$hash}[5]++;#d#
1135
1136 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1137
1138 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1139 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1140 });
708 }); 1141 }
709 } 1142 }
710} 1143}
711 1144
712sub conn::map_change { 1145sub conn::map_change {
713 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1146 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
714 1147
715 $self->flush_map; 1148 $self->flush_map;
716 1149
717 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1150 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
718 1151
719 my $mapmapw = 250; 1152 my $mapmapw = $MAPMAP->{w};
720 my $mapmaph = 250; 1153 my $mapmaph = $MAPMAP->{h};
1154
1155 $self->{neigh_rect} = [
1156 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1157 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1158 ];
721 1159
1160 delete $self->{neigh_grid};
722 $self->flood_fill ("", $hash, $flags, 1161 $self->flood_fill (0, 0, "", $hash, $flags);
723 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
724 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
725 1162
726 $x += $ox; 1163 $x += $ox;
727 $y += $oy; 1164 $y += $oy;
728 1165
729 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1166 $self->{map_info} = [$hash, $x, $y, $w, $h];
1167
1168 my $map = $self->{map_info}[0];
1169 $map =~ s/^.*?\/([^\/]+)$/\1/;
1170 $STATWIDS->{map}->set_text ("Map: " . $map);
730 1171
731 $self->load_map ($hash, $x, $y); 1172 $self->load_map ($hash, $x, $y);
732} 1173}
733 1174
734sub conn::face_find { 1175sub conn::face_find {
760 } 1201 }
761 1202
762gotid: 1203gotid:
763 $face->{id} = $id; 1204 $face->{id} = $id;
764 $MAP->set_face ($facenum => $id); 1205 $MAP->set_face ($facenum => $id);
1206 $self->{faceid}[$facenum] = $id;#d#
765 $TILECACHE->get ($id) 1207 $TILECACHE->get ($id)
766} 1208}
767 1209
768sub conn::face_update { 1210sub conn::face_update {
769 my ($self, $facenum, $face) = @_; 1211 my ($self, $facenum, $face) = @_;
777 my ($self, $id, $data) = @_; 1219 my ($self, $id, $data) = @_;
778 1220
779 $self->{texture}[$id] ||= do { 1221 $self->{texture}[$id] ||= do {
780 my $tex = 1222 my $tex =
781 new_from_image CFClient::Texture 1223 new_from_image CFClient::Texture
782 $data, minify => 1; 1224 $data, minify => 1, mipmap => 1;
783 1225
784 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1226 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
785 $MAPWIDGET->update; 1227 $MAPWIDGET->update;
786 1228
787 $tex 1229 $tex
795 or return; 1237 or return;
796 1238
797 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1239 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
798 or return; 1240 or return;
799 1241
800 $SDL_MIXER->play_channel (-1, $chunk); 1242 $chunk->play;
801 warn "sound $x,$y,$soundnum,$type\n";#d# 1243# warn "sound $x,$y,$soundnum,$type\n";#d#
802} 1244}
1245
1246my $LAST_QUERY; # server is stupid, stupid, stupid
803 1247
804sub conn::query { 1248sub conn::query {
805 my ($self, $flags, $prompt) = @_; 1249 my ($self, $flags, $prompt) = @_;
806 1250
807 #TODO 1251 $prompt = $LAST_QUERY unless length $prompt;
808 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1252 $LAST_QUERY = $prompt;
1253
1254 my $dialog = new CFClient::UI::FancyFrame
1255 title => "Query",
1256 child => my $vbox = new CFClient::UI::VBox;
1257
1258 $vbox->add (new CFClient::UI::Label
1259 max_w => $::WIDTH * 0.4,
1260 text => $prompt);
1261
1262 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1263 $vbox->add (my $hbox = new CFClient::HBox);
1264 $hbox->add (new CFClient::Button
1265 text => "No",
1266 connect_activate => sub {
1267 $self->send ("reply n");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 }
1271 );
1272 $hbox->add (new CFClient::Button
1273 text => "Yes",
1274 connect_activate => sub {
1275 $self->send ("reply y");
1276 $dialog->destroy;
1277 $MAPWIDGET->focus_in;
1278 },
1279 );
1280
1281 $dialog->focus_in;
1282
1283 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1284 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1285 $vbox->add (my $entry = new CFClient::UI::Entry
1286 connect_changed => sub {
1287 $self->send ("reply $_[1]");
1288 $dialog->destroy;
1289 $MAPWIDGET->focus_in;
1290 },
1291 );
1292
1293 $entry->focus_in;
1294
1295 } else {
1296 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1297
1298 $vbox->add (my $entry = new CFClient::UI::Entry
1299 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1300 connect_activate => sub {
1301 $self->send ("reply $_[1]");
1302 $dialog->destroy;
1303 $MAPWIDGET->focus_in;
1304 },
1305 );
1306
1307 $entry->focus_in;
1308 }
1309
1310 $dialog->show;
809} 1311}
810 1312
811sub conn::drawinfo { 1313sub conn::drawinfo {
812 my ($self, $color, $text) = @_; 1314 my ($self, $color, $text) = @_;
813 1315
828 ); 1330 );
829 1331
830 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color], $text);
831} 1333}
832 1334
1335sub conn::spell_add {
1336 my ($self, $spell) = @_;
1337
1338 # TODO
1339 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1340 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1341 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1342}
1343
1344sub conn::spell_delete {
1345 my ($self, $spell) = @_;
1346}
1347
1348sub conn::addme_success {
1349 my ($self) = @_;
1350
1351 for my $skill (values %{$self->{skill_info}}) {
1352 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1353 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1354 }
1355
1356 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1357 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1358 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1359 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1360}
1361
1362sub conn::eof {
1363 stop_game;
1364}
1365
1366sub update_floorbox {
1367 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1368 return unless $CONN;
1369
1370 $FLOORBOX->clear;
1371 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1372
1373 # we basically have to use the same sorting as everybody else
1374 $FLOORBOX->add (
1375 map +(new CFClient::UI::InventoryItem item => $_),
1376 @{ $CONN->{container}{0} }
1377 );
1378 });
1379 refresh;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1423}
1424
833%SDL_CB = ( 1425%SDL_CB = (
834 SDL_QUIT() => sub { 1426 CFClient::SDL_QUIT => sub {
835 Event::unloop -1; 1427 Event::unloop -1;
836 }, 1428 },
837 SDL_VIDEORESIZE() => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
838 }, 1430 },
839 SDL_VIDEOEXPOSE() => sub { 1431 CFClient::SDL_VIDEOEXPOSE => \&refresh,
840 refresh; 1432 CFClient::SDL_ACTIVEEVENT => sub {
1433# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
841 }, 1434 },
842 SDL_KEYDOWN() => sub { 1435 CFClient::SDL_KEYDOWN => sub {
843 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1436 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
844 # alt-enter 1437 # alt-enter
845 video_shutdown; 1438 video_shutdown;
846 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1439 $CFG->{fullscreen} = !$CFG->{fullscreen};
847 video_init; 1440 video_init;
848 } else { 1441 } else {
849 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1442 CFClient::UI::feed_sdl_key_down_event ($_[0]);
850 } 1443 }
851 }, 1444 },
852 SDL_KEYUP() => sub { 1445 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
853 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1446 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
854 }, 1447 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
855 SDL_MOUSEMOTION() => sub { 1448 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
856 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1449 CFClient::SDL_USEREVENT => sub {
857 }, 1450 if ($_[0]{code} == 1) {
858 SDL_MOUSEBUTTONDOWN() => sub { 1451 audio_channel_finished $_[0]{data1};
859 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1452 } elsif ($_[0]{code} == 0) {
860 }, 1453 audio_music_finished;
861 SDL_MOUSEBUTTONUP() => sub { 1454 }
862 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
863 },
864 SDL_ACTIVEEVENT() => sub {
865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
866 }, 1455 },
867); 1456);
868 1457
869############################################################################# 1458#############################################################################
870 1459
871$SIG{INT} = $SIG{TERM} = sub { exit }; 1460$SIG{INT} = $SIG{TERM} = sub { exit };
872 1461
1462CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1463
873$TILECACHE = CFClient::db_table "tilecache"; 1464$TILECACHE = CFClient::db_table "tilecache";
874$FACEMAP = CFClient::db_table "facemap"; 1465$FACEMAP = CFClient::db_table "facemap";
875
876CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
877 1466
878my %DEF_CFG = ( 1467my %DEF_CFG = (
879 sdl_mode => 0, 1468 sdl_mode => 0,
880 width => 640, 1469 width => 640,
881 height => 480, 1470 height => 480,
882 fullscreen => 0, 1471 fullscreen => 0,
883 fast => 0, 1472 fast => 0,
1473 map_scale => 0.5,
884 fow_enable => 1, 1474 fow_enable => 1,
885 fow_intensity => 0.45, 1475 fow_intensity => 0.45,
886 fow_smooth => 0, 1476 fow_smooth => 0,
887 gui_fontsize => 1, 1477 gui_fontsize => 1,
888 log_fontsize => 14, 1478 log_fontsize => 1,
1479 gauge_fontsize => 1,
1480 gauge_size => 0.35,
1481 stat_fontsize => 1,
889 mapsize => 100, 1482 mapsize => 100,
890 host => "crossfire.schmorp.de", 1483 host => "crossfire.schmorp.de",
891 say_command => 'say', 1484 say_command => 'say',
892 audio_enable => 1, 1485 audio_enable => 1,
893 bgm_enable => 1, 1486 bgm_enable => 1,
894 bgm_volume => 64, 1487 bgm_volume => 0.25,
895); 1488);
896 1489
897while (my ($k, $v) = each %DEF_CFG) { 1490while (my ($k, $v) = each %DEF_CFG) {
898 $CFG->{$k} = $v unless exists $CFG->{$k}; 1491 $CFG->{$k} = $v unless exists $CFG->{$k};
899} 1492}
900 1493
901sdl_init; 1494sdl_init;
902 1495
903@SDL_MODES = reverse 1496@SDL_MODES = reverse
904 grep $_->[0] >= 640 && $_->[1] >= 480, 1497 grep $_->[0] >= 640 && $_->[1] >= 480,
905 map [SDL::RectW ($_), SDL::RectH ($_)], 1498 CFClient::SDL_ListModes;
906 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
907 1499
908@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1500@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
909 1501
910$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1502$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
911 1503
912{ 1504{
913 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1505 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1506 DejaVuSans.ttf
1507 DejaVuSansMono.ttf
1508 DejaVuSans-Bold.ttf
1509 DejaVuSansMono-Bold.ttf
1510 DejaVuSans-Oblique.ttf
1511 DejaVuSansMono-Oblique.ttf
1512 DejaVuSans-BoldOblique.ttf
1513 DejaVuSansMono-BoldOblique.ttf
1514 );
914 1515
915 CFClient::add_font $_ for @fonts; 1516 CFClient::add_font $_ for @fonts;
916 CFClient::set_font $fonts[0]; 1517
1518 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1519 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1520
1521 $FONT_PROP->make_default;
917} 1522}
918 1523
919video_init; 1524video_init;
920audio_init; 1525audio_init;
921 1526
922Event::loop; 1527Event::loop;
923 1528
924END { SDL::Quit } 1529END { CFClient::SDL_Quit }
925 1530
1531=head1 pclient - Crossfire+ and Crossfire game client
926 1532
1533Pclient is a Crossfire+ and Crossfire game client.
1534
1535=head2 Features
1536
1537=over 4
1538
1539=item Fullscreen Map
1540
1541PClient can uses a fullscreen map, which greatly enhances how much of the
1542game world you can see.
1543
1544=item Persistent Map Cache (Crossfire+ only)
1545
1546PClient can persistently cache all map data it received from the
1547server. This not only allows it to display an overview map, but also
1548ensures that once-explored areas will be available the next time you want
1549to explore more.
1550
1551=item Hardware acceleration
1552
1553Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1554acceleration. Most modern graphics cards have difficulties with 2D
1555acceleration, while 3D graphics is accelerated well.
1556
1557=item No arbitrary limits
1558
1559Unlike other Crossfire clients, pclient does not suffer from arbitrary
1560limits (like a fixed amount of face numbers). There are still limits, but
1561they are not arbitrarily low :)
1562
1563=back
1564
1565=head1 USAGE
1566
1567=head2 The Map
1568
1569The map is always displayed in the background, behind all other windows and UI elements.
1570
1571#TODO# middle-click scrolls
1572#
1573# keys:
1574#
1575# a apply
1576# keypad moves, kp_5 applies ranged attack to self
1577
1578Starting to type enters the I<completion mode>. In that mode, you can type
1579abbreviations or commands and have them executed as soon as they match a
1580valid command. This is best explained by a few examples:
1581
1582Typing B<climb> will display a list of commands with I<climb> in their
1583name, such as I<ready_skill climbing> and I<use_skill climbing>.
1584
1585You can abbreviate commands by typing only the first character of every
1586word. For example, typing I<iwor> will likely select I<invoke word of
1587recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1588will likely select I<ready_skill climbing> and I<usl> will give you
1589I<use_skill levitation>.
1590
1591=head2 The map overview
1592
1593#TODO#
1594
1595=head2 The Status area in the lower right corner
1596
1597#TODO#
1598
1599=head2 The I<Statistics>/I>Stats> window
1600
1601#TODO#
1602
1603=head1 FAQ
1604
1605=over 4
1606
1607=item The client is very sluggish and slow, what can I do about this?
1608
1609Most likely, you don't have accelerated OpenGL support. Try to find a
1610newer driver, or a driver from your hardware vendor, that features OpenGL
1611support.
1612
1613If this is not an option, the following Setup options reduce the load and
1614will likely make the client playable with sofwtare rendering (it will
1615still be slow, though):
1616
1617=over 4
1618
1619=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1620
1621=item Enable B<Fast & Ugly> mode
1622
1623=item Disable B<Fog of War>
1624
1625=item Increase B<Map Scale>
1626
1627=back
1628
1629=back
1630
1631=head1 AUTHOR
1632
1633Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1634
1635
1636

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