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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.112 by root, Sat Apr 15 13:56:26 2006 UTC vs.
Revision 1.243 by root, Wed May 24 03:29:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
36use Compress::LZF;
37
18use CFClient; 38use CFClient;
19use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 48
21our $VERSION = '0.1'; 49our $VERSION = '0.1';
22 50
23my $MAX_FPS = 60; 51my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
25 53
26our $META_SERVER = "crossfire.real-time.com:13326"; 54our $META_SERVER = "crossfire.real-time.com:13326";
27 55
56our $FACEMAP;
57our $TILECACHE;
28our $FACECACHE; 58our $MAPCACHE;
29 59
30our $LAST_REFRESH; 60our $LAST_REFRESH;
31our $NOW; 61our $NOW;
32 62
33our $CFG; 63our $CFG;
34our $CONN; 64our $CONN;
35our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
36 69
37our @SDL_MODES; 70our @SDL_MODES;
38our $WIDTH; 71our $WIDTH;
39our $HEIGHT; 72our $HEIGHT;
40our $FULLSCREEN; 73our $FULLSCREEN;
41our $FONTSIZE; 74our $FONTSIZE;
42 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
43our $MAP; 79our $MAP;
80our $MAPMAP;
44our $MAPWIDGET; 81our $MAPWIDGET;
45our $BUTTONBAR; 82our $BUTTONBAR;
46our $LOGVIEW; 83our $LOGVIEW;
47our $CONSOLE; 84our $CONSOLE;
48our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
88
89our $FLOORBOX;
90our $GAUGES;
91our $STATWIDS;
49 92
50our $SDL_ACTIVE; 93our $SDL_ACTIVE;
51our $SDL_EV;
52our %SDL_CB; 94our %SDL_CB;
53 95
96our $SDL_MIXER;
97our @SOUNDS; # event => file mapping
98our %AUDIO_CHUNKS; # audio files
99
54our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
55our $STATUS_LINE; 101our $STATUSBOX;
56our $DEBUG_STATUS; 102our $DEBUG_STATUS;
57 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
58sub status { 110sub status {
59 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
60 my ($w, $h) = $STATUS_LINE->size_request;
61 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
62} 112}
63 113
64sub debug { 114sub debug {
65 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
66 my ($w, $h) = $DEBUG_STATUS->size_request; 116 my ($w, $h) = $DEBUG_STATUS->size_request;
67 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
68} 118}
69 119
70sub start_game { 120sub start_game {
71 status "logging in..."; 121 status "logging in...";
72 122
73 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
74 124
125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
75 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
76 127
77 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
78 129
79 $CONN = new conn 130 $CONN = eval {
131 new conn
80 host => $host, 132 host => $host,
81 port => $port || 13327, 133 port => $port || 13327,
82 user => $CFG->{user}, 134 user => $CFG->{user},
83 pass => $CFG->{password}, 135 pass => $CFG->{password},
84 mapw => $mapsize, 136 mapw => $mapsize,
85 maph => $mapsize, 137 maph => $mapsize,
138 ;
86 ; 139 };
87 140
88 status "login successful"; 141 if ($CONN) {
89
90 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
91} 154}
92 155
93sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
94 undef $CONN; 168 undef $MAP;
95} 169}
96 170
97sub client_setup { 171sub client_setup {
98 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
99 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
100 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
101 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
102 176
103 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
104 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
105 179
106 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
107 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
108 182
109 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
110 my ($self, $value) = @_; 184 my ($self, $value) = @_;
111 185
112 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
113 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
114 }); 188 });
115 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
116 190
191 my $row = 1;
192
117 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
118 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
119 my ($self, $value) = @_; 198 my ($self, $value) = @_;
120 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
121 }); 201 );
122 202
123 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
124 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
125 my ($self, $value) = @_; 208 my ($self, $value) = @_;
126 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
127 }); 211 );
128 212
129 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
130 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
131 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
132 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
133 }); 231 );
134 232
135 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
136 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
137 my ($self, $value) = @_; 238 my ($self, $value) = @_;
138 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
139 }); 241 );
140 242
141 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
142 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
143 my ($self, $value) = @_; 248 my ($self, $value) = @_;
144 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
145 }); 319# });
146
147 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
148 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
149 my ($self, $value) = @_; 354 my ($self, $value) = @_;
150 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
151 }); 357 );
152
153 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
154 destroy_screen ();
155 init_screen ();
156 });
157 358
158 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
159} 599}
160 600
161sub metaserver_dialog { 601sub metaserver_dialog {
162 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
163 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
164 605
165 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
166 607
167 $dialog 608 $dialog
168} 609}
169 610
611my $METASERVER_ATIME;
612
170sub update_metaserver { 613sub update_metaserver {
171 status "fetching metaserver list..."; 614 my ($HOST) = @_;
615
616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
172 622
173 my $buf; 623 my $buf;
174 624
175 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
176 631
177 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
178 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
179 634
180 if (!defined $res) { 635 if (!defined $res) {
181 $_[0]->w->cancel; 636 $_[0]->w->cancel;
182 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
183 } elsif ($res == 0) { 638 } elsif ($res == 0) {
184 $_[0]->w->cancel; 639 $_[0]->w->cancel;
185 status "server list retrieved"; 640 status "server list retrieved";
186 warn $buf; 641
642 utf8::decode $buf if utf8::valid $buf;
643
644 $table->clear;
645
646 my @col = qw(Use #Users Host Uptime Version Description);
647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
648 for 0 .. $#col;
649
650 my @align = qw(1 0 1 1 -1);
651
652 my $y = 0;
653 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
654 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
655
656 for ($desc) {
657 s/<br>/\n/gi;
658 s/<li>/\n· /gi;
659 s/<.*?>//sgi;
660 s/&/&amp;/g;
661 s/</&lt;/g;
662 s/>/&gt;/g;
663 }
664
665 $uptime = sprintf "%dd %02d:%02d:%02d",
666 (int $m->[8] / 86400),
667 (int $m->[8] / 3600) % 24,
668 (int $m->[8] / 60) % 60,
669 $m->[8] % 60;
670
671 $m = [$users, $host, $uptime, $version, $desc];
672
673 $y++;
674
675 $table->add (0, $y, new CFClient::UI::VBox children => [
676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
677 $HOST->set_text ($CFG->{host} = $host);
678 }),
679 (new CFClient::UI::Empty expand => 1),
680 ]);
681
682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
684 for 0 .. $#$m;
685 }
187 } 686 }
188 }); 687 });
189} 688}
190 689
191sub server_setup { 690sub server_setup {
192 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
193 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
194 694
195 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
196 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
197 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
198 697
199 { 698 {
200 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
201 700
202 $vbox->add (new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
203 my ($self, $value) = @_; 730 my ($self, $value) = @_;
204 $CFG->{host} = $value; 731 $CFG->{user} = $value;
205 }); 732 }
733 );
206 734
207 $METASERVER = metaserver_dialog;
208
209 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
210 update_metaserver;
211 });
212 }
213
214 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
215 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
216 my ($self, $value) = @_; 741 my ($self, $value) = @_;
217 $CFG->{user} = $value;
218 });
219
220 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
221 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
222 my ($self, $value) = @_;
223 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
224 }); 744 );
225 745
226 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
227 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
228 my ($self, $value) = @_;
229 $CFG->{say_command} = $value;
230 });
231
232 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
233 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
234 req_w => 100, 748 req_w => 100,
235 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 . "If you set this to a high value you will be able to see further for example.",
236 connect_changed => sub { 752 connect_changed => sub {
237 my ($self, $value) = @_; 753 my ($self, $value) = @_;
238 754
239 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
240 }, 756 },
241 ); 757 );
242 758
243 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
244 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
245 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
246 782
247 $dialog 783 $dialog
248} 784}
249 785
250sub message_window { 786sub message_window {
251 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
252 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
253 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
254 user_w => $::WIDTH/4, 791 user_w => int $::WIDTH / 3,
255 user_h => $::HEIGHT, 792 user_h => int $::HEIGHT / 5,
256 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
257 794
258 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
259 expand => 1,
260 fontsize => $::CFG->{log_fontsize},
261 );
262 796
263 $vbox->add (my $input = new CFClient::UI::LineEntry); 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
802 connect_focus_in => sub {
803 my ($input, $prev_focus) = @_;
804
805 delete $input->{refocus_map};
806
807 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
808 $input->{refocus_map} = 1;
809 }
810 delete $input->{auto_activated};
811 },
264 $input->connect (activate => sub { 812 connect_activate => sub {
265 my ($input, $text) = @_; 813 my ($input, $text) = @_;
266 $input->set_text (''); 814 $input->set_text ('');
267 815
268 if ($text =~ /^\/(.*)/) { 816 if ($text =~ /^\/(.*)/) {
269 $::CONN->user_send ("command $1"); 817 $::CONN->user_send ($1);
270 } else { 818 } else {
271 my $say_cmd = $::CFG->{say_command} || 'say'; 819 my $say_cmd = $::CFG->{say_command} || 'say';
272 $::CONN->user_send ("command $say_cmd $text"); 820 $::CONN->user_send ("$say_cmd $text");
273 } 821 }
822 if ($input->{refocus_map}) {
823 delete $input->{refocus_map};
824 $MAPWIDGET->focus_in
274 1 825 }
275 }); 826 },
276 $input->connect (escape => sub { 827 connect_escape => sub {
277 $MAPWIDGET->focus_in 828 $MAPWIDGET->focus_in
278 }); 829 },
279 $input->focus_in; 830 );
280 831
281 $CONSOLE = { 832 $CONSOLE = {
282 window => $window, 833 window => $window,
283 input => $input 834 input => $input
284 }; 835 };
285 836
286 $window 837 $window
287} 838}
288 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
289sub sdl_init { 926sub sdl_init {
290 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 927 CFClient::SDL_Init
291 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
292 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
293} 929}
294 930
295sub init_screen { 931sub video_init {
296 sdl_init; 932 sdl_init;
933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
297 935
298 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
299 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
300 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
301 939
302 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
303 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
304 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
305 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
306
307 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
308 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
309 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
310 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
311
312 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
313 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
314 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
315
316 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
317 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
318 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
319 or die "SDL::SetVideoMode failed!\n";
320
321 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
322
323 $SDL_EV = new SDL::Event;
324 $SDL_EV->set_unicode (1);
325 942
326 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
327
328 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
329 945
330 CFClient::gl_init; 946 CFClient::gl_init;
331 947
332 $FONTSIZE = int $HEIGHT / 40; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
333 951
334 ############################################################################# 952 #############################################################################
335 953
954 unless ($DEBUG_STATUS) {
955 # create the widgets
956
336 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 957 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
337 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 958 $DEBUG_STATUS->show;
338 959
339 $STATUS_LINE = new CFClient::UI::Label 960 $STATUSBOX = new CFClient::UI::Statusbox;
340 padding => 0, 961 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
341 y => $HEIGHT * 44 / 45 - $FONTSIZE;
342 $CFClient::UI::ROOT->add ($STATUS_LINE);
343 962
344 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 963 (new CFClient::UI::Frame
345 padding => 0, 964 bg => [0, 0, 0, 0.4],
346 y => $HEIGHT * 44 / 45, 965 req_y => -1,
347 height => $HEIGHT / 45, 966 child => $STATUSBOX,
348 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 967 )->show;
349 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
350 968
351 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 969 CFClient::UI::FancyFrame->new (
352 $MAPWIDGET->focus_in; 970 border_bg => [1, 1, 1, 192/255],
971 bg => [1, 1, 1, 0],
972 child => ($MAPMAP = new CFClient::MapWidget::MapMap
973 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
974 ),
975 )->show;
976
977 $MAPWIDGET = new CFClient::MapWidget;
353 $MAPWIDGET->connect (activate_console => sub { 978 $MAPWIDGET->connect (activate_console => sub {
354 my ($mapwidget, $preset) = @_; 979 my ($mapwidget, $preset) = @_;
355 980
356 if ($CONSOLE) { 981 if ($CONSOLE) {
982 $CONSOLE->{input}->{auto_activated} = 1;
357 $CONSOLE->{input}->focus_in; 983 $CONSOLE->{input}->focus_in;
358 984
359 if ($preset && $CONSOLE->{input}->get_text eq '') { 985 if ($preset && $CONSOLE->{input}->get_text eq '') {
360 $CONSOLE->{input}->set_text ($preset); 986 $CONSOLE->{input}->set_text ($preset);
987 }
361 } 988 }
362 } 989 });
363 }); 990 $MAPWIDGET->show;
991 $MAPWIDGET->focus_in;
364 992
365 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 993 $LOGVIEW = new CFClient::UI::TextView
994 expand => 1,
995 font => $FONT_FIXED,
996 fontsize => $::CFG->{log_fontsize},
997 can_hover => 1,
998 can_events => 1,
999 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1000 ;
366 1001
1002 $BUTTONBAR = new CFClient::UI::HBox;
1003
367 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1005 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
368 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1007 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
369 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1009 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
370 1010
371 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1011 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1012
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1014 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1016 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1017
1018 $BUTTONBAR->add (new CFClient::UI::Button
1019 text => "Save Config",
1020 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1021 connect_activate => sub {
372 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1022 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
373 status "Configuration Saved"; 1023 status "Configuration Saved";
1024 },
1025 );
1026
1027 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1028 tooltip => "View Documentation");
1029
1030 $BUTTONBAR->add (new CFClient::UI::Button
1031 text => "Quit",
1032 tooltip => "Terminates the program",
1033 connect_activate => sub {
1034 if ($CONN) {
1035 open_quit_dialog;
1036 } else {
1037 exit;
1038 }
1039 },
1040 );
1041
1042 $BUTTONBAR->show;
1043
1044 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1045
1046 # delay till geometry is constant
1047 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1048 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1049 my $widget = $GAUGES->{win};
1050 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
374 }); 1051 });
375 1052 force_refresh ();
376 $BUTTONBAR->{children}[0]->emit ("activate"); 1053 }
377} 1054}
378 1055
379sub destroy_screen { 1056sub video_shutdown {
380 $CFClient::UI::ROOT->{children} = [];
381 undef $SDL_ACTIVE; 1057 undef $SDL_ACTIVE;
1058}
1059
1060my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1061my $bgmusic;#TODO#hack#d#
1062
1063sub audio_channel_finished {
1064 my ($channel) = @_;
1065
1066 #warn "channel $channel finished\n";#d#
1067}
1068
1069sub audio_music_finished {
1070 return unless $CFG->{bgm_enable};
1071
1072 # TODO: hack, do play loop and mood music
1073 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1074 $bgmusic->play (0);
1075
1076 push @bgmusic, shift @bgmusic;
1077}
1078
1079sub audio_init {
1080 if ($CFG->{audio_enable}) {
1081 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1082 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1083
1084 unless ($SDL_MIXER) {
1085 status "Unable to open sound device: there will be no sound";
1086 return;
1087 }
1088
1089 CFClient::Mix_AllocateChannels 8;
1090 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1091
1092 audio_music_finished;
1093
1094 while (<$fh>) {
1095 next if /^\s*#/;
1096 next if /^\s*$/;
1097
1098 my ($file, $volume, $event) = split /\s+/, $_, 3;
1099
1100 push @SOUNDS, "$volume,$file";
1101
1102 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1103 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1104 $chunk->volume ($volume * 128 / 100);
1105 $chunk
1106 };
1107 }
1108 } else {
1109 status "unable to open sound config: $!";
1110 }
1111 }
1112}
1113
1114sub audio_shutdown {
1115 CFClient::Mix_CloseAudio if $SDL_MIXER;
382 undef $SDL_EV; 1116 undef $SDL_MIXER;
383 SDL::Quit; 1117 @SOUNDS = ();
1118 %AUDIO_CHUNKS = ();
384} 1119}
385 1120
386my %animate_object; 1121my %animate_object;
387my $animate_timer; 1122my $animate_timer;
388 1123
389my $want_refresh;
390my $can_refresh;
391
392my $fps = 9; 1124my $fps = 9;
393 1125
1126my %demo;#d#
1127
394sub force_refresh { 1128sub force_refresh {
395 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1129 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
396 debug sprintf "%3.2f", $fps; 1130 debug sprintf "%3.2f", $fps;
397 1131
398 $want_refresh = 0;
399 $can_refresh = 0;
400
401 $CFClient::UI::ROOT->draw; 1132 $CFClient::UI::ROOT->draw;
402 1133
403 SDL::GLSwapBuffers; 1134 $WANT_REFRESH = 0;
404 1135 $CAN_REFRESH = 0;
405 $LAST_REFRESH = $NOW; 1136 $LAST_REFRESH = $NOW;
1137
11380 && do {
1139 # some weird model-drawing code, just a joke right now
1140 use CFClient::OpenGL;
1141
1142 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1143 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1144 $demo{r} ||= do {
1145 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1146 $mod->{v} = pack "f*", @{$mod->{v}};
1147 $_ = [scalar @$_, pack "S!*", @$_]
1148 for values %{$mod->{g}};
1149 $mod
1150 };
1151
1152 my $r = $demo{r} or die;
1153
1154 glDepthMask 1;
1155 glClear GL_DEPTH_BUFFER_BIT;
1156 glEnable GL_TEXTURE_2D;
1157 glEnable GL_DEPTH_TEST;
1158 glEnable GL_CULL_FACE;
1159 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1160
1161 glMatrixMode GL_PROJECTION;
1162 glLoadIdentity;
1163 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1164 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1165 glMatrixMode GL_MODELVIEW;
1166 glLoadIdentity;
1167
1168 glPushMatrix;
1169 glTranslate 0, 0, -800;
1170 glScale 1, -1, 1;
1171 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1172 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1173 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1174 glScale 50, 50, 50;
1175
1176 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1177 while (my ($k, $v) = each %{$r->{g}}) {
1178 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1179 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1180 }
1181
1182 glPopMatrix;
1183
1184 glShadeModel GL_FLAT;
1185 glDisable GL_DEPTH_TEST;
1186 glDisable GL_TEXTURE_2D;
1187 glDepthMask 0;
1188
1189 $WANT_REFRESH++;
1190};
1191
1192 CFClient::SDL_GL_SwapBuffers;
406} 1193}
407 1194
408my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1195my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
409 $NOW = time; 1196 $NOW = time;
410 1197
411 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1198 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
412 while $SDL_EV->poll; 1199 for CFClient::SDL_PollEvent;
413 1200
414 if (%animate_object) { 1201 if (%animate_object) {
415 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1202 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
416 $want_refresh++; 1203 $WANT_REFRESH++;
417 } 1204 }
418 1205
419 if ($want_refresh) { 1206 if ($WANT_REFRESH) {
420 force_refresh; 1207 force_refresh;
421 } else { 1208 } else {
422 $can_refresh = 1; 1209 $CAN_REFRESH = 1;
423 } 1210 }
424}); 1211});
425
426sub refresh {
427 $want_refresh++;
428}
429 1212
430sub animation_start { 1213sub animation_start {
431 my ($widget) = @_; 1214 my ($widget) = @_;
432 $animate_object{$widget} = $widget; 1215 $animate_object{$widget} = $widget;
433} 1216}
437 delete $animate_object{$widget}; 1220 delete $animate_object{$widget};
438} 1221}
439 1222
440@conn::ISA = Crossfire::Protocol::; 1223@conn::ISA = Crossfire::Protocol::;
441 1224
1225sub conn::new {
1226 my $class = shift;
1227
1228 my $self = $class->Crossfire::Protocol::new (@_);
1229
1230 $MAPWIDGET->clr_commands;
1231
1232 my $parser = new Pod::POM;
1233 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1234
1235 for my $head2 ($pod->head2) {
1236 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1237 or next;
1238
1239 my $cmd = $1;
1240 my @args = split /\|/, $2;
1241 @args = (".*") unless @args;
1242
1243 my $text = CFClient::pod_to_pango $head2->content;
1244
1245 for my $arg (@args) {
1246 $arg = $arg eq ".*" ? "" : " $arg";
1247
1248 $MAPWIDGET->add_command ("$cmd$arg", $text);
1249 }
1250 }
1251
1252 $self->{noface} = new_from_file CFClient::Texture
1253 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1254
1255 $self
1256}
1257
1258sub conn::stats_update {
1259 my ($self, $stats) = @_;
1260
1261 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1262 my $diff = $exp - $self->{prev_exp};
1263 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1264 if exists $self->{prev_exp} && $diff;
1265 $self->{prev_exp} = $exp;
1266 }
1267
1268 update_stats_window ($stats);
1269}
1270
442sub conn::user_send { 1271sub conn::user_send {
443 my ($self, $command) = @_; 1272 my ($self, $command) = @_;
444 1273
445 $self->send ($command); 1274 $self->send_command ($command);
446 status $command; 1275 status $command;
1276}
1277
1278sub conn::map_scroll {
1279 my ($self, $dx, $dy) = @_;
1280
1281 $MAP->scroll ($dx, $dy);
447} 1282}
448 1283
449sub conn::feed_map1a { 1284sub conn::feed_map1a {
450 my ($self, $data) = @_; 1285 my ($self, $data) = @_;
451 1286
452# $self->Crossfire::Protocol::feed_map1a ($data); 1287# $self->Crossfire::Protocol::feed_map1a ($data);
453 1288
454 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
455 $MAP->map1a_update ($data); 1289 $MAP->map1a_update ($data);
456 $MAPWIDGET->update; 1290 $MAPWIDGET->update;
457} 1291}
458 1292
459#sub conn::map_update { 1293sub conn::flush_map {
460# my ($self, $dirty) = @_; 1294 my ($self) = @_;
461# 1295
462# $MAPWIDGET->update; 1296 my $map_info = delete $self->{map_info}
463#} 1297 or return;
1298
1299 my ($hash, $x, $y, $w, $h) = @$map_info;
1300
1301 my $data = $MAP->get_rect ($x, $y, $w, $h);
1302 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1303 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1304}
464 1305
465sub conn::map_clear { 1306sub conn::map_clear {
466 my ($self) = @_; 1307 my ($self) = @_;
467 1308
1309 $self->flush_map;
1310 delete $self->{neigh_map};
1311
468 $MAP->clear; 1312 $MAP->clear;
1313}
469 1314
470# refresh; 1315
1316sub conn::load_map($$$) {
1317 my ($self, $hash, $x, $y) = @_;
1318
1319 if (defined (my $data = $MAPCACHE->get ($hash))) {
1320 $data = Compress::LZF::decompress $data;
1321 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1322 for my $id ($MAP->set_rect ($x, $y, $data)) {
1323 my $data = $TILECACHE->get ($id)
1324 or next;
1325
1326 $self->set_texture ($id => $data);
1327 }
1328 }
1329}
1330
1331# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1332# (server resource,s latency, bandwidth), so this hack is warranted.
1333# the right fix is to make real tiled maps with an overview file
1334sub conn::send_mapinfo {
1335 my ($self, $data, $cb) = @_;
1336
1337 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1338 my ($wx, $wy) = ($1, $2);
1339
1340 if ($data =~ /^spatial ([1-4]+)$/) {
1341 my @dx = (0, 0, 1, 0, -1);
1342 my @dy = (0, -1, 0, 1, 0);
1343 my ($dx, $dy);
1344
1345 for (split //, $1) {
1346 $dx += $dx[$_];
1347 $dy += $dy[$_];
1348 }
1349
1350 $cb->(spatial => 15,
1351 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1352 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1353 50, 50,
1354 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1355 );
1356
1357 return;
1358 }
1359 }
1360
1361 $self->SUPER::send_mapinfo ($data, $cb);
1362}
1363
1364# this method does a "flood fill" into every tile direction
1365# it assumes that tiles are arranged in a rectangular grid,
1366# i.e. a map is the same as the left of the right map etc.
1367# failure to comply are harmless and result in display errors
1368# at worst.
1369sub conn::flood_fill {
1370 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1371
1372 # the server does not allow map paths > 6
1373 return if 7 <= length $path;
1374
1375 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1376
1377 for (
1378 [1, 3, 0, -1],
1379 [2, 4, 1, 0],
1380 [3, 1, 0, 1],
1381 [4, 2, -1, 0],
1382 ) {
1383 my ($tile, $tile2, $dx, $dy) = @$_;
1384
1385 next if $block & (1 << $tile);
1386 my $block = $block | (1 << $tile2);
1387
1388 my $gx = $gx + $dx;
1389 my $gy = $gy + $dy;
1390
1391 next unless $flags & (1 << ($tile - 1));
1392 next if $self->{neigh_grid}{$gx, $gy}++;
1393
1394 my $neigh = $self->{neigh_map}{$hash} ||= [];
1395 if (my $info = $neigh->[$tile]) {
1396 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1397
1398 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1399 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1400
1401 } else {
1402 $self->send_mapinfo ("spatial $path$tile", sub {
1403 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1404
1405 return if $mode ne "spatial";
1406
1407 $x += $MAP->ox;
1408 $y += $MAP->oy;
1409
1410 $self->load_map ($hash, $x, $y)
1411 unless $self->{neigh_map}{$hash}[5]++;#d#
1412
1413 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1414
1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1417 });
1418 }
1419 }
1420}
1421
1422sub conn::map_change {
1423 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1424
1425 $self->flush_map;
1426
1427 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1428
1429 my $mapmapw = $MAPMAP->{w};
1430 my $mapmaph = $MAPMAP->{h};
1431
1432 $self->{neigh_rect} = [
1433 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1434 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1435 ];
1436
1437 delete $self->{neigh_grid};
1438
1439 $x += $ox;
1440 $y += $oy;
1441
1442 $self->{map_info} = [$hash, $x, $y, $w, $h];
1443
1444 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1445 $STATWIDS->{map}->set_text ("Map: " . $map);
1446
1447 $self->load_map ($hash, $x, $y);
1448 $self->flood_fill (0, 0, 0, "", $hash, $flags);
471} 1449}
472 1450
473sub conn::face_find { 1451sub conn::face_find {
474 my ($self, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
475 1453
476 $FACECACHE->{"$face->{chksum},$face->{name}"} 1454 my $hash = "$face->{chksum},$face->{name}";
1455
1456 my $id = $FACEMAP->get ($hash);
1457
1458 unless ($id) {
1459 # create new id for face
1460 # I love transactions
1461 for (1..100) {
1462 my $txn = $CFClient::DB_ENV->txn_begin;
1463 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1464 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1465 $id = ($id || 16) + 1;
1466 if ($FACEMAP->put (id => $id) == 0
1467 && $FACEMAP->put ($hash => $id) == 0) {
1468 $txn->txn_commit;
1469
1470 goto gotid;
1471 }
1472 }
1473 $txn->abort;
1474 }
1475
1476 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1477 }
1478
1479gotid:
1480 $face->{id} = $id;
1481 $MAP->set_face ($facenum => $id);
1482 $self->{faceid}[$facenum] = $id;#d#
1483
1484 $TILECACHE->get ($id) || do {
1485 my $tex = $self->{noface};
1486 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1487 undef
1488 };
477} 1489}
478 1490
479sub conn::face_update { 1491sub conn::face_update {
480 my ($self, $facenum, $face) = @_; 1492 my ($self, $facenum, $face) = @_;
481 1493
482 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1494 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
483 1495
484 my $tex = $face->{texture} = 1496 $self->set_texture ($face->{id} => delete $face->{image});
1497}
1498
1499sub conn::set_texture {
1500 my ($self, $id, $data) = @_;
1501
1502 $self->{texture}[$id] ||= do {
1503 my $tex =
485 new_from_image CFClient::Texture 1504 new_from_image CFClient::Texture
486 delete $face->{image}, minify => 1; 1505 $data, minify => 1, mipmap => 1;
487 1506
488 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1507 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
489 $MAPWIDGET->update; 1508 $MAPWIDGET->update;
1509
1510 $tex
1511 };
490} 1512}
1513
1514sub conn::sound_play {
1515 my ($self, $x, $y, $soundnum, $type) = @_;
1516
1517 $SDL_MIXER
1518 or return;
1519
1520 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1521 or return;
1522
1523 $chunk->play;
1524# warn "sound $x,$y,$soundnum,$type\n";#d#
1525}
1526
1527my $LAST_QUERY; # server is stupid, stupid, stupid
491 1528
492sub conn::query { 1529sub conn::query {
493 my ($self, $flags, $prompt) = @_; 1530 my ($self, $flags, $prompt) = @_;
494 1531
495 #TODO 1532 $prompt = $LAST_QUERY unless length $prompt;
496 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1533 $LAST_QUERY = $prompt;
1534
1535 my $dialog = new CFClient::UI::FancyFrame
1536 title => "Query",
1537 child => my $vbox = new CFClient::UI::VBox;
1538
1539 $vbox->add (new CFClient::UI::Label
1540 max_w => $::WIDTH * 0.4,
1541 text => $prompt);
1542
1543 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1544 $vbox->add (my $hbox = new CFClient::HBox);
1545 $hbox->add (new CFClient::Button
1546 text => "No",
1547 connect_activate => sub {
1548 $self->send ("reply n");
1549 $dialog->destroy;
1550 $MAPWIDGET->focus_in;
1551 }
1552 );
1553 $hbox->add (new CFClient::Button
1554 text => "Yes",
1555 connect_activate => sub {
1556 $self->send ("reply y");
1557 $dialog->destroy;
1558 $MAPWIDGET->focus_in;
1559 },
1560 );
1561
1562 $dialog->focus_in;
1563
1564 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1565 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1566 $vbox->add (my $entry = new CFClient::UI::Entry
1567 connect_changed => sub {
1568 $self->send ("reply $_[1]");
1569 $dialog->destroy;
1570 $MAPWIDGET->focus_in;
1571 },
1572 );
1573
1574 $entry->focus_in;
1575
1576 } else {
1577 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1578
1579 $vbox->add (my $entry = new CFClient::UI::Entry
1580 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1581 connect_activate => sub {
1582 $self->send ("reply $_[1]");
1583 $dialog->destroy;
1584 $MAPWIDGET->focus_in;
1585 },
1586 );
1587
1588 $entry->focus_in;
1589 }
1590
1591 $dialog->show_centered;
497} 1592}
498 1593
499sub conn::drawinfo { 1594sub conn::drawinfo {
500 my ($self, $color, $text) = @_; 1595 my ($self, $color, $text) = @_;
501 1596
502 my @color = ( 1597 my @color = (
503 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1598 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
504 [1.00, 1.00, 1.00], 1599 [1.00, 1.00, 1.00],
505 [0.00, 0.00, 0.55], 1600 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
506 [1.00, 0.00, 0.00], 1601 [1.00, 0.00, 0.00],
507 [1.00, 0.54, 0.00], 1602 [1.00, 0.54, 0.00],
508 [0.11, 0.56, 1.00], 1603 [0.11, 0.56, 1.00],
509 [0.93, 0.46, 0.00], 1604 [0.93, 0.46, 0.00],
510 [0.18, 0.54, 0.34], 1605 [0.18, 0.54, 0.34],
513 [0.55, 0.41, 0.13], 1608 [0.55, 0.41, 0.13],
514 [0.99, 0.77, 0.26], 1609 [0.99, 0.77, 0.26],
515 [0.74, 0.65, 0.41], 1610 [0.74, 0.65, 0.41],
516 ); 1611 );
517 1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
518 $LOGVIEW->add_paragraph ($color[$color], $text); 1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628}
1629
1630sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
1634}
1635
1636sub conn::spell_add {
1637 my ($self, $spell) = @_;
1638
1639 # TODO
1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1643}
1644
1645sub conn::spell_delete {
1646 my ($self, $spell) = @_;
1647}
1648
1649sub conn::addme_success {
1650 my ($self) = @_;
1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
1664 for my $skill (values %{$self->{skill_info}}) {
1665 $MAPWIDGET->add_command ("ready_skill $skill",
1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1671 }
1672}
1673
1674sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1678}
1679
1680sub update_floorbox {
1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1684 $FLOORBOX->clear;
1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686
1687 my $count = 7;
1688 for (@{ $CONN->{container}{0} }) {
1689 if (--$count) {
1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691 } else {
1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693 last;
1694 }
1695 }
1696 });
1697
1698 $WANT_REFRESH++;
1699}
1700
1701sub conn::container_add {
1702 my ($self, $tag, $items) = @_;
1703
1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1720 # $self-<{player}{tag} => player inv
1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722}
1723
1724sub conn::container_clear {
1725 my ($self, $tag) = @_;
1726
1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1743# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744}
1745
1746sub conn::item_delete {
1747 my ($self, @items) = @_;
1748
1749 for (@items) {
1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1765 }
1766}
1767
1768sub conn::item_update {
1769 my ($self, $item) = @_;
1770
1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
1789 }
519} 1790}
520 1791
521%SDL_CB = ( 1792%SDL_CB = (
522 SDL_QUIT() => sub { 1793 CFClient::SDL_QUIT => sub {
523 Event::unloop -1; 1794 Event::unloop -1;
524 }, 1795 },
525 SDL_VIDEORESIZE() => sub { 1796 CFClient::SDL_VIDEORESIZE => sub {
526 }, 1797 },
527 SDL_VIDEOEXPOSE() => sub { 1798 CFClient::SDL_VIDEOEXPOSE => sub {
528 refresh; 1799 CFClient::UI::full_refresh;
529 }, 1800 },
530 SDL_KEYDOWN() => sub {
531 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
532 # alt-enter
533 destroy_screen;
534 $CFG->{fullscreen} = !$CFG->{fullscreen};
535 init_screen;
536 } else {
537 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
538 }
539 },
540 SDL_KEYUP() => sub {
541 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
542 },
543 SDL_MOUSEMOTION() => sub {
544 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
545 },
546 SDL_MOUSEBUTTONDOWN() => sub {
547 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
548 },
549 SDL_MOUSEBUTTONUP() => sub {
550 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
551 },
552 SDL_ACTIVEEVENT() => sub { 1801 CFClient::SDL_ACTIVEEVENT => sub {
553# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1802# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
554 }, 1803 },
1804 CFClient::SDL_KEYDOWN => sub {
1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1806 # alt-enter
1807 video_shutdown;
1808 $CFG->{fullscreen} = !$CFG->{fullscreen};
1809 video_init;
1810 } else {
1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1812 }
1813 },
1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1818 CFClient::SDL_USEREVENT => sub {
1819 if ($_[0]{code} == 1) {
1820 audio_channel_finished $_[0]{data1};
1821 } elsif ($_[0]{code} == 0) {
1822 audio_music_finished;
1823 }
1824 },
555); 1825);
556 1826
557############################################################################# 1827#############################################################################
558 1828
559CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1829$SIG{INT} = $SIG{TERM} = sub { exit };
560
561my %DEF_CFG = (
562 sdl_mode => 0,
563 width => 640,
564 height => 480,
565 fullscreen => 0,
566 fast => 0,
567 fow_enable => 1,
568 fow_intensity => 0.45,
569 fow_smooth => 0,
570 log_fontsize => 14,
571 mapsize => 100,
572 host => "crossfire.schmorp.de",
573 say_command => 'say',
574);
575
576while (my ($k, $v) = each %DEF_CFG) {
577 $CFG->{$k} = $v unless exists $CFG->{$k};
578}
579
580sdl_init;
581
582@SDL_MODES = reverse
583 grep $_->[0] >= 640 && $_->[1] >= 480,
584 map [SDL::RectW ($_), SDL::RectH ($_)],
585 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
586
587@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
588
589$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
590
591init_screen;
592 1830
593{ 1831{
594 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
595 1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880 DejaVuSans.ttf
1881 DejaVuSansMono.ttf
1882 DejaVuSans-Bold.ttf
1883 DejaVuSansMono-Bold.ttf
1884 DejaVuSans-Oblique.ttf
1885 DejaVuSansMono-Oblique.ttf
1886 DejaVuSans-BoldOblique.ttf
1887 DejaVuSansMono-BoldOblique.ttf
1888 );
1889
596 CFClient::add_font $_ for @fonts; 1890 CFClient::add_font $_ for @fonts;
597 CFClient::set_font $fonts[0]; 1891
598} 1892 CFClient::pango_init;
599 1893
600$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896
1897 $FONT_PROP->make_default;
1898 }
1899
1900# compare mono (ft) vs. rgba (cairo)
1901# ft - 1.8s, cairo 3s, even in alpha-only mode
1902# for my $rgba (0..1) {
1903# my $t1 = Time::HiRes::time;
1904# for (1..1000) {
1905# my $layout = CFClient::Layout->new ($rgba);
1906# $layout->set_text ("hallo" x 100);
1907# $layout->render;
1908# }
1909# my $t2 = Time::HiRes::time;
1910# warn $t2-$t1;
1911# }
1912
1913 video_init;
1914 audio_init;
1915}
601 1916
602Event::loop; 1917Event::loop;
603 1918
604Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1919END { CFClient::SDL_Quit }
605 1920
1921=head1 NAME
1922
1923pclient - A Crossfire+ and Crossfire game client
1924
1925=head1 SYNOPSIS
1926
1927Just run it - no commandline arguments are supported.
1928
1929=head1 USAGE
1930
1931Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932fullscreen and interactively.
1933
1934=head1 AUTHOR
1935
1936Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939

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