--- deliantra/Deliantra-Client/bin/pclient 2006/04/18 21:31:48 1.137
+++ deliantra/Deliantra-Client/bin/pclient 2006/04/24 11:45:17 1.177
@@ -3,19 +3,31 @@
use strict;
use utf8;
-use Time::HiRes 'time';
-use Event;
+BEGIN {
+ if (%PAR::LibCache) {
+ @INC = grep ref, @INC; # weed out all paths except pars loader refs
+
+ while (my ($filename, $zip) = each %PAR::LibCache) {
+ for ($zip->memberNames) {
+ next unless /^\/root\/(.*)/;
+ $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
+ unless -e "$ENV{PAR_TEMP}/$1";
+ }
+ }
-use SDL;
-use SDL::App;
-use SDL::Event;
-use SDL::Surface;
-
-use SDL::Mixer;
-use SDL::Sound;
-use SDL::Music;
+ unshift @INC, $ENV{PAR_TEMP};
+
+ if ($^O eq "MSWin32") {
+ $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
+ }
+ }
+}
-use SDL::OpenGL;
+# need to do it again because that pile of garbage called PAR nukes it before main
+unshift @INC, $ENV{PAR_TEMP};
+
+use Time::HiRes 'time';
+use Event;
use Crossfire;
use Crossfire::Protocol;
@@ -24,6 +36,11 @@
use CFClient;
use CFClient::UI;
+use CFClient::MapWidget;
+
+$Event::DIED = sub {
+ CFClient::error $_[1];
+};
our $VERSION = '0.1';
@@ -49,6 +66,9 @@
our $FULLSCREEN;
our $FONTSIZE;
+our $FONT_PROP;
+our $FONT_FIXED;
+
our $MAP;
our $MAPWIDGET;
our $BUTTONBAR;
@@ -56,10 +76,11 @@
our $CONSOLE;
our $METASERVER;
+our $FLOORBOX;
our $GAUGES;
+our $STATWIDS;
our $SDL_ACTIVE;
-our $SDL_EV;
our %SDL_CB;
our $SDL_MIXER;
@@ -111,15 +132,15 @@
sub client_setup {
my $dialog = new CFClient::UI::FancyFrame
+ title => "Client Setup",
child => (my $vbox = new CFClient::UI::VBox);
- $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
$vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
- $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
+ $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
$table->add (1, 0, my $hbox = new CFClient::UI::HBox);
$hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
- $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
+ $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
$mode_slider->connect (changed => sub {
my ($self, $value) = @_;
@@ -129,68 +150,408 @@
});
$mode_slider->emit (changed => $mode_slider->{range}[0]);
- $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
- $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fullscreen} = $value;
- });
+ my $row = 1;
- $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
- $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fast} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fullscreen},
+ tooltip => "Bring the client into fullscreen mode",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fullscreen} = $value;
+ }
+ );
- $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
- $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_enable} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fast},
+ tooltip => "Lower the visual quality considerably to speed up rendering.",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fast} = $value;
+ }
+ );
- $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
- $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_intensity} = $value;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{map_scale}, 0.25, 2, 0.05],
+ tooltip => "Enlarge or shrink the displayed map",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{map_scale} = 0.05 * int $value / 0.05;
+ }
+ );
- $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
- $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{fow_smooth} = $value;
- status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fow_enable},
+ tooltip => "Fog-of-War marks areas that cannot be seen by the player",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_enable} = $value;
+ }
+ );
- $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize");
- $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
- my ($self, $value) = @_;
- $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
+ tooltip => "The higher the intensity, the lighter the Fog-of-War color",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_intensity} = $value;
+ }
+ );
- $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
- video_shutdown ();
- video_init ();
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{fow_smooth},
+ tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{fow_smooth} = $value;
+ status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
+ }
+ );
- $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
- $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{sound} = $value;
- });
- $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
- $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{bg_music_enable} = $value;
- });
- $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
- audio_shutdown ();
- audio_init ();
- });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
+ tooltip => "The font size used by most GUI elements",
+ connect_changed => sub {
+ $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
+# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
+ tooltip => "The font size used by the server log window only",
+ connect_changed => sub {
+ $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
+
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
+ tooltip => "The font size used by the statistics window only",
+ connect_changed => sub {
+ $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
+ &set_stats_window_fontsize;
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
+ tooltip => "Adjust the size of the stats gauges at the bottom right",
+ connect_changed => sub {
+ $CFG->{gauge_size} = $_[1];
+ my $h = int $HEIGHT * $CFG->{gauge_size};
+ $GAUGES->{win}->set_size ($WIDTH, $h);
+ $GAUGES->{win}->move (0, $HEIGHT - $h);
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
+ $table->add (1, $row++, new CFClient::UI::Slider
+ range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
+ tooltip => "Adjusts the fontsize of the gauges at the bottom right",
+ connect_changed => sub {
+ $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
+ &set_gauge_window_fontsize;
+ }
+ );
+
+ $table->add (1, $row++, new CFClient::UI::Button
+ expand => 1, align => 0, text => "Apply",
+ tooltip => "Apply the video settings",
+ connect_activate => sub {
+ video_shutdown ();
+ video_init ();
+ }
+ );
+
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
+ $table->add (1, $row++, new CFClient::UI::CheckBox
+ state => $CFG->{audio_enable},
+ tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
+ connect_changed => sub {
+ $CFG->{audio_enable} = $_[1];
+ }
+ );
+# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
+# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
+# $CFG->{effects_volume} = $_[1];
+# });
+ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
+ $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
+ $hbox->add (new CFClient::UI::CheckBox
+ expand => 1, state => $CFG->{bgm_enable},
+ tooltip => "Enable background music playing",
+ connect_changed => sub {
+ $CFG->{bgm_enable} = $_[1];
+ }
+ );
+ $hbox->add (new CFClient::UI::Slider
+ expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
+ tooltip => "The volume of the background music",
+ connect_changed => sub {
+ $CFG->{bgm_volume} = $_[1];
+ CFClient::MixMusic::volume $_[1] * 128;
+ }
+ );
+
+ $table->add (1, $row++, new CFClient::UI::Button
+ expand => 1, align => 0, text => "Apply",
+ tooltip => "Apply the audio settings",
+ connect_activate => sub {
+ audio_shutdown ();
+ audio_init ();
+ }
+ );
$dialog
}
+sub set_stats_window_fontsize {
+ for (values %{$STATWIDS}) {
+ $_->set_fontsize ($::CFG->{stat_fontsize});
+ }
+}
+
+sub set_gauge_window_fontsize {
+ for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
+ $_->set_fontsize ($::CFG->{gauge_fontsize});
+ }
+
+# local $GAUGES->{win}{parent};#d#
+# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
+}
+
+sub make_gauge_window {
+ my $gh = int ($HEIGHT * $CFG->{gauge_size});
+# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
+
+ my $win = new CFClient::UI::Frame (
+ y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
+ );
+ $win->add (my $hbox = new CFClient::UI::HBox
+ children => [
+ (new CFClient::UI::HBox expand => 1),
+ ($FLOORBOX = new CFClient::UI::VBox),
+ (my $vbox = new CFClient::UI::VBox),
+ ],
+ );
+
+ $vbox->add (new CFClient::UI::HBox
+ expand => 1,
+ children => [
+ (new CFClient::UI::Empty expand => 1),
+ (my $hb = new CFClient::UI::HBox),
+ ],
+ );
+
+ $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
+ tooltip => "Health points - depletes when you get wounded, refills when you heal or idle");
+ $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
+ tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle");
+ $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
+ tooltip => "Grace points - deplete when you cast priest spells, refills when you pray");
+ $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
+ tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food");
+
+ $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
+ tooltip => "Experience points and level - increases when you kill monsters or successfully use skills");
+ $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
+ tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
+
+ $GAUGES = {
+ exp => $exp, win => $win, range => $rng,
+ food => $fg, mana => $mg, hp => $hg, grace => $gg
+ };
+
+ &set_gauge_window_fontsize;
+
+ $win
+}
+
+sub make_stats_window {
+ my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats");
+
+ $tgw->add (my $vb = new CFClient::UI::VBox);
+ $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
+ $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
+
+ $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
+
+ $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
+
+ my $black = [0, 0, 0];
+
+ $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+ $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+ $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+ $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+ $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+ $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+ $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
+
+ $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str");
+ $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex");
+ $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con");
+ $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int");
+ $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis");
+ $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow");
+ $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha");
+
+ $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
+ $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120");
+ $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
+ $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120");
+ $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54");
+ $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
+
+ $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
+ $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
+ $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
+ $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
+ $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
+ $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
+
+ $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
+
+ my $row = 0;
+ my $col = 0;
+
+ my %resist_names = (
+ slow => "Slow",
+ holyw => "Holy Word",
+ conf => "Confusion",
+ fire => "Fire",
+ depl => "Depletion",
+ magic => "Magic",
+ drain => "Draining",
+ acid => "Acid",
+ pois => "Poison",
+ para => "Paralysation",
+ deat => "Death",
+ phys => "Physical",
+ blind => "Blind",
+ fear => "Fear",
+ tund => "Turn undead",
+ elec => "Electricity",
+ cold => "Cold",
+ ghit => "Ghost hit",
+ );
+ for (qw/slow holyw conf fire depl magic
+ drain acid pois para deat phys
+ blind fear tund elec cold ghit/)
+ {
+ $tbl2->add ($col, $row,
+ $STATWIDS->{"res_$_"} =
+ new CFClient::UI::Label
+ template => "-100%",
+ align => +1,
+ valign => 0,
+ tooltip => $resist_names{$_}
+ );
+ $tbl2->add ($col + 1, $row, new CFClient::UI::Image
+ can_hover => 1,
+ can_events => 1,
+ image => "ui/resist/resist_$_.png",
+ tooltip => $resist_names{$_}
+ );
+
+ $row++;
+ if ($row % 6 == 0) {
+ $col += 2;
+ $row = 0;
+ }
+ }
+
+ &set_stats_window_fontsize;
+ update_stats_window ({});
+
+ $tgw
+}
+
+sub formsep {
+ reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
+}
+
+sub update_stats_window {
+ my ($stats) = @_;
+
+ # i love text protocols!!!
+ my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
+ my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
+ my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
+ my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
+ my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
+ my $fo_m = 999;
+ my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
+ my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
+
+ $GAUGES->{hp} ->set_value ($hp, $hp_m);
+ $GAUGES->{mana} ->set_value ($sp, $sp_m);
+ $GAUGES->{food} ->set_value ($fo, $fo_m);
+ $GAUGES->{grace} ->set_value ($gr, $gr_m);
+ $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
+ . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
+ my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
+ $rng =~ s/^Range: //; # thank you so much dear server
+ $GAUGES->{range} ->set_text ("Rng: " . $rng);
+ my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
+ $title =~ s/^Player: //;
+ $STATWIDS->{title} ->set_text ("Title: " . $title);
+
+ $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
+ $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
+ $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
+ $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
+ $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
+ $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
+ $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
+ $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
+ $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
+ $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
+ $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
+ $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
+ $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
+
+ my %tbl = (
+ phys => 100,
+ magic => 101,
+ fire => 102,
+ elec => 103,
+ cold => 104,
+ conf => 105,
+ acid => 106,
+ drain => 107,
+ ghit => 108,
+ pois => 109,
+ slow => 110,
+ para => 111,
+ tund => 112,
+ fear => 113,
+ depl => 113,
+ deat => 115,
+ holyw => 116,
+ blind => 117
+ );
+
+ for (keys %tbl) {
+ $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
+ }
+
+}
+
sub metaserver_dialog {
my $dialog = new CFClient::UI::FancyFrame
+ title => "Metaserver",
child => (my $vbox = new CFClient::UI::VBox);
$vbox->add ($dialog->{table} = new CFClient::UI::Table);
@@ -257,7 +618,7 @@
(new CFClient::UI::Empty expand => 1),
]);
- $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8)
+ $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
for 0 .. $#$m;
}
}
@@ -266,49 +627,78 @@
sub server_setup {
my $dialog = new CFClient::UI::FancyFrame
+ title => "Server Setup",
child => (my $vbox = new CFClient::UI::VBox);
- $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
$vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
- $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port");
+ $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
{
$table->add (1, 2, my $vbox = new CFClient::UI::VBox);
- $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{host} = $value;
- });
+ $vbox->add (
+ my $HOST = new CFClient::UI::Entry
+ expand => 1,
+ text => $CFG->{host},
+ tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{host} = $value;
+ }
+ );
$METASERVER = metaserver_dialog;
- $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
- update_metaserver $HOST;
- });
+ $vbox->add (new CFClient::UI::Flopper
+ expand => 1,
+ text => "Metaserver",
+ other => $METASERVER,
+ tooltip => "Show a list of avaible crossfire servers",
+ connect_open => sub {
+ update_metaserver $HOST;
+ }
+ );
}
- $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
- $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{user} = $value;
- });
+ $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
+ $table->add (1, 4, new CFClient::UI::Entry
+ text => $CFG->{user},
+ tooltip => "The name of your character on the server",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{user} = $value;
+ }
+ );
- $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
- $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{password} = $value;
- });
+ $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
+ $table->add (1, 5, new CFClient::UI::Entry
+ text => $CFG->{password},
+ hidden => 1,
+ tooltip => "The password for your character",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{password} = $value;
+ }
+ );
- $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
- $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
- my ($self, $value) = @_;
- $CFG->{say_command} = $value;
- });
+ $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
+ $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
+ text => $CFG->{say_command},
+ tooltip => "This is the command that will be used if you write a line in the message window entry. "
+ ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
+ ."But you could also set it to 'tell <playername>' to only chat with that user.",
+ connect_changed => sub {
+ my ($self, $value) = @_;
+ $CFG->{say_command} = $value;
+ }
+ );
- $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
+ $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
$table->add (1, 7, new CFClient::UI::Slider
req_w => 100,
range => [$CFG->{mapsize}, 10, 100 + 1, 1],
+ tooltip => "This is the size of the portion of the map update the server sends you. "
+ ."If you set this to a high value you will be able to see further for example.",
connect_changed => sub {
my ($self, $value) = @_;
@@ -325,6 +715,7 @@
sub message_window {
my $window = new CFClient::UI::FancyFrame
+ title => "Messages",
border_bg => [1, 1, 1, 0.5],
bg => [0.3, 0.3, 0.3, 0.8],
user_w => int $::WIDTH / 3,
@@ -333,6 +724,7 @@
$vbox->add ($LOGVIEW = new CFClient::UI::TextView
expand => 1,
+ font => $FONT_FIXED,
fontsize => $::CFG->{log_fontsize},
);
@@ -376,8 +768,7 @@
}
sub sdl_init {
- #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE
- SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
+ CFClient::SDL_Init
and die "SDL::Init failed!\n";
}
@@ -388,29 +779,8 @@
$FULLSCREEN = $CFG->{fullscreen};
$FAST = $CFG->{fast};
- SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
- SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
- SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
- SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
-
- SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
- SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
- SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
- SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
-
- SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
- SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
- SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
-
- SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
- SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
- | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
- or die "SDL::SetVideoMode failed!\n";
-
- SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
-
- $SDL_EV = new SDL::Event;
- $SDL_EV->set_unicode (1);
+ CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
+ or die "SDL_SetVideoMode failed!\n";
$SDL_ACTIVE = 1;
@@ -418,26 +788,26 @@
CFClient::gl_init;
- $FONTSIZE = int $HEIGHT / 40;
+ $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
#############################################################################
$DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
- $CFClient::UI::ROOT->add ($DEBUG_STATUS);
+ $DEBUG_STATUS->show;
$STATUS_LINE = new CFClient::UI::Label
padding => 0,
- y => $HEIGHT * 44 / 45 - $FONTSIZE;
- $CFClient::UI::ROOT->add ($STATUS_LINE);
+ y => $HEIGHT - $FONTSIZE * 1.8;
+ $STATUS_LINE->show;
$ALT_ENTER_MESSAGE = new CFClient::UI::Label
padding => 0,
- y => $HEIGHT * 44 / 45,
- fontsize => $HEIGHT / 45,
+ fontsize => 0.8,
markup => "Use Alt-Enter to toggle fullscreen mode";
- $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
+ $ALT_ENTER_MESSAGE->show;
+ $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
- $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget);
+ $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
$MAPWIDGET->focus_in;
$MAPWIDGET->connect (activate_console => sub {
my ($mapwidget, $preset) = @_;
@@ -458,43 +828,45 @@
$BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
$BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
+ $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
+ $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
+
$BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
status "Configuration Saved";
});
$BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
-
- my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
- $tgw->add (my $hbox = new CFClient::UI::HBox ());
-
- $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
- $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
- $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
- $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
-
- $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
- $CFClient::UI::ROOT->add ($tgw);
}
sub video_shutdown {
$CFClient::UI::ROOT->{children} = [];
+ undef $CFClient::UI::GRAB;
+ undef $CFClient::UI::HOVER;
undef $SDL_ACTIVE;
- undef $SDL_EV;
}
+my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
my $bgmusic;#TODO#hack#d#
+sub audio_music_finished {
+ return unless $CFG->{bgm_enable};
+
+ # TODO: hack, do play loop and mood music
+ $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
+ $bgmusic->play (0);
+
+ push @bgmusic, shift @bgmusic;
+}
+
sub audio_init {
- if ($CFG->{sound} || 1) {
+ if ($CFG->{audio_enable}) {
if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
- $SDL_MIXER = new SDL::Mixer;
- $SDL_MIXER->allocate_channels (8);
+ $SDL_MIXER = !CFClient::Mix_OpenAudio;
+ CFClient::Mix_AllocateChannels 8;
+ CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
- if ($CFG->{bg_music_enable}) {
- $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
- $SDL_MIXER->play_music ($bgmusic, -1);
- }
+ audio_music_finished;
while (<$fh>) {
next if /^\s*#/;
@@ -505,7 +877,7 @@
push @SOUNDS, "$volume,$file";
$AUDIO_CHUNKS{"$volume,$file"} ||= do {
- my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file";
+ my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
$chunk->volume ($volume * 128 / 100);
$chunk
};
@@ -517,6 +889,7 @@
}
sub audio_shutdown {
+ CFClient::Mix_CloseAudio if $SDL_MIXER;
undef $SDL_MIXER;
@SOUNDS = ();
%AUDIO_CHUNKS = ();
@@ -539,7 +912,7 @@
$CFClient::UI::ROOT->draw;
- SDL::GLSwapBuffers;
+ CFClient::SDL_GL_SwapBuffers;
$LAST_REFRESH = $NOW;
}
@@ -547,8 +920,8 @@
my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
$NOW = time;
- ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
- while $SDL_EV->poll;
+ ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
+ for CFClient::SDL_PollEvent;
if (%animate_object) {
$_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
@@ -581,22 +954,7 @@
sub conn::stats_update {
my ($self, $stats) = @_;
- # i love text protocols!!!
- # FIXME: the stats are somehow weird
- my $hp = $stats->{1};
- my $hp_m = $stats->{2};
- my $sp = $stats->{3};
- my $sp_m = $stats->{4};
- my $fo = $stats->{18};
- my $fo_m = 1000;
- my $gr = $stats->{23};
- my $gr_m = $stats->{24};
-
- #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
- $GAUGES->{hp}->set_value ($hp, $hp_m);
- $GAUGES->{mana}->set_value ($sp, $sp_m);
- $GAUGES->{food}->set_value ($fo, $fo_m);
- $GAUGES->{grace}->set_value ($gr, $gr_m);
+ update_stats_window ($stats);
}
sub conn::user_send {
@@ -631,16 +989,14 @@
my $data = $MAP->get_rect ($x, $y, $w, $h);
$MAPCACHE->put ($hash => Compress::LZF::compress $data);
-
- warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
-
+ #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
}
sub conn::map_clear {
my ($self) = @_;
$self->flush_map;
- delete $self->{neigh};
+ delete $self->{neigh_map};
$MAP->clear;
}
@@ -651,7 +1007,7 @@
if (defined (my $data = $MAPCACHE->get ($hash))) {
$data = Compress::LZF::decompress $data;
- warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
+ #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
for my $id ($MAP->set_rect ($x, $y, $data)) {
my $data = $TILECACHE->get ($id)
or next;
@@ -661,35 +1017,58 @@
}
}
+# this method does a "flood fill" into every tile direction
+# it assumes that tiles are arranged in a rectangular grid,
+# i.e. a map is the same as the left of the right map etc.
+# failure to comply are harmless and result in display errors
+# at worst.
sub conn::flood_fill {
- my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_;
+ my ($self, $gx, $gy, $path, $hash, $flags) = @_;
# the server does not allow map paths > 6
return if 6 <= length $path;
- for my $tile (1..4) {
- next if $self->{neigh}{$hash}[$tile];
+ my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
+
+ for (
+ [1, 0, -1],
+ [2, 1, 0],
+ [3, 0, 1],
+ [4, -1, 0],
+ ) {
+ my ($tile, $dx, $dy) = @$_;
+
+ my $gx = $gx + $dx;
+ my $gy = $gy + $dy;
+
next unless $flags & (1 << ($tile - 1));
+ next if $self->{neigh_grid}{$gx, $gy}++;
- my $neigh = $self->{neigh}{$hash} ||= [];
+ my $neigh = $self->{neigh_map}{$hash} ||= [];
+ if (my $info = $neigh->[$tile]) {
+ my ($flags, $x, $y, $w, $h, $hash) = @$info;
- $self->send_mapinfo ("spatial $path$tile", sub {
- my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
+ $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
+ if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
- #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
- return if $mode ne "spatial";
+ } else {
+ $self->send_mapinfo ("spatial $path$tile", sub {
+ my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
- $x += $MAP->ox;
- $y += $MAP->oy;
-
- $self->load_map ($hash, $x, $y)
- unless $self->{neigh}{$hash}[5]++;#d#
+ return if $mode ne "spatial";
+
+ $x += $MAP->ox;
+ $y += $MAP->oy;
+
+ $self->load_map ($hash, $x, $y)
+ unless $self->{neigh_map}{$hash}[5]++;#d#
- $neigh->[$tile] = [$x, $y, $w, $h];
+ $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
- $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
- if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
- });
+ $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
+ if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
+ });
+ }
}
}
@@ -702,16 +1081,24 @@
my $mapmapw = 250;
my $mapmaph = 250;
+
+ $self->{neigh_rect} = [
+ $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
+ $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
+ ];
- $self->flood_fill ("", $hash, $flags,
- $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
- $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
+ delete $self->{neigh_grid};
+ $self->flood_fill (0, 0, "", $hash, $flags);
$x += $ox;
$y += $oy;
$self->{map_info} = [$hash, $x, $y, $w, $h];
+ my $map = $self->{map_info}[0];
+ $map =~ s/^.*?\/([^\/]+)$/\1/;
+ $STATWIDS->{map}->set_text ("Map: " . $map);
+
$self->load_map ($hash, $x, $y);
}
@@ -746,6 +1133,7 @@
gotid:
$face->{id} = $id;
$MAP->set_face ($facenum => $id);
+ $self->{faceid}[$facenum] = $id;#d#
$TILECACHE->get ($id)
}
@@ -763,7 +1151,7 @@
$self->{texture}[$id] ||= do {
my $tex =
new_from_image CFClient::Texture
- $data, minify => 1;
+ $data, minify => 1, mipmap => 1;
$MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
$MAPWIDGET->update;
@@ -775,18 +1163,81 @@
sub conn::sound_play {
my ($self, $x, $y, $soundnum, $type) = @_;
+ $SDL_MIXER
+ or return;
+
my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
or return;
- $SDL_MIXER->play_channel (-1, $chunk);
- warn "sound $x,$y,$soundnum,$type\n";#d#
+ $chunk->play;
+# warn "sound $x,$y,$soundnum,$type\n";#d#
}
+my $LAST_QUERY; # server is stupid, stupid, stupid
+
sub conn::query {
my ($self, $flags, $prompt) = @_;
- #TODO
- warn "<<<>>\n";#d#
+ $prompt = $LAST_QUERY unless length $prompt;
+ $LAST_QUERY = $prompt;
+
+ my $dialog = new CFClient::UI::FancyFrame
+ title => "Query",
+ child => my $vbox = new CFClient::UI::VBox;
+
+ $vbox->add (new CFClient::UI::Label
+ max_w => $::WIDTH * 0.4,
+ text => $prompt);
+
+ if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
+ $vbox->add (my $hbox = new CFClient::HBox);
+ $hbox->add (new CFClient::Button
+ text => "No",
+ connect_activate => sub {
+ $self->send ("reply n");
+ $dialog->destroy;
+ $MAPWIDGET->focus_in;
+ }
+ );
+ $hbox->add (new CFClient::Button
+ text => "Yes",
+ connect_activate => sub {
+ $self->send ("reply y");
+ $dialog->destroy;
+ $MAPWIDGET->focus_in;
+ },
+ );
+
+ $dialog->focus_in;
+
+ } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
+ $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
+ $vbox->add (my $entry = new CFClient::UI::Entry
+ connect_changed => sub {
+ $self->send ("reply $_[1]");
+ $dialog->destroy;
+ $MAPWIDGET->focus_in;
+ },
+ );
+
+ $entry->focus_in;
+
+ } else {
+ $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
+
+ $vbox->add (my $entry = new CFClient::UI::Entry
+ $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
+ connect_activate => sub {
+ $self->send ("reply $_[1]");
+ $dialog->destroy;
+ $MAPWIDGET->focus_in;
+ },
+ );
+
+ $entry->focus_in;
+ }
+
+ $dialog->show;
}
sub conn::drawinfo {
@@ -811,40 +1262,135 @@
$LOGVIEW->add_paragraph ($color[$color], $text);
}
+sub conn::spell_add {
+ my ($self, $spell) = @_;
+
+ # TODO
+ # create a widget dynamically, using spell face (CF::Protocol downloads them)
+ $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
+ $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
+}
+
+sub conn::spell_delete {
+ my ($self, $spell) = @_;
+}
+
+sub conn::addme_success {
+ my ($self) = @_;
+
+ for my $skill (values %{$self->{skill_info}}) {
+ $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
+ $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
+ }
+}
+
+sub update_floorbox {
+ $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
+ $FLOORBOX->clear;
+ $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
+
+ my @items = values %{ $CONN->{container}{0} };
+
+ # we basically have to use the same sorting as everybody else
+ @items = sort { $a->{type} <=> $b->{type} } @items;
+
+ for my $item (reverse @items) {
+ my $desc = $item->{nrof} < 2
+ ? $item->{name}
+ : "$item->{nrof} $item->{name_pl}";
+ # todo: animation widget, face widget, weight(?) etc.
+ $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
+ tooltip => (CFClient::UI::Label->escape ($desc)
+ . "\nleftclick - pick up\nmiddle click - apply\nrightclick - menu"),
+ can_hover => 1,
+ can_events => 1,
+ connect_button_down => sub {
+ my ($self, $ev, $x, $y) = @_;
+
+ # todo: maybe put examine on 1? but should just be a tooltip :(
+ if ($ev->{button} == 1) {
+ $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
+ } elsif ($ev->{button} == 2) {
+ $CONN->send ("apply $item->{tag}");
+ } elsif ($ev->{button} == 3) {
+ # examine, lock, mark, maybe other things
+ warn "MENU not implemented yet\n";
+ }
+
+ 1
+ },
+ );
+
+ $hbox->add (new CFClient::UI::Face
+ can_events => 0,
+ face => $item->{face},
+ anim => $item->{anim},
+ animspeed => $item->{animspeed},
+ );
+
+ $hbox->add (new CFClient::UI::Label
+ can_events => 0,
+ text => $desc,
+ );
+ }
+ });
+ refresh;
+}
+
+sub conn::container_add {
+ my ($self, $id, $items) = @_;
+
+ update_floorbox if $id == 0;
+ # $self-<{player}{tag} => player inv
+ #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
+}
+
+sub conn::container_clear {
+ my ($self, $id) = @_;
+
+ update_floorbox if $id == 0;
+# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
+}
+
+sub conn::item_delete {
+ my ($self, @items) = @_;
+
+ for (@items) {
+ update_floorbox if $_->{container} == 0;
+ }
+}
+
+sub conn::item_update {
+ my ($self, $item) = @_;
+
+ update_floorbox if $item->{container} == 0;
+}
+
%SDL_CB = (
- SDL_QUIT() => sub {
+ CFClient::SDL_QUIT => sub {
Event::unloop -1;
},
- SDL_VIDEORESIZE() => sub {
+ CFClient::SDL_VIDEORESIZE => sub {
},
- SDL_VIDEOEXPOSE() => sub {
- refresh;
+ CFClient::SDL_VIDEOEXPOSE => \&refresh,
+ CFClient::SDL_ACTIVEEVENT => sub {
+# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
},
- SDL_KEYDOWN() => sub {
- if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
+ CFClient::SDL_KEYDOWN => sub {
+ if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
# alt-enter
video_shutdown;
$CFG->{fullscreen} = !$CFG->{fullscreen};
video_init;
} else {
- CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
+ CFClient::UI::feed_sdl_key_down_event ($_[0]);
}
},
- SDL_KEYUP() => sub {
- CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
- },
- SDL_MOUSEMOTION() => sub {
- CFClient::UI::feed_sdl_motion_event ($SDL_EV);
- },
- SDL_MOUSEBUTTONDOWN() => sub {
- CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
- },
- SDL_MOUSEBUTTONUP() => sub {
- CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
- },
- SDL_ACTIVEEVENT() => sub {
-# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
- },
+ CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
+ CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
+ CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
+ CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
+ CFClient::SDL_USEREVENT => \&audio_music_finished,
);
#############################################################################
@@ -862,13 +1408,21 @@
height => 480,
fullscreen => 0,
fast => 0,
+ map_scale => 0.5,
fow_enable => 1,
fow_intensity => 0.45,
fow_smooth => 0,
- log_fontsize => 14,
+ gui_fontsize => 1,
+ log_fontsize => 1,
+ gauge_fontsize => 1,
+ gauge_size => 0.35,
+ stat_fontsize => 1,
mapsize => 100,
host => "crossfire.schmorp.de",
say_command => 'say',
+ audio_enable => 1,
+ bgm_enable => 1,
+ bgm_volume => 0.25,
);
while (my ($k, $v) = each %DEF_CFG) {
@@ -879,18 +1433,30 @@
@SDL_MODES = reverse
grep $_->[0] >= 640 && $_->[1] >= 480,
- map [SDL::RectW ($_), SDL::RectH ($_)],
- @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
+ CFClient::SDL_ListModes;
@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
{
- my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
+ my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
+ DejaVuSans.ttf
+ DejaVuSansMono.ttf
+ DejaVuSans-Bold.ttf
+ DejaVuSansMono-Bold.ttf
+ DejaVuSans-Oblique.ttf
+ DejaVuSansMono-Oblique.ttf
+ DejaVuSans-BoldOblique.ttf
+ DejaVuSansMono-BoldOblique.ttf
+ );
CFClient::add_font $_ for @fonts;
- CFClient::set_font $fonts[0];
+
+ $FONT_PROP = new_from_file CFClient::Font $fonts[0];
+ $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
+
+ $FONT_PROP->make_default;
}
video_init;
@@ -898,6 +1464,6 @@
Event::loop;
-END { SDL::Quit }
+END { CFClient::SDL_Quit }