1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
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4 | use utf8; |
4 | |
5 | |
5 | use Crossfire::Client; |
6 | use Glib; |
6 | use Crossfire::Protocol; |
7 | use Gtk2 -init; |
7 | |
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8 | use Client::Util; |
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9 | |
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10 | package Crossfire::Client; # uh, yeah |
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11 | |
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12 | use strict; |
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13 | |
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14 | our $CFG; |
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15 | our $VERSION = '0.1'; |
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16 | |
8 | |
17 | use SDL; |
9 | use SDL; |
18 | use SDL::App; |
10 | use SDL::App; |
19 | use SDL::Event; |
11 | use SDL::Event; |
20 | use SDL::Surface; |
12 | use SDL::Surface; |
21 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
22 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
23 | |
15 | |
24 | my $conn; |
16 | use Crossfire; |
25 | my $app; |
17 | use Crossfire::Protocol; |
26 | |
18 | |
27 | my $WIDTH = 640; |
19 | use CFClient; |
28 | my $HEIGHT = 480; |
20 | use CFClient::UI; |
29 | |
21 | |
30 | sub glinit { |
22 | our $VERSION = '0.1'; |
31 | # nuke all gl context data |
23 | |
32 | |
24 | my $MAX_FPS = 30; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
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26 | |
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27 | our $FACECACHE; |
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28 | |
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29 | our $CFG; |
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30 | our $CONN; |
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31 | |
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32 | our $WIDTH; |
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33 | our $HEIGHT; |
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34 | our $FULLSCREEN; |
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35 | |
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36 | our $NOW; |
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37 | |
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38 | our $MAPWIDGET; |
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39 | our $FONTSIZE; |
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40 | |
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41 | our $SDL_TIMER; |
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42 | our $SDL_APP; |
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43 | our $SDL_EV; |
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44 | our %SDL_CB; |
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45 | |
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46 | our $ALT_ENTER_MESSAGE; |
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47 | our $STATUS_LINE; |
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48 | our $DEBUG_STATUS; |
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49 | |
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50 | my $last_refresh; |
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51 | my %ANIMATE; |
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52 | my $refresh_handler; |
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53 | |
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54 | our ($tw, $te); # Test widget #d# |
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55 | |
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56 | sub init_screen { |
33 | $app = new SDL::App |
57 | $SDL_APP = new SDL::App |
34 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
58 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
35 | -title => "Crossfire+ Client", |
59 | -title => "Crossfire+ Client", |
36 | -width => $WIDTH, |
60 | -width => $WIDTH, |
37 | -height => $HEIGHT, |
61 | -height => $HEIGHT, |
38 | -opengl => 1, |
62 | -opengl => 1, |
39 | -red_size => 8, |
63 | -red_size => 5, |
40 | -green_size => 8, |
64 | -green_size => 5, |
41 | -blue_size => 8, |
65 | -blue_size => 5, |
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66 | -alpha_size => 0, |
42 | -double_buffer => 1, |
67 | -double_buffer => 1, |
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68 | -fullscreen => $FULLSCREEN, |
43 | -resizeable => 0; |
69 | -resizeable => 0; |
44 | |
70 | |
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71 | $SDL_EV = new SDL::Event; |
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72 | $SDL_EV->set_unicode (1); |
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73 | |
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74 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
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75 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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76 | while $SDL_EV->poll; |
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77 | |
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78 | 1 |
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79 | }; |
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80 | |
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81 | $last_refresh = SDL::GetTicks; |
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82 | |
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83 | CFClient::gl_init; |
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84 | |
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85 | $FONTSIZE = int $HEIGHT / 50; |
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86 | |
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87 | ############################################################################# |
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88 | |
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89 | glClearColor 0.45, 0.45, 0.45, 1; |
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90 | |
45 | glEnable GL_TEXTURE_2D; |
91 | glEnable GL_TEXTURE_2D; |
46 | glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE; |
92 | glEnable GL_COLOR_MATERIAL; |
47 | glShadeModel GL_FLAT; |
93 | glShadeModel GL_FLAT; |
48 | glDisable GL_DEPTH_TEST; |
94 | glDisable GL_DEPTH_TEST; |
49 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
95 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
50 | glEnable GL_BLEND; |
96 | |
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97 | ############################################################################# |
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98 | |
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99 | $DEBUG_STATUS = new CFClient::UI::Label; |
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100 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
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101 | |
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102 | $STATUS_LINE = new CFClient::UI::Label |
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103 | y => $HEIGHT * 59 / 60 - $FONTSIZE; |
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104 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
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105 | |
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106 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
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107 | y => $HEIGHT * 59 / 60, |
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108 | height => $HEIGHT / 60, |
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109 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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110 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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111 | |
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112 | $MAPWIDGET = new CFClient::UI::MapWidget; |
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113 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); |
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114 | $MAPWIDGET->focus_in; |
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115 | } |
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116 | |
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117 | sub destroy_screen { |
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118 | remove Glib::Source $SDL_TIMER; |
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119 | undef $SDL_APP; |
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120 | undef $SDL_EV; |
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121 | SDL::Quit; |
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122 | } |
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123 | |
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124 | sub config_dialog { |
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125 | my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, |
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126 | child => (my $vbox = new CFClient::UI::VBox); |
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127 | $vbox->add (new CFClient::UI::Label align => 0, text => "Setup"); |
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128 | $vbox->add (my $table = new CFClient::UI::Table); |
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129 | |
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130 | $table->add (0, 0, new CFClient::UI::Label text => "Video Mode"); |
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131 | $table->add (0, 1, new CFClient::UI::Label text => "Host"); |
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132 | $table->add (0, 2, new CFClient::UI::Label text => "Port"); |
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133 | $table->add (0, 3, new CFClient::UI::Label text => "Username"); |
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134 | $table->add (0, 4, new CFClient::UI::Label text => "Password", hidden => 1); |
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135 | $table->add (0, 5, new CFClient::UI::Label text => "Server Map Size"); |
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136 | |
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137 | $CFClient::UI::TOPLEVEL->add ($dialog); |
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138 | } |
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139 | |
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140 | sub start_game { |
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141 | $WIDTH = $CFG->{width}; |
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142 | $HEIGHT = $CFG->{height}; |
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143 | $FULLSCREEN = 0; |
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144 | |
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145 | init_screen; |
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146 | |
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147 | config_dialog; |
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148 | |
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149 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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150 | |
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151 | $CONN = new conn |
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152 | host => $CFG->{host}, |
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153 | port => $CFG->{port}, |
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154 | user => $CFG->{user}, |
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155 | pass => $CFG->{password}, |
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156 | mapw => $mapsize, |
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157 | maph => $mapsize, |
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158 | ; |
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159 | |
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160 | CFClient::lowdelay fileno $CONN->{fh}; |
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161 | } |
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162 | |
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163 | sub stop_game { |
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164 | remove Glib::Source $refresh_handler if $refresh_handler; |
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165 | undef $refresh_handler; |
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166 | |
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167 | undef $CONN; |
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168 | destroy_screen; |
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169 | } |
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170 | |
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171 | sub force_refresh { |
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172 | glViewport 0, 0, $WIDTH, $HEIGHT; |
51 | |
173 | |
52 | glMatrixMode GL_PROJECTION; |
174 | glMatrixMode GL_PROJECTION; |
53 | glLoadIdentity; |
175 | glLoadIdentity; |
54 | glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; |
176 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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177 | glMatrixMode GL_MODELVIEW; |
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178 | glLoadIdentity; |
55 | |
179 | |
56 | # re-bind all textures |
180 | glClear GL_COLOR_BUFFER_BIT; |
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181 | |
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182 | $CFClient::UI::TOPLEVEL->draw; |
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183 | |
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184 | SDL::GLSwapBuffers; |
57 | } |
185 | } |
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186 | |
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187 | sub debug { |
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188 | $DEBUG_STATUS->set_text ($_[0]); |
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189 | $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); |
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190 | $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); |
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191 | } |
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192 | |
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193 | my $FPS; |
58 | |
194 | |
59 | sub refresh { |
195 | sub refresh { |
60 | glClearColor 0, 0, 0, 0; |
196 | $refresh_handler ||= add Glib::Idle sub { |
61 | glClear GL_COLOR_BUFFER_BIT; |
197 | if ($SDL_APP) { |
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198 | $NOW = SDL::GetTicks; |
62 | |
199 | |
63 | my $map = $conn->{map}; |
200 | if ($NOW - $last_refresh < $TICKS_PER_FRAME) { |
64 | |
201 | SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh); |
65 | for my $x (0 .. $conn->{mapw} - 1) { |
202 | $NOW = SDL::GetTicks; |
66 | for my $y (0 .. $conn->{maph} - 1) { |
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67 | |
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68 | my $cell = $map->[$x][$y] |
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69 | or next; |
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70 | |
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71 | my $darkness = $cell->[3] * (1 / 255); |
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72 | my $darkness = 0.8 + 0.2*rand; |
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73 | glColor $darkness, $darkness, $darkness; |
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74 | |
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75 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
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76 | my $tex = $conn->{face}[$num]{texture} || 0; |
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77 | |
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78 | glBindTexture GL_TEXTURE_2D, $tex; |
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79 | |
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80 | glBegin GL_QUADS; |
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81 | glTexCoord 0, 0; glVertex $x, $y; |
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82 | glTexCoord 0, 1; glVertex $x, $y + 1; |
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83 | glTexCoord 1, 1; glVertex $x + 1, $y + 1; |
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84 | glTexCoord 1, 0; glVertex $x + 1, $y; |
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85 | glEnd; |
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86 | } |
203 | } |
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204 | |
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205 | my $interval = ($NOW - $last_refresh) * 0.001; |
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206 | $last_refresh = $NOW; |
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207 | |
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208 | if ($interval) { |
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209 | $FPS ||= 1 / $interval; |
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210 | $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; |
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211 | debug sprintf "%5.02f", $FPS; |
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212 | } |
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213 | |
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214 | force_refresh; |
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215 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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216 | |
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217 | if (%ANIMATE) { |
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218 | 1 |
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219 | } else { |
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220 | undef $refresh_handler; |
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221 | 0 |
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222 | } |
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223 | } else { |
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224 | undef $refresh_handler; |
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225 | 0 |
87 | } |
226 | } |
88 | } |
227 | }; |
89 | |
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90 | SDL::GLSwapBuffers; |
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91 | } |
228 | } |
92 | |
229 | |
93 | my $ev = new SDL::Event; |
230 | sub animation_start { |
94 | my %ev_cb; |
231 | my ($widget) = @_; |
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232 | $ANIMATE{$widget} = $widget; |
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233 | Scalar::Util::weaken $ANIMATE{$widget}; |
95 | |
234 | |
96 | sub event(&$) { |
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97 | $ev_cb{$_[0]->()} = $_[1]; |
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98 | } |
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99 | |
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100 | sub does(&) { shift } |
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101 | |
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102 | event {SDL_QUIT} does { |
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103 | exit; |
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104 | }; |
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105 | |
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106 | event {SDL_VIDEORESIZE} does { |
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107 | print "resize\n"; |
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108 | }; |
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109 | |
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110 | event {SDL_VIDEOEXPOSE} does { |
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111 | refresh; |
235 | refresh; |
112 | }; |
236 | } |
113 | |
237 | |
114 | event {SDL_KEYDOWN} does { |
238 | sub animation_stop { |
115 | print "keypress\n"; |
239 | my ($widget) = @_; |
116 | }; |
240 | delete $ANIMATE{$widget}; |
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241 | } |
117 | |
242 | |
118 | event {SDL_KEYUP} does { |
243 | %SDL_CB = ( |
119 | print "keyup\n";#d# |
244 | SDL_QUIT() => sub { |
120 | }; |
245 | main_quit Gtk2; |
121 | |
246 | }, |
122 | event {SDL_MOUSEMOTION} does { |
247 | SDL_VIDEORESIZE() => sub { |
123 | print "motion\n"; |
248 | }, |
124 | }; |
249 | SDL_VIDEOEXPOSE() => sub { |
125 | |
250 | refresh; |
126 | event {SDL_MOUSEBUTTONDOWN} does { |
251 | }, |
127 | print "button\n"; |
252 | SDL_KEYDOWN() => sub { |
128 | }; |
253 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
129 | |
254 | # alt-enter |
130 | event {SDL_MOUSEBUTTONUP} does { |
255 | $FULLSCREEN = !$FULLSCREEN; |
131 | print "buttup\n"; |
256 | init_screen; |
132 | }; |
257 | } else { |
133 | |
258 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
134 | event {SDL_ACTIVEEVENT} does { |
259 | } |
135 | print "active\n"; |
260 | }, |
136 | }; |
261 | SDL_KEYUP() => sub { |
137 | |
262 | CFClient::UI::feed_sdl_key_up_event ($SDL_EV); |
138 | package Crossfire::Client; |
263 | }, |
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264 | SDL_MOUSEMOTION() => sub { |
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265 | CFClient::UI::feed_sdl_motion_event ($SDL_EV); |
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266 | }, |
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267 | SDL_MOUSEBUTTONDOWN() => sub { |
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268 | CFClient::UI::feed_sdl_button_down_event ($SDL_EV); |
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269 | }, |
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270 | SDL_MOUSEBUTTONUP() => sub { |
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271 | CFClient::UI::feed_sdl_button_up_event ($SDL_EV); |
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272 | }, |
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273 | SDL_ACTIVEEVENT() => sub { |
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274 | # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
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275 | }, |
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276 | ); |
139 | |
277 | |
140 | @conn::ISA = Crossfire::Protocol::; |
278 | @conn::ISA = Crossfire::Protocol::; |
141 | |
279 | |
142 | sub conn::map_update { |
280 | sub conn::map_update { |
143 | my ($self, $dirty) = @_; |
281 | my ($self, $dirty) = @_; |
144 | |
282 | |
145 | refresh; |
283 | $MAPWIDGET->update; |
146 | } |
284 | } |
147 | |
285 | |
148 | sub conn::map_scroll { |
286 | sub conn::map_scroll { |
149 | my ($self, $dx, $dy) = @_; |
287 | my ($self, $dx, $dy) = @_; |
150 | |
288 | |
151 | refresh; |
289 | # refresh; |
152 | } |
290 | } |
153 | |
291 | |
154 | sub conn::map_clear { |
292 | sub conn::map_clear { |
155 | my ($self) = @_; |
293 | my ($self) = @_; |
156 | |
294 | |
157 | refresh; |
295 | # refresh; |
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296 | } |
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297 | |
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298 | sub conn::face_find { |
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299 | my ($self, $face) = @_; |
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300 | |
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301 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
158 | } |
302 | } |
159 | |
303 | |
160 | sub conn::face_update { |
304 | sub conn::face_update { |
161 | my ($self, $num, $face) = @_; |
305 | my ($self, $face) = @_; |
162 | |
306 | |
163 | warn "up face $self,$num,$face\n";#d# |
307 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
164 | use Gtk2; |
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165 | |
308 | |
166 | my $pb = new Gtk2::Gdk::PixbufLoader; |
309 | $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
167 | $pb->write ($face->{image}); |
310 | } |
168 | $pb->close; |
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169 | |
311 | |
170 | $pb = $pb->get_pixbuf; |
312 | sub conn::query { |
171 | $pb = $pb->add_alpha (0, 0, 0, 0); |
313 | my ($self, $flags, $prompt) = @_; |
172 | |
314 | |
173 | glGetError(); |
315 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
174 | my ($tex) = @{glGenTextures 1}; |
316 | } |
175 | |
317 | |
176 | $face->{texture} = $tex; |
318 | sub gtk_add_cfg_field { |
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319 | my ($tbl, $cfg, $klbl, $key, $value) = @_; |
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320 | my $i = $cfg->{_i}++; |
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321 | $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); |
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322 | $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); |
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323 | if ($key eq 'password') { |
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324 | $ent->set_invisible_char ("*"); |
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325 | $ent->set (visibility => 0) |
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326 | } |
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327 | $ent->set_text ($value); |
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328 | $ent->signal_connect (changed => sub { |
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329 | my ($ent) = @_; |
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330 | $cfg->{$key} = $ent->get_text; |
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331 | # TODO: Mapsize should be a slider in the game gui |
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332 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
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333 | $cfg->{$key} = 100; |
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334 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
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335 | $cfg->{$key} = 50; |
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336 | } |
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337 | }); |
|
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338 | } |
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339 | |
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340 | sub run_config_dialog { |
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341 | my (%events) = @_; |
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342 | |
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343 | my $w = Gtk2::Window->new; |
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344 | |
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345 | my @cfg = ( |
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346 | [qw/Host host/], |
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347 | [qw/Port port/], |
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348 | [qw/Mapsize% mapsize/], |
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349 | [qw/Username user/], |
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350 | [qw/Password password/], |
177 | |
351 | ); |
178 | glBindTexture GL_TEXTURE_2D, $tex; |
352 | |
179 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
353 | my $cfg = {}; |
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354 | |
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355 | my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); |
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356 | my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; |
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357 | |
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358 | $w->add (my $vb = Gtk2::VBox->new); |
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359 | $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); |
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360 | my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; |
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361 | $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); |
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362 | $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); |
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363 | my $i = 0; |
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364 | my $act = 0; |
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365 | for (map { "$_->[0]x$_->[1]" } reverse @modes) { |
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366 | if ($_ eq $selmode) { $act = $i } |
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367 | $cb->append_text ($_); |
|
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368 | $i++; |
|
|
369 | } |
|
|
370 | $cb->set_active ($act); |
|
|
371 | $cb->signal_connect (changed => sub { |
|
|
372 | my ($cb) = @_; |
|
|
373 | my $txt = $cb->get_active_text; |
|
|
374 | if ($txt =~ m/(\d+)x(\d+)/) { |
|
|
375 | $::CFG->{width} = $1; |
|
|
376 | $::CFG->{height} = $2; |
180 | |
377 | } |
181 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
378 | }); |
182 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; |
379 | |
183 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; |
380 | $cfg->{_i} = 1; |
184 | glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; |
381 | for (@cfg) { |
185 | |
382 | gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); |
186 | glTexImage2D GL_TEXTURE_2D, 0, |
383 | } |
187 | GL_RGBA8, |
384 | |
188 | $pb->get_width, $pb->get_height, |
385 | $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); |
|
|
386 | $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); |
|
|
387 | $cb->signal_connect (clicked => sub { |
|
|
388 | for (keys %$cfg) { |
|
|
389 | $::CFG->{$_} = $cfg->{$_} |
|
|
390 | if $_ ne '_i'; |
189 | 0, |
391 | } |
|
|
392 | CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc"; |
|
|
393 | }); |
|
|
394 | $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); |
|
|
395 | $cb->signal_connect (clicked => sub { |
|
|
396 | for (keys %$cfg) { |
|
|
397 | $::CFG->{$_} = $cfg->{$_} |
|
|
398 | if $_ ne '_i'; |
190 | GL_RGBA, |
399 | } |
191 | GL_UNSIGNED_BYTE, |
400 | my $cb = $events{login} || sub {}; |
192 | $pb->get_pixels; |
401 | $cb->($::CFG->{user}, $::CFG->{password}); |
193 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
402 | }); |
|
|
403 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
|
|
404 | $cb->signal_connect (clicked => sub { |
|
|
405 | my $cb = $events{logout} || sub {}; |
|
|
406 | $cb->(); |
|
|
407 | }); |
|
|
408 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
|
|
409 | $cb->signal_connect (clicked => sub { $w->destroy }); |
|
|
410 | |
|
|
411 | $w->show_all; |
|
|
412 | |
|
|
413 | $w->signal_connect (destroy => sub { Gtk2->main_quit }); |
194 | } |
414 | } |
|
|
415 | |
195 | |
416 | |
196 | ############################################################################# |
417 | ############################################################################# |
197 | |
418 | |
198 | use Event; |
419 | SDL::Init SDL_INIT_EVERYTHING; |
199 | |
420 | |
200 | Client::Util::read_cfg "$Crossfire::VARDIR/pclient"; |
421 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
201 | |
422 | |
202 | glinit; |
423 | $CFG ||= { |
203 | |
424 | width => 640, |
204 | $conn = new conn |
425 | height => 480, |
|
|
426 | mapsize => 100, |
|
|
427 | fullscreen => 0, |
205 | host => "cf.schmorp.de", |
428 | host => "crossfire.schmorp.de", |
206 | port => 13327; |
429 | port => 13327, |
207 | |
|
|
208 | Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { |
|
|
209 | while ($ev->poll) { |
|
|
210 | ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); |
|
|
211 | } |
|
|
212 | }); |
430 | }; |
213 | |
431 | |
214 | Event::loop; |
432 | { |
|
|
433 | my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
215 | |
434 | |
|
|
435 | CFClient::add_font $_ for @fonts; |
|
|
436 | CFClient::set_font $fonts[0]; |
|
|
437 | } |
|
|
438 | |
|
|
439 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
|
|
440 | |
|
|
441 | run_config_dialog |
|
|
442 | login => sub { start_game }, |
|
|
443 | logout => sub { stop_game }; |
|
|
444 | |
|
|
445 | main Gtk2; |
|
|
446 | |
|
|
447 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |