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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.174 by root, Mon Apr 24 06:40:30 2006 UTC vs.
Revision 1.232 by root, Sun May 21 00:35:00 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
52our $FLOORBOX; 88our $FLOORBOX;
53our $GAUGES; 89our $GAUGES;
54our $STATWIDS; 90our $STATWIDS;
55 91
59our $SDL_MIXER; 95our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
62 98
63our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 100our $STATUSBOX;
65our $DEBUG_STATUS; 101our $DEBUG_STATUS;
66 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
67sub status { 109sub status {
68 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 111}
71 112
72sub debug { 113sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 117}
76 118
77sub start_game { 119sub start_game {
78 status "logging in..."; 120 status "logging in...";
79 121
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 123
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
85 126
86 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
87 128
88 $CONN = new conn 129 $CONN = eval {
130 new conn
89 host => $host, 131 host => $host,
90 port => $port || 13327, 132 port => $port || 13327,
91 user => $CFG->{user}, 133 user => $CFG->{user},
92 pass => $CFG->{password}, 134 pass => $CFG->{password},
93 mapw => $mapsize, 135 mapw => $mapsize,
94 maph => $mapsize, 136 maph => $mapsize,
137 ;
95 ; 138 };
96 139
97 status "login successful"; 140 if ($CONN) {
98
99 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
100} 153}
101 154
102sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
103 undef $CONN; 167 undef $MAP;
104} 168}
105 169
106sub client_setup { 170sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 172 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 175
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 178
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 181
118 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 183 my ($self, $value) = @_;
120 184
145 } 209 }
146 ); 210 );
147 211
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 216 connect_changed => sub {
153 my ($self, $value) = @_; 217 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
155 } 219 }
156 ); 220 );
157 221
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 250 }
187 ); 251 );
188 252
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 258 );
198 259
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 265 );
207 266
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 268
210 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 272 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
216 } 275 }
217 ); 276 );
218 277
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 282 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 285 }
229 ); 286 );
230 287
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 292 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
238 } 295 }
239 ); 296 );
240 297
241 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 341 audio_shutdown ();
285 audio_init (); 342 audio_init ();
286 } 343 }
287 ); 344 );
288 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
289 $dialog 358 $dialog
290} 359}
291 360
292sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 374}
306 375
307sub make_gauge_window { 376sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 378
311 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
313 ); 383 );
384
314 $win->add (my $hbox = new CFClient::UI::HBox 385 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 386 children => [
316 (new CFClient::UI::HBox expand => 1), 387 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
318 (my $vbox = new CFClient::UI::VBox), 392 (my $vbox = new CFClient::UI::VBox),
319 ], 393 ],
320 ); 394 );
321 395
322 $vbox->add (new CFClient::UI::HBox 396 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 400 (my $hb = new CFClient::UI::HBox),
327 ], 401 ],
328 ); 402 );
329 403
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 412
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 417
344 $GAUGES = { 418 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
350 424
351 $win 425 $win
352} 426}
353 427
354sub make_stats_window { 428sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 430
357 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 434
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 436
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 438
365 my $black = [0, 0, 0]; 439 my $black = [0, 0, 0];
366 440
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 449
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 458
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 463 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 464
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 466
399 my $row = 0; 467 my $row = 0;
400 my $col = 0; 468 my $col = 0;
401 469
402 my %resist_names = ( 470 my %resist_names = (
403 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 481 deat => "Death (resistance against death spells)",
414 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 485 tund => "Turn undead",
418 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 489 );
422 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 491 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
425 { 493 {
426 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
429 template => "-100%", 498 template => "-100%",
430 align => +1, 499 align => +1,
431 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
432 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
433 ); 504 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
435 can_hover => 1, 507 can_hover => 1,
436 can_events => 1, 508 can_events => 1,
437 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
439 ); 511 );
440 512
441 $row++; 513 $row++;
442 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
443 $col += 2; 515 $col += 2;
522 594
523} 595}
524 596
525sub metaserver_dialog { 597sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 599 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
529 601
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 603
532 $dialog 604 $dialog
533} 605}
606
607my $METASERVER_ATIME;
534 608
535sub update_metaserver { 609sub update_metaserver {
536 my ($HOST) = @_; 610 my ($HOST) = @_;
537 611
538 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 618
540 my $buf; 619 my $buf;
541 620
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
543 627
544 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
546 630
547 if (!defined $res) { 631 if (!defined $res) {
548 $_[0]->w->cancel; 632 $_[0]->w->cancel;
549 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 634 } elsif ($res == 0) {
551 $_[0]->w->cancel; 635 $_[0]->w->cancel;
552 status "server list retrieved"; 636 status "server list retrieved";
553 637
554 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
555 639
556 $table->clear; 640 $table->clear;
557 641
558 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
584 668
585 $y++; 669 $y++;
586 670
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
590 }), 674 }),
591 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
592 ]); 676 ]);
593 677
594 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
595 for 0 .. $#$m; 680 for 0 .. $#$m;
596 } 681 }
597 } 682 }
598 }); 683 });
599} 684}
622 707
623 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
624 709
625 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 711 expand => 1,
627 text => "Metaserver", 712 text => "Server List",
628 other => $METASERVER, 713 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 715 connect_open => sub {
631 update_metaserver $HOST; 716 update_metaserver $HOST;
632 } 717 }
633 ); 718 );
634 } 719 }
652 my ($self, $value) = @_; 737 my ($self, $value) = @_;
653 $CFG->{password} = $value; 738 $CFG->{password} = $value;
654 } 739 }
655 ); 740 );
656 741
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 744 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 748 connect_changed => sub {
676 my ($self, $value) = @_; 749 my ($self, $value) = @_;
677 750
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 752 },
680 ); 753 );
681 754
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
683 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
684 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
685 778
686 $dialog 779 $dialog
687} 780}
688 781
689sub message_window { 782sub message_window {
690 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 784 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
697 790
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
699 expand => 1,
700 font => $FONT_FIXED,
701 fontsize => $::CFG->{log_fontsize},
702 );
703 792
704 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
705 connect_focus_in => sub { 794 connect_focus_in => sub {
706 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
707 796
738 }; 827 };
739 828
740 $window 829 $window
741} 830}
742 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
743sub sdl_init { 851sub sdl_init {
744 CFClient::SDL_Init 852 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
746} 854}
747 855
748sub video_init { 856sub video_init {
749 sdl_init; 857 sdl_init;
750 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
754 864
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
757 867
758 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
761 870
762 CFClient::gl_init; 871 CFClient::gl_init;
763 872
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
766 ############################################################################# 877 #############################################################################
767 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
770 884
771 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 887
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
777 padding => 0, 889 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 890 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 892 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 893
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
787 903
788 if ($CONSOLE) { 904 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
791 907
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
794 } 911 }
795 } 912 });
796 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
797 915
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
799 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 927
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 932
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 935 status "Configuration Saved";
810 }); 936 });
811 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
813} 950}
814 951
815sub video_shutdown { 952sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
818} 954}
819 955
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
822 964
823sub audio_music_finished { 965sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
825 967
826 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
831} 973}
832 974
833sub audio_init { 975sub audio_init {
834 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 981
840 audio_music_finished; 982 audio_music_finished;
867} 1009}
868 1010
869my %animate_object; 1011my %animate_object;
870my $animate_timer; 1012my $animate_timer;
871 1013
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 1014my $fps = 9;
876 1015
1016my %demo;#d#
1017
877sub force_refresh { 1018sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
880 1021
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
885 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glDisable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 #glFrustum -100, 100, 100, -100, 1, 1000;
1054 glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate $::WIDTH * 0.5, $::HEIGHT * 0.5, -100;
1060 glRotate $NOW * 1000 % 36000 / 20, 0, 1, 0;
1061 glScale 50, 50, 50;
1062
1063 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1064 while (my ($k, $v) = each %{$r->{g}}) {
1065 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1066 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1067 }
1068
1069 glPopMatrix;
1070
1071 glShadeModel GL_FLAT;
1072 glDisable GL_DEPTH_TEST;
1073 glDisable GL_TEXTURE_2D;
1074 glDepthMask 0;
1075
1076 $WANT_REFRESH++;
1077};
1078
886 CFClient::SDL_GL_SwapBuffers; 1079 CFClient::SDL_GL_SwapBuffers;
887
888 $LAST_REFRESH = $NOW;
889} 1080}
890 1081
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1082my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 1083 $NOW = time;
893 1084
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1085 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 1086 for CFClient::SDL_PollEvent;
896 1087
897 if (%animate_object) { 1088 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1089 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1090 $WANT_REFRESH++;
900 } 1091 }
901 1092
902 if ($want_refresh) { 1093 if ($WANT_REFRESH) {
903 force_refresh; 1094 force_refresh;
904 } else { 1095 } else {
905 $can_refresh = 1; 1096 $CAN_REFRESH = 1;
906 } 1097 }
907}); 1098});
908
909sub refresh {
910 $want_refresh++;
911}
912 1099
913sub animation_start { 1100sub animation_start {
914 my ($widget) = @_; 1101 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1102 $animate_object{$widget} = $widget;
916} 1103}
920 delete $animate_object{$widget}; 1107 delete $animate_object{$widget};
921} 1108}
922 1109
923@conn::ISA = Crossfire::Protocol::; 1110@conn::ISA = Crossfire::Protocol::;
924 1111
1112sub conn::new {
1113 my $class = shift;
1114
1115 my $self = $class->Crossfire::Protocol::new (@_);
1116
1117 $MAPWIDGET->clr_commands;
1118
1119 my $parser = new Pod::POM;
1120 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1121
1122 for my $head2 ($pod->head2) {
1123 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1124 or next;
1125
1126 my $cmd = $1;
1127 my @args = split /\|/, $2;
1128 @args = (".*") unless @args;
1129
1130 my $text = CFClient::pod_to_pango $head2->content;
1131
1132 for my $arg (@args) {
1133 $arg = $arg eq ".*" ? "" : " $arg";
1134
1135 $MAPWIDGET->add_command ("$cmd$arg", $text);
1136 }
1137 }
1138
1139 $self
1140}
1141
925sub conn::stats_update { 1142sub conn::stats_update {
926 my ($self, $stats) = @_; 1143 my ($self, $stats) = @_;
1144
1145 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1146 my $diff = $exp - $self->{prev_exp};
1147 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1148 if exists $self->{prev_exp} && $diff;
1149 $self->{prev_exp} = $exp;
1150 }
927 1151
928 update_stats_window ($stats); 1152 update_stats_window ($stats);
929} 1153}
930 1154
931sub conn::user_send { 1155sub conn::user_send {
995# at worst. 1219# at worst.
996sub conn::flood_fill { 1220sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1221 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1222
999 # the server does not allow map paths > 6 1223 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1224 return if 7 <= length $path;
1001 1225
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1226 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1227
1004 for ( 1228 for (
1005 [1, 0, -1], 1229 [1, 0, -1],
1048 1272
1049 $self->flush_map; 1273 $self->flush_map;
1050 1274
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1275 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1276
1053 my $mapmapw = 250; 1277 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1278 my $mapmaph = $MAPMAP->{h};
1055 1279
1056 $self->{neigh_rect} = [ 1280 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1281 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1282 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1283 ];
1228 [0.55, 0.41, 0.13], 1452 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1453 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1454 [0.74, 0.65, 0.41],
1231 ); 1455 );
1232 1456
1457 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1458
1459 $text = CFClient::UI::Label::escape $text;
1460 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1461 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1462
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1463 $LOGVIEW->add_paragraph ($color[$color],
1464 join "\n", map "$time $_", split /\n/, $text);
1465
1466 $STATUSBOX->add ($text,
1467 group => $text,
1468 fg => $color[$color],
1469 timeout => 60,
1470 tooltip_font => $::FONT_FIXED,
1471 );
1472}
1473
1474sub conn::drawextinfo {
1475 my ($self, $color, $type, $subtype, $message) = @_;
1476
1477 $self->drawinfo ($color, $message);
1234} 1478}
1235 1479
1236sub conn::spell_add { 1480sub conn::spell_add {
1237 my ($self, $spell) = @_; 1481 my ($self, $spell) = @_;
1238 1482
1239 # TODO 1483 # TODO
1240 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1484 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1241 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1485 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1242 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1486 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1243} 1487}
1244 1488
1245sub conn::spell_delete { 1489sub conn::spell_delete {
1246 my ($self, $spell) = @_; 1490 my ($self, $spell) = @_;
1247} 1491}
1248 1492
1249sub conn::addme_success { 1493sub conn::addme_success {
1250 my ($self) = @_; 1494 my ($self) = @_;
1251 1495
1496 $self->send ("command output-sync $CFG->{output_sync}");
1497 $self->send ("command output-count $CFG->{output_count}");
1498
1252 for my $skill (values %{$self->{skill_info}}) { 1499 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1500 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1501 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1255 } 1502 }
1503}
1504
1505sub conn::eof {
1506 $MAPWIDGET->clr_commands;
1507
1508 stop_game;
1256} 1509}
1257 1510
1258sub update_floorbox { 1511sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1512 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1513 return unless $CONN;
1514
1260 $FLOORBOX->clear; 1515 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1516 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1517
1263 my @items = values %{ $CONN->{container}{0} }; 1518 my $count = 4;
1264 1519 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1520 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1521 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1522 } else {
1268 for my $item (reverse @items) { 1523 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1524 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 face => $item->{face},
1297 anim => $item->{anim},
1298 animspeed => $item->{animspeed},
1299 );
1300 1525 }
1301 $hbox->add (new CFClient::UI::Label
1302 text => $desc,
1303 );
1304 } 1526 }
1305 }); 1527 });
1306 refresh; 1528
1529 $WANT_REFRESH++;
1307} 1530}
1308 1531
1309sub conn::container_add { 1532sub conn::container_add {
1310 my ($self, $id, $items) = @_; 1533 my ($self, $tag, $items) = @_;
1311 1534
1312 update_floorbox if $id == 0; 1535 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1536
1537 if ($tag == 0) {
1538 update_floorbox;
1539 $OPENCONT = 0;
1540 $INVR_LBL->set_text ("Floor");
1541 $INVR->set_items ($self->{container}{0});
1542 } elsif ($tag == $self->{player}{tag}) {
1543 $INVR_LBL->set_text ("Player");
1544 $INV->set_items ($self->{container}{$self->{player}{tag}})
1545 } else {
1546 $OPENCONT = $tag;
1547 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1548 $INVR->set_items ($self->{container}{$tag});
1549 }
1550
1313 # $self-<{player}{tag} => player inv 1551 # $self-<{player}{tag} => player inv
1314 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1552 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1315} 1553}
1316 1554
1317sub conn::container_clear { 1555sub conn::container_clear {
1318 my ($self, $id) = @_; 1556 my ($self, $tag) = @_;
1319 1557
1320 update_floorbox if $id == 0; 1558 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1559
1560 if ($tag == 0) {
1561 update_floorbox;
1562 $OPENCONT = 0;
1563 $INVR_LBL->set_text ("Floor");
1564 $INVR->set_items ($self->{container}{0});
1565 } elsif ($tag == $self->{player}{tag}) {
1566 $INVR_LBL->set_text ("Player");
1567 $INV->set_items ($self->{container}{$tag})
1568 } else {
1569 $OPENCONT = $tag;
1570 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1571 $INVR->set_items ($self->{container}{$tag});
1572 }
1573
1321# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1574# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1322} 1575}
1323 1576
1324sub conn::item_delete { 1577sub conn::item_delete {
1325 my ($self, @items) = @_; 1578 my ($self, @items) = @_;
1326 1579
1327 for (@items) { 1580 for (@items) {
1328 update_floorbox if $_->{container} == 0; 1581 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1582
1583 if ($_->{container} == 0) {
1584 update_floorbox;
1585 $OPENCONT = 0;
1586 $INVR_LBL->set_text ("Floor");
1587 $INVR->set_items ($self->{container}{0});
1588 } elsif ($_->{container} == $self->{player}{tag}) {
1589 $INVR_LBL->set_text ("Player");
1590 $INV->set_items ($self->{container}{$self->{player}{tag}})
1591 } else {
1592 $OPENCONT = $_->{container};
1593 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1594 $INVR->set_items ($self->{container}{$_->{container}});
1595 }
1329 } 1596 }
1330} 1597}
1331 1598
1332sub conn::item_update { 1599sub conn::item_update {
1333 my ($self, $item) = @_; 1600 my ($self, $item) = @_;
1334 1601
1335 update_floorbox if $item->{container} == 0; 1602 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1603
1604 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1605 $OPENCONT = 0;
1606 $INVR_LBL->set_text ("Floor");
1607 $INVR->set_items ($self->{container}{0});
1608
1609 $item->{widget}->update_item
1610 if $item->{widget};
1611 } else {
1612 if ($item->{container} == 0) {
1613 update_floorbox;
1614 $OPENCONT = 0;
1615 $INVR_LBL->set_text ("Floor");
1616 $INVR->set_items ($self->{container}{0});
1617 } elsif ($item->{container} == $self->{player}{tag}) {
1618 $INV->set_items ($self->{container}{$item->{container}})
1619 }
1620 }
1336} 1621}
1337 1622
1338%SDL_CB = ( 1623%SDL_CB = (
1339 CFClient::SDL_QUIT => sub { 1624 CFClient::SDL_QUIT => sub {
1340 Event::unloop -1; 1625 Event::unloop -1;
1341 }, 1626 },
1342 CFClient::SDL_VIDEORESIZE => sub { 1627 CFClient::SDL_VIDEORESIZE => sub {
1343 }, 1628 },
1344 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1629 CFClient::SDL_VIDEOEXPOSE => sub {
1630 $WANT_REFRESH++;
1631 },
1345 CFClient::SDL_ACTIVEEVENT => sub { 1632 CFClient::SDL_ACTIVEEVENT => sub {
1346# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1633# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1347 }, 1634 },
1348 CFClient::SDL_KEYDOWN => sub { 1635 CFClient::SDL_KEYDOWN => sub {
1349 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1636 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1353 video_init; 1640 video_init;
1354 } else { 1641 } else {
1355 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1642 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1356 } 1643 }
1357 }, 1644 },
1358 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1645 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1359 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1646 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1360 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1647 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1361 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1648 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1362 CFClient::SDL_USEREVENT => \&audio_music_finished, 1649 CFClient::SDL_USEREVENT => sub {
1650 if ($_[0]{code} == 1) {
1651 audio_channel_finished $_[0]{data1};
1652 } elsif ($_[0]{code} == 0) {
1653 audio_music_finished;
1654 }
1655 },
1363); 1656);
1364 1657
1365############################################################################# 1658#############################################################################
1366 1659
1367$SIG{INT} = $SIG{TERM} = sub { exit }; 1660$SIG{INT} = $SIG{TERM} = sub { exit };
1368 1661
1369$TILECACHE = CFClient::db_table "tilecache";
1370$FACEMAP = CFClient::db_table "facemap";
1371
1372CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1373
1374my %DEF_CFG = (
1375 sdl_mode => 0,
1376 width => 640,
1377 height => 480,
1378 fullscreen => 0,
1379 fast => 0,
1380 map_scale => 0.5,
1381 fow_enable => 1,
1382 fow_intensity => 0.45,
1383 fow_smooth => 0,
1384 gui_fontsize => 1,
1385 log_fontsize => 1,
1386 gauge_fontsize => 1,
1387 gauge_size => 0.35,
1388 stat_fontsize => 1,
1389 mapsize => 100,
1390 host => "crossfire.schmorp.de",
1391 say_command => 'say',
1392 audio_enable => 1,
1393 bgm_enable => 1,
1394 bgm_volume => 0.25,
1395);
1396
1397while (my ($k, $v) = each %DEF_CFG) {
1398 $CFG->{$k} = $v unless exists $CFG->{$k};
1399}
1400
1401sdl_init;
1402
1403@SDL_MODES = reverse
1404 grep $_->[0] >= 640 && $_->[1] >= 480,
1405 CFClient::SDL_ListModes;
1406
1407@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1408
1409$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1410
1411{ 1662{
1663 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1664
1665 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1666
1667 $TILECACHE = CFClient::db_table "tilecache";
1668 $FACEMAP = CFClient::db_table "facemap";
1669
1670 my %DEF_CFG = (
1671 sdl_mode => 0,
1672 width => 640,
1673 height => 480,
1674 fullscreen => 0,
1675 fast => 0,
1676 map_scale => 1,
1677 fow_enable => 1,
1678 fow_intensity => 0.45,
1679 fow_smooth => 0,
1680 gui_fontsize => 1,
1681 log_fontsize => 1,
1682 gauge_fontsize=> 1,
1683 gauge_size => 0.35,
1684 stat_fontsize => 1,
1685 mapsize => 100,
1686 host => "crossfire.schmorp.de",
1687 say_command => 'say',
1688 audio_enable => 1,
1689 bgm_enable => 1,
1690 bgm_volume => 0.25,
1691 output_sync => 1,
1692 output_count => 1,
1693 );
1694
1695 while (my ($k, $v) = each %DEF_CFG) {
1696 $CFG->{$k} = $v unless exists $CFG->{$k};
1697 }
1698
1699 sdl_init;
1700
1701 @SDL_MODES = reverse
1702 grep $_->[0] >= 640 && $_->[1] >= 480,
1703 CFClient::SDL_ListModes;
1704
1705 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1706
1707 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1708
1709 {
1412 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1710 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1413 DejaVuSans.ttf 1711 DejaVuSans.ttf
1414 DejaVuSansMono.ttf 1712 DejaVuSansMono.ttf
1415 DejaVuSans-Bold.ttf 1713 DejaVuSans-Bold.ttf
1416 DejaVuSansMono-Bold.ttf 1714 DejaVuSansMono-Bold.ttf
1417 DejaVuSans-Oblique.ttf 1715 DejaVuSans-Oblique.ttf
1418 DejaVuSansMono-Oblique.ttf 1716 DejaVuSansMono-Oblique.ttf
1419 DejaVuSans-BoldOblique.ttf 1717 DejaVuSans-BoldOblique.ttf
1420 DejaVuSansMono-BoldOblique.ttf 1718 DejaVuSansMono-BoldOblique.ttf
1421 ); 1719 );
1422 1720
1423 CFClient::add_font $_ for @fonts; 1721 CFClient::add_font $_ for @fonts;
1424 1722
1723 CFClient::pango_init;
1724
1425 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1725 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1426 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1726 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1427 1727
1428 $FONT_PROP->make_default; 1728 $FONT_PROP->make_default;
1429} 1729 }
1430 1730
1731# compare mono (ft) vs. rgba (cairo)
1732# ft - 1.8s, cairo 3s, even in alpha-only mode
1733# for my $rgba (0..1) {
1734# my $t1 = Time::HiRes::time;
1735# for (1..1000) {
1736# my $layout = CFClient::Layout->new ($rgba);
1737# $layout->set_text ("hallo" x 100);
1738# $layout->render;
1739# }
1740# my $t2 = Time::HiRes::time;
1741# warn $t2-$t1;
1742# }
1743
1431video_init; 1744 video_init;
1432audio_init; 1745 audio_init;
1746}
1433 1747
1434Event::loop; 1748Event::loop;
1435 1749
1436END { CFClient::SDL_Quit } 1750END { CFClient::SDL_Quit }
1437 1751
1752=head1 pclient - Crossfire+ and Crossfire game client
1438 1753
1754Pclient is a Crossfire+ and Crossfire game client.
1755
1756=head2 Features
1757
1758=over 4
1759
1760=item Fullscreen Map
1761
1762PClient can uses a fullscreen map, which greatly enhances how much of the
1763game world you can see.
1764
1765=item Persistent Map Cache (Crossfire+ only)
1766
1767PClient can persistently cache all map data it received from the
1768server. This not only allows it to display an overview map, but also
1769ensures that once-explored areas will be available the next time you want
1770to explore more.
1771
1772=item Hardware acceleration
1773
1774Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1775acceleration. Most modern graphics cards have difficulties with 2D
1776acceleration, while 3D graphics is accelerated well.
1777
1778=item No arbitrary limits
1779
1780Unlike other Crossfire clients, pclient does not suffer from arbitrary
1781limits (like a fixed amount of face numbers). There are still limits, but
1782they are not arbitrarily low :)
1783
1784=back
1785
1786=head1 USAGE
1787
1788=head2 The Map
1789
1790The map is always displayed in the background, behind all other windows and UI elements.
1791
1792#TODO# middle-click scrolls
1793#
1794# keys:
1795#
1796# a apply
1797# keypad moves, kp_5 applies ranged attack to self
1798
1799Starting to type enters the I<completion mode>. In that mode, you can type
1800abbreviations or commands and have them executed as soon as they match a
1801valid command. This is best explained by a few examples:
1802
1803Typing B<climb> will display a list of commands with I<climb> in their
1804name, such as I<ready_skill climbing> and I<use_skill climbing>.
1805
1806You can abbreviate commands by typing only the first character of every
1807word (or even characters within the word - the client will try to make
1808a good guess, as long as the characters are in order). For example,
1809typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1810will select I<cast create food>. Likewise, I<rscli> will likely select
1811I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1812
1813You can enter space and other text as arguemnt to the command. For
1814example, C<cfoo waybread> will expand to C<cast create food waybread>.
1815
1816=head2 The map overview
1817
1818#TODO#
1819
1820=head2 The Status area in the lower right corner
1821
1822#TODO#
1823
1824=head2 The I<Statistics>/I>Stats> window
1825
1826#TODO#
1827
1828=head1 FAQ
1829
1830=over 4
1831
1832=item The client is very sluggish and slow, what can I do about this?
1833
1834Most likely, you don't have accelerated OpenGL support. Try to find a
1835newer driver, or a driver from your hardware vendor, that features OpenGL
1836support.
1837
1838If this is not an option, the following Setup options reduce the load and
1839will likely make the client playable with sofwtare rendering (it will
1840still be slow, though):
1841
1842=over 4
1843
1844=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1845
1846=item Enable B<Fast & Ugly> mode
1847
1848=item Disable B<Fog of War>
1849
1850=item Increase B<Map Scale>
1851
1852=back
1853
1854=back
1855
1856=head1 AUTHOR
1857
1858Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1859
1860
1861

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