1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
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2 | |
2 | use strict; |
3 | use strict; |
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4 | use utf8; |
3 | |
5 | |
4 | use Glib; |
6 | use Glib; |
5 | use Gtk2 -init; |
7 | use Gtk2 -init; |
6 | |
8 | |
7 | use SDL; |
9 | use SDL; |
… | |
… | |
10 | use SDL::Surface; |
12 | use SDL::Surface; |
11 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
12 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
13 | |
15 | |
14 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
15 | use Crossfire::Client; |
19 | use Crossfire::Client; |
16 | use Crossfire::Protocol; |
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17 | |
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18 | use Client::Util; |
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19 | use Client::Widget; |
20 | use Crossfire::Client::Widget; |
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21 | |
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22 | our $FACECACHE; |
20 | |
23 | |
21 | our $VERSION = '0.1'; |
24 | our $VERSION = '0.1'; |
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25 | |
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26 | our %GL_EXT; |
22 | |
27 | |
23 | our $CFG; |
28 | our $CFG; |
24 | our $CONN; |
29 | our $CONN; |
25 | |
30 | |
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31 | our $WIDTH; |
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32 | our $HEIGHT; |
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33 | our $FULLSCREEN; |
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34 | |
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35 | our $FONTSIZE; |
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36 | |
26 | our $SDL_TIMER; |
37 | our $SDL_TIMER; |
27 | our $SDL_APP; |
38 | our $SDL_APP; |
28 | our $SDL_EV = new SDL::Event; |
39 | our $SDL_EV; |
29 | our %SDL_CB; |
40 | our %SDL_CB; |
30 | |
41 | |
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42 | our @GL_INIT; # hooks called on every gl init |
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43 | |
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44 | our $ALT_ENTER_MESSAGE; |
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45 | our $STATUS_LINE; |
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46 | |
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47 | my $last_refresh; |
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48 | my %ANIMATE; |
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49 | my $refresh_handler; |
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50 | |
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51 | our ($tw, $te); # Test widget #d# |
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52 | |
31 | sub init_screen { |
53 | sub init_screen { |
32 | # nuke all gl context data |
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33 | |
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34 | $SDL_APP = new SDL::App |
54 | $SDL_APP = new SDL::App |
35 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
55 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
36 | -title => "Crossfire+ Client", |
56 | -title => "Crossfire+ Client", |
37 | -width => $CFG->{width}, |
57 | -width => $WIDTH, |
38 | -height => $CFG->{height}, |
58 | -height => $HEIGHT, |
39 | -opengl => 1, |
59 | -opengl => 1, |
40 | -red_size => 8, |
60 | -red_size => 5, |
41 | -green_size => 8, |
61 | -green_size => 5, |
42 | -blue_size => 8, |
62 | -blue_size => 5, |
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63 | -alpha_size => 0, |
43 | -double_buffer => 1, |
64 | -double_buffer => 1, |
44 | -fullscreen => $CFG->{fullscreen}, |
65 | -fullscreen => $FULLSCREEN, |
45 | -resizeable => 0; |
66 | -resizeable => 0; |
46 | |
67 | |
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68 | $SDL_EV = new SDL::Event; |
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69 | $SDL_EV->set_unicode (1); |
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70 | |
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71 | $last_refresh = SDL::GetTicks; |
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72 | |
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73 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
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74 | |
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75 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
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76 | or warn "WARNING: non-power-of-two opengl extension required"; |
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77 | |
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78 | $FONTSIZE = int $HEIGHT / 50; |
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79 | |
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80 | ############################################################################# |
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81 | |
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82 | glClearColor 0.5, 0.5, 0.5, 1; |
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83 | |
47 | glEnable GL_TEXTURE_2D; |
84 | glEnable GL_TEXTURE_2D; |
48 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
85 | glEnable GL_COLOR_MATERIAL; |
49 | glShadeModel GL_FLAT; |
86 | glShadeModel GL_FLAT; |
50 | glDisable GL_DEPTH_TEST; |
87 | glDisable GL_DEPTH_TEST; |
51 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
88 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
52 | glEnable GL_BLEND; |
89 | |
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90 | $_->() for @GL_INIT; |
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91 | |
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92 | ############################################################################# |
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93 | |
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94 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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95 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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96 | ""; |
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97 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
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98 | |
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99 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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100 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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101 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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102 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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103 | |
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104 | # Test code #d# |
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105 | unless ($tw) { # haha... |
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106 | $te = new Crossfire::Client::Widget::FancyFrame; |
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107 | $te->add (new Crossfire::Client::Widget::Entry); |
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108 | $te->move (300, 0, 2); |
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109 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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110 | |
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111 | $tw = new Crossfire::Client::Widget::Animator; |
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112 | my $lbl1 = new Crossfire::Client::Widget::Label |
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113 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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114 | my $lbl2 = new Crossfire::Client::Widget::Label |
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115 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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116 | |
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117 | my $vb = new Crossfire::Client::Widget::VBox; |
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118 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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119 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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120 | $f->add ($lbl1); |
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121 | $f2->add ($lbl2); |
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122 | $vb->add ($f); |
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123 | $vb->add ($f2, 1); |
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124 | |
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125 | $tw->add ($vb); |
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126 | $tw->w (400); |
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127 | $tw->h (300); |
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128 | $tw->move ($WIDTH - 200, 0); |
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129 | $tw->moveto (0, 0); |
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130 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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131 | |
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132 | # $f->move ($WIDTH - 200, 0); |
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133 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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134 | } |
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135 | } |
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136 | |
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137 | sub start_game { |
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138 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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139 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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140 | while $SDL_EV->poll; |
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141 | |
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142 | 1 |
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143 | }; |
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144 | |
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145 | $WIDTH = $CFG->{width}; |
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146 | $HEIGHT = $CFG->{height}; |
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147 | $FULLSCREEN = 0; |
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148 | |
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149 | init_screen; |
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150 | |
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151 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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152 | |
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153 | $CONN = new conn |
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154 | host => $CFG->{host}, |
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155 | port => $CFG->{port}, |
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156 | user => $CFG->{user}, |
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157 | pass => $CFG->{password}, |
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158 | mapw => $mapsize, |
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159 | maph => $mapsize, |
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160 | ; |
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161 | |
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162 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
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163 | } |
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164 | |
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165 | sub stop_game { |
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166 | remove Glib::Source $SDL_TIMER; |
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167 | remove Glib::Source $refresh_handler if $refresh_handler; |
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168 | undef $refresh_handler; |
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169 | |
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170 | undef $SDL_APP; |
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171 | undef $CONN; |
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172 | SDL::Quit; |
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173 | } |
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174 | |
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175 | sub force_refresh { |
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176 | glViewport 0, 0, $WIDTH, $HEIGHT; |
53 | |
177 | |
54 | glMatrixMode GL_PROJECTION; |
178 | glMatrixMode GL_PROJECTION; |
55 | glLoadIdentity; |
179 | glLoadIdentity; |
56 | glOrtho 0, $CFG->{width} / 32, $CFG->{height} / 32, 0, -1 , 1; |
180 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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181 | glMatrixMode GL_MODELVIEW; |
57 | |
182 | |
58 | # re-bind all textures |
183 | glClear GL_COLOR_BUFFER_BIT; |
59 | } |
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60 | |
184 | |
61 | sub start_game { |
185 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
62 | $SDL_TIMER = add Glib::Timeout 1000/20, sub { |
186 | |
63 | while ($SDL_EV->poll) { |
187 | SDL::GLSwapBuffers; |
64 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); |
188 | } |
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189 | |
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190 | sub refresh { |
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191 | $refresh_handler ||= add Glib::Idle sub { |
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192 | if ($SDL_APP) { |
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193 | my $next_refresh = SDL::GetTicks; |
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194 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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195 | $last_refresh = $next_refresh; |
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196 | |
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197 | force_refresh; |
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198 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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199 | |
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200 | if (%ANIMATE) { |
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201 | 1 |
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202 | } else { |
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203 | undef $refresh_handler; |
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204 | 0 |
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205 | } |
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206 | } else { |
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207 | undef $refresh_handler; |
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208 | 0 |
65 | } |
209 | } |
66 | |
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67 | 1 |
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68 | }; |
210 | }; |
69 | |
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70 | init_screen; |
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71 | |
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72 | $CONN = new conn |
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73 | host => $CFG->{host}, |
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74 | port => $CFG->{port}; |
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75 | } |
211 | } |
76 | |
212 | |
77 | sub stop_game { |
213 | sub animation_start { |
78 | remove Glib::Source $SDL_TIMER; |
214 | my ($widget) = @_; |
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215 | $ANIMATE{$widget} = $widget; |
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216 | Scalar::Util::weaken $ANIMATE{$widget}; |
79 | |
217 | |
80 | undef $SDL_APP; |
218 | refresh; |
81 | SDL::Quit; |
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82 | } |
219 | } |
83 | |
220 | |
84 | sub refresh { |
221 | sub animation_stop { |
85 | glClearColor 0, 0, 0, 0; |
222 | my ($widget) = @_; |
86 | glClear GL_COLOR_BUFFER_BIT; |
223 | delete $ANIMATE{$widget}; |
87 | |
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88 | for (values %Client::Widget::ACTIVE_WIDGETS) { |
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89 | $_->draw |
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90 | } |
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91 | |
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92 | SDL::GLSwapBuffers; |
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93 | } |
224 | } |
94 | |
225 | |
95 | %SDL_CB = ( |
226 | %SDL_CB = ( |
96 | SDL_QUIT() => sub { |
227 | SDL_QUIT() => sub { |
97 | warn "sdl quit\n";#d# |
228 | main_quit Gtk2; |
98 | exit; |
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99 | }, |
229 | }, |
100 | SDL_VIDEORESIZE() => sub { |
230 | SDL_VIDEORESIZE() => sub { |
101 | }, |
231 | }, |
102 | SDL_VIDEOEXPOSE() => sub { |
232 | SDL_VIDEOEXPOSE() => sub { |
103 | refresh; |
233 | refresh; |
104 | }, |
234 | }, |
105 | SDL_KEYDOWN() => sub { |
235 | SDL_KEYDOWN() => sub { |
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236 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
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237 | # alt-enter |
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238 | $FULLSCREEN = !$FULLSCREEN; |
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239 | init_screen; |
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240 | } else { |
106 | Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
241 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
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242 | } |
107 | }, |
243 | }, |
108 | SDL_KEYUP() => sub { |
244 | SDL_KEYUP() => sub { |
109 | Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
245 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
110 | }, |
246 | }, |
111 | SDL_MOUSEMOTION() => sub { |
247 | SDL_MOUSEMOTION() => sub { |
112 | warn "sdl motion\n";#d# |
248 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
113 | }, |
249 | }, |
114 | SDL_MOUSEBUTTONDOWN() => sub { |
250 | SDL_MOUSEBUTTONDOWN() => sub { |
115 | Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
251 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
116 | }, |
252 | }, |
117 | SDL_MOUSEBUTTONUP() => sub { |
253 | SDL_MOUSEBUTTONUP() => sub { |
118 | Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
254 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
119 | }, |
255 | }, |
120 | SDL_ACTIVEEVENT() => sub { |
256 | SDL_ACTIVEEVENT() => sub { |
121 | warn "active\n";#d# |
257 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
122 | }, |
258 | }, |
123 | ); |
259 | ); |
124 | |
260 | |
125 | @conn::ISA = Crossfire::Protocol::; |
261 | @conn::ISA = Crossfire::Protocol::; |
126 | |
262 | |
… | |
… | |
131 | } |
267 | } |
132 | |
268 | |
133 | sub conn::map_scroll { |
269 | sub conn::map_scroll { |
134 | my ($self, $dx, $dy) = @_; |
270 | my ($self, $dx, $dy) = @_; |
135 | |
271 | |
136 | refresh; |
272 | # refresh; |
137 | } |
273 | } |
138 | |
274 | |
139 | sub conn::map_clear { |
275 | sub conn::map_clear { |
140 | my ($self) = @_; |
276 | my ($self) = @_; |
141 | |
277 | |
142 | refresh; |
278 | # refresh; |
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279 | } |
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280 | |
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281 | sub conn::face_find { |
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282 | my ($self, $face) = @_; |
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283 | |
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284 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
143 | } |
285 | } |
144 | |
286 | |
145 | sub conn::face_update { |
287 | sub conn::face_update { |
146 | my ($self, $num, $face) = @_; |
288 | my ($self, $face) = @_; |
147 | |
289 | |
148 | my $pb = new Gtk2::Gdk::PixbufLoader; |
290 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
149 | $pb->write ($face->{image}); |
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150 | $pb->close; |
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151 | |
291 | |
152 | $pb = $pb->get_pixbuf; |
292 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
153 | $pb = $pb->add_alpha (0, 0, 0, 0); |
293 | } |
154 | |
294 | |
155 | glGetError(); |
295 | sub conn::query { |
156 | my ($tex) = @{glGenTextures 1}; |
296 | my ($self, $flags, $prompt) = @_; |
157 | |
297 | |
158 | $face->{texture} = $tex; |
298 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
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299 | } |
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300 | |
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301 | sub gtk_add_cfg_field { |
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302 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
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303 | my $i = $cfg->{_i}++; |
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304 | $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); |
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305 | $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); |
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306 | if ($key eq 'password') { |
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307 | $ent->set_invisible_char ("*"); |
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308 | $ent->set (visibility => 0) |
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309 | } |
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310 | $ent->set_text ($value); |
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311 | $ent->signal_connect (changed => sub { |
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312 | my ($ent) = @_; |
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313 | $cfg->{$key} = $ent->get_text; |
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314 | # TODO: Mapsize should be a slider in the game gui |
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315 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
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316 | $cfg->{$key} = 100; |
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317 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
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318 | $cfg->{$key} = 50; |
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319 | } |
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320 | }); |
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321 | } |
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322 | |
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323 | sub run_config_dialog { |
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324 | my (%events) = @_; |
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325 | |
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326 | my $w = Gtk2::Window->new; |
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327 | |
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328 | my @cfg = ( |
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329 | [qw/Host host/], |
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330 | [qw/Port port/], |
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331 | [qw/Mapsize% mapsize/], |
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332 | [qw/Username user/], |
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333 | [qw/Password password/], |
159 | |
334 | ); |
160 | glBindTexture GL_TEXTURE_2D, $tex; |
335 | |
161 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
336 | my $cfg = {}; |
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337 | |
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338 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
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339 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
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340 | |
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341 | $w->add (my $vb = Gtk2::VBox->new); |
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342 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
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343 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
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344 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
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345 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
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346 | my $i = 0; |
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347 | my $act = 0; |
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348 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
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349 | if ($_ eq $selmode) { $act = $i } |
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350 | $cb->append_text ($_); |
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351 | $i++; |
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352 | } |
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353 | $cb->set_active ($act); |
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354 | $cb->signal_connect (changed => sub { |
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355 | my ($cb) = @_; |
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356 | my $txt = $cb->get_active_text; |
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357 | if ($txt =~ m/(\d+)x(\d+)/) { |
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358 | $::CFG->{width} = $1; |
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359 | $::CFG->{height} = $2; |
162 | |
360 | } |
163 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
361 | }); |
164 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
362 | |
165 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
363 | $cfg->{_i} = 1; |
166 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
364 | for (@cfg) { |
167 | |
365 | gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); |
168 | glTexImage2D GL_TEXTURE_2D, 0, |
366 | } |
169 | GL_RGBA8, |
367 | |
170 | $pb->get_width, $pb->get_height, |
368 | $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); |
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369 | $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); |
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370 | $cb->signal_connect (clicked => sub { |
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371 | for (keys %$cfg) { |
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372 | $::CFG->{$_} = $cfg->{$_} |
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373 | if $_ ne '_i'; |
171 | 0, |
374 | } |
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375 | Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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376 | }); |
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377 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
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378 | $cb->signal_connect (clicked => sub { |
|
|
379 | for (keys %$cfg) { |
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380 | $::CFG->{$_} = $cfg->{$_} |
|
|
381 | if $_ ne '_i'; |
172 | GL_RGBA, |
382 | } |
173 | GL_UNSIGNED_BYTE, |
383 | my $cb = $events{login} || sub {}; |
174 | $pb->get_pixels; |
384 | $cb->($::CFG->{user}, $::CFG->{password}); |
175 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
385 | }); |
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386 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
|
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387 | $cb->signal_connect (clicked => sub { |
|
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388 | my $cb = $events{logout} || sub {}; |
|
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389 | $cb->(); |
|
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390 | }); |
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391 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
|
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392 | $cb->signal_connect (clicked => sub { $w->destroy }); |
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393 | |
|
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394 | $w->show_all; |
|
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395 | |
|
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396 | $w->signal_connect (destroy => sub { Gtk2->main_quit }); |
176 | } |
397 | } |
|
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398 | |
177 | |
399 | |
178 | ############################################################################# |
400 | ############################################################################# |
179 | |
401 | |
|
|
402 | SDL::Init SDL_INIT_EVERYTHING; |
|
|
403 | |
180 | my $mapwidget = Client::MapWidget->new; |
404 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
181 | |
405 | |
182 | $mapwidget->activate; |
406 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
183 | $mapwidget->focus_in; |
407 | $mapwidget->focus_in; |
184 | |
408 | |
185 | Client::Util::read_cfg "$Crossfire::VARDIR/pclientrc"; |
409 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
186 | |
410 | |
187 | $CFG ||= { |
411 | $CFG ||= { |
188 | width => 640, |
412 | width => 640, |
189 | height => 480, |
413 | height => 480, |
|
|
414 | mapsize => 100, |
190 | fullscreen => 0, |
415 | fullscreen => 0, |
191 | host => "crossfire.schmorp.de", |
416 | host => "crossfire.schmorp.de", |
192 | port => 13327, |
417 | port => 13327, |
193 | }; |
418 | }; |
194 | |
419 | |
195 | Client::Util::run_config_dialog |
420 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
|
|
421 | |
|
|
422 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
|
|
423 | |
|
|
424 | run_config_dialog |
196 | login => sub { start_game }, |
425 | login => sub { start_game }, |
197 | logout => sub { stop_game }; |
426 | logout => sub { stop_game }; |
198 | |
427 | |
199 | main Gtk2; |
428 | main Gtk2; |
|
|
429 | |
|
|
430 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |