ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.137 by elmex, Tue Apr 18 21:31:48 2006 UTC vs.
Revision 1.218 by elmex, Mon May 15 21:17:17 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 47
28our $VERSION = '0.1'; 48our $VERSION = '0.1';
29 49
30my $MAX_FPS = 60; 50my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
40our $NOW; 60our $NOW;
41 61
42our $CFG; 62our $CFG;
43our $CONN; 63our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
45 68
46our @SDL_MODES; 69our @SDL_MODES;
47our $WIDTH; 70our $WIDTH;
48our $HEIGHT; 71our $HEIGHT;
49our $FULLSCREEN; 72our $FULLSCREEN;
50our $FONTSIZE; 73our $FONTSIZE;
51 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
52our $MAP; 78our $MAP;
79our $MAPMAP;
53our $MAPWIDGET; 80our $MAPWIDGET;
54our $BUTTONBAR; 81our $BUTTONBAR;
55our $LOGVIEW; 82our $LOGVIEW;
56our $CONSOLE; 83our $CONSOLE;
57our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
58 86
87our $FLOORBOX;
59our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
60 90
61our $SDL_ACTIVE; 91our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 92our %SDL_CB;
64 93
65our $SDL_MIXER; 94our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
68 97
69our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 99our $STATUSBOX;
71our $DEBUG_STATUS; 100our $DEBUG_STATUS;
72 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
73sub status { 107sub status {
74 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 109}
77 110
78sub debug { 111sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 115}
82 116
83sub start_game { 117sub start_game {
84 status "logging in..."; 118 status "logging in...";
85 119
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 121
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
91 124
92 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
93 126
94 $CONN = new conn 127 $CONN = eval {
128 new conn
95 host => $host, 129 host => $host,
96 port => $port || 13327, 130 port => $port || 13327,
97 user => $CFG->{user}, 131 user => $CFG->{user},
98 pass => $CFG->{password}, 132 pass => $CFG->{password},
99 mapw => $mapsize, 133 mapw => $mapsize,
100 maph => $mapsize, 134 maph => $mapsize,
135 ;
101 ; 136 };
102 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
103 status "login successful"; 141 status "login successful";
104 142
105 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
106} 148}
107 149
108sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
109 undef $CONN; 159 undef $MAP;
110} 160}
111 161
112sub client_setup { 162sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
164 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 165 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 167
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 170
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 173
124 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 175 my ($self, $value) = @_;
126 176
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 177 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 178 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 179 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 181
182 my $row = 1;
183
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 185 $table->add (1, $row++, new CFClient::UI::CheckBox
186 state => $CFG->{fullscreen},
187 tooltip => "Bring the client into fullscreen mode",
188 connect_changed => sub {
134 my ($self, $value) = @_; 189 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 190 $CFG->{fullscreen} = $value;
191 }
136 }); 192 );
137 193
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 195 $table->add (1, $row++, new CFClient::UI::CheckBox
196 state => $CFG->{fast},
197 tooltip => "Lower the visual quality considerably to speed up rendering.",
198 connect_changed => sub {
140 my ($self, $value) = @_; 199 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
142 }); 202 );
143 203
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
146 my ($self, $value) = @_; 209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
211 }
212 );
213
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
215 $table->add (1, $row++, new CFClient::UI::CheckBox
216 state => $CFG->{fow_enable},
217 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218 connect_changed => sub {
219 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 220 $CFG->{fow_enable} = $value;
221 }
148 }); 222 );
149 223
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 225 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228 connect_changed => sub {
152 my ($self, $value) = @_; 229 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 230 $CFG->{fow_intensity} = $value;
231 }
154 }); 232 );
155 233
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::CheckBox
236 state => $CFG->{fow_smooth},
237 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238 connect_changed => sub {
158 my ($self, $value) = @_; 239 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 240 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 241 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242 }
243 );
244
245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
246 $table->add (1, $row++, new CFClient::UI::Slider
247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
248 tooltip => "The font size used by most GUI elements",
249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 tooltip => "The font size used by the server log window only",
256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
260
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the statistics window only",
264 connect_changed => sub {
265 $CFG->{stat_fontsize} = $_[1];
266 &set_stats_window_fontsize;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
273 tooltip => "Adjust the size of the stats gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_size} = $_[1];
276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
277 }
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 connect_changed => sub {
285 $CFG->{gauge_fontsize} = $_[1];
286 &set_gauge_window_fontsize;
287 }
288 );
289
290 $table->add (1, $row++, new CFClient::UI::Button
291 expand => 1, align => 0, text => "Apply",
292 tooltip => "Apply the video settings",
293 connect_activate => sub {
294 video_shutdown ();
295 video_init ();
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
300 $table->add (1, $row++, new CFClient::UI::CheckBox
301 state => $CFG->{audio_enable},
302 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303 connect_changed => sub {
304 $CFG->{audio_enable} = $_[1];
305 }
306 );
307# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
308# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
309# $CFG->{effects_volume} = $_[1];
161 }); 310# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 311 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 312 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
313 $hbox->add (new CFClient::UI::CheckBox
314 expand => 1, state => $CFG->{bgm_enable},
315 tooltip => "Enable background music playing",
316 connect_changed => sub {
317 $CFG->{bgm_enable} = $_[1];
318 }
319 );
320 $hbox->add (new CFClient::UI::Slider
321 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322 tooltip => "The volume of the background music",
323 connect_changed => sub {
324 $CFG->{bgm_volume} = $_[1];
325 CFClient::MixMusic::volume $_[1] * 128;
326 }
327 );
328
329 $table->add (1, $row++, new CFClient::UI::Button
330 expand => 1, align => 0, text => "Apply",
331 tooltip => "Apply the audio settings",
332 connect_activate => sub {
333 audio_shutdown ();
334 audio_init ();
335 }
336 );
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344 connect_changed => sub {
165 my ($self, $value) = @_; 345 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 346 $CFG->{say_command} = $value;
347 }
167 }); 348 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 349
189 $dialog 350 $dialog
351}
352
353sub set_stats_window_fontsize {
354 for (values %{$STATWIDS}) {
355 $_->set_fontsize ($::CFG->{stat_fontsize});
356 }
357}
358
359sub set_gauge_window_fontsize {
360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
361 $_->set_fontsize ($::CFG->{gauge_fontsize});
362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
366}
367
368sub make_gauge_window {
369 my $gh = int $HEIGHT * $CFG->{gauge_size};
370
371 my $win = new CFClient::UI::Frame (
372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
375 );
376
377 $win->add (my $hbox = new CFClient::UI::HBox
378 children => [
379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
190} 587}
191 588
192sub metaserver_dialog { 589sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
195 593
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 595
198 $dialog 596 $dialog
199} 597}
598
599my $METASERVER_ATIME;
200 600
201sub update_metaserver { 601sub update_metaserver {
202 my ($HOST) = @_; 602 my ($HOST) = @_;
203 603
204 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 610
206 my $buf; 611 my $buf;
207 612
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
209 619
210 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
212 622
213 if (!defined $res) { 623 if (!defined $res) {
214 $_[0]->w->cancel; 624 $_[0]->w->cancel;
215 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 626 } elsif ($res == 0) {
217 $_[0]->w->cancel; 627 $_[0]->w->cancel;
218 status "server list retrieved"; 628 status "server list retrieved";
219 629
220 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
221 631
222 $table->clear; 632 $table->clear;
223 633
224 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
250 660
251 $y++; 661 $y++;
252 662
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
256 }), 666 }),
257 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
258 ]); 668 ]);
259 669
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 671 for 0 .. $#$m;
262 } 672 }
263 } 673 }
264 }); 674 });
265} 675}
266 676
267sub server_setup { 677sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 680 child => (my $vbox = new CFClient::UI::VBox);
270 681
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 684
275 { 685 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 687
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
279 my ($self, $value) = @_; 717 my ($self, $value) = @_;
280 $CFG->{host} = $value; 718 $CFG->{user} = $value;
281 }); 719 }
720 );
282 721
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
292 my ($self, $value) = @_; 728 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
300 }); 731 );
301 732
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 735 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 739 connect_changed => sub {
313 my ($self, $value) = @_; 740 my ($self, $value) = @_;
314 741
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 743 },
317 ); 744 );
318 745
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
320 start_game; 752 : start_game;
753 },
321 }); 754 );
322 755
323 $dialog 756 $dialog
324} 757}
325 758
326sub message_window { 759sub message_window {
327 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
333 767
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
337 ); 772 );
338 773
339 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 775 connect_focus_in => sub {
373 }; 808 };
374 809
375 $window 810 $window
376} 811}
377 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
378sub sdl_init { 824sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 825 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
382} 827}
383 828
384sub video_init { 829sub video_init {
385 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 833
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
390 837
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 840
415 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
418 843
419 CFClient::gl_init; 844 CFClient::gl_init;
420 845
421 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 849
423 ############################################################################# 850 #############################################################################
424 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
427 857
428 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 860
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
434 padding => 0, 862 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 863 req_y => -1,
436 fontsize => $HEIGHT / 45, 864 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 866
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
444 876
445 if ($CONSOLE) { 877 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
448 880
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
451 } 884 }
452 } 885 });
453 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
454 888
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
456 890
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
460 894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 902 status "Configuration Saved";
464 }); 903 });
465 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 912 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 914 });
470 915 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 916 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 917}
479 918
480sub video_shutdown { 919sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 921}
485 922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
487 925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
488sub audio_init { 942sub audio_init {
489 if ($CFG->{sound} || 1) { 943 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 948
494 if ($CFG->{bg_music_enable}) { 949 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 950
499 while (<$fh>) { 951 while (<$fh>) {
500 next if /^\s*#/; 952 next if /^\s*#/;
501 next if /^\s*$/; 953 next if /^\s*$/;
502 954
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 955 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 956
505 push @SOUNDS, "$volume,$file"; 957 push @SOUNDS, "$volume,$file";
506 958
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 961 $chunk->volume ($volume * 128 / 100);
510 $chunk 962 $chunk
511 }; 963 };
512 } 964 }
513 } else { 965 } else {
515 } 967 }
516 } 968 }
517} 969}
518 970
519sub audio_shutdown { 971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 973 undef $SDL_MIXER;
521 @SOUNDS = (); 974 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 975 %AUDIO_CHUNKS = ();
523} 976}
524 977
525my %animate_object; 978my %animate_object;
526my $animate_timer; 979my $animate_timer;
527 980
528my $want_refresh;
529my $can_refresh;
530
531my $fps = 9; 981my $fps = 9;
532 982
533sub force_refresh { 983sub force_refresh {
534 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
535 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
536 986
537 $want_refresh = 0;
538 $can_refresh = 0;
539
540 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
541 989
542 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
543 991 $CAN_REFRESH = 0;
544 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
545} 993}
546 994
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 996 $NOW = time;
549 997
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
552 1000
553 if (%animate_object) { 1001 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 1003 $WANT_REFRESH++;
556 } 1004 }
557 1005
558 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
559 force_refresh; 1007 force_refresh;
560 } else { 1008 } else {
561 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
562 } 1010 }
563}); 1011});
564
565sub refresh {
566 $want_refresh++;
567}
568 1012
569sub animation_start { 1013sub animation_start {
570 my ($widget) = @_; 1014 my ($widget) = @_;
571 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
572} 1016}
579@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
580 1024
581sub conn::stats_update { 1025sub conn::stats_update {
582 my ($self, $stats) = @_; 1026 my ($self, $stats) = @_;
583 1027
584 # i love text protocols!!! 1028 update_stats_window ($stats);
585 # FIXME: the stats are somehow weird
586 my $hp = $stats->{1};
587 my $hp_m = $stats->{2};
588 my $sp = $stats->{3};
589 my $sp_m = $stats->{4};
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 1029}
601 1030
602sub conn::user_send { 1031sub conn::user_send {
603 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
604 1033
629 1058
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1059 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1060
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1064}
638 1065
639sub conn::map_clear { 1066sub conn::map_clear {
640 my ($self) = @_; 1067 my ($self) = @_;
641 1068
642 $self->flush_map; 1069 $self->flush_map;
643 delete $self->{neigh}; 1070 delete $self->{neigh_map};
644 1071
645 $MAP->clear; 1072 $MAP->clear;
646} 1073}
647 1074
648 1075
649sub conn::load_map($$$) { 1076sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1077 my ($self, $hash, $x, $y) = @_;
651 1078
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1080 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1083 my $data = $TILECACHE->get ($id)
657 or next; 1084 or next;
658 1085
659 $self->set_texture ($id => $data); 1086 $self->set_texture ($id => $data);
660 } 1087 }
661 } 1088 }
662} 1089}
663 1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
664sub conn::flood_fill { 1096sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
666 1098
667 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1100 return if 7 <= length $path;
669 1101
670 for my $tile (1..4) { 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
672 next unless $flags & (1 << ($tile - 1)); 1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
673 1117
674 my $neigh = $self->{neigh}{$hash} ||= []; 1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1119 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1121
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
692 }); 1142 }
693 } 1143 }
694} 1144}
695 1145
696sub conn::map_change { 1146sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1148
699 $self->flush_map; 1149 $self->flush_map;
700 1150
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1152
703 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
705 1160
1161 delete $self->{neigh_grid};
706 $self->flood_fill ("", $hash, $flags, 1162 $self->flood_fill (0, 0, "", $hash, $flags);
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1163
710 $x += $ox; 1164 $x += $ox;
711 $y += $oy; 1165 $y += $oy;
712 1166
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
714 1172
715 $self->load_map ($hash, $x, $y); 1173 $self->load_map ($hash, $x, $y);
716} 1174}
717 1175
718sub conn::face_find { 1176sub conn::face_find {
744 } 1202 }
745 1203
746gotid: 1204gotid:
747 $face->{id} = $id; 1205 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
750} 1209}
751 1210
752sub conn::face_update { 1211sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
762 1221
763 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
764 my $tex = 1223 my $tex =
765 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
766 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
767 1226
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
770 1229
771 $tex 1230 $tex
773} 1232}
774 1233
775sub conn::sound_play { 1234sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1235 my ($self, $x, $y, $soundnum, $type) = @_;
777 1236
1237 $SDL_MIXER
1238 or return;
1239
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1241 or return;
780 1242
781 $SDL_MIXER->play_channel (-1, $chunk); 1243 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
784 1248
785sub conn::query { 1249sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
787 1251
788 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
790} 1312}
791 1313
792sub conn::drawinfo { 1314sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
794 1316
806 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
807 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
808 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
809 ); 1331 );
810 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 for my $skill (values %{$self->{skill_info}}) {
1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1402 }
1403 });
1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 if ($tag == 0) {
1412 update_floorbox;
1413 $INVR->set_items ($self->{container}{0});
1414 $OPENCONT = 0;
1415 } elsif ($tag == $self->{player}{tag}) {
1416 $INV->set_items ($self->{container}{$self->{player}{tag}})
1417 } else {
1418 $OPENCONT = $tag;
1419 $INVR->set_items ($self->{container}{$tag});
1420 }
1421
1422 # $self-<{player}{tag} => player inv
1423 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1424}
1425
1426sub conn::container_clear {
1427 my ($self, $tag) = @_;
1428
1429 if ($tag == 0) {
1430 update_floorbox;
1431 $INVR->set_items ($self->{container}{0});
1432 $OPENCONT = 0;
1433 } elsif ($tag == $self->{player}{tag}) {
1434 $INV->set_items ($self->{container}{$tag})
1435 } else {
1436 $INVR->set_items ($self->{container}{$tag});
1437 $OPENCONT = $tag;
1438 }
1439
1440# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1441}
1442
1443sub conn::item_delete {
1444 my ($self, @items) = @_;
1445
1446 for (@items) {
1447 if ($_->{container} == 0) {
1448 update_floorbox;
1449 $INVR->set_items ($self->{container}{0});
1450 } elsif ($_->{container} == $self->{player}{tag}) {
1451 $INV->set_items ($self->{container}{$self->{player}{tag}})
1452 } else {
1453 $INVR->set_items ($self->{container}{0});
1454 }
1455 }
1456}
1457
1458sub conn::item_update {
1459 my ($self, $item) = @_;
1460
1461 if ($item->{container} == 0) {
1462 update_floorbox;
1463 $INVR->set_items ($self->{container}{0});
1464 } elsif ($item->{container} == $self->{player}{tag}) {
1465 $INV->set_items ($self->{container}{$item->{container}})
1466 }
812} 1467}
813 1468
814%SDL_CB = ( 1469%SDL_CB = (
815 SDL_QUIT() => sub { 1470 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1471 Event::unloop -1;
817 }, 1472 },
818 SDL_VIDEORESIZE() => sub { 1473 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1474 },
820 SDL_VIDEOEXPOSE() => sub { 1475 CFClient::SDL_VIDEOEXPOSE => sub {
821 refresh; 1476 $WANT_REFRESH++;
822 }, 1477 },
1478 CFClient::SDL_ACTIVEEVENT => sub {
1479# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1480 },
823 SDL_KEYDOWN() => sub { 1481 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1482 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1483 # alt-enter
826 video_shutdown; 1484 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1485 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1486 video_init;
829 } else { 1487 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1488 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1489 }
832 }, 1490 },
833 SDL_KEYUP() => sub { 1491 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1492 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1493 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1494 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1495 CFClient::SDL_USEREVENT => sub {
838 }, 1496 if ($_[0]{code} == 1) {
839 SDL_MOUSEBUTTONDOWN() => sub { 1497 audio_channel_finished $_[0]{data1};
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1498 } elsif ($_[0]{code} == 0) {
841 }, 1499 audio_music_finished;
842 SDL_MOUSEBUTTONUP() => sub { 1500 }
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 }, 1501 },
848); 1502);
849 1503
850############################################################################# 1504#############################################################################
851 1505
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1506$SIG{INT} = $SIG{TERM} = sub { exit };
853 1507
854$TILECACHE = CFClient::db_table "tilecache";
855$FACEMAP = CFClient::db_table "facemap";
856
857CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
858
859my %DEF_CFG = (
860 sdl_mode => 0,
861 width => 640,
862 height => 480,
863 fullscreen => 0,
864 fast => 0,
865 fow_enable => 1,
866 fow_intensity => 0.45,
867 fow_smooth => 0,
868 log_fontsize => 14,
869 mapsize => 100,
870 host => "crossfire.schmorp.de",
871 say_command => 'say',
872);
873
874while (my ($k, $v) = each %DEF_CFG) {
875 $CFG->{$k} = $v unless exists $CFG->{$k};
876}
877
878sdl_init;
879
880@SDL_MODES = reverse
881 grep $_->[0] >= 640 && $_->[1] >= 480,
882 map [SDL::RectW ($_), SDL::RectH ($_)],
883 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
884
885@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
886
887$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
888
889{ 1508{
890 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1509 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
891 1510
1511 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1512
1513 $TILECACHE = CFClient::db_table "tilecache";
1514 $FACEMAP = CFClient::db_table "facemap";
1515
1516 my %DEF_CFG = (
1517 sdl_mode => 0,
1518 width => 640,
1519 height => 480,
1520 fullscreen => 0,
1521 fast => 0,
1522 map_scale => 0.5,
1523 fow_enable => 1,
1524 fow_intensity => 0.45,
1525 fow_smooth => 0,
1526 gui_fontsize => 1,
1527 log_fontsize => 1,
1528 gauge_fontsize=> 1,
1529 gauge_size => 0.35,
1530 stat_fontsize => 1,
1531 mapsize => 100,
1532 host => "crossfire.schmorp.de",
1533 say_command => 'say',
1534 audio_enable => 1,
1535 bgm_enable => 1,
1536 bgm_volume => 0.25,
1537 );
1538
1539 while (my ($k, $v) = each %DEF_CFG) {
1540 $CFG->{$k} = $v unless exists $CFG->{$k};
1541 }
1542
1543 sdl_init;
1544
1545 @SDL_MODES = reverse
1546 grep $_->[0] >= 640 && $_->[1] >= 480,
1547 CFClient::SDL_ListModes;
1548
1549 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1550
1551 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1552
1553 {
1554 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1555 DejaVuSans.ttf
1556 DejaVuSansMono.ttf
1557 DejaVuSans-Bold.ttf
1558 DejaVuSansMono-Bold.ttf
1559 DejaVuSans-Oblique.ttf
1560 DejaVuSansMono-Oblique.ttf
1561 DejaVuSans-BoldOblique.ttf
1562 DejaVuSansMono-BoldOblique.ttf
1563 );
1564
892 CFClient::add_font $_ for @fonts; 1565 CFClient::add_font $_ for @fonts;
893 CFClient::set_font $fonts[0]; 1566
894} 1567 CFClient::pango_init;
895 1568
1569 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1570 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1571
1572 $FONT_PROP->make_default;
1573 }
1574
896video_init; 1575 video_init;
897audio_init; 1576 audio_init;
1577}
898 1578
899Event::loop; 1579Event::loop;
900 1580
901END { SDL::Quit } 1581END { CFClient::SDL_Quit }
902 1582
1583=head1 pclient - Crossfire+ and Crossfire game client
903 1584
1585Pclient is a Crossfire+ and Crossfire game client.
1586
1587=head2 Features
1588
1589=over 4
1590
1591=item Fullscreen Map
1592
1593PClient can uses a fullscreen map, which greatly enhances how much of the
1594game world you can see.
1595
1596=item Persistent Map Cache (Crossfire+ only)
1597
1598PClient can persistently cache all map data it received from the
1599server. This not only allows it to display an overview map, but also
1600ensures that once-explored areas will be available the next time you want
1601to explore more.
1602
1603=item Hardware acceleration
1604
1605Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1606acceleration. Most modern graphics cards have difficulties with 2D
1607acceleration, while 3D graphics is accelerated well.
1608
1609=item No arbitrary limits
1610
1611Unlike other Crossfire clients, pclient does not suffer from arbitrary
1612limits (like a fixed amount of face numbers). There are still limits, but
1613they are not arbitrarily low :)
1614
1615=back
1616
1617=head1 USAGE
1618
1619=head2 The Map
1620
1621The map is always displayed in the background, behind all other windows and UI elements.
1622
1623#TODO# middle-click scrolls
1624#
1625# keys:
1626#
1627# a apply
1628# keypad moves, kp_5 applies ranged attack to self
1629
1630Starting to type enters the I<completion mode>. In that mode, you can type
1631abbreviations or commands and have them executed as soon as they match a
1632valid command. This is best explained by a few examples:
1633
1634Typing B<climb> will display a list of commands with I<climb> in their
1635name, such as I<ready_skill climbing> and I<use_skill climbing>.
1636
1637You can abbreviate commands by typing only the first character of every
1638word. For example, typing I<iwor> will likely select I<invoke word of
1639recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1640will likely select I<ready_skill climbing> and I<usl> will give you
1641I<use_skill levitation>.
1642
1643=head2 The map overview
1644
1645#TODO#
1646
1647=head2 The Status area in the lower right corner
1648
1649#TODO#
1650
1651=head2 The I<Statistics>/I>Stats> window
1652
1653#TODO#
1654
1655=head1 FAQ
1656
1657=over 4
1658
1659=item The client is very sluggish and slow, what can I do about this?
1660
1661Most likely, you don't have accelerated OpenGL support. Try to find a
1662newer driver, or a driver from your hardware vendor, that features OpenGL
1663support.
1664
1665If this is not an option, the following Setup options reduce the load and
1666will likely make the client playable with sofwtare rendering (it will
1667still be slow, though):
1668
1669=over 4
1670
1671=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1672
1673=item Enable B<Fast & Ugly> mode
1674
1675=item Disable B<Fog of War>
1676
1677=item Increase B<Map Scale>
1678
1679=back
1680
1681=back
1682
1683=head1 AUTHOR
1684
1685Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1686
1687
1688

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines