… | |
… | |
12 | use SDL::Surface; |
12 | use SDL::Surface; |
13 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
17 | use Crossfire::Client; |
|
|
18 | use Crossfire::Protocol; |
17 | use Crossfire::Protocol; |
19 | |
18 | |
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19 | use CFClient; |
20 | use Crossfire::Client::Widget; |
20 | use CFClient::Widget; |
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21 | |
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22 | our $VERSION = '0.1'; |
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23 | |
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24 | my $MAX_FPS = 30; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
21 | |
26 | |
22 | our $FACECACHE; |
27 | our $FACECACHE; |
23 | |
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|
24 | our $VERSION = '0.1'; |
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25 | |
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26 | our %GL_EXT; |
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27 | |
28 | |
28 | our $CFG; |
29 | our $CFG; |
29 | our $CONN; |
30 | our $CONN; |
30 | |
31 | |
31 | our $WIDTH; |
32 | our $WIDTH; |
32 | our $HEIGHT; |
33 | our $HEIGHT; |
33 | our $FULLSCREEN; |
34 | our $FULLSCREEN; |
34 | |
35 | |
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36 | our $NOW; |
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37 | |
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38 | our $MAPWIDGET; |
35 | our $FONTSIZE; |
39 | our $FONTSIZE; |
36 | |
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37 | our ($FOCUS, $HOVER, $GRAB); # various widgets |
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38 | |
40 | |
39 | our $SDL_TIMER; |
41 | our $SDL_TIMER; |
40 | our $SDL_APP; |
42 | our $SDL_APP; |
41 | our $SDL_EV = new SDL::Event; |
43 | our $SDL_EV; |
42 | our %SDL_CB; |
44 | our %SDL_CB; |
43 | |
|
|
44 | our @GL_INIT; # hooks called on every gl init |
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45 | |
45 | |
46 | our $ALT_ENTER_MESSAGE; |
46 | our $ALT_ENTER_MESSAGE; |
47 | our $STATUS_LINE; |
47 | our $STATUS_LINE; |
48 | |
48 | our $DEBUG_STATUS; |
49 | our $TOPLEVEL; |
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50 | |
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51 | our $tw; # Test widget #d# |
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52 | |
49 | |
53 | my $last_refresh; |
50 | my $last_refresh; |
54 | my %ANIMATE; |
51 | my %ANIMATE; |
55 | my $refresh_handler; |
52 | my $refresh_handler; |
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53 | |
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54 | our ($tw, $te); # Test widget #d# |
56 | |
55 | |
57 | sub init_screen { |
56 | sub init_screen { |
58 | $SDL_APP = new SDL::App |
57 | $SDL_APP = new SDL::App |
59 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
58 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
60 | -title => "Crossfire+ Client", |
59 | -title => "Crossfire+ Client", |
… | |
… | |
67 | -alpha_size => 0, |
66 | -alpha_size => 0, |
68 | -double_buffer => 1, |
67 | -double_buffer => 1, |
69 | -fullscreen => $FULLSCREEN, |
68 | -fullscreen => $FULLSCREEN, |
70 | -resizeable => 0; |
69 | -resizeable => 0; |
71 | |
70 | |
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71 | $SDL_EV = new SDL::Event; |
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72 | $SDL_EV->set_unicode (1); |
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73 | |
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74 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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75 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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76 | while $SDL_EV->poll; |
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77 | |
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78 | 1 |
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79 | }; |
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80 | |
72 | $last_refresh = SDL::GetTicks; |
81 | $last_refresh = SDL::GetTicks; |
73 | |
82 | |
74 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
83 | CFClient::gl_init; |
75 | |
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76 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
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77 | or warn "WARNING: non-power-of-two opengl extension required"; |
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78 | |
84 | |
79 | $FONTSIZE = int $HEIGHT / 50; |
85 | $FONTSIZE = int $HEIGHT / 50; |
80 | |
86 | |
81 | ############################################################################# |
87 | ############################################################################# |
82 | |
88 | |
83 | glClearColor 0, 0, 0, 0; |
89 | glClearColor 0.45, 0.45, 0.45, 1; |
84 | |
90 | |
85 | glEnable GL_TEXTURE_2D; |
91 | glEnable GL_TEXTURE_2D; |
86 | glEnable GL_COLOR_MATERIAL; |
92 | glEnable GL_COLOR_MATERIAL; |
87 | glShadeModel GL_FLAT; |
93 | glShadeModel GL_FLAT; |
88 | glDisable GL_DEPTH_TEST; |
94 | glDisable GL_DEPTH_TEST; |
89 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
95 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
90 | |
96 | |
91 | $_->() for @GL_INIT; |
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92 | |
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93 | ############################################################################# |
97 | ############################################################################# |
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98 | |
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99 | $DEBUG_STATUS = new CFClient::Widget::Label; |
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100 | $CFClient::Widget::TOPLEVEL->add ($DEBUG_STATUS); |
94 | |
101 | |
95 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
102 | $STATUS_LINE = new CFClient::Widget::Label |
96 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
103 | y => $HEIGHT * 59 / 60 - $FONTSIZE; |
97 | ""; |
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|
98 | $TOPLEVEL->add ($STATUS_LINE); |
104 | $CFClient::Widget::TOPLEVEL->add ($STATUS_LINE); |
99 | |
105 | |
100 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
106 | $ALT_ENTER_MESSAGE = new CFClient::Widget::Label |
101 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
107 | y => $HEIGHT * 59 / 60, |
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108 | height => $HEIGHT / 60, |
102 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
109 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
103 | $TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
110 | $CFClient::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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111 | |
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112 | $MAPWIDGET = new CFClient::Widget::MapWidget; |
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113 | $CFClient::Widget::TOPLEVEL->add ($MAPWIDGET); |
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114 | $MAPWIDGET->focus_in; |
104 | |
115 | |
105 | # Test code #d# |
116 | # Test code #d# |
106 | unless ($tw) { # haha... |
117 | unless ($tw) { # haha... |
107 | $tw = new Crossfire::Client::Widget::Animator; |
118 | my $w = new CFClient::Widget::Window |
108 | my $lbl1 = new Crossfire::Client::Widget::Label |
119 | w => 300, h => 300, |
109 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
120 | child => (my $frame = new CFClient::Widget::FancyFrame); |
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121 | $CFClient::Widget::TOPLEVEL->add ($w); |
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122 | |
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123 | $frame->add (my $vbox = new CFClient::Widget::VBox); |
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124 | |
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125 | $vbox->add (new CFClient::Widget::Entry text => "hallo"); |
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126 | $vbox->add (new CFClient::Widget::Slider); |
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127 | |
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128 | $tw = new CFClient::Widget::Animator x => $WIDTH - 200, w => 600, h => 300; |
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129 | my $lbl1 = new CFClient::Widget::Label text => "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
110 | my $lbl2 = new Crossfire::Client::Widget::Label |
130 | my $lbl2 = new CFClient::Widget::Label text => "LBL2"; |
111 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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112 | |
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113 | my $vb = new Crossfire::Client::Widget::VBox; |
131 | my $vb = new CFClient::Widget::VBox; |
114 | my $f = new Crossfire::Client::Widget::FancyFrame; |
132 | my $f = new CFClient::Widget::FancyFrame; |
115 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
133 | my $f2 = new CFClient::Widget::FancyFrame; |
116 | $f->add ($lbl1); |
134 | $f->add ($lbl1); |
117 | $f2->add ($lbl2); |
135 | $f2->add ($lbl2); |
118 | $vb->add ($f); |
136 | $vb->add ($f); |
119 | $vb->add ($f2, 1); |
137 | $vb->add ($f2, 1); |
120 | |
138 | |
121 | $tw->add ($vb); |
139 | $tw->add ($vb); |
122 | $tw->w (400); |
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123 | $tw->h (300); |
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124 | $tw->move ($WIDTH - 200, 0); |
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125 | $tw->moveto (0, 0); |
140 | $tw->moveto (0, 0); |
126 | $TOPLEVEL->add ($tw); |
141 | $CFClient::Widget::TOPLEVEL->add ($tw); |
127 | |
142 | |
128 | # $f->move ($WIDTH - 200, 0); |
143 | # $f->move ($WIDTH - 200, 0); |
129 | # $TOPLEVEL->add ($f); |
144 | # $CFClient::Widget::TOPLEVEL->add ($f); |
130 | } |
145 | } |
131 | } |
146 | } |
132 | |
147 | |
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148 | sub destroy_screen { |
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149 | remove Glib::Source $SDL_TIMER; |
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150 | undef $SDL_APP; |
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151 | undef $SDL_EV; |
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152 | SDL::Quit; |
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153 | } |
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154 | |
133 | sub start_game { |
155 | sub start_game { |
134 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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135 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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136 | while $SDL_EV->poll; |
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137 | |
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138 | 1 |
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139 | }; |
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140 | |
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141 | $WIDTH = $CFG->{width}; |
156 | $WIDTH = $CFG->{width}; |
142 | $HEIGHT = $CFG->{height}; |
157 | $HEIGHT = $CFG->{height}; |
143 | $FULLSCREEN = 0; |
158 | $FULLSCREEN = 0; |
144 | |
159 | |
145 | init_screen; |
160 | init_screen; |
146 | |
161 | |
147 | my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32; |
162 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
148 | |
163 | |
149 | $CONN = new conn |
164 | $CONN = new conn |
150 | host => $CFG->{host}, |
165 | host => $CFG->{host}, |
151 | port => $CFG->{port}, |
166 | port => $CFG->{port}, |
152 | user => $CFG->{user}, |
167 | user => $CFG->{user}, |
153 | pass => $CFG->{password}, |
168 | pass => $CFG->{password}, |
154 | mapw => $mapsize, |
169 | mapw => $mapsize, |
155 | maph => $mapsize, |
170 | maph => $mapsize, |
156 | ; |
171 | ; |
157 | |
172 | |
158 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
173 | CFClient::lowdelay fileno $CONN->{fh}; |
159 | } |
174 | } |
160 | |
175 | |
161 | sub stop_game { |
176 | sub stop_game { |
162 | remove Glib::Source $SDL_TIMER; |
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163 | remove Glib::Source $refresh_handler if $refresh_handler; |
177 | remove Glib::Source $refresh_handler if $refresh_handler; |
164 | undef $refresh_handler; |
178 | undef $refresh_handler; |
165 | |
179 | |
166 | undef $SDL_APP; |
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167 | undef $CONN; |
180 | undef $CONN; |
168 | SDL::Quit; |
181 | destroy_screen; |
169 | } |
182 | } |
170 | |
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171 | |
183 | |
172 | sub force_refresh { |
184 | sub force_refresh { |
173 | glViewport 0, 0, $WIDTH, $HEIGHT; |
185 | glViewport 0, 0, $WIDTH, $HEIGHT; |
174 | |
186 | |
175 | glMatrixMode GL_PROJECTION; |
187 | glMatrixMode GL_PROJECTION; |
176 | glLoadIdentity; |
188 | glLoadIdentity; |
177 | glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000; |
189 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
178 | glMatrixMode GL_MODELVIEW; |
190 | glMatrixMode GL_MODELVIEW; |
179 | |
191 | |
180 | glClear GL_COLOR_BUFFER_BIT; |
192 | glClear GL_COLOR_BUFFER_BIT; |
181 | |
193 | |
182 | $TOPLEVEL->draw; |
194 | $CFClient::Widget::TOPLEVEL->draw; |
183 | |
195 | |
184 | SDL::GLSwapBuffers; |
196 | SDL::GLSwapBuffers; |
185 | } |
197 | } |
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198 | |
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199 | sub debug { |
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200 | $DEBUG_STATUS->set_text ($_[0]); |
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201 | $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); |
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202 | $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); |
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203 | } |
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204 | |
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205 | my $FPS; |
186 | |
206 | |
187 | sub refresh { |
207 | sub refresh { |
188 | $refresh_handler ||= add Glib::Idle sub { |
208 | $refresh_handler ||= add Glib::Idle sub { |
189 | return unless $SDL_APP; |
209 | if ($SDL_APP) { |
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210 | $NOW = SDL::GetTicks; |
190 | |
211 | |
191 | my $next_refresh = SDL::GetTicks; |
212 | if ($NOW - $last_refresh < $TICKS_PER_FRAME) { |
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213 | SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh); |
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214 | $NOW = SDL::GetTicks; |
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215 | } |
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216 | |
192 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
217 | my $interval = ($NOW - $last_refresh) * 0.001; |
193 | $last_refresh = $next_refresh; |
218 | $last_refresh = $NOW; |
194 | |
219 | |
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220 | if ($interval) { |
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221 | $FPS ||= 1 / $interval; |
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222 | $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; |
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223 | debug sprintf "%5.02f", $FPS; |
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224 | } |
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225 | |
195 | force_refresh; |
226 | force_refresh; |
196 | $_->animate ($interval) for grep $_, values %ANIMATE; |
227 | $_->animate ($interval) for grep $_, values %ANIMATE; |
197 | |
228 | |
198 | if (%ANIMATE) { |
229 | if (%ANIMATE) { |
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230 | 1 |
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231 | } else { |
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232 | undef $refresh_handler; |
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233 | 0 |
199 | 1 |
234 | } |
200 | } else { |
235 | } else { |
201 | undef $refresh_handler; |
236 | undef $refresh_handler; |
202 | 0 |
237 | 0 |
203 | } |
238 | } |
204 | }; |
239 | }; |
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230 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
265 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
231 | # alt-enter |
266 | # alt-enter |
232 | $FULLSCREEN = !$FULLSCREEN; |
267 | $FULLSCREEN = !$FULLSCREEN; |
233 | init_screen; |
268 | init_screen; |
234 | } else { |
269 | } else { |
235 | Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); |
270 | CFClient::Widget::feed_sdl_key_down_event ($SDL_EV); |
236 | } |
271 | } |
237 | }, |
272 | }, |
238 | SDL_KEYUP() => sub { |
273 | SDL_KEYUP() => sub { |
239 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
274 | CFClient::Widget::feed_sdl_key_up_event ($SDL_EV); |
240 | }, |
275 | }, |
241 | SDL_MOUSEMOTION() => sub { |
276 | SDL_MOUSEMOTION() => sub { |
242 | my ($x, $y) = ($SDL_EV->motion_x, $SDL_EV->motion_y); |
277 | CFClient::Widget::feed_sdl_motion_event ($SDL_EV); |
243 | $HOVER = $GRAB || $TOPLEVEL->find_widget ($x, $y); |
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244 | ::refresh; |
|
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245 | }, |
278 | }, |
246 | SDL_MOUSEBUTTONDOWN() => sub { |
279 | SDL_MOUSEBUTTONDOWN() => sub { |
247 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
280 | CFClient::Widget::feed_sdl_button_down_event ($SDL_EV); |
248 | }, |
281 | }, |
249 | SDL_MOUSEBUTTONUP() => sub { |
282 | SDL_MOUSEBUTTONUP() => sub { |
250 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
283 | CFClient::Widget::feed_sdl_button_up_event ($SDL_EV); |
251 | }, |
284 | }, |
252 | SDL_ACTIVEEVENT() => sub { |
285 | SDL_ACTIVEEVENT() => sub { |
253 | warn "active\n";#d# |
286 | # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
254 | }, |
287 | }, |
255 | ); |
288 | ); |
256 | |
289 | |
257 | @conn::ISA = Crossfire::Protocol::; |
290 | @conn::ISA = Crossfire::Protocol::; |
258 | |
291 | |
259 | sub conn::map_update { |
292 | sub conn::map_update { |
260 | my ($self, $dirty) = @_; |
293 | my ($self, $dirty) = @_; |
261 | |
294 | |
262 | refresh; |
295 | $MAPWIDGET->update; |
263 | } |
296 | } |
264 | |
297 | |
265 | sub conn::map_scroll { |
298 | sub conn::map_scroll { |
266 | my ($self, $dx, $dy) = @_; |
299 | my ($self, $dx, $dy) = @_; |
267 | |
300 | |
… | |
… | |
283 | sub conn::face_update { |
316 | sub conn::face_update { |
284 | my ($self, $face) = @_; |
317 | my ($self, $face) = @_; |
285 | |
318 | |
286 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
319 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
287 | |
320 | |
288 | $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; |
321 | $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
289 | } |
322 | } |
290 | |
323 | |
291 | sub conn::query { |
324 | sub conn::query { |
292 | my ($self, $flags, $prompt) = @_; |
325 | my ($self, $flags, $prompt) = @_; |
293 | |
326 | |
… | |
… | |
366 | $cb->signal_connect (clicked => sub { |
399 | $cb->signal_connect (clicked => sub { |
367 | for (keys %$cfg) { |
400 | for (keys %$cfg) { |
368 | $::CFG->{$_} = $cfg->{$_} |
401 | $::CFG->{$_} = $cfg->{$_} |
369 | if $_ ne '_i'; |
402 | if $_ ne '_i'; |
370 | } |
403 | } |
371 | Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; |
404 | CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc"; |
372 | }); |
405 | }); |
373 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
406 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
374 | $cb->signal_connect (clicked => sub { |
407 | $cb->signal_connect (clicked => sub { |
375 | for (keys %$cfg) { |
408 | for (keys %$cfg) { |
376 | $::CFG->{$_} = $cfg->{$_} |
409 | $::CFG->{$_} = $cfg->{$_} |
… | |
… | |
395 | |
428 | |
396 | ############################################################################# |
429 | ############################################################################# |
397 | |
430 | |
398 | SDL::Init SDL_INIT_EVERYTHING; |
431 | SDL::Init SDL_INIT_EVERYTHING; |
399 | |
432 | |
400 | $TOPLEVEL = Crossfire::Client::Widget::Toplevel->new; |
|
|
401 | |
|
|
402 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
|
|
403 | |
|
|
404 | $TOPLEVEL->add ($mapwidget); |
|
|
405 | $mapwidget->focus_in; |
|
|
406 | |
|
|
407 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
433 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
408 | |
434 | |
409 | $CFG ||= { |
435 | $CFG ||= { |
410 | width => 640, |
436 | width => 640, |
411 | height => 480, |
437 | height => 480, |
412 | mapsize => 100, |
438 | mapsize => 100, |
413 | fullscreen => 0, |
439 | fullscreen => 0, |
414 | host => "crossfire.schmorp.de", |
440 | host => "crossfire.schmorp.de", |
415 | port => 13327, |
441 | port => 13327, |
416 | }; |
442 | }; |
417 | |
443 | |
418 | Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf"; |
444 | { |
|
|
445 | my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
|
|
446 | |
|
|
447 | CFClient::add_font $_ for @fonts; |
|
|
448 | CFClient::set_font $fonts[0]; |
|
|
449 | } |
419 | |
450 | |
420 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
451 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
421 | |
452 | |
422 | run_config_dialog |
453 | run_config_dialog |
423 | login => sub { start_game }, |
454 | login => sub { start_game }, |