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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.158 by elmex, Sat Apr 22 12:14:45 2006 UTC vs.
Revision 1.194 by root, Sun Apr 30 09:21:48 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
48 81
82our $FLOORBOX;
49our $GAUGES; 83our $GAUGES;
50our $STATWIDS; 84our $STATWIDS;
51 85
52our $SDL_ACTIVE; 86our $SDL_ACTIVE;
53our %SDL_CB; 87our %SDL_CB;
58 92
59our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 94our $STATUS_LINE;
61our $DEBUG_STATUS; 95our $DEBUG_STATUS;
62 96
97our $INVWIN;
98our $INV;
99
63sub status { 100sub status {
64 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
67 104
79 116
80 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
81 118
82 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
83 120
84 $CONN = new conn 121 $CONN = eval {
122 new conn
85 host => $host, 123 host => $host,
86 port => $port || 13327, 124 port => $port || 13327,
87 user => $CFG->{user}, 125 user => $CFG->{user},
88 pass => $CFG->{password}, 126 pass => $CFG->{password},
89 mapw => $mapsize, 127 mapw => $mapsize,
90 maph => $mapsize, 128 maph => $mapsize,
129 ;
91 ; 130 };
92 131
132 if ($CONN) {
93 status "login successful"; 133 status "login successful";
94 134
95 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
96} 139}
97 140
98sub stop_game { 141sub stop_game {
99 undef $CONN; 142 undef $CONN;
100} 143}
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 164
122 my $row = 1; 165 my $row = 1;
123 166
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
126 my ($self, $value) = @_; 172 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
128 }); 175 );
129 176
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
132 my ($self, $value) = @_; 182 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
134 }); 185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
135 196
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
138 my ($self, $value) = @_; 202 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
140 }); 205 );
141 206
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
144 my ($self, $value) = @_; 212 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
146 }); 215 );
147 216
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
150 my ($self, $value) = @_; 222 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
153 }); 226 );
154 227
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
159 }); 236 );
160 237
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
164 }); 245 );
165 246
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 254 &set_stats_window_fontsize;
255 }
170 }); 256 );
171 257
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 259 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 261 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 262 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 263 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 264 my $h = int $HEIGHT * $CFG->{gauge_size};
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h); 265 $GAUGES->{win}->set_size ($WIDTH, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h; 266 $GAUGES->{win}->move (0, $HEIGHT - $h);
190 $GAUGES->{win}->{x} = $WIDTH - $w; 267 }
191 $GAUGES->{win}->update;
192 }); 268 );
193
194 269
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
198 &set_gauge_window_fontsize; 276 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 277 }
200 $GAUGES->{win}->update;
201 }); 278 );
202 279
203 280 $table->add (1, $row++, new CFClient::UI::Button
204 281 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 282 tooltip => "Apply the video settings",
283 connect_activate => sub {
206 video_shutdown (); 284 video_shutdown ();
207 video_init (); 285 video_init ();
286 }
208 }); 287 );
209 288
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 294 $CFG->{audio_enable} = $_[1];
295 }
213 }); 296 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 299# $CFG->{effects_volume} = $_[1];
217# }); 300# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 307 $CFG->{bgm_enable} = $_[1];
308 }
222 }); 309 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 314 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 315 CFClient::MixMusic::volume $_[1] * 128;
316 }
226 }); 317 );
227 318
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
229 audio_shutdown (); 323 audio_shutdown ();
230 audio_init (); 324 audio_init ();
325 }
231 }); 326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
232 339
233 $dialog 340 $dialog
234} 341}
235 342
236sub set_stats_window_fontsize { 343sub set_stats_window_fontsize {
241 348
242sub set_gauge_window_fontsize { 349sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 351 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 356}
247 357
248sub make_gauge_window { 358sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 361
252 my $win = new CFClient::UI::Frame ( 362 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
254 ); 364 );
255 $win->add (my $vb = new CFClient::UI::VBox); 365 $win->add (my $hbox = new CFClient::UI::HBox
256 366 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
264 393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
265 394
266 $GAUGES = { 395 $GAUGES = {
267 exp => $exp, lvl => $lvl, win => $win, 396 exp => $exp, win => $win, range => $rng,
268 food => $fg, mana => $mg, hp => $hg, grace => $gg 397 food => $fg, mana => $mg, hp => $hg, grace => $gg
269 }; 398 };
399
400 &set_gauge_window_fontsize;
401
270 $win 402 $win
271} 403}
272 404
273sub make_stats_window { 405sub make_stats_window {
274 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
275 407
276 $tgw->add (my $vb = new CFClient::UI::VBox); 408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
277 $vb->add (my $uhb = new CFClient::UI::HBox);
278 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
279 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
280 411
281 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
282 413
283 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
284 415
285 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 416 my $black = [0, 0, 0];
286 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
287 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
288 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
289 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
290 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
291 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
292 417
293 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 418 for (
294 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
295 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
296 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
297 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
298 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
299 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
300 426
301 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
302 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
303 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
304 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
305 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
306 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
307 435
308 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
309 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
310 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
311 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
312 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 440 }
313 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
314 441
315 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
316 443
317 my $row = 0; 444 my $row = 0;
318 my $col = 0; 445 my $col = 0;
319 446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
320 for (qw/slow holyw conf fire depl magic 467 for (qw/slow holyw conf fire depl magic
321 drain acid pois para deat phys 468 drain acid pois para deat phys
322 blind fear tund elec cold ghit/) 469 blind fear tund elec cold ghit/)
323 { 470 {
324 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
325 $tbl2->add ($col + 1, $row, 471 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 472 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => -1, valign => 0 473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
328 ); 488 );
329 489
330 $row++; 490 $row++;
331 if ($row % 6 == 0) { 491 if ($row % 6 == 0) {
332 $col += 2; 492 $col += 2;
338 update_stats_window ({}); 498 update_stats_window ({});
339 499
340 $tgw 500 $tgw
341} 501}
342 502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
343sub update_stats_window { 507sub update_stats_window {
344 my ($stats) = @_; 508 my ($stats) = @_;
345 509
346 # i love text protocols!!! 510 # i love text protocols!!!
347 my $hp = $stats->{1} * 1; 511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
348 my $hp_m = $stats->{2} * 1; 512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
349 my $sp = $stats->{3} * 1; 513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
350 my $sp_m = $stats->{4} * 1; 514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
351 my $fo = $stats->{18} * 1; 515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
352 my $fo_m = 999; 516 my $fo_m = 999;
353 my $gr = $stats->{23} * 1; 517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
354 my $gr_m = $stats->{24} * 1; 518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
355 519
356 $GAUGES->{hp} ->set_value ($hp, $hp_m); 520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
357 $GAUGES->{mana} ->set_value ($sp, $sp_m); 521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
358 $GAUGES->{food} ->set_value ($fo, $fo_m); 522 $GAUGES->{food} ->set_value ($fo, $fo_m);
359 $GAUGES->{grace} ->set_value ($gr, $gr_m); 523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
360 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
361 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
362 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 531 $STATWIDS->{title} ->set_text ("Title: " . $title);
363 532
364 if (0) { # this code can vanish, just wanted to preserver it for a checkin
365 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
366 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
367 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
368 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
369 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
370 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
371 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
372 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
373 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
374 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
375 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
376 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
377 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
378 } else {
379 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
380 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
381 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
382 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
383 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
384 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
385 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
386 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
387 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
388 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
389 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
390 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
391 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
392 }
393 546
394 my %tbl = ( 547 my %tbl = (
395 phys => 100, 548 phys => 100,
396 magic => 101, 549 magic => 101,
397 fire => 102, 550 fire => 102,
404 pois => 109, 557 pois => 109,
405 slow => 110, 558 slow => 110,
406 para => 111, 559 para => 111,
407 tund => 112, 560 tund => 112,
408 fear => 113, 561 fear => 113,
562 depl => 113,
409 deat => 115, 563 deat => 115,
410 holyw => 116, 564 holyw => 116,
411 blind => 117 565 blind => 117
412 ); 566 );
413 567
425 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
426 580
427 $dialog 581 $dialog
428} 582}
429 583
584my $METASERVER_ATIME;
585
430sub update_metaserver { 586sub update_metaserver {
431 my ($HOST) = @_; 587 my ($HOST) = @_;
432 588
433 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
434 595
435 my $buf; 596 my $buf;
436 597
437 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
438 604
439 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
440 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
441 607
442 if (!defined $res) { 608 if (!defined $res) {
443 $_[0]->w->cancel; 609 $_[0]->w->cancel;
444 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
445 } elsif ($res == 0) { 611 } elsif ($res == 0) {
446 $_[0]->w->cancel; 612 $_[0]->w->cancel;
447 status "server list retrieved"; 613 status "server list retrieved";
448 614
449 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
450 616
451 $table->clear; 617 $table->clear;
452 618
453 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
454 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
478 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
479 645
480 $y++; 646 $y++;
481 647
482 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
483 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
484 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
485 }), 651 }),
486 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
487 ]); 653 ]);
488 654
502 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
503 669
504 { 670 {
505 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
506 672
507 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
508 my ($self, $value) = @_; 702 my ($self, $value) = @_;
509 $CFG->{host} = $value;
510 });
511
512 $METASERVER = metaserver_dialog;
513
514 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
515 update_metaserver $HOST;
516 });
517 }
518
519 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
520 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
521 my ($self, $value) = @_;
522 $CFG->{user} = $value; 703 $CFG->{user} = $value;
704 }
523 }); 705 );
524 706
525 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
526 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
527 my ($self, $value) = @_; 713 my ($self, $value) = @_;
528 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
529 }); 716 );
530
531 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
532 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
533 my ($self, $value) = @_;
534 $CFG->{say_command} = $value;
535 });
536 717
537 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
538 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
539 req_w => 100, 720 req_w => 100,
540 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
541 connect_changed => sub { 724 connect_changed => sub {
542 my ($self, $value) = @_; 725 my ($self, $value) = @_;
543 726
544 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
545 }, 728 },
553} 736}
554 737
555sub message_window { 738sub message_window {
556 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
557 title => "Messages", 740 title => "Messages",
558 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
559 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
560 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
561 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
562 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
563 746
564 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
565 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
566 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
567 ); 751 );
568 752
569 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
570 connect_focus_in => sub { 754 connect_focus_in => sub {
603 }; 787 };
604 788
605 $window 789 $window
606} 790}
607 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add (my $hb = new CFClient::UI::HBox);
795 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
796 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
797 $INV->set_range ($rng);
798 $invwin
799}
800
608sub sdl_init { 801sub sdl_init {
609 CFClient::SDL_Init 802 CFClient::SDL_Init
610 and die "SDL::Init failed!\n"; 803 and die "SDL::Init failed!\n";
611} 804}
612 805
643 fontsize => 0.8, 836 fontsize => 0.8,
644 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 837 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
645 $ALT_ENTER_MESSAGE->show; 838 $ALT_ENTER_MESSAGE->show;
646 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 839 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
647 840
648 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 841 CFClient::UI::FancyFrame->new (
649 $MAPWIDGET->focus_in; 842 border_bg => [1, 1, 1, 192/255],
843 bg => [1, 1, 1, 0],
844 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
845 )->show;
846
847 $MAPWIDGET = new CFClient::MapWidget;
650 $MAPWIDGET->connect (activate_console => sub { 848 $MAPWIDGET->connect (activate_console => sub {
651 my ($mapwidget, $preset) = @_; 849 my ($mapwidget, $preset) = @_;
652 850
653 if ($CONSOLE) { 851 if ($CONSOLE) {
654 $CONSOLE->{input}->{auto_activated} = 1; 852 $CONSOLE->{input}->{auto_activated} = 1;
657 if ($preset && $CONSOLE->{input}->get_text eq '') { 855 if ($preset && $CONSOLE->{input}->get_text eq '') {
658 $CONSOLE->{input}->set_text ($preset); 856 $CONSOLE->{input}->set_text ($preset);
659 } 857 }
660 } 858 }
661 }); 859 });
860 $MAPWIDGET->show;
861 $MAPWIDGET->focus_in;
662 862
663 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 863 $BUTTONBAR = new CFClient::UI::HBox;
664 864
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
667 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 867 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
868
869 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
870
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
872 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
668 873
669 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 874 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
670 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 875 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
671 status "Configuration Saved"; 876 status "Configuration Saved";
672 }); 877 });
673 878
674 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 879 $BUTTONBAR->show;
675 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
676 880
677 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 881 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
678
679
680} 882}
681 883
682sub video_shutdown { 884sub video_shutdown {
683 $CFClient::UI::ROOT->{children} = []; 885 $CFClient::UI::ROOT->{children} = [];
886 undef $CFClient::UI::GRAB;
887 undef $CFClient::UI::HOVER;
684 undef $SDL_ACTIVE; 888 undef $SDL_ACTIVE;
685} 889}
686 890
687my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 891my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
688my $bgmusic;#TODO#hack#d# 892my $bgmusic;#TODO#hack#d#
862# at worst. 1066# at worst.
863sub conn::flood_fill { 1067sub conn::flood_fill {
864 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1068 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
865 1069
866 # the server does not allow map paths > 6 1070 # the server does not allow map paths > 6
867 return if 6 <= length $path; 1071 return if 7 <= length $path;
868 1072
869 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1073 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
870 1074
871 for ( 1075 for (
872 [1, 0, -1], 1076 [1, 0, -1],
915 1119
916 $self->flush_map; 1120 $self->flush_map;
917 1121
918 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1122 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
919 1123
920 my $mapmapw = 250; 1124 my $mapmapw = $MAPMAP->{w};
921 my $mapmaph = 250; 1125 my $mapmaph = $MAPMAP->{h};
922 1126
923 $self->{neigh_rect} = [ 1127 $self->{neigh_rect} = [
924 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1128 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
925 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1129 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
926 ]; 1130 ];
969 } 1173 }
970 1174
971gotid: 1175gotid:
972 $face->{id} = $id; 1176 $face->{id} = $id;
973 $MAP->set_face ($facenum => $id); 1177 $MAP->set_face ($facenum => $id);
1178 $self->{faceid}[$facenum] = $id;#d#
974 $TILECACHE->get ($id) 1179 $TILECACHE->get ($id)
975} 1180}
976 1181
977sub conn::face_update { 1182sub conn::face_update {
978 my ($self, $facenum, $face) = @_; 1183 my ($self, $facenum, $face) = @_;
986 my ($self, $id, $data) = @_; 1191 my ($self, $id, $data) = @_;
987 1192
988 $self->{texture}[$id] ||= do { 1193 $self->{texture}[$id] ||= do {
989 my $tex = 1194 my $tex =
990 new_from_image CFClient::Texture 1195 new_from_image CFClient::Texture
991 $data, minify => 1; 1196 $data, minify => 1, mipmap => 1;
992 1197
993 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1198 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
994 $MAPWIDGET->update; 1199 $MAPWIDGET->update;
995 1200
996 $tex 1201 $tex
1008 1213
1009 $chunk->play; 1214 $chunk->play;
1010# warn "sound $x,$y,$soundnum,$type\n";#d# 1215# warn "sound $x,$y,$soundnum,$type\n";#d#
1011} 1216}
1012 1217
1218my $LAST_QUERY; # server is stupid, stupid, stupid
1219
1013sub conn::query { 1220sub conn::query {
1014 my ($self, $flags, $prompt) = @_; 1221 my ($self, $flags, $prompt) = @_;
1015 1222
1016 #TODO, display dialog with relevant information 1223 $prompt = $LAST_QUERY unless length $prompt;
1017 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1224 $LAST_QUERY = $prompt;
1225
1226 my $dialog = new CFClient::UI::FancyFrame
1227 title => "Query",
1228 child => my $vbox = new CFClient::UI::VBox;
1229
1230 $vbox->add (new CFClient::UI::Label
1231 max_w => $::WIDTH * 0.4,
1232 text => $prompt);
1233
1234 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1235 $vbox->add (my $hbox = new CFClient::HBox);
1236 $hbox->add (new CFClient::Button
1237 text => "No",
1238 connect_activate => sub {
1239 $self->send ("reply n");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 }
1243 );
1244 $hbox->add (new CFClient::Button
1245 text => "Yes",
1246 connect_activate => sub {
1247 $self->send ("reply y");
1248 $dialog->destroy;
1249 $MAPWIDGET->focus_in;
1250 },
1251 );
1252
1253 $dialog->focus_in;
1254
1255 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1256 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1257 $vbox->add (my $entry = new CFClient::UI::Entry
1258 connect_changed => sub {
1259 $self->send ("reply $_[1]");
1260 $dialog->destroy;
1261 $MAPWIDGET->focus_in;
1262 },
1263 );
1264
1265 $entry->focus_in;
1266
1267 } else {
1268 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1269
1270 $vbox->add (my $entry = new CFClient::UI::Entry
1271 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1272 connect_activate => sub {
1273 $self->send ("reply $_[1]");
1274 $dialog->destroy;
1275 $MAPWIDGET->focus_in;
1276 },
1277 );
1278
1279 $entry->focus_in;
1280 }
1281
1282 $dialog->show;
1018} 1283}
1019 1284
1020sub conn::drawinfo { 1285sub conn::drawinfo {
1021 my ($self, $color, $text) = @_; 1286 my ($self, $color, $text) = @_;
1022 1287
1040} 1305}
1041 1306
1042sub conn::spell_add { 1307sub conn::spell_add {
1043 my ($self, $spell) = @_; 1308 my ($self, $spell) = @_;
1044 1309
1310 # TODO
1311 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1045 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1312 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1046 });
1047 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1313 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1048 });
1049} 1314}
1050 1315
1051sub conn::spell_delete { 1316sub conn::spell_delete {
1052 my ($self, $spell) = @_; 1317 my ($self, $spell) = @_;
1053} 1318}
1054 1319
1055sub conn::addme_success { 1320sub conn::addme_success {
1056 my ($self) = @_; 1321 my ($self) = @_;
1057 1322
1058 for my $skill (values %{$self->{skill_info}}) { 1323 for my $skill (values %{$self->{skill_info}}) {
1059 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1324 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1325 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1326 }
1327}
1328
1329sub update_floorbox {
1330 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1331 $FLOORBOX->clear;
1332 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1333
1334 # we basically have to use the same sorting as everybody else
1335 for my $item (@{ $CONN->{container}{0} }) {
1336 my $desc = $item->{nrof} < 2
1337 ? $item->{name}
1338 : "$item->{nrof} $item->{name_pl}";
1339 # todo: animation widget, face widget, weight(?) etc.
1340 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1341 tooltip => (CFClient::UI::Label->escape ($desc)
1342 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1343 can_hover => 1,
1344 can_events => 1,
1345 connect_button_down => sub {
1346 my ($self, $ev, $x, $y) = @_;
1347
1348 # todo: maybe put examine on 1? but should just be a tooltip :(
1349 if ($ev->{button} == 1) {
1350 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1351 } elsif ($ev->{button} == 2) {
1352 $CONN->send ("apply $item->{tag}");
1353 } elsif ($ev->{button} == 3) {
1354 CFClient::UI::Menu->new (
1355 items => [
1356 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1357 [
1358 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1359 sub { $CONN->send ("lock $item->{tag}") },
1360 ],
1361 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1362 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1363 ],
1364 )->popup ($ev);
1365 }
1366
1367 1
1368 },
1369 );
1370
1371 $hbox->add (new CFClient::UI::Face
1372 can_events => 0,
1373 face => $item->{face},
1374 anim => $item->{anim},
1375 animspeed => $item->{animspeed},
1376 );
1377
1378 $hbox->add (new CFClient::UI::Label
1379 can_events => 0,
1380 text => $desc,
1381 );
1060 }); 1382 }
1061 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1383 });
1384 refresh;
1385}
1386
1387sub conn::container_add {
1388 my ($self, $id, $items) = @_;
1389
1390 update_floorbox if $id == 0;
1391 if ($self->{player}{tag} == $id) {
1392 $INV->set_items ($self->{container}{$self->{player}{tag}});
1393 }
1394 # $self-<{player}{tag} => player inv
1395 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396}
1397
1398sub conn::container_clear {
1399 my ($self, $id) = @_;
1400
1401 update_floorbox if $id == 0;
1402 if ($self->{player}{tag} == $id) {
1403 $INV->set_items ($self->{container}{$id});
1404 }
1405
1406# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407}
1408
1409sub conn::item_delete {
1410 my ($self, @items) = @_;
1411
1412 for (@items) {
1413 update_floorbox if $_->{container} == 0;
1414 if ($self->{player}{tag} == $_->{container}) {
1415 $INV->set_items ($self->{container}{$_->{container}});
1062 }); 1416 }
1417 }
1418}
1419
1420sub conn::item_update {
1421 my ($self, $item) = @_;
1422
1423 update_floorbox if $item->{container} == 0;
1424 if ($self->{player}{tag} == $item->{container}) {
1425 $INV->set_items ($self->{container}{$item->{container}});
1063 } 1426 }
1064} 1427}
1065 1428
1066%SDL_CB = ( 1429%SDL_CB = (
1067 CFClient::SDL_QUIT => sub { 1430 CFClient::SDL_QUIT => sub {
1092 1455
1093############################################################################# 1456#############################################################################
1094 1457
1095$SIG{INT} = $SIG{TERM} = sub { exit }; 1458$SIG{INT} = $SIG{TERM} = sub { exit };
1096 1459
1460CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1461
1097$TILECACHE = CFClient::db_table "tilecache"; 1462$TILECACHE = CFClient::db_table "tilecache";
1098$FACEMAP = CFClient::db_table "facemap"; 1463$FACEMAP = CFClient::db_table "facemap";
1099
1100CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1101 1464
1102my %DEF_CFG = ( 1465my %DEF_CFG = (
1103 sdl_mode => 0, 1466 sdl_mode => 0,
1104 width => 640, 1467 width => 640,
1105 height => 480, 1468 height => 480,
1106 fullscreen => 0, 1469 fullscreen => 0,
1107 fast => 0, 1470 fast => 0,
1471 map_scale => 0.5,
1108 fow_enable => 1, 1472 fow_enable => 1,
1109 fow_intensity => 0.45, 1473 fow_intensity => 0.45,
1110 fow_smooth => 0, 1474 fow_smooth => 0,
1111 gui_fontsize => 1, 1475 gui_fontsize => 1,
1112 log_fontsize => 1, 1476 log_fontsize => 1,
1113 gauge_fontsize => 1, 1477 gauge_fontsize => 1,
1114 gauge_size => 0.35, 1478 gauge_size => 0.35,
1115 gauge_w_size => 0.14,
1116 stat_fontsize => 1, 1479 stat_fontsize => 1,
1117 mapsize => 100, 1480 mapsize => 100,
1118 host => "crossfire.schmorp.de", 1481 host => "crossfire.schmorp.de",
1119 say_command => 'say', 1482 say_command => 'say',
1120 audio_enable => 1, 1483 audio_enable => 1,
1135@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1498@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1136 1499
1137$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1500$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1138 1501
1139{ 1502{
1140 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1503 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1504 DejaVuSans.ttf
1505 DejaVuSansMono.ttf
1506 DejaVuSans-Bold.ttf
1507 DejaVuSansMono-Bold.ttf
1508 DejaVuSans-Oblique.ttf
1509 DejaVuSansMono-Oblique.ttf
1510 DejaVuSans-BoldOblique.ttf
1511 DejaVuSansMono-BoldOblique.ttf
1512 );
1141 1513
1142 CFClient::add_font $_ for @fonts; 1514 CFClient::add_font $_ for @fonts;
1143 CFClient::set_font $fonts[0]; 1515
1516 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1517 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1518
1519 $FONT_PROP->make_default;
1144} 1520}
1145 1521
1146video_init; 1522video_init;
1147audio_init; 1523audio_init;
1148 1524
1149Event::loop; 1525Event::loop;
1150 1526
1151END { CFClient::SDL_Quit } 1527END { CFClient::SDL_Quit }
1152 1528
1529=head1 pclient - Crossfire+ and Crossfire game client
1153 1530
1531Pclient is a Crossfire+ and Crossfire game client.
1532
1533=head2 Features
1534
1535=over 4
1536
1537=item Fullscreen Map
1538
1539PClient can uses a fullscreen map, which greatly enhances how much of the
1540game world you can see.
1541
1542=item Persistent Map Cache (Crossfire+ only)
1543
1544PClient can persistently cache all map data it received from the
1545server. This not only allows it to display an overview map, but also
1546ensures that once-explored areas will be available the next time you want
1547to explore more.
1548
1549=item Hardware acceleration
1550
1551Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1552acceleration. Most modern graphics cards have difficulties with 2D
1553acceleration, while 3D graphics is accelerated well.
1554
1555=item No arbitrary limits
1556
1557Unlike other Crossfire clients, pclient does not suffer from arbitrary
1558limits (like a fixed amount of face numbers). There are still limits, but
1559they are not arbitrarily low :)
1560
1561=back
1562
1563=head1 USAGE
1564
1565=head2 The Map
1566
1567The map is always displayed in the background, behind all other windows and UI elements.
1568
1569#TODO# middle-click scrolls
1570#
1571# keys:
1572#
1573# a apply
1574# keypad moves, kp_5 applies ranged attack to self
1575
1576Starting to type enters the I<completion mode>. In that mode, you can type
1577abbreviations or commands and have them executed as soon as they match a
1578valid command. This is best explained by a few examples:
1579
1580Typing B<climb> will display a list of commands with I<climb> in their
1581name, such as I<ready_skill climbing> and I<use_skill climbing>.
1582
1583You can abbreviate commands by typing only the first character of every
1584word. For example, typing I<iwor> will likely select I<invoke word of
1585recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1586will likely select I<ready_skill climbing> and I<usl> will give you
1587I<use_skill levitation>.
1588
1589=head2 The map overview
1590
1591#TODO#
1592
1593=head2 The Status area in the lower right corner
1594
1595#TODO#
1596
1597=head2 The I<Statistics>/I>Stats> window
1598
1599#TODO#
1600
1601=head1 FAQ
1602
1603=over 4
1604
1605=item The client is very sluggish and slow, what can I do about this?
1606
1607Most likely, you don't have accelerated OpenGL support. Try to find a
1608newer driver, or a driver from your hardware vendor, that features OpenGL
1609support.
1610
1611If this is not an option, the following Setup options reduce the load and
1612will likely make the client playable with sofwtare rendering (it will
1613still be slow, though):
1614
1615=over 4
1616
1617=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1618
1619=item Enable B<Fast & Ugly> mode
1620
1621=item Disable B<Fog of War>
1622
1623=item Increase B<Map Scale>
1624
1625=back
1626
1627=back
1628
1629=head1 AUTHOR
1630
1631Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1632
1633
1634

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