--- deliantra/Deliantra-Client/bin/pclient 2006/04/16 07:39:51 1.117
+++ deliantra/Deliantra-Client/bin/pclient 2006/04/23 01:05:04 1.164
@@ -6,12 +6,6 @@
use Time::HiRes 'time';
use Event;
-use SDL;
-use SDL::App;
-use SDL::Event;
-use SDL::Surface;
-use SDL::OpenGL;
-
use Crossfire;
use Crossfire::Protocol;
@@ -19,6 +13,7 @@
use CFClient;
use CFClient::UI;
+use CFClient::MapWidget;
our $VERSION = '0.1';
@@ -51,24 +46,28 @@
our $CONSOLE;
our $METASERVER;
+our $GAUGES;
+our $STATWIDS;
+
our $SDL_ACTIVE;
-our $SDL_EV;
our %SDL_CB;
+our $SDL_MIXER;
+our @SOUNDS; # event => file mapping
+our %AUDIO_CHUNKS; # audio files
+
our $ALT_ENTER_MESSAGE;
our $STATUS_LINE;
our $DEBUG_STATUS;
sub status {
$STATUS_LINE->set_text ($_[0]);
- my ($w, $h) = $STATUS_LINE->size_request;
- $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
+ $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
}
sub debug {
$DEBUG_STATUS->set_text ($_[0]);
- my ($w, $h) = $DEBUG_STATUS->size_request;
- $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
+ $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
}
sub start_game {
@@ -102,15 +101,15 @@
sub client_setup {
my $dialog = new CFClient::UI::FancyFrame
+ title => "Client Setup",
child => (my $vbox = new CFClient::UI::VBox);
- $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
$vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
- $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
+ $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
$table->add (1, 0, my $hbox = new CFClient::UI::HBox);
$hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
- $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
+ $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
$mode_slider->connect (changed => sub {
my ($self, $value) = @_;
@@ -120,52 +119,357 @@
});
$mode_slider->emit (changed => $mode_slider->{range}[0]);
- $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
- $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
+ my $row = 1;
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
+ $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
my ($self, $value) = @_;
$CFG->{fullscreen} = $value;
});
- $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
- $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fast} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fast},
+ tooltip => "Lower the visual quality considerably to speed up rendering.",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fast} = $value;
+ }
+ );
- $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
- $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_enable} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fow_enable},
+ tooltip => "Fog-of-War marks areas that cannot be seen by the player",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_enable} = $value;
+ }
+ );
- $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
- $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_intensity} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
+ tooltip => "The higher the intensity, the lighter the Fog-of-War color",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_intensity} = $value;
+ }
+ );
- $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
- $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_smooth} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fow_smooth},
+ tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_smooth} = $value;
+ status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
+ }
+ );
- $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize");
- $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
- my ($self, $value) = @_;
- $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
+ tooltip => "The font size used by most GUI elements",
+ connect_changed => sub {
+ $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
+# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
+ }
+ );
- $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
- destroy_screen ();
- init_screen ();
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
+ tooltip => "The font size used by the server log window only",
+ connect_changed => sub {
+ $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
+
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
+ tooltip => "The font size used by the statistics window only",
+ connect_changed => sub {
+ $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
+ &set_stats_window_fontsize;
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
+ tooltip => "Adjust the size of the stats gauges at the bottom right",
+ connect_changed => sub {
+ $CFG->{gauge_size} = $_[1];
+ my $h = int $HEIGHT * $CFG->{gauge_size};
+ $GAUGES->{win}->set_size ($WIDTH, $h);
+ $GAUGES->{win}->move (0, $HEIGHT - $h);
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
+ connect_changed => sub {
+ $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
+ &set_gauge_window_fontsize;
+ #$GAUGES->{win}->check_size;
+ #$GAUGES->{win}->update;
+ }
+ );
+
+ $table->add (1, $row++, new CFClient::UI::Button
+ expand => 1, align => 0, text => "Apply",
+ tooltip => "Apply the video settings (unless they are auto-apply)",
+ connect_activate => sub {
+ video_shutdown ();
+ video_init ();
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{audio_enable},
+ tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
+ connect_changed => sub {
+ $CFG->{audio_enable} = $_[1];
+ }
+ );
+# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
+# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
+# $CFG->{effects_volume} = $_[1];
+# });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
+ $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
+ $hbox->add (new CFClient::UI::CheckBox
+ expand => 1, state => $CFG->{bgm_enable},
+ tooltip => "Enable background music playing",
+ connect_changed => sub {
+ $CFG->{bgm_enable} = $_[1];
+ }
+ );
+ $hbox->add (new CFClient::UI::Slider
+ expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
+ tooltip => "The volume of the background music",
+ connect_changed => sub {
+ $CFG->{bgm_volume} = $_[1];
+ CFClient::MixMusic::volume $_[1] * 128;
+ }
+ );
+
+ $table->add (1, $row++, new CFClient::UI::Button
+ expand => 1, align => 0, text => "Apply",
+ tooltip => "Apply the audio settings that are not auto-apply",
+ connect_activate => sub {
+ audio_shutdown ();
+ audio_init ();
+ }
+ );
$dialog
}
+sub set_stats_window_fontsize {
+ for (values %{$STATWIDS}) {
+ $_->set_fontsize ($::CFG->{stat_fontsize});
+ }
+}
+
+sub set_gauge_window_fontsize {
+ for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
+ $_->set_fontsize ($::CFG->{gauge_fontsize});
+ }
+}
+
+sub make_gauge_window {
+ my $gh = int ($HEIGHT * $CFG->{gauge_size});
+# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
+
+ my $win = new CFClient::UI::Frame (
+ y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh
+ );
+ $win->add (my $vb = new CFClient::UI::VBox);
+
+ $vb->add (my $hbg = new CFClient::UI::HBox expand => 1);
+
+
+ $hbg->add (new CFClient::UI::Empty expand => 1);
+ $hbg->add (my $hb = new CFClient::UI::HBox);
+ $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp');
+ $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana');
+ $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace');
+ $hb->add (my $fg = new CFClient::UI::Gauge type => 'food');
+
+ $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:");
+# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:");
+ $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:");
+
+
+ $GAUGES = {
+ exp => $exp,# lvl => $lvl,
+ win => $win, range => $rng,
+ food => $fg, mana => $mg, hp => $hg, grace => $gg
+ };
+ $win
+}
+
+sub make_stats_window {
+ my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
+
+ $tgw->add (my $vb = new CFClient::UI::VBox);
+ $vb->add (my $uhb = new CFClient::UI::HBox);
+ $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
+ $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
+
+ $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
+
+ $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
+
+ $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str");
+ $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
+ $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
+ $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
+ $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
+ $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
+ $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
+
+ $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+
+ $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc");
+ $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac");
+ $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam");
+ $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm");
+ $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
+ $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
+
+ $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+ $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
+
+ $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
+
+ my $row = 0;
+ my $col = 0;
+
+ for (qw/slow holyw conf fire depl magic
+ drain acid pois para deat phys
+ blind fear tund elec cold ghit/)
+ {
+ $tbl2->add ($col, $row,
+ $STATWIDS->{"res_$_"} =
+ new CFClient::UI::Label text => "0", align => +1, valign => 0
+ );
+ $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
+
+ $row++;
+ if ($row % 6 == 0) {
+ $col += 2;
+ $row = 0;
+ }
+ }
+
+ &set_stats_window_fontsize;
+ update_stats_window ({});
+
+ $tgw
+}
+
+sub update_stats_window {
+ my ($stats) = @_;
+
+ # i love text protocols!!!
+ my $hp = $stats->{1} * 1;
+ my $hp_m = $stats->{2} * 1;
+ my $sp = $stats->{3} * 1;
+ my $sp_m = $stats->{4} * 1;
+ my $fo = $stats->{18} * 1;
+ my $fo_m = 999;
+ my $gr = $stats->{23} * 1;
+ my $gr_m = $stats->{24} * 1;
+
+ $GAUGES->{hp} ->set_value ($hp, $hp_m);
+ $GAUGES->{mana} ->set_value ($sp, $sp_m);
+ $GAUGES->{food} ->set_value ($fo, $fo_m);
+ $GAUGES->{grace} ->set_value ($gr, $gr_m);
+ $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1
+ ." LVL: " . $stats->{12} * 1);
+ my $rng = $stats->{20};
+ $rng =~ s/^Range: //; # thank you so much dear server
+ $GAUGES->{range} ->set_text ("Rng: " . $rng);
+# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12});
+ $STATWIDS->{title} ->set_text ("Title: " . $stats->{21});
+
+ if (0) { # this code can vanish, just wanted to preserver it for a checkin
+ $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
+ $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
+ $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
+ $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
+ $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
+ $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
+ $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
+ $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
+ $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
+ $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
+ $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
+ $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
+ $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
+ } else {
+ $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
+ $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
+ $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
+ $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
+ $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
+ $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
+ $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
+ $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
+ $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
+ $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
+ $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
+ $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17});
+ $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19});
+ }
+
+ my %tbl = (
+ phys => 100,
+ magic => 101,
+ fire => 102,
+ elec => 103,
+ cold => 104,
+ conf => 105,
+ acid => 106,
+ drain => 107,
+ ghit => 108,
+ pois => 109,
+ slow => 110,
+ para => 111,
+ tund => 112,
+ fear => 113,
+ deat => 115,
+ holyw => 116,
+ blind => 117
+ );
+
+ for (keys %tbl) {
+ $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
+ }
+
+}
+
sub metaserver_dialog {
my $dialog = new CFClient::UI::FancyFrame
+ title => "Metaserver",
child => (my $vbox = new CFClient::UI::VBox);
$vbox->add ($dialog->{table} = new CFClient::UI::Table);
@@ -232,7 +536,7 @@
(new CFClient::UI::Empty expand => 1),
]);
- $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8)
+ $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
for 0 .. $#$m;
}
}
@@ -241,46 +545,46 @@
sub server_setup {
my $dialog = new CFClient::UI::FancyFrame
+ title => "Server Setup",
child => (my $vbox = new CFClient::UI::VBox);
- $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
$vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
- $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port");
+ $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
{
$table->add (1, 2, my $vbox = new CFClient::UI::VBox);
- $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
+ $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub {
my ($self, $value) = @_;
$CFG->{host} = $value;
});
$METASERVER = metaserver_dialog;
- $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
+ $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
update_metaserver $HOST;
});
}
- $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
+ $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
$table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
my ($self, $value) = @_;
$CFG->{user} = $value;
});
- $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
+ $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
$table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
my ($self, $value) = @_;
$CFG->{password} = $value;
});
- $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
+ $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
$table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
my ($self, $value) = @_;
$CFG->{say_command} = $value;
});
- $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
+ $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
$table->add (1, 7, new CFClient::UI::Slider
req_w => 100,
range => [$CFG->{mapsize}, 10, 100 + 1, 1],
@@ -300,10 +604,11 @@
sub message_window {
my $window = new CFClient::UI::FancyFrame
+ title => "Messages",
border_bg => [1, 1, 1, 0.5],
bg => [0.3, 0.3, 0.3, 0.8],
- user_w => $::WIDTH/4,
- user_h => $::HEIGHT,
+ user_w => int $::WIDTH / 3,
+ user_h => int $::HEIGHT / 5,
child => (my $vbox = new CFClient::UI::VBox);
$vbox->add ($LOGVIEW = new CFClient::UI::TextView
@@ -311,16 +616,30 @@
fontsize => $::CFG->{log_fontsize},
);
- $vbox->add (my $input = new CFClient::UI::LineEntry
+ $vbox->add (my $input = new CFClient::UI::Entry
+ connect_focus_in => sub {
+ my ($input, $prev_focus) = @_;
+
+ delete $input->{refocus_map};
+
+ if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
+ $input->{refocus_map} = 1;
+ }
+ delete $input->{auto_activated};
+ },
connect_activate => sub {
my ($input, $text) = @_;
$input->set_text ('');
if ($text =~ /^\/(.*)/) {
- $::CONN->user_send ("command $1");
+ $::CONN->user_send ($1);
} else {
my $say_cmd = $::CFG->{say_command} || 'say';
- $::CONN->user_send ("command $say_cmd $text");
+ $::CONN->user_send ("$say_cmd $text");
+ }
+ if ($input->{refocus_map}) {
+ delete $input->{refocus_map};
+ $MAPWIDGET->focus_in
}
},
connect_escape => sub {
@@ -337,41 +656,19 @@
}
sub sdl_init {
- #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE
- SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
+ CFClient::SDL_Init
and die "SDL::Init failed!\n";
}
-sub init_screen {
+sub video_init {
sdl_init;
($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
$FULLSCREEN = $CFG->{fullscreen};
$FAST = $CFG->{fast};
- SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
- SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
- SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
- SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
-
- SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
- SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
- SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
- SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
-
- SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
- SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
- SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
-
- SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
- SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
- | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
- or die "SDL::SetVideoMode failed!\n";
-
- SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
-
- $SDL_EV = new SDL::Event;
- $SDL_EV->set_unicode (1);
+ CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
+ or die "SDL_SetVideoMode failed!\n";
$SDL_ACTIVE = 1;
@@ -379,31 +676,32 @@
CFClient::gl_init;
- $FONTSIZE = int $HEIGHT / 40;
+ $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
#############################################################################
$DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
- $CFClient::UI::ROOT->add ($DEBUG_STATUS);
+ $DEBUG_STATUS->show;
$STATUS_LINE = new CFClient::UI::Label
padding => 0,
- y => $HEIGHT * 44 / 45 - $FONTSIZE;
- $CFClient::UI::ROOT->add ($STATUS_LINE);
+ y => $HEIGHT - $FONTSIZE * 1.8;
+ $STATUS_LINE->show;
$ALT_ENTER_MESSAGE = new CFClient::UI::Label
- padding => 0,
- y => $HEIGHT * 44 / 45,
- height => $HEIGHT / 45,
- text => "Use Alt-Enter to toggle fullscreen mode";
- $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
+ padding => 0,
+ fontsize => 0.8,
+ markup => "Use Alt-Enter to toggle fullscreen mode";
+ $ALT_ENTER_MESSAGE->show;
+ $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
- $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget);
+ $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
$MAPWIDGET->focus_in;
$MAPWIDGET->connect (activate_console => sub {
my ($mapwidget, $preset) = @_;
if ($CONSOLE) {
+ $CONSOLE->{input}->{auto_activated} = 1;
$CONSOLE->{input}->focus_in;
if ($preset && $CONSOLE->{input}->get_text eq '') {
@@ -423,14 +721,66 @@
status "Configuration Saved";
});
- $BUTTONBAR->{children}[0]->emit ("activate");
+ $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
+ $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
+
+ $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
+
+
}
-sub destroy_screen {
+sub video_shutdown {
$CFClient::UI::ROOT->{children} = [];
undef $SDL_ACTIVE;
- undef $SDL_EV;
- SDL::Quit;
+}
+
+my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
+my $bgmusic;#TODO#hack#d#
+
+sub audio_music_finished {
+ return unless $CFG->{bgm_enable};
+
+ # TODO: hack, do play loop and mood music
+ $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
+ $bgmusic->play (0);
+
+ push @bgmusic, shift @bgmusic;
+}
+
+sub audio_init {
+ if ($CFG->{audio_enable}) {
+ if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
+ $SDL_MIXER = !CFClient::Mix_OpenAudio;
+ CFClient::Mix_AllocateChannels 8;
+ CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
+
+ audio_music_finished;
+
+ while (<$fh>) {
+ next if /^\s*#/;
+ next if /^\s*$/;
+
+ my ($file, $volume, $event) = split /\s+/, $_, 3;
+
+ push @SOUNDS, "$volume,$file";
+
+ $AUDIO_CHUNKS{"$volume,$file"} ||= do {
+ my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
+ $chunk->volume ($volume * 128 / 100);
+ $chunk
+ };
+ }
+ } else {
+ status "unable to open sound config: $!";
+ }
+ }
+}
+
+sub audio_shutdown {
+ CFClient::Mix_CloseAudio if $SDL_MIXER;
+ undef $SDL_MIXER;
+ @SOUNDS = ();
+ %AUDIO_CHUNKS = ();
}
my %animate_object;
@@ -450,7 +800,7 @@
$CFClient::UI::ROOT->draw;
- SDL::GLSwapBuffers;
+ CFClient::SDL_GL_SwapBuffers;
$LAST_REFRESH = $NOW;
}
@@ -458,8 +808,8 @@
my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
$NOW = time;
- ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
- while $SDL_EV->poll;
+ ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
+ for CFClient::SDL_PollEvent;
if (%animate_object) {
$_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
@@ -489,19 +839,30 @@
@conn::ISA = Crossfire::Protocol::;
+sub conn::stats_update {
+ my ($self, $stats) = @_;
+
+ update_stats_window ($stats);
+}
+
sub conn::user_send {
my ($self, $command) = @_;
- $self->send ($command);
+ $self->send_command ($command);
status $command;
}
+sub conn::map_scroll {
+ my ($self, $dx, $dy) = @_;
+
+ $MAP->scroll ($dx, $dy);
+}
+
sub conn::feed_map1a {
my ($self, $data) = @_;
# $self->Crossfire::Protocol::feed_map1a ($data);
- $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
$MAP->map1a_update ($data);
$MAPWIDGET->update;
}
@@ -516,32 +877,25 @@
my $data = $MAP->get_rect ($x, $y, $w, $h);
$MAPCACHE->put ($hash => Compress::LZF::compress $data);
-
- warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
-
+ #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
}
sub conn::map_clear {
my ($self) = @_;
$self->flush_map;
+ delete $self->{neigh_map};
$MAP->clear;
}
-sub conn::map_info {
- my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
- $self->flush_map;
-
- $x = $::MAP->ox - $x;
- $y = $::MAP->oy - $y;
-
- $self->{map_info} = [$hash, $x, $y, $w, $h];
+sub conn::load_map($$$) {
+ my ($self, $hash, $x, $y) = @_;
if (defined (my $data = $MAPCACHE->get ($hash))) {
$data = Compress::LZF::decompress $data;
- warn sprintf "LOADmap[%s] length %d\n", $hash, length $data;#d#
+ #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
for my $id ($MAP->set_rect ($x, $y, $data)) {
my $data = $TILECACHE->get ($id)
or next;
@@ -551,6 +905,91 @@
}
}
+# this method does a "flood fill" into every tile direction
+# it assumes that tiles are arranged in a rectangular grid,
+# i.e. a map is the same as the left of the right map etc.
+# failure to comply are harmless and result in display errors
+# at worst.
+sub conn::flood_fill {
+ my ($self, $gx, $gy, $path, $hash, $flags) = @_;
+
+ # the server does not allow map paths > 6
+ return if 6 <= length $path;
+
+ my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
+
+ for (
+ [1, 0, -1],
+ [2, 1, 0],
+ [3, 0, 1],
+ [4, -1, 0],
+ ) {
+ my ($tile, $dx, $dy) = @$_;
+
+ my $gx = $gx + $dx;
+ my $gy = $gy + $dy;
+
+ next unless $flags & (1 << ($tile - 1));
+ next if $self->{neigh_grid}{$gx, $gy}++;
+
+ my $neigh = $self->{neigh_map}{$hash} ||= [];
+ if (my $info = $neigh->[$tile]) {
+ my ($flags, $x, $y, $w, $h, $hash) = @$info;
+
+ $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
+ if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
+
+ } else {
+ $self->send_mapinfo ("spatial $path$tile", sub {
+ my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
+
+ return if $mode ne "spatial";
+
+ $x += $MAP->ox;
+ $y += $MAP->oy;
+
+ $self->load_map ($hash, $x, $y)
+ unless $self->{neigh_map}{$hash}[5]++;#d#
+
+ $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
+
+ $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
+ if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
+ });
+ }
+ }
+}
+
+sub conn::map_change {
+ my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
+
+ $self->flush_map;
+
+ my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
+
+ my $mapmapw = 250;
+ my $mapmaph = 250;
+
+ $self->{neigh_rect} = [
+ $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
+ $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
+ ];
+
+ delete $self->{neigh_grid};
+ $self->flood_fill (0, 0, "", $hash, $flags);
+
+ $x += $ox;
+ $y += $oy;
+
+ $self->{map_info} = [$hash, $x, $y, $w, $h];
+
+ my $map = $self->{map_info}[0];
+ $map =~ s/^.*?\/([^\/]+)$/\1/;
+ $STATWIDS->{map}->set_text ("Map: " . $map);
+
+ $self->load_map ($hash, $x, $y);
+}
+
sub conn::face_find {
my ($self, $facenum, $face) = @_;
@@ -608,10 +1047,23 @@
};
}
+sub conn::sound_play {
+ my ($self, $x, $y, $soundnum, $type) = @_;
+
+ $SDL_MIXER
+ or return;
+
+ my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
+ or return;
+
+ $chunk->play;
+# warn "sound $x,$y,$soundnum,$type\n";#d#
+}
+
sub conn::query {
my ($self, $flags, $prompt) = @_;
- #TODO
+ #TODO, display dialog with relevant information
warn "<<<>>\n";#d#
}
@@ -637,44 +1089,61 @@
$LOGVIEW->add_paragraph ($color[$color], $text);
}
+sub conn::spell_add {
+ my ($self, $spell) = @_;
+
+ $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub {
+ });
+ $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub {
+ });
+}
+
+sub conn::spell_delete {
+ my ($self, $spell) = @_;
+}
+
+sub conn::addme_success {
+ my ($self) = @_;
+
+ for my $skill (values %{$self->{skill_info}}) {
+ $MAPWIDGET->add_command ("ready_skill $skill", "", sub {
+ });
+ $MAPWIDGET->add_command ("use_skill $skill", "", sub {
+ });
+ }
+}
+
%SDL_CB = (
- SDL_QUIT() => sub {
+ CFClient::SDL_QUIT => sub {
Event::unloop -1;
},
- SDL_VIDEORESIZE() => sub {
+ CFClient::SDL_VIDEORESIZE => sub {
},
- SDL_VIDEOEXPOSE() => sub {
- refresh;
+ CFClient::SDL_VIDEOEXPOSE => \&refresh,
+ CFClient::SDL_ACTIVEEVENT => sub {
+# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
},
- SDL_KEYDOWN() => sub {
- if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
+ CFClient::SDL_KEYDOWN => sub {
+ if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
# alt-enter
- destroy_screen;
+ video_shutdown;
$CFG->{fullscreen} = !$CFG->{fullscreen};
- init_screen;
+ video_init;
} else {
- CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
+ CFClient::UI::feed_sdl_key_down_event ($_[0]);
}
},
- SDL_KEYUP() => sub {
- CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
- },
- SDL_MOUSEMOTION() => sub {
- CFClient::UI::feed_sdl_motion_event ($SDL_EV);
- },
- SDL_MOUSEBUTTONDOWN() => sub {
- CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
- },
- SDL_MOUSEBUTTONUP() => sub {
- CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
- },
- SDL_ACTIVEEVENT() => sub {
-# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
- },
+ CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
+ CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
+ CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
+ CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
+ CFClient::SDL_USEREVENT => \&audio_music_finished,
);
#############################################################################
+$SIG{INT} = $SIG{TERM} = sub { exit };
+
$TILECACHE = CFClient::db_table "tilecache";
$FACEMAP = CFClient::db_table "facemap";
@@ -689,10 +1158,17 @@
fow_enable => 1,
fow_intensity => 0.45,
fow_smooth => 0,
- log_fontsize => 14,
+ gui_fontsize => 1,
+ log_fontsize => 1,
+ gauge_fontsize => 1,
+ gauge_size => 0.35,
+ stat_fontsize => 1,
mapsize => 100,
host => "crossfire.schmorp.de",
say_command => 'say',
+ audio_enable => 1,
+ bgm_enable => 1,
+ bgm_volume => 0.25,
);
while (my ($k, $v) = each %DEF_CFG) {
@@ -703,15 +1179,12 @@
@SDL_MODES = reverse
grep $_->[0] >= 640 && $_->[1] >= 480,
- map [SDL::RectW ($_), SDL::RectH ($_)],
- @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
+ CFClient::SDL_ListModes;
@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
-init_screen;
-
{
my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
@@ -719,6 +1192,11 @@
CFClient::set_font $fonts[0];
}
+video_init;
+audio_init;
+
Event::loop;
+END { CFClient::SDL_Quit }
+