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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.173 by root, Mon Apr 24 06:05:36 2006 UTC vs.
Revision 1.224 by root, Wed May 17 15:18:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
52our $FLOORBOX; 88our $FLOORBOX;
53our $GAUGES; 89our $GAUGES;
54our $STATWIDS; 90our $STATWIDS;
55 91
59our $SDL_MIXER; 95our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
62 98
63our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 100our $STATUSBOX;
65our $DEBUG_STATUS; 101our $DEBUG_STATUS;
66 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
67sub status { 109sub status {
68 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 111}
71 112
72sub debug { 113sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 117}
76 118
77sub start_game { 119sub start_game {
78 status "logging in..."; 120 status "logging in...";
79 121
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 123
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
85 126
86 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
87 128
88 $CONN = new conn 129 $CONN = eval {
130 new conn
89 host => $host, 131 host => $host,
90 port => $port || 13327, 132 port => $port || 13327,
91 user => $CFG->{user}, 133 user => $CFG->{user},
92 pass => $CFG->{password}, 134 pass => $CFG->{password},
93 mapw => $mapsize, 135 mapw => $mapsize,
94 maph => $mapsize, 136 maph => $mapsize,
137 ;
95 ; 138 };
96 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
97 status "login successful"; 143 status "login successful";
98 144
99 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
100} 150}
101 151
102sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
103 undef $CONN; 161 undef $MAP;
104} 162}
105 163
106sub client_setup { 164sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 166 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 169
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 172
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 175
118 $mode_slider->connect (changed => sub { 176 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 177 my ($self, $value) = @_;
120 178
145 } 203 }
146 ); 204 );
147 205
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 207 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 208 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 209 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 210 connect_changed => sub {
153 my ($self, $value) = @_; 211 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 212 $CFG->{map_scale} = $value;
155 } 213 }
156 ); 214 );
157 215
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 217 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 244 }
187 ); 245 );
188 246
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 248 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 250 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 251 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 252 );
198 253
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 257 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 258 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 259 );
207 260
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 262
210 $table->add (1, $row++, new CFClient::UI::Slider 263 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 264 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 265 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 266 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 267 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 268 &set_stats_window_fontsize;
216 } 269 }
217 ); 270 );
218 271
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 273 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 274 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 275 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 276 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 277 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 278 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 279 }
229 ); 280 );
230 281
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 282 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 283 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 284 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 285 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 286 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 287 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 288 &set_gauge_window_fontsize;
238 } 289 }
239 ); 290 );
240 291
241 $table->add (1, $row++, new CFClient::UI::Button 292 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 335 audio_shutdown ();
285 audio_init (); 336 audio_init ();
286 } 337 }
287 ); 338 );
288 339
340 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
341 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
342 text => $CFG->{say_command},
343 tooltip => "This is the command that will be used if you write a line in the message window entry. "
344 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
345 ."But you could also set it to 'tell <playername>' to only chat with that user.",
346 connect_changed => sub {
347 my ($self, $value) = @_;
348 $CFG->{say_command} = $value;
349 }
350 );
351
289 $dialog 352 $dialog
290} 353}
291 354
292sub set_stats_window_fontsize { 355sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 356 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 366# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 367# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 368}
306 369
307sub make_gauge_window { 370sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 371 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 372
311 my $win = new CFClient::UI::Frame ( 373 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 374 req_y => -1,
375 user_w => $WIDTH,
376 user_h => $gh,
313 ); 377 );
378
314 $win->add (my $hbox = new CFClient::UI::HBox 379 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 380 children => [
316 (new CFClient::UI::HBox expand => 1), 381 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 382 (new CFClient::UI::VBox children => [
383 (new CFClient::UI::Empty expand => 1),
384 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
385 ]),
318 (my $vbox = new CFClient::UI::VBox), 386 (my $vbox = new CFClient::UI::VBox),
319 ], 387 ],
320 ); 388 );
321 389
322 $vbox->add (new CFClient::UI::HBox 390 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 394 (my $hb = new CFClient::UI::HBox),
327 ], 395 ],
328 ); 396 );
329 397
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 398 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 399 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 400 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 401 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 402 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 403 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 404 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 405 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 406
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 407 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 408 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 409 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 410 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 411
344 $GAUGES = { 412 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 413 exp => $exp, win => $win, range => $rng,
350 418
351 $win 419 $win
352} 420}
353 421
354sub make_stats_window { 422sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 423 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 424
357 $tgw->add (my $vb = new CFClient::UI::VBox); 425 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 426 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 427 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 428
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 429 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 430
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 431 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 432
365 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 433 my $black = [0, 0, 0];
366 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
367 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
368 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
369 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
370 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
371 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
372 434
373 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 435 for (
374 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 436 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
375 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 437 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
376 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 438 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
377 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 439 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
378 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 440 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
379 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 441 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
442 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
380 443
381 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 444 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
382 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 445 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
383 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 446 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
384 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 447 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
385 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 448 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
386 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 449 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
450 ) {
451 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
387 452
388 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 453 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
389 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
390 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 455 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
391 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 456 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
392 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 457 }
393 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
394 458
395 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 459 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
396 460
397 my $row = 0; 461 my $row = 0;
398 my $col = 0; 462 my $col = 0;
399 463
400 my %resist_names = ( 464 my %resist_names = (
401 slow => "Slow", 465 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
402 holyw => "Holy Word", 466 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
403 conf => "Confusion", 467 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
404 fire => "Fire", 468 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
405 depl => "Depletion", 469 depl => "Depletion (some monsters and other effects can cause stats depletion)",
406 magic => "Magic", 470 magic => "Magic (resistance to magic spells like magic missile or similar)",
407 drain => "Draining", 471 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
408 acid => "Acid", 472 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
409 pois => "Poison", 473 pois => "Poison (resistance to getting poisoned)",
410 para => "Paralysation", 474 para => "Paralysation (this resistance affects the chance you get paralysed)",
411 deat => "Death", 475 deat => "Death (resistance against death spells)",
412 phys => "Physical", 476 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
413 blind => "Blind", 477 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
414 fear => "Fear", 478 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
415 tund => "Turn undead", 479 tund => "Turn undead",
416 elec => "Electricity", 480 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
417 cold => "Cold", 481 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
418 ghit => "Ghost hit", 482 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
419 ); 483 );
420 for (qw/slow holyw conf fire depl magic 484 for (qw/slow holyw conf fire depl magic
421 drain acid pois para deat phys 485 drain acid pois para deat phys
422 blind fear tund elec cold ghit/) 486 blind fear tund elec cold ghit/)
423 { 487 {
424 $tbl2->add ($col, $row, 488 $tbl2->add ($col, $row,
425 $STATWIDS->{"res_$_"} = 489 $STATWIDS->{"res_$_"} =
426 new CFClient::UI::Label 490 new CFClient::UI::Label
491 font => $FONT_FIXED,
427 template => "-100%", 492 template => "-100%",
428 align => +1, 493 align => +1,
429 valign => 0, 494 valign => 0,
495 can_events => 1,
496 can_hover => 1,
430 tooltip => $resist_names{$_} 497 tooltip => $resist_names{$_},
431 ); 498 );
432 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 499 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
500 font => $FONT_FIXED,
433 can_hover => 1, 501 can_hover => 1,
434 can_events => 1, 502 can_events => 1,
435 image => "ui/resist/resist_$_.png", 503 image => "ui/resist/resist_$_.png",
436 tooltip => $resist_names{$_} 504 tooltip => $resist_names{$_},
437 ); 505 );
438 506
439 $row++; 507 $row++;
440 if ($row % 6 == 0) { 508 if ($row % 6 == 0) {
441 $col += 2; 509 $col += 2;
520 588
521} 589}
522 590
523sub metaserver_dialog { 591sub metaserver_dialog {
524 my $dialog = new CFClient::UI::FancyFrame 592 my $dialog = new CFClient::UI::FancyFrame
525 title => "Metaserver", 593 title => "Server List",
526 child => (my $vbox = new CFClient::UI::VBox); 594 child => (my $vbox = new CFClient::UI::VBox);
527 595
528 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 596 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
529 597
530 $dialog 598 $dialog
531} 599}
600
601my $METASERVER_ATIME;
532 602
533sub update_metaserver { 603sub update_metaserver {
534 my ($HOST) = @_; 604 my ($HOST) = @_;
535 605
536 status "fetching metaserver list..."; 606 return if $METASERVER_ATIME > time;
607 $METASERVER_ATIME = time + 60;
608
609 my $table = $METASERVER->{table};
610 $table->clear;
611 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
537 612
538 my $buf; 613 my $buf;
539 614
540 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 615 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
616
617 unless ($fh) {
618 $label->set_text ("unable to contact metaserver: $!");
619 return;
620 }
541 621
542 Event->io (fd => $fh, poll => 'r', cb => sub { 622 Event->io (fd => $fh, poll => 'r', cb => sub {
543 my $res = sysread $fh, $buf, 8192, length $buf; 623 my $res = sysread $fh, $buf, 8192, length $buf;
544 624
545 if (!defined $res) { 625 if (!defined $res) {
546 $_[0]->w->cancel; 626 $_[0]->w->cancel;
547 status "metaserver: $!"; 627 $label->set_text ("error while retrieving server list: $!");
548 } elsif ($res == 0) { 628 } elsif ($res == 0) {
549 $_[0]->w->cancel; 629 $_[0]->w->cancel;
550 status "server list retrieved"; 630 status "server list retrieved";
551 631
552 my $table = $METASERVER->{table}; 632 utf8::decode $buf if utf8::valid $buf;
553 633
554 $table->clear; 634 $table->clear;
555 635
556 my @col = qw(Use #Users Host Uptime Version Description); 636 my @col = qw(Use #Users Host Uptime Version Description);
557 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 637 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
581 $m = [$users, $host, $uptime, $version, $desc]; 661 $m = [$users, $host, $uptime, $version, $desc];
582 662
583 $y++; 663 $y++;
584 664
585 $table->add (0, $y, new CFClient::UI::VBox children => [ 665 $table->add (0, $y, new CFClient::UI::VBox children => [
586 (new CFClient::UI::Button text => " ", connect_activate => sub { 666 (new CFClient::UI::Button text => "Use", connect_activate => sub {
587 $HOST->set_text ($CFG->{host} = $host); 667 $HOST->set_text ($CFG->{host} = $host);
588 }), 668 }),
589 (new CFClient::UI::Empty expand => 1), 669 (new CFClient::UI::Empty expand => 1),
590 ]); 670 ]);
591 671
592 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 672 $table->add ($_ + 1, $y, new CFClient::UI::Label
673 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
593 for 0 .. $#$m; 674 for 0 .. $#$m;
594 } 675 }
595 } 676 }
596 }); 677 });
597} 678}
620 701
621 $METASERVER = metaserver_dialog; 702 $METASERVER = metaserver_dialog;
622 703
623 $vbox->add (new CFClient::UI::Flopper 704 $vbox->add (new CFClient::UI::Flopper
624 expand => 1, 705 expand => 1,
625 text => "Metaserver", 706 text => "Server List",
626 other => $METASERVER, 707 other => $METASERVER,
627 tooltip => "Show a list of avaible crossfire servers", 708 tooltip => "Show a list of available crossfire servers",
628 connect_open => sub { 709 connect_open => sub {
629 update_metaserver $HOST; 710 update_metaserver $HOST;
630 } 711 }
631 ); 712 );
632 } 713 }
650 my ($self, $value) = @_; 731 my ($self, $value) = @_;
651 $CFG->{password} = $value; 732 $CFG->{password} = $value;
652 } 733 }
653 ); 734 );
654 735
655 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
656 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
657 text => $CFG->{say_command},
658 tooltip => "This is the command that will be used if you write a line in the message window entry. "
659 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
660 ."But you could also set it to 'tell <playername>' to only chat with that user.",
661 connect_changed => sub {
662 my ($self, $value) = @_;
663 $CFG->{say_command} = $value;
664 }
665 );
666
667 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
668 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
669 req_w => 100, 738 req_w => 100,
670 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
671 tooltip => "This is the size of the portion of the map update the server sends you. " 740 tooltip => "This is the size of the portion of the map update the server sends you. "
672 ."If you set this to a high value you will be able to see further for example.", 741 ."If you set this to a high value you will be able to see further for example.",
673 connect_changed => sub { 742 connect_changed => sub {
674 my ($self, $value) = @_; 743 my ($self, $value) = @_;
675 744
676 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
677 }, 746 },
678 ); 747 );
679 748
680 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
681 start_game; 755 : start_game;
756 },
682 }); 757 );
683 758
684 $dialog 759 $dialog
685} 760}
686 761
687sub message_window { 762sub message_window {
688 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
689 title => "Messages", 764 title => "Messages",
690 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
691 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
692 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
693 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
694 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
695 770
696 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
736 }; 811 };
737 812
738 $window 813 $window
739} 814}
740 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame
818 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
819
820 $invwin->add (my $hb = new CFClient::UI::HBox);
821
822 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
823 $vb1->add (my $lbl = new CFClient::UI::Label);
824 $lbl->set_text ("Player");
825 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
826
827 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
828 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
829 $INVR_LBL->set_text ("Floor");
830 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
831
832 $invwin
833}
834
741sub sdl_init { 835sub sdl_init {
742 CFClient::SDL_Init 836 CFClient::SDL_Init
743 and die "SDL::Init failed!\n"; 837 and die "SDL::Init failed!\n";
744} 838}
745 839
746sub video_init { 840sub video_init {
747 sdl_init; 841 sdl_init;
748 842
843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
844
749 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 845 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
750 $FULLSCREEN = $CFG->{fullscreen}; 846 $FULLSCREEN = $CFG->{fullscreen};
751 $FAST = $CFG->{fast}; 847 $FAST = $CFG->{fast};
752 848
753 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 849 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
754 or die "SDL_SetVideoMode failed!\n"; 850 or die "SDL_SetVideoMode failed!\n";
755 851
756 $SDL_ACTIVE = 1; 852 $SDL_ACTIVE = 1;
757
758 $LAST_REFRESH = time - 0.01; 853 $LAST_REFRESH = time - 0.01;
759 854
760 CFClient::gl_init; 855 CFClient::gl_init;
761 856
762 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 857 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
763 858
859 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
860
764 ############################################################################# 861 #############################################################################
765 862
863 unless ($DEBUG_STATUS) {
864 # create the widgets
865
766 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 866 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
767 $DEBUG_STATUS->show; 867 $DEBUG_STATUS->show;
768 868
769 $STATUS_LINE = new CFClient::UI::Label 869 $STATUSBOX = new CFClient::UI::Statusbox;
770 padding => 0, 870 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
771 y => $HEIGHT - $FONTSIZE * 1.8;
772 $STATUS_LINE->show;
773 871
774 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 872 (new CFClient::UI::Frame
775 padding => 0, 873 bg => [0, 0, 0, 0.4],
776 fontsize => 0.8, 874 req_y => -1,
777 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 875 child => $STATUSBOX,
778 $ALT_ENTER_MESSAGE->show; 876 )->show;
779 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
780 877
781 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 878 CFClient::UI::FancyFrame->new (
782 $MAPWIDGET->focus_in; 879 border_bg => [1, 1, 1, 192/255],
880 bg => [1, 1, 1, 0],
881 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
882 )->show;
883
884 $MAPWIDGET = new CFClient::MapWidget;
783 $MAPWIDGET->connect (activate_console => sub { 885 $MAPWIDGET->connect (activate_console => sub {
784 my ($mapwidget, $preset) = @_; 886 my ($mapwidget, $preset) = @_;
785 887
786 if ($CONSOLE) { 888 if ($CONSOLE) {
787 $CONSOLE->{input}->{auto_activated} = 1; 889 $CONSOLE->{input}->{auto_activated} = 1;
788 $CONSOLE->{input}->focus_in; 890 $CONSOLE->{input}->focus_in;
789 891
790 if ($preset && $CONSOLE->{input}->get_text eq '') { 892 if ($preset && $CONSOLE->{input}->get_text eq '') {
791 $CONSOLE->{input}->set_text ($preset); 893 $CONSOLE->{input}->set_text ($preset);
894 }
792 } 895 }
793 } 896 });
794 }); 897 $MAPWIDGET->show;
898 $MAPWIDGET->focus_in;
795 899
796 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 900 $BUTTONBAR = new CFClient::UI::HBox;
797 901
798 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
799 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 904 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
801 905
802 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 906 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
907
803 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
804 910
805 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 911 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
806 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 912 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
807 status "Configuration Saved"; 913 status "Configuration Saved";
808 }); 914 });
809 915
916 $BUTTONBAR->show;
917
918 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
919
920 # delay till geometry is constant
921 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
810 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 922 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
923 my $widget = $GAUGES->{win};
924 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
925 });
926 force_refresh ();
927 }
811} 928}
812 929
813sub video_shutdown { 930sub video_shutdown {
814 $CFClient::UI::ROOT->{children} = [];
815 undef $SDL_ACTIVE; 931 undef $SDL_ACTIVE;
816} 932}
817 933
818my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 934my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
819my $bgmusic;#TODO#hack#d# 935my $bgmusic;#TODO#hack#d#
936
937sub audio_channel_finished {
938 my ($channel) = @_;
939
940 warn "channel $channel finished\n";#d#
941}
820 942
821sub audio_music_finished { 943sub audio_music_finished {
822 return unless $CFG->{bgm_enable}; 944 return unless $CFG->{bgm_enable};
823 945
824 # TODO: hack, do play loop and mood music 946 # TODO: hack, do play loop and mood music
828 push @bgmusic, shift @bgmusic; 950 push @bgmusic, shift @bgmusic;
829} 951}
830 952
831sub audio_init { 953sub audio_init {
832 if ($CFG->{audio_enable}) { 954 if ($CFG->{audio_enable}) {
833 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 955 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
834 $SDL_MIXER = !CFClient::Mix_OpenAudio; 956 $SDL_MIXER = !CFClient::Mix_OpenAudio;
835 CFClient::Mix_AllocateChannels 8; 957 CFClient::Mix_AllocateChannels 8;
836 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 958 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
837 959
838 audio_music_finished; 960 audio_music_finished;
865} 987}
866 988
867my %animate_object; 989my %animate_object;
868my $animate_timer; 990my $animate_timer;
869 991
870my $want_refresh;
871my $can_refresh;
872
873my $fps = 9; 992my $fps = 9;
874 993
875sub force_refresh { 994sub force_refresh {
876 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 995 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
877 debug sprintf "%3.2f", $fps; 996 debug sprintf "%3.2f", $fps;
878 997
879 $want_refresh = 0;
880 $can_refresh = 0;
881
882 $CFClient::UI::ROOT->draw; 998 $CFClient::UI::ROOT->draw;
883
884 CFClient::SDL_GL_SwapBuffers; 999 CFClient::SDL_GL_SwapBuffers;
885 1000
1001 $WANT_REFRESH = 0;
1002 $CAN_REFRESH = 0;
886 $LAST_REFRESH = $NOW; 1003 $LAST_REFRESH = $NOW;
887} 1004}
888 1005
889my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1006my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
890 $NOW = time; 1007 $NOW = time;
892 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1009 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
893 for CFClient::SDL_PollEvent; 1010 for CFClient::SDL_PollEvent;
894 1011
895 if (%animate_object) { 1012 if (%animate_object) {
896 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1013 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
897 $want_refresh++; 1014 $WANT_REFRESH++;
898 } 1015 }
899 1016
900 if ($want_refresh) { 1017 if ($WANT_REFRESH) {
901 force_refresh; 1018 force_refresh;
902 } else { 1019 } else {
903 $can_refresh = 1; 1020 $CAN_REFRESH = 1;
904 } 1021 }
905}); 1022});
906
907sub refresh {
908 $want_refresh++;
909}
910 1023
911sub animation_start { 1024sub animation_start {
912 my ($widget) = @_; 1025 my ($widget) = @_;
913 $animate_object{$widget} = $widget; 1026 $animate_object{$widget} = $widget;
914} 1027}
920 1033
921@conn::ISA = Crossfire::Protocol::; 1034@conn::ISA = Crossfire::Protocol::;
922 1035
923sub conn::stats_update { 1036sub conn::stats_update {
924 my ($self, $stats) = @_; 1037 my ($self, $stats) = @_;
1038
1039 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1040 my $diff = $exp - $self->{prev_exp};
1041 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1042 if exists $self->{prev_exp} && $diff;
1043 $self->{prev_exp} = $exp;
1044 }
925 1045
926 update_stats_window ($stats); 1046 update_stats_window ($stats);
927} 1047}
928 1048
929sub conn::user_send { 1049sub conn::user_send {
993# at worst. 1113# at worst.
994sub conn::flood_fill { 1114sub conn::flood_fill {
995 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1115 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
996 1116
997 # the server does not allow map paths > 6 1117 # the server does not allow map paths > 6
998 return if 6 <= length $path; 1118 return if 7 <= length $path;
999 1119
1000 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1120 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1001 1121
1002 for ( 1122 for (
1003 [1, 0, -1], 1123 [1, 0, -1],
1046 1166
1047 $self->flush_map; 1167 $self->flush_map;
1048 1168
1049 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1169 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1050 1170
1051 my $mapmapw = 250; 1171 my $mapmapw = $MAPMAP->{w};
1052 my $mapmaph = 250; 1172 my $mapmaph = $MAPMAP->{h};
1053 1173
1054 $self->{neigh_rect} = [ 1174 $self->{neigh_rect} = [
1055 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1175 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1056 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1176 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1057 ]; 1177 ];
1226 [0.55, 0.41, 0.13], 1346 [0.55, 0.41, 0.13],
1227 [0.99, 0.77, 0.26], 1347 [0.99, 0.77, 0.26],
1228 [0.74, 0.65, 0.41], 1348 [0.74, 0.65, 0.41],
1229 ); 1349 );
1230 1350
1351 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1352
1353 $text = CFClient::UI::Label::escape $text;
1354 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1355 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1356
1231 $LOGVIEW->add_paragraph ($color[$color], $text); 1357 $LOGVIEW->add_paragraph ($color[$color],
1358 join "\n", map "$time $_", split /\n/, $text);
1359
1360 $STATUSBOX->add ($text,
1361 group => $text,
1362 fg => $color[$color],
1363 timeout => 60,
1364 tooltip_font => $::FONT_FIXED,
1365 );
1366}
1367
1368sub conn::drawextinfo {
1369 my ($self, $color, $type, $subtype, $message) = @_;
1370
1371 $self->drawinfo ($color, $message);
1232} 1372}
1233 1373
1234sub conn::spell_add { 1374sub conn::spell_add {
1235 my ($self, $spell) = @_; 1375 my ($self, $spell) = @_;
1236 1376
1237 # TODO 1377 # TODO
1238 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1378 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1239 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1379 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1240 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1380 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1241} 1381}
1242 1382
1243sub conn::spell_delete { 1383sub conn::spell_delete {
1244 my ($self, $spell) = @_; 1384 my ($self, $spell) = @_;
1245} 1385}
1246 1386
1247sub conn::addme_success { 1387sub conn::addme_success {
1248 my ($self) = @_; 1388 my ($self) = @_;
1249 1389
1390 $MAPWIDGET->clr_commands;
1391
1250 for my $skill (values %{$self->{skill_info}}) { 1392 for my $skill (values %{$self->{skill_info}}) {
1251 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1393 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1252 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1394 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1253 } 1395 }
1396
1397 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1398 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1399 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1400 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1401 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1402 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1403 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1404
1405 my $parser = new Pod::POM;
1406 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1407
1408 for my $head2 ($pod->head2) {
1409 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1410 or next;
1411
1412 my $cmd = $1;
1413 my @args = split /\|/, $2;
1414 @args = (".*") unless @args;
1415
1416 my $text = CFClient::pod_to_pango $head2;
1417
1418 for my $arg (@args) {
1419 $arg = $arg eq ".*" ? "" : " $arg";
1420
1421 $MAPWIDGET->add_command ("$cmd$arg", $text);
1422 }
1423 }
1424}
1425
1426sub conn::eof {
1427 $MAPWIDGET->clr_commands;
1428
1429 stop_game;
1254} 1430}
1255 1431
1256sub update_floorbox { 1432sub update_floorbox {
1257 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1433 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1434 return unless $CONN;
1435
1258 $FLOORBOX->clear; 1436 $FLOORBOX->clear;
1259 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1437 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1260 1438
1261 my @items = values %{ $CONN->{container}{0} }; 1439 my $count = 4;
1262 1440 for (@{ $CONN->{container}{0} }) {
1263 # we basically have to use the same sorting as everybody else 1441 if (--$count) {
1264 @items = sort { $a->{type} <=> $b->{type} } @items; 1442 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1265 1443 } else {
1266 for my $item (reverse @items) { 1444 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1267 my $desc = $item->{nrof} < 2 1445 last;
1268 ? $item->{name}
1269 : "$item->{nrof} $item->{name_pl}";
1270 # todo: animation widget, face widget, weight(?) etc.
1271 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1272 tooltip => (CFClient::UI::Label->escape ($desc)
1273 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1274 can_hover => 1,
1275 can_events => 1,
1276 );
1277
1278 $hbox->add (new CFClient::UI::Face
1279 face => $item->{face},
1280 anim => $item->{anim},
1281 animspeed => $item->{animspeed},
1282 );
1283 1446 }
1284 $hbox->add (new CFClient::UI::Label
1285 text => $desc,
1286 );
1287 } 1447 }
1288 }); 1448 });
1289 refresh; 1449
1450 $WANT_REFRESH++;
1290} 1451}
1291 1452
1292sub conn::container_add { 1453sub conn::container_add {
1293 my ($self, $id, $items) = @_; 1454 my ($self, $tag, $items) = @_;
1294 1455
1295 update_floorbox if $id == 0; 1456 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1457
1458 if ($tag == 0) {
1459 update_floorbox;
1460 $OPENCONT = 0;
1461 $INVR_LBL->set_text ("Floor");
1462 $INVR->set_items ($self->{container}{0});
1463 } elsif ($tag == $self->{player}{tag}) {
1464 $INVR_LBL->set_text ("Player");
1465 $INV->set_items ($self->{container}{$self->{player}{tag}})
1466 } else {
1467 $OPENCONT = $tag;
1468 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1469 $INVR->set_items ($self->{container}{$tag});
1470 }
1471
1296 # $self-<{player}{tag} => player inv 1472 # $self-<{player}{tag} => player inv
1297 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1473 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1298} 1474}
1299 1475
1300sub conn::container_clear { 1476sub conn::container_clear {
1301 my ($self, $id) = @_; 1477 my ($self, $tag) = @_;
1302 1478
1303 update_floorbox if $id == 0; 1479 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$tag})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1304# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1495# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1305} 1496}
1306 1497
1307sub conn::item_delete { 1498sub conn::item_delete {
1308 my ($self, @items) = @_; 1499 my ($self, @items) = @_;
1309 1500
1310 for (@items) { 1501 for (@items) {
1311 update_floorbox if $_->{container} == 0; 1502 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1503
1504 if ($_->{container} == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($_->{container} == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$self->{player}{tag}})
1512 } else {
1513 $OPENCONT = $_->{container};
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$_->{container}});
1516 }
1312 } 1517 }
1313} 1518}
1314 1519
1315sub conn::item_update { 1520sub conn::item_update {
1316 my ($self, $item) = @_; 1521 my ($self, $item) = @_;
1317 1522
1318 update_floorbox if $item->{container} == 0; 1523 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1524
1525 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1526 $OPENCONT = 0;
1527 $INVR_LBL->set_text ("Floor");
1528 $INVR->set_items ($self->{container}{0});
1529
1530 $item->{widget}->update_item
1531 if $item->{widget};
1532 } else {
1533 if ($item->{container} == 0) {
1534 update_floorbox;
1535 $OPENCONT = 0;
1536 $INVR_LBL->set_text ("Floor");
1537 $INVR->set_items ($self->{container}{0});
1538 } elsif ($item->{container} == $self->{player}{tag}) {
1539 $INV->set_items ($self->{container}{$item->{container}})
1540 }
1541 }
1319} 1542}
1320 1543
1321%SDL_CB = ( 1544%SDL_CB = (
1322 CFClient::SDL_QUIT => sub { 1545 CFClient::SDL_QUIT => sub {
1323 Event::unloop -1; 1546 Event::unloop -1;
1324 }, 1547 },
1325 CFClient::SDL_VIDEORESIZE => sub { 1548 CFClient::SDL_VIDEORESIZE => sub {
1326 }, 1549 },
1327 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1550 CFClient::SDL_VIDEOEXPOSE => sub {
1551 $WANT_REFRESH++;
1552 },
1328 CFClient::SDL_ACTIVEEVENT => sub { 1553 CFClient::SDL_ACTIVEEVENT => sub {
1329# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1554# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1330 }, 1555 },
1331 CFClient::SDL_KEYDOWN => sub { 1556 CFClient::SDL_KEYDOWN => sub {
1332 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1557 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1336 video_init; 1561 video_init;
1337 } else { 1562 } else {
1338 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1563 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1339 } 1564 }
1340 }, 1565 },
1341 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1566 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1342 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1567 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1343 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1568 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1344 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1569 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1345 CFClient::SDL_USEREVENT => \&audio_music_finished, 1570 CFClient::SDL_USEREVENT => sub {
1571 if ($_[0]{code} == 1) {
1572 audio_channel_finished $_[0]{data1};
1573 } elsif ($_[0]{code} == 0) {
1574 audio_music_finished;
1575 }
1576 },
1346); 1577);
1347 1578
1348############################################################################# 1579#############################################################################
1349 1580
1350$SIG{INT} = $SIG{TERM} = sub { exit }; 1581$SIG{INT} = $SIG{TERM} = sub { exit };
1351 1582
1352$TILECACHE = CFClient::db_table "tilecache";
1353$FACEMAP = CFClient::db_table "facemap";
1354
1355CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1356
1357my %DEF_CFG = (
1358 sdl_mode => 0,
1359 width => 640,
1360 height => 480,
1361 fullscreen => 0,
1362 fast => 0,
1363 map_scale => 0.5,
1364 fow_enable => 1,
1365 fow_intensity => 0.45,
1366 fow_smooth => 0,
1367 gui_fontsize => 1,
1368 log_fontsize => 1,
1369 gauge_fontsize => 1,
1370 gauge_size => 0.35,
1371 stat_fontsize => 1,
1372 mapsize => 100,
1373 host => "crossfire.schmorp.de",
1374 say_command => 'say',
1375 audio_enable => 1,
1376 bgm_enable => 1,
1377 bgm_volume => 0.25,
1378);
1379
1380while (my ($k, $v) = each %DEF_CFG) {
1381 $CFG->{$k} = $v unless exists $CFG->{$k};
1382}
1383
1384sdl_init;
1385
1386@SDL_MODES = reverse
1387 grep $_->[0] >= 640 && $_->[1] >= 480,
1388 CFClient::SDL_ListModes;
1389
1390@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1391
1392$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1393
1394{ 1583{
1584 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1585
1586 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1587
1588 $TILECACHE = CFClient::db_table "tilecache";
1589 $FACEMAP = CFClient::db_table "facemap";
1590
1591 my %DEF_CFG = (
1592 sdl_mode => 0,
1593 width => 640,
1594 height => 480,
1595 fullscreen => 0,
1596 fast => 0,
1597 map_scale => 0.5,
1598 fow_enable => 1,
1599 fow_intensity => 0.45,
1600 fow_smooth => 0,
1601 gui_fontsize => 1,
1602 log_fontsize => 1,
1603 gauge_fontsize=> 1,
1604 gauge_size => 0.35,
1605 stat_fontsize => 1,
1606 mapsize => 100,
1607 host => "crossfire.schmorp.de",
1608 say_command => 'say',
1609 audio_enable => 1,
1610 bgm_enable => 1,
1611 bgm_volume => 0.25,
1612 );
1613
1614 while (my ($k, $v) = each %DEF_CFG) {
1615 $CFG->{$k} = $v unless exists $CFG->{$k};
1616 }
1617
1618 sdl_init;
1619
1620 @SDL_MODES = reverse
1621 grep $_->[0] >= 640 && $_->[1] >= 480,
1622 CFClient::SDL_ListModes;
1623
1624 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1625
1626 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1627
1628 {
1395 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1629 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1396 DejaVuSans.ttf 1630 DejaVuSans.ttf
1397 DejaVuSansMono.ttf 1631 DejaVuSansMono.ttf
1398 DejaVuSans-Bold.ttf 1632 DejaVuSans-Bold.ttf
1399 DejaVuSansMono-Bold.ttf 1633 DejaVuSansMono-Bold.ttf
1400 DejaVuSans-Oblique.ttf 1634 DejaVuSans-Oblique.ttf
1401 DejaVuSansMono-Oblique.ttf 1635 DejaVuSansMono-Oblique.ttf
1402 DejaVuSans-BoldOblique.ttf 1636 DejaVuSans-BoldOblique.ttf
1403 DejaVuSansMono-BoldOblique.ttf 1637 DejaVuSansMono-BoldOblique.ttf
1404 ); 1638 );
1405 1639
1406 CFClient::add_font $_ for @fonts; 1640 CFClient::add_font $_ for @fonts;
1407 1641
1642 CFClient::pango_init;
1643
1408 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1644 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1409 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1645 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1410 1646
1411 $FONT_PROP->make_default; 1647 $FONT_PROP->make_default;
1412} 1648 }
1413 1649
1650# compare mono (ft) vs. rgba (cairo)
1651# ft - 1.8s, cairo 3s, even in alpha-only mode
1652# for my $rgba (0..1) {
1653# my $t1 = Time::HiRes::time;
1654# for (1..1000) {
1655# my $layout = CFClient::Layout->new ($rgba);
1656# $layout->set_text ("hallo" x 100);
1657# $layout->render;
1658# }
1659# my $t2 = Time::HiRes::time;
1660# warn $t2-$t1;
1661# }
1662
1414video_init; 1663 video_init;
1415audio_init; 1664 audio_init;
1665}
1416 1666
1417Event::loop; 1667Event::loop;
1418 1668
1419END { CFClient::SDL_Quit } 1669END { CFClient::SDL_Quit }
1420 1670
1671=head1 pclient - Crossfire+ and Crossfire game client
1421 1672
1673Pclient is a Crossfire+ and Crossfire game client.
1674
1675=head2 Features
1676
1677=over 4
1678
1679=item Fullscreen Map
1680
1681PClient can uses a fullscreen map, which greatly enhances how much of the
1682game world you can see.
1683
1684=item Persistent Map Cache (Crossfire+ only)
1685
1686PClient can persistently cache all map data it received from the
1687server. This not only allows it to display an overview map, but also
1688ensures that once-explored areas will be available the next time you want
1689to explore more.
1690
1691=item Hardware acceleration
1692
1693Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1694acceleration. Most modern graphics cards have difficulties with 2D
1695acceleration, while 3D graphics is accelerated well.
1696
1697=item No arbitrary limits
1698
1699Unlike other Crossfire clients, pclient does not suffer from arbitrary
1700limits (like a fixed amount of face numbers). There are still limits, but
1701they are not arbitrarily low :)
1702
1703=back
1704
1705=head1 USAGE
1706
1707=head2 The Map
1708
1709The map is always displayed in the background, behind all other windows and UI elements.
1710
1711#TODO# middle-click scrolls
1712#
1713# keys:
1714#
1715# a apply
1716# keypad moves, kp_5 applies ranged attack to self
1717
1718Starting to type enters the I<completion mode>. In that mode, you can type
1719abbreviations or commands and have them executed as soon as they match a
1720valid command. This is best explained by a few examples:
1721
1722Typing B<climb> will display a list of commands with I<climb> in their
1723name, such as I<ready_skill climbing> and I<use_skill climbing>.
1724
1725You can abbreviate commands by typing only the first character of every
1726word. For example, typing I<iwor> will likely select I<invoke word of
1727recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1728will likely select I<ready_skill climbing> and I<usl> will give you
1729I<use_skill levitation>.
1730
1731=head2 The map overview
1732
1733#TODO#
1734
1735=head2 The Status area in the lower right corner
1736
1737#TODO#
1738
1739=head2 The I<Statistics>/I>Stats> window
1740
1741#TODO#
1742
1743=head1 FAQ
1744
1745=over 4
1746
1747=item The client is very sluggish and slow, what can I do about this?
1748
1749Most likely, you don't have accelerated OpenGL support. Try to find a
1750newer driver, or a driver from your hardware vendor, that features OpenGL
1751support.
1752
1753If this is not an option, the following Setup options reduce the load and
1754will likely make the client playable with sofwtare rendering (it will
1755still be slow, though):
1756
1757=over 4
1758
1759=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1760
1761=item Enable B<Fast & Ugly> mode
1762
1763=item Disable B<Fog of War>
1764
1765=item Increase B<Map Scale>
1766
1767=back
1768
1769=back
1770
1771=head1 AUTHOR
1772
1773Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1774
1775
1776

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