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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.41 by elmex, Sun Apr 9 01:21:11 2006 UTC vs.
Revision 1.103 by elmex, Fri Apr 14 14:02:52 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 16use Crossfire::Protocol;
19 17
20use Crossfire::Client::Widget; 18use CFClient;
19use CFClient::UI;
20
21our $VERSION = '0.1';
22
23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet
21 25
22our $FACECACHE; 26our $FACECACHE;
23 27
24our $VERSION = '0.1'; 28our $LAST_REFRESH;
25 29our $NOW;
26our %GL_EXT;
27 30
28our $CFG; 31our $CFG;
29our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 34
35our @SDL_MODES;
31our $WIDTH; 36our $WIDTH;
32our $HEIGHT; 37our $HEIGHT;
33our $FULLSCREEN; 38our $FULLSCREEN;
34
35our $FONTSIZE; 39our $FONTSIZE;
36 40
41our $MAP;
42our $MAPWIDGET;
43
37our $SDL_TIMER; 44our $SDL_ACTIVE;
38our $SDL_APP; 45our $SDL_EV;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 46our %SDL_CB;
41 47
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE; 48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR;
52our $LOGVIEW;
53our $CONSOLE;
45 54
46our $TOPLEVEL; 55sub status {
56 $STATUS_LINE->set_text ($_[0]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
59}
47 60
48our $tw; # Test widget #d# 61sub debug {
49 62 $DEBUG_STATUS->set_text ($_[0]);
50sub init_screen { 63 my ($w, $h) = $DEBUG_STATUS->size_request;
51 $SDL_APP = new SDL::App 64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
52 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
53 -title => "Crossfire+ Client",
54 -width => $WIDTH,
55 -height => $HEIGHT,
56 -opengl => 1,
57 -red_size => 8,
58 -green_size => 8,
59 -blue_size => 8,
60 -double_buffer => 1,
61 -fullscreen => $FULLSCREEN,
62 -resizeable => 0;
63
64 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
65
66 $GL_EXT{GL_ARB_texture_non_power_of_two}
67 or warn "WARNING: non-power-of-two opengl extension required";
68
69 $FONTSIZE = int $HEIGHT / 50;
70
71 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
72 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE,
73 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
74 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
75 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
76
77 # Test code #d#
78 {
79 my $frm = new Crossfire::Client::Widget::Frame;
80 $tw = new Crossfire::Client::Widget::Window;
81 $frm->add (my $te = new Crossfire::Client::Widget::TextEntry 0, 0, 10, $FONTSIZE, "Foo in the garden!");
82 $tw->add ($frm);
83
84 $tw->move (0, $HEIGHT - 120);
85 $TOPLEVEL->add ($tw);
86# $te->focus_in;
87 }
88
89 glClearColor 0, 0, 0, 0;
90
91 glEnable GL_TEXTURE_2D;
92 glEnable GL_COLOR_MATERIAL;
93 glShadeModel GL_FLAT;
94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 $_->() for @GL_INIT;
98} 65}
99 66
100sub start_game { 67sub start_game {
101 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 68 status "logging in...";
102 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
103 while $SDL_EV->poll;
104 69
105 1 70 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71
72 $MAP = new CFClient::Map $mapsize, $mapsize;
106 }; 73
107
108 $WIDTH = $CFG->{width};
109 $HEIGHT = $CFG->{height};
110 $FULLSCREEN = 0;
111
112 init_screen;
113
114 $CONN = new conn 74 $CONN = new conn
115 host => $CFG->{host}, 75 host => $CFG->{host},
116 port => $CFG->{port}, 76 port => $CFG->{port},
117 user => $CFG->{user}, 77 user => $CFG->{user},
118 pass => $CFG->{password}, 78 pass => $CFG->{password},
119 mapw => 50, 79 mapw => $mapsize,
120 maph => 37, 80 maph => $mapsize,
121 ; 81 ;
82
83 status "login successful";
84
85 CFClient::lowdelay fileno $CONN->{fh};
122} 86}
123 87
124sub stop_game { 88sub stop_game {
125 remove Glib::Source $SDL_TIMER; 89 undef $CONN;
90}
126 91
92sub config_dialog {
93 my $dialog = new CFClient::UI::FancyFrame
94 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
103
104 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_;
106
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value;
116 });
117
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly");
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
120 my ($self, $value) = @_;
121 $CFG->{fast} = $value;
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
143 destroy_screen ();
144 init_screen ();
145 });
146
147 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
148 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
149 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
150 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
151 my ($self, $value) = @_;
152 $CFG->{host} = $value;
153 });
154
155 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
156 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub {
157 my ($self, $value) = @_;
158 $CFG->{port} = $value;
159 });
160
161 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
162 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
163 my ($self, $value) = @_;
164 $CFG->{user} = $value;
165 });
166
167 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
168 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{password} = $value;
171 });
172
173 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
174 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{say_command} = $value;
177 });
178
179 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
180 $table->add (1, 7, new CFClient::UI::Slider
181 req_w => 100,
182 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
183 connect_changed => sub {
184 my ($self, $value) = @_;
185
186 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
187 },
188 );
189
190 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
191 start_game;
192 });
193
194 $vbox->add (my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
197 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
198 status "Configuration Saved";
199 });
200
201 $dialog
202}
203
204sub console_window {
205 my $window = new CFClient::UI::FancyFrame
206 border_bg => [1, 1, 1, 0.5],
207 bg => [0.3, 0.3, 0.3, 0.8],
208 child => (my $vbox = new CFClient::UI::VBox);
209
210 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1);
211 $vbox->add (my $input = new CFClient::UI::LineEntry);
212 $input->connect (activate => sub {
213 my ($input, $text) = @_;
214 $input->set_text ('');
215
216 if ($text =~ /^\/(.*)/) {
217 $::CONN->user_send ("command $1");
218 } else {
219 my $say_cmd = $::CFG->{say_command} || 'say';
220 $::CONN->user_send ("command $say_cmd $text");
221 }
222 1
223 });
224 $input->connect (escape => sub {
225 $MAPWIDGET->focus_in
226 });
227 $input->focus_in;
228
229 $CONSOLE = {
230 window => $window,
231 input => $input
232 };
233
234 $window
235}
236
237sub sdl_init {
238 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
239 and die "SDL::Init failed!\n";
240}
241
242sub init_screen {
243 sdl_init;
244
245 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
246 $FULLSCREEN = $CFG->{fullscreen};
247 $FAST = $CFG->{fast};
248
249 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
250 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
251 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
252 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
253
254 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
255 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
256 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
257 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
258
259 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
260 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
261 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
262
263 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
264 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
265 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
266 or die "SDL::SetVideoMode failed!\n";
267
268 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
269
270 $SDL_EV = new SDL::Event;
271 $SDL_EV->set_unicode (1);
272
273 $SDL_ACTIVE = 1;
274
275 $LAST_REFRESH = time - 0.01;
276
277 CFClient::gl_init;
278
279 $FONTSIZE = int $HEIGHT / 40;
280
281 #############################################################################
282
283 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
284 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
285
286 $STATUS_LINE = new CFClient::UI::Label
287 padding => 0,
288 y => $HEIGHT * 44 / 45 - $FONTSIZE;
289 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
290
291 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
292 padding => 0,
293 y => $HEIGHT * 44 / 45,
294 height => $HEIGHT / 45,
295 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
296 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
297
298 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
299 $MAPWIDGET->focus_in;
300 $MAPWIDGET->connect (activate_console => sub {
301 my ($mapwidget, $preset) = @_;
302
303 if ($CONSOLE) {
304 $CONSOLE->{input}->focus_in;
305
306 if ($preset && $CONSOLE->{input}->get_text eq '') {
307 $CONSOLE->{input}->set_text ($preset);
308 }
309 }
310 });
311
312 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
313
314 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1);
315 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
316}
317
318sub destroy_screen {
319 $CFClient::UI::TOPLEVEL->{children} = [];
320 undef $SDL_ACTIVE;
127 undef $SDL_APP; 321 undef $SDL_EV;
128 SDL::Quit; 322 SDL::Quit;
129} 323}
130 324
325my %animate_object;
326my $animate_timer;
327
328my $want_refresh;
329my $can_refresh;
330
331my $fps = 9;
131 332
132sub force_refresh { 333sub force_refresh {
334 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
335 debug sprintf "%3.2f", $fps;
336
337 $want_refresh = 0;
338 $can_refresh = 0;
339
133 glViewport 0, 0, $WIDTH, $HEIGHT; 340 glViewport 0, 0, $WIDTH, $HEIGHT;
134 341
135 glMatrixMode GL_PROJECTION; 342 glMatrixMode GL_PROJECTION;
136 glLoadIdentity; 343 glLoadIdentity;
137 glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; 344 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
138 glMatrixMode GL_MODELVIEW; 345 glMatrixMode GL_MODELVIEW;
346 glLoadIdentity;
139 347
348 glClearColor +($CFG->{fow_intensity}) x 3, 1;
140 glClear GL_COLOR_BUFFER_BIT; 349 glClear GL_COLOR_BUFFER_BIT;
141 350
142 $TOPLEVEL->draw; 351 $CFClient::UI::TOPLEVEL->draw;
143 352
144 SDL::GLSwapBuffers; 353 SDL::GLSwapBuffers;
145}
146 354
147my $refresh_handler; 355 $LAST_REFRESH = $NOW;
356}
357
358my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
359 $NOW = time;
360
361 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
362 while $SDL_EV->poll;
363
364 if (%animate_object) {
365 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
366 $want_refresh++;
367 }
368
369 if ($want_refresh) {
370 force_refresh;
371 } else {
372 $can_refresh = 1;
373 }
374});
148 375
149sub refresh { 376sub refresh {
150 $refresh_handler ||= add Glib::Idle sub { 377 $want_refresh++;
151 force_refresh; 378}
152 undef $refresh_handler; 379
153 0 380sub animation_start {
381 my ($widget) = @_;
382 $animate_object{$widget} = $widget;
383}
384
385sub animation_stop {
386 my ($widget) = @_;
387 delete $animate_object{$widget};
388}
389
390@conn::ISA = Crossfire::Protocol::;
391
392sub conn::user_send {
393 my ($self, $command) = @_;
394
395 $self->send ($command);
396 status $command;
397}
398
399sub conn::feed_map1a {
400 my ($self, $data) = @_;
401
402# $self->Crossfire::Protocol::feed_map1a ($data);
403
404 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
405 $MAP->map1a_update ($data);
406 $MAPWIDGET->update;
407}
408
409#sub conn::map_update {
410# my ($self, $dirty) = @_;
411#
412# $MAPWIDGET->update;
413#}
414
415sub conn::map_clear {
416 my ($self) = @_;
417
418 $MAP->clear;
419
420# refresh;
421}
422
423sub conn::face_find {
424 my ($self, $face) = @_;
425
426 $FACECACHE->{"$face->{chksum},$face->{name}"}
427}
428
429sub conn::face_update {
430 my ($self, $facenum, $face) = @_;
431
432 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
433
434 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
435
436 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
437 $MAPWIDGET->update;
438}
439
440sub conn::query {
441 my ($self, $flags, $prompt) = @_;
442
443 #TODO
444 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
445}
446
447sub conn::drawinfo {
448 my ($self, $color, $text) = @_;
449
450 my @color = (
451 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
452 [1.00, 1.00, 1.00],
453 [0.00, 0.00, 0.55],
454 [1.00, 0.00, 0.00],
455 [1.00, 0.54, 0.00],
456 [0.11, 0.56, 1.00],
457 [0.93, 0.46, 0.00],
458 [0.18, 0.54, 0.34],
459 [0.56, 0.73, 0.56],
460 [0.80, 0.80, 0.80],
461 [0.55, 0.41, 0.13],
462 [0.99, 0.77, 0.26],
463 [0.74, 0.65, 0.41],
154 }; 464 );
465
466 $LOGVIEW->add_paragraph ($color[$color], $text);
155} 467}
156 468
157%SDL_CB = ( 469%SDL_CB = (
158 SDL_QUIT() => sub { 470 SDL_QUIT() => sub {
159 main_quit Gtk2; 471 Event::unloop -1;
160 }, 472 },
161 SDL_VIDEORESIZE() => sub { 473 SDL_VIDEORESIZE() => sub {
162 }, 474 },
163 SDL_VIDEOEXPOSE() => sub { 475 SDL_VIDEOEXPOSE() => sub {
164 refresh; 476 refresh;
165 }, 477 },
166 SDL_KEYDOWN() => sub { 478 SDL_KEYDOWN() => sub {
167 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 479 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
168 # alt-enter 480 # alt-enter
169 $FULLSCREEN = !$FULLSCREEN; 481 destroy_screen;
482 $CFG->{fullscreen} = !$CFG->{fullscreen};
170 init_screen; 483 init_screen;
171 } else { 484 } else {
172 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 485 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
173 } 486 }
174 }, 487 },
175 SDL_KEYUP() => sub { 488 SDL_KEYUP() => sub {
176 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 489 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
177 }, 490 },
178 SDL_MOUSEMOTION() => sub { 491 SDL_MOUSEMOTION() => sub {
179 warn "sdl motion\n";#d# 492 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
180 }, 493 },
181 SDL_MOUSEBUTTONDOWN() => sub { 494 SDL_MOUSEBUTTONDOWN() => sub {
182 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 495 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
183 }, 496 },
184 SDL_MOUSEBUTTONUP() => sub { 497 SDL_MOUSEBUTTONUP() => sub {
185 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 498 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
186 }, 499 },
187 SDL_ACTIVEEVENT() => sub { 500 SDL_ACTIVEEVENT() => sub {
188 warn "active\n";#d# 501# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
189 }, 502 },
190); 503);
191 504
192@conn::ISA = Crossfire::Protocol::;
193
194sub conn::map_update {
195 my ($self, $dirty) = @_;
196
197 refresh;
198}
199
200sub conn::map_scroll {
201 my ($self, $dx, $dy) = @_;
202
203 refresh;
204}
205
206sub conn::map_clear {
207 my ($self) = @_;
208
209 refresh;
210}
211
212sub conn::face_find {
213 my ($self, $face) = @_;
214
215 $FACECACHE->{"$face->{chksum},$face->{name}"}
216}
217
218sub conn::face_update {
219 my ($self, $face) = @_;
220
221 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
222
223 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
224}
225
226sub conn::query {
227 my ($self, $flags, $prompt) = @_;
228
229 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
230}
231
232sub gtk_add_cfg_field {
233 my ($tbl, $cfg, $klbl, $key, $value) = @_;
234 my $i = $cfg->{_i}++;
235 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
236 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
237 if ($key eq 'password') {
238 $ent->set_invisible_char ("*");
239 $ent->set (visibility => 0)
240 }
241 $ent->set_text ($value);
242 $ent->signal_connect (changed => sub {
243 my ($ent) = @_;
244 $cfg->{$key} = $ent->get_text;
245 });
246}
247
248sub run_config_dialog {
249 my (%events) = @_;
250
251 my $w = Gtk2::Window->new;
252
253 my @cfg = (
254 [qw/Host host/],
255 [qw/Port port/],
256 [qw/Username user/],
257 [qw/Password password/],
258 );
259
260 my $cfg = {};
261
262 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
263 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
264
265 $w->add (my $vb = Gtk2::VBox->new);
266 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
267 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
268 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
269 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
270 my $i = 0;
271 my $act = 0;
272 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
273 if ($_ eq $selmode) { $act = $i }
274 $cb->append_text ($_);
275 $i++;
276 }
277 $cb->set_active ($act);
278 $cb->signal_connect (changed => sub {
279 my ($cb) = @_;
280 my $txt = $cb->get_active_text;
281 if ($txt =~ m/(\d+)x(\d+)/) {
282 $::CFG->{width} = $1;
283 $::CFG->{height} = $2;
284 }
285 });
286
287 $cfg->{_i} = 1;
288 for (@cfg) {
289 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
290 }
291
292 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
293 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
294 $cb->signal_connect (clicked => sub {
295 for (keys %$cfg) {
296 $::CFG->{$_} = $cfg->{$_}
297 if $_ ne '_i';
298 }
299 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
300 });
301 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
302 $cb->signal_connect (clicked => sub {
303 for (keys %$cfg) {
304 $::CFG->{$_} = $cfg->{$_}
305 if $_ ne '_i';
306 }
307 my $cb = $events{login} || sub {};
308 $cb->($::CFG->{user}, $::CFG->{password});
309 });
310 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
311 $cb->signal_connect (clicked => sub {
312 my $cb = $events{login} || sub {};
313 $cb->();
314 });
315 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
316 $cb->signal_connect (clicked => sub { $w->destroy });
317
318 $w->show_all;
319
320 $w->signal_connect (destroy => sub { Gtk2->main_quit });
321}
322
323
324############################################################################# 505#############################################################################
325 506
326SDL::Init SDL_INIT_EVERYTHING;
327
328$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
329
330my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
331
332$TOPLEVEL->add ($mapwidget);
333$mapwidget->focus_in;
334
335Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 507CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
336 508
337$CFG ||= { 509my %DEF_CFG = (
338 width => 640, 510 width => 640,
339 height => 480, 511 height => 480,
512 fast => 0,
513 fow_enable => 1,
514 fow_intensity => 0.45,
515 fow_smooth => 0,
340 fullscreen => 0, 516 fullscreen => 0,
517 sdl_mode => 0,
518 mapsize => 100,
341 host => "crossfire.schmorp.de", 519 host => "crossfire.schmorp.de",
342 port => 13327, 520 port => 13327,
343}; 521 say_command => 'say',
522);
344 523
345Crossfire::Client::add_font Crossfire::Client::find_rcfile "uifont.ttf"; 524while (my ($k, $v) = each %DEF_CFG) {
346Crossfire::Client::set_font "[Bitstream Vera Sans Mono]"; 525 $CFG->{$k} = $v unless exists $CFG->{$k};
526}
527
528sdl_init;
529
530@SDL_MODES = reverse
531 grep $_->[0] >= 640 && $_->[1] >= 480,
532 map [SDL::RectW ($_), SDL::RectH ($_)],
533 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
534
535@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
536
537$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
538
539init_screen;
540
541{
542 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
543
544 CFClient::add_font $_ for @fonts;
545 CFClient::set_font $fonts[0];
546}
347 547
348$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 548$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
349 549
350run_config_dialog 550Event::loop;
351 login => sub { start_game },
352 logout => sub { stop_game };
353
354main Gtk2;
355 551
356Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 552Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
553

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