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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.161 by elmex, Sun Apr 23 00:08:31 2006 UTC vs.
Revision 1.199 by root, Mon May 8 15:12:39 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
48 82
83our $FLOORBOX;
49our $GAUGES; 84our $GAUGES;
50our $STATWIDS; 85our $STATWIDS;
51 86
52our $SDL_ACTIVE; 87our $SDL_ACTIVE;
53our %SDL_CB; 88our %SDL_CB;
58 93
59our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 95our $STATUS_LINE;
61our $DEBUG_STATUS; 96our $DEBUG_STATUS;
62 97
98our $INVWIN;
99our $INV;
100
63sub status { 101sub status {
64 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
69 $DEBUG_STATUS->set_text ($_[0]); 107 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 108 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71} 109}
72 110
73sub start_game { 111sub start_game {
112 $LOGIN_BUTTON->set_text ("Logout");
113
74 status "logging in..."; 114 status "logging in...";
75 115
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 116 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 117
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 118 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79 119
80 $MAP = new CFClient::Map $mapsize, $mapsize; 120 $MAP = new CFClient::Map $mapsize, $mapsize;
81 121
82 my ($host, $port) = split /:/, $CFG->{host}; 122 my ($host, $port) = split /:/, $CFG->{host};
83 123
84 $CONN = new conn 124 $CONN = eval {
125 new conn
85 host => $host, 126 host => $host,
86 port => $port || 13327, 127 port => $port || 13327,
87 user => $CFG->{user}, 128 user => $CFG->{user},
88 pass => $CFG->{password}, 129 pass => $CFG->{password},
89 mapw => $mapsize, 130 mapw => $mapsize,
90 maph => $mapsize, 131 maph => $mapsize,
132 ;
91 ; 133 };
92 134
135 if ($CONN) {
93 status "login successful"; 136 status "login successful";
94 137
95 CFClient::lowdelay fileno $CONN->{fh}; 138 CFClient::lowdelay fileno $CONN->{fh};
139 } else {
140 status "unable to connect";
141 stop_game();
142 }
96} 143}
97 144
98sub stop_game { 145sub stop_game {
146 status "connection closed";
147 $LOGIN_BUTTON->set_text ("Login");
99 undef $CONN; 148 undef $CONN;
100} 149}
101 150
102sub client_setup { 151sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 152 my $dialog = new CFClient::UI::FancyFrame
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 169 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 170
122 my $row = 1; 171 my $row = 1;
123 172
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 174 $table->add (1, $row++, new CFClient::UI::CheckBox
175 state => $CFG->{fullscreen},
176 tooltip => "Bring the client into fullscreen mode",
177 connect_changed => sub {
126 my ($self, $value) = @_; 178 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 179 $CFG->{fullscreen} = $value;
180 }
128 }); 181 );
129 182
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 184 $table->add (1, $row++, new CFClient::UI::CheckBox
185 state => $CFG->{fast},
186 tooltip => "Lower the visual quality considerably to speed up rendering.",
187 connect_changed => sub {
132 my ($self, $value) = @_; 188 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 189 $CFG->{fast} = $value;
190 }
134 }); 191 );
192
193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
194 $table->add (1, $row++, new CFClient::UI::Slider
195 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
196 tooltip => "Enlarge or shrink the displayed map",
197 connect_changed => sub {
198 my ($self, $value) = @_;
199 $CFG->{map_scale} = 0.05 * int $value / 0.05;
200 }
201 );
135 202
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fow_enable},
206 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
207 connect_changed => sub {
138 my ($self, $value) = @_; 208 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 209 $CFG->{fow_enable} = $value;
210 }
140 }); 211 );
141 212
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
216 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
217 connect_changed => sub {
144 my ($self, $value) = @_; 218 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 219 $CFG->{fow_intensity} = $value;
220 }
146 }); 221 );
147 222
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_smooth},
226 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
227 connect_changed => sub {
150 my ($self, $value) = @_; 228 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 229 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 230 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
231 }
153 }); 232 );
154 233
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
237 tooltip => "The font size used by most GUI elements",
238 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 239 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 240# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
241 }
159 }); 242 );
160 243
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 245 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
247 tooltip => "The font size used by the server log window only",
248 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 249 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
250 }
164 }); 251 );
165 252
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
257 tooltip => "The font size used by the statistics window only",
258 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 259 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 260 &set_stats_window_fontsize;
261 }
170 }); 262 );
171 263
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height"); 264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
267 tooltip => "Adjust the size of the stats gauges at the bottom right",
268 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 269 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 270 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 271 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 272 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 273 }
179 $GAUGES->{win}->update;
180 }); 274 );
181
182 275
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
279 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
280 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 281 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 282 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 283 }
188 $GAUGES->{win}->update;
189 }); 284 );
190 285
191 286 $table->add (1, $row++, new CFClient::UI::Button
192 287 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 288 tooltip => "Apply the video settings",
289 connect_activate => sub {
194 video_shutdown (); 290 video_shutdown ();
195 video_init (); 291 video_init ();
292 }
196 }); 293 );
197 294
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 296 $table->add (1, $row++, new CFClient::UI::CheckBox
297 state => $CFG->{audio_enable},
298 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
299 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 300 $CFG->{audio_enable} = $_[1];
301 }
201 }); 302 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 303# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 304# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 305# $CFG->{effects_volume} = $_[1];
205# }); 306# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 308 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 309 $hbox->add (new CFClient::UI::CheckBox
310 expand => 1, state => $CFG->{bgm_enable},
311 tooltip => "Enable background music playing",
312 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 313 $CFG->{bgm_enable} = $_[1];
314 }
210 }); 315 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 316 $hbox->add (new CFClient::UI::Slider
317 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
318 tooltip => "The volume of the background music",
319 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 320 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 321 CFClient::MixMusic::volume $_[1] * 128;
322 }
214 }); 323 );
215 324
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 325 $table->add (1, $row++, new CFClient::UI::Button
326 expand => 1, align => 0, text => "Apply",
327 tooltip => "Apply the audio settings",
328 connect_activate => sub {
217 audio_shutdown (); 329 audio_shutdown ();
218 audio_init (); 330 audio_init ();
331 }
219 }); 332 );
333
334 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
335 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
336 text => $CFG->{say_command},
337 tooltip => "This is the command that will be used if you write a line in the message window entry. "
338 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
339 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
340 connect_changed => sub {
341 my ($self, $value) = @_;
342 $CFG->{say_command} = $value;
343 }
344 );
220 345
221 $dialog 346 $dialog
222} 347}
223 348
224sub set_stats_window_fontsize { 349sub set_stats_window_fontsize {
229 354
230sub set_gauge_window_fontsize { 355sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 356 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 357 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 358 }
359
360# local $GAUGES->{win}{parent};#d#
361# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 362}
235 363
236sub make_gauge_window { 364sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 365 my $gh = int ($HEIGHT * $CFG->{gauge_size});
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 366# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 367
240 my $win = new CFClient::UI::Frame ( 368 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 369 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
242 ); 370 );
243 $win->add (my $vb = new CFClient::UI::VBox); 371 $win->add (my $hbox = new CFClient::UI::HBox
244 372 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 373 (new CFClient::UI::HBox expand => 1),
374 ($FLOORBOX = new CFClient::UI::VBox),
375 (my $vbox = new CFClient::UI::VBox),
376 ],
377 );
246 378
247 379 $vbox->add (new CFClient::UI::HBox
380 expand => 1,
381 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 382 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 383 (my $hb = new CFClient::UI::HBox),
384 ],
385 );
386
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 387 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
388 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 389 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
390 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 391 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
392 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 393 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
394 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 395
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 396 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 397 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 398 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 399 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 400
260 $GAUGES = { 401 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 402 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 403 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 404 };
405
406 &set_gauge_window_fontsize;
407
265 $win 408 $win
266} 409}
267 410
268sub make_stats_window { 411sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 412 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 413
271 $tgw->add (my $vb = new CFClient::UI::VBox); 414 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 415 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 416 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 417
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 418 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 419
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 420 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 421
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 422 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 423
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 424 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 425 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 426 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 427 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 428 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 429 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 430 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
431 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 432
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 433 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 434 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 435 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 436 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 437 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 438 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
439 ) {
440 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 441
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 447
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 448 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 449
312 my $row = 0; 450 my $row = 0;
313 my $col = 0; 451 my $col = 0;
314 452
453 my %resist_names = (
454 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
455 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
456 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
457 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
458 depl => "Depletion (some monsters and other effects can cause stats depletion)",
459 magic => "Magic (resistance to magic spells like magic missile or similar)",
460 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
461 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
462 pois => "Poison (resistance to getting poisoned)",
463 para => "Paralysation (this resistance affects the chance you get paralysed)",
464 deat => "Death (resistance against death spells)",
465 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
466 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
467 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
468 tund => "Turn undead",
469 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
470 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
471 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
472 );
315 for (qw/slow holyw conf fire depl magic 473 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 474 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 475 blind fear tund elec cold ghit/)
318 { 476 {
319 $tbl2->add ($col , $row, 477 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 478 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 479 new CFClient::UI::Label
480 font => $FONT_FIXED,
481 template => "-100%",
482 align => +1,
483 valign => 0,
484 can_events => 1,
485 can_hover => 1,
486 tooltip => $resist_names{$_},
322 ); 487 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 488 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
489 font => $FONT_FIXED,
490 can_hover => 1,
491 can_events => 1,
492 image => "ui/resist/resist_$_.png",
493 tooltip => $resist_names{$_},
494 );
324 495
325 $row++; 496 $row++;
326 if ($row % 6 == 0) { 497 if ($row % 6 == 0) {
327 $col += 2; 498 $col += 2;
328 $row = 0; 499 $row = 0;
333 update_stats_window ({}); 504 update_stats_window ({});
334 505
335 $tgw 506 $tgw
336} 507}
337 508
509sub formsep {
510 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
511}
512
338sub update_stats_window { 513sub update_stats_window {
339 my ($stats) = @_; 514 my ($stats) = @_;
340 515
341 # i love text protocols!!! 516 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 517 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 518 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 519 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 520 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 521 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 522 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 523 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 524 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 525
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 526 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 527 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 528 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 529 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 530 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 531 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 532 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 533 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 534 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 535 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
536 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 537 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 538
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 539 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 540 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 541 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 542 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 543 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 544 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 545 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 546 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 547 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 548 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 549 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 550 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 551 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 552
393 my %tbl = ( 553 my %tbl = (
394 phys => 100, 554 phys => 100,
395 magic => 101, 555 magic => 101,
396 fire => 102, 556 fire => 102,
403 pois => 109, 563 pois => 109,
404 slow => 110, 564 slow => 110,
405 para => 111, 565 para => 111,
406 tund => 112, 566 tund => 112,
407 fear => 113, 567 fear => 113,
568 depl => 113,
408 deat => 115, 569 deat => 115,
409 holyw => 116, 570 holyw => 116,
410 blind => 117 571 blind => 117
411 ); 572 );
412 573
416 577
417} 578}
418 579
419sub metaserver_dialog { 580sub metaserver_dialog {
420 my $dialog = new CFClient::UI::FancyFrame 581 my $dialog = new CFClient::UI::FancyFrame
421 title => "Metaserver", 582 title => "Server List",
422 child => (my $vbox = new CFClient::UI::VBox); 583 child => (my $vbox = new CFClient::UI::VBox);
423 584
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 585 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 586
426 $dialog 587 $dialog
427} 588}
589
590my $METASERVER_ATIME;
428 591
429sub update_metaserver { 592sub update_metaserver {
430 my ($HOST) = @_; 593 my ($HOST) = @_;
431 594
432 status "fetching metaserver list..."; 595 return if $METASERVER_ATIME > time;
596 $METASERVER_ATIME = time + 60;
597
598 my $table = $METASERVER->{table};
599 $table->clear;
600 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 601
434 my $buf; 602 my $buf;
435 603
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 604 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
605
606 unless ($fh) {
607 $label->set_text ("unable to contact metaserver: $!");
608 return;
609 }
437 610
438 Event->io (fd => $fh, poll => 'r', cb => sub { 611 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 612 my $res = sysread $fh, $buf, 8192, length $buf;
440 613
441 if (!defined $res) { 614 if (!defined $res) {
442 $_[0]->w->cancel; 615 $_[0]->w->cancel;
443 status "metaserver: $!"; 616 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 617 } elsif ($res == 0) {
445 $_[0]->w->cancel; 618 $_[0]->w->cancel;
446 status "server list retrieved"; 619 status "server list retrieved";
447 620
448 my $table = $METASERVER->{table}; 621 utf8::decode $buf if utf8::valid $buf;
449 622
450 $table->clear; 623 $table->clear;
451 624
452 my @col = qw(Use #Users Host Uptime Version Description); 625 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 626 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 650 $m = [$users, $host, $uptime, $version, $desc];
478 651
479 $y++; 652 $y++;
480 653
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 654 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 655 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 656 $HOST->set_text ($CFG->{host} = $host);
484 }), 657 }),
485 (new CFClient::UI::Empty expand => 1), 658 (new CFClient::UI::Empty expand => 1),
486 ]); 659 ]);
487 660
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 674 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 675
503 { 676 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 677 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 678
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 679 $vbox->add (
680 my $HOST = new CFClient::UI::Entry
681 expand => 1,
682 text => $CFG->{host},
683 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
684 connect_changed => sub {
685 my ($self, $value) = @_;
686 $CFG->{host} = $value;
687 }
688 );
689
690 $METASERVER = metaserver_dialog;
691
692 $vbox->add (new CFClient::UI::Flopper
693 expand => 1,
694 text => "Metaserver",
695 other => $METASERVER,
696 tooltip => "Show a list of avaible crossfire servers",
697 connect_open => sub {
698 update_metaserver $HOST;
699 }
700 );
701 }
702
703 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
704 $table->add (1, 4, new CFClient::UI::Entry
705 text => $CFG->{user},
706 tooltip => "The name of your character on the server",
707 connect_changed => sub {
507 my ($self, $value) = @_; 708 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 709 $CFG->{user} = $value;
710 }
522 }); 711 );
523 712
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 713 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 714 $table->add (1, 5, new CFClient::UI::Entry
715 text => $CFG->{password},
716 hidden => 1,
717 tooltip => "The password for your character",
718 connect_changed => sub {
526 my ($self, $value) = @_; 719 my ($self, $value) = @_;
527 $CFG->{password} = $value; 720 $CFG->{password} = $value;
721 }
528 }); 722 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 723
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 724 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 725 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 726 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 727 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
728 tooltip => "This is the size of the portion of the map update the server sends you. "
729 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 730 connect_changed => sub {
541 my ($self, $value) = @_; 731 my ($self, $value) = @_;
542 732
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 733 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 734 },
545 ); 735 );
546 736
547 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 737 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
738 expand => 1,
739 align => 0,
740 text => "Login",
741 connect_activate => sub {
742 $CONN ? stop_game
548 start_game; 743 : start_game;
744 },
549 }); 745 );
550 746
551 $dialog 747 $dialog
552} 748}
553 749
554sub message_window { 750sub message_window {
555 my $window = new CFClient::UI::FancyFrame 751 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 752 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 753 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 754 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 755 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 756 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 757 child => (my $vbox = new CFClient::UI::VBox);
562 758
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 759 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 760 expand => 1,
761 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 762 fontsize => $::CFG->{log_fontsize},
566 ); 763 );
567 764
568 $vbox->add (my $input = new CFClient::UI::Entry 765 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 766 connect_focus_in => sub {
602 }; 799 };
603 800
604 $window 801 $window
605} 802}
606 803
804sub make_inventory_window {
805 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
806 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
807 $invwin
808}
809
607sub sdl_init { 810sub sdl_init {
608 CFClient::SDL_Init 811 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 812 and die "SDL::Init failed!\n";
610} 813}
611 814
612sub video_init { 815sub video_init {
613 sdl_init; 816 sdl_init;
817
818 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
614 819
615 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 820 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
616 $FULLSCREEN = $CFG->{fullscreen}; 821 $FULLSCREEN = $CFG->{fullscreen};
617 $FAST = $CFG->{fast}; 822 $FAST = $CFG->{fast};
618 823
642 fontsize => 0.8, 847 fontsize => 0.8,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 848 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
644 $ALT_ENTER_MESSAGE->show; 849 $ALT_ENTER_MESSAGE->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 850 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 851
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 852 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 853 border_bg => [1, 1, 1, 192/255],
854 bg => [1, 1, 1, 0],
855 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
856 )->show;
857
858 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 859 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 860 my ($mapwidget, $preset) = @_;
651 861
652 if ($CONSOLE) { 862 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 863 $CONSOLE->{input}->{auto_activated} = 1;
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 866 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 867 $CONSOLE->{input}->set_text ($preset);
658 } 868 }
659 } 869 }
660 }); 870 });
871 $MAPWIDGET->show;
872 $MAPWIDGET->focus_in;
661 873
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 874 $BUTTONBAR = new CFClient::UI::HBox;
663 875
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 876 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 877 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 878 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
879
880 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
881
882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
667 884
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 885 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 886 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved"; 887 status "Configuration Saved";
671 }); 888 });
672 889
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 890 $BUTTONBAR->show;
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
675 891
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 892 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677
678
679} 893}
680 894
681sub video_shutdown { 895sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = []; 896 $CFClient::UI::ROOT->{children} = [];
897 undef $CFClient::UI::GRAB;
898 undef $CFClient::UI::HOVER;
683 undef $SDL_ACTIVE; 899 undef $SDL_ACTIVE;
684} 900}
685 901
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 902my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 903my $bgmusic;#TODO#hack#d#
904
905sub audio_channel_finished {
906 my ($channel) = @_;
907
908 warn "channel $channel finished\n";#d#
909}
688 910
689sub audio_music_finished { 911sub audio_music_finished {
690 return unless $CFG->{bgm_enable}; 912 return unless $CFG->{bgm_enable};
691 913
692 # TODO: hack, do play loop and mood music 914 # TODO: hack, do play loop and mood music
696 push @bgmusic, shift @bgmusic; 918 push @bgmusic, shift @bgmusic;
697} 919}
698 920
699sub audio_init { 921sub audio_init {
700 if ($CFG->{audio_enable}) { 922 if ($CFG->{audio_enable}) {
701 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 923 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
702 $SDL_MIXER = !CFClient::Mix_OpenAudio; 924 $SDL_MIXER = !CFClient::Mix_OpenAudio;
703 CFClient::Mix_AllocateChannels 8; 925 CFClient::Mix_AllocateChannels 8;
704 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 926 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
705 927
706 audio_music_finished; 928 audio_music_finished;
861# at worst. 1083# at worst.
862sub conn::flood_fill { 1084sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1085 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
864 1086
865 # the server does not allow map paths > 6 1087 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1088 return if 7 <= length $path;
867 1089
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1090 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1091
870 for ( 1092 for (
871 [1, 0, -1], 1093 [1, 0, -1],
914 1136
915 $self->flush_map; 1137 $self->flush_map;
916 1138
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1139 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1140
919 my $mapmapw = 250; 1141 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1142 my $mapmaph = $MAPMAP->{h};
921 1143
922 $self->{neigh_rect} = [ 1144 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1145 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1146 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1147 ];
968 } 1190 }
969 1191
970gotid: 1192gotid:
971 $face->{id} = $id; 1193 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1194 $MAP->set_face ($facenum => $id);
1195 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1196 $TILECACHE->get ($id)
974} 1197}
975 1198
976sub conn::face_update { 1199sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1200 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1208 my ($self, $id, $data) = @_;
986 1209
987 $self->{texture}[$id] ||= do { 1210 $self->{texture}[$id] ||= do {
988 my $tex = 1211 my $tex =
989 new_from_image CFClient::Texture 1212 new_from_image CFClient::Texture
990 $data, minify => 1; 1213 $data, minify => 1, mipmap => 1;
991 1214
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1215 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1216 $MAPWIDGET->update;
994 1217
995 $tex 1218 $tex
1007 1230
1008 $chunk->play; 1231 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1232# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1233}
1011 1234
1235my $LAST_QUERY; # server is stupid, stupid, stupid
1236
1012sub conn::query { 1237sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1238 my ($self, $flags, $prompt) = @_;
1014 1239
1015 #TODO, display dialog with relevant information 1240 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1241 $LAST_QUERY = $prompt;
1242
1243 my $dialog = new CFClient::UI::FancyFrame
1244 title => "Query",
1245 child => my $vbox = new CFClient::UI::VBox;
1246
1247 $vbox->add (new CFClient::UI::Label
1248 max_w => $::WIDTH * 0.4,
1249 text => $prompt);
1250
1251 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1252 $vbox->add (my $hbox = new CFClient::HBox);
1253 $hbox->add (new CFClient::Button
1254 text => "No",
1255 connect_activate => sub {
1256 $self->send ("reply n");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 }
1260 );
1261 $hbox->add (new CFClient::Button
1262 text => "Yes",
1263 connect_activate => sub {
1264 $self->send ("reply y");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $dialog->focus_in;
1271
1272 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1273 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1274 $vbox->add (my $entry = new CFClient::UI::Entry
1275 connect_changed => sub {
1276 $self->send ("reply $_[1]");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $entry->focus_in;
1283
1284 } else {
1285 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1286
1287 $vbox->add (my $entry = new CFClient::UI::Entry
1288 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1289 connect_activate => sub {
1290 $self->send ("reply $_[1]");
1291 $dialog->destroy;
1292 $MAPWIDGET->focus_in;
1293 },
1294 );
1295
1296 $entry->focus_in;
1297 }
1298
1299 $dialog->show;
1017} 1300}
1018 1301
1019sub conn::drawinfo { 1302sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1303 my ($self, $color, $text) = @_;
1021 1304
1039} 1322}
1040 1323
1041sub conn::spell_add { 1324sub conn::spell_add {
1042 my ($self, $spell) = @_; 1325 my ($self, $spell) = @_;
1043 1326
1327 # TODO
1328 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1329 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1330 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1331}
1049 1332
1050sub conn::spell_delete { 1333sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1334 my ($self, $spell) = @_;
1052} 1335}
1053 1336
1054sub conn::addme_success { 1337sub conn::addme_success {
1055 my ($self) = @_; 1338 my ($self) = @_;
1056 1339
1057 for my $skill (values %{$self->{skill_info}}) { 1340 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1341 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1342 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1343 }
1344}
1345
1346sub update_floorbox {
1347 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1348 $FLOORBOX->clear;
1349 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1350
1351 # we basically have to use the same sorting as everybody else
1352 for my $item (@{ $CONN->{container}{0} }) {
1353 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1059 }); 1354 }
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1355 });
1356 refresh;
1357}
1358
1359sub conn::container_add {
1360 my ($self, $id, $items) = @_;
1361
1362 update_floorbox if $id == 0;
1363 if ($self->{player}{tag} == $id) {
1364 $INV->set_items ($self->{container}{$self->{player}{tag}});
1365 }
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374 if ($self->{player}{tag} == $id) {
1375 $INV->set_items ($self->{container}{$id});
1376 }
1377
1378# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1379}
1380
1381sub conn::item_delete {
1382 my ($self, @items) = @_;
1383
1384 for (@items) {
1385 update_floorbox if $_->{container} == 0;
1386 if ($self->{player}{tag} == $_->{container}) {
1387 $INV->set_items ($self->{container}{$_->{container}});
1061 }); 1388 }
1389 }
1390}
1391
1392sub conn::item_update {
1393 my ($self, $item) = @_;
1394
1395 update_floorbox if $item->{container} == 0;
1396 if ($self->{player}{tag} == $item->{container}) {
1397 $INV->set_items ($self->{container}{$item->{container}});
1062 } 1398 }
1063} 1399}
1064 1400
1065%SDL_CB = ( 1401%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1402 CFClient::SDL_QUIT => sub {
1080 video_init; 1416 video_init;
1081 } else { 1417 } else {
1082 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1418 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1083 } 1419 }
1084 }, 1420 },
1085 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1421 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1086 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1422 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1087 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1423 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1088 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1424 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1089 CFClient::SDL_USEREVENT => \&audio_music_finished, 1425 CFClient::SDL_USEREVENT => sub {
1426 if ($_[0]{code} == 1) {
1427 audio_channel_finished $_[0]{data1};
1428 } elsif ($_[0]{code} == 0) {
1429 audio_music_finished;
1430 }
1431 },
1090); 1432);
1091 1433
1092############################################################################# 1434#############################################################################
1093 1435
1094$SIG{INT} = $SIG{TERM} = sub { exit }; 1436$SIG{INT} = $SIG{TERM} = sub { exit };
1437
1438CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1095 1439
1096$TILECACHE = CFClient::db_table "tilecache"; 1440$TILECACHE = CFClient::db_table "tilecache";
1097$FACEMAP = CFClient::db_table "facemap"; 1441$FACEMAP = CFClient::db_table "facemap";
1098
1099CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1100 1442
1101my %DEF_CFG = ( 1443my %DEF_CFG = (
1102 sdl_mode => 0, 1444 sdl_mode => 0,
1103 width => 640, 1445 width => 640,
1104 height => 480, 1446 height => 480,
1105 fullscreen => 0, 1447 fullscreen => 0,
1106 fast => 0, 1448 fast => 0,
1449 map_scale => 0.5,
1107 fow_enable => 1, 1450 fow_enable => 1,
1108 fow_intensity => 0.45, 1451 fow_intensity => 0.45,
1109 fow_smooth => 0, 1452 fow_smooth => 0,
1110 gui_fontsize => 1, 1453 gui_fontsize => 1,
1111 log_fontsize => 1, 1454 log_fontsize => 1,
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1476@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134 1477
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1478$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136 1479
1137{ 1480{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1481 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1482 DejaVuSans.ttf
1483 DejaVuSansMono.ttf
1484 DejaVuSans-Bold.ttf
1485 DejaVuSansMono-Bold.ttf
1486 DejaVuSans-Oblique.ttf
1487 DejaVuSansMono-Oblique.ttf
1488 DejaVuSans-BoldOblique.ttf
1489 DejaVuSansMono-BoldOblique.ttf
1490 );
1139 1491
1140 CFClient::add_font $_ for @fonts; 1492 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1493
1494 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1495 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1496
1497 $FONT_PROP->make_default;
1142} 1498}
1143 1499
1144video_init; 1500video_init;
1145audio_init; 1501audio_init;
1146 1502
1147Event::loop; 1503Event::loop;
1148 1504
1149END { CFClient::SDL_Quit } 1505END { CFClient::SDL_Quit }
1150 1506
1507=head1 pclient - Crossfire+ and Crossfire game client
1151 1508
1509Pclient is a Crossfire+ and Crossfire game client.
1510
1511=head2 Features
1512
1513=over 4
1514
1515=item Fullscreen Map
1516
1517PClient can uses a fullscreen map, which greatly enhances how much of the
1518game world you can see.
1519
1520=item Persistent Map Cache (Crossfire+ only)
1521
1522PClient can persistently cache all map data it received from the
1523server. This not only allows it to display an overview map, but also
1524ensures that once-explored areas will be available the next time you want
1525to explore more.
1526
1527=item Hardware acceleration
1528
1529Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1530acceleration. Most modern graphics cards have difficulties with 2D
1531acceleration, while 3D graphics is accelerated well.
1532
1533=item No arbitrary limits
1534
1535Unlike other Crossfire clients, pclient does not suffer from arbitrary
1536limits (like a fixed amount of face numbers). There are still limits, but
1537they are not arbitrarily low :)
1538
1539=back
1540
1541=head1 USAGE
1542
1543=head2 The Map
1544
1545The map is always displayed in the background, behind all other windows and UI elements.
1546
1547#TODO# middle-click scrolls
1548#
1549# keys:
1550#
1551# a apply
1552# keypad moves, kp_5 applies ranged attack to self
1553
1554Starting to type enters the I<completion mode>. In that mode, you can type
1555abbreviations or commands and have them executed as soon as they match a
1556valid command. This is best explained by a few examples:
1557
1558Typing B<climb> will display a list of commands with I<climb> in their
1559name, such as I<ready_skill climbing> and I<use_skill climbing>.
1560
1561You can abbreviate commands by typing only the first character of every
1562word. For example, typing I<iwor> will likely select I<invoke word of
1563recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1564will likely select I<ready_skill climbing> and I<usl> will give you
1565I<use_skill levitation>.
1566
1567=head2 The map overview
1568
1569#TODO#
1570
1571=head2 The Status area in the lower right corner
1572
1573#TODO#
1574
1575=head2 The I<Statistics>/I>Stats> window
1576
1577#TODO#
1578
1579=head1 FAQ
1580
1581=over 4
1582
1583=item The client is very sluggish and slow, what can I do about this?
1584
1585Most likely, you don't have accelerated OpenGL support. Try to find a
1586newer driver, or a driver from your hardware vendor, that features OpenGL
1587support.
1588
1589If this is not an option, the following Setup options reduce the load and
1590will likely make the client playable with sofwtare rendering (it will
1591still be slow, though):
1592
1593=over 4
1594
1595=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1596
1597=item Enable B<Fast & Ugly> mode
1598
1599=item Disable B<Fog of War>
1600
1601=item Increase B<Map Scale>
1602
1603=back
1604
1605=back
1606
1607=head1 AUTHOR
1608
1609Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1610
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