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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.113 by root, Sat Apr 15 19:35:22 2006 UTC vs.
Revision 1.221 by root, Wed May 17 01:03:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 47
21our $VERSION = '0.1'; 48our $VERSION = '0.1';
22 49
23my $MAX_FPS = 60; 50my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
25 52
26our $META_SERVER = "crossfire.real-time.com:13326"; 53our $META_SERVER = "crossfire.real-time.com:13326";
27 54
55our $FACEMAP;
56our $TILECACHE;
28our $FACECACHE; 57our $MAPCACHE;
29 58
30our $LAST_REFRESH; 59our $LAST_REFRESH;
31our $NOW; 60our $NOW;
32 61
33our $CFG; 62our $CFG;
34our $CONN; 63our $CONN;
35our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
36 68
37our @SDL_MODES; 69our @SDL_MODES;
38our $WIDTH; 70our $WIDTH;
39our $HEIGHT; 71our $HEIGHT;
40our $FULLSCREEN; 72our $FULLSCREEN;
41our $FONTSIZE; 73our $FONTSIZE;
42 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
43our $MAP; 78our $MAP;
79our $MAPMAP;
44our $MAPWIDGET; 80our $MAPWIDGET;
45our $BUTTONBAR; 81our $BUTTONBAR;
46our $LOGVIEW; 82our $LOGVIEW;
47our $CONSOLE; 83our $CONSOLE;
48our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
86
87our $FLOORBOX;
88our $GAUGES;
89our $STATWIDS;
49 90
50our $SDL_ACTIVE; 91our $SDL_ACTIVE;
51our $SDL_EV;
52our %SDL_CB; 92our %SDL_CB;
53 93
94our $SDL_MIXER;
95our @SOUNDS; # event => file mapping
96our %AUDIO_CHUNKS; # audio files
97
54our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
55our $STATUS_LINE; 99our $STATUSBOX;
56our $DEBUG_STATUS; 100our $DEBUG_STATUS;
57 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
58sub status { 107sub status {
59 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
60 my ($w, $h) = $STATUS_LINE->size_request;
61 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
62} 109}
63 110
64sub debug { 111sub debug {
65 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
66 my ($w, $h) = $DEBUG_STATUS->size_request; 113 my ($w, $h) = $DEBUG_STATUS->size_request;
67 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
68} 115}
69 116
70sub start_game { 117sub start_game {
71 status "logging in..."; 118 status "logging in...";
72 119
73 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
74 121
122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
75 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
76 124
77 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
78 126
79 $CONN = new conn 127 $CONN = eval {
128 new conn
80 host => $host, 129 host => $host,
81 port => $port || 13327, 130 port => $port || 13327,
82 user => $CFG->{user}, 131 user => $CFG->{user},
83 pass => $CFG->{password}, 132 pass => $CFG->{password},
84 mapw => $mapsize, 133 mapw => $mapsize,
85 maph => $mapsize, 134 maph => $mapsize,
135 ;
86 ; 136 };
87 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
88 status "login successful"; 141 status "login successful";
89 142
90 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
91} 148}
92 149
93sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
94 undef $CONN; 159 undef $MAP;
95} 160}
96 161
97sub client_setup { 162sub client_setup {
98 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
164 title => "Client Setup",
99 child => (my $vbox = new CFClient::UI::VBox); 165 child => (my $vbox = new CFClient::UI::VBox);
100 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
101 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
102 167
103 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
104 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
105 170
106 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
107 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
108 173
109 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
110 my ($self, $value) = @_; 175 my ($self, $value) = @_;
111 176
112 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 177 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
113 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 178 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
114 }); 179 });
115 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
116 181
182 my $row = 1;
183
117 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
118 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 185 $table->add (1, $row++, new CFClient::UI::CheckBox
186 state => $CFG->{fullscreen},
187 tooltip => "Bring the client into fullscreen mode",
188 connect_changed => sub {
119 my ($self, $value) = @_; 189 my ($self, $value) = @_;
120 $CFG->{fullscreen} = $value; 190 $CFG->{fullscreen} = $value;
191 }
121 }); 192 );
122 193
123 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
124 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 195 $table->add (1, $row++, new CFClient::UI::CheckBox
196 state => $CFG->{fast},
197 tooltip => "Lower the visual quality considerably to speed up rendering.",
198 connect_changed => sub {
125 my ($self, $value) = @_; 199 my ($self, $value) = @_;
126 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
127 }); 202 );
128 203
129 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
130 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
131 my ($self, $value) = @_; 209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
211 }
212 );
213
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
215 $table->add (1, $row++, new CFClient::UI::CheckBox
216 state => $CFG->{fow_enable},
217 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218 connect_changed => sub {
219 my ($self, $value) = @_;
132 $CFG->{fow_enable} = $value; 220 $CFG->{fow_enable} = $value;
221 }
133 }); 222 );
134 223
135 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
136 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 225 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228 connect_changed => sub {
137 my ($self, $value) = @_; 229 my ($self, $value) = @_;
138 $CFG->{fow_intensity} = $value; 230 $CFG->{fow_intensity} = $value;
231 }
139 }); 232 );
140 233
141 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
142 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::CheckBox
236 state => $CFG->{fow_smooth},
237 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238 connect_changed => sub {
143 my ($self, $value) = @_; 239 my ($self, $value) = @_;
144 $CFG->{fow_smooth} = $value; 240 $CFG->{fow_smooth} = $value;
241 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242 }
243 );
244
245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
246 $table->add (1, $row++, new CFClient::UI::Slider
247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
248 tooltip => "The font size used by most GUI elements",
249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 tooltip => "The font size used by the server log window only",
256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
260
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the statistics window only",
264 connect_changed => sub {
265 $CFG->{stat_fontsize} = $_[1];
266 &set_stats_window_fontsize;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
273 tooltip => "Adjust the size of the stats gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_size} = $_[1];
276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
277 }
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 connect_changed => sub {
285 $CFG->{gauge_fontsize} = $_[1];
286 &set_gauge_window_fontsize;
287 }
288 );
289
290 $table->add (1, $row++, new CFClient::UI::Button
291 expand => 1, align => 0, text => "Apply",
292 tooltip => "Apply the video settings",
293 connect_activate => sub {
294 video_shutdown ();
295 video_init ();
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
300 $table->add (1, $row++, new CFClient::UI::CheckBox
301 state => $CFG->{audio_enable},
302 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303 connect_changed => sub {
304 $CFG->{audio_enable} = $_[1];
305 }
306 );
307# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
308# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
309# $CFG->{effects_volume} = $_[1];
145 }); 310# });
146
147 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 311 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
148 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 312 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
313 $hbox->add (new CFClient::UI::CheckBox
314 expand => 1, state => $CFG->{bgm_enable},
315 tooltip => "Enable background music playing",
316 connect_changed => sub {
317 $CFG->{bgm_enable} = $_[1];
318 }
319 );
320 $hbox->add (new CFClient::UI::Slider
321 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322 tooltip => "The volume of the background music",
323 connect_changed => sub {
324 $CFG->{bgm_volume} = $_[1];
325 CFClient::MixMusic::volume $_[1] * 128;
326 }
327 );
328
329 $table->add (1, $row++, new CFClient::UI::Button
330 expand => 1, align => 0, text => "Apply",
331 tooltip => "Apply the audio settings",
332 connect_activate => sub {
333 audio_shutdown ();
334 audio_init ();
335 }
336 );
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344 connect_changed => sub {
149 my ($self, $value) = @_; 345 my ($self, $value) = @_;
150 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 346 $CFG->{say_command} = $value;
347 }
151 }); 348 );
152
153 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
154 destroy_screen ();
155 init_screen ();
156 });
157 349
158 $dialog 350 $dialog
351}
352
353sub set_stats_window_fontsize {
354 for (values %{$STATWIDS}) {
355 $_->set_fontsize ($::CFG->{stat_fontsize});
356 }
357}
358
359sub set_gauge_window_fontsize {
360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
361 $_->set_fontsize ($::CFG->{gauge_fontsize});
362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
366}
367
368sub make_gauge_window {
369 my $gh = int $HEIGHT * $CFG->{gauge_size};
370
371 my $win = new CFClient::UI::Frame (
372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
375 );
376
377 $win->add (my $hbox = new CFClient::UI::HBox
378 children => [
379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
159} 587}
160 588
161sub metaserver_dialog { 589sub metaserver_dialog {
162 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
163 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
164 593
165 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
166 595
167 $dialog 596 $dialog
168} 597}
169 598
599my $METASERVER_ATIME;
600
170sub update_metaserver { 601sub update_metaserver {
171 status "fetching metaserver list..."; 602 my ($HOST) = @_;
603
604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
172 610
173 my $buf; 611 my $buf;
174 612
175 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
176 619
177 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
178 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
179 622
180 if (!defined $res) { 623 if (!defined $res) {
181 $_[0]->w->cancel; 624 $_[0]->w->cancel;
182 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
183 } elsif ($res == 0) { 626 } elsif ($res == 0) {
184 $_[0]->w->cancel; 627 $_[0]->w->cancel;
185 status "server list retrieved"; 628 status "server list retrieved";
186 629
187 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
188 631
189 $table->clear; 632 $table->clear;
190 633
191 my @col = qw(#Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
192 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
193 for 0 .. $#col; 636 for 0 .. $#col;
194 637
195 my @align = qw(1 0 1 1 -1); 638 my @align = qw(1 0 1 1 -1);
196 639
197 my $y = 0; 640 my $y = 0;
198 for my $m (map [split /\|/], split /\015?\012/, $buf) { 641 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
199 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m; 642 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
200 643
201 for ($desc) { 644 for ($desc) {
202 s/<br>/\n/gi; 645 s/<br>/\n/gi;
203 s/<li>/\n· /gi; 646 s/<li>/\n· /gi;
214 $m->[8] % 60; 657 $m->[8] % 60;
215 658
216 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
217 660
218 $y++; 661 $y++;
662
663 $table->add (0, $y, new CFClient::UI::VBox children => [
664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
665 $HOST->set_text ($CFG->{host} = $host);
666 }),
667 (new CFClient::UI::Empty expand => 1),
668 ]);
669
219 $table->add ($_, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
220 for 0 .. $#$m; 671 for 0 .. $#$m;
221 } 672 }
222 } 673 }
223 }); 674 });
224} 675}
225 676
226sub server_setup { 677sub server_setup {
227 my $dialog = new CFClient::UI::FancyFrame 678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
228 child => (my $vbox = new CFClient::UI::VBox); 680 child => (my $vbox = new CFClient::UI::VBox);
229 681
230 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
231 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
232 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
233 684
234 { 685 {
235 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
236 687
237 $vbox->add (new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
238 my ($self, $value) = @_; 717 my ($self, $value) = @_;
239 $CFG->{host} = $value; 718 $CFG->{user} = $value;
240 }); 719 }
720 );
241 721
242 $METASERVER = metaserver_dialog;
243
244 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
245 update_metaserver;
246 });
247 }
248
249 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
250 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
251 my ($self, $value) = @_; 728 my ($self, $value) = @_;
252 $CFG->{user} = $value;
253 });
254
255 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
256 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
257 my ($self, $value) = @_;
258 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
259 }); 731 );
260 732
261 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
262 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
263 my ($self, $value) = @_;
264 $CFG->{say_command} = $value;
265 });
266
267 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
268 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
269 req_w => 100, 735 req_w => 100,
270 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
271 connect_changed => sub { 739 connect_changed => sub {
272 my ($self, $value) = @_; 740 my ($self, $value) = @_;
273 741
274 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
275 }, 743 },
276 ); 744 );
277 745
278 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
279 start_game; 752 : start_game;
753 },
280 }); 754 );
281 755
282 $dialog 756 $dialog
283} 757}
284 758
285sub message_window { 759sub message_window {
286 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
287 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
288 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
289 user_w => $::WIDTH/4, 764 user_w => int $::WIDTH / 3,
290 user_h => $::HEIGHT, 765 user_h => int $::HEIGHT / 5,
291 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
292 767
293 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
294 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
295 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
296 ); 772 );
297 773
298 $vbox->add (my $input = new CFClient::UI::LineEntry); 774 $vbox->add (my $input = new CFClient::UI::Entry
775 connect_focus_in => sub {
776 my ($input, $prev_focus) = @_;
777
778 delete $input->{refocus_map};
779
780 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
781 $input->{refocus_map} = 1;
782 }
783 delete $input->{auto_activated};
784 },
299 $input->connect (activate => sub { 785 connect_activate => sub {
300 my ($input, $text) = @_; 786 my ($input, $text) = @_;
301 $input->set_text (''); 787 $input->set_text ('');
302 788
303 if ($text =~ /^\/(.*)/) { 789 if ($text =~ /^\/(.*)/) {
304 $::CONN->user_send ("command $1"); 790 $::CONN->user_send ($1);
305 } else { 791 } else {
306 my $say_cmd = $::CFG->{say_command} || 'say'; 792 my $say_cmd = $::CFG->{say_command} || 'say';
307 $::CONN->user_send ("command $say_cmd $text"); 793 $::CONN->user_send ("$say_cmd $text");
308 } 794 }
795 if ($input->{refocus_map}) {
796 delete $input->{refocus_map};
797 $MAPWIDGET->focus_in
309 1 798 }
310 }); 799 },
311 $input->connect (escape => sub { 800 connect_escape => sub {
312 $MAPWIDGET->focus_in 801 $MAPWIDGET->focus_in
313 }); 802 },
314 $input->focus_in; 803 );
315 804
316 $CONSOLE = { 805 $CONSOLE = {
317 window => $window, 806 window => $window,
318 input => $input 807 input => $input
319 }; 808 };
320 809
321 $window 810 $window
322} 811}
323 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
324sub sdl_init { 824sub sdl_init {
325 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 825 CFClient::SDL_Init
326 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
327 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
328} 827}
329 828
330sub init_screen { 829sub video_init {
331 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
332 833
333 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
334 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
335 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
336 837
337 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
338 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
339 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
340 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
341
342 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
343 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
344 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
345 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
346
347 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
348 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
349 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
350
351 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
352 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
353 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
354 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
355
356 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
357
358 $SDL_EV = new SDL::Event;
359 $SDL_EV->set_unicode (1);
360 840
361 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
362
363 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
364 843
365 CFClient::gl_init; 844 CFClient::gl_init;
366 845
367 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
368 849
369 ############################################################################# 850 #############################################################################
370 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
371 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
372 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
373 857
374 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
375 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
376 y => $HEIGHT * 44 / 45 - $FONTSIZE;
377 $CFClient::UI::ROOT->add ($STATUS_LINE);
378 860
379 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
380 padding => 0, 862 bg => [0, 0, 0, 0.4],
381 y => $HEIGHT * 44 / 45, 863 req_y => -1,
382 height => $HEIGHT / 45, 864 child => $STATUSBOX,
383 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
384 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
385 866
386 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
387 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
388 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
389 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
390 876
391 if ($CONSOLE) { 877 if ($CONSOLE) {
878 $CONSOLE->{input}->{auto_activated} = 1;
392 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
393 880
394 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
395 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
396 } 884 }
397 } 885 });
398 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
399 888
400 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
401 890
402 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
403 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
404 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
405 894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
406 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
407 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
408 status "Configuration Saved"; 902 status "Configuration Saved";
409 }); 903 });
410 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
411 $BUTTONBAR->{children}[0]->emit ("activate"); 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
412} 917}
413 918
414sub destroy_screen { 919sub video_shutdown {
415 $CFClient::UI::ROOT->{children} = [];
416 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
921}
922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
942sub audio_init {
943 if ($CFG->{audio_enable}) {
944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
948
949 audio_music_finished;
950
951 while (<$fh>) {
952 next if /^\s*#/;
953 next if /^\s*$/;
954
955 my ($file, $volume, $event) = split /\s+/, $_, 3;
956
957 push @SOUNDS, "$volume,$file";
958
959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
961 $chunk->volume ($volume * 128 / 100);
962 $chunk
963 };
964 }
965 } else {
966 status "unable to open sound config: $!";
967 }
968 }
969}
970
971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
417 undef $SDL_EV; 973 undef $SDL_MIXER;
418 SDL::Quit; 974 @SOUNDS = ();
975 %AUDIO_CHUNKS = ();
419} 976}
420 977
421my %animate_object; 978my %animate_object;
422my $animate_timer; 979my $animate_timer;
423 980
424my $want_refresh;
425my $can_refresh;
426
427my $fps = 9; 981my $fps = 9;
428 982
429sub force_refresh { 983sub force_refresh {
430 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
431 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
432 986
433 $want_refresh = 0;
434 $can_refresh = 0;
435
436 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
437 989
438 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
439 991 $CAN_REFRESH = 0;
440 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
441} 993}
442 994
443my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
444 $NOW = time; 996 $NOW = time;
445 997
446 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
447 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
448 1000
449 if (%animate_object) { 1001 if (%animate_object) {
450 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
451 $want_refresh++; 1003 $WANT_REFRESH++;
452 } 1004 }
453 1005
454 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
455 force_refresh; 1007 force_refresh;
456 } else { 1008 } else {
457 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
458 } 1010 }
459}); 1011});
460
461sub refresh {
462 $want_refresh++;
463}
464 1012
465sub animation_start { 1013sub animation_start {
466 my ($widget) = @_; 1014 my ($widget) = @_;
467 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
468} 1016}
472 delete $animate_object{$widget}; 1020 delete $animate_object{$widget};
473} 1021}
474 1022
475@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
476 1024
1025sub conn::stats_update {
1026 my ($self, $stats) = @_;
1027
1028 update_stats_window ($stats);
1029}
1030
477sub conn::user_send { 1031sub conn::user_send {
478 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
479 1033
480 $self->send ($command); 1034 $self->send_command ($command);
481 status $command; 1035 status $command;
1036}
1037
1038sub conn::map_scroll {
1039 my ($self, $dx, $dy) = @_;
1040
1041 $MAP->scroll ($dx, $dy);
482} 1042}
483 1043
484sub conn::feed_map1a { 1044sub conn::feed_map1a {
485 my ($self, $data) = @_; 1045 my ($self, $data) = @_;
486 1046
487# $self->Crossfire::Protocol::feed_map1a ($data); 1047# $self->Crossfire::Protocol::feed_map1a ($data);
488 1048
489 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
490 $MAP->map1a_update ($data); 1049 $MAP->map1a_update ($data);
491 $MAPWIDGET->update; 1050 $MAPWIDGET->update;
492} 1051}
493 1052
494#sub conn::map_update { 1053sub conn::flush_map {
495# my ($self, $dirty) = @_; 1054 my ($self) = @_;
496# 1055
497# $MAPWIDGET->update; 1056 my $map_info = delete $self->{map_info}
498#} 1057 or return;
1058
1059 my ($hash, $x, $y, $w, $h) = @$map_info;
1060
1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1064}
499 1065
500sub conn::map_clear { 1066sub conn::map_clear {
501 my ($self) = @_; 1067 my ($self) = @_;
502 1068
1069 $self->flush_map;
1070 delete $self->{neigh_map};
1071
503 $MAP->clear; 1072 $MAP->clear;
1073}
504 1074
505# refresh; 1075
1076sub conn::load_map($$$) {
1077 my ($self, $hash, $x, $y) = @_;
1078
1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
1080 $data = Compress::LZF::decompress $data;
1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
1083 my $data = $TILECACHE->get ($id)
1084 or next;
1085
1086 $self->set_texture ($id => $data);
1087 }
1088 }
1089}
1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
1096sub conn::flood_fill {
1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1098
1099 # the server does not allow map paths > 6
1100 return if 7 <= length $path;
1101
1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
1117
1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
1119 if (my $info = $neigh->[$tile]) {
1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1121
1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
1142 }
1143 }
1144}
1145
1146sub conn::map_change {
1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1148
1149 $self->flush_map;
1150
1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1152
1153 my $mapmapw = $MAPMAP->{w};
1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
1160
1161 delete $self->{neigh_grid};
1162 $self->flood_fill (0, 0, "", $hash, $flags);
1163
1164 $x += $ox;
1165 $y += $oy;
1166
1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
1172
1173 $self->load_map ($hash, $x, $y);
506} 1174}
507 1175
508sub conn::face_find { 1176sub conn::face_find {
509 my ($self, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
510 1178
511 $FACECACHE->{"$face->{chksum},$face->{name}"} 1179 my $hash = "$face->{chksum},$face->{name}";
1180
1181 my $id = $FACEMAP->get ($hash);
1182
1183 unless ($id) {
1184 # create new id for face
1185 # i love transactions
1186 for (1..100) {
1187 my $txn = $CFClient::DB_ENV->txn_begin;
1188 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1189 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1190 $id++;
1191 if ($FACEMAP->put (id => $id) == 0
1192 && $FACEMAP->put ($hash => $id) == 0) {
1193 $txn->txn_commit;
1194
1195 goto gotid;
1196 }
1197 }
1198 $txn->abort;
1199 }
1200
1201 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1202 }
1203
1204gotid:
1205 $face->{id} = $id;
1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1208 $TILECACHE->get ($id)
512} 1209}
513 1210
514sub conn::face_update { 1211sub conn::face_update {
515 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
516 1213
517 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1214 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
518 1215
519 my $tex = $face->{texture} = 1216 $self->set_texture ($face->{id} => delete $face->{image});
1217}
1218
1219sub conn::set_texture {
1220 my ($self, $id, $data) = @_;
1221
1222 $self->{texture}[$id] ||= do {
1223 my $tex =
520 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
521 delete $face->{image}, minify => 1; 1225 $data, minify => 1, mipmap => 1;
522 1226
523 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
524 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
1229
1230 $tex
1231 };
525} 1232}
1233
1234sub conn::sound_play {
1235 my ($self, $x, $y, $soundnum, $type) = @_;
1236
1237 $SDL_MIXER
1238 or return;
1239
1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1241 or return;
1242
1243 $chunk->play;
1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
526 1248
527sub conn::query { 1249sub conn::query {
528 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
529 1251
530 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
531 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
532} 1312}
533 1313
534sub conn::drawinfo { 1314sub conn::drawinfo {
535 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
536 1316
537 my @color = ( 1317 my @color = (
538 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1318 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
539 [1.00, 1.00, 1.00], 1319 [1.00, 1.00, 1.00],
540 [0.00, 0.00, 0.55], 1320 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
541 [1.00, 0.00, 0.00], 1321 [1.00, 0.00, 0.00],
542 [1.00, 0.54, 0.00], 1322 [1.00, 0.54, 0.00],
543 [0.11, 0.56, 1.00], 1323 [0.11, 0.56, 1.00],
544 [0.93, 0.46, 0.00], 1324 [0.93, 0.46, 0.00],
545 [0.18, 0.54, 0.34], 1325 [0.18, 0.54, 0.34],
548 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
549 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
550 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
551 ); 1331 );
552 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
553 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 $MAPWIDGET->clr_commands;
1373
1374 for my $skill (values %{$self->{skill_info}}) {
1375 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1376 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1377 }
1378
1379 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 afk
1390 apply
1391 body
1392 bowmode
1393 brace
1394 build
1395 disarm
1396 dm
1397 dmhide
1398 drop
1399 dropall
1400 examine
1401 get
1402 gsay
1403 help
1404 hiscore
1405 inventory
1406 invoke
1407 killpets
1408 listen
1409 logs
1410 mapinfo
1411 maps
1412 mark
1413 motd
1414 output-count
1415 output-sync
1416 party
1417 peaceful
1418 petmode
1419 pickup
1420 players
1421 prepare
1422 quests
1423 rename
1424 resistances
1425 rotateshoottype
1426 save
1427 say
1428 search
1429 search-items
1430 showpets
1431 skills
1432 sound
1433 take
1434 throw
1435 time
1436 title
1437 usekeys
1438 version
1439 weather
1440 whereabouts
1441 whereami
1442 who
1443 wimpy
1444 )) {
1445 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1446 }
1447
1448 #TODO: add " and ' "aliases" etc.
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1472 }
1473 });
1474
1475 $WANT_REFRESH++;
1476}
1477
1478sub conn::container_add {
1479 my ($self, $tag, $items) = @_;
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $INVR->set_items ($self->{container}{0});
1484 $OPENCONT = 0;
1485 } elsif ($tag == $self->{player}{tag}) {
1486 $INV->set_items ($self->{container}{$self->{player}{tag}})
1487 } else {
1488 $OPENCONT = $tag;
1489 $INVR->set_items ($self->{container}{$tag});
1490 }
1491
1492 # $self-<{player}{tag} => player inv
1493 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1494}
1495
1496sub conn::container_clear {
1497 my ($self, $tag) = @_;
1498
1499 if ($tag == 0) {
1500 update_floorbox;
1501 $INVR->set_items ($self->{container}{0});
1502 $OPENCONT = 0;
1503 } elsif ($tag == $self->{player}{tag}) {
1504 $INV->set_items ($self->{container}{$tag})
1505 } else {
1506 $INVR->set_items ($self->{container}{$tag});
1507 $OPENCONT = $tag;
1508 }
1509
1510# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1511}
1512
1513sub conn::item_delete {
1514 my ($self, @items) = @_;
1515
1516 for (@items) {
1517 if ($_->{container} == 0) {
1518 update_floorbox;
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($_->{container} == $self->{player}{tag}) {
1521 $INV->set_items ($self->{container}{$self->{player}{tag}})
1522 } else {
1523 $INVR->set_items ($self->{container}{0});
1524 }
1525 }
1526}
1527
1528sub conn::item_update {
1529 my ($self, $item) = @_;
1530
1531 if ($item->{container} == 0) {
1532 update_floorbox;
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($item->{container} == $self->{player}{tag}) {
1535 $INV->set_items ($self->{container}{$item->{container}})
1536 }
554} 1537}
555 1538
556%SDL_CB = ( 1539%SDL_CB = (
557 SDL_QUIT() => sub { 1540 CFClient::SDL_QUIT => sub {
558 Event::unloop -1; 1541 Event::unloop -1;
559 }, 1542 },
560 SDL_VIDEORESIZE() => sub { 1543 CFClient::SDL_VIDEORESIZE => sub {
561 }, 1544 },
562 SDL_VIDEOEXPOSE() => sub { 1545 CFClient::SDL_VIDEOEXPOSE => sub {
563 refresh; 1546 $WANT_REFRESH++;
564 }, 1547 },
565 SDL_KEYDOWN() => sub {
566 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
567 # alt-enter
568 destroy_screen;
569 $CFG->{fullscreen} = !$CFG->{fullscreen};
570 init_screen;
571 } else {
572 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
573 }
574 },
575 SDL_KEYUP() => sub {
576 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
577 },
578 SDL_MOUSEMOTION() => sub {
579 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
580 },
581 SDL_MOUSEBUTTONDOWN() => sub {
582 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
583 },
584 SDL_MOUSEBUTTONUP() => sub {
585 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
586 },
587 SDL_ACTIVEEVENT() => sub { 1548 CFClient::SDL_ACTIVEEVENT => sub {
588# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1549# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
589 }, 1550 },
1551 CFClient::SDL_KEYDOWN => sub {
1552 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1553 # alt-enter
1554 video_shutdown;
1555 $CFG->{fullscreen} = !$CFG->{fullscreen};
1556 video_init;
1557 } else {
1558 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1559 }
1560 },
1561 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1562 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1563 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1564 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1565 CFClient::SDL_USEREVENT => sub {
1566 if ($_[0]{code} == 1) {
1567 audio_channel_finished $_[0]{data1};
1568 } elsif ($_[0]{code} == 0) {
1569 audio_music_finished;
1570 }
1571 },
590); 1572);
591 1573
592############################################################################# 1574#############################################################################
593 1575
594CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1576$SIG{INT} = $SIG{TERM} = sub { exit };
595
596my %DEF_CFG = (
597 sdl_mode => 0,
598 width => 640,
599 height => 480,
600 fullscreen => 0,
601 fast => 0,
602 fow_enable => 1,
603 fow_intensity => 0.45,
604 fow_smooth => 0,
605 log_fontsize => 14,
606 mapsize => 100,
607 host => "crossfire.schmorp.de",
608 say_command => 'say',
609);
610
611while (my ($k, $v) = each %DEF_CFG) {
612 $CFG->{$k} = $v unless exists $CFG->{$k};
613}
614
615sdl_init;
616
617@SDL_MODES = reverse
618 grep $_->[0] >= 640 && $_->[1] >= 480,
619 map [SDL::RectW ($_), SDL::RectH ($_)],
620 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
621
622@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
623
624$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
625
626init_screen;
627 1577
628{ 1578{
629 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1579 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
630 1580
1581 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1582
1583 $TILECACHE = CFClient::db_table "tilecache";
1584 $FACEMAP = CFClient::db_table "facemap";
1585
1586 my %DEF_CFG = (
1587 sdl_mode => 0,
1588 width => 640,
1589 height => 480,
1590 fullscreen => 0,
1591 fast => 0,
1592 map_scale => 0.5,
1593 fow_enable => 1,
1594 fow_intensity => 0.45,
1595 fow_smooth => 0,
1596 gui_fontsize => 1,
1597 log_fontsize => 1,
1598 gauge_fontsize=> 1,
1599 gauge_size => 0.35,
1600 stat_fontsize => 1,
1601 mapsize => 100,
1602 host => "crossfire.schmorp.de",
1603 say_command => 'say',
1604 audio_enable => 1,
1605 bgm_enable => 1,
1606 bgm_volume => 0.25,
1607 );
1608
1609 while (my ($k, $v) = each %DEF_CFG) {
1610 $CFG->{$k} = $v unless exists $CFG->{$k};
1611 }
1612
1613 sdl_init;
1614
1615 @SDL_MODES = reverse
1616 grep $_->[0] >= 640 && $_->[1] >= 480,
1617 CFClient::SDL_ListModes;
1618
1619 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1620
1621 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1622
1623 {
1624 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1625 DejaVuSans.ttf
1626 DejaVuSansMono.ttf
1627 DejaVuSans-Bold.ttf
1628 DejaVuSansMono-Bold.ttf
1629 DejaVuSans-Oblique.ttf
1630 DejaVuSansMono-Oblique.ttf
1631 DejaVuSans-BoldOblique.ttf
1632 DejaVuSansMono-BoldOblique.ttf
1633 );
1634
631 CFClient::add_font $_ for @fonts; 1635 CFClient::add_font $_ for @fonts;
632 CFClient::set_font $fonts[0]; 1636
633} 1637 CFClient::pango_init;
634 1638
635$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1639 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1640 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1641
1642 $FONT_PROP->make_default;
1643 }
1644
1645# compare mono (ft) vs. rgba (cairo)
1646# ft - 1.8s, cairo 3s, even in alpha-only mode
1647# for my $rgba (0..1) {
1648# my $t1 = Time::HiRes::time;
1649# for (1..1000) {
1650# my $layout = CFClient::Layout->new ($rgba);
1651# $layout->set_text ("hallo" x 100);
1652# $layout->render;
1653# }
1654# my $t2 = Time::HiRes::time;
1655# warn $t2-$t1;
1656# }
1657
1658 video_init;
1659 audio_init;
1660}
636 1661
637Event::loop; 1662Event::loop;
638 1663
639Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1664END { CFClient::SDL_Quit }
640 1665
1666=head1 pclient - Crossfire+ and Crossfire game client
1667
1668Pclient is a Crossfire+ and Crossfire game client.
1669
1670=head2 Features
1671
1672=over 4
1673
1674=item Fullscreen Map
1675
1676PClient can uses a fullscreen map, which greatly enhances how much of the
1677game world you can see.
1678
1679=item Persistent Map Cache (Crossfire+ only)
1680
1681PClient can persistently cache all map data it received from the
1682server. This not only allows it to display an overview map, but also
1683ensures that once-explored areas will be available the next time you want
1684to explore more.
1685
1686=item Hardware acceleration
1687
1688Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1689acceleration. Most modern graphics cards have difficulties with 2D
1690acceleration, while 3D graphics is accelerated well.
1691
1692=item No arbitrary limits
1693
1694Unlike other Crossfire clients, pclient does not suffer from arbitrary
1695limits (like a fixed amount of face numbers). There are still limits, but
1696they are not arbitrarily low :)
1697
1698=back
1699
1700=head1 USAGE
1701
1702=head2 The Map
1703
1704The map is always displayed in the background, behind all other windows and UI elements.
1705
1706#TODO# middle-click scrolls
1707#
1708# keys:
1709#
1710# a apply
1711# keypad moves, kp_5 applies ranged attack to self
1712
1713Starting to type enters the I<completion mode>. In that mode, you can type
1714abbreviations or commands and have them executed as soon as they match a
1715valid command. This is best explained by a few examples:
1716
1717Typing B<climb> will display a list of commands with I<climb> in their
1718name, such as I<ready_skill climbing> and I<use_skill climbing>.
1719
1720You can abbreviate commands by typing only the first character of every
1721word. For example, typing I<iwor> will likely select I<invoke word of
1722recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1723will likely select I<ready_skill climbing> and I<usl> will give you
1724I<use_skill levitation>.
1725
1726=head2 The map overview
1727
1728#TODO#
1729
1730=head2 The Status area in the lower right corner
1731
1732#TODO#
1733
1734=head2 The I<Statistics>/I>Stats> window
1735
1736#TODO#
1737
1738=head1 FAQ
1739
1740=over 4
1741
1742=item The client is very sluggish and slow, what can I do about this?
1743
1744Most likely, you don't have accelerated OpenGL support. Try to find a
1745newer driver, or a driver from your hardware vendor, that features OpenGL
1746support.
1747
1748If this is not an option, the following Setup options reduce the load and
1749will likely make the client playable with sofwtare rendering (it will
1750still be slow, though):
1751
1752=over 4
1753
1754=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1755
1756=item Enable B<Fast & Ugly> mode
1757
1758=item Disable B<Fog of War>
1759
1760=item Increase B<Map Scale>
1761
1762=back
1763
1764=back
1765
1766=head1 AUTHOR
1767
1768Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1769
1770
1771

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