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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.158 by elmex, Sat Apr 22 12:14:45 2006 UTC vs.
Revision 1.233 by root, Mon May 22 01:28:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 189
122 my $row = 1; 190 my $row = 1;
123 191
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
126 my ($self, $value) = @_; 197 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
128 }); 200 );
129 201
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
132 my ($self, $value) = @_; 207 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
134 }); 210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
135 221
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
138 my ($self, $value) = @_; 227 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
140 }); 230 );
141 231
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
144 my ($self, $value) = @_; 237 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
146 }); 240 );
147 241
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
150 my ($self, $value) = @_; 247 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
153 }); 251 );
154 252
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 258 );
160 259
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 265 );
165 266
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
275 }
170 }); 276 );
171 277
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 279 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 282 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
187 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 285 }
188 $GAUGES->{win}->set_size ($w, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h;
190 $GAUGES->{win}->{x} = $WIDTH - $w;
191 $GAUGES->{win}->update;
192 }); 286 );
193
194 287
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
198 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 295 }
200 $GAUGES->{win}->update;
201 }); 296 );
202 297
203 298 $table->add (1, $row++, new CFClient::UI::Button
204 299 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 tooltip => "Apply the video settings",
301 connect_activate => sub {
206 video_shutdown (); 302 video_shutdown ();
207 video_init (); 303 video_init ();
304 }
208 }); 305 );
209 306
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
213 }); 314 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
217# }); 318# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
222 }); 327 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
226 }); 335 );
227 336
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
229 audio_shutdown (); 341 audio_shutdown ();
230 audio_init (); 342 audio_init ();
343 }
231 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
232 357
233 $dialog 358 $dialog
234} 359}
235 360
236sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
241 366
242sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 374}
247 375
248sub make_gauge_window { 376sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 378
252 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
254 ); 383 );
384
255 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
256 386 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
264 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
265 417
266 $GAUGES = { 418 $GAUGES = {
267 exp => $exp, lvl => $lvl, win => $win, 419 exp => $exp, win => $win, range => $rng,
268 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
269 }; 421 };
422
423 &set_gauge_window_fontsize;
424
270 $win 425 $win
271} 426}
272 427
273sub make_stats_window { 428sub make_stats_window {
274 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
275 430
276 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
277 $vb->add (my $uhb = new CFClient::UI::HBox);
278 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
279 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
280 434
281 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
282 436
283 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
284 438
285 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 439 my $black = [0, 0, 0];
286 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
287 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
288 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
289 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
290 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
291 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
292 440
293 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 441 for (
294 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
295 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
296 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
297 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
298 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
299 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
300 449
301 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
302 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
303 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
304 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
305 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
306 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
307 458
308 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
309 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
310 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
311 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
312 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 463 }
313 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
314 464
315 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
316 466
317 my $row = 0; 467 my $row = 0;
318 my $col = 0; 468 my $col = 0;
319 469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
320 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
321 drain acid pois para deat phys 491 drain acid pois para deat phys
322 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
323 { 493 {
324 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
325 $tbl2->add ($col + 1, $row, 494 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => -1, valign => 0 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
328 ); 511 );
329 512
330 $row++; 513 $row++;
331 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
332 $col += 2; 515 $col += 2;
338 update_stats_window ({}); 521 update_stats_window ({});
339 522
340 $tgw 523 $tgw
341} 524}
342 525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
343sub update_stats_window { 530sub update_stats_window {
344 my ($stats) = @_; 531 my ($stats) = @_;
345 532
346 # i love text protocols!!! 533 # i love text protocols!!!
347 my $hp = $stats->{1} * 1; 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
348 my $hp_m = $stats->{2} * 1; 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
349 my $sp = $stats->{3} * 1; 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
350 my $sp_m = $stats->{4} * 1; 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
351 my $fo = $stats->{18} * 1; 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
352 my $fo_m = 999; 539 my $fo_m = 999;
353 my $gr = $stats->{23} * 1; 540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
354 my $gr_m = $stats->{24} * 1; 541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
355 542
356 $GAUGES->{hp} ->set_value ($hp, $hp_m); 543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
357 $GAUGES->{mana} ->set_value ($sp, $sp_m); 544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
358 $GAUGES->{food} ->set_value ($fo, $fo_m); 545 $GAUGES->{food} ->set_value ($fo, $fo_m);
359 $GAUGES->{grace} ->set_value ($gr, $gr_m); 546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
360 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
361 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
362 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 554 $STATWIDS->{title} ->set_text ("Title: " . $title);
363 555
364 if (0) { # this code can vanish, just wanted to preserver it for a checkin
365 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
366 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
367 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
368 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
369 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
370 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
371 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
372 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
373 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
374 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
375 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
376 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
377 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
378 } else {
379 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
380 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
381 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
382 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
383 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
384 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
385 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
386 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
387 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
388 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
389 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
390 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
391 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
392 }
393 569
394 my %tbl = ( 570 my %tbl = (
395 phys => 100, 571 phys => 100,
396 magic => 101, 572 magic => 101,
397 fire => 102, 573 fire => 102,
404 pois => 109, 580 pois => 109,
405 slow => 110, 581 slow => 110,
406 para => 111, 582 para => 111,
407 tund => 112, 583 tund => 112,
408 fear => 113, 584 fear => 113,
585 depl => 113,
409 deat => 115, 586 deat => 115,
410 holyw => 116, 587 holyw => 116,
411 blind => 117 588 blind => 117
412 ); 589 );
413 590
417 594
418} 595}
419 596
420sub metaserver_dialog { 597sub metaserver_dialog {
421 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
422 title => "Metaserver", 599 title => "Server List",
423 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
424 601
425 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
426 603
427 $dialog 604 $dialog
428} 605}
606
607my $METASERVER_ATIME;
429 608
430sub update_metaserver { 609sub update_metaserver {
431 my ($HOST) = @_; 610 my ($HOST) = @_;
432 611
433 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
434 618
435 my $buf; 619 my $buf;
436 620
437 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
438 627
439 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
440 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
441 630
442 if (!defined $res) { 631 if (!defined $res) {
443 $_[0]->w->cancel; 632 $_[0]->w->cancel;
444 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
445 } elsif ($res == 0) { 634 } elsif ($res == 0) {
446 $_[0]->w->cancel; 635 $_[0]->w->cancel;
447 status "server list retrieved"; 636 status "server list retrieved";
448 637
449 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
450 639
451 $table->clear; 640 $table->clear;
452 641
453 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
454 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
478 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
479 668
480 $y++; 669 $y++;
481 670
482 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
483 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
484 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
485 }), 674 }),
486 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
487 ]); 676 ]);
488 677
489 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
490 for 0 .. $#$m; 680 for 0 .. $#$m;
491 } 681 }
492 } 682 }
493 }); 683 });
494} 684}
502 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
503 693
504 { 694 {
505 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
506 696
507 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
508 my ($self, $value) = @_; 726 my ($self, $value) = @_;
509 $CFG->{host} = $value;
510 });
511
512 $METASERVER = metaserver_dialog;
513
514 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
515 update_metaserver $HOST;
516 });
517 }
518
519 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
520 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
521 my ($self, $value) = @_;
522 $CFG->{user} = $value; 727 $CFG->{user} = $value;
728 }
523 }); 729 );
524 730
525 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
526 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
527 my ($self, $value) = @_; 737 my ($self, $value) = @_;
528 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
529 }); 740 );
530
531 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
532 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
533 my ($self, $value) = @_;
534 $CFG->{say_command} = $value;
535 });
536 741
537 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
538 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
539 req_w => 100, 744 req_w => 100,
540 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
541 connect_changed => sub { 748 connect_changed => sub {
542 my ($self, $value) = @_; 749 my ($self, $value) = @_;
543 750
544 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
545 }, 752 },
546 ); 753 );
547 754
548 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
549 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
550 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
551 778
552 $dialog 779 $dialog
553} 780}
554 781
555sub message_window { 782sub message_window {
556 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
557 title => "Messages", 784 title => "Messages",
558 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
559 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
560 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
561 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
562 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
563 790
564 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
565 expand => 1,
566 fontsize => $::CFG->{log_fontsize},
567 );
568 792
569 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
570 connect_focus_in => sub { 794 connect_focus_in => sub {
571 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
572 796
603 }; 827 };
604 828
605 $window 829 $window
606} 830}
607 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
608sub sdl_init { 851sub sdl_init {
609 CFClient::SDL_Init 852 CFClient::SDL_Init
610 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
611} 854}
612 855
613sub video_init { 856sub video_init {
614 sdl_init; 857 sdl_init;
615 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
616 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
617 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
618 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
619 864
620 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
621 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
622 867
623 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
624
625 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
626 870
627 CFClient::gl_init; 871 CFClient::gl_init;
628 872
629 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
630 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
631 ############################################################################# 877 #############################################################################
632 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
633 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
634 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
635 884
636 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
637 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
638 y => $HEIGHT - $FONTSIZE * 1.8;
639 $STATUS_LINE->show;
640 887
641 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
642 padding => 0, 889 bg => [0, 0, 0, 0.4],
643 fontsize => 0.8, 890 req_y => -1,
644 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
645 $ALT_ENTER_MESSAGE->show; 892 )->show;
646 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
647 893
648 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
649 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
650 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
651 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
652 903
653 if ($CONSOLE) { 904 if ($CONSOLE) {
654 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
655 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
656 907
657 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
658 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
659 } 911 }
660 } 912 });
661 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
662 915
663 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
664 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
667 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
668 927
669 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
670 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
671 status "Configuration Saved";
672 });
673
674 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
675 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
676 932
933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935 status "Configuration Saved";
936 });
937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
677 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
678 945 my $widget = $GAUGES->{win};
679 946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
680} 950}
681 951
682sub video_shutdown { 952sub video_shutdown {
683 $CFClient::UI::ROOT->{children} = [];
684 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
685} 954}
686 955
687my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
688my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
689 964
690sub audio_music_finished { 965sub audio_music_finished {
691 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
692 967
693 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
697 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
698} 973}
699 974
700sub audio_init { 975sub audio_init {
701 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
702 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
703 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
704 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
705 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
706 981
707 audio_music_finished; 982 audio_music_finished;
734} 1009}
735 1010
736my %animate_object; 1011my %animate_object;
737my $animate_timer; 1012my $animate_timer;
738 1013
739my $want_refresh;
740my $can_refresh;
741
742my $fps = 9; 1014my $fps = 9;
743 1015
1016my %demo;#d#
1017
744sub force_refresh { 1018sub force_refresh {
745 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
746 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
747 1021
748 $want_refresh = 0;
749 $can_refresh = 0;
750
751 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
752 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
753 CFClient::SDL_GL_SwapBuffers; 1082 CFClient::SDL_GL_SwapBuffers;
754
755 $LAST_REFRESH = $NOW;
756} 1083}
757 1084
758my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
759 $NOW = time; 1086 $NOW = time;
760 1087
761 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
762 for CFClient::SDL_PollEvent; 1089 for CFClient::SDL_PollEvent;
763 1090
764 if (%animate_object) { 1091 if (%animate_object) {
765 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
766 $want_refresh++; 1093 $WANT_REFRESH++;
767 } 1094 }
768 1095
769 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
770 force_refresh; 1097 force_refresh;
771 } else { 1098 } else {
772 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
773 } 1100 }
774}); 1101});
775
776sub refresh {
777 $want_refresh++;
778}
779 1102
780sub animation_start { 1103sub animation_start {
781 my ($widget) = @_; 1104 my ($widget) = @_;
782 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
783} 1106}
787 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
788} 1111}
789 1112
790@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
791 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
792sub conn::stats_update { 1145sub conn::stats_update {
793 my ($self, $stats) = @_; 1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
794 1154
795 update_stats_window ($stats); 1155 update_stats_window ($stats);
796} 1156}
797 1157
798sub conn::user_send { 1158sub conn::user_send {
853 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
854 } 1214 }
855 } 1215 }
856} 1216}
857 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
858# this method does a "flood fill" into every tile direction 1251# this method does a "flood fill" into every tile direction
859# it assumes that tiles are arranged in a rectangular grid, 1252# it assumes that tiles are arranged in a rectangular grid,
860# i.e. a map is the same as the left of the right map etc. 1253# i.e. a map is the same as the left of the right map etc.
861# failure to comply are harmless and result in display errors 1254# failure to comply are harmless and result in display errors
862# at worst. 1255# at worst.
863sub conn::flood_fill { 1256sub conn::flood_fill {
864 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
865 1258
866 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
867 return if 6 <= length $path; 1260 return if 7 <= length $path;
868 1261
869 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
870 1263
871 for ( 1264 for (
872 [1, 0, -1], 1265 [1, 3, 0, -1],
873 [2, 1, 0], 1266 [2, 4, 1, 0],
874 [3, 0, 1], 1267 [3, 1, 0, 1],
875 [4, -1, 0], 1268 [4, 2, -1, 0],
876 ) { 1269 ) {
877 my ($tile, $dx, $dy) = @$_; 1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
878 1274
879 my $gx = $gx + $dx; 1275 my $gx = $gx + $dx;
880 my $gy = $gy + $dy; 1276 my $gy = $gy + $dy;
881 1277
882 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
884 1280
885 my $neigh = $self->{neigh_map}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
886 if (my $info = $neigh->[$tile]) { 1282 if (my $info = $neigh->[$tile]) {
887 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
888 1284
889 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
890 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
891 1287
892 } else { 1288 } else {
893 $self->send_mapinfo ("spatial $path$tile", sub { 1289 $self->send_mapinfo ("spatial $path$tile", sub {
894 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
895 1291
896 return if $mode ne "spatial"; 1292 return if $mode ne "spatial";
897 1293
898 $x += $MAP->ox; 1294 $x += $MAP->ox;
899 $y += $MAP->oy; 1295 $y += $MAP->oy;
900 1296
901 $self->load_map ($hash, $x, $y) 1297 $self->load_map ($hash, $x, $y)
902 unless $self->{neigh_map}{$hash}[5]++;#d# 1298 unless $self->{neigh_map}{$hash}[5]++;#d#
903 1299
904 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
905 1301
906 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
907 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
908 }); 1304 });
909 } 1305 }
910 } 1306 }
911} 1307}
915 1311
916 $self->flush_map; 1312 $self->flush_map;
917 1313
918 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
919 1315
920 my $mapmapw = 250; 1316 my $mapmapw = $MAPMAP->{w};
921 my $mapmaph = 250; 1317 my $mapmaph = $MAPMAP->{h};
922 1318
923 $self->{neigh_rect} = [ 1319 $self->{neigh_rect} = [
924 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
925 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
926 ]; 1322 ];
927 1323
928 delete $self->{neigh_grid}; 1324 delete $self->{neigh_grid};
929 $self->flood_fill (0, 0, "", $hash, $flags);
930 1325
931 $x += $ox; 1326 $x += $ox;
932 $y += $oy; 1327 $y += $oy;
933 1328
934 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
935 1330
936 my $map = $self->{map_info}[0];
937 $map =~ s/^.*?\/([^\/]+)$/\1/; 1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
938 $STATWIDS->{map}->set_text ("Map: " . $map); 1332 $STATWIDS->{map}->set_text ("Map: " . $map);
939 1333
940 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
941} 1336}
942 1337
943sub conn::face_find { 1338sub conn::face_find {
944 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
945 1340
969 } 1364 }
970 1365
971gotid: 1366gotid:
972 $face->{id} = $id; 1367 $face->{id} = $id;
973 $MAP->set_face ($facenum => $id); 1368 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d#
974 $TILECACHE->get ($id) 1370 $TILECACHE->get ($id)
975} 1371}
976 1372
977sub conn::face_update { 1373sub conn::face_update {
978 my ($self, $facenum, $face) = @_; 1374 my ($self, $facenum, $face) = @_;
986 my ($self, $id, $data) = @_; 1382 my ($self, $id, $data) = @_;
987 1383
988 $self->{texture}[$id] ||= do { 1384 $self->{texture}[$id] ||= do {
989 my $tex = 1385 my $tex =
990 new_from_image CFClient::Texture 1386 new_from_image CFClient::Texture
991 $data, minify => 1; 1387 $data, minify => 1, mipmap => 1;
992 1388
993 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1389 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
994 $MAPWIDGET->update; 1390 $MAPWIDGET->update;
995 1391
996 $tex 1392 $tex
1008 1404
1009 $chunk->play; 1405 $chunk->play;
1010# warn "sound $x,$y,$soundnum,$type\n";#d# 1406# warn "sound $x,$y,$soundnum,$type\n";#d#
1011} 1407}
1012 1408
1409my $LAST_QUERY; # server is stupid, stupid, stupid
1410
1013sub conn::query { 1411sub conn::query {
1014 my ($self, $flags, $prompt) = @_; 1412 my ($self, $flags, $prompt) = @_;
1015 1413
1016 #TODO, display dialog with relevant information 1414 $prompt = $LAST_QUERY unless length $prompt;
1017 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1415 $LAST_QUERY = $prompt;
1416
1417 my $dialog = new CFClient::UI::FancyFrame
1418 title => "Query",
1419 child => my $vbox = new CFClient::UI::VBox;
1420
1421 $vbox->add (new CFClient::UI::Label
1422 max_w => $::WIDTH * 0.4,
1423 text => $prompt);
1424
1425 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426 $vbox->add (my $hbox = new CFClient::HBox);
1427 $hbox->add (new CFClient::Button
1428 text => "No",
1429 connect_activate => sub {
1430 $self->send ("reply n");
1431 $dialog->destroy;
1432 $MAPWIDGET->focus_in;
1433 }
1434 );
1435 $hbox->add (new CFClient::Button
1436 text => "Yes",
1437 connect_activate => sub {
1438 $self->send ("reply y");
1439 $dialog->destroy;
1440 $MAPWIDGET->focus_in;
1441 },
1442 );
1443
1444 $dialog->focus_in;
1445
1446 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448 $vbox->add (my $entry = new CFClient::UI::Entry
1449 connect_changed => sub {
1450 $self->send ("reply $_[1]");
1451 $dialog->destroy;
1452 $MAPWIDGET->focus_in;
1453 },
1454 );
1455
1456 $entry->focus_in;
1457
1458 } else {
1459 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460
1461 $vbox->add (my $entry = new CFClient::UI::Entry
1462 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463 connect_activate => sub {
1464 $self->send ("reply $_[1]");
1465 $dialog->destroy;
1466 $MAPWIDGET->focus_in;
1467 },
1468 );
1469
1470 $entry->focus_in;
1471 }
1472
1473 $dialog->show;
1018} 1474}
1019 1475
1020sub conn::drawinfo { 1476sub conn::drawinfo {
1021 my ($self, $color, $text) = @_; 1477 my ($self, $color, $text) = @_;
1022 1478
1034 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
1035 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
1036 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
1037 ); 1493 );
1038 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
1039 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1040} 1516}
1041 1517
1042sub conn::spell_add { 1518sub conn::spell_add {
1043 my ($self, $spell) = @_; 1519 my ($self, $spell) = @_;
1044 1520
1521 # TODO
1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1045 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1046 });
1047 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1048 });
1049} 1525}
1050 1526
1051sub conn::spell_delete { 1527sub conn::spell_delete {
1052 my ($self, $spell) = @_; 1528 my ($self, $spell) = @_;
1053} 1529}
1054 1530
1055sub conn::addme_success { 1531sub conn::addme_success {
1056 my ($self) = @_; 1532 my ($self) = @_;
1057 1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1058 for my $skill (values %{$self->{skill_info}}) { 1537 for my $skill (values %{$self->{skill_info}}) {
1059 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1538 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1539 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1540 }
1541}
1542
1543sub conn::eof {
1544 $MAPWIDGET->clr_commands;
1545
1546 stop_game;
1547}
1548
1549sub update_floorbox {
1550 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1551 return unless $CONN;
1552
1553 $FLOORBOX->clear;
1554 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1555
1556 my $count = 4;
1557 for (@{ $CONN->{container}{0} }) {
1558 if (--$count) {
1559 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1560 } else {
1561 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1562 last;
1563 }
1060 }); 1564 }
1061 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1565 });
1566
1567 $WANT_REFRESH++;
1568}
1569
1570sub conn::container_add {
1571 my ($self, $tag, $items) = @_;
1572
1573 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1574
1575 if ($tag == 0) {
1576 update_floorbox;
1577 $OPENCONT = 0;
1578 $INVR_LBL->set_text ("Floor");
1579 $INVR->set_items ($self->{container}{0});
1580 } elsif ($tag == $self->{player}{tag}) {
1581 $INVR_LBL->set_text ("Player");
1582 $INV->set_items ($self->{container}{$self->{player}{tag}})
1583 } else {
1584 $OPENCONT = $tag;
1585 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1586 $INVR->set_items ($self->{container}{$tag});
1587 }
1588
1589 # $self-<{player}{tag} => player inv
1590 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1591}
1592
1593sub conn::container_clear {
1594 my ($self, $tag) = @_;
1595
1596 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1597
1598 if ($tag == 0) {
1599 update_floorbox;
1600 $OPENCONT = 0;
1601 $INVR_LBL->set_text ("Floor");
1602 $INVR->set_items ($self->{container}{0});
1603 } elsif ($tag == $self->{player}{tag}) {
1604 $INVR_LBL->set_text ("Player");
1605 $INV->set_items ($self->{container}{$tag})
1606 } else {
1607 $OPENCONT = $tag;
1608 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1609 $INVR->set_items ($self->{container}{$tag});
1610 }
1611
1612# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1613}
1614
1615sub conn::item_delete {
1616 my ($self, @items) = @_;
1617
1618 for (@items) {
1619 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1620
1621 if ($_->{container} == 0) {
1622 update_floorbox;
1623 $OPENCONT = 0;
1624 $INVR_LBL->set_text ("Floor");
1625 $INVR->set_items ($self->{container}{0});
1626 } elsif ($_->{container} == $self->{player}{tag}) {
1627 $INVR_LBL->set_text ("Player");
1628 $INV->set_items ($self->{container}{$self->{player}{tag}})
1629 } else {
1630 $OPENCONT = $_->{container};
1631 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1632 $INVR->set_items ($self->{container}{$_->{container}});
1062 }); 1633 }
1634 }
1635}
1636
1637sub conn::item_update {
1638 my ($self, $item) = @_;
1639
1640 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1641
1642 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1643 $OPENCONT = 0;
1644 $INVR_LBL->set_text ("Floor");
1645 $INVR->set_items ($self->{container}{0});
1646
1647 $item->{widget}->update_item
1648 if $item->{widget};
1649 } else {
1650 if ($item->{container} == 0) {
1651 update_floorbox;
1652 $OPENCONT = 0;
1653 $INVR_LBL->set_text ("Floor");
1654 $INVR->set_items ($self->{container}{0});
1655 } elsif ($item->{container} == $self->{player}{tag}) {
1656 $INV->set_items ($self->{container}{$item->{container}})
1657 }
1063 } 1658 }
1064} 1659}
1065 1660
1066%SDL_CB = ( 1661%SDL_CB = (
1067 CFClient::SDL_QUIT => sub { 1662 CFClient::SDL_QUIT => sub {
1068 Event::unloop -1; 1663 Event::unloop -1;
1069 }, 1664 },
1070 CFClient::SDL_VIDEORESIZE => sub { 1665 CFClient::SDL_VIDEORESIZE => sub {
1071 }, 1666 },
1072 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1667 CFClient::SDL_VIDEOEXPOSE => sub {
1668 $WANT_REFRESH++;
1669 },
1073 CFClient::SDL_ACTIVEEVENT => sub { 1670 CFClient::SDL_ACTIVEEVENT => sub {
1074# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1671# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1075 }, 1672 },
1076 CFClient::SDL_KEYDOWN => sub { 1673 CFClient::SDL_KEYDOWN => sub {
1077 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1674 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1081 video_init; 1678 video_init;
1082 } else { 1679 } else {
1083 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1680 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1084 } 1681 }
1085 }, 1682 },
1086 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1683 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1087 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1684 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1088 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1685 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1089 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1686 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1090 CFClient::SDL_USEREVENT => \&audio_music_finished, 1687 CFClient::SDL_USEREVENT => sub {
1688 if ($_[0]{code} == 1) {
1689 audio_channel_finished $_[0]{data1};
1690 } elsif ($_[0]{code} == 0) {
1691 audio_music_finished;
1692 }
1693 },
1091); 1694);
1092 1695
1093############################################################################# 1696#############################################################################
1094 1697
1095$SIG{INT} = $SIG{TERM} = sub { exit }; 1698$SIG{INT} = $SIG{TERM} = sub { exit };
1096 1699
1097$TILECACHE = CFClient::db_table "tilecache";
1098$FACEMAP = CFClient::db_table "facemap";
1099
1100CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1101
1102my %DEF_CFG = (
1103 sdl_mode => 0,
1104 width => 640,
1105 height => 480,
1106 fullscreen => 0,
1107 fast => 0,
1108 fow_enable => 1,
1109 fow_intensity => 0.45,
1110 fow_smooth => 0,
1111 gui_fontsize => 1,
1112 log_fontsize => 1,
1113 gauge_fontsize => 1,
1114 gauge_size => 0.35,
1115 gauge_w_size => 0.14,
1116 stat_fontsize => 1,
1117 mapsize => 100,
1118 host => "crossfire.schmorp.de",
1119 say_command => 'say',
1120 audio_enable => 1,
1121 bgm_enable => 1,
1122 bgm_volume => 0.25,
1123);
1124
1125while (my ($k, $v) = each %DEF_CFG) {
1126 $CFG->{$k} = $v unless exists $CFG->{$k};
1127}
1128
1129sdl_init;
1130
1131@SDL_MODES = reverse
1132 grep $_->[0] >= 640 && $_->[1] >= 480,
1133 CFClient::SDL_ListModes;
1134
1135@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1136
1137$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1138
1139{ 1700{
1140 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1701 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1141 1702
1703 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1704
1705 $TILECACHE = CFClient::db_table "tilecache";
1706 $FACEMAP = CFClient::db_table "facemap";
1707
1708 my %DEF_CFG = (
1709 sdl_mode => 0,
1710 width => 640,
1711 height => 480,
1712 fullscreen => 0,
1713 fast => 0,
1714 map_scale => 1,
1715 fow_enable => 1,
1716 fow_intensity => 0.45,
1717 fow_smooth => 0,
1718 gui_fontsize => 1,
1719 log_fontsize => 1,
1720 gauge_fontsize=> 1,
1721 gauge_size => 0.35,
1722 stat_fontsize => 1,
1723 mapsize => 100,
1724 host => "crossfire.schmorp.de",
1725 say_command => 'say',
1726 audio_enable => 1,
1727 bgm_enable => 1,
1728 bgm_volume => 0.25,
1729 output_sync => 1,
1730 output_count => 1,
1731 );
1732
1733 while (my ($k, $v) = each %DEF_CFG) {
1734 $CFG->{$k} = $v unless exists $CFG->{$k};
1735 }
1736
1737 sdl_init;
1738
1739 @SDL_MODES = reverse
1740 grep $_->[0] >= 640 && $_->[1] >= 480,
1741 CFClient::SDL_ListModes;
1742
1743 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1744
1745 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1746
1747 {
1748 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1749 DejaVuSans.ttf
1750 DejaVuSansMono.ttf
1751 DejaVuSans-Bold.ttf
1752 DejaVuSansMono-Bold.ttf
1753 DejaVuSans-Oblique.ttf
1754 DejaVuSansMono-Oblique.ttf
1755 DejaVuSans-BoldOblique.ttf
1756 DejaVuSansMono-BoldOblique.ttf
1757 );
1758
1142 CFClient::add_font $_ for @fonts; 1759 CFClient::add_font $_ for @fonts;
1143 CFClient::set_font $fonts[0]; 1760
1144} 1761 CFClient::pango_init;
1145 1762
1763 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1764 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1765
1766 $FONT_PROP->make_default;
1767 }
1768
1769# compare mono (ft) vs. rgba (cairo)
1770# ft - 1.8s, cairo 3s, even in alpha-only mode
1771# for my $rgba (0..1) {
1772# my $t1 = Time::HiRes::time;
1773# for (1..1000) {
1774# my $layout = CFClient::Layout->new ($rgba);
1775# $layout->set_text ("hallo" x 100);
1776# $layout->render;
1777# }
1778# my $t2 = Time::HiRes::time;
1779# warn $t2-$t1;
1780# }
1781
1146video_init; 1782 video_init;
1147audio_init; 1783 audio_init;
1784}
1148 1785
1149Event::loop; 1786Event::loop;
1150 1787
1151END { CFClient::SDL_Quit } 1788END { CFClient::SDL_Quit }
1152 1789
1790=head1 pclient - Crossfire+ and Crossfire game client
1153 1791
1792Pclient is a Crossfire+ and Crossfire game client.
1793
1794=head2 Features
1795
1796=over 4
1797
1798=item Fullscreen Map
1799
1800PClient can uses a fullscreen map, which greatly enhances how much of the
1801game world you can see.
1802
1803=item Persistent Map Cache (Crossfire+ only)
1804
1805PClient can persistently cache all map data it received from the
1806server. This not only allows it to display an overview map, but also
1807ensures that once-explored areas will be available the next time you want
1808to explore more.
1809
1810=item Hardware acceleration
1811
1812Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1813acceleration. Most modern graphics cards have difficulties with 2D
1814acceleration, while 3D graphics is accelerated well.
1815
1816=item No arbitrary limits
1817
1818Unlike other Crossfire clients, pclient does not suffer from arbitrary
1819limits (like a fixed amount of face numbers). There are still limits, but
1820they are not arbitrarily low :)
1821
1822=back
1823
1824=head1 USAGE
1825
1826=head2 The Map
1827
1828The map is always displayed in the background, behind all other windows and UI elements.
1829
1830#TODO# middle-click scrolls
1831#
1832# keys:
1833#
1834# a apply
1835# keypad moves, kp_5 applies ranged attack to self
1836
1837Starting to type enters the I<completion mode>. In that mode, you can type
1838abbreviations or commands and have them executed as soon as they match a
1839valid command. This is best explained by a few examples:
1840
1841Typing B<climb> will display a list of commands with I<climb> in their
1842name, such as I<ready_skill climbing> and I<use_skill climbing>.
1843
1844You can abbreviate commands by typing only the first character of every
1845word (or even characters within the word - the client will try to make
1846a good guess, as long as the characters are in order). For example,
1847typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1848will select I<cast create food>. Likewise, I<rscli> will likely select
1849I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1850
1851You can enter space and other text as arguemnt to the command. For
1852example, C<cfoo waybread> will expand to C<cast create food waybread>.
1853
1854=head2 The map overview
1855
1856#TODO#
1857
1858=head2 The Status area in the lower right corner
1859
1860#TODO#
1861
1862=head2 The I<Statistics>/I>Stats> window
1863
1864#TODO#
1865
1866=head1 FAQ
1867
1868=over 4
1869
1870=item The client is very sluggish and slow, what can I do about this?
1871
1872Most likely, you don't have accelerated OpenGL support. Try to find a
1873newer driver, or a driver from your hardware vendor, that features OpenGL
1874support.
1875
1876If this is not an option, the following Setup options reduce the load and
1877will likely make the client playable with sofwtare rendering (it will
1878still be slow, though):
1879
1880=over 4
1881
1882=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1883
1884=item Enable B<Fast & Ugly> mode
1885
1886=item Disable B<Fog of War>
1887
1888=item Increase B<Map Scale>
1889
1890=back
1891
1892=back
1893
1894=head1 AUTHOR
1895
1896Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899

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