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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.171 by root, Mon Apr 24 03:33:51 2006 UTC vs.
Revision 1.236 by root, Mon May 22 03:28:55 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
88our $FLOORBOX;
52our $GAUGES; 89our $GAUGES;
53our $STATWIDS; 90our $STATWIDS;
54 91
55our $SDL_ACTIVE; 92our $SDL_ACTIVE;
56our %SDL_CB; 93our %SDL_CB;
58our $SDL_MIXER; 95our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
61 98
62our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 100our $STATUSBOX;
64our $DEBUG_STATUS; 101our $DEBUG_STATUS;
65 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
66sub status { 109sub status {
67 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 111}
70 112
71sub debug { 113sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 117}
75 118
76sub start_game { 119sub start_game {
77 status "logging in..."; 120 status "logging in...";
78 121
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 123
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
84 126
85 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
86 128
87 $CONN = new conn 129 $CONN = eval {
130 new conn
88 host => $host, 131 host => $host,
89 port => $port || 13327, 132 port => $port || 13327,
90 user => $CFG->{user}, 133 user => $CFG->{user},
91 pass => $CFG->{password}, 134 pass => $CFG->{password},
92 mapw => $mapsize, 135 mapw => $mapsize,
93 maph => $mapsize, 136 maph => $mapsize,
137 ;
94 ; 138 };
95 139
96 status "login successful"; 140 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
99} 153}
100 154
101sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
102 undef $CONN; 167 undef $MAP;
103} 168}
104 169
105sub client_setup { 170sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 172 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 175
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 178
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 181
117 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 183 my ($self, $value) = @_;
119 184
144 } 209 }
145 ); 210 );
146 211
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 216 connect_changed => sub {
152 my ($self, $value) = @_; 217 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
154 } 219 }
155 ); 220 );
156 221
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 250 }
186 ); 251 );
187 252
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 258 );
197 259
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 265 );
206 266
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 268
209 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 272 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
215 } 275 }
216 ); 276 );
217 277
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 282 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 285 }
228 ); 286 );
229 287
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 292 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
237 } 295 }
238 ); 296 );
239 297
240 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 341 audio_shutdown ();
284 audio_init (); 342 audio_init ();
285 } 343 }
286 ); 344 );
287 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
288 $dialog 358 $dialog
289} 359}
290 360
291sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 374}
305 375
306sub make_gauge_window { 376sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 378
310 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
312 ); 383 );
384
313 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
314 386 children => [
315 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
316 395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
317 $hbg->add (new CFClient::UI::Empty expand => 1); 399 (new CFClient::UI::Empty expand => 1),
318 $hbg->add (my $hb = new CFClient::UI::HBox); 400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
320 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
321 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
322 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
323 412
324 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
325 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
326 417
327 $GAUGES = { 418 $GAUGES = {
328 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
329 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
330 }; 421 };
333 424
334 $win 425 $win
335} 426}
336 427
337sub make_stats_window { 428sub make_stats_window {
338 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
339 430
340 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
341 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
433 can_hover => 1, can_events => 1,
434 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
342 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 435 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
436 can_hover => 1, can_events => 1,
437 tooltip => "The map you are currently on (if supported by the server).");
343 438
344 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 439 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
345
346 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 440 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
347 441
348 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 my $black = [0, 0, 0];
349 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
350 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
351 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
352 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
353 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
354 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
355 443
356 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 444 for (
357 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 445 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
358 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 446 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
359 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 447 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
360 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 448 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
361 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 449 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
362 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 450 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
451 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
363 452
364 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 453 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
365 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 454 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
366 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 455 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
367 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 456 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
368 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 457 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
369 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 458 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
459 ) {
460 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
370 461
371 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 462 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
372 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
373 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 464 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
374 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 465 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
375 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 466 }
376 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
377 467
378 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 468 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
379 469
380 my $row = 0; 470 my $row = 0;
381 my $col = 0; 471 my $col = 0;
382 472
383 my %resist_names = ( 473 my %resist_names = (
384 slow => "Slow", 474 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
385 holyw => "Holy Word", 475 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
386 conf => "Confusion", 476 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
387 fire => "Fire", 477 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
388 depl => "Depletion", 478 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
389 magic => "Magic", 479 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
390 drain => "Draining", 480 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
391 acid => "Acid", 481 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
392 pois => "Poison", 482 pois => "<b>Poison</b> (resistance to getting poisoned)",
393 para => "Paralysation", 483 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
394 deat => "Death", 484 deat => "<b>Death</b> (resistance against death spells)",
395 phys => "Physical", 485 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
396 blind => "Blind", 486 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
397 fear => "Fear", 487 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
398 tund => "Turn undead", 488 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
399 elec => "Electricity", 489 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
400 cold => "Cold", 490 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
401 ghit => "Ghost hit", 491 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
402 ); 492 );
403 for (qw/slow holyw conf fire depl magic 493 for (qw/slow holyw conf fire depl magic
404 drain acid pois para deat phys 494 drain acid pois para deat phys
405 blind fear tund elec cold ghit/) 495 blind fear tund elec cold ghit/)
406 { 496 {
407 $tbl2->add ($col, $row, 497 $tbl2->add ($col, $row,
408 $STATWIDS->{"res_$_"} = 498 $STATWIDS->{"res_$_"} =
409 new CFClient::UI::Label 499 new CFClient::UI::Label
500 font => $FONT_FIXED,
410 template => "-100%", 501 template => "-100%",
411 align => +1, 502 align => +1,
412 valign => 0, 503 valign => 0,
504 can_events => 1,
505 can_hover => 1,
413 tooltip => $resist_names{$_} 506 tooltip => $resist_names{$_},
414 ); 507 );
415 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 508 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
509 font => $FONT_FIXED,
416 can_hover => 1, 510 can_hover => 1,
417 can_events => 1, 511 can_events => 1,
418 image => "ui/resist/resist_$_.png", 512 image => "ui/resist/resist_$_.png",
419 tooltip => $resist_names{$_} 513 tooltip => $resist_names{$_},
420 ); 514 );
421 515
422 $row++; 516 $row++;
423 if ($row % 6 == 0) { 517 if ($row % 6 == 0) {
424 $col += 2; 518 $col += 2;
503 597
504} 598}
505 599
506sub metaserver_dialog { 600sub metaserver_dialog {
507 my $dialog = new CFClient::UI::FancyFrame 601 my $dialog = new CFClient::UI::FancyFrame
508 title => "Metaserver", 602 title => "Server List",
509 child => (my $vbox = new CFClient::UI::VBox); 603 child => (my $vbox = new CFClient::UI::VBox);
510 604
511 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 605 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
512 606
513 $dialog 607 $dialog
514} 608}
609
610my $METASERVER_ATIME;
515 611
516sub update_metaserver { 612sub update_metaserver {
517 my ($HOST) = @_; 613 my ($HOST) = @_;
518 614
519 status "fetching metaserver list..."; 615 return if $METASERVER_ATIME > time;
616 $METASERVER_ATIME = time + 60;
617
618 my $table = $METASERVER->{table};
619 $table->clear;
620 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
520 621
521 my $buf; 622 my $buf;
522 623
523 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 624 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
625
626 unless ($fh) {
627 $label->set_text ("unable to contact metaserver: $!");
628 return;
629 }
524 630
525 Event->io (fd => $fh, poll => 'r', cb => sub { 631 Event->io (fd => $fh, poll => 'r', cb => sub {
526 my $res = sysread $fh, $buf, 8192, length $buf; 632 my $res = sysread $fh, $buf, 8192, length $buf;
527 633
528 if (!defined $res) { 634 if (!defined $res) {
529 $_[0]->w->cancel; 635 $_[0]->w->cancel;
530 status "metaserver: $!"; 636 $label->set_text ("error while retrieving server list: $!");
531 } elsif ($res == 0) { 637 } elsif ($res == 0) {
532 $_[0]->w->cancel; 638 $_[0]->w->cancel;
533 status "server list retrieved"; 639 status "server list retrieved";
534 640
535 my $table = $METASERVER->{table}; 641 utf8::decode $buf if utf8::valid $buf;
536 642
537 $table->clear; 643 $table->clear;
538 644
539 my @col = qw(Use #Users Host Uptime Version Description); 645 my @col = qw(Use #Users Host Uptime Version Description);
540 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 646 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
564 $m = [$users, $host, $uptime, $version, $desc]; 670 $m = [$users, $host, $uptime, $version, $desc];
565 671
566 $y++; 672 $y++;
567 673
568 $table->add (0, $y, new CFClient::UI::VBox children => [ 674 $table->add (0, $y, new CFClient::UI::VBox children => [
569 (new CFClient::UI::Button text => " ", connect_activate => sub { 675 (new CFClient::UI::Button text => "Use", connect_activate => sub {
570 $HOST->set_text ($CFG->{host} = $host); 676 $HOST->set_text ($CFG->{host} = $host);
571 }), 677 }),
572 (new CFClient::UI::Empty expand => 1), 678 (new CFClient::UI::Empty expand => 1),
573 ]); 679 ]);
574 680
575 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 681 $table->add ($_ + 1, $y, new CFClient::UI::Label
682 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
576 for 0 .. $#$m; 683 for 0 .. $#$m;
577 } 684 }
578 } 685 }
579 }); 686 });
580} 687}
603 710
604 $METASERVER = metaserver_dialog; 711 $METASERVER = metaserver_dialog;
605 712
606 $vbox->add (new CFClient::UI::Flopper 713 $vbox->add (new CFClient::UI::Flopper
607 expand => 1, 714 expand => 1,
608 text => "Metaserver", 715 text => "Server List",
609 other => $METASERVER, 716 other => $METASERVER,
610 tooltip => "Show a list of avaible crossfire servers", 717 tooltip => "Show a list of available crossfire servers",
611 connect_open => sub { 718 connect_open => sub {
612 update_metaserver $HOST; 719 update_metaserver $HOST;
613 } 720 }
614 ); 721 );
615 } 722 }
633 my ($self, $value) = @_; 740 my ($self, $value) = @_;
634 $CFG->{password} = $value; 741 $CFG->{password} = $value;
635 } 742 }
636 ); 743 );
637 744
638 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
639 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
640 text => $CFG->{say_command},
641 tooltip => "This is the command that will be used if you write a line in the message window entry. "
642 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
643 ."But you could also set it to 'tell <playername>' to only chat with that user.",
644 connect_changed => sub {
645 my ($self, $value) = @_;
646 $CFG->{say_command} = $value;
647 }
648 );
649
650 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 745 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
651 $table->add (1, 7, new CFClient::UI::Slider 746 $table->add (1, 7, new CFClient::UI::Slider
652 req_w => 100, 747 req_w => 100,
653 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 748 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
654 tooltip => "This is the size of the portion of the map update the server sends you. " 749 tooltip => "This is the size of the portion of the map update the server sends you. "
655 ."If you set this to a high value you will be able to see further for example.", 750 ."If you set this to a high value you will be able to see further for example.",
656 connect_changed => sub { 751 connect_changed => sub {
657 my ($self, $value) = @_; 752 my ($self, $value) = @_;
658 753
659 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
660 }, 755 },
661 ); 756 );
662 757
663 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
664 start_game; 759 $table->add (1, 8, new CFClient::UI::Entry
760 text => $CFG->{output_count},
761 tooltip => "Should be set to 1 unless you know what you are doing",
762 connect_changed => sub { $CFG->{output_count} = $_[1] },
665 }); 763 );
764
765 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
766 $table->add (1, 9, new CFClient::UI::Entry
767 text => $CFG->{output_sync},
768 tooltip => "Should be set to 1 unless you know what you are doing",
769 connect_changed => sub { $CFG->{output_sync} = $_[1] },
770 );
771
772 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
773 expand => 1,
774 align => 0,
775 text => "Login",
776 connect_activate => sub {
777 $CONN ? stop_game
778 : start_game;
779 },
780 );
666 781
667 $dialog 782 $dialog
668} 783}
669 784
670sub message_window { 785sub message_window {
671 my $window = new CFClient::UI::FancyFrame 786 my $window = new CFClient::UI::FancyFrame
672 title => "Messages", 787 title => "Messages",
673 border_bg => [1, 1, 1, 0.5], 788 border_bg => [1, 1, 1, 1],
674 bg => [0.3, 0.3, 0.3, 0.8], 789 bg => [0, 0, 0, 0.75],
675 user_w => int $::WIDTH / 3, 790 user_w => int $::WIDTH / 3,
676 user_h => int $::HEIGHT / 5, 791 user_h => int $::HEIGHT / 5,
677 child => (my $vbox = new CFClient::UI::VBox); 792 child => (my $vbox = new CFClient::UI::VBox);
678 793
679 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 794 $vbox->add ($LOGVIEW);
680 expand => 1,
681 font => $FONT_FIXED,
682 fontsize => $::CFG->{log_fontsize},
683 );
684 795
685 $vbox->add (my $input = new CFClient::UI::Entry 796 $vbox->add (my $input = new CFClient::UI::Entry
797 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
798 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
799 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
800 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
686 connect_focus_in => sub { 801 connect_focus_in => sub {
687 my ($input, $prev_focus) = @_; 802 my ($input, $prev_focus) = @_;
688 803
689 delete $input->{refocus_map}; 804 delete $input->{refocus_map};
690 805
719 }; 834 };
720 835
721 $window 836 $window
722} 837}
723 838
839sub make_inventory_window {
840 my $invwin = new CFClient::UI::FancyFrame
841 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
842
843 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
844
845 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
846 $vb1->add (my $lbl = new CFClient::UI::Label);
847 $lbl->set_text ("Player");
848 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
849
850 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
851 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
852 $INVR_LBL->set_text ("Floor");
853 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
854
855 $invwin
856}
857
724sub sdl_init { 858sub sdl_init {
725 CFClient::SDL_Init 859 CFClient::SDL_Init
726 and die "SDL::Init failed!\n"; 860 and die "SDL::Init failed!\n";
727} 861}
728 862
729sub video_init { 863sub video_init {
730 sdl_init; 864 sdl_init;
731 865
866 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
867
732 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 868 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
733 $FULLSCREEN = $CFG->{fullscreen}; 869 $FULLSCREEN = $CFG->{fullscreen};
734 $FAST = $CFG->{fast}; 870 $FAST = $CFG->{fast};
735 871
736 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 872 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
737 or die "SDL_SetVideoMode failed!\n"; 873 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
738 874
739 $SDL_ACTIVE = 1; 875 $SDL_ACTIVE = 1;
740
741 $LAST_REFRESH = time - 0.01; 876 $LAST_REFRESH = time - 0.01;
742 877
743 CFClient::gl_init; 878 CFClient::gl_init;
744 879
745 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 880 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
746 881
882 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
883
747 ############################################################################# 884 #############################################################################
748 885
886 unless ($DEBUG_STATUS) {
887 # create the widgets
888
749 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 889 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
750 $DEBUG_STATUS->show; 890 $DEBUG_STATUS->show;
751 891
752 $STATUS_LINE = new CFClient::UI::Label 892 $STATUSBOX = new CFClient::UI::Statusbox;
753 padding => 0, 893 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
754 y => $HEIGHT - $FONTSIZE * 1.8;
755 $STATUS_LINE->show;
756 894
757 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 895 (new CFClient::UI::Frame
758 padding => 0, 896 bg => [0, 0, 0, 0.4],
759 fontsize => 0.8, 897 req_y => -1,
760 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 898 child => $STATUSBOX,
761 $ALT_ENTER_MESSAGE->show; 899 )->show;
762 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
763 900
764 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 901 CFClient::UI::FancyFrame->new (
765 $MAPWIDGET->focus_in; 902 border_bg => [1, 1, 1, 192/255],
903 bg => [1, 1, 1, 0],
904 child => ($MAPMAP = new CFClient::MapWidget::MapMap
905 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
906 ),
907 )->show;
908
909 $MAPWIDGET = new CFClient::MapWidget;
766 $MAPWIDGET->connect (activate_console => sub { 910 $MAPWIDGET->connect (activate_console => sub {
767 my ($mapwidget, $preset) = @_; 911 my ($mapwidget, $preset) = @_;
768 912
769 if ($CONSOLE) { 913 if ($CONSOLE) {
770 $CONSOLE->{input}->{auto_activated} = 1; 914 $CONSOLE->{input}->{auto_activated} = 1;
771 $CONSOLE->{input}->focus_in; 915 $CONSOLE->{input}->focus_in;
772 916
773 if ($preset && $CONSOLE->{input}->get_text eq '') { 917 if ($preset && $CONSOLE->{input}->get_text eq '') {
774 $CONSOLE->{input}->set_text ($preset); 918 $CONSOLE->{input}->set_text ($preset);
919 }
775 } 920 }
776 } 921 });
777 }); 922 $MAPWIDGET->show;
923 $MAPWIDGET->focus_in;
778 924
779 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 925 $LOGVIEW = new CFClient::UI::TextView
926 expand => 1,
927 font => $FONT_FIXED,
928 fontsize => $::CFG->{log_fontsize},
929 can_hover => 1,
930 can_events => 1,
931 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
932 ;
780 933
934 $BUTTONBAR = new CFClient::UI::HBox;
935
781 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 936 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
937 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
782 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 938 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
939 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
783 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 940 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
941 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
784 942
785 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 943 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
944
786 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 945 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
946 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
947 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
948 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
787 949
788 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 950 $BUTTONBAR->add (new CFClient::UI::Button
951 text => "Save Config",
952 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
953 connect_activate => sub {
789 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 954 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
790 status "Configuration Saved"; 955 status "Configuration Saved";
791 }); 956 },
957 );
792 958
959 $BUTTONBAR->show;
960
961 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
962
963 # delay till geometry is constant
964 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
793 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 965 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
966 my $widget = $GAUGES->{win};
967 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
968 });
969 force_refresh ();
970 }
794} 971}
795 972
796sub video_shutdown { 973sub video_shutdown {
797 $CFClient::UI::ROOT->{children} = [];
798 undef $SDL_ACTIVE; 974 undef $SDL_ACTIVE;
799} 975}
800 976
801my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 977my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
802my $bgmusic;#TODO#hack#d# 978my $bgmusic;#TODO#hack#d#
979
980sub audio_channel_finished {
981 my ($channel) = @_;
982
983 #warn "channel $channel finished\n";#d#
984}
803 985
804sub audio_music_finished { 986sub audio_music_finished {
805 return unless $CFG->{bgm_enable}; 987 return unless $CFG->{bgm_enable};
806 988
807 # TODO: hack, do play loop and mood music 989 # TODO: hack, do play loop and mood music
811 push @bgmusic, shift @bgmusic; 993 push @bgmusic, shift @bgmusic;
812} 994}
813 995
814sub audio_init { 996sub audio_init {
815 if ($CFG->{audio_enable}) { 997 if ($CFG->{audio_enable}) {
816 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 998 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
817 $SDL_MIXER = !CFClient::Mix_OpenAudio; 999 $SDL_MIXER = !CFClient::Mix_OpenAudio;
818 CFClient::Mix_AllocateChannels 8; 1000 CFClient::Mix_AllocateChannels 8;
819 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1001 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
820 1002
821 audio_music_finished; 1003 audio_music_finished;
848} 1030}
849 1031
850my %animate_object; 1032my %animate_object;
851my $animate_timer; 1033my $animate_timer;
852 1034
853my $want_refresh;
854my $can_refresh;
855
856my $fps = 9; 1035my $fps = 9;
857 1036
1037my %demo;#d#
1038
858sub force_refresh { 1039sub force_refresh {
859 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1040 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
860 debug sprintf "%3.2f", $fps; 1041 debug sprintf "%3.2f", $fps;
861 1042
862 $want_refresh = 0;
863 $can_refresh = 0;
864
865 $CFClient::UI::ROOT->draw; 1043 $CFClient::UI::ROOT->draw;
866 1044
1045 $WANT_REFRESH = 0;
1046 $CAN_REFRESH = 0;
1047 $LAST_REFRESH = $NOW;
1048
10490 && do {
1050 # some weird model-drawing code, just a joke right now
1051 use CFClient::OpenGL;
1052
1053 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1054 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1055 $demo{r} ||= do {
1056 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1057 $mod->{v} = pack "f*", @{$mod->{v}};
1058 $_ = [scalar @$_, pack "S!*", @$_]
1059 for values %{$mod->{g}};
1060 $mod
1061 };
1062
1063 my $r = $demo{r} or die;
1064
1065 glDepthMask 1;
1066 glClear GL_DEPTH_BUFFER_BIT;
1067 glEnable GL_TEXTURE_2D;
1068 glEnable GL_DEPTH_TEST;
1069 glEnable GL_CULL_FACE;
1070 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1071
1072 glMatrixMode GL_PROJECTION;
1073 glLoadIdentity;
1074 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1075 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1076 glMatrixMode GL_MODELVIEW;
1077 glLoadIdentity;
1078
1079 glPushMatrix;
1080 glTranslate 0, 0, -800;
1081 glScale 1, -1, 1;
1082 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1083 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1084 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1085 glScale 50, 50, 50;
1086
1087 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1088 while (my ($k, $v) = each %{$r->{g}}) {
1089 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1090 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1091 }
1092
1093 glPopMatrix;
1094
1095 glShadeModel GL_FLAT;
1096 glDisable GL_DEPTH_TEST;
1097 glDisable GL_TEXTURE_2D;
1098 glDepthMask 0;
1099
1100 $WANT_REFRESH++;
1101};
1102
867 CFClient::SDL_GL_SwapBuffers; 1103 CFClient::SDL_GL_SwapBuffers;
868
869 $LAST_REFRESH = $NOW;
870} 1104}
871 1105
872my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1106my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
873 $NOW = time; 1107 $NOW = time;
874 1108
875 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1109 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
876 for CFClient::SDL_PollEvent; 1110 for CFClient::SDL_PollEvent;
877 1111
878 if (%animate_object) { 1112 if (%animate_object) {
879 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1113 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
880 $want_refresh++; 1114 $WANT_REFRESH++;
881 } 1115 }
882 1116
883 if ($want_refresh) { 1117 if ($WANT_REFRESH) {
884 force_refresh; 1118 force_refresh;
885 } else { 1119 } else {
886 $can_refresh = 1; 1120 $CAN_REFRESH = 1;
887 } 1121 }
888}); 1122});
889
890sub refresh {
891 $want_refresh++;
892}
893 1123
894sub animation_start { 1124sub animation_start {
895 my ($widget) = @_; 1125 my ($widget) = @_;
896 $animate_object{$widget} = $widget; 1126 $animate_object{$widget} = $widget;
897} 1127}
901 delete $animate_object{$widget}; 1131 delete $animate_object{$widget};
902} 1132}
903 1133
904@conn::ISA = Crossfire::Protocol::; 1134@conn::ISA = Crossfire::Protocol::;
905 1135
1136sub conn::new {
1137 my $class = shift;
1138
1139 my $self = $class->Crossfire::Protocol::new (@_);
1140
1141 $MAPWIDGET->clr_commands;
1142
1143 my $parser = new Pod::POM;
1144 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1145
1146 for my $head2 ($pod->head2) {
1147 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1148 or next;
1149
1150 my $cmd = $1;
1151 my @args = split /\|/, $2;
1152 @args = (".*") unless @args;
1153
1154 my $text = CFClient::pod_to_pango $head2->content;
1155
1156 for my $arg (@args) {
1157 $arg = $arg eq ".*" ? "" : " $arg";
1158
1159 $MAPWIDGET->add_command ("$cmd$arg", $text);
1160 }
1161 }
1162
1163 $self
1164}
1165
906sub conn::stats_update { 1166sub conn::stats_update {
907 my ($self, $stats) = @_; 1167 my ($self, $stats) = @_;
1168
1169 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1170 my $diff = $exp - $self->{prev_exp};
1171 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1172 if exists $self->{prev_exp} && $diff;
1173 $self->{prev_exp} = $exp;
1174 }
908 1175
909 update_stats_window ($stats); 1176 update_stats_window ($stats);
910} 1177}
911 1178
912sub conn::user_send { 1179sub conn::user_send {
967 $self->set_texture ($id => $data); 1234 $self->set_texture ($id => $data);
968 } 1235 }
969 } 1236 }
970} 1237}
971 1238
1239# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1240# (server resource,s latency, bandwidth), so this hack is warranted.
1241# the right fix is to make real tiled maps with an overview file
1242sub conn::send_mapinfo {
1243 my ($self, $data, $cb) = @_;
1244
1245 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1246 my ($wx, $wy) = ($1, $2);
1247
1248 if ($data =~ /^spatial ([1-4]+)$/) {
1249 my @dx = (0, 0, 1, 0, -1);
1250 my @dy = (0, -1, 0, 1, 0);
1251 my ($dx, $dy);
1252
1253 for (split //, $1) {
1254 $dx += $dx[$_];
1255 $dy += $dy[$_];
1256 }
1257
1258 $cb->(spatial => 15,
1259 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1260 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1261 50, 50,
1262 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1263 );
1264
1265 return;
1266 }
1267 }
1268
1269 $self->SUPER::send_mapinfo ($data, $cb);
1270}
1271
972# this method does a "flood fill" into every tile direction 1272# this method does a "flood fill" into every tile direction
973# it assumes that tiles are arranged in a rectangular grid, 1273# it assumes that tiles are arranged in a rectangular grid,
974# i.e. a map is the same as the left of the right map etc. 1274# i.e. a map is the same as the left of the right map etc.
975# failure to comply are harmless and result in display errors 1275# failure to comply are harmless and result in display errors
976# at worst. 1276# at worst.
977sub conn::flood_fill { 1277sub conn::flood_fill {
978 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1278 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
979 1279
980 # the server does not allow map paths > 6 1280 # the server does not allow map paths > 6
981 return if 6 <= length $path; 1281 return if 7 <= length $path;
982 1282
983 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1283 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
984 1284
985 for ( 1285 for (
986 [1, 0, -1], 1286 [1, 3, 0, -1],
987 [2, 1, 0], 1287 [2, 4, 1, 0],
988 [3, 0, 1], 1288 [3, 1, 0, 1],
989 [4, -1, 0], 1289 [4, 2, -1, 0],
990 ) { 1290 ) {
991 my ($tile, $dx, $dy) = @$_; 1291 my ($tile, $tile2, $dx, $dy) = @$_;
1292
1293 next if $block & (1 << $tile);
1294 my $block = $block | (1 << $tile2);
992 1295
993 my $gx = $gx + $dx; 1296 my $gx = $gx + $dx;
994 my $gy = $gy + $dy; 1297 my $gy = $gy + $dy;
995 1298
996 next unless $flags & (1 << ($tile - 1)); 1299 next unless $flags & (1 << ($tile - 1));
998 1301
999 my $neigh = $self->{neigh_map}{$hash} ||= []; 1302 my $neigh = $self->{neigh_map}{$hash} ||= [];
1000 if (my $info = $neigh->[$tile]) { 1303 if (my $info = $neigh->[$tile]) {
1001 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1304 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1002 1305
1003 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1306 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1004 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1307 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1005 1308
1006 } else { 1309 } else {
1007 $self->send_mapinfo ("spatial $path$tile", sub { 1310 $self->send_mapinfo ("spatial $path$tile", sub {
1008 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1311 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1009 1312
1010 return if $mode ne "spatial"; 1313 return if $mode ne "spatial";
1011 1314
1012 $x += $MAP->ox; 1315 $x += $MAP->ox;
1013 $y += $MAP->oy; 1316 $y += $MAP->oy;
1014 1317
1015 $self->load_map ($hash, $x, $y) 1318 $self->load_map ($hash, $x, $y)
1016 unless $self->{neigh_map}{$hash}[5]++;#d# 1319 unless $self->{neigh_map}{$hash}[5]++;#d#
1017 1320
1018 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1321 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1019 1322
1020 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1323 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1021 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1324 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1022 }); 1325 });
1023 } 1326 }
1024 } 1327 }
1025} 1328}
1029 1332
1030 $self->flush_map; 1333 $self->flush_map;
1031 1334
1032 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1335 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1033 1336
1034 my $mapmapw = 250; 1337 my $mapmapw = $MAPMAP->{w};
1035 my $mapmaph = 250; 1338 my $mapmaph = $MAPMAP->{h};
1036 1339
1037 $self->{neigh_rect} = [ 1340 $self->{neigh_rect} = [
1038 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1341 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1039 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1342 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1040 ]; 1343 ];
1041 1344
1042 delete $self->{neigh_grid}; 1345 delete $self->{neigh_grid};
1043 $self->flood_fill (0, 0, "", $hash, $flags);
1044 1346
1045 $x += $ox; 1347 $x += $ox;
1046 $y += $oy; 1348 $y += $oy;
1047 1349
1048 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1350 $self->{map_info} = [$hash, $x, $y, $w, $h];
1049 1351
1050 my $map = $self->{map_info}[0];
1051 $map =~ s/^.*?\/([^\/]+)$/\1/; 1352 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1052 $STATWIDS->{map}->set_text ("Map: " . $map); 1353 $STATWIDS->{map}->set_text ("Map: " . $map);
1053 1354
1054 $self->load_map ($hash, $x, $y); 1355 $self->load_map ($hash, $x, $y);
1356 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1055} 1357}
1056 1358
1057sub conn::face_find { 1359sub conn::face_find {
1058 my ($self, $facenum, $face) = @_; 1360 my ($self, $facenum, $face) = @_;
1059 1361
1083 } 1385 }
1084 1386
1085gotid: 1387gotid:
1086 $face->{id} = $id; 1388 $face->{id} = $id;
1087 $MAP->set_face ($facenum => $id); 1389 $MAP->set_face ($facenum => $id);
1390 $self->{faceid}[$facenum] = $id;#d#
1088 $TILECACHE->get ($id) 1391 $TILECACHE->get ($id)
1089} 1392}
1090 1393
1091sub conn::face_update { 1394sub conn::face_update {
1092 my ($self, $facenum, $face) = @_; 1395 my ($self, $facenum, $face) = @_;
1100 my ($self, $id, $data) = @_; 1403 my ($self, $id, $data) = @_;
1101 1404
1102 $self->{texture}[$id] ||= do { 1405 $self->{texture}[$id] ||= do {
1103 my $tex = 1406 my $tex =
1104 new_from_image CFClient::Texture 1407 new_from_image CFClient::Texture
1105 $data, minify => 1; 1408 $data, minify => 1, mipmap => 1;
1106 1409
1107 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1410 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1108 $MAPWIDGET->update; 1411 $MAPWIDGET->update;
1109 1412
1110 $tex 1413 $tex
1208 [0.55, 0.41, 0.13], 1511 [0.55, 0.41, 0.13],
1209 [0.99, 0.77, 0.26], 1512 [0.99, 0.77, 0.26],
1210 [0.74, 0.65, 0.41], 1513 [0.74, 0.65, 0.41],
1211 ); 1514 );
1212 1515
1516 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1517
1518 $text = CFClient::UI::Label::escape $text;
1519 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1520 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1521
1213 $LOGVIEW->add_paragraph ($color[$color], $text); 1522 $LOGVIEW->add_paragraph ($color[$color],
1523 join "\n", map "$time $_", split /\n/, $text);
1524
1525 $STATUSBOX->add ($text,
1526 group => $text,
1527 fg => $color[$color],
1528 timeout => 60,
1529 tooltip_font => $::FONT_FIXED,
1530 );
1531}
1532
1533sub conn::drawextinfo {
1534 my ($self, $color, $type, $subtype, $message) = @_;
1535
1536 $self->drawinfo ($color, $message);
1214} 1537}
1215 1538
1216sub conn::spell_add { 1539sub conn::spell_add {
1217 my ($self, $spell) = @_; 1540 my ($self, $spell) = @_;
1218 1541
1219 # TODO 1542 # TODO
1220 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1543 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1221 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1544 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1222 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1545 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1223} 1546}
1224 1547
1225sub conn::spell_delete { 1548sub conn::spell_delete {
1226 my ($self, $spell) = @_; 1549 my ($self, $spell) = @_;
1227} 1550}
1228 1551
1229sub conn::addme_success { 1552sub conn::addme_success {
1230 my ($self) = @_; 1553 my ($self) = @_;
1231 1554
1555 $self->send ("command output-sync $CFG->{output_sync}");
1556 $self->send ("command output-count $CFG->{output_count}");
1557
1558 my $parser = new Pod::POM;
1559 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1560
1561 my %skill_tooltip;
1562
1563 for my $head2 ($pod->head2) {
1564 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1565 }
1566
1232 for my $skill (values %{$self->{skill_info}}) { 1567 for my $skill (values %{$self->{skill_info}}) {
1233 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1568 $MAPWIDGET->add_command ("ready_skill $skill",
1234 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1569 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1570 . $skill_tooltip{$skill});
1571 $MAPWIDGET->add_command ("use_skill $skill",
1572 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1573 . $skill_tooltip{$skill});
1574 }
1575}
1576
1577sub conn::eof {
1578 $MAPWIDGET->clr_commands;
1579
1580 stop_game;
1581}
1582
1583sub update_floorbox {
1584 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1585 return unless $CONN;
1586
1587 $FLOORBOX->clear;
1588 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1589
1590 my $count = 4;
1591 for (@{ $CONN->{container}{0} }) {
1592 if (--$count) {
1593 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1594 } else {
1595 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1596 last;
1597 }
1598 }
1599 });
1235 } 1600
1601 $WANT_REFRESH++;
1236} 1602}
1237 1603
1238sub conn::container_add { 1604sub conn::container_add {
1239 my ($self, $id, $items) = @_; 1605 my ($self, $tag, $items) = @_;
1240 1606
1241 # 0 floor 1607 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1608
1609 if ($tag == 0) {
1610 update_floorbox;
1611 $OPENCONT = 0;
1612 $INVR_LBL->set_text ("Floor");
1613 $INVR->set_items ($self->{container}{0});
1614 } elsif ($tag == $self->{player}{tag}) {
1615 $INVR_LBL->set_text ("Player");
1616 $INV->set_items ($self->{container}{$self->{player}{tag}})
1617 } else {
1618 $OPENCONT = $tag;
1619 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1620 $INVR->set_items ($self->{container}{$tag});
1621 }
1622
1242 # $self-<{player}{tag} => player inv 1623 # $self-<{player}{tag} => player inv
1243 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1624 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1244} 1625}
1245 1626
1246sub conn::container_clear { 1627sub conn::container_clear {
1247 my ($self, $id) = @_; 1628 my ($self, $tag) = @_;
1629
1630 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1631
1632 if ($tag == 0) {
1633 update_floorbox;
1634 $OPENCONT = 0;
1635 $INVR_LBL->set_text ("Floor");
1636 $INVR->set_items ($self->{container}{0});
1637 } elsif ($tag == $self->{player}{tag}) {
1638 $INVR_LBL->set_text ("Player");
1639 $INV->set_items ($self->{container}{$tag})
1640 } else {
1641 $OPENCONT = $tag;
1642 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1643 $INVR->set_items ($self->{container}{$tag});
1644 }
1645
1248# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1646# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1647}
1648
1649sub conn::item_delete {
1650 my ($self, @items) = @_;
1651
1652 for (@items) {
1653 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1654
1655 if ($_->{container} == 0) {
1656 update_floorbox;
1657 $OPENCONT = 0;
1658 $INVR_LBL->set_text ("Floor");
1659 $INVR->set_items ($self->{container}{0});
1660 } elsif ($_->{container} == $self->{player}{tag}) {
1661 $INVR_LBL->set_text ("Player");
1662 $INV->set_items ($self->{container}{$self->{player}{tag}})
1663 } else {
1664 $OPENCONT = $_->{container};
1665 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1666 $INVR->set_items ($self->{container}{$_->{container}});
1667 }
1668 }
1669}
1670
1671sub conn::item_update {
1672 my ($self, $item) = @_;
1673
1674 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1675
1676 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1677 $OPENCONT = 0;
1678 $INVR_LBL->set_text ("Floor");
1679 $INVR->set_items ($self->{container}{0});
1680
1681 $item->{widget}->update_item
1682 if $item->{widget};
1683 } else {
1684 if ($item->{container} == 0) {
1685 update_floorbox;
1686 $OPENCONT = 0;
1687 $INVR_LBL->set_text ("Floor");
1688 $INVR->set_items ($self->{container}{0});
1689 } elsif ($item->{container} == $self->{player}{tag}) {
1690 $INV->set_items ($self->{container}{$item->{container}})
1691 }
1692 }
1249} 1693}
1250 1694
1251%SDL_CB = ( 1695%SDL_CB = (
1252 CFClient::SDL_QUIT => sub { 1696 CFClient::SDL_QUIT => sub {
1253 Event::unloop -1; 1697 Event::unloop -1;
1254 }, 1698 },
1255 CFClient::SDL_VIDEORESIZE => sub { 1699 CFClient::SDL_VIDEORESIZE => sub {
1256 }, 1700 },
1257 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1701 CFClient::SDL_VIDEOEXPOSE => sub {
1702 CFClient::UI::full_refresh;
1703 },
1258 CFClient::SDL_ACTIVEEVENT => sub { 1704 CFClient::SDL_ACTIVEEVENT => sub {
1259# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1705# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1260 }, 1706 },
1261 CFClient::SDL_KEYDOWN => sub { 1707 CFClient::SDL_KEYDOWN => sub {
1262 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1708 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1266 video_init; 1712 video_init;
1267 } else { 1713 } else {
1268 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1714 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1269 } 1715 }
1270 }, 1716 },
1271 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1717 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1272 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1718 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1273 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1719 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1274 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1720 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1275 CFClient::SDL_USEREVENT => \&audio_music_finished, 1721 CFClient::SDL_USEREVENT => sub {
1722 if ($_[0]{code} == 1) {
1723 audio_channel_finished $_[0]{data1};
1724 } elsif ($_[0]{code} == 0) {
1725 audio_music_finished;
1726 }
1727 },
1276); 1728);
1277 1729
1278############################################################################# 1730#############################################################################
1279 1731
1280$SIG{INT} = $SIG{TERM} = sub { exit }; 1732$SIG{INT} = $SIG{TERM} = sub { exit };
1281 1733
1282$TILECACHE = CFClient::db_table "tilecache";
1283$FACEMAP = CFClient::db_table "facemap";
1284
1285CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1286
1287my %DEF_CFG = (
1288 sdl_mode => 0,
1289 width => 640,
1290 height => 480,
1291 fullscreen => 0,
1292 fast => 0,
1293 map_scale => 0.5,
1294 fow_enable => 1,
1295 fow_intensity => 0.45,
1296 fow_smooth => 0,
1297 gui_fontsize => 1,
1298 log_fontsize => 1,
1299 gauge_fontsize => 1,
1300 gauge_size => 0.35,
1301 stat_fontsize => 1,
1302 mapsize => 100,
1303 host => "crossfire.schmorp.de",
1304 say_command => 'say',
1305 audio_enable => 1,
1306 bgm_enable => 1,
1307 bgm_volume => 0.25,
1308);
1309
1310while (my ($k, $v) = each %DEF_CFG) {
1311 $CFG->{$k} = $v unless exists $CFG->{$k};
1312}
1313
1314sdl_init;
1315
1316@SDL_MODES = reverse
1317 grep $_->[0] >= 640 && $_->[1] >= 480,
1318 CFClient::SDL_ListModes;
1319
1320@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1321
1322$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1323
1324{ 1734{
1735 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1736
1737 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1738
1739 $TILECACHE = CFClient::db_table "tilecache";
1740 $FACEMAP = CFClient::db_table "facemap";
1741
1742 my %DEF_CFG = (
1743 sdl_mode => 0,
1744 width => 640,
1745 height => 480,
1746 fullscreen => 0,
1747 fast => 0,
1748 map_scale => 1,
1749 fow_enable => 1,
1750 fow_intensity => 0.45,
1751 fow_smooth => 0,
1752 gui_fontsize => 1,
1753 log_fontsize => 1,
1754 gauge_fontsize=> 1,
1755 gauge_size => 0.35,
1756 stat_fontsize => 1,
1757 mapsize => 100,
1758 host => "crossfire.schmorp.de",
1759 say_command => 'say',
1760 audio_enable => 1,
1761 bgm_enable => 1,
1762 bgm_volume => 0.25,
1763 output_sync => 1,
1764 output_count => 1,
1765 );
1766
1767 while (my ($k, $v) = each %DEF_CFG) {
1768 $CFG->{$k} = $v unless exists $CFG->{$k};
1769 }
1770
1771 sdl_init;
1772
1773 @SDL_MODES = reverse
1774 grep $_->[0] >= 640 && $_->[1] >= 480,
1775 CFClient::SDL_ListModes;
1776
1777 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1778
1779 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1780
1781 {
1325 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1782 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1326 DejaVuSans.ttf 1783 DejaVuSans.ttf
1327 DejaVuSansMono.ttf 1784 DejaVuSansMono.ttf
1328 DejaVuSans-Bold.ttf 1785 DejaVuSans-Bold.ttf
1329 DejaVuSansMono-Bold.ttf 1786 DejaVuSansMono-Bold.ttf
1330 DejaVuSans-Oblique.ttf 1787 DejaVuSans-Oblique.ttf
1331 DejaVuSansMono-Oblique.ttf 1788 DejaVuSansMono-Oblique.ttf
1332 DejaVuSans-BoldOblique.ttf 1789 DejaVuSans-BoldOblique.ttf
1333 DejaVuSansMono-BoldOblique.ttf 1790 DejaVuSansMono-BoldOblique.ttf
1334 ); 1791 );
1335 1792
1336 CFClient::add_font $_ for @fonts; 1793 CFClient::add_font $_ for @fonts;
1337 1794
1795 CFClient::pango_init;
1796
1338 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1797 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1339 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1798 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1340 1799
1341 $FONT_PROP->make_default; 1800 $FONT_PROP->make_default;
1342} 1801 }
1343 1802
1803# compare mono (ft) vs. rgba (cairo)
1804# ft - 1.8s, cairo 3s, even in alpha-only mode
1805# for my $rgba (0..1) {
1806# my $t1 = Time::HiRes::time;
1807# for (1..1000) {
1808# my $layout = CFClient::Layout->new ($rgba);
1809# $layout->set_text ("hallo" x 100);
1810# $layout->render;
1811# }
1812# my $t2 = Time::HiRes::time;
1813# warn $t2-$t1;
1814# }
1815
1344video_init; 1816 video_init;
1345audio_init; 1817 audio_init;
1818}
1346 1819
1347Event::loop; 1820Event::loop;
1348 1821
1349END { CFClient::SDL_Quit } 1822END { CFClient::SDL_Quit }
1350 1823
1824=head1 pclient - Crossfire+ and Crossfire game client
1351 1825
1826Pclient is a Crossfire+ and Crossfire game client.
1827
1828=head2 Features
1829
1830=over 4
1831
1832=item Fullscreen Map
1833
1834PClient can uses a fullscreen map, which greatly enhances how much of the
1835game world you can see.
1836
1837=item Persistent Map Cache (Crossfire+ only)
1838
1839PClient can persistently cache all map data it received from the
1840server. This not only allows it to display an overview map, but also
1841ensures that once-explored areas will be available the next time you want
1842to explore more.
1843
1844=item Hardware acceleration
1845
1846Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1847acceleration. Most modern graphics cards have difficulties with 2D
1848acceleration, while 3D graphics is accelerated well.
1849
1850=item No arbitrary limits
1851
1852Unlike other Crossfire clients, pclient does not suffer from arbitrary
1853limits (like a fixed amount of face numbers). There are still limits, but
1854they are not arbitrarily low :)
1855
1856=back
1857
1858=head1 USAGE
1859
1860=head2 The Map
1861
1862The map is always displayed in the background, behind all other windows and UI elements.
1863
1864#TODO# middle-click scrolls
1865#
1866# keys:
1867#
1868# a apply
1869# keypad moves, kp_5 applies ranged attack to self
1870
1871Starting to type enters the I<completion mode>. In that mode, you can type
1872abbreviations or commands and have them executed as soon as they match a
1873valid command. This is best explained by a few examples:
1874
1875Typing B<climb> will display a list of commands with I<climb> in their
1876name, such as I<ready_skill climbing> and I<use_skill climbing>.
1877
1878You can abbreviate commands by typing only the first character of every
1879word (or even characters within the word - the client will try to make
1880a good guess, as long as the characters are in order). For example,
1881typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1882will select I<cast create food>. Likewise, I<rscli> will likely select
1883I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1884
1885You can enter space and other text as arguemnt to the command. For
1886example, C<cfoo waybread> will expand to C<cast create food waybread>.
1887
1888=head2 The map overview
1889
1890#TODO#
1891
1892=head2 The Status area in the lower right corner
1893
1894#TODO#
1895
1896=head2 The I<Statistics>/I>Stats> window
1897
1898#TODO#
1899
1900=head1 FAQ
1901
1902=over 4
1903
1904=item The client is very sluggish and slow, what can I do about this?
1905
1906Most likely, you don't have accelerated OpenGL support. Try to find a
1907newer driver, or a driver from your hardware vendor, that features OpenGL
1908support.
1909
1910If this is not an option, the following Setup options reduce the load and
1911will likely make the client playable with sofwtare rendering (it will
1912still be slow, though):
1913
1914=over 4
1915
1916=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1917
1918=item Enable B<Fast & Ugly> mode
1919
1920=item Disable B<Fog of War>
1921
1922=item Increase B<Map Scale>
1923
1924=back
1925
1926=back
1927
1928=head1 AUTHOR
1929
1930Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1931
1932
1933

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