1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
4 | use utf8; |
4 | use utf8; |
5 | |
5 | |
|
|
6 | # do things only needed for single-binary version (par) |
6 | BEGIN { |
7 | BEGIN { |
7 | if (%PAR::LibCache) { |
8 | if (%PAR::LibCache) { |
8 | @INC = grep ref, @INC; # weed out all paths except pars loader refs |
9 | @INC = grep ref, @INC; # weed out all paths except pars loader refs |
9 | |
10 | |
10 | while (my ($filename, $zip) = each %PAR::LibCache) { |
11 | while (my ($filename, $zip) = each %PAR::LibCache) { |
… | |
… | |
13 | $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") |
14 | $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") |
14 | unless -e "$ENV{PAR_TEMP}/$1"; |
15 | unless -e "$ENV{PAR_TEMP}/$1"; |
15 | } |
16 | } |
16 | } |
17 | } |
17 | |
18 | |
|
|
19 | # TODO: pango-rc file, anybody? |
|
|
20 | |
18 | unshift @INC, $ENV{PAR_TEMP}; |
21 | unshift @INC, $ENV{PAR_TEMP}; |
19 | |
|
|
20 | if ($^O eq "MSWin32") { |
|
|
21 | $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc"; |
|
|
22 | } |
|
|
23 | } |
22 | } |
24 | } |
23 | } |
25 | |
24 | |
26 | # need to do it again because that pile of garbage called PAR nukes it before main |
25 | # need to do it again because that pile of garbage called PAR nukes it before main |
27 | unshift @INC, $ENV{PAR_TEMP}; |
26 | unshift @INC, $ENV{PAR_TEMP} |
|
|
27 | if %PAR::LibCache; |
28 | |
28 | |
29 | use Time::HiRes 'time'; |
29 | use Time::HiRes 'time'; |
|
|
30 | use Pod::POM; |
30 | use Event; |
31 | use Event; |
31 | |
32 | |
32 | use Crossfire; |
33 | use Crossfire; |
33 | use Crossfire::Protocol; |
34 | use Crossfire::Protocol; |
34 | |
35 | |
… | |
… | |
100 | our $DEBUG_STATUS; |
101 | our $DEBUG_STATUS; |
101 | |
102 | |
102 | our $INVWIN; |
103 | our $INVWIN; |
103 | our $INV; |
104 | our $INV; |
104 | our $INVR; |
105 | our $INVR; |
|
|
106 | our $INVR_LBL; |
105 | our $OPENCONT; |
107 | our $OPENCONT; |
106 | |
108 | |
107 | sub status { |
109 | sub status { |
108 | $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]); |
110 | $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]); |
109 | } |
111 | } |
110 | |
112 | |
111 | sub debug { |
113 | sub debug { |
112 | $DEBUG_STATUS->set_text ($_[0]); |
114 | $DEBUG_STATUS->set_text ($_[0]); |
113 | my ($w, $h) = $DEBUG_STATUS->size_request; |
115 | my ($w, $h) = $DEBUG_STATUS->size_request; |
… | |
… | |
134 | maph => $mapsize, |
136 | maph => $mapsize, |
135 | ; |
137 | ; |
136 | }; |
138 | }; |
137 | |
139 | |
138 | if ($CONN) { |
140 | if ($CONN) { |
|
|
141 | CFClient::lowdelay fileno $CONN->{fh}; |
|
|
142 | |
139 | $LOGIN_BUTTON->set_text ("Logout"); |
143 | $LOGIN_BUTTON->set_text ("Logout"); |
140 | |
|
|
141 | status "login successful"; |
144 | status "login successful"; |
142 | |
145 | |
143 | CFClient::lowdelay fileno $CONN->{fh}; |
146 | $BUTTONBAR->{children}[1]->emit ("activate") |
|
|
147 | if $BUTTONBAR->{children}[1]->{state}; |
|
|
148 | |
144 | } else { |
149 | } else { |
145 | status "unable to connect"; |
150 | status "unable to connect"; |
146 | stop_game(); |
151 | stop_game(); |
147 | } |
152 | } |
148 | } |
153 | } |
… | |
… | |
152 | |
157 | |
153 | status "connection closed"; |
158 | status "connection closed"; |
154 | $LOGIN_BUTTON->set_text ("Login"); |
159 | $LOGIN_BUTTON->set_text ("Login"); |
155 | $CONN->destroy; |
160 | $CONN->destroy; |
156 | $CONN = 0; # false, does not autovivify |
161 | $CONN = 0; # false, does not autovivify |
|
|
162 | |
|
|
163 | $BUTTONBAR->{children}[1]->emit ("activate") |
|
|
164 | unless $BUTTONBAR->{children}[1]->{state}; |
157 | |
165 | |
158 | undef $MAPCACHE; |
166 | undef $MAPCACHE; |
159 | undef $MAP; |
167 | undef $MAP; |
160 | } |
168 | } |
161 | |
169 | |
… | |
… | |
458 | |
466 | |
459 | my $row = 0; |
467 | my $row = 0; |
460 | my $col = 0; |
468 | my $col = 0; |
461 | |
469 | |
462 | my %resist_names = ( |
470 | my %resist_names = ( |
463 | slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", |
471 | slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", |
464 | holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", |
472 | holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", |
465 | conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)", |
473 | conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)", |
466 | fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", |
474 | fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", |
467 | depl => "Depletion (some monsters and other effects can cause stats depletion)", |
475 | depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)", |
468 | magic => "Magic (resistance to magic spells like magic missile or similar)", |
476 | magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)", |
469 | drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)", |
477 | drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)", |
470 | acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)", |
478 | acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)", |
471 | pois => "Poison (resistance to getting poisoned)", |
479 | pois => "<b>Poison</b> (resistance to getting poisoned)", |
472 | para => "Paralysation (this resistance affects the chance you get paralysed)", |
480 | para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)", |
473 | deat => "Death (resistance against death spells)", |
481 | deat => "<b>Death</b> (resistance against death spells)", |
474 | phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)", |
482 | phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)", |
475 | blind => "Blind (blind resistance affects the chance of a successful blinding attack)", |
483 | blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)", |
476 | fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", |
484 | fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", |
477 | tund => "Turn undead", |
485 | tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...", |
478 | elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)", |
486 | elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)", |
479 | cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)", |
487 | cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)", |
480 | ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)", |
488 | ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)", |
481 | ); |
489 | ); |
482 | for (qw/slow holyw conf fire depl magic |
490 | for (qw/slow holyw conf fire depl magic |
483 | drain acid pois para deat phys |
491 | drain acid pois para deat phys |
484 | blind fear tund elec cold ghit/) |
492 | blind fear tund elec cold ghit/) |
485 | { |
493 | { |
… | |
… | |
665 | $HOST->set_text ($CFG->{host} = $host); |
673 | $HOST->set_text ($CFG->{host} = $host); |
666 | }), |
674 | }), |
667 | (new CFClient::UI::Empty expand => 1), |
675 | (new CFClient::UI::Empty expand => 1), |
668 | ]); |
676 | ]); |
669 | |
677 | |
670 | $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) |
678 | $table->add ($_ + 1, $y, new CFClient::UI::Label |
|
|
679 | ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8) |
671 | for 0 .. $#$m; |
680 | for 0 .. $#$m; |
672 | } |
681 | } |
673 | } |
682 | } |
674 | }); |
683 | }); |
675 | } |
684 | } |
… | |
… | |
741 | |
750 | |
742 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
751 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
743 | }, |
752 | }, |
744 | ); |
753 | ); |
745 | |
754 | |
|
|
755 | $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count"); |
|
|
756 | $table->add (1, 8, new CFClient::UI::Entry |
|
|
757 | text => $CFG->{output_count}, |
|
|
758 | tooltip => "Should be set to 1 unless you know what you are doing", |
|
|
759 | connect_changed => sub { $CFG->{output_count} = $_[1] }, |
|
|
760 | ); |
|
|
761 | |
|
|
762 | $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync"); |
|
|
763 | $table->add (1, 9, new CFClient::UI::Entry |
|
|
764 | text => $CFG->{output_sync}, |
|
|
765 | tooltip => "Should be set to 1 unless you know what you are doing", |
|
|
766 | connect_changed => sub { $CFG->{output_sync} = $_[1] }, |
|
|
767 | ); |
|
|
768 | |
746 | $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button |
769 | $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button |
747 | expand => 1, |
770 | expand => 1, |
748 | align => 0, |
771 | align => 0, |
749 | text => "Login", |
772 | text => "Login", |
750 | connect_activate => sub { |
773 | connect_activate => sub { |
751 | $CONN ? stop_game |
774 | $CONN ? stop_game |
… | |
… | |
763 | bg => [0, 0, 0, 0.5], |
786 | bg => [0, 0, 0, 0.5], |
764 | user_w => int $::WIDTH / 3, |
787 | user_w => int $::WIDTH / 3, |
765 | user_h => int $::HEIGHT / 5, |
788 | user_h => int $::HEIGHT / 5, |
766 | child => (my $vbox = new CFClient::UI::VBox); |
789 | child => (my $vbox = new CFClient::UI::VBox); |
767 | |
790 | |
768 | $vbox->add ($LOGVIEW = new CFClient::UI::TextView |
791 | $vbox->add ($LOGVIEW); |
769 | expand => 1, |
|
|
770 | font => $FONT_FIXED, |
|
|
771 | fontsize => $::CFG->{log_fontsize}, |
|
|
772 | ); |
|
|
773 | |
792 | |
774 | $vbox->add (my $input = new CFClient::UI::Entry |
793 | $vbox->add (my $input = new CFClient::UI::Entry |
775 | connect_focus_in => sub { |
794 | connect_focus_in => sub { |
776 | my ($input, $prev_focus) = @_; |
795 | my ($input, $prev_focus) = @_; |
777 | |
796 | |
… | |
… | |
812 | |
831 | |
813 | sub make_inventory_window { |
832 | sub make_inventory_window { |
814 | my $invwin = new CFClient::UI::FancyFrame |
833 | my $invwin = new CFClient::UI::FancyFrame |
815 | user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory"; |
834 | user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory"; |
816 | |
835 | |
817 | $invwin->add (my $hb = new CFClient::UI::HBox); |
836 | $invwin->add (my $hb = new CFClient::UI::HBox expand => 1); |
|
|
837 | |
|
|
838 | $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1); |
|
|
839 | $vb1->add (my $lbl = new CFClient::UI::Label); |
|
|
840 | $lbl->set_text ("Player"); |
818 | $hb->add ($INV = new CFClient::UI::Inventory expand => 1); |
841 | $vb1->add ($INV = new CFClient::UI::Inventory expand => 1); |
|
|
842 | |
|
|
843 | $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1); |
|
|
844 | $vb2->add ($INVR_LBL = new CFClient::UI::Label); |
|
|
845 | $INVR_LBL->set_text ("Floor"); |
819 | $hb->add ($INVR = new CFClient::UI::Inventory expand => 1); |
846 | $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1); |
820 | |
847 | |
821 | $invwin |
848 | $invwin |
822 | } |
849 | } |
823 | |
850 | |
824 | sub sdl_init { |
851 | sub sdl_init { |
… | |
… | |
834 | ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
861 | ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
835 | $FULLSCREEN = $CFG->{fullscreen}; |
862 | $FULLSCREEN = $CFG->{fullscreen}; |
836 | $FAST = $CFG->{fast}; |
863 | $FAST = $CFG->{fast}; |
837 | |
864 | |
838 | CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN |
865 | CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN |
839 | or die "SDL_SetVideoMode failed!\n"; |
866 | or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n"; |
840 | |
867 | |
841 | $SDL_ACTIVE = 1; |
868 | $SDL_ACTIVE = 1; |
842 | $LAST_REFRESH = time - 0.01; |
869 | $LAST_REFRESH = time - 0.01; |
843 | |
870 | |
844 | CFClient::gl_init; |
871 | CFClient::gl_init; |
… | |
… | |
884 | } |
911 | } |
885 | }); |
912 | }); |
886 | $MAPWIDGET->show; |
913 | $MAPWIDGET->show; |
887 | $MAPWIDGET->focus_in; |
914 | $MAPWIDGET->focus_in; |
888 | |
915 | |
|
|
916 | $LOGVIEW = new CFClient::UI::TextView |
|
|
917 | expand => 1, |
|
|
918 | font => $FONT_FIXED, |
|
|
919 | fontsize => $::CFG->{log_fontsize}, |
|
|
920 | ; |
|
|
921 | |
889 | $BUTTONBAR = new CFClient::UI::HBox; |
922 | $BUTTONBAR = new CFClient::UI::HBox; |
890 | |
923 | |
891 | $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); |
924 | $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); |
892 | $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); |
925 | $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); |
893 | $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); |
926 | $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); |
… | |
… | |
924 | my $bgmusic;#TODO#hack#d# |
957 | my $bgmusic;#TODO#hack#d# |
925 | |
958 | |
926 | sub audio_channel_finished { |
959 | sub audio_channel_finished { |
927 | my ($channel) = @_; |
960 | my ($channel) = @_; |
928 | |
961 | |
929 | warn "channel $channel finished\n";#d# |
962 | #warn "channel $channel finished\n";#d# |
930 | } |
963 | } |
931 | |
964 | |
932 | sub audio_music_finished { |
965 | sub audio_music_finished { |
933 | return unless $CFG->{bgm_enable}; |
966 | return unless $CFG->{bgm_enable}; |
934 | |
967 | |
… | |
… | |
978 | my %animate_object; |
1011 | my %animate_object; |
979 | my $animate_timer; |
1012 | my $animate_timer; |
980 | |
1013 | |
981 | my $fps = 9; |
1014 | my $fps = 9; |
982 | |
1015 | |
|
|
1016 | my %demo;#d# |
|
|
1017 | |
983 | sub force_refresh { |
1018 | sub force_refresh { |
984 | $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; |
1019 | $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; |
985 | debug sprintf "%3.2f", $fps; |
1020 | debug sprintf "%3.2f", $fps; |
986 | |
1021 | |
987 | $CFClient::UI::ROOT->draw; |
1022 | $CFClient::UI::ROOT->draw; |
988 | CFClient::SDL_GL_SwapBuffers; |
|
|
989 | |
1023 | |
990 | $WANT_REFRESH = 0; |
1024 | $WANT_REFRESH = 0; |
991 | $CAN_REFRESH = 0; |
1025 | $CAN_REFRESH = 0; |
992 | $LAST_REFRESH = $NOW; |
1026 | $LAST_REFRESH = $NOW; |
|
|
1027 | |
|
|
1028 | 0 && do { |
|
|
1029 | # some weird model-drawing code, just a joke right now |
|
|
1030 | use CFClient::OpenGL; |
|
|
1031 | |
|
|
1032 | $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die; |
|
|
1033 | $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die; |
|
|
1034 | $demo{r} ||= do { |
|
|
1035 | my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> }; |
|
|
1036 | $mod->{v} = pack "f*", @{$mod->{v}}; |
|
|
1037 | $_ = [scalar @$_, pack "S!*", @$_] |
|
|
1038 | for values %{$mod->{g}}; |
|
|
1039 | $mod |
|
|
1040 | }; |
|
|
1041 | |
|
|
1042 | my $r = $demo{r} or die; |
|
|
1043 | |
|
|
1044 | glDepthMask 1; |
|
|
1045 | glClear GL_DEPTH_BUFFER_BIT; |
|
|
1046 | glEnable GL_TEXTURE_2D; |
|
|
1047 | glEnable GL_DEPTH_TEST; |
|
|
1048 | glEnable GL_CULL_FACE; |
|
|
1049 | glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH; |
|
|
1050 | |
|
|
1051 | glMatrixMode GL_PROJECTION; |
|
|
1052 | glLoadIdentity; |
|
|
1053 | glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000; |
|
|
1054 | #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000; |
|
|
1055 | glMatrixMode GL_MODELVIEW; |
|
|
1056 | glLoadIdentity; |
|
|
1057 | |
|
|
1058 | glPushMatrix; |
|
|
1059 | glTranslate 0, 0, -800; |
|
|
1060 | glScale 1, -1, 1; |
|
|
1061 | glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0; |
|
|
1062 | glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0; |
|
|
1063 | glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1; |
|
|
1064 | glScale 50, 50, 50; |
|
|
1065 | |
|
|
1066 | glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v}; |
|
|
1067 | while (my ($k, $v) = each %{$r->{g}}) { |
|
|
1068 | glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die); |
|
|
1069 | glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1]; |
|
|
1070 | } |
|
|
1071 | |
|
|
1072 | glPopMatrix; |
|
|
1073 | |
|
|
1074 | glShadeModel GL_FLAT; |
|
|
1075 | glDisable GL_DEPTH_TEST; |
|
|
1076 | glDisable GL_TEXTURE_2D; |
|
|
1077 | glDepthMask 0; |
|
|
1078 | |
|
|
1079 | $WANT_REFRESH++; |
|
|
1080 | }; |
|
|
1081 | |
|
|
1082 | CFClient::SDL_GL_SwapBuffers; |
993 | } |
1083 | } |
994 | |
1084 | |
995 | my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { |
1085 | my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { |
996 | $NOW = time; |
1086 | $NOW = time; |
997 | |
1087 | |
… | |
… | |
1020 | delete $animate_object{$widget}; |
1110 | delete $animate_object{$widget}; |
1021 | } |
1111 | } |
1022 | |
1112 | |
1023 | @conn::ISA = Crossfire::Protocol::; |
1113 | @conn::ISA = Crossfire::Protocol::; |
1024 | |
1114 | |
|
|
1115 | sub conn::new { |
|
|
1116 | my $class = shift; |
|
|
1117 | |
|
|
1118 | my $self = $class->Crossfire::Protocol::new (@_); |
|
|
1119 | |
|
|
1120 | $MAPWIDGET->clr_commands; |
|
|
1121 | |
|
|
1122 | my $parser = new Pod::POM; |
|
|
1123 | my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod"); |
|
|
1124 | |
|
|
1125 | for my $head2 ($pod->head2) { |
|
|
1126 | $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x |
|
|
1127 | or next; |
|
|
1128 | |
|
|
1129 | my $cmd = $1; |
|
|
1130 | my @args = split /\|/, $2; |
|
|
1131 | @args = (".*") unless @args; |
|
|
1132 | |
|
|
1133 | my $text = CFClient::pod_to_pango $head2->content; |
|
|
1134 | |
|
|
1135 | for my $arg (@args) { |
|
|
1136 | $arg = $arg eq ".*" ? "" : " $arg"; |
|
|
1137 | |
|
|
1138 | $MAPWIDGET->add_command ("$cmd$arg", $text); |
|
|
1139 | } |
|
|
1140 | } |
|
|
1141 | |
|
|
1142 | $self |
|
|
1143 | } |
|
|
1144 | |
1025 | sub conn::stats_update { |
1145 | sub conn::stats_update { |
1026 | my ($self, $stats) = @_; |
1146 | my ($self, $stats) = @_; |
|
|
1147 | |
|
|
1148 | if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) { |
|
|
1149 | my $diff = $exp - $self->{prev_exp}; |
|
|
1150 | $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5) |
|
|
1151 | if exists $self->{prev_exp} && $diff; |
|
|
1152 | $self->{prev_exp} = $exp; |
|
|
1153 | } |
1027 | |
1154 | |
1028 | update_stats_window ($stats); |
1155 | update_stats_window ($stats); |
1029 | } |
1156 | } |
1030 | |
1157 | |
1031 | sub conn::user_send { |
1158 | sub conn::user_send { |
… | |
… | |
1086 | $self->set_texture ($id => $data); |
1213 | $self->set_texture ($id => $data); |
1087 | } |
1214 | } |
1088 | } |
1215 | } |
1089 | } |
1216 | } |
1090 | |
1217 | |
|
|
1218 | # hardcode /world/world_xxx_xxx map names, the savings are enourmous, |
|
|
1219 | # (server resource,s latency, bandwidth), so this hack is warranted. |
|
|
1220 | # the right fix is to make real tiled maps with an overview file |
|
|
1221 | sub conn::send_mapinfo { |
|
|
1222 | my ($self, $data, $cb) = @_; |
|
|
1223 | |
|
|
1224 | if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) { |
|
|
1225 | my ($wx, $wy) = ($1, $2); |
|
|
1226 | |
|
|
1227 | if ($data =~ /^spatial ([1-4]+)$/) { |
|
|
1228 | my @dx = (0, 0, 1, 0, -1); |
|
|
1229 | my @dy = (0, -1, 0, 1, 0); |
|
|
1230 | my ($dx, $dy); |
|
|
1231 | |
|
|
1232 | for (split //, $1) { |
|
|
1233 | $dx += $dx[$_]; |
|
|
1234 | $dy += $dy[$_]; |
|
|
1235 | } |
|
|
1236 | |
|
|
1237 | $cb->(spatial => 15, |
|
|
1238 | $self->{map_info}[1] - $MAP->ox + $dx * 50, |
|
|
1239 | $self->{map_info}[2] - $MAP->oy + $dy * 50, |
|
|
1240 | 50, 50, |
|
|
1241 | sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy |
|
|
1242 | ); |
|
|
1243 | |
|
|
1244 | return; |
|
|
1245 | } |
|
|
1246 | } |
|
|
1247 | |
|
|
1248 | $self->SUPER::send_mapinfo ($data, $cb); |
|
|
1249 | } |
|
|
1250 | |
1091 | # this method does a "flood fill" into every tile direction |
1251 | # this method does a "flood fill" into every tile direction |
1092 | # it assumes that tiles are arranged in a rectangular grid, |
1252 | # it assumes that tiles are arranged in a rectangular grid, |
1093 | # i.e. a map is the same as the left of the right map etc. |
1253 | # i.e. a map is the same as the left of the right map etc. |
1094 | # failure to comply are harmless and result in display errors |
1254 | # failure to comply are harmless and result in display errors |
1095 | # at worst. |
1255 | # at worst. |
1096 | sub conn::flood_fill { |
1256 | sub conn::flood_fill { |
1097 | my ($self, $gx, $gy, $path, $hash, $flags) = @_; |
1257 | my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_; |
1098 | |
1258 | |
1099 | # the server does not allow map paths > 6 |
1259 | # the server does not allow map paths > 6 |
1100 | return if 7 <= length $path; |
1260 | return if 7 <= length $path; |
1101 | |
1261 | |
1102 | my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; |
1262 | my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; |
1103 | |
1263 | |
1104 | for ( |
1264 | for ( |
1105 | [1, 0, -1], |
1265 | [1, 3, 0, -1], |
1106 | [2, 1, 0], |
1266 | [2, 4, 1, 0], |
1107 | [3, 0, 1], |
1267 | [3, 1, 0, 1], |
1108 | [4, -1, 0], |
1268 | [4, 2, -1, 0], |
1109 | ) { |
1269 | ) { |
1110 | my ($tile, $dx, $dy) = @$_; |
1270 | my ($tile, $tile2, $dx, $dy) = @$_; |
|
|
1271 | |
|
|
1272 | next if $block & (1 << $tile); |
|
|
1273 | my $block = $block | (1 << $tile2); |
1111 | |
1274 | |
1112 | my $gx = $gx + $dx; |
1275 | my $gx = $gx + $dx; |
1113 | my $gy = $gy + $dy; |
1276 | my $gy = $gy + $dy; |
1114 | |
1277 | |
1115 | next unless $flags & (1 << ($tile - 1)); |
1278 | next unless $flags & (1 << ($tile - 1)); |
… | |
… | |
1117 | |
1280 | |
1118 | my $neigh = $self->{neigh_map}{$hash} ||= []; |
1281 | my $neigh = $self->{neigh_map}{$hash} ||= []; |
1119 | if (my $info = $neigh->[$tile]) { |
1282 | if (my $info = $neigh->[$tile]) { |
1120 | my ($flags, $x, $y, $w, $h, $hash) = @$info; |
1283 | my ($flags, $x, $y, $w, $h, $hash) = @$info; |
1121 | |
1284 | |
1122 | $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) |
1285 | $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) |
1123 | if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; |
1286 | if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; |
1124 | |
1287 | |
1125 | } else { |
1288 | } else { |
1126 | $self->send_mapinfo ("spatial $path$tile", sub { |
1289 | $self->send_mapinfo ("spatial $path$tile", sub { |
1127 | my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; |
1290 | my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; |
1128 | |
1291 | |
1129 | return if $mode ne "spatial"; |
1292 | return if $mode ne "spatial"; |
1130 | |
1293 | |
1131 | $x += $MAP->ox; |
1294 | $x += $MAP->ox; |
1132 | $y += $MAP->oy; |
1295 | $y += $MAP->oy; |
1133 | |
1296 | |
1134 | $self->load_map ($hash, $x, $y) |
1297 | $self->load_map ($hash, $x, $y) |
1135 | unless $self->{neigh_map}{$hash}[5]++;#d# |
1298 | unless $self->{neigh_map}{$hash}[5]++;#d# |
1136 | |
1299 | |
1137 | $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; |
1300 | $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; |
1138 | |
1301 | |
1139 | $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) |
1302 | $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags) |
1140 | if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; |
1303 | if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; |
1141 | }); |
1304 | }); |
1142 | } |
1305 | } |
1143 | } |
1306 | } |
1144 | } |
1307 | } |
… | |
… | |
1157 | $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, |
1320 | $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, |
1158 | $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, |
1321 | $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, |
1159 | ]; |
1322 | ]; |
1160 | |
1323 | |
1161 | delete $self->{neigh_grid}; |
1324 | delete $self->{neigh_grid}; |
1162 | $self->flood_fill (0, 0, "", $hash, $flags); |
|
|
1163 | |
1325 | |
1164 | $x += $ox; |
1326 | $x += $ox; |
1165 | $y += $oy; |
1327 | $y += $oy; |
1166 | |
1328 | |
1167 | $self->{map_info} = [$hash, $x, $y, $w, $h]; |
1329 | $self->{map_info} = [$hash, $x, $y, $w, $h]; |
1168 | |
1330 | |
1169 | my $map = $self->{map_info}[0]; |
|
|
1170 | $map =~ s/^.*?\/([^\/]+)$/\1/; |
1331 | (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/; |
1171 | $STATWIDS->{map}->set_text ("Map: " . $map); |
1332 | $STATWIDS->{map}->set_text ("Map: " . $map); |
1172 | |
1333 | |
1173 | $self->load_map ($hash, $x, $y); |
1334 | $self->load_map ($hash, $x, $y); |
|
|
1335 | $self->flood_fill (0, 0, 0, "", $hash, $flags); |
1174 | } |
1336 | } |
1175 | |
1337 | |
1176 | sub conn::face_find { |
1338 | sub conn::face_find { |
1177 | my ($self, $facenum, $face) = @_; |
1339 | my ($self, $facenum, $face) = @_; |
1178 | |
1340 | |
… | |
… | |
1356 | sub conn::spell_add { |
1518 | sub conn::spell_add { |
1357 | my ($self, $spell) = @_; |
1519 | my ($self, $spell) = @_; |
1358 | |
1520 | |
1359 | # TODO |
1521 | # TODO |
1360 | # create a widget dynamically, using spell face (CF::Protocol downloads them) |
1522 | # create a widget dynamically, using spell face (CF::Protocol downloads them) |
1361 | $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); |
1523 | $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message}); |
1362 | $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); |
1524 | $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message}); |
1363 | } |
1525 | } |
1364 | |
1526 | |
1365 | sub conn::spell_delete { |
1527 | sub conn::spell_delete { |
1366 | my ($self, $spell) = @_; |
1528 | my ($self, $spell) = @_; |
1367 | } |
1529 | } |
1368 | |
1530 | |
1369 | sub conn::addme_success { |
1531 | sub conn::addme_success { |
1370 | my ($self) = @_; |
1532 | my ($self) = @_; |
1371 | |
1533 | |
1372 | $MAPWIDGET->clr_commands; |
1534 | $self->send ("command output-sync $CFG->{output_sync}"); |
|
|
1535 | $self->send ("command output-count $CFG->{output_count}"); |
|
|
1536 | |
|
|
1537 | my $parser = new Pod::POM; |
|
|
1538 | my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod"); |
|
|
1539 | |
|
|
1540 | my %skill_tooltip; |
|
|
1541 | |
|
|
1542 | for my $head2 ($pod->head2) { |
|
|
1543 | $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content; |
|
|
1544 | } |
1373 | |
1545 | |
1374 | for my $skill (values %{$self->{skill_info}}) { |
1546 | for my $skill (values %{$self->{skill_info}}) { |
1375 | $MAPWIDGET->add_command ("ready_\\skill $skill", "Ready the skill '$skill'"); |
1547 | $MAPWIDGET->add_command ("ready_skill $skill", |
1376 | $MAPWIDGET->add_command ("use_\\skill $skill", "Immediately use the skill '$skill'"); |
1548 | (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n") |
|
|
1549 | . $skill_tooltip{$skill}); |
|
|
1550 | $MAPWIDGET->add_command ("use_skill $skill", |
|
|
1551 | (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n") |
|
|
1552 | . $skill_tooltip{$skill}); |
1377 | } |
1553 | } |
1378 | |
|
|
1379 | $MAPWIDGET->add_command ("pet\\mode defend", "Tell pets to stay close to you and defend you"); |
|
|
1380 | $MAPWIDGET->add_command ("pet\\mode arena", "Same as petmode sad, but also attack other players"); |
|
|
1381 | $MAPWIDGET->add_command ("pet\\mode sad", "Search & Destroy - tell pets to roam about and attack enemies"); |
|
|
1382 | $MAPWIDGET->add_command ("kill\\pets", "Kill your pets"); |
|
|
1383 | $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players"); |
|
|
1384 | $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies"); |
|
|
1385 | $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player"); |
|
|
1386 | |
|
|
1387 | # TODO: add documentation on these |
|
|
1388 | for (qw( |
|
|
1389 | afk |
|
|
1390 | apply |
|
|
1391 | applymode |
|
|
1392 | body |
|
|
1393 | bowmode |
|
|
1394 | brace |
|
|
1395 | build |
|
|
1396 | disarm |
|
|
1397 | dm |
|
|
1398 | dmhide |
|
|
1399 | drop |
|
|
1400 | dropall |
|
|
1401 | examine |
|
|
1402 | get |
|
|
1403 | gsay |
|
|
1404 | help |
|
|
1405 | hiscore |
|
|
1406 | inventory |
|
|
1407 | invoke |
|
|
1408 | killpets |
|
|
1409 | listen |
|
|
1410 | logs |
|
|
1411 | mapinfo |
|
|
1412 | maps |
|
|
1413 | mark |
|
|
1414 | motd |
|
|
1415 | output-count |
|
|
1416 | output-sync |
|
|
1417 | party |
|
|
1418 | peaceful |
|
|
1419 | petmode |
|
|
1420 | pickup |
|
|
1421 | players |
|
|
1422 | prepare |
|
|
1423 | quests |
|
|
1424 | rename |
|
|
1425 | resistances |
|
|
1426 | rotateshoottype |
|
|
1427 | save |
|
|
1428 | say |
|
|
1429 | search |
|
|
1430 | search-items |
|
|
1431 | showpets |
|
|
1432 | skills |
|
|
1433 | sound |
|
|
1434 | take |
|
|
1435 | throw |
|
|
1436 | time |
|
|
1437 | title |
|
|
1438 | usekeys |
|
|
1439 | version |
|
|
1440 | weather |
|
|
1441 | whereabouts |
|
|
1442 | whereami |
|
|
1443 | who |
|
|
1444 | wimpy |
|
|
1445 | )) { |
|
|
1446 | $MAPWIDGET->add_command ($_, "$_: no help available (yet)"); |
|
|
1447 | } |
|
|
1448 | |
|
|
1449 | #TODO: add " and ' "aliases" etc. |
|
|
1450 | } |
1554 | } |
1451 | |
1555 | |
1452 | sub conn::eof { |
1556 | sub conn::eof { |
1453 | $MAPWIDGET->clr_commands; |
1557 | $MAPWIDGET->clr_commands; |
1454 | |
1558 | |
… | |
… | |
1477 | } |
1581 | } |
1478 | |
1582 | |
1479 | sub conn::container_add { |
1583 | sub conn::container_add { |
1480 | my ($self, $tag, $items) = @_; |
1584 | my ($self, $tag, $items) = @_; |
1481 | |
1585 | |
|
|
1586 | #d# print "container_add: container $tag ($self->{player}{tag})\n"; |
|
|
1587 | |
1482 | if ($tag == 0) { |
1588 | if ($tag == 0) { |
1483 | update_floorbox; |
1589 | update_floorbox; |
|
|
1590 | $OPENCONT = 0; |
|
|
1591 | $INVR_LBL->set_text ("Floor"); |
1484 | $INVR->set_items ($self->{container}{0}); |
1592 | $INVR->set_items ($self->{container}{0}); |
1485 | $OPENCONT = 0; |
|
|
1486 | } elsif ($tag == $self->{player}{tag}) { |
1593 | } elsif ($tag == $self->{player}{tag}) { |
|
|
1594 | $INVR_LBL->set_text ("Player"); |
1487 | $INV->set_items ($self->{container}{$self->{player}{tag}}) |
1595 | $INV->set_items ($self->{container}{$self->{player}{tag}}) |
1488 | } else { |
1596 | } else { |
1489 | $OPENCONT = $tag; |
1597 | $OPENCONT = $tag; |
|
|
1598 | $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT})); |
1490 | $INVR->set_items ($self->{container}{$tag}); |
1599 | $INVR->set_items ($self->{container}{$tag}); |
1491 | } |
1600 | } |
1492 | |
1601 | |
1493 | # $self-<{player}{tag} => player inv |
1602 | # $self-<{player}{tag} => player inv |
1494 | #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; |
1603 | #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; |
1495 | } |
1604 | } |
1496 | |
1605 | |
1497 | sub conn::container_clear { |
1606 | sub conn::container_clear { |
1498 | my ($self, $tag) = @_; |
1607 | my ($self, $tag) = @_; |
1499 | |
1608 | |
|
|
1609 | #d# print "container_clear: container $tag ($self->{player}{tag})\n"; |
|
|
1610 | |
1500 | if ($tag == 0) { |
1611 | if ($tag == 0) { |
1501 | update_floorbox; |
1612 | update_floorbox; |
|
|
1613 | $OPENCONT = 0; |
|
|
1614 | $INVR_LBL->set_text ("Floor"); |
1502 | $INVR->set_items ($self->{container}{0}); |
1615 | $INVR->set_items ($self->{container}{0}); |
1503 | $OPENCONT = 0; |
|
|
1504 | } elsif ($tag == $self->{player}{tag}) { |
1616 | } elsif ($tag == $self->{player}{tag}) { |
|
|
1617 | $INVR_LBL->set_text ("Player"); |
1505 | $INV->set_items ($self->{container}{$tag}) |
1618 | $INV->set_items ($self->{container}{$tag}) |
1506 | } else { |
1619 | } else { |
|
|
1620 | $OPENCONT = $tag; |
|
|
1621 | $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT})); |
1507 | $INVR->set_items ($self->{container}{$tag}); |
1622 | $INVR->set_items ($self->{container}{$tag}); |
1508 | $OPENCONT = $tag; |
|
|
1509 | } |
1623 | } |
1510 | |
1624 | |
1511 | # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; |
1625 | # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; |
1512 | } |
1626 | } |
1513 | |
1627 | |
1514 | sub conn::item_delete { |
1628 | sub conn::item_delete { |
1515 | my ($self, @items) = @_; |
1629 | my ($self, @items) = @_; |
1516 | |
1630 | |
1517 | for (@items) { |
1631 | for (@items) { |
|
|
1632 | #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n"; |
|
|
1633 | |
1518 | if ($_->{container} == 0) { |
1634 | if ($_->{container} == 0) { |
1519 | update_floorbox; |
1635 | update_floorbox; |
|
|
1636 | $OPENCONT = 0; |
|
|
1637 | $INVR_LBL->set_text ("Floor"); |
1520 | $INVR->set_items ($self->{container}{0}); |
1638 | $INVR->set_items ($self->{container}{0}); |
1521 | } elsif ($_->{container} == $self->{player}{tag}) { |
1639 | } elsif ($_->{container} == $self->{player}{tag}) { |
|
|
1640 | $INVR_LBL->set_text ("Player"); |
1522 | $INV->set_items ($self->{container}{$self->{player}{tag}}) |
1641 | $INV->set_items ($self->{container}{$self->{player}{tag}}) |
1523 | } else { |
1642 | } else { |
|
|
1643 | $OPENCONT = $_->{container}; |
|
|
1644 | $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT})); |
1524 | $INVR->set_items ($self->{container}{0}); |
1645 | $INVR->set_items ($self->{container}{$_->{container}}); |
1525 | } |
1646 | } |
1526 | } |
1647 | } |
1527 | } |
1648 | } |
1528 | |
1649 | |
1529 | sub conn::item_update { |
1650 | sub conn::item_update { |
1530 | my ($self, $item) = @_; |
1651 | my ($self, $item) = @_; |
1531 | |
1652 | |
1532 | if ($item->{container} == 0) { |
1653 | #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n"; |
1533 | update_floorbox; |
1654 | |
|
|
1655 | if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) { |
|
|
1656 | $OPENCONT = 0; |
|
|
1657 | $INVR_LBL->set_text ("Floor"); |
1534 | $INVR->set_items ($self->{container}{0}); |
1658 | $INVR->set_items ($self->{container}{0}); |
|
|
1659 | |
|
|
1660 | $item->{widget}->update_item |
|
|
1661 | if $item->{widget}; |
|
|
1662 | } else { |
|
|
1663 | if ($item->{container} == 0) { |
|
|
1664 | update_floorbox; |
|
|
1665 | $OPENCONT = 0; |
|
|
1666 | $INVR_LBL->set_text ("Floor"); |
|
|
1667 | $INVR->set_items ($self->{container}{0}); |
1535 | } elsif ($item->{container} == $self->{player}{tag}) { |
1668 | } elsif ($item->{container} == $self->{player}{tag}) { |
1536 | $INV->set_items ($self->{container}{$item->{container}}) |
1669 | $INV->set_items ($self->{container}{$item->{container}}) |
|
|
1670 | } |
1537 | } |
1671 | } |
1538 | } |
1672 | } |
1539 | |
1673 | |
1540 | %SDL_CB = ( |
1674 | %SDL_CB = ( |
1541 | CFClient::SDL_QUIT => sub { |
1675 | CFClient::SDL_QUIT => sub { |
… | |
… | |
1588 | sdl_mode => 0, |
1722 | sdl_mode => 0, |
1589 | width => 640, |
1723 | width => 640, |
1590 | height => 480, |
1724 | height => 480, |
1591 | fullscreen => 0, |
1725 | fullscreen => 0, |
1592 | fast => 0, |
1726 | fast => 0, |
1593 | map_scale => 0.5, |
1727 | map_scale => 1, |
1594 | fow_enable => 1, |
1728 | fow_enable => 1, |
1595 | fow_intensity => 0.45, |
1729 | fow_intensity => 0.45, |
1596 | fow_smooth => 0, |
1730 | fow_smooth => 0, |
1597 | gui_fontsize => 1, |
1731 | gui_fontsize => 1, |
1598 | log_fontsize => 1, |
1732 | log_fontsize => 1, |
… | |
… | |
1603 | host => "crossfire.schmorp.de", |
1737 | host => "crossfire.schmorp.de", |
1604 | say_command => 'say', |
1738 | say_command => 'say', |
1605 | audio_enable => 1, |
1739 | audio_enable => 1, |
1606 | bgm_enable => 1, |
1740 | bgm_enable => 1, |
1607 | bgm_volume => 0.25, |
1741 | bgm_volume => 0.25, |
|
|
1742 | output_sync => 1, |
|
|
1743 | output_count => 1, |
1608 | ); |
1744 | ); |
1609 | |
1745 | |
1610 | while (my ($k, $v) = each %DEF_CFG) { |
1746 | while (my ($k, $v) = each %DEF_CFG) { |
1611 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
1747 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
1612 | } |
1748 | } |
… | |
… | |
1717 | |
1853 | |
1718 | Typing B<climb> will display a list of commands with I<climb> in their |
1854 | Typing B<climb> will display a list of commands with I<climb> in their |
1719 | name, such as I<ready_skill climbing> and I<use_skill climbing>. |
1855 | name, such as I<ready_skill climbing> and I<use_skill climbing>. |
1720 | |
1856 | |
1721 | You can abbreviate commands by typing only the first character of every |
1857 | You can abbreviate commands by typing only the first character of every |
1722 | word. For example, typing I<iwor> will likely select I<invoke word of |
1858 | word (or even characters within the word - the client will try to make |
1723 | recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli> |
1859 | a good guess, as long as the characters are in order). For example, |
1724 | will likely select I<ready_skill climbing> and I<usl> will give you |
1860 | typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo> |
1725 | I<use_skill levitation>. |
1861 | will select I<cast create food>. Likewise, I<rscli> will likely select |
|
|
1862 | I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>. |
|
|
1863 | |
|
|
1864 | You can enter space and other text as arguemnt to the command. For |
|
|
1865 | example, C<cfoo waybread> will expand to C<cast create food waybread>. |
1726 | |
1866 | |
1727 | =head2 The map overview |
1867 | =head2 The map overview |
1728 | |
1868 | |
1729 | #TODO# |
1869 | #TODO# |
1730 | |
1870 | |