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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.156 by elmex, Fri Apr 21 12:27:20 2006 UTC vs.
Revision 1.199 by root, Mon May 8 15:12:39 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
12use Compress::LZF; 35use Compress::LZF;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
17 46
18our $VERSION = '0.1'; 47our $VERSION = '0.1';
19 48
20my $MAX_FPS = 60; 49my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
37our $WIDTH; 66our $WIDTH;
38our $HEIGHT; 67our $HEIGHT;
39our $FULLSCREEN; 68our $FULLSCREEN;
40our $FONTSIZE; 69our $FONTSIZE;
41 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
42our $MAP; 74our $MAP;
75our $MAPMAP;
43our $MAPWIDGET; 76our $MAPWIDGET;
44our $BUTTONBAR; 77our $BUTTONBAR;
45our $LOGVIEW; 78our $LOGVIEW;
46our $CONSOLE; 79our $CONSOLE;
47our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
48 82
83our $FLOORBOX;
49our $GAUGES; 84our $GAUGES;
50our $STATWIDS; 85our $STATWIDS;
51 86
52our $SDL_ACTIVE; 87our $SDL_ACTIVE;
53our %SDL_CB; 88our %SDL_CB;
58 93
59our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 95our $STATUS_LINE;
61our $DEBUG_STATUS; 96our $DEBUG_STATUS;
62 97
98our $INVWIN;
99our $INV;
100
63sub status { 101sub status {
64 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
69 $DEBUG_STATUS->set_text ($_[0]); 107 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 108 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71} 109}
72 110
73sub start_game { 111sub start_game {
112 $LOGIN_BUTTON->set_text ("Logout");
113
74 status "logging in..."; 114 status "logging in...";
75 115
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 116 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 117
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 118 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79 119
80 $MAP = new CFClient::Map $mapsize, $mapsize; 120 $MAP = new CFClient::Map $mapsize, $mapsize;
81 121
82 my ($host, $port) = split /:/, $CFG->{host}; 122 my ($host, $port) = split /:/, $CFG->{host};
83 123
84 $CONN = new conn 124 $CONN = eval {
125 new conn
85 host => $host, 126 host => $host,
86 port => $port || 13327, 127 port => $port || 13327,
87 user => $CFG->{user}, 128 user => $CFG->{user},
88 pass => $CFG->{password}, 129 pass => $CFG->{password},
89 mapw => $mapsize, 130 mapw => $mapsize,
90 maph => $mapsize, 131 maph => $mapsize,
132 ;
91 ; 133 };
92 134
135 if ($CONN) {
93 status "login successful"; 136 status "login successful";
94 137
95 CFClient::lowdelay fileno $CONN->{fh}; 138 CFClient::lowdelay fileno $CONN->{fh};
139 } else {
140 status "unable to connect";
141 stop_game();
142 }
96} 143}
97 144
98sub stop_game { 145sub stop_game {
146 status "connection closed";
147 $LOGIN_BUTTON->set_text ("Login");
99 undef $CONN; 148 undef $CONN;
100} 149}
101 150
102sub client_setup { 151sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 152 my $dialog = new CFClient::UI::FancyFrame
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 166 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 167 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 168 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 169 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 170
171 my $row = 1;
172
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 173 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 174 $table->add (1, $row++, new CFClient::UI::CheckBox
175 state => $CFG->{fullscreen},
176 tooltip => "Bring the client into fullscreen mode",
177 connect_changed => sub {
124 my ($self, $value) = @_; 178 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 179 $CFG->{fullscreen} = $value;
180 }
126 }); 181 );
127 182
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 184 $table->add (1, $row++, new CFClient::UI::CheckBox
185 state => $CFG->{fast},
186 tooltip => "Lower the visual quality considerably to speed up rendering.",
187 connect_changed => sub {
130 my ($self, $value) = @_; 188 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 189 $CFG->{fast} = $value;
190 }
132 }); 191 );
133 192
193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
194 $table->add (1, $row++, new CFClient::UI::Slider
195 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
196 tooltip => "Enlarge or shrink the displayed map",
197 connect_changed => sub {
198 my ($self, $value) = @_;
199 $CFG->{map_scale} = 0.05 * int $value / 0.05;
200 }
201 );
202
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fow_enable},
206 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
207 connect_changed => sub {
136 my ($self, $value) = @_; 208 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 209 $CFG->{fow_enable} = $value;
210 }
138 }); 211 );
139 212
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
216 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
217 connect_changed => sub {
142 my ($self, $value) = @_; 218 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 219 $CFG->{fow_intensity} = $value;
220 }
144 }); 221 );
145 222
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_smooth},
226 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
227 connect_changed => sub {
148 my ($self, $value) = @_; 228 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 229 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 230 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
231 }
151 }); 232 );
152 233
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::Slider
236 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
237 tooltip => "The font size used by most GUI elements",
238 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 239 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 240# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
241 }
157 }); 242 );
158 243
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 244 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 245 $table->add (1, $row++, new CFClient::UI::Slider
246 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
247 tooltip => "The font size used by the server log window only",
248 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 249 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
250 }
162 }); 251 );
163 252
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
254
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
257 tooltip => "The font size used by the statistics window only",
258 connect_changed => sub {
259 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
260 &set_stats_window_fontsize;
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
267 tooltip => "Adjust the size of the stats gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_size} = $_[1];
270 my $h = int $HEIGHT * $CFG->{gauge_size};
271 $GAUGES->{win}->set_size ($WIDTH, $h);
272 $GAUGES->{win}->move (0, $HEIGHT - $h);
273 }
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
279 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
282 &set_gauge_window_fontsize;
283 }
284 );
285
286 $table->add (1, $row++, new CFClient::UI::Button
287 expand => 1, align => 0, text => "Apply",
288 tooltip => "Apply the video settings",
289 connect_activate => sub {
165 video_shutdown (); 290 video_shutdown ();
166 video_init (); 291 video_init ();
292 }
167 }); 293 );
168 294
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 296 $table->add (1, $row++, new CFClient::UI::CheckBox
297 state => $CFG->{audio_enable},
298 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
299 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 300 $CFG->{audio_enable} = $_[1];
301 }
172 }); 302 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 303# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 304# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 305# $CFG->{effects_volume} = $_[1];
176# }); 306# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 308 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 309 $hbox->add (new CFClient::UI::CheckBox
310 expand => 1, state => $CFG->{bgm_enable},
311 tooltip => "Enable background music playing",
312 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 313 $CFG->{bgm_enable} = $_[1];
314 }
181 }); 315 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 316 $hbox->add (new CFClient::UI::Slider
317 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
318 tooltip => "The volume of the background music",
319 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 320 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 321 CFClient::MixMusic::volume $_[1] * 128;
322 }
185 }); 323 );
186 324
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 325 $table->add (1, $row++, new CFClient::UI::Button
326 expand => 1, align => 0, text => "Apply",
327 tooltip => "Apply the audio settings",
328 connect_activate => sub {
188 audio_shutdown (); 329 audio_shutdown ();
189 audio_init (); 330 audio_init ();
331 }
190 }); 332 );
333
334 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
335 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
336 text => $CFG->{say_command},
337 tooltip => "This is the command that will be used if you write a line in the message window entry. "
338 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
339 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
340 connect_changed => sub {
341 my ($self, $value) = @_;
342 $CFG->{say_command} = $value;
343 }
344 );
191 345
192 $dialog 346 $dialog
193} 347}
194 348
349sub set_stats_window_fontsize {
350 for (values %{$STATWIDS}) {
351 $_->set_fontsize ($::CFG->{stat_fontsize});
352 }
353}
354
355sub set_gauge_window_fontsize {
356 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
357 $_->set_fontsize ($::CFG->{gauge_fontsize});
358 }
359
360# local $GAUGES->{win}{parent};#d#
361# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
362}
363
364sub make_gauge_window {
365 my $gh = int ($HEIGHT * $CFG->{gauge_size});
366# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
367
368 my $win = new CFClient::UI::Frame (
369 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
370 );
371 $win->add (my $hbox = new CFClient::UI::HBox
372 children => [
373 (new CFClient::UI::HBox expand => 1),
374 ($FLOORBOX = new CFClient::UI::VBox),
375 (my $vbox = new CFClient::UI::VBox),
376 ],
377 );
378
379 $vbox->add (new CFClient::UI::HBox
380 expand => 1,
381 children => [
382 (new CFClient::UI::Empty expand => 1),
383 (my $hb = new CFClient::UI::HBox),
384 ],
385 );
386
387 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
388 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
389 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
390 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
391 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
392 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
393 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
394 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
395
396 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
397 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
398 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
399 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
400
401 $GAUGES = {
402 exp => $exp, win => $win, range => $rng,
403 food => $fg, mana => $mg, hp => $hg, grace => $gg
404 };
405
406 &set_gauge_window_fontsize;
407
408 $win
409}
410
195sub make_stats_window { 411sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 412 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
197 413
198 $tgw->add (my $vb = new CFClient::UI::VBox); 414 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
199 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:"); 415 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
200 $vb->add (my $lhb = new CFClient::UI::HBox);
201 $lhb->add ($STATWIDS->{exp} = new CFClient::UI::Label valign => 0, align => -1, text => "Exp:", expand => 1); 416 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
202 $lhb->add ($STATWIDS->{lvl} = new CFClient::UI::Label valign => 0, align => -1, text => "Level:", expand => 1);
203 417
204 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 418 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
205 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1);
206 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1);
207 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1);
208 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1);
209 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
210 419
211 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 420 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
212 421
213 if (0) { # this code can vanish, just wanted to preserver it for a checkin 422 my $black = [0, 0, 0];
214 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => "S");
215 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => "D");
216 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => "Co");
217 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => "I");
218 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => "W");
219 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => "P");
220 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => "Ch");
221 423
222 $tbl->add (1, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 424 for (
223 $tbl->add (1, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 425 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
224 $tbl->add (1, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 426 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
225 $tbl->add (1, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 427 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
226 $tbl->add (1, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 428 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
227 $tbl->add (1, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp"); 429 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
228 } else { 430 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
229 $tbl->add (0, 0, new CFClient::UI::Label valign => 0, align => +1, text => "S"); 431 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
230 $tbl->add (0, 1, new CFClient::UI::Label valign => 0, align => +1, text => "D");
231 $tbl->add (0, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Co");
232 $tbl->add (0, 3, new CFClient::UI::Label valign => 0, align => +1, text => "I");
233 $tbl->add (0, 4, new CFClient::UI::Label valign => 0, align => +1, text => "W");
234 $tbl->add (0, 5, new CFClient::UI::Label valign => 0, align => +1, text => "P");
235 $tbl->add (0, 6, new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
236 432
237 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 433 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
238 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 434 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
239 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 435 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
240 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 436 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
241 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 437 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
242 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 438 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
243 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 439 ) {
440 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
244 441
245 $tbl->add (2, 0, new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
246 $tbl->add (2, 1, new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
247 $tbl->add (2, 2, new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
248 $tbl->add (2, 3, new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
249 $tbl->add (2, 4, new CFClient::UI::Label valign => 0, align => +1, text => "Sp");
250 $tbl->add (2, 5, new CFClient::UI::Label valign => 0, align => +1, text => "WSp");
251
252 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => "");
253 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => "");
254 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => "");
255 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => "");
256 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
257 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
258 } 446 }
259 447
260 $hb->add (my $tbl2 = new CFClient::UI::Table); 448 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
261 449
262 my $row = 0; 450 my $row = 0;
263 my $col = 0; 451 my $col = 0;
264 452
453 my %resist_names = (
454 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
455 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
456 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
457 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
458 depl => "Depletion (some monsters and other effects can cause stats depletion)",
459 magic => "Magic (resistance to magic spells like magic missile or similar)",
460 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
461 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
462 pois => "Poison (resistance to getting poisoned)",
463 para => "Paralysation (this resistance affects the chance you get paralysed)",
464 deat => "Death (resistance against death spells)",
465 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
466 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
467 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
468 tund => "Turn undead",
469 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
470 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
471 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
472 );
265 for (qw/slow holyw conf fire depl magic 473 for (qw/slow holyw conf fire depl magic
266 drain acid pois para deat phys 474 drain acid pois para deat phys
267 blind fear tund elec cold ghit/) 475 blind fear tund elec cold ghit/)
268 { 476 {
269 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
270 $tbl2->add ($col + 1, $row, 477 $tbl2->add ($col, $row,
271 $STATWIDS->{"res_$_"} = 478 $STATWIDS->{"res_$_"} =
272 new CFClient::UI::Label text => "0", align => -1, valign => 0 479 new CFClient::UI::Label
480 font => $FONT_FIXED,
481 template => "-100%",
482 align => +1,
483 valign => 0,
484 can_events => 1,
485 can_hover => 1,
486 tooltip => $resist_names{$_},
487 );
488 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
489 font => $FONT_FIXED,
490 can_hover => 1,
491 can_events => 1,
492 image => "ui/resist/resist_$_.png",
493 tooltip => $resist_names{$_},
273 ); 494 );
274 495
275 $row++; 496 $row++;
276 if ($row % 6 == 0) { 497 if ($row % 6 == 0) {
277 $col += 2; 498 $col += 2;
278 $row = 0; 499 $row = 0;
279 } 500 }
280 } 501 }
281 502
503 &set_stats_window_fontsize;
282 update_stats_window ({}); 504 update_stats_window ({});
283 505
284 $tgw 506 $tgw
507}
508
509sub formsep {
510 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
285} 511}
286 512
287sub update_stats_window { 513sub update_stats_window {
288 my ($stats) = @_; 514 my ($stats) = @_;
289 515
290 # i love text protocols!!! 516 # i love text protocols!!!
291 my $hp = $stats->{1}; 517 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
292 my $hp_m = $stats->{2}; 518 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
293 my $sp = $stats->{3}; 519 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
294 my $sp_m = $stats->{4}; 520 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
295 my $fo = $stats->{18}; 521 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
296 my $fo_m = 999; 522 my $fo_m = 999;
297 my $gr = $stats->{23}; 523 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
298 my $gr_m = $stats->{24}; 524 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
299 525
300 $GAUGES->{hp} ->set_value ($hp, $hp_m); 526 $GAUGES->{hp} ->set_value ($hp, $hp_m);
301 $GAUGES->{mana} ->set_value ($sp, $sp_m); 527 $GAUGES->{mana} ->set_value ($sp, $sp_m);
302 $GAUGES->{food} ->set_value ($fo, $fo_m); 528 $GAUGES->{food} ->set_value ($fo, $fo_m);
303 $GAUGES->{grace} ->set_value ($gr, $gr_m); 529 $GAUGES->{grace} ->set_value ($gr, $gr_m);
530 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
531 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
532 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
533 $rng =~ s/^Range: //; # thank you so much dear server
534 $GAUGES->{range} ->set_text ("Rng: " . $rng);
535 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
536 $title =~ s/^Player: //;
304 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 537 $STATWIDS->{title} ->set_text ("Title: " . $title);
305 $STATWIDS->{exp} ->set_text ("Exp.: " . ($stats->{11} || $stats->{28}));
306 $STATWIDS->{lvl} ->set_text ("Level: " . $stats->{12});
307 538
308 if (0) { # this code can vanish, just wanted to preserver it for a checkin
309 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
310 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
311 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
312 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
313 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
314 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
315 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
316 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
317 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
318 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
319 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
320 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
321 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
322 } else {
323 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 539 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
324 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 540 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
325 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 541 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
326 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 542 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
327 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 543 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
328 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 544 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
329 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 545 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
330 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 546 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
331 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 547 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
332 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 548 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
333 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 549 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
334 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 550 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
335 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 551 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
336 }
337 552
338 my %tbl = ( 553 my %tbl = (
339 phys => 100, 554 phys => 100,
340 magic => 101, 555 magic => 101,
341 fire => 102, 556 fire => 102,
348 pois => 109, 563 pois => 109,
349 slow => 110, 564 slow => 110,
350 para => 111, 565 para => 111,
351 tund => 112, 566 tund => 112,
352 fear => 113, 567 fear => 113,
568 depl => 113,
353 deat => 115, 569 deat => 115,
354 holyw => 116, 570 holyw => 116,
355 blind => 117 571 blind => 117
356 ); 572 );
357 573
361 577
362} 578}
363 579
364sub metaserver_dialog { 580sub metaserver_dialog {
365 my $dialog = new CFClient::UI::FancyFrame 581 my $dialog = new CFClient::UI::FancyFrame
366 title => "Metaserver", 582 title => "Server List",
367 child => (my $vbox = new CFClient::UI::VBox); 583 child => (my $vbox = new CFClient::UI::VBox);
368 584
369 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 585 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
370 586
371 $dialog 587 $dialog
372} 588}
589
590my $METASERVER_ATIME;
373 591
374sub update_metaserver { 592sub update_metaserver {
375 my ($HOST) = @_; 593 my ($HOST) = @_;
376 594
377 status "fetching metaserver list..."; 595 return if $METASERVER_ATIME > time;
596 $METASERVER_ATIME = time + 60;
597
598 my $table = $METASERVER->{table};
599 $table->clear;
600 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
378 601
379 my $buf; 602 my $buf;
380 603
381 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 604 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
605
606 unless ($fh) {
607 $label->set_text ("unable to contact metaserver: $!");
608 return;
609 }
382 610
383 Event->io (fd => $fh, poll => 'r', cb => sub { 611 Event->io (fd => $fh, poll => 'r', cb => sub {
384 my $res = sysread $fh, $buf, 8192, length $buf; 612 my $res = sysread $fh, $buf, 8192, length $buf;
385 613
386 if (!defined $res) { 614 if (!defined $res) {
387 $_[0]->w->cancel; 615 $_[0]->w->cancel;
388 status "metaserver: $!"; 616 $label->set_text ("error while retrieving server list: $!");
389 } elsif ($res == 0) { 617 } elsif ($res == 0) {
390 $_[0]->w->cancel; 618 $_[0]->w->cancel;
391 status "server list retrieved"; 619 status "server list retrieved";
392 620
393 my $table = $METASERVER->{table}; 621 utf8::decode $buf if utf8::valid $buf;
394 622
395 $table->clear; 623 $table->clear;
396 624
397 my @col = qw(Use #Users Host Uptime Version Description); 625 my @col = qw(Use #Users Host Uptime Version Description);
398 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 626 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
422 $m = [$users, $host, $uptime, $version, $desc]; 650 $m = [$users, $host, $uptime, $version, $desc];
423 651
424 $y++; 652 $y++;
425 653
426 $table->add (0, $y, new CFClient::UI::VBox children => [ 654 $table->add (0, $y, new CFClient::UI::VBox children => [
427 (new CFClient::UI::Button text => " ", connect_activate => sub { 655 (new CFClient::UI::Button text => "Use", connect_activate => sub {
428 $HOST->set_text ($CFG->{host} = $host); 656 $HOST->set_text ($CFG->{host} = $host);
429 }), 657 }),
430 (new CFClient::UI::Empty expand => 1), 658 (new CFClient::UI::Empty expand => 1),
431 ]); 659 ]);
432 660
446 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 674 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
447 675
448 { 676 {
449 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 677 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
450 678
451 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 679 $vbox->add (
680 my $HOST = new CFClient::UI::Entry
681 expand => 1,
682 text => $CFG->{host},
683 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
684 connect_changed => sub {
685 my ($self, $value) = @_;
686 $CFG->{host} = $value;
687 }
688 );
689
690 $METASERVER = metaserver_dialog;
691
692 $vbox->add (new CFClient::UI::Flopper
693 expand => 1,
694 text => "Metaserver",
695 other => $METASERVER,
696 tooltip => "Show a list of avaible crossfire servers",
697 connect_open => sub {
698 update_metaserver $HOST;
699 }
700 );
701 }
702
703 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
704 $table->add (1, 4, new CFClient::UI::Entry
705 text => $CFG->{user},
706 tooltip => "The name of your character on the server",
707 connect_changed => sub {
452 my ($self, $value) = @_; 708 my ($self, $value) = @_;
453 $CFG->{host} = $value;
454 });
455
456 $METASERVER = metaserver_dialog;
457
458 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
459 update_metaserver $HOST;
460 });
461 }
462
463 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
464 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
465 my ($self, $value) = @_;
466 $CFG->{user} = $value; 709 $CFG->{user} = $value;
710 }
467 }); 711 );
468 712
469 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 713 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
470 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 714 $table->add (1, 5, new CFClient::UI::Entry
715 text => $CFG->{password},
716 hidden => 1,
717 tooltip => "The password for your character",
718 connect_changed => sub {
471 my ($self, $value) = @_; 719 my ($self, $value) = @_;
472 $CFG->{password} = $value; 720 $CFG->{password} = $value;
721 }
473 }); 722 );
474
475 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
476 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
477 my ($self, $value) = @_;
478 $CFG->{say_command} = $value;
479 });
480 723
481 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 724 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
482 $table->add (1, 7, new CFClient::UI::Slider 725 $table->add (1, 7, new CFClient::UI::Slider
483 req_w => 100, 726 req_w => 100,
484 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 727 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
728 tooltip => "This is the size of the portion of the map update the server sends you. "
729 ."If you set this to a high value you will be able to see further for example.",
485 connect_changed => sub { 730 connect_changed => sub {
486 my ($self, $value) = @_; 731 my ($self, $value) = @_;
487 732
488 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 733 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
489 }, 734 },
490 ); 735 );
491 736
492 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 737 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
738 expand => 1,
739 align => 0,
740 text => "Login",
741 connect_activate => sub {
742 $CONN ? stop_game
493 start_game; 743 : start_game;
744 },
494 }); 745 );
495 746
496 $dialog 747 $dialog
497} 748}
498 749
499sub message_window { 750sub message_window {
500 my $window = new CFClient::UI::FancyFrame 751 my $window = new CFClient::UI::FancyFrame
501 title => "Messages", 752 title => "Messages",
502 border_bg => [1, 1, 1, 0.5], 753 border_bg => [1, 1, 1, 1],
503 bg => [0.3, 0.3, 0.3, 0.8], 754 bg => [0, 0, 0, 0.5],
504 user_w => int $::WIDTH / 3, 755 user_w => int $::WIDTH / 3,
505 user_h => int $::HEIGHT / 5, 756 user_h => int $::HEIGHT / 5,
506 child => (my $vbox = new CFClient::UI::VBox); 757 child => (my $vbox = new CFClient::UI::VBox);
507 758
508 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 759 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
509 expand => 1, 760 expand => 1,
761 font => $FONT_FIXED,
510 fontsize => $::CFG->{log_fontsize}, 762 fontsize => $::CFG->{log_fontsize},
511 ); 763 );
512 764
513 $vbox->add (my $input = new CFClient::UI::Entry 765 $vbox->add (my $input = new CFClient::UI::Entry
514 connect_focus_in => sub { 766 connect_focus_in => sub {
547 }; 799 };
548 800
549 $window 801 $window
550} 802}
551 803
804sub make_inventory_window {
805 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
806 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
807 $invwin
808}
809
552sub sdl_init { 810sub sdl_init {
553 CFClient::SDL_Init 811 CFClient::SDL_Init
554 and die "SDL::Init failed!\n"; 812 and die "SDL::Init failed!\n";
555} 813}
556 814
557sub video_init { 815sub video_init {
558 sdl_init; 816 sdl_init;
817
818 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
559 819
560 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 820 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
561 $FULLSCREEN = $CFG->{fullscreen}; 821 $FULLSCREEN = $CFG->{fullscreen};
562 $FAST = $CFG->{fast}; 822 $FAST = $CFG->{fast};
563 823
587 fontsize => 0.8, 847 fontsize => 0.8,
588 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 848 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
589 $ALT_ENTER_MESSAGE->show; 849 $ALT_ENTER_MESSAGE->show;
590 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); 850 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
591 851
592 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 852 CFClient::UI::FancyFrame->new (
593 $MAPWIDGET->focus_in; 853 border_bg => [1, 1, 1, 192/255],
854 bg => [1, 1, 1, 0],
855 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
856 )->show;
857
858 $MAPWIDGET = new CFClient::MapWidget;
594 $MAPWIDGET->connect (activate_console => sub { 859 $MAPWIDGET->connect (activate_console => sub {
595 my ($mapwidget, $preset) = @_; 860 my ($mapwidget, $preset) = @_;
596 861
597 if ($CONSOLE) { 862 if ($CONSOLE) {
598 $CONSOLE->{input}->{auto_activated} = 1; 863 $CONSOLE->{input}->{auto_activated} = 1;
601 if ($preset && $CONSOLE->{input}->get_text eq '') { 866 if ($preset && $CONSOLE->{input}->get_text eq '') {
602 $CONSOLE->{input}->set_text ($preset); 867 $CONSOLE->{input}->set_text ($preset);
603 } 868 }
604 } 869 }
605 }); 870 });
871 $MAPWIDGET->show;
872 $MAPWIDGET->focus_in;
606 873
607 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 874 $BUTTONBAR = new CFClient::UI::HBox;
608 875
609 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 876 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
610 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 877 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
611 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 878 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
879
880 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
881
882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
612 884
613 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 885 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
614 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 886 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
615 status "Configuration Saved"; 887 status "Configuration Saved";
616 }); 888 });
617 889
890 $BUTTONBAR->show;
891
618 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 892 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
619
620
621 $CFClient::UI::ROOT->add (make_stats_window);
622} 893}
623 894
624sub video_shutdown { 895sub video_shutdown {
625 $CFClient::UI::ROOT->{children} = []; 896 $CFClient::UI::ROOT->{children} = [];
897 undef $CFClient::UI::GRAB;
898 undef $CFClient::UI::HOVER;
626 undef $SDL_ACTIVE; 899 undef $SDL_ACTIVE;
627} 900}
628 901
629my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 902my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
630my $bgmusic;#TODO#hack#d# 903my $bgmusic;#TODO#hack#d#
904
905sub audio_channel_finished {
906 my ($channel) = @_;
907
908 warn "channel $channel finished\n";#d#
909}
631 910
632sub audio_music_finished { 911sub audio_music_finished {
633 return unless $CFG->{bgm_enable}; 912 return unless $CFG->{bgm_enable};
634 913
635 # TODO: hack, do play loop and mood music 914 # TODO: hack, do play loop and mood music
639 push @bgmusic, shift @bgmusic; 918 push @bgmusic, shift @bgmusic;
640} 919}
641 920
642sub audio_init { 921sub audio_init {
643 if ($CFG->{audio_enable}) { 922 if ($CFG->{audio_enable}) {
644 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 923 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
645 $SDL_MIXER = !CFClient::Mix_OpenAudio; 924 $SDL_MIXER = !CFClient::Mix_OpenAudio;
646 CFClient::Mix_AllocateChannels 8; 925 CFClient::Mix_AllocateChannels 8;
647 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 926 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
648 927
649 audio_music_finished; 928 audio_music_finished;
804# at worst. 1083# at worst.
805sub conn::flood_fill { 1084sub conn::flood_fill {
806 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1085 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
807 1086
808 # the server does not allow map paths > 6 1087 # the server does not allow map paths > 6
809 return if 6 <= length $path; 1088 return if 7 <= length $path;
810 1089
811 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1090 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
812 1091
813 for ( 1092 for (
814 [1, 0, -1], 1093 [1, 0, -1],
857 1136
858 $self->flush_map; 1137 $self->flush_map;
859 1138
860 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1139 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
861 1140
862 my $mapmapw = 250; 1141 my $mapmapw = $MAPMAP->{w};
863 my $mapmaph = 250; 1142 my $mapmaph = $MAPMAP->{h};
864 1143
865 $self->{neigh_rect} = [ 1144 $self->{neigh_rect} = [
866 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1145 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
867 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1146 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
868 ]; 1147 ];
872 1151
873 $x += $ox; 1152 $x += $ox;
874 $y += $oy; 1153 $y += $oy;
875 1154
876 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1155 $self->{map_info} = [$hash, $x, $y, $w, $h];
1156
1157 my $map = $self->{map_info}[0];
1158 $map =~ s/^.*?\/([^\/]+)$/\1/;
1159 $STATWIDS->{map}->set_text ("Map: " . $map);
877 1160
878 $self->load_map ($hash, $x, $y); 1161 $self->load_map ($hash, $x, $y);
879} 1162}
880 1163
881sub conn::face_find { 1164sub conn::face_find {
907 } 1190 }
908 1191
909gotid: 1192gotid:
910 $face->{id} = $id; 1193 $face->{id} = $id;
911 $MAP->set_face ($facenum => $id); 1194 $MAP->set_face ($facenum => $id);
1195 $self->{faceid}[$facenum] = $id;#d#
912 $TILECACHE->get ($id) 1196 $TILECACHE->get ($id)
913} 1197}
914 1198
915sub conn::face_update { 1199sub conn::face_update {
916 my ($self, $facenum, $face) = @_; 1200 my ($self, $facenum, $face) = @_;
924 my ($self, $id, $data) = @_; 1208 my ($self, $id, $data) = @_;
925 1209
926 $self->{texture}[$id] ||= do { 1210 $self->{texture}[$id] ||= do {
927 my $tex = 1211 my $tex =
928 new_from_image CFClient::Texture 1212 new_from_image CFClient::Texture
929 $data, minify => 1; 1213 $data, minify => 1, mipmap => 1;
930 1214
931 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1215 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
932 $MAPWIDGET->update; 1216 $MAPWIDGET->update;
933 1217
934 $tex 1218 $tex
946 1230
947 $chunk->play; 1231 $chunk->play;
948# warn "sound $x,$y,$soundnum,$type\n";#d# 1232# warn "sound $x,$y,$soundnum,$type\n";#d#
949} 1233}
950 1234
1235my $LAST_QUERY; # server is stupid, stupid, stupid
1236
951sub conn::query { 1237sub conn::query {
952 my ($self, $flags, $prompt) = @_; 1238 my ($self, $flags, $prompt) = @_;
953 1239
954 #TODO, display dialog with relevant information 1240 $prompt = $LAST_QUERY unless length $prompt;
955 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1241 $LAST_QUERY = $prompt;
1242
1243 my $dialog = new CFClient::UI::FancyFrame
1244 title => "Query",
1245 child => my $vbox = new CFClient::UI::VBox;
1246
1247 $vbox->add (new CFClient::UI::Label
1248 max_w => $::WIDTH * 0.4,
1249 text => $prompt);
1250
1251 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1252 $vbox->add (my $hbox = new CFClient::HBox);
1253 $hbox->add (new CFClient::Button
1254 text => "No",
1255 connect_activate => sub {
1256 $self->send ("reply n");
1257 $dialog->destroy;
1258 $MAPWIDGET->focus_in;
1259 }
1260 );
1261 $hbox->add (new CFClient::Button
1262 text => "Yes",
1263 connect_activate => sub {
1264 $self->send ("reply y");
1265 $dialog->destroy;
1266 $MAPWIDGET->focus_in;
1267 },
1268 );
1269
1270 $dialog->focus_in;
1271
1272 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1273 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1274 $vbox->add (my $entry = new CFClient::UI::Entry
1275 connect_changed => sub {
1276 $self->send ("reply $_[1]");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $entry->focus_in;
1283
1284 } else {
1285 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1286
1287 $vbox->add (my $entry = new CFClient::UI::Entry
1288 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1289 connect_activate => sub {
1290 $self->send ("reply $_[1]");
1291 $dialog->destroy;
1292 $MAPWIDGET->focus_in;
1293 },
1294 );
1295
1296 $entry->focus_in;
1297 }
1298
1299 $dialog->show;
956} 1300}
957 1301
958sub conn::drawinfo { 1302sub conn::drawinfo {
959 my ($self, $color, $text) = @_; 1303 my ($self, $color, $text) = @_;
960 1304
978} 1322}
979 1323
980sub conn::spell_add { 1324sub conn::spell_add {
981 my ($self, $spell) = @_; 1325 my ($self, $spell) = @_;
982 1326
1327 # TODO
1328 # create a widget dynamically, using spell face (CF::Protocol downloads them)
983 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1329 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
984 });
985 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1330 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
986 });
987} 1331}
988 1332
989sub conn::spell_delete { 1333sub conn::spell_delete {
990 my ($self, $spell) = @_; 1334 my ($self, $spell) = @_;
991} 1335}
992 1336
993sub conn::addme_success { 1337sub conn::addme_success {
994 my ($self) = @_; 1338 my ($self) = @_;
995 1339
996 for my $skill (values %{$self->{skill_info}}) { 1340 for my $skill (values %{$self->{skill_info}}) {
997 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1341 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1342 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1343 }
1344}
1345
1346sub update_floorbox {
1347 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1348 $FLOORBOX->clear;
1349 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1350
1351 # we basically have to use the same sorting as everybody else
1352 for my $item (@{ $CONN->{container}{0} }) {
1353 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
998 }); 1354 }
999 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1355 });
1356 refresh;
1357}
1358
1359sub conn::container_add {
1360 my ($self, $id, $items) = @_;
1361
1362 update_floorbox if $id == 0;
1363 if ($self->{player}{tag} == $id) {
1364 $INV->set_items ($self->{container}{$self->{player}{tag}});
1365 }
1366 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368}
1369
1370sub conn::container_clear {
1371 my ($self, $id) = @_;
1372
1373 update_floorbox if $id == 0;
1374 if ($self->{player}{tag} == $id) {
1375 $INV->set_items ($self->{container}{$id});
1376 }
1377
1378# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1379}
1380
1381sub conn::item_delete {
1382 my ($self, @items) = @_;
1383
1384 for (@items) {
1385 update_floorbox if $_->{container} == 0;
1386 if ($self->{player}{tag} == $_->{container}) {
1387 $INV->set_items ($self->{container}{$_->{container}});
1000 }); 1388 }
1389 }
1390}
1391
1392sub conn::item_update {
1393 my ($self, $item) = @_;
1394
1395 update_floorbox if $item->{container} == 0;
1396 if ($self->{player}{tag} == $item->{container}) {
1397 $INV->set_items ($self->{container}{$item->{container}});
1001 } 1398 }
1002} 1399}
1003 1400
1004%SDL_CB = ( 1401%SDL_CB = (
1005 CFClient::SDL_QUIT => sub { 1402 CFClient::SDL_QUIT => sub {
1019 video_init; 1416 video_init;
1020 } else { 1417 } else {
1021 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1418 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1022 } 1419 }
1023 }, 1420 },
1024 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1421 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1025 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1422 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1026 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1423 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1027 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1424 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1028 CFClient::SDL_USEREVENT => \&audio_music_finished, 1425 CFClient::SDL_USEREVENT => sub {
1426 if ($_[0]{code} == 1) {
1427 audio_channel_finished $_[0]{data1};
1428 } elsif ($_[0]{code} == 0) {
1429 audio_music_finished;
1430 }
1431 },
1029); 1432);
1030 1433
1031############################################################################# 1434#############################################################################
1032 1435
1033$SIG{INT} = $SIG{TERM} = sub { exit }; 1436$SIG{INT} = $SIG{TERM} = sub { exit };
1437
1438CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1034 1439
1035$TILECACHE = CFClient::db_table "tilecache"; 1440$TILECACHE = CFClient::db_table "tilecache";
1036$FACEMAP = CFClient::db_table "facemap"; 1441$FACEMAP = CFClient::db_table "facemap";
1037
1038CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1039 1442
1040my %DEF_CFG = ( 1443my %DEF_CFG = (
1041 sdl_mode => 0, 1444 sdl_mode => 0,
1042 width => 640, 1445 width => 640,
1043 height => 480, 1446 height => 480,
1044 fullscreen => 0, 1447 fullscreen => 0,
1045 fast => 0, 1448 fast => 0,
1449 map_scale => 0.5,
1046 fow_enable => 1, 1450 fow_enable => 1,
1047 fow_intensity => 0.45, 1451 fow_intensity => 0.45,
1048 fow_smooth => 0, 1452 fow_smooth => 0,
1049 gui_fontsize => 1, 1453 gui_fontsize => 1,
1050 log_fontsize => 14, 1454 log_fontsize => 1,
1455 gauge_fontsize => 1,
1456 gauge_size => 0.35,
1457 stat_fontsize => 1,
1051 mapsize => 100, 1458 mapsize => 100,
1052 host => "crossfire.schmorp.de", 1459 host => "crossfire.schmorp.de",
1053 say_command => 'say', 1460 say_command => 'say',
1054 audio_enable => 1, 1461 audio_enable => 1,
1055 bgm_enable => 1, 1462 bgm_enable => 1,
1069@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1476@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1070 1477
1071$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1478$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1072 1479
1073{ 1480{
1074 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1481 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1482 DejaVuSans.ttf
1483 DejaVuSansMono.ttf
1484 DejaVuSans-Bold.ttf
1485 DejaVuSansMono-Bold.ttf
1486 DejaVuSans-Oblique.ttf
1487 DejaVuSansMono-Oblique.ttf
1488 DejaVuSans-BoldOblique.ttf
1489 DejaVuSansMono-BoldOblique.ttf
1490 );
1075 1491
1076 CFClient::add_font $_ for @fonts; 1492 CFClient::add_font $_ for @fonts;
1077 CFClient::set_font $fonts[0]; 1493
1494 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1495 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1496
1497 $FONT_PROP->make_default;
1078} 1498}
1079 1499
1080video_init; 1500video_init;
1081audio_init; 1501audio_init;
1082 1502
1083Event::loop; 1503Event::loop;
1084 1504
1085END { CFClient::SDL_Quit } 1505END { CFClient::SDL_Quit }
1086 1506
1507=head1 pclient - Crossfire+ and Crossfire game client
1087 1508
1509Pclient is a Crossfire+ and Crossfire game client.
1510
1511=head2 Features
1512
1513=over 4
1514
1515=item Fullscreen Map
1516
1517PClient can uses a fullscreen map, which greatly enhances how much of the
1518game world you can see.
1519
1520=item Persistent Map Cache (Crossfire+ only)
1521
1522PClient can persistently cache all map data it received from the
1523server. This not only allows it to display an overview map, but also
1524ensures that once-explored areas will be available the next time you want
1525to explore more.
1526
1527=item Hardware acceleration
1528
1529Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1530acceleration. Most modern graphics cards have difficulties with 2D
1531acceleration, while 3D graphics is accelerated well.
1532
1533=item No arbitrary limits
1534
1535Unlike other Crossfire clients, pclient does not suffer from arbitrary
1536limits (like a fixed amount of face numbers). There are still limits, but
1537they are not arbitrarily low :)
1538
1539=back
1540
1541=head1 USAGE
1542
1543=head2 The Map
1544
1545The map is always displayed in the background, behind all other windows and UI elements.
1546
1547#TODO# middle-click scrolls
1548#
1549# keys:
1550#
1551# a apply
1552# keypad moves, kp_5 applies ranged attack to self
1553
1554Starting to type enters the I<completion mode>. In that mode, you can type
1555abbreviations or commands and have them executed as soon as they match a
1556valid command. This is best explained by a few examples:
1557
1558Typing B<climb> will display a list of commands with I<climb> in their
1559name, such as I<ready_skill climbing> and I<use_skill climbing>.
1560
1561You can abbreviate commands by typing only the first character of every
1562word. For example, typing I<iwor> will likely select I<invoke word of
1563recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1564will likely select I<ready_skill climbing> and I<usl> will give you
1565I<use_skill levitation>.
1566
1567=head2 The map overview
1568
1569#TODO#
1570
1571=head2 The Status area in the lower right corner
1572
1573#TODO#
1574
1575=head2 The I<Statistics>/I>Stats> window
1576
1577#TODO#
1578
1579=head1 FAQ
1580
1581=over 4
1582
1583=item The client is very sluggish and slow, what can I do about this?
1584
1585Most likely, you don't have accelerated OpenGL support. Try to find a
1586newer driver, or a driver from your hardware vendor, that features OpenGL
1587support.
1588
1589If this is not an option, the following Setup options reduce the load and
1590will likely make the client playable with sofwtare rendering (it will
1591still be slow, though):
1592
1593=over 4
1594
1595=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1596
1597=item Enable B<Fast & Ugly> mode
1598
1599=item Disable B<Fog of War>
1600
1601=item Increase B<Map Scale>
1602
1603=back
1604
1605=back
1606
1607=head1 AUTHOR
1608
1609Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1610
1611
1612

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