… | |
… | |
12 | use SDL::Surface; |
12 | use SDL::Surface; |
13 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
17 | use Crossfire::Client; |
19 | use Crossfire::Client; |
18 | use Crossfire::Protocol; |
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19 | |
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20 | use Crossfire::Client::Util; |
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21 | use Crossfire::Client::Widget; |
20 | use Crossfire::Client::Widget; |
22 | |
21 | |
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22 | our $VERSION = '0.1'; |
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23 | |
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24 | my $MAX_FPS = 30; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
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26 | |
23 | our $FACECACHE; |
27 | our $FACECACHE; |
24 | |
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25 | our $VERSION = '0.1'; |
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26 | |
28 | |
27 | our $CFG; |
29 | our $CFG; |
28 | our $CONN; |
30 | our $CONN; |
29 | |
31 | |
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32 | our $WIDTH; |
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33 | our $HEIGHT; |
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34 | our $FULLSCREEN; |
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35 | |
30 | our $UIFONT; |
36 | our $FONTSIZE; |
31 | |
37 | |
32 | our $SDL_TIMER; |
38 | our $SDL_TIMER; |
33 | our $SDL_APP; |
39 | our $SDL_APP; |
34 | our $SDL_EV = new SDL::Event; |
40 | our $SDL_EV; |
35 | our %SDL_CB; |
41 | our %SDL_CB; |
36 | |
42 | |
37 | our @GL_INIT; # hooks called on every gl init |
43 | our $ALT_ENTER_MESSAGE; |
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44 | our $STATUS_LINE; |
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45 | |
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46 | my $last_refresh; |
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47 | my %ANIMATE; |
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48 | my $refresh_handler; |
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49 | |
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50 | our ($tw, $te); # Test widget #d# |
38 | |
51 | |
39 | sub init_screen { |
52 | sub init_screen { |
40 | $SDL_APP = new SDL::App |
53 | $SDL_APP = new SDL::App |
41 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
54 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
42 | -title => "Crossfire+ Client", |
55 | -title => "Crossfire+ Client", |
43 | -width => $CFG->{width}, |
56 | -width => $WIDTH, |
44 | -height => $CFG->{height}, |
57 | -height => $HEIGHT, |
45 | -opengl => 1, |
58 | -opengl => 1, |
46 | -red_size => 8, |
59 | -red_size => 5, |
47 | -green_size => 8, |
60 | -green_size => 5, |
48 | -blue_size => 8, |
61 | -blue_size => 5, |
|
|
62 | -alpha_size => 0, |
49 | -double_buffer => 1, |
63 | -double_buffer => 1, |
50 | -fullscreen => $CFG->{fullscreen}, |
64 | -fullscreen => $FULLSCREEN, |
51 | -resizeable => 0; |
65 | -resizeable => 0; |
52 | |
66 | |
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67 | $SDL_EV = new SDL::Event; |
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68 | $SDL_EV->set_unicode (1); |
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69 | |
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70 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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71 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
|
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72 | while $SDL_EV->poll; |
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73 | |
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74 | 1 |
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|
75 | }; |
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76 | |
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77 | $last_refresh = SDL::GetTicks; |
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78 | |
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79 | Crossfire::Client::gl_init; |
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80 | |
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81 | $FONTSIZE = int $HEIGHT / 50; |
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82 | |
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83 | ############################################################################# |
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84 | |
53 | glClearColor 0, 0, 0, 0; |
85 | glClearColor 0.45, 0.45, 0.45, 1; |
54 | |
86 | |
55 | glEnable GL_TEXTURE_2D; |
87 | glEnable GL_TEXTURE_2D; |
|
|
88 | glEnable GL_COLOR_MATERIAL; |
56 | glShadeModel GL_FLAT; |
89 | glShadeModel GL_FLAT; |
57 | glDisable GL_DEPTH_TEST; |
90 | glDisable GL_DEPTH_TEST; |
58 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
91 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
59 | |
92 | |
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93 | ############################################################################# |
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94 | |
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95 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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96 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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97 | ""; |
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98 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
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99 | |
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100 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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101 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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102 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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103 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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104 | |
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105 | # Test code #d# |
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106 | unless ($tw) { # haha... |
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107 | $te = new Crossfire::Client::Widget::FancyFrame; |
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108 | $te->add (new Crossfire::Client::Widget::Entry); |
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109 | $te->move (300, 0, 2); |
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110 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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111 | |
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112 | $tw = new Crossfire::Client::Widget::Animator; |
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113 | my $lbl1 = new Crossfire::Client::Widget::Label |
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114 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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115 | my $lbl2 = new Crossfire::Client::Widget::Label |
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116 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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117 | |
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118 | my $vb = new Crossfire::Client::Widget::VBox; |
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119 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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120 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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121 | $f->add ($lbl1); |
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122 | $f2->add ($lbl2); |
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123 | $vb->add ($f); |
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124 | $vb->add ($f2, 1); |
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125 | |
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126 | $tw->add ($vb); |
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127 | $tw->w (400); |
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128 | $tw->h (300); |
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129 | $tw->move ($WIDTH - 200, 0); |
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130 | $tw->moveto (0, 0); |
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131 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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132 | |
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133 | # $f->move ($WIDTH - 200, 0); |
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134 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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135 | } |
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136 | } |
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137 | |
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138 | sub destroy_screen { |
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139 | remove Glib::Source $SDL_TIMER; |
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140 | undef $SDL_APP; |
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141 | undef $SDL_EV; |
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142 | SDL::Quit; |
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143 | } |
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144 | |
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145 | sub start_game { |
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146 | $WIDTH = $CFG->{width}; |
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147 | $HEIGHT = $CFG->{height}; |
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148 | $FULLSCREEN = 0; |
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149 | |
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150 | init_screen; |
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151 | |
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152 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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153 | |
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154 | $CONN = new conn |
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155 | host => $CFG->{host}, |
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156 | port => $CFG->{port}, |
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157 | user => $CFG->{user}, |
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158 | pass => $CFG->{password}, |
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159 | mapw => $mapsize, |
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160 | maph => $mapsize, |
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161 | ; |
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162 | |
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163 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
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164 | } |
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165 | |
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166 | sub stop_game { |
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167 | remove Glib::Source $refresh_handler if $refresh_handler; |
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168 | undef $refresh_handler; |
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169 | |
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170 | undef $CONN; |
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171 | destroy_screen; |
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172 | } |
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173 | |
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174 | sub force_refresh { |
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175 | glViewport 0, 0, $WIDTH, $HEIGHT; |
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176 | |
60 | glMatrixMode GL_PROJECTION; |
177 | glMatrixMode GL_PROJECTION; |
61 | glLoadIdentity; |
178 | glLoadIdentity; |
62 | glOrtho 0, $CFG->{width}, $CFG->{height}, 0, -100 , 100; |
179 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
63 | |
|
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64 | glMatrixMode GL_MODELVIEW; |
180 | glMatrixMode GL_MODELVIEW; |
65 | |
181 | |
66 | $_->() for @GL_INIT; |
182 | glClear GL_COLOR_BUFFER_BIT; |
67 | } |
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68 | |
183 | |
69 | my $label;#d# |
184 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
70 | |
185 | |
71 | sub start_game { |
186 | SDL::GLSwapBuffers; |
72 | $SDL_TIMER = add Glib::Timeout 1000/20, sub { |
187 | } |
73 | while ($SDL_EV->poll) { |
188 | |
74 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); |
189 | sub refresh { |
|
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190 | $refresh_handler ||= add Glib::Idle sub { |
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191 | if ($SDL_APP) { |
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192 | my $next_refresh = SDL::GetTicks; |
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193 | |
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194 | if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { |
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195 | SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); |
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196 | $next_refresh = SDL::GetTicks; |
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197 | } |
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198 | |
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199 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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200 | $last_refresh = $next_refresh; |
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201 | |
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202 | force_refresh; |
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203 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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204 | |
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205 | if (%ANIMATE) { |
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206 | 1 |
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207 | } else { |
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208 | undef $refresh_handler; |
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209 | 0 |
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210 | } |
|
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211 | } else { |
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212 | undef $refresh_handler; |
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213 | 0 |
75 | } |
214 | } |
76 | |
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77 | 1 |
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78 | }; |
215 | }; |
79 | |
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80 | init_screen; |
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81 | |
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82 | $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"; |
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83 | $label->activate; |
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84 | |
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85 | $CONN = new conn |
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86 | host => $CFG->{host}, |
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87 | port => $CFG->{port}; |
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88 | } |
216 | } |
89 | |
217 | |
90 | sub stop_game { |
218 | sub animation_start { |
91 | remove Glib::Source $SDL_TIMER; |
219 | my ($widget) = @_; |
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220 | $ANIMATE{$widget} = $widget; |
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221 | Scalar::Util::weaken $ANIMATE{$widget}; |
92 | |
222 | |
93 | undef $SDL_APP; |
223 | refresh; |
94 | SDL::Quit; |
|
|
95 | } |
224 | } |
96 | |
225 | |
97 | sub refresh { |
226 | sub animation_stop { |
98 | glClear GL_COLOR_BUFFER_BIT; |
227 | my ($widget) = @_; |
99 | |
228 | delete $ANIMATE{$widget}; |
100 | $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; |
|
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101 | |
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102 | SDL::GLSwapBuffers; |
|
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103 | } |
229 | } |
104 | |
230 | |
105 | %SDL_CB = ( |
231 | %SDL_CB = ( |
106 | SDL_QUIT() => sub { |
232 | SDL_QUIT() => sub { |
107 | main_quit Gtk2; |
233 | main_quit Gtk2; |
… | |
… | |
112 | refresh; |
238 | refresh; |
113 | }, |
239 | }, |
114 | SDL_KEYDOWN() => sub { |
240 | SDL_KEYDOWN() => sub { |
115 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
241 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
116 | # alt-enter |
242 | # alt-enter |
117 | $CFG->{fullscreen} = !$CFG->{fullscreen}; |
243 | $FULLSCREEN = !$FULLSCREEN; |
118 | init_screen; |
244 | init_screen; |
119 | } else { |
245 | } else { |
120 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
246 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
121 | } |
247 | } |
122 | }, |
248 | }, |
123 | SDL_KEYUP() => sub { |
249 | SDL_KEYUP() => sub { |
124 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
250 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
125 | }, |
251 | }, |
126 | SDL_MOUSEMOTION() => sub { |
252 | SDL_MOUSEMOTION() => sub { |
127 | warn "sdl motion\n";#d# |
253 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
128 | }, |
254 | }, |
129 | SDL_MOUSEBUTTONDOWN() => sub { |
255 | SDL_MOUSEBUTTONDOWN() => sub { |
130 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
256 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
131 | }, |
257 | }, |
132 | SDL_MOUSEBUTTONUP() => sub { |
258 | SDL_MOUSEBUTTONUP() => sub { |
133 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
259 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
134 | }, |
260 | }, |
135 | SDL_ACTIVEEVENT() => sub { |
261 | SDL_ACTIVEEVENT() => sub { |
136 | warn "active\n";#d# |
262 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
137 | }, |
263 | }, |
138 | ); |
264 | ); |
139 | |
265 | |
140 | @conn::ISA = Crossfire::Protocol::; |
266 | @conn::ISA = Crossfire::Protocol::; |
141 | |
267 | |
… | |
… | |
146 | } |
272 | } |
147 | |
273 | |
148 | sub conn::map_scroll { |
274 | sub conn::map_scroll { |
149 | my ($self, $dx, $dy) = @_; |
275 | my ($self, $dx, $dy) = @_; |
150 | |
276 | |
151 | refresh; |
277 | # refresh; |
152 | } |
278 | } |
153 | |
279 | |
154 | sub conn::map_clear { |
280 | sub conn::map_clear { |
155 | my ($self) = @_; |
281 | my ($self) = @_; |
156 | |
282 | |
157 | refresh; |
283 | # refresh; |
158 | } |
284 | } |
159 | |
285 | |
160 | sub conn::face_find { |
286 | sub conn::face_find { |
161 | my ($self, $face) = @_; |
287 | my ($self, $face) = @_; |
162 | |
288 | |
… | |
… | |
167 | my ($self, $face) = @_; |
293 | my ($self, $face) = @_; |
168 | |
294 | |
169 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
295 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
170 | |
296 | |
171 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
297 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
|
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298 | } |
|
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299 | |
|
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300 | sub conn::query { |
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301 | my ($self, $flags, $prompt) = @_; |
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302 | |
|
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303 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
172 | } |
304 | } |
173 | |
305 | |
174 | sub gtk_add_cfg_field { |
306 | sub gtk_add_cfg_field { |
175 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
307 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
176 | my $i = $cfg->{_i}++; |
308 | my $i = $cfg->{_i}++; |
… | |
… | |
182 | } |
314 | } |
183 | $ent->set_text ($value); |
315 | $ent->set_text ($value); |
184 | $ent->signal_connect (changed => sub { |
316 | $ent->signal_connect (changed => sub { |
185 | my ($ent) = @_; |
317 | my ($ent) = @_; |
186 | $cfg->{$key} = $ent->get_text; |
318 | $cfg->{$key} = $ent->get_text; |
|
|
319 | # TODO: Mapsize should be a slider in the game gui |
|
|
320 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
|
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321 | $cfg->{$key} = 100; |
|
|
322 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
|
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323 | $cfg->{$key} = 50; |
|
|
324 | } |
187 | }); |
325 | }); |
188 | } |
326 | } |
189 | |
327 | |
190 | sub run_config_dialog { |
328 | sub run_config_dialog { |
191 | my (%events) = @_; |
329 | my (%events) = @_; |
… | |
… | |
193 | my $w = Gtk2::Window->new; |
331 | my $w = Gtk2::Window->new; |
194 | |
332 | |
195 | my @cfg = ( |
333 | my @cfg = ( |
196 | [qw/Host host/], |
334 | [qw/Host host/], |
197 | [qw/Port port/], |
335 | [qw/Port port/], |
|
|
336 | [qw/Mapsize% mapsize/], |
198 | [qw/Username user/], |
337 | [qw/Username user/], |
199 | [qw/Password password/], |
338 | [qw/Password password/], |
200 | ); |
339 | ); |
201 | |
340 | |
202 | my $cfg = {}; |
341 | my $cfg = {}; |
… | |
… | |
249 | my $cb = $events{login} || sub {}; |
388 | my $cb = $events{login} || sub {}; |
250 | $cb->($::CFG->{user}, $::CFG->{password}); |
389 | $cb->($::CFG->{user}, $::CFG->{password}); |
251 | }); |
390 | }); |
252 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
391 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
253 | $cb->signal_connect (clicked => sub { |
392 | $cb->signal_connect (clicked => sub { |
254 | my $cb = $events{login} || sub {}; |
393 | my $cb = $events{logout} || sub {}; |
255 | $cb->(); |
394 | $cb->(); |
256 | }); |
395 | }); |
257 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
396 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
258 | $cb->signal_connect (clicked => sub { $w->destroy }); |
397 | $cb->signal_connect (clicked => sub { $w->destroy }); |
259 | |
398 | |
… | |
… | |
267 | |
406 | |
268 | SDL::Init SDL_INIT_EVERYTHING; |
407 | SDL::Init SDL_INIT_EVERYTHING; |
269 | |
408 | |
270 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
409 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
271 | |
410 | |
272 | $mapwidget->activate; |
411 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
273 | $mapwidget->focus_in; |
412 | $mapwidget->focus_in; |
274 | |
413 | |
275 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
414 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
276 | |
415 | |
277 | $CFG ||= { |
416 | $CFG ||= { |
278 | width => 640, |
417 | width => 640, |
279 | height => 480, |
418 | height => 480, |
|
|
419 | mapsize => 100, |
280 | fullscreen => 0, |
420 | fullscreen => 0, |
281 | host => "crossfire.schmorp.de", |
421 | host => "crossfire.schmorp.de", |
282 | port => 13327, |
422 | port => 13327, |
283 | }; |
423 | }; |
284 | |
424 | |
|
|
425 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
|
|
426 | |
285 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
427 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
286 | |
|
|
287 | SDL::TTFInit; |
|
|
288 | |
|
|
289 | $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", 24 |
|
|
290 | or die "TTFOpenFont: $!"; |
|
|
291 | |
428 | |
292 | run_config_dialog |
429 | run_config_dialog |
293 | login => sub { start_game }, |
430 | login => sub { start_game }, |
294 | logout => sub { stop_game }; |
431 | logout => sub { stop_game }; |
295 | |
432 | |