1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
|
|
4 | use utf8; |
4 | |
5 | |
5 | use Crossfire::Client; |
6 | use Time::HiRes 'time'; |
6 | use Crossfire::Protocol; |
7 | use Event; |
7 | |
|
|
8 | package Crossfire::Client; # uh, yeah |
|
|
9 | |
|
|
10 | use strict; |
|
|
11 | |
8 | |
12 | use SDL; |
9 | use SDL; |
13 | use SDL::App; |
10 | use SDL::App; |
14 | use SDL::Event; |
11 | use SDL::Event; |
15 | use SDL::Surface; |
12 | use SDL::Surface; |
16 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
17 | use SDL::OpenGL::Constants; |
|
|
18 | |
14 | |
19 | my $conn; |
15 | use Crossfire; |
20 | my $app; |
16 | use Crossfire::Protocol; |
21 | |
17 | |
22 | my $WIDTH = 640; |
18 | use CFClient; |
23 | my $HEIGHT = 480; |
19 | use CFClient::UI; |
24 | |
20 | |
25 | sub glinit { |
21 | our $VERSION = '0.1'; |
26 | # nuke all gl context data |
22 | |
|
|
23 | my $MAX_FPS = 60; |
|
|
24 | my $MIN_FPS = 5; # unused |
|
|
25 | |
|
|
26 | our $FACECACHE; |
|
|
27 | |
|
|
28 | our $LAST_REFRESH; |
|
|
29 | our $NOW; |
|
|
30 | |
|
|
31 | our $CFG; |
|
|
32 | our $CONN; |
|
|
33 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
|
|
34 | |
|
|
35 | our @SDL_MODES; |
|
|
36 | our $WIDTH; |
|
|
37 | our $HEIGHT; |
|
|
38 | our $FULLSCREEN; |
|
|
39 | |
|
|
40 | our $MAPWIDGET; |
|
|
41 | our $FONTSIZE; |
|
|
42 | |
|
|
43 | our $SDL_ACTIVE; |
|
|
44 | our $SDL_EV; |
|
|
45 | our %SDL_CB; |
|
|
46 | |
|
|
47 | our $ALT_ENTER_MESSAGE; |
|
|
48 | our $STATUS_LINE; |
|
|
49 | our $DEBUG_STATUS; |
|
|
50 | |
|
|
51 | sub status { |
|
|
52 | $STATUS_LINE->set_text ($_[0]); |
|
|
53 | my ($w, $h) = $STATUS_LINE->size_request; |
|
|
54 | $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); |
|
|
55 | } |
|
|
56 | |
|
|
57 | sub debug { |
|
|
58 | $DEBUG_STATUS->set_text ($_[0]); |
|
|
59 | my ($w, $h) = $DEBUG_STATUS->size_request; |
|
|
60 | $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); |
|
|
61 | } |
|
|
62 | |
|
|
63 | sub start_game { |
|
|
64 | status "logging in..."; |
|
|
65 | |
|
|
66 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
|
|
67 | |
|
|
68 | $CONN = new conn |
|
|
69 | host => $CFG->{host}, |
|
|
70 | port => $CFG->{port}, |
|
|
71 | user => $CFG->{user}, |
|
|
72 | pass => $CFG->{password}, |
|
|
73 | mapw => $mapsize, |
|
|
74 | maph => $mapsize, |
|
|
75 | ; |
|
|
76 | |
|
|
77 | status "login successful"; |
|
|
78 | |
|
|
79 | CFClient::lowdelay fileno $CONN->{fh}; |
|
|
80 | } |
|
|
81 | |
|
|
82 | sub stop_game { |
|
|
83 | undef $CONN; |
|
|
84 | } |
|
|
85 | |
|
|
86 | sub config_dialog { |
|
|
87 | my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
|
|
88 | child => (my $vbox = new CFClient::UI::VBox); |
|
|
89 | $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); |
|
|
90 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
|
|
91 | |
|
|
92 | $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); |
|
|
93 | $table->add (1, 0, my $hbox = new CFClient::UI::HBox); |
|
|
94 | |
|
|
95 | $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); |
|
|
96 | $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); |
|
|
97 | |
|
|
98 | $mode_slider->connect (changed => sub { |
|
|
99 | my ($self, $value) = @_; |
|
|
100 | |
|
|
101 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
|
|
102 | $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); |
|
|
103 | }); |
|
|
104 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
|
|
105 | |
|
|
106 | $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); |
|
|
107 | $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { |
|
|
108 | my ($self, $value) = @_; |
|
|
109 | $CFG->{fullscreen} = $value; |
|
|
110 | }); |
|
|
111 | |
|
|
112 | $table->add (1, 2, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
|
|
113 | destroy_screen (); |
|
|
114 | init_screen (); |
|
|
115 | }); |
27 | |
116 | |
28 | $app = new SDL::App |
117 | $vbox->add (new CFClient::UI::Label align => 0, text => "Server"); |
29 | -title => "Crossfire+ Client", |
118 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
30 | -width => $WIDTH, |
119 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); |
31 | -height => $HEIGHT, |
120 | $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}); |
32 | -depth => 24, |
121 | |
33 | -opengl => 1, |
122 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); |
34 | -double_buffer => 1, |
123 | $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}); |
35 | -resizeable => 0; |
|
|
36 | |
124 | |
37 | glEnable GL_TEXTURE_2D; |
125 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); |
38 | glShadeModel GL_FLAT; |
126 | $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}); |
39 | glDisable GL_DEPTH_TEST; |
127 | |
|
|
128 | $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); |
|
|
129 | $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1); |
|
|
130 | |
|
|
131 | $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size"); |
|
|
132 | $table->add (1, 6, new CFClient::UI::Slider |
|
|
133 | req_w => 100, |
|
|
134 | range => [$CFG->{mapsize}, 10, 100 + 1, 1], |
|
|
135 | connect_changed => sub { |
|
|
136 | my ($self, $value) = @_; |
|
|
137 | |
|
|
138 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
|
|
139 | }, |
|
|
140 | ); |
|
|
141 | |
|
|
142 | $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { |
|
|
143 | start_game; |
|
|
144 | }); |
|
|
145 | |
|
|
146 | $vbox->add (my $hbox = new CFClient::UI::HBox); |
|
|
147 | |
|
|
148 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { |
|
|
149 | CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; |
|
|
150 | status "Configuration Saved"; |
|
|
151 | }); |
|
|
152 | $CFClient::UI::TOPLEVEL->add ($dialog); |
|
|
153 | } |
|
|
154 | |
|
|
155 | sub init_screen { |
|
|
156 | ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
|
|
157 | $FULLSCREEN = $CFG->{fullscreen}; |
|
|
158 | |
|
|
159 | SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; |
|
|
160 | SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; |
|
|
161 | SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; |
|
|
162 | SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; |
|
|
163 | |
|
|
164 | SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; |
|
|
165 | SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; |
|
|
166 | SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; |
|
|
167 | SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; |
|
|
168 | |
|
|
169 | SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; |
|
|
170 | SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; |
|
|
171 | SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; |
|
|
172 | |
|
|
173 | SDL::SetVideoMode $WIDTH, $HEIGHT, 0, |
|
|
174 | SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF |
|
|
175 | | ($FULLSCREEN ? SDL_FULLSCREEN : 0) |
|
|
176 | or die "SDL::SetVideoMode failed!\n"; |
|
|
177 | |
|
|
178 | SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; |
|
|
179 | |
|
|
180 | $SDL_EV = new SDL::Event; |
|
|
181 | $SDL_EV->set_unicode (1); |
|
|
182 | |
|
|
183 | $SDL_ACTIVE = 1; |
|
|
184 | |
|
|
185 | $LAST_REFRESH = time - 0.01; |
|
|
186 | |
|
|
187 | CFClient::gl_init; |
|
|
188 | |
|
|
189 | $FONTSIZE = int $HEIGHT / 40; |
|
|
190 | |
|
|
191 | ############################################################################# |
|
|
192 | |
|
|
193 | $DEBUG_STATUS = new CFClient::UI::Label padding => 0; |
|
|
194 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
|
|
195 | |
|
|
196 | $STATUS_LINE = new CFClient::UI::Label |
|
|
197 | padding => 0, |
|
|
198 | y => $HEIGHT * 49 / 50 - $FONTSIZE; |
|
|
199 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
|
|
200 | |
|
|
201 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
|
|
202 | padding => 0, |
|
|
203 | y => $HEIGHT * 49 / 50, |
|
|
204 | height => $HEIGHT / 50, |
|
|
205 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
|
|
206 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
|
|
207 | |
|
|
208 | $MAPWIDGET = new CFClient::UI::MapWidget; |
|
|
209 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
|
|
210 | $MAPWIDGET->focus_in; |
|
|
211 | |
|
|
212 | config_dialog; |
|
|
213 | } |
|
|
214 | |
|
|
215 | sub destroy_screen { |
|
|
216 | $CFClient::UI::TOPLEVEL->{children} = []; |
|
|
217 | undef $SDL_ACTIVE; |
|
|
218 | undef $SDL_EV; |
|
|
219 | SDL::Quit; |
|
|
220 | } |
|
|
221 | |
|
|
222 | my %animate_object; |
|
|
223 | my $animate_timer; |
|
|
224 | |
|
|
225 | my $want_refresh; |
|
|
226 | my $can_refresh; |
|
|
227 | |
|
|
228 | my $fps = 9; |
|
|
229 | |
|
|
230 | sub force_refresh { |
|
|
231 | $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; |
|
|
232 | debug sprintf "%3.2f", $fps; |
|
|
233 | |
|
|
234 | $want_refresh = 0; |
|
|
235 | $can_refresh = 0; |
|
|
236 | |
|
|
237 | glViewport 0, 0, $WIDTH, $HEIGHT; |
|
|
238 | |
40 | glMatrixMode GL_PROJECTION; |
239 | glMatrixMode GL_PROJECTION; |
|
|
240 | glLoadIdentity; |
|
|
241 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
|
|
242 | glMatrixMode GL_MODELVIEW; |
|
|
243 | glLoadIdentity; |
41 | |
244 | |
42 | #glViewport 0, 0, $WIDTH, $HEIGHT; |
245 | glClear GL_COLOR_BUFFER_BIT; |
43 | # re-bind all textures |
246 | |
|
|
247 | $CFClient::UI::TOPLEVEL->draw; |
|
|
248 | |
|
|
249 | SDL::GLSwapBuffers; |
|
|
250 | |
|
|
251 | $LAST_REFRESH = $NOW; |
44 | } |
252 | } |
|
|
253 | |
|
|
254 | my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { |
|
|
255 | $NOW = time; |
|
|
256 | |
|
|
257 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
|
|
258 | while $SDL_EV->poll; |
|
|
259 | |
|
|
260 | if (%animate_object) { |
|
|
261 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
|
|
262 | $want_refresh++; |
|
|
263 | } |
|
|
264 | |
|
|
265 | if ($want_refresh) { |
|
|
266 | force_refresh; |
|
|
267 | } else { |
|
|
268 | $can_refresh = 1; |
|
|
269 | } |
|
|
270 | }); |
45 | |
271 | |
46 | sub refresh { |
272 | sub refresh { |
47 | glClearColor 0.5, 0.5, 0.7, 0; |
273 | $want_refresh++; |
48 | glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT; |
|
|
49 | |
|
|
50 | glLoadIdentity; |
|
|
51 | glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; |
|
|
52 | |
|
|
53 | my $map = $conn->{map}; |
|
|
54 | |
|
|
55 | for my $x (0 .. $conn->{mapw} - 1) { |
|
|
56 | for my $y (0 .. $conn->{maph} - 1) { |
|
|
57 | |
|
|
58 | my $cell = $map->[$x][$y] |
|
|
59 | or next; |
|
|
60 | |
|
|
61 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
|
|
62 | my $tex = $conn->{face}[$num]{texture} || 0; |
|
|
63 | |
|
|
64 | glBindTexture GL_TEXTURE_2D, $tex; |
|
|
65 | |
|
|
66 | glBegin GL_QUADS; |
|
|
67 | glTexCoord 0, 0; glVertex $x, $y; |
|
|
68 | glTexCoord 1, 0; glVertex $x + 1, $y; |
|
|
69 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
|
|
70 | glTexCoord 0, 1; glVertex $x, $y + 1; |
|
|
71 | glEnd; |
|
|
72 | } |
|
|
73 | } |
|
|
74 | } |
|
|
75 | |
|
|
76 | SDL::GLSwapBuffers; |
|
|
77 | } |
274 | } |
78 | |
275 | |
79 | my $ev = new SDL::Event; |
276 | sub animation_start { |
80 | my %ev_cb; |
277 | my ($widget) = @_; |
81 | |
278 | $animate_object{$widget} = $widget; |
82 | sub event(&$) { |
|
|
83 | $ev_cb{$_[0]->()} = $_[1]; |
|
|
84 | } |
279 | } |
85 | |
280 | |
86 | sub does(&) { shift } |
281 | sub animation_stop { |
87 | |
282 | my ($widget) = @_; |
88 | event {SDL_QUIT} does { |
283 | delete $animate_object{$widget}; |
89 | exit; |
284 | } |
90 | }; |
|
|
91 | |
|
|
92 | event {SDL_VIDEORESIZE} does { |
|
|
93 | print "resize\n"; |
|
|
94 | }; |
|
|
95 | |
|
|
96 | event {SDL_KEYDOWN} does { |
|
|
97 | print "keypress\n"; |
|
|
98 | }; |
|
|
99 | |
|
|
100 | event {SDL_KEYUP} does { |
|
|
101 | print "keyup\n";#d# |
|
|
102 | }; |
|
|
103 | |
|
|
104 | event {SDL_MOUSEMOTION} does { |
|
|
105 | print "motion\n"; |
|
|
106 | }; |
|
|
107 | |
|
|
108 | event {SDL_MOUSEBUTTONDOWN} does { |
|
|
109 | print "button\n"; |
|
|
110 | }; |
|
|
111 | |
|
|
112 | event {SDL_MOUSEBUTTONUP} does { |
|
|
113 | print "buttup\n"; |
|
|
114 | }; |
|
|
115 | |
|
|
116 | event {SDL_ACTIVEEVENT} does { |
|
|
117 | print "active\n"; |
|
|
118 | }; |
|
|
119 | |
|
|
120 | package Crossfire::Client; |
|
|
121 | |
285 | |
122 | @conn::ISA = Crossfire::Protocol::; |
286 | @conn::ISA = Crossfire::Protocol::; |
|
|
287 | |
|
|
288 | sub conn::send { |
|
|
289 | my ($self, $command) = @_; |
|
|
290 | |
|
|
291 | $self->Crossfire::Protocol::send ($command); |
|
|
292 | status $command; |
|
|
293 | } |
123 | |
294 | |
124 | sub conn::map_update { |
295 | sub conn::map_update { |
125 | my ($self, $dirty) = @_; |
296 | my ($self, $dirty) = @_; |
126 | |
297 | |
127 | refresh; |
298 | $MAPWIDGET->update; |
128 | } |
299 | } |
129 | |
300 | |
130 | sub conn::map_scroll { |
301 | sub conn::map_scroll { |
131 | my ($self, $dx, $dy) = @_; |
302 | my ($self, $dx, $dy) = @_; |
132 | |
303 | |
133 | refresh; |
304 | # refresh; |
134 | } |
305 | } |
135 | |
306 | |
136 | sub conn::map_clear { |
307 | sub conn::map_clear { |
137 | my ($self) = @_; |
308 | my ($self) = @_; |
138 | |
309 | |
139 | refresh; |
310 | # refresh; |
|
|
311 | } |
|
|
312 | |
|
|
313 | sub conn::face_find { |
|
|
314 | my ($self, $face) = @_; |
|
|
315 | |
|
|
316 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
140 | } |
317 | } |
141 | |
318 | |
142 | sub conn::face_update { |
319 | sub conn::face_update { |
143 | my ($self, $num, $face) = @_; |
320 | my ($self, $face) = @_; |
144 | |
321 | |
145 | warn "up face $self,$num,$face\n";#d# |
322 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
146 | #TODO |
|
|
147 | open my $fh, ">:raw", "/tmp/x~"; |
|
|
148 | syswrite $fh, $face->{image}; |
|
|
149 | close $fh; |
|
|
150 | |
323 | |
151 | my $surface = new SDL::Surface -name => "/tmp/x~"; |
324 | $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
|
|
325 | } |
152 | |
326 | |
153 | unlink "/tmp/x~"; |
327 | sub conn::query { |
|
|
328 | my ($self, $flags, $prompt) = @_; |
154 | |
329 | |
155 | my ($tex) = @{glGenTextures 1}; |
330 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
156 | glGetError(); |
331 | } |
157 | |
332 | |
158 | $face->{texture} = $tex; |
333 | %SDL_CB = ( |
|
|
334 | SDL_QUIT() => sub { |
|
|
335 | Event::unloop -1; |
159 | |
336 | }, |
160 | glBindTexture GL_TEXTURE_2D, $tex; |
337 | SDL_VIDEORESIZE() => sub { |
161 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
|
|
162 | |
|
|
163 | # glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
|
|
164 | # glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; |
|
|
165 | |
338 | }, |
166 | $surface->rgba; |
339 | SDL_VIDEOEXPOSE() => sub { |
167 | |
340 | refresh; |
168 | glTexImage2D GL_TEXTURE_2D, 0, |
341 | }, |
169 | 4, # components |
342 | SDL_KEYDOWN() => sub { |
170 | $surface->width, $surface->height, |
343 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
171 | 0, |
344 | # alt-enter |
172 | GL_RGBA, |
345 | $FULLSCREEN = !$FULLSCREEN; |
173 | GL_UNSIGNED_BYTE, |
346 | destroy_screen; |
174 | $surface->pixels; |
347 | init_screen; |
175 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
348 | } else { |
176 | } |
349 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
|
|
350 | } |
|
|
351 | }, |
|
|
352 | SDL_KEYUP() => sub { |
|
|
353 | CFClient::UI::feed_sdl_key_up_event ($SDL_EV); |
|
|
354 | }, |
|
|
355 | SDL_MOUSEMOTION() => sub { |
|
|
356 | CFClient::UI::feed_sdl_motion_event ($SDL_EV); |
|
|
357 | }, |
|
|
358 | SDL_MOUSEBUTTONDOWN() => sub { |
|
|
359 | CFClient::UI::feed_sdl_button_down_event ($SDL_EV); |
|
|
360 | }, |
|
|
361 | SDL_MOUSEBUTTONUP() => sub { |
|
|
362 | CFClient::UI::feed_sdl_button_up_event ($SDL_EV); |
|
|
363 | }, |
|
|
364 | SDL_ACTIVEEVENT() => sub { |
|
|
365 | # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
|
|
366 | }, |
|
|
367 | ); |
177 | |
368 | |
178 | ############################################################################# |
369 | ############################################################################# |
179 | |
370 | |
180 | use Event; |
371 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
181 | |
372 | |
182 | glinit; |
373 | $CFG ||= { |
183 | |
374 | width => 640, |
184 | $conn = new conn |
375 | height => 480, |
|
|
376 | fullscreen => 0, |
|
|
377 | sdl_mode => 0, |
|
|
378 | mapsize => 100, |
185 | host => "cf.schmorp.de", |
379 | host => "crossfire.schmorp.de", |
186 | port => 13327; |
380 | port => 13327, |
187 | |
|
|
188 | Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { |
|
|
189 | while ($ev->poll) { |
|
|
190 | ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); |
|
|
191 | } |
|
|
192 | }); |
381 | }; |
|
|
382 | |
|
|
383 | SDL::Init SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO |
|
|
384 | and die "SDL::Init failed!\n"; |
|
|
385 | |
|
|
386 | @SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)], |
|
|
387 | @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; |
|
|
388 | |
|
|
389 | init_screen; |
|
|
390 | |
|
|
391 | { |
|
|
392 | my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
|
|
393 | |
|
|
394 | CFClient::add_font $_ for @fonts; |
|
|
395 | CFClient::set_font $fonts[0]; |
|
|
396 | } |
|
|
397 | |
|
|
398 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
193 | |
399 | |
194 | Event::loop; |
400 | Event::loop; |
195 | |
401 | |
|
|
402 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |
196 | |
403 | |