ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.135 by root, Tue Apr 18 06:26:55 2006 UTC vs.
Revision 1.222 by elmex, Wed May 17 10:33:03 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 47
28our $VERSION = '0.1'; 48our $VERSION = '0.1';
29 49
30my $MAX_FPS = 60; 50my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
40our $NOW; 60our $NOW;
41 61
42our $CFG; 62our $CFG;
43our $CONN; 63our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
45 68
46our @SDL_MODES; 69our @SDL_MODES;
47our $WIDTH; 70our $WIDTH;
48our $HEIGHT; 71our $HEIGHT;
49our $FULLSCREEN; 72our $FULLSCREEN;
50our $FONTSIZE; 73our $FONTSIZE;
51 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
52our $MAP; 78our $MAP;
79our $MAPMAP;
53our $MAPWIDGET; 80our $MAPWIDGET;
54our $BUTTONBAR; 81our $BUTTONBAR;
55our $LOGVIEW; 82our $LOGVIEW;
56our $CONSOLE; 83our $CONSOLE;
57our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
58 86
87our $FLOORBOX;
59our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
60 90
61our $SDL_ACTIVE; 91our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 92our %SDL_CB;
64 93
65our $SDL_MIXER; 94our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
68 97
69our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 99our $STATUSBOX;
71our $DEBUG_STATUS; 100our $DEBUG_STATUS;
72 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
73sub status { 107sub status {
74 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 109}
77 110
78sub debug { 111sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 115}
82 116
83sub start_game { 117sub start_game {
84 status "logging in..."; 118 status "logging in...";
85 119
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 121
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
91 124
92 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
93 126
94 $CONN = new conn 127 $CONN = eval {
128 new conn
95 host => $host, 129 host => $host,
96 port => $port || 13327, 130 port => $port || 13327,
97 user => $CFG->{user}, 131 user => $CFG->{user},
98 pass => $CFG->{password}, 132 pass => $CFG->{password},
99 mapw => $mapsize, 133 mapw => $mapsize,
100 maph => $mapsize, 134 maph => $mapsize,
135 ;
101 ; 136 };
102 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
103 status "login successful"; 141 status "login successful";
104 142
105 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
106} 148}
107 149
108sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
109 undef $CONN; 159 undef $MAP;
110} 160}
111 161
112sub client_setup { 162sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
164 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 165 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 167
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 170
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 173
124 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 175 my ($self, $value) = @_;
126 176
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 177 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 178 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 179 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 181
182 my $row = 1;
183
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 185 $table->add (1, $row++, new CFClient::UI::CheckBox
186 state => $CFG->{fullscreen},
187 tooltip => "Bring the client into fullscreen mode",
188 connect_changed => sub {
134 my ($self, $value) = @_; 189 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 190 $CFG->{fullscreen} = $value;
191 }
136 }); 192 );
137 193
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 195 $table->add (1, $row++, new CFClient::UI::CheckBox
196 state => $CFG->{fast},
197 tooltip => "Lower the visual quality considerably to speed up rendering.",
198 connect_changed => sub {
140 my ($self, $value) = @_; 199 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
142 }); 202 );
143 203
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
146 my ($self, $value) = @_; 209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
211 }
212 );
213
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
215 $table->add (1, $row++, new CFClient::UI::CheckBox
216 state => $CFG->{fow_enable},
217 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218 connect_changed => sub {
219 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 220 $CFG->{fow_enable} = $value;
221 }
148 }); 222 );
149 223
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 225 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228 connect_changed => sub {
152 my ($self, $value) = @_; 229 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 230 $CFG->{fow_intensity} = $value;
231 }
154 }); 232 );
155 233
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 235 $table->add (1, $row++, new CFClient::UI::CheckBox
236 state => $CFG->{fow_smooth},
237 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238 connect_changed => sub {
158 my ($self, $value) = @_; 239 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 240 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 241 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242 }
243 );
244
245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
246 $table->add (1, $row++, new CFClient::UI::Slider
247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
248 tooltip => "The font size used by most GUI elements",
249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 tooltip => "The font size used by the server log window only",
256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
260
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the statistics window only",
264 connect_changed => sub {
265 $CFG->{stat_fontsize} = $_[1];
266 &set_stats_window_fontsize;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
273 tooltip => "Adjust the size of the stats gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_size} = $_[1];
276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
277 }
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 connect_changed => sub {
285 $CFG->{gauge_fontsize} = $_[1];
286 &set_gauge_window_fontsize;
287 }
288 );
289
290 $table->add (1, $row++, new CFClient::UI::Button
291 expand => 1, align => 0, text => "Apply",
292 tooltip => "Apply the video settings",
293 connect_activate => sub {
294 video_shutdown ();
295 video_init ();
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
300 $table->add (1, $row++, new CFClient::UI::CheckBox
301 state => $CFG->{audio_enable},
302 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303 connect_changed => sub {
304 $CFG->{audio_enable} = $_[1];
305 }
306 );
307# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
308# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
309# $CFG->{effects_volume} = $_[1];
161 }); 310# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 311 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 312 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
313 $hbox->add (new CFClient::UI::CheckBox
314 expand => 1, state => $CFG->{bgm_enable},
315 tooltip => "Enable background music playing",
316 connect_changed => sub {
317 $CFG->{bgm_enable} = $_[1];
318 }
319 );
320 $hbox->add (new CFClient::UI::Slider
321 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322 tooltip => "The volume of the background music",
323 connect_changed => sub {
324 $CFG->{bgm_volume} = $_[1];
325 CFClient::MixMusic::volume $_[1] * 128;
326 }
327 );
328
329 $table->add (1, $row++, new CFClient::UI::Button
330 expand => 1, align => 0, text => "Apply",
331 tooltip => "Apply the audio settings",
332 connect_activate => sub {
333 audio_shutdown ();
334 audio_init ();
335 }
336 );
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344 connect_changed => sub {
165 my ($self, $value) = @_; 345 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 346 $CFG->{say_command} = $value;
347 }
167 }); 348 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173 349
174 $dialog 350 $dialog
351}
352
353sub set_stats_window_fontsize {
354 for (values %{$STATWIDS}) {
355 $_->set_fontsize ($::CFG->{stat_fontsize});
356 }
357}
358
359sub set_gauge_window_fontsize {
360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
361 $_->set_fontsize ($::CFG->{gauge_fontsize});
362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
366}
367
368sub make_gauge_window {
369 my $gh = int $HEIGHT * $CFG->{gauge_size};
370
371 my $win = new CFClient::UI::Frame (
372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
375 );
376
377 $win->add (my $hbox = new CFClient::UI::HBox
378 children => [
379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
175} 587}
176 588
177sub metaserver_dialog { 589sub metaserver_dialog {
178 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
179 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
180 593
181 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
182 595
183 $dialog 596 $dialog
184} 597}
598
599my $METASERVER_ATIME;
185 600
186sub update_metaserver { 601sub update_metaserver {
187 my ($HOST) = @_; 602 my ($HOST) = @_;
188 603
189 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
190 610
191 my $buf; 611 my $buf;
192 612
193 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
194 619
195 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
196 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
197 622
198 if (!defined $res) { 623 if (!defined $res) {
199 $_[0]->w->cancel; 624 $_[0]->w->cancel;
200 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
201 } elsif ($res == 0) { 626 } elsif ($res == 0) {
202 $_[0]->w->cancel; 627 $_[0]->w->cancel;
203 status "server list retrieved"; 628 status "server list retrieved";
204 629
205 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
206 631
207 $table->clear; 632 $table->clear;
208 633
209 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
210 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
234 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
235 660
236 $y++; 661 $y++;
237 662
238 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
239 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
240 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
241 }), 666 }),
242 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
243 ]); 668 ]);
244 669
245 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
246 for 0 .. $#$m; 671 for 0 .. $#$m;
247 } 672 }
248 } 673 }
249 }); 674 });
250} 675}
251 676
252sub server_setup { 677sub server_setup {
253 my $dialog = new CFClient::UI::FancyFrame 678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
254 child => (my $vbox = new CFClient::UI::VBox); 680 child => (my $vbox = new CFClient::UI::VBox);
255 681
256 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
257 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
258 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
259 684
260 { 685 {
261 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
262 687
263 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
264 my ($self, $value) = @_; 717 my ($self, $value) = @_;
265 $CFG->{host} = $value; 718 $CFG->{user} = $value;
266 }); 719 }
720 );
267 721
268 $METASERVER = metaserver_dialog;
269
270 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
271 update_metaserver $HOST;
272 });
273 }
274
275 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
276 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
277 my ($self, $value) = @_; 728 my ($self, $value) = @_;
278 $CFG->{user} = $value;
279 });
280
281 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
282 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
283 my ($self, $value) = @_;
284 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
285 }); 731 );
286 732
287 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
288 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
289 my ($self, $value) = @_;
290 $CFG->{say_command} = $value;
291 });
292
293 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
294 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
295 req_w => 100, 735 req_w => 100,
296 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
297 connect_changed => sub { 739 connect_changed => sub {
298 my ($self, $value) = @_; 740 my ($self, $value) = @_;
299 741
300 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
301 }, 743 },
302 ); 744 );
303 745
304 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
305 start_game; 752 : start_game;
753 },
306 }); 754 );
307 755
308 $dialog 756 $dialog
309} 757}
310 758
311sub message_window { 759sub message_window {
312 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
313 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
314 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
315 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
316 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
317 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
318 767
319 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
320 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
321 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
322 ); 772 );
323 773
324 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
325 connect_focus_in => sub { 775 connect_focus_in => sub {
358 }; 808 };
359 809
360 $window 810 $window
361} 811}
362 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
363sub sdl_init { 824sub sdl_init {
364 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 825 CFClient::SDL_Init
365 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
366 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
367} 827}
368 828
369sub video_init { 829sub video_init {
370 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
371 833
372 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
373 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
374 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
375 837
376 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
377 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
379 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
380
381 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
384 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
385
386 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
387 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
388 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
389
390 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
391 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
392 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
393 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
394
395 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
396
397 $SDL_EV = new SDL::Event;
398 $SDL_EV->set_unicode (1);
399 840
400 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
401
402 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
403 843
404 CFClient::gl_init; 844 CFClient::gl_init;
405 845
406 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
407 849
408 ############################################################################# 850 #############################################################################
409 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
410 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
411 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
412 857
413 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
414 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
415 y => $HEIGHT * 44 / 45 - $FONTSIZE;
416 $CFClient::UI::ROOT->add ($STATUS_LINE);
417 860
418 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
419 padding => 0, 862 bg => [0, 0, 0, 0.4],
420 y => $HEIGHT * 44 / 45, 863 req_y => -1,
421 fontsize => $HEIGHT / 45, 864 child => $STATUSBOX,
422 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
423 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
424 866
425 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
426 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
427 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
428 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
429 876
430 if ($CONSOLE) { 877 if ($CONSOLE) {
431 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
432 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
433 880
434 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
435 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
436 } 884 }
437 } 885 });
438 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
439 888
440 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
441 890
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
444 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
445 894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
446 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
447 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
448 status "Configuration Saved"; 902 status "Configuration Saved";
449 }); 903 });
450 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
451 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
452 912 my $widget = $GAUGES->{win};
453 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
454 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 914 });
455 915 force_refresh ();
456 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 916 }
457 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
458 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
459 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
460
461 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
462 $CFClient::UI::ROOT->add ($tgw);
463} 917}
464 918
465sub video_shutdown { 919sub video_shutdown {
466 $CFClient::UI::ROOT->{children} = [];
467 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
468 undef $SDL_EV;
469} 921}
470 922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
471my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
472 925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
473sub audio_init { 942sub audio_init {
474 if ($CFG->{sound} || 1) { 943 if ($CFG->{audio_enable}) {
475 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
476 $SDL_MIXER = new SDL::Mixer; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
477 $SDL_MIXER->allocate_channels (8); 946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
478 948
479 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg"; 949 audio_music_finished;
480 $SDL_MIXER->play_music ($bgmusic, 0);
481 950
482 while (<$fh>) { 951 while (<$fh>) {
483 next if /^\s*#/; 952 next if /^\s*#/;
484 next if /^\s*$/; 953 next if /^\s*$/;
485 954
486 my ($file, $volume, $event) = split /\s+/, $_, 3; 955 my ($file, $volume, $event) = split /\s+/, $_, 3;
487 956
488 push @SOUNDS, "$volume,$file"; 957 push @SOUNDS, "$volume,$file";
489 958
490 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
491 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
492 $chunk->volume ($volume * 128 / 100); 961 $chunk->volume ($volume * 128 / 100);
493 $chunk 962 $chunk
494 }; 963 };
495 } 964 }
496 } else { 965 } else {
498 } 967 }
499 } 968 }
500} 969}
501 970
502sub audio_shutdown { 971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
503 undef $SDL_MIXER; 973 undef $SDL_MIXER;
504 @SOUNDS = (); 974 @SOUNDS = ();
505 %AUDIO_CHUNKS = (); 975 %AUDIO_CHUNKS = ();
506} 976}
507 977
508my %animate_object; 978my %animate_object;
509my $animate_timer; 979my $animate_timer;
510 980
511my $want_refresh;
512my $can_refresh;
513
514my $fps = 9; 981my $fps = 9;
515 982
516sub force_refresh { 983sub force_refresh {
517 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
518 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
519 986
520 $want_refresh = 0;
521 $can_refresh = 0;
522
523 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
524 989
525 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
526 991 $CAN_REFRESH = 0;
527 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
528} 993}
529 994
530my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
531 $NOW = time; 996 $NOW = time;
532 997
533 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
534 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
535 1000
536 if (%animate_object) { 1001 if (%animate_object) {
537 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
538 $want_refresh++; 1003 $WANT_REFRESH++;
539 } 1004 }
540 1005
541 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
542 force_refresh; 1007 force_refresh;
543 } else { 1008 } else {
544 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
545 } 1010 }
546}); 1011});
547
548sub refresh {
549 $want_refresh++;
550}
551 1012
552sub animation_start { 1013sub animation_start {
553 my ($widget) = @_; 1014 my ($widget) = @_;
554 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
555} 1016}
562@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
563 1024
564sub conn::stats_update { 1025sub conn::stats_update {
565 my ($self, $stats) = @_; 1026 my ($self, $stats) = @_;
566 1027
567 # i love text protocols!!! 1028 update_stats_window ($stats);
568 # FIXME: the stats are somehow weird
569 my $hp = $stats->{1};
570 my $hp_m = $stats->{2};
571 my $sp = $stats->{3};
572 my $sp_m = $stats->{4};
573 my $fo = $stats->{18};
574 my $fo_m = 1000;
575 my $gr = $stats->{23};
576 my $gr_m = $stats->{24};
577
578 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
579 $GAUGES->{hp}->set_value ($hp, $hp_m);
580 $GAUGES->{mana}->set_value ($sp, $sp_m);
581 $GAUGES->{food}->set_value ($fo, $fo_m);
582 $GAUGES->{grace}->set_value ($gr, $gr_m);
583} 1029}
584 1030
585sub conn::user_send { 1031sub conn::user_send {
586 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
587 1033
612 1058
613 my ($hash, $x, $y, $w, $h) = @$map_info; 1059 my ($hash, $x, $y, $w, $h) = @$map_info;
614 1060
615 my $data = $MAP->get_rect ($x, $y, $w, $h); 1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
616 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
617
618 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
619
620} 1064}
621 1065
622sub conn::map_clear { 1066sub conn::map_clear {
623 my ($self) = @_; 1067 my ($self) = @_;
624 1068
625 $self->flush_map; 1069 $self->flush_map;
626 delete $self->{neigh}; 1070 delete $self->{neigh_map};
627 1071
628 $MAP->clear; 1072 $MAP->clear;
629} 1073}
630 1074
631 1075
632sub conn::load_map($$$) { 1076sub conn::load_map($$$) {
633 my ($self, $hash, $x, $y) = @_; 1077 my ($self, $hash, $x, $y) = @_;
634 1078
635 if (defined (my $data = $MAPCACHE->get ($hash))) { 1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
636 $data = Compress::LZF::decompress $data; 1080 $data = Compress::LZF::decompress $data;
637 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
638 for my $id ($MAP->set_rect ($x, $y, $data)) { 1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
639 my $data = $TILECACHE->get ($id) 1083 my $data = $TILECACHE->get ($id)
640 or next; 1084 or next;
641 1085
642 $self->set_texture ($id => $data); 1086 $self->set_texture ($id => $data);
643 } 1087 }
644 } 1088 }
645} 1089}
646 1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
647sub conn::flood_fill { 1096sub conn::flood_fill {
648 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
649 1098
650 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
651 return if 6 <= length $path; 1100 return if 7 <= length $path;
652 1101
653 for my $tile (1..4) { 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
654 next if $self->{neigh}{$hash}[$tile]; 1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
655 next unless $flags & (1 << ($tile - 1)); 1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
656 1117
657 my $neigh = $self->{neigh}{$hash} ||= []; 1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
658 1119 if (my $info = $neigh->[$tile]) {
659 $self->send_mapinfo ("spatial $path$tile", sub {
660 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
661 1121
662 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
663 return if $mode ne "spatial";
664
665 $x += $MAP->ox;
666 $y += $MAP->oy;
667
668 $self->load_map ($hash, $x, $y)
669 unless $self->{neigh}{$hash}[5]++;#d#
670
671 $neigh->[$tile] = [$x, $y, $w, $h];
672
673 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
674 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
675 }); 1142 }
676 } 1143 }
677} 1144}
678 1145
679sub conn::map_change { 1146sub conn::map_change {
680 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
681 1148
682 $self->flush_map; 1149 $self->flush_map;
683 1150
684 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
685 1152
686 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
687 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
688 1160
1161 delete $self->{neigh_grid};
689 $self->flood_fill ("", $hash, $flags, 1162 $self->flood_fill (0, 0, "", $hash, $flags);
690 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
691 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
692 1163
693 $x += $ox; 1164 $x += $ox;
694 $y += $oy; 1165 $y += $oy;
695 1166
696 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
697 1172
698 $self->load_map ($hash, $x, $y); 1173 $self->load_map ($hash, $x, $y);
699} 1174}
700 1175
701sub conn::face_find { 1176sub conn::face_find {
727 } 1202 }
728 1203
729gotid: 1204gotid:
730 $face->{id} = $id; 1205 $face->{id} = $id;
731 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
732 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
733} 1209}
734 1210
735sub conn::face_update { 1211sub conn::face_update {
736 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
744 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
745 1221
746 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
747 my $tex = 1223 my $tex =
748 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
749 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
750 1226
751 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
752 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
753 1229
754 $tex 1230 $tex
756} 1232}
757 1233
758sub conn::sound_play { 1234sub conn::sound_play {
759 my ($self, $x, $y, $soundnum, $type) = @_; 1235 my ($self, $x, $y, $soundnum, $type) = @_;
760 1236
1237 $SDL_MIXER
1238 or return;
1239
761 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
762 or return; 1241 or return;
763 1242
764 $SDL_MIXER->play_channel (-1, $chunk); 1243 $chunk->play;
765 warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
766} 1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
767 1248
768sub conn::query { 1249sub conn::query {
769 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
770 1251
771 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
772 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
773} 1312}
774 1313
775sub conn::drawinfo { 1314sub conn::drawinfo {
776 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
777 1316
789 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
790 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
791 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
792 ); 1331 );
793 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
794 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 $MAPWIDGET->clr_commands;
1373
1374 for my $skill (values %{$self->{skill_info}}) {
1375 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1376 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1377 }
1378
1379 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 afk
1390 apply
1391 body
1392 bowmode
1393 brace
1394 build
1395 disarm
1396 dm
1397 dmhide
1398 drop
1399 dropall
1400 examine
1401 get
1402 gsay
1403 help
1404 hiscore
1405 inventory
1406 invoke
1407 killpets
1408 listen
1409 logs
1410 mapinfo
1411 maps
1412 mark
1413 motd
1414 output-count
1415 output-sync
1416 party
1417 peaceful
1418 petmode
1419 pickup
1420 players
1421 prepare
1422 quests
1423 rename
1424 resistances
1425 rotateshoottype
1426 save
1427 say
1428 search
1429 search-items
1430 showpets
1431 skills
1432 sound
1433 take
1434 throw
1435 time
1436 title
1437 usekeys
1438 version
1439 weather
1440 whereabouts
1441 whereami
1442 who
1443 wimpy
1444 )) {
1445 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1446 }
1447
1448 #TODO: add " and ' "aliases" etc.
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1472 }
1473 });
1474
1475 $WANT_REFRESH++;
1476}
1477
1478sub conn::container_add {
1479 my ($self, $tag, $items) = @_;
1480
1481 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1482
1483 if ($tag == 0) {
1484 update_floorbox;
1485 $OPENCONT = 0;
1486 $INVR->set_items ($self->{container}{0});
1487 } elsif ($tag == $self->{player}{tag}) {
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR->set_items ($self->{container}{$tag});
1492 }
1493
1494 # $self-<{player}{tag} => player inv
1495 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1496}
1497
1498sub conn::container_clear {
1499 my ($self, $tag) = @_;
1500
1501 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1502
1503 if ($tag == 0) {
1504 update_floorbox;
1505 $OPENCONT = 0;
1506 $INVR->set_items ($self->{container}{0});
1507 } elsif ($tag == $self->{player}{tag}) {
1508 $INV->set_items ($self->{container}{$tag})
1509 } else {
1510 $OPENCONT = $tag;
1511 $INVR->set_items ($self->{container}{$tag});
1512 }
1513
1514# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1515}
1516
1517sub conn::item_delete {
1518 my ($self, @items) = @_;
1519
1520 for (@items) {
1521 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1522
1523 if ($_->{container} == 0) {
1524 update_floorbox;
1525 $OPENCONT = 0;
1526 $INVR->set_items ($self->{container}{0});
1527 } elsif ($_->{container} == $self->{player}{tag}) {
1528 $INV->set_items ($self->{container}{$self->{player}{tag}})
1529 } else {
1530 $OPENCONT = $_->{container};
1531 $INVR->set_items ($self->{container}{$_->{container}});
1532 }
1533 }
1534}
1535
1536sub conn::item_update {
1537 my ($self, $item) = @_;
1538
1539 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1540
1541 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1542 $OPENCONT = 0;
1543 $INVR->set_items ($self->{container}{0});
1544 } else {
1545 if ($item->{container} == 0) {
1546 update_floorbox;
1547 $OPENCONT = 0;
1548 $INVR->set_items ($self->{container}{0});
1549 } elsif ($item->{container} == $self->{player}{tag}) {
1550 $INV->set_items ($self->{container}{$item->{container}})
1551 }
1552 }
795} 1553}
796 1554
797%SDL_CB = ( 1555%SDL_CB = (
798 SDL_QUIT() => sub { 1556 CFClient::SDL_QUIT => sub {
799 Event::unloop -1; 1557 Event::unloop -1;
800 }, 1558 },
801 SDL_VIDEORESIZE() => sub { 1559 CFClient::SDL_VIDEORESIZE => sub {
802 }, 1560 },
803 SDL_VIDEOEXPOSE() => sub { 1561 CFClient::SDL_VIDEOEXPOSE => sub {
804 refresh; 1562 $WANT_REFRESH++;
805 }, 1563 },
1564 CFClient::SDL_ACTIVEEVENT => sub {
1565# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1566 },
806 SDL_KEYDOWN() => sub { 1567 CFClient::SDL_KEYDOWN => sub {
807 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1568 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
808 # alt-enter 1569 # alt-enter
809 video_shutdown; 1570 video_shutdown;
810 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1571 $CFG->{fullscreen} = !$CFG->{fullscreen};
811 video_init; 1572 video_init;
812 } else { 1573 } else {
813 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1574 CFClient::UI::feed_sdl_key_down_event ($_[0]);
814 } 1575 }
815 }, 1576 },
816 SDL_KEYUP() => sub { 1577 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
817 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1578 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
818 }, 1579 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
819 SDL_MOUSEMOTION() => sub { 1580 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
820 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1581 CFClient::SDL_USEREVENT => sub {
821 }, 1582 if ($_[0]{code} == 1) {
822 SDL_MOUSEBUTTONDOWN() => sub { 1583 audio_channel_finished $_[0]{data1};
823 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1584 } elsif ($_[0]{code} == 0) {
824 }, 1585 audio_music_finished;
825 SDL_MOUSEBUTTONUP() => sub { 1586 }
826 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
827 },
828 SDL_ACTIVEEVENT() => sub {
829# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
830 }, 1587 },
831); 1588);
832 1589
833############################################################################# 1590#############################################################################
834 1591
835$SIG{INT} = $SIG{TERM} = sub { exit }; 1592$SIG{INT} = $SIG{TERM} = sub { exit };
836 1593
837$TILECACHE = CFClient::db_table "tilecache";
838$FACEMAP = CFClient::db_table "facemap";
839
840CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
841
842my %DEF_CFG = (
843 sdl_mode => 0,
844 width => 640,
845 height => 480,
846 fullscreen => 0,
847 fast => 0,
848 fow_enable => 1,
849 fow_intensity => 0.45,
850 fow_smooth => 0,
851 log_fontsize => 14,
852 mapsize => 100,
853 host => "crossfire.schmorp.de",
854 say_command => 'say',
855);
856
857while (my ($k, $v) = each %DEF_CFG) {
858 $CFG->{$k} = $v unless exists $CFG->{$k};
859}
860
861sdl_init;
862
863@SDL_MODES = reverse
864 grep $_->[0] >= 640 && $_->[1] >= 480,
865 map [SDL::RectW ($_), SDL::RectH ($_)],
866 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
867
868@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
869
870$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
871
872{ 1594{
873 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1595 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
874 1596
1597 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1598
1599 $TILECACHE = CFClient::db_table "tilecache";
1600 $FACEMAP = CFClient::db_table "facemap";
1601
1602 my %DEF_CFG = (
1603 sdl_mode => 0,
1604 width => 640,
1605 height => 480,
1606 fullscreen => 0,
1607 fast => 0,
1608 map_scale => 0.5,
1609 fow_enable => 1,
1610 fow_intensity => 0.45,
1611 fow_smooth => 0,
1612 gui_fontsize => 1,
1613 log_fontsize => 1,
1614 gauge_fontsize=> 1,
1615 gauge_size => 0.35,
1616 stat_fontsize => 1,
1617 mapsize => 100,
1618 host => "crossfire.schmorp.de",
1619 say_command => 'say',
1620 audio_enable => 1,
1621 bgm_enable => 1,
1622 bgm_volume => 0.25,
1623 );
1624
1625 while (my ($k, $v) = each %DEF_CFG) {
1626 $CFG->{$k} = $v unless exists $CFG->{$k};
1627 }
1628
1629 sdl_init;
1630
1631 @SDL_MODES = reverse
1632 grep $_->[0] >= 640 && $_->[1] >= 480,
1633 CFClient::SDL_ListModes;
1634
1635 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1636
1637 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1638
1639 {
1640 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1641 DejaVuSans.ttf
1642 DejaVuSansMono.ttf
1643 DejaVuSans-Bold.ttf
1644 DejaVuSansMono-Bold.ttf
1645 DejaVuSans-Oblique.ttf
1646 DejaVuSansMono-Oblique.ttf
1647 DejaVuSans-BoldOblique.ttf
1648 DejaVuSansMono-BoldOblique.ttf
1649 );
1650
875 CFClient::add_font $_ for @fonts; 1651 CFClient::add_font $_ for @fonts;
876 CFClient::set_font $fonts[0]; 1652
877} 1653 CFClient::pango_init;
878 1654
1655 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1656 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1657
1658 $FONT_PROP->make_default;
1659 }
1660
1661# compare mono (ft) vs. rgba (cairo)
1662# ft - 1.8s, cairo 3s, even in alpha-only mode
1663# for my $rgba (0..1) {
1664# my $t1 = Time::HiRes::time;
1665# for (1..1000) {
1666# my $layout = CFClient::Layout->new ($rgba);
1667# $layout->set_text ("hallo" x 100);
1668# $layout->render;
1669# }
1670# my $t2 = Time::HiRes::time;
1671# warn $t2-$t1;
1672# }
1673
879video_init; 1674 video_init;
880audio_init; 1675 audio_init;
1676}
881 1677
882Event::loop; 1678Event::loop;
883 1679
884END { SDL::Quit } 1680END { CFClient::SDL_Quit }
885 1681
1682=head1 pclient - Crossfire+ and Crossfire game client
886 1683
1684Pclient is a Crossfire+ and Crossfire game client.
1685
1686=head2 Features
1687
1688=over 4
1689
1690=item Fullscreen Map
1691
1692PClient can uses a fullscreen map, which greatly enhances how much of the
1693game world you can see.
1694
1695=item Persistent Map Cache (Crossfire+ only)
1696
1697PClient can persistently cache all map data it received from the
1698server. This not only allows it to display an overview map, but also
1699ensures that once-explored areas will be available the next time you want
1700to explore more.
1701
1702=item Hardware acceleration
1703
1704Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1705acceleration. Most modern graphics cards have difficulties with 2D
1706acceleration, while 3D graphics is accelerated well.
1707
1708=item No arbitrary limits
1709
1710Unlike other Crossfire clients, pclient does not suffer from arbitrary
1711limits (like a fixed amount of face numbers). There are still limits, but
1712they are not arbitrarily low :)
1713
1714=back
1715
1716=head1 USAGE
1717
1718=head2 The Map
1719
1720The map is always displayed in the background, behind all other windows and UI elements.
1721
1722#TODO# middle-click scrolls
1723#
1724# keys:
1725#
1726# a apply
1727# keypad moves, kp_5 applies ranged attack to self
1728
1729Starting to type enters the I<completion mode>. In that mode, you can type
1730abbreviations or commands and have them executed as soon as they match a
1731valid command. This is best explained by a few examples:
1732
1733Typing B<climb> will display a list of commands with I<climb> in their
1734name, such as I<ready_skill climbing> and I<use_skill climbing>.
1735
1736You can abbreviate commands by typing only the first character of every
1737word. For example, typing I<iwor> will likely select I<invoke word of
1738recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1739will likely select I<ready_skill climbing> and I<usl> will give you
1740I<use_skill levitation>.
1741
1742=head2 The map overview
1743
1744#TODO#
1745
1746=head2 The Status area in the lower right corner
1747
1748#TODO#
1749
1750=head2 The I<Statistics>/I>Stats> window
1751
1752#TODO#
1753
1754=head1 FAQ
1755
1756=over 4
1757
1758=item The client is very sluggish and slow, what can I do about this?
1759
1760Most likely, you don't have accelerated OpenGL support. Try to find a
1761newer driver, or a driver from your hardware vendor, that features OpenGL
1762support.
1763
1764If this is not an option, the following Setup options reduce the load and
1765will likely make the client playable with sofwtare rendering (it will
1766still be slow, though):
1767
1768=over 4
1769
1770=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1771
1772=item Enable B<Fast & Ugly> mode
1773
1774=item Disable B<Fog of War>
1775
1776=item Increase B<Map Scale>
1777
1778=back
1779
1780=back
1781
1782=head1 AUTHOR
1783
1784Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1785
1786
1787

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines