1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
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4 | use utf8; |
4 | |
5 | |
5 | use Crossfire; |
6 | use Time::HiRes 'time'; |
6 | use Crossfire::Client; |
7 | use Event; |
7 | use Crossfire::Protocol; |
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8 | |
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9 | use Client::Util; |
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10 | |
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11 | package Crossfire::Client; # uh, yeah |
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12 | |
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13 | use strict; |
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14 | |
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15 | our $CFG; |
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16 | our $VERSION = '0.1'; |
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17 | |
8 | |
18 | use SDL; |
9 | use SDL; |
19 | use SDL::App; |
10 | use SDL::App; |
20 | use SDL::Event; |
11 | use SDL::Event; |
21 | use SDL::Surface; |
12 | use SDL::Surface; |
22 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
23 | use SDL::OpenGL::Constants; |
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24 | |
14 | |
25 | my $conn; |
15 | use Crossfire; |
26 | my $app; |
16 | use Crossfire::Protocol; |
27 | |
17 | |
28 | my $WIDTH = 640; |
18 | use CFClient; |
29 | my $HEIGHT = 480; |
19 | use CFClient::UI; |
30 | |
20 | |
31 | sub glinit { |
21 | our $VERSION = '0.1'; |
32 | # nuke all gl context data |
22 | |
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23 | my $MAX_FPS = 60; |
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24 | my $MIN_FPS = 5; # unused as of yet |
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25 | |
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26 | our $FACECACHE; |
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27 | |
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28 | our $LAST_REFRESH; |
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29 | our $NOW; |
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30 | |
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31 | our $CFG; |
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32 | our $CONN; |
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33 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
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34 | |
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35 | our @SDL_MODES; |
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36 | our $WIDTH; |
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37 | our $HEIGHT; |
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38 | our $FULLSCREEN; |
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39 | |
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40 | our $MAPWIDGET; |
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41 | our $FONTSIZE; |
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42 | |
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43 | our $SDL_ACTIVE; |
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44 | our $SDL_EV; |
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45 | our %SDL_CB; |
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46 | |
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47 | our $ALT_ENTER_MESSAGE; |
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48 | our $STATUS_LINE; |
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49 | our $DEBUG_STATUS; |
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50 | |
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51 | sub status { |
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52 | $STATUS_LINE->set_text ($_[0]); |
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53 | my ($w, $h) = $STATUS_LINE->size_request; |
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54 | $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); |
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55 | } |
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56 | |
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57 | sub debug { |
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58 | $DEBUG_STATUS->set_text ($_[0]); |
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59 | my ($w, $h) = $DEBUG_STATUS->size_request; |
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60 | $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); |
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61 | } |
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62 | |
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63 | sub start_game { |
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64 | status "logging in..."; |
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65 | |
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66 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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67 | |
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68 | $CONN = new conn |
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69 | host => $CFG->{host}, |
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70 | port => $CFG->{port}, |
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71 | user => $CFG->{user}, |
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72 | pass => $CFG->{password}, |
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73 | mapw => $mapsize, |
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74 | maph => $mapsize, |
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75 | ; |
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76 | |
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77 | status "login successful"; |
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78 | |
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79 | CFClient::lowdelay fileno $CONN->{fh}; |
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80 | } |
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81 | |
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82 | sub stop_game { |
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83 | undef $CONN; |
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84 | } |
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85 | |
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86 | sub config_dialog { |
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87 | my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
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88 | child => (my $vbox = new CFClient::UI::VBox); |
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89 | $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); |
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90 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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91 | |
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92 | $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); |
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93 | $table->add (1, 0, my $hbox = new CFClient::UI::HBox); |
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94 | |
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95 | $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); |
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96 | $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); |
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97 | |
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98 | $mode_slider->connect (changed => sub { |
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99 | my ($self, $value) = @_; |
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100 | |
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101 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
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102 | $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); |
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103 | }); |
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104 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
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105 | |
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106 | $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); |
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107 | $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { |
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108 | my ($self, $value) = @_; |
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109 | $CFG->{fullscreen} = $value; |
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110 | }); |
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111 | |
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112 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); |
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113 | $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { |
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114 | my ($self, $value) = @_; |
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115 | $CFG->{fast} = $value; |
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116 | }); |
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117 | |
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118 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); |
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119 | $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { |
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120 | my ($self, $value) = @_; |
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121 | $CFG->{fow_intensity} = $value; |
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122 | }); |
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123 | |
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124 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW"); |
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125 | $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { |
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126 | my ($self, $value) = @_; |
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127 | $CFG->{fow_smooth} = $value; |
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128 | }); |
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129 | |
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130 | $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
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131 | destroy_screen (); |
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132 | init_screen (); |
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133 | }); |
33 | |
134 | |
34 | $app = new SDL::App |
135 | $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); |
35 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
136 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
36 | -title => "Crossfire+ Client", |
137 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); |
37 | -width => $WIDTH, |
138 | $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}); |
38 | -height => $HEIGHT, |
139 | |
39 | -opengl => 1, |
140 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); |
40 | -red_size => 8, |
141 | $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}); |
41 | -green_size => 8, |
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42 | -blue_size => 8, |
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43 | -double_buffer => 1, |
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44 | -resizeable => 0; |
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45 | |
142 | |
46 | glEnable GL_TEXTURE_2D; |
143 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); |
47 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
144 | $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}); |
48 | glShadeModel GL_FLAT; |
145 | |
49 | glDisable GL_DEPTH_TEST; |
146 | $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); |
50 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
147 | $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1); |
51 | glEnable GL_BLEND; |
148 | |
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149 | $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size"); |
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150 | $table->add (1, 6, new CFClient::UI::Slider |
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151 | req_w => 100, |
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152 | range => [$CFG->{mapsize}, 10, 100 + 1, 1], |
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153 | connect_changed => sub { |
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154 | my ($self, $value) = @_; |
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155 | |
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156 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
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157 | }, |
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158 | ); |
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159 | |
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160 | $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { |
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161 | start_game; |
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162 | }); |
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163 | |
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164 | $vbox->add (my $hbox = new CFClient::UI::HBox); |
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165 | |
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166 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { |
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167 | CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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168 | status "Configuration Saved"; |
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169 | }); |
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170 | $CFClient::UI::TOPLEVEL->add ($dialog); |
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171 | } |
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172 | |
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173 | sub sdl_init { |
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174 | SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO |
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175 | and die "SDL::Init failed!\n"; |
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176 | } |
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177 | |
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178 | sub init_screen { |
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179 | sdl_init; |
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180 | |
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181 | ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
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182 | $FULLSCREEN = $CFG->{fullscreen}; |
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183 | $FAST = $CFG->{fast}; |
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184 | |
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185 | SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; |
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186 | SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; |
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187 | SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; |
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188 | SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; |
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189 | |
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190 | SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; |
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191 | SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; |
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192 | SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; |
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193 | SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; |
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194 | |
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195 | SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; |
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196 | SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; |
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197 | SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; |
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198 | |
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199 | SDL::SetVideoMode $WIDTH, $HEIGHT, 0, |
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200 | SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF |
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201 | | ($FULLSCREEN ? SDL_FULLSCREEN : 0) |
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202 | or die "SDL::SetVideoMode failed!\n"; |
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203 | |
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204 | SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; |
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205 | |
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206 | $SDL_EV = new SDL::Event; |
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207 | $SDL_EV->set_unicode (1); |
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208 | |
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209 | $SDL_ACTIVE = 1; |
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210 | |
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211 | $LAST_REFRESH = time - 0.01; |
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212 | |
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213 | CFClient::gl_init; |
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214 | |
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215 | $FONTSIZE = int $HEIGHT / 40; |
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216 | |
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217 | ############################################################################# |
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218 | |
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219 | $DEBUG_STATUS = new CFClient::UI::Label padding => 0; |
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220 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
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221 | |
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222 | $STATUS_LINE = new CFClient::UI::Label |
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223 | padding => 0, |
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224 | y => $HEIGHT * 49 / 50 - $FONTSIZE; |
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225 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
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226 | |
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227 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
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228 | padding => 0, |
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229 | y => $HEIGHT * 49 / 50, |
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230 | height => $HEIGHT / 50, |
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231 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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232 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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233 | |
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234 | $MAPWIDGET = new CFClient::UI::MapWidget; |
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235 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
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236 | $MAPWIDGET->focus_in; |
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237 | |
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238 | config_dialog; |
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239 | } |
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240 | |
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241 | sub destroy_screen { |
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242 | $CFClient::UI::TOPLEVEL->{children} = []; |
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243 | undef $SDL_ACTIVE; |
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244 | undef $SDL_EV; |
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245 | SDL::Quit; |
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246 | } |
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247 | |
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248 | my %animate_object; |
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249 | my $animate_timer; |
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250 | |
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251 | my $want_refresh; |
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252 | my $can_refresh; |
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253 | |
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254 | my $fps = 9; |
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255 | |
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256 | sub force_refresh { |
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257 | $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; |
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258 | debug sprintf "%3.2f", $fps; |
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259 | |
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260 | $want_refresh = 0; |
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261 | $can_refresh = 0; |
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262 | |
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263 | glViewport 0, 0, $WIDTH, $HEIGHT; |
52 | |
264 | |
53 | glMatrixMode GL_PROJECTION; |
265 | glMatrixMode GL_PROJECTION; |
54 | glLoadIdentity; |
266 | glLoadIdentity; |
55 | glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; |
267 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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268 | glMatrixMode GL_MODELVIEW; |
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269 | glLoadIdentity; |
56 | |
270 | |
57 | # re-bind all textures |
271 | glClearColor +($CFG->{fow_intensity}) x 3, 1; |
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272 | glClear GL_COLOR_BUFFER_BIT; |
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273 | |
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274 | $CFClient::UI::TOPLEVEL->draw; |
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275 | |
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276 | SDL::GLSwapBuffers; |
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277 | |
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278 | $LAST_REFRESH = $NOW; |
58 | } |
279 | } |
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280 | |
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281 | my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { |
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282 | $NOW = time; |
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283 | |
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284 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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285 | while $SDL_EV->poll; |
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286 | |
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287 | if (%animate_object) { |
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288 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
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289 | $want_refresh++; |
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290 | } |
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291 | |
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292 | if ($want_refresh) { |
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293 | force_refresh; |
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294 | } else { |
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295 | $can_refresh = 1; |
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296 | } |
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297 | }); |
59 | |
298 | |
60 | sub refresh { |
299 | sub refresh { |
61 | glClearColor 0, 0, 0, 0; |
300 | $want_refresh++; |
62 | glClear GL_COLOR_BUFFER_BIT; |
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63 | |
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64 | my $map = $conn->{map}; |
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65 | |
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66 | for my $x (0 .. $conn->{mapw} - 1) { |
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67 | for my $y (0 .. $conn->{maph} - 1) { |
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68 | |
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69 | my $cell = $map->[$x][$y] |
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70 | or next; |
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71 | |
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72 | my $darkness = $cell->[3] * (1 / 255); |
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73 | my $darkness = 0.8 + 0.2*rand; |
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74 | glColor $darkness, $darkness, $darkness; |
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75 | |
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76 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
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77 | my $tex = $conn->{face}[$num]{texture} || 0; |
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78 | |
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79 | glBindTexture GL_TEXTURE_2D, $tex; |
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80 | |
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81 | glBegin GL_QUADS; |
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82 | glTexCoord 0, 0; glVertex $x, $y; |
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83 | glTexCoord 0, 1; glVertex $x, $y + 1; |
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84 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
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85 | glTexCoord 1, 0; glVertex $x + 1, $y; |
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86 | glEnd; |
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87 | } |
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88 | } |
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89 | } |
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90 | |
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91 | SDL::GLSwapBuffers; |
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92 | } |
301 | } |
93 | |
302 | |
94 | my $ev = new SDL::Event; |
303 | sub animation_start { |
95 | my %ev_cb; |
304 | my ($widget) = @_; |
96 | |
305 | $animate_object{$widget} = $widget; |
97 | sub event(&$) { |
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98 | $ev_cb{$_[0]->()} = $_[1]; |
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99 | } |
306 | } |
100 | |
307 | |
101 | sub does(&) { shift } |
308 | sub animation_stop { |
102 | |
309 | my ($widget) = @_; |
103 | event {SDL_QUIT} does { |
310 | delete $animate_object{$widget}; |
104 | exit; |
311 | } |
105 | }; |
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106 | |
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107 | event {SDL_VIDEORESIZE} does { |
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108 | print "resize\n"; |
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109 | }; |
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110 | |
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111 | event {SDL_VIDEOEXPOSE} does { |
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112 | refresh; |
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113 | }; |
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114 | |
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115 | event {SDL_KEYDOWN} does { |
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116 | print "keypress\n"; |
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117 | }; |
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118 | |
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119 | event {SDL_KEYUP} does { |
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120 | print "keyup\n";#d# |
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121 | }; |
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122 | |
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123 | event {SDL_MOUSEMOTION} does { |
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124 | print "motion\n"; |
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125 | }; |
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126 | |
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127 | event {SDL_MOUSEBUTTONDOWN} does { |
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128 | print "button\n"; |
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129 | }; |
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130 | |
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131 | event {SDL_MOUSEBUTTONUP} does { |
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132 | print "buttup\n"; |
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133 | }; |
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134 | |
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135 | event {SDL_ACTIVEEVENT} does { |
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136 | print "active\n"; |
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137 | }; |
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138 | |
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139 | package Crossfire::Client; |
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140 | |
312 | |
141 | @conn::ISA = Crossfire::Protocol::; |
313 | @conn::ISA = Crossfire::Protocol::; |
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314 | |
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315 | sub conn::user_send { |
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316 | my ($self, $command) = @_; |
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317 | |
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318 | $self->send ($command); |
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319 | status $command; |
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320 | } |
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321 | |
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322 | my $MAP = new CFClient::Map 63, 63;#d# |
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323 | |
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324 | sub conn::feed_map1a { |
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325 | my ($self, $data) = @_; |
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326 | |
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327 | $self->Crossfire::Protocol::feed_map1a ($data); |
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328 | |
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329 | #$MAP->scroll (delete $self->{_dx}, delete $self->{_dy}); |
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330 | #$MAP->map1a_update ($data); |
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331 | } |
142 | |
332 | |
143 | sub conn::map_update { |
333 | sub conn::map_update { |
144 | my ($self, $dirty) = @_; |
334 | my ($self, $dirty) = @_; |
145 | |
335 | |
146 | refresh; |
336 | $MAPWIDGET->update; |
147 | } |
337 | } |
148 | |
338 | |
149 | sub conn::map_scroll { |
339 | sub conn::map_scroll { |
150 | my ($self, $dx, $dy) = @_; |
340 | my ($self, $dx, $dy) = @_; |
151 | |
341 | |
|
|
342 | $self->{_dx} += $dx; |
|
|
343 | $self->{_dy} += $dy; |
|
|
344 | |
152 | refresh; |
345 | # refresh; |
153 | } |
346 | } |
154 | |
347 | |
155 | sub conn::map_clear { |
348 | sub conn::map_clear { |
156 | my ($self) = @_; |
349 | my ($self) = @_; |
157 | |
350 | |
158 | refresh; |
351 | # refresh; |
|
|
352 | } |
|
|
353 | |
|
|
354 | sub conn::face_find { |
|
|
355 | my ($self, $face) = @_; |
|
|
356 | |
|
|
357 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
159 | } |
358 | } |
160 | |
359 | |
161 | sub conn::face_update { |
360 | sub conn::face_update { |
162 | my ($self, $num, $face) = @_; |
361 | my ($self, $face) = @_; |
163 | |
362 | |
164 | warn "up face $self,$num,$face\n";#d# |
363 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
165 | use Gtk2; |
|
|
166 | |
364 | |
167 | my $pb = new Gtk2::Gdk::PixbufLoader; |
365 | $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
168 | $pb->write ($face->{image}); |
366 | } |
169 | $pb->close; |
|
|
170 | |
367 | |
171 | $pb = $pb->get_pixbuf; |
368 | sub conn::query { |
172 | $pb = $pb->add_alpha (0, 0, 0, 0); |
369 | my ($self, $flags, $prompt) = @_; |
173 | |
370 | |
174 | glGetError(); |
371 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
175 | my ($tex) = @{glGenTextures 1}; |
372 | } |
176 | |
373 | |
177 | $face->{texture} = $tex; |
374 | %SDL_CB = ( |
|
|
375 | SDL_QUIT() => sub { |
|
|
376 | Event::unloop -1; |
178 | |
377 | }, |
179 | glBindTexture GL_TEXTURE_2D, $tex; |
378 | SDL_VIDEORESIZE() => sub { |
180 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
|
|
181 | |
|
|
182 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
|
|
183 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
|
|
184 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
|
|
185 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
|
|
186 | |
379 | }, |
187 | glTexImage2D GL_TEXTURE_2D, 0, |
380 | SDL_VIDEOEXPOSE() => sub { |
188 | GL_RGBA8, |
381 | refresh; |
189 | $pb->get_width, $pb->get_height, |
382 | }, |
190 | 0, |
383 | SDL_KEYDOWN() => sub { |
191 | GL_RGBA, |
384 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
192 | GL_UNSIGNED_BYTE, |
385 | # alt-enter |
193 | $pb->get_pixels; |
386 | $FULLSCREEN = !$FULLSCREEN; |
194 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
387 | destroy_screen; |
195 | } |
388 | init_screen; |
|
|
389 | } else { |
|
|
390 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
|
|
391 | } |
|
|
392 | }, |
|
|
393 | SDL_KEYUP() => sub { |
|
|
394 | CFClient::UI::feed_sdl_key_up_event ($SDL_EV); |
|
|
395 | }, |
|
|
396 | SDL_MOUSEMOTION() => sub { |
|
|
397 | CFClient::UI::feed_sdl_motion_event ($SDL_EV); |
|
|
398 | }, |
|
|
399 | SDL_MOUSEBUTTONDOWN() => sub { |
|
|
400 | CFClient::UI::feed_sdl_button_down_event ($SDL_EV); |
|
|
401 | }, |
|
|
402 | SDL_MOUSEBUTTONUP() => sub { |
|
|
403 | CFClient::UI::feed_sdl_button_up_event ($SDL_EV); |
|
|
404 | }, |
|
|
405 | SDL_ACTIVEEVENT() => sub { |
|
|
406 | # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
|
|
407 | }, |
|
|
408 | ); |
196 | |
409 | |
197 | ############################################################################# |
410 | ############################################################################# |
198 | |
411 | |
199 | use Event; |
|
|
200 | |
|
|
201 | Client::Util::read_cfg "$Crossfire::VARDIR/pclientrc"; |
412 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
202 | |
413 | |
203 | |
414 | my %DEF_CFG = ( |
204 | if ($ARGV[0] eq 'config') { |
415 | width => 640, |
205 | Client::Util::run_config_dialog; |
416 | height => 480, |
206 | } |
417 | fast => 0, |
207 | |
418 | fow_intensity => 0.45, |
208 | glinit; |
419 | fow_smooth => 0, |
209 | |
420 | fullscreen => 0, |
210 | $conn = new conn |
421 | sdl_mode => 0, |
|
|
422 | mapsize => 100, |
211 | host => "cf.schmorp.de", |
423 | host => "crossfire.schmorp.de", |
212 | port => 13327; |
424 | port => 13327, |
213 | |
|
|
214 | Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { |
|
|
215 | while ($ev->poll) { |
|
|
216 | ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); |
|
|
217 | } |
|
|
218 | }); |
425 | ); |
|
|
426 | |
|
|
427 | while (my ($k, $v) = each %DEF_CFG) { |
|
|
428 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
|
|
429 | } |
|
|
430 | |
|
|
431 | sdl_init; |
|
|
432 | |
|
|
433 | @SDL_MODES = reverse |
|
|
434 | grep $_->[0] >= 640 && $_->[1] >= 480, |
|
|
435 | map [SDL::RectW ($_), SDL::RectH ($_)], |
|
|
436 | @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; |
|
|
437 | |
|
|
438 | @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
439 | |
|
|
440 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
441 | |
|
|
442 | init_screen; |
|
|
443 | |
|
|
444 | { |
|
|
445 | my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
|
|
446 | |
|
|
447 | CFClient::add_font $_ for @fonts; |
|
|
448 | CFClient::set_font $fonts[0]; |
|
|
449 | } |
|
|
450 | |
|
|
451 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
219 | |
452 | |
220 | Event::loop; |
453 | Event::loop; |
221 | |
454 | |
|
|
455 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |
|
|
456 | |