… | |
… | |
30 | |
30 | |
31 | our $WIDTH; |
31 | our $WIDTH; |
32 | our $HEIGHT; |
32 | our $HEIGHT; |
33 | our $FULLSCREEN; |
33 | our $FULLSCREEN; |
34 | |
34 | |
35 | our $UIFONT; |
35 | our $FONTSIZE; |
36 | |
36 | |
37 | our $SDL_TIMER; |
37 | our $SDL_TIMER; |
38 | our $SDL_APP; |
38 | our $SDL_APP; |
39 | our $SDL_EV = new SDL::Event; |
39 | our $SDL_EV = new SDL::Event; |
40 | our %SDL_CB; |
40 | our %SDL_CB; |
41 | |
41 | |
42 | our @GL_INIT; # hooks called on every gl init |
42 | our @GL_INIT; # hooks called on every gl init |
43 | |
43 | |
44 | our $ALT_ENTER_MESSAGE; |
44 | our $ALT_ENTER_MESSAGE; |
45 | |
45 | |
46 | our $tw; |
46 | our $TOPLEVEL; |
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47 | |
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48 | our $tw; # Test widget #d# |
47 | |
49 | |
48 | sub init_screen { |
50 | sub init_screen { |
49 | $SDL_APP = new SDL::App |
51 | $SDL_APP = new SDL::App |
50 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
52 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
51 | -title => "Crossfire+ Client", |
53 | -title => "Crossfire+ Client", |
… | |
… | |
62 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
64 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
63 | |
65 | |
64 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
66 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
65 | or warn "WARNING: non-power-of-two opengl extension required"; |
67 | or warn "WARNING: non-power-of-two opengl extension required"; |
66 | |
68 | |
67 | $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $HEIGHT / 40 |
69 | $FONTSIZE = int $HEIGHT / 50; |
68 | or die "TTFOpenFont: $!"; |
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69 | |
70 | |
70 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Alt-Enter toggles fullscreen mode"; |
71 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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72 | 0, $FONTSIZE, $HEIGHT - $FONTSIZE, $FONTSIZE, |
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73 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
71 | $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); |
74 | $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); |
72 | $ALT_ENTER_MESSAGE->activate; |
75 | $TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
73 | |
76 | |
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77 | # Test code #d# |
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78 | { |
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79 | my $frm = new Crossfire::Client::Widget::Frame; |
74 | $tw = new Crossfire::Client::Widget::Window; |
80 | $tw = new Crossfire::Client::Widget::Window; |
75 | $tw->add (my $lbl = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!"); |
81 | $frm->add (my $te = new Crossfire::Client::Widget::TextEntry 0, 0, 10, $FONTSIZE, "Foo in the garden!"); |
76 | # $tw = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!"; |
82 | $tw->add ($frm); |
77 | |
83 | |
78 | $tw->move (0, $HEIGHT - 50); |
84 | $tw->move (0, $HEIGHT - 120); |
79 | $tw->activate; |
85 | $TOPLEVEL->add ($tw); |
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86 | # $te->focus_in; |
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87 | } |
80 | |
88 | |
81 | glClearColor 0, 0, 0, 0; |
89 | glClearColor 0, 0, 0, 0; |
82 | |
90 | |
83 | glEnable GL_TEXTURE_2D; |
91 | glEnable GL_TEXTURE_2D; |
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92 | glEnable GL_COLOR_MATERIAL; |
84 | glShadeModel GL_FLAT; |
93 | glShadeModel GL_FLAT; |
85 | glDisable GL_DEPTH_TEST; |
94 | glDisable GL_DEPTH_TEST; |
86 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
95 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
87 | |
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88 | glMatrixMode GL_PROJECTION; |
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89 | glLoadIdentity; |
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90 | glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; |
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91 | |
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92 | glMatrixMode GL_MODELVIEW; |
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93 | |
96 | |
94 | $_->() for @GL_INIT; |
97 | $_->() for @GL_INIT; |
95 | } |
98 | } |
96 | |
99 | |
97 | sub start_game { |
100 | sub start_game { |
… | |
… | |
110 | |
113 | |
111 | $CONN = new conn |
114 | $CONN = new conn |
112 | host => $CFG->{host}, |
115 | host => $CFG->{host}, |
113 | port => $CFG->{port}, |
116 | port => $CFG->{port}, |
114 | user => $CFG->{user}, |
117 | user => $CFG->{user}, |
115 | pass => $CFG->{password}; |
118 | pass => $CFG->{password}, |
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119 | mapw => 50, |
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120 | maph => 37, |
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121 | ; |
116 | } |
122 | } |
117 | |
123 | |
118 | sub stop_game { |
124 | sub stop_game { |
119 | remove Glib::Source $SDL_TIMER; |
125 | remove Glib::Source $SDL_TIMER; |
120 | |
126 | |
… | |
… | |
123 | } |
129 | } |
124 | |
130 | |
125 | |
131 | |
126 | sub force_refresh { |
132 | sub force_refresh { |
127 | glViewport 0, 0, $WIDTH, $HEIGHT; |
133 | glViewport 0, 0, $WIDTH, $HEIGHT; |
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134 | |
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135 | glMatrixMode GL_PROJECTION; |
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136 | glLoadIdentity; |
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137 | glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; |
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138 | glMatrixMode GL_MODELVIEW; |
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139 | |
128 | glClear GL_COLOR_BUFFER_BIT; |
140 | glClear GL_COLOR_BUFFER_BIT; |
129 | |
141 | |
130 | $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; |
142 | $TOPLEVEL->draw; |
131 | |
143 | |
132 | SDL::GLSwapBuffers; |
144 | SDL::GLSwapBuffers; |
133 | } |
145 | } |
134 | |
146 | |
135 | my $refresh_handler; |
147 | my $refresh_handler; |
… | |
… | |
207 | my ($self, $face) = @_; |
219 | my ($self, $face) = @_; |
208 | |
220 | |
209 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
221 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
210 | |
222 | |
211 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
223 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
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224 | } |
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225 | |
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226 | sub conn::query { |
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227 | my ($self, $flags, $prompt) = @_; |
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228 | |
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229 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
212 | } |
230 | } |
213 | |
231 | |
214 | sub gtk_add_cfg_field { |
232 | sub gtk_add_cfg_field { |
215 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
233 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
216 | my $i = $cfg->{_i}++; |
234 | my $i = $cfg->{_i}++; |
… | |
… | |
304 | |
322 | |
305 | |
323 | |
306 | ############################################################################# |
324 | ############################################################################# |
307 | |
325 | |
308 | SDL::Init SDL_INIT_EVERYTHING; |
326 | SDL::Init SDL_INIT_EVERYTHING; |
309 | SDL::TTFInit; |
327 | |
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328 | $TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; |
310 | |
329 | |
311 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
330 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
312 | |
331 | |
313 | $mapwidget->activate; |
332 | $TOPLEVEL->add ($mapwidget); |
314 | $mapwidget->focus_in; |
333 | $mapwidget->focus_in; |
315 | |
334 | |
316 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
335 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
317 | |
336 | |
318 | $CFG ||= { |
337 | $CFG ||= { |
… | |
… | |
321 | fullscreen => 0, |
340 | fullscreen => 0, |
322 | host => "crossfire.schmorp.de", |
341 | host => "crossfire.schmorp.de", |
323 | port => 13327, |
342 | port => 13327, |
324 | }; |
343 | }; |
325 | |
344 | |
|
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345 | Crossfire::Client::add_font Crossfire::Client::find_rcfile "uifont.ttf"; |
|
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346 | Crossfire::Client::set_font "[Bitstream Vera Sans Mono]"; |
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347 | |
326 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
348 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
327 | |
349 | |
328 | run_config_dialog |
350 | run_config_dialog |
329 | login => sub { start_game }, |
351 | login => sub { start_game }, |
330 | logout => sub { stop_game }; |
352 | logout => sub { stop_game }; |