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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.100 by elmex, Fri Apr 14 10:57:36 2006 UTC vs.
Revision 1.219 by root, Wed May 17 00:26:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 47
21our $VERSION = '0.1'; 48our $VERSION = '0.1';
22 49
23my $MAX_FPS = 60; 50my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
25 52
53our $META_SERVER = "crossfire.real-time.com:13326";
54
55our $FACEMAP;
56our $TILECACHE;
26our $FACECACHE; 57our $MAPCACHE;
27 58
28our $LAST_REFRESH; 59our $LAST_REFRESH;
29our $NOW; 60our $NOW;
30 61
31our $CFG; 62our $CFG;
32our $CONN; 63our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
34 68
35our @SDL_MODES; 69our @SDL_MODES;
36our $WIDTH; 70our $WIDTH;
37our $HEIGHT; 71our $HEIGHT;
38our $FULLSCREEN; 72our $FULLSCREEN;
39our $FONTSIZE; 73our $FONTSIZE;
40 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
41our $MAP; 78our $MAP;
79our $MAPMAP;
42our $MAPWIDGET; 80our $MAPWIDGET;
43
44our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB;
47
48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR; 81our $BUTTONBAR;
52our $LOGVIEW; 82our $LOGVIEW;
83our $CONSOLE;
84our $METASERVER;
85our $LOGIN_BUTTON;
86
87our $FLOORBOX;
88our $GAUGES;
89our $STATWIDS;
90
91our $SDL_ACTIVE;
92our %SDL_CB;
93
94our $SDL_MIXER;
95our @SOUNDS; # event => file mapping
96our %AUDIO_CHUNKS; # audio files
97
98our $ALT_ENTER_MESSAGE;
99our $STATUSBOX;
100our $DEBUG_STATUS;
101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
53 106
54sub status { 107sub status {
55 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
56 my ($w, $h) = $STATUS_LINE->size_request;
57 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
58} 109}
59 110
60sub debug { 111sub debug {
61 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
62 my ($w, $h) = $DEBUG_STATUS->size_request; 113 my ($w, $h) = $DEBUG_STATUS->size_request;
63 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
64} 115}
65 116
66sub start_game { 117sub start_game {
67 status "logging in..."; 118 status "logging in...";
68 119
69 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
70 121
122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
71 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
124
125 my ($host, $port) = split /:/, $CFG->{host};
72 126
73 $CONN = new conn 127 $CONN = eval {
128 new conn
74 host => $CFG->{host}, 129 host => $host,
75 port => $CFG->{port}, 130 port => $port || 13327,
76 user => $CFG->{user}, 131 user => $CFG->{user},
77 pass => $CFG->{password}, 132 pass => $CFG->{password},
78 mapw => $mapsize, 133 mapw => $mapsize,
79 maph => $mapsize, 134 maph => $mapsize,
135 ;
80 ; 136 };
81 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
82 status "login successful"; 141 status "login successful";
83 142
84 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
85} 148}
86 149
87sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
88 undef $CONN; 159 undef $MAP;
89} 160}
90 161
91sub config_dialog { 162sub client_setup {
92 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
164 title => "Client Setup",
93 child => (my $vbox = new CFClient::UI::VBox); 165 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96 167
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99 170
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
102 173
103 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_; 175 my ($self, $value) = @_;
105 176
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 177 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 178 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 }); 179 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110 181
182 my $row = 1;
183
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
118 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
119 my ($self, $value) = @_;
120 $CFG->{fast} = $value;
121 });
122
123 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
124 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
125 my ($self, $value) = @_;
126 $CFG->{fow_enable} = $value;
127 });
128
129 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
130 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
131 my ($self, $value) = @_;
132 $CFG->{fow_intensity} = $value;
133 });
134
135 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
136 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
137 my ($self, $value) = @_;
138 $CFG->{fow_smooth} = $value;
139 });
140
141 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
142 destroy_screen ();
143 init_screen ();
144 });
145
146 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
147 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
148 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
149 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host});
150
151 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
152 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port});
153
154 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
155 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user});
156
157 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
158 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1);
159
160 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size");
161 $table->add (1, 6, new CFClient::UI::Slider 185 $table->add (1, $row++, new CFClient::UI::CheckBox
162 req_w => 100, 186 state => $CFG->{fullscreen},
163 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 187 tooltip => "Bring the client into fullscreen mode",
164 connect_changed => sub { 188 connect_changed => sub {
165 my ($self, $value) = @_; 189 my ($self, $value) = @_;
190 $CFG->{fullscreen} = $value;
191 }
192 );
193
194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
195 $table->add (1, $row++, new CFClient::UI::CheckBox
196 state => $CFG->{fast},
197 tooltip => "Lower the visual quality considerably to speed up rendering.",
198 connect_changed => sub {
199 my ($self, $value) = @_;
200 $CFG->{fast} = $value;
201 }
202 );
203
204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
211 }
212 );
213
214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
215 $table->add (1, $row++, new CFClient::UI::CheckBox
216 state => $CFG->{fow_enable},
217 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
218 connect_changed => sub {
219 my ($self, $value) = @_;
220 $CFG->{fow_enable} = $value;
221 }
222 );
223
224 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
225 $table->add (1, $row++, new CFClient::UI::Slider
226 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
227 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
228 connect_changed => sub {
229 my ($self, $value) = @_;
230 $CFG->{fow_intensity} = $value;
231 }
232 );
233
234 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
235 $table->add (1, $row++, new CFClient::UI::CheckBox
236 state => $CFG->{fow_smooth},
237 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
238 connect_changed => sub {
239 my ($self, $value) = @_;
240 $CFG->{fow_smooth} = $value;
241 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
242 }
243 );
244
245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
246 $table->add (1, $row++, new CFClient::UI::Slider
247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
248 tooltip => "The font size used by most GUI elements",
249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
255 tooltip => "The font size used by the server log window only",
256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
257 );
258
259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
260
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the statistics window only",
264 connect_changed => sub {
265 $CFG->{stat_fontsize} = $_[1];
266 &set_stats_window_fontsize;
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
273 tooltip => "Adjust the size of the stats gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_size} = $_[1];
276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
277 }
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
281 $table->add (1, $row++, new CFClient::UI::Slider
282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
284 connect_changed => sub {
285 $CFG->{gauge_fontsize} = $_[1];
286 &set_gauge_window_fontsize;
287 }
288 );
289
290 $table->add (1, $row++, new CFClient::UI::Button
291 expand => 1, align => 0, text => "Apply",
292 tooltip => "Apply the video settings",
293 connect_activate => sub {
294 video_shutdown ();
295 video_init ();
296 }
297 );
298
299 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
300 $table->add (1, $row++, new CFClient::UI::CheckBox
301 state => $CFG->{audio_enable},
302 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
303 connect_changed => sub {
304 $CFG->{audio_enable} = $_[1];
305 }
306 );
307# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
308# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
309# $CFG->{effects_volume} = $_[1];
310# });
311 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
312 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
313 $hbox->add (new CFClient::UI::CheckBox
314 expand => 1, state => $CFG->{bgm_enable},
315 tooltip => "Enable background music playing",
316 connect_changed => sub {
317 $CFG->{bgm_enable} = $_[1];
318 }
319 );
320 $hbox->add (new CFClient::UI::Slider
321 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
322 tooltip => "The volume of the background music",
323 connect_changed => sub {
324 $CFG->{bgm_volume} = $_[1];
325 CFClient::MixMusic::volume $_[1] * 128;
326 }
327 );
328
329 $table->add (1, $row++, new CFClient::UI::Button
330 expand => 1, align => 0, text => "Apply",
331 tooltip => "Apply the audio settings",
332 connect_activate => sub {
333 audio_shutdown ();
334 audio_init ();
335 }
336 );
337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
349
350 $dialog
351}
352
353sub set_stats_window_fontsize {
354 for (values %{$STATWIDS}) {
355 $_->set_fontsize ($::CFG->{stat_fontsize});
356 }
357}
358
359sub set_gauge_window_fontsize {
360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
361 $_->set_fontsize ($::CFG->{gauge_fontsize});
362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
366}
367
368sub make_gauge_window {
369 my $gh = int $HEIGHT * $CFG->{gauge_size};
370
371 my $win = new CFClient::UI::Frame (
372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
375 );
376
377 $win->add (my $hbox = new CFClient::UI::HBox
378 children => [
379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
587}
588
589sub metaserver_dialog {
590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
592 child => (my $vbox = new CFClient::UI::VBox);
593
594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
595
596 $dialog
597}
598
599my $METASERVER_ATIME;
600
601sub update_metaserver {
602 my ($HOST) = @_;
603
604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
610
611 my $buf;
612
613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
619
620 Event->io (fd => $fh, poll => 'r', cb => sub {
621 my $res = sysread $fh, $buf, 8192, length $buf;
622
623 if (!defined $res) {
624 $_[0]->w->cancel;
625 $label->set_text ("error while retrieving server list: $!");
626 } elsif ($res == 0) {
627 $_[0]->w->cancel;
628 status "server list retrieved";
629
630 utf8::decode $buf if utf8::valid $buf;
631
632 $table->clear;
633
634 my @col = qw(Use #Users Host Uptime Version Description);
635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
636 for 0 .. $#col;
637
638 my @align = qw(1 0 1 1 -1);
639
640 my $y = 0;
641 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
642 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
643
644 for ($desc) {
645 s/<br>/\n/gi;
646 s/<li>/\n· /gi;
647 s/<.*?>//sgi;
648 s/&/&amp;/g;
649 s/</&lt;/g;
650 s/>/&gt;/g;
651 }
652
653 $uptime = sprintf "%dd %02d:%02d:%02d",
654 (int $m->[8] / 86400),
655 (int $m->[8] / 3600) % 24,
656 (int $m->[8] / 60) % 60,
657 $m->[8] % 60;
658
659 $m = [$users, $host, $uptime, $version, $desc];
660
661 $y++;
662
663 $table->add (0, $y, new CFClient::UI::VBox children => [
664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
665 $HOST->set_text ($CFG->{host} = $host);
666 }),
667 (new CFClient::UI::Empty expand => 1),
668 ]);
669
670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
671 for 0 .. $#$m;
672 }
673 }
674 });
675}
676
677sub server_setup {
678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
680 child => (my $vbox = new CFClient::UI::VBox);
681
682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
684
685 {
686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
687
688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
717 my ($self, $value) = @_;
718 $CFG->{user} = $value;
719 }
720 );
721
722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
728 my ($self, $value) = @_;
729 $CFG->{password} = $value;
730 }
731 );
732
733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
734 $table->add (1, 7, new CFClient::UI::Slider
735 req_w => 100,
736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
739 connect_changed => sub {
740 my ($self, $value) = @_;
166 741
167 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
168 }, 743 },
169 ); 744 );
170 745
171 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
172 start_game; 752 : start_game;
753 },
173 }); 754 );
174
175 $vbox->add (my $hbox = new CFClient::UI::HBox);
176
177 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
178 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
179 status "Configuration Saved";
180 });
181 755
182 $dialog 756 $dialog
183} 757}
184 758
185sub console_window { 759sub message_window {
186 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
187 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
188 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
764 user_w => int $::WIDTH / 3,
765 user_h => int $::HEIGHT / 5,
189 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
190 767
191 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1); 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
769 expand => 1,
770 font => $FONT_FIXED,
771 fontsize => $::CFG->{log_fontsize},
772 );
773
192 $vbox->add (my $input = new CFClient::UI::LineEntry); 774 $vbox->add (my $input = new CFClient::UI::Entry
775 connect_focus_in => sub {
776 my ($input, $prev_focus) = @_;
777
778 delete $input->{refocus_map};
779
780 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
781 $input->{refocus_map} = 1;
782 }
783 delete $input->{auto_activated};
784 },
193 $input->connect (activate => sub { 785 connect_activate => sub {
194 my ($input, $text) = @_; 786 my ($input, $text) = @_;
195 $input->set_text (''); 787 $input->set_text ('');
196 788
197 if ($text =~ /^\/(.*)/) { 789 if ($text =~ /^\/(.*)/) {
198 $::CONN->user_send ("command $1"); 790 $::CONN->user_send ($1);
199 } else { 791 } else {
792 my $say_cmd = $::CFG->{say_command} || 'say';
200 $::CONN->user_send ("command say $text"); 793 $::CONN->user_send ("$say_cmd $text");
201 } 794 }
795 if ($input->{refocus_map}) {
796 delete $input->{refocus_map};
797 $MAPWIDGET->focus_in
202 1 798 }
203 }); 799 },
800 connect_escape => sub {
801 $MAPWIDGET->focus_in
802 },
803 );
804
805 $CONSOLE = {
806 window => $window,
807 input => $input
808 };
204 809
205 $window 810 $window
206} 811}
207 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
208sub sdl_init { 824sub sdl_init {
209 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO 825 CFClient::SDL_Init
210 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
211} 827}
212 828
213sub init_screen { 829sub video_init {
214 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
215 833
216 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
217 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
218 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
219 837
220 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
221 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
222 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
223 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
224
225 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
226 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
227 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
228 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
229
230 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
231 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
232 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
233
234 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
235 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
236 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
237 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
238
239 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
240
241 $SDL_EV = new SDL::Event;
242 $SDL_EV->set_unicode (1);
243 840
244 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
245
246 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
247 843
248 CFClient::gl_init; 844 CFClient::gl_init;
249 845
250 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
251 849
252 ############################################################################# 850 #############################################################################
253 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
254 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
255 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
256 857
257 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
258 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
259 y => $HEIGHT * 44 / 45 - $FONTSIZE;
260 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
261 860
262 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
263 padding => 0, 862 bg => [0, 0, 0, 0.4],
264 y => $HEIGHT * 44 / 45, 863 req_y => -1,
265 height => $HEIGHT / 45, 864 child => $STATUSBOX,
266 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
267 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
268 866
269 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
874 $MAPWIDGET->connect (activate_console => sub {
875 my ($mapwidget, $preset) = @_;
876
877 if ($CONSOLE) {
878 $CONSOLE->{input}->{auto_activated} = 1;
879 $CONSOLE->{input}->focus_in;
880
881 if ($preset && $CONSOLE->{input}->get_text eq '') {
882 $CONSOLE->{input}->set_text ($preset);
883 }
884 }
885 });
886 $MAPWIDGET->show;
270 $MAPWIDGET->focus_in; 887 $MAPWIDGET->focus_in;
271 888
272 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
273 890
274 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
275 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
276} 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
277 894
278sub destroy_screen { 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
279 $CFClient::UI::TOPLEVEL->{children} = []; 896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902 status "Configuration Saved";
903 });
904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
917}
918
919sub video_shutdown {
280 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
921}
922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
942sub audio_init {
943 if ($CFG->{audio_enable}) {
944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
948
949 audio_music_finished;
950
951 while (<$fh>) {
952 next if /^\s*#/;
953 next if /^\s*$/;
954
955 my ($file, $volume, $event) = split /\s+/, $_, 3;
956
957 push @SOUNDS, "$volume,$file";
958
959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
961 $chunk->volume ($volume * 128 / 100);
962 $chunk
963 };
964 }
965 } else {
966 status "unable to open sound config: $!";
967 }
968 }
969}
970
971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
281 undef $SDL_EV; 973 undef $SDL_MIXER;
282 SDL::Quit; 974 @SOUNDS = ();
975 %AUDIO_CHUNKS = ();
283} 976}
284 977
285my %animate_object; 978my %animate_object;
286my $animate_timer; 979my $animate_timer;
287 980
288my $want_refresh;
289my $can_refresh;
290
291my $fps = 9; 981my $fps = 9;
292 982
293sub force_refresh { 983sub force_refresh {
294 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
295 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
296 986
297 $want_refresh = 0;
298 $can_refresh = 0;
299
300 glViewport 0, 0, $WIDTH, $HEIGHT;
301
302 glMatrixMode GL_PROJECTION;
303 glLoadIdentity;
304 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
305 glMatrixMode GL_MODELVIEW;
306 glLoadIdentity;
307
308 glClearColor +($CFG->{fow_intensity}) x 3, 1;
309 glClear GL_COLOR_BUFFER_BIT;
310
311 $CFClient::UI::TOPLEVEL->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
312 989
313 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
314 991 $CAN_REFRESH = 0;
315 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
316} 993}
317 994
318my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
319 $NOW = time; 996 $NOW = time;
320 997
321 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
322 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
323 1000
324 if (%animate_object) { 1001 if (%animate_object) {
325 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
326 $want_refresh++; 1003 $WANT_REFRESH++;
327 } 1004 }
328 1005
329 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
330 force_refresh; 1007 force_refresh;
331 } else { 1008 } else {
332 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
333 } 1010 }
334}); 1011});
335
336sub refresh {
337 $want_refresh++;
338}
339 1012
340sub animation_start { 1013sub animation_start {
341 my ($widget) = @_; 1014 my ($widget) = @_;
342 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
343} 1016}
347 delete $animate_object{$widget}; 1020 delete $animate_object{$widget};
348} 1021}
349 1022
350@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
351 1024
1025sub conn::stats_update {
1026 my ($self, $stats) = @_;
1027
1028 update_stats_window ($stats);
1029}
1030
352sub conn::user_send { 1031sub conn::user_send {
353 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
354 1033
355 $self->send ($command); 1034 $self->send_command ($command);
356 status $command; 1035 status $command;
1036}
1037
1038sub conn::map_scroll {
1039 my ($self, $dx, $dy) = @_;
1040
1041 $MAP->scroll ($dx, $dy);
357} 1042}
358 1043
359sub conn::feed_map1a { 1044sub conn::feed_map1a {
360 my ($self, $data) = @_; 1045 my ($self, $data) = @_;
361 1046
362# $self->Crossfire::Protocol::feed_map1a ($data); 1047# $self->Crossfire::Protocol::feed_map1a ($data);
363 1048
364 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
365 $MAP->map1a_update ($data); 1049 $MAP->map1a_update ($data);
366 $MAPWIDGET->update; 1050 $MAPWIDGET->update;
367} 1051}
368 1052
369#sub conn::map_update { 1053sub conn::flush_map {
370# my ($self, $dirty) = @_; 1054 my ($self) = @_;
371# 1055
372# $MAPWIDGET->update; 1056 my $map_info = delete $self->{map_info}
373#} 1057 or return;
1058
1059 my ($hash, $x, $y, $w, $h) = @$map_info;
1060
1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1064}
374 1065
375sub conn::map_clear { 1066sub conn::map_clear {
376 my ($self) = @_; 1067 my ($self) = @_;
377 1068
1069 $self->flush_map;
1070 delete $self->{neigh_map};
1071
378 $MAP->clear; 1072 $MAP->clear;
1073}
379 1074
380# refresh; 1075
1076sub conn::load_map($$$) {
1077 my ($self, $hash, $x, $y) = @_;
1078
1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
1080 $data = Compress::LZF::decompress $data;
1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
1083 my $data = $TILECACHE->get ($id)
1084 or next;
1085
1086 $self->set_texture ($id => $data);
1087 }
1088 }
1089}
1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
1096sub conn::flood_fill {
1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1098
1099 # the server does not allow map paths > 6
1100 return if 7 <= length $path;
1101
1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
1117
1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
1119 if (my $info = $neigh->[$tile]) {
1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1121
1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
1142 }
1143 }
1144}
1145
1146sub conn::map_change {
1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1148
1149 $self->flush_map;
1150
1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1152
1153 my $mapmapw = $MAPMAP->{w};
1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
1160
1161 delete $self->{neigh_grid};
1162 $self->flood_fill (0, 0, "", $hash, $flags);
1163
1164 $x += $ox;
1165 $y += $oy;
1166
1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
1172
1173 $self->load_map ($hash, $x, $y);
381} 1174}
382 1175
383sub conn::face_find { 1176sub conn::face_find {
384 my ($self, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
385 1178
386 $FACECACHE->{"$face->{chksum},$face->{name}"} 1179 my $hash = "$face->{chksum},$face->{name}";
1180
1181 my $id = $FACEMAP->get ($hash);
1182
1183 unless ($id) {
1184 # create new id for face
1185 # i love transactions
1186 for (1..100) {
1187 my $txn = $CFClient::DB_ENV->txn_begin;
1188 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1189 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1190 $id++;
1191 if ($FACEMAP->put (id => $id) == 0
1192 && $FACEMAP->put ($hash => $id) == 0) {
1193 $txn->txn_commit;
1194
1195 goto gotid;
1196 }
1197 }
1198 $txn->abort;
1199 }
1200
1201 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1202 }
1203
1204gotid:
1205 $face->{id} = $id;
1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1208 $TILECACHE->get ($id)
387} 1209}
388 1210
389sub conn::face_update { 1211sub conn::face_update {
390 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
391 1213
392 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1214 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
393 1215
394 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; 1216 $self->set_texture ($face->{id} => delete $face->{image});
1217}
395 1218
1219sub conn::set_texture {
1220 my ($self, $id, $data) = @_;
1221
1222 $self->{texture}[$id] ||= do {
1223 my $tex =
1224 new_from_image CFClient::Texture
1225 $data, minify => 1, mipmap => 1;
1226
396 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
397 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
1229
1230 $tex
1231 };
398} 1232}
1233
1234sub conn::sound_play {
1235 my ($self, $x, $y, $soundnum, $type) = @_;
1236
1237 $SDL_MIXER
1238 or return;
1239
1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1241 or return;
1242
1243 $chunk->play;
1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
399 1248
400sub conn::query { 1249sub conn::query {
401 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
402 1251
403 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
404 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
405} 1312}
406 1313
407sub conn::drawinfo { 1314sub conn::drawinfo {
408 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
409 1316
410 my @color = ( 1317 my @color = (
411 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1318 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
412 [1.00, 1.00, 1.00], 1319 [1.00, 1.00, 1.00],
413 [0.00, 0.00, 0.55], 1320 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
414 [1.00, 0.00, 0.00], 1321 [1.00, 0.00, 0.00],
415 [1.00, 0.54, 0.00], 1322 [1.00, 0.54, 0.00],
416 [0.11, 0.56, 1.00], 1323 [0.11, 0.56, 1.00],
417 [0.93, 0.46, 0.00], 1324 [0.93, 0.46, 0.00],
418 [0.18, 0.54, 0.34], 1325 [0.18, 0.54, 0.34],
421 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
422 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
423 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
424 ); 1331 );
425 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
426 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 $MAPWIDGET->clr_commands;
1373
1374 for my $skill (values %{$self->{skill_info}}) {
1375 $MAPWIDGET->add_command ("ready_\\skill $skill", "Ready the skill '$skill'");
1376 $MAPWIDGET->add_command ("use_\\skill $skill", "Immediately use the skill '$skill'");
1377 }
1378
1379 $MAPWIDGET->add_command ("pet\\mode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("pet\\mode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("pet\\mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("kill\\pets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 save
1390 sound
1391 party
1392 gsay
1393 apply
1394 applymode
1395 body
1396 brace
1397 build
1398 disarm
1399 dm
1400 dmhide
1401 drop
1402 dropall
1403 examine
1404 get
1405 help
1406 hiscore
1407 inventory
1408 invoke
1409 killpets
1410 listen
1411 logs
1412 maps
1413 mapinfo
1414 mark
1415 motd
1416 output-sync
1417 output-count
1418 peaceful
1419 pickup
1420 players
1421 prepare
1422 rename
1423 resistances
1424 rotateshoottype
1425 skills
1426 quests
1427 search
1428 search-items
1429 showpets
1430 take
1431 throw
1432 time
1433 weather
1434 whereabouts
1435 whereami
1436 title
1437 usekeys
1438 bowmode
1439 petmode
1440 version
1441 wimpy
1442 who
1443 afk
1444 )) {
1445 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1446 }
1447
1448 #TODO: add " and ' "aliases" etc.
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1472 }
1473 });
1474
1475 $WANT_REFRESH++;
1476}
1477
1478sub conn::container_add {
1479 my ($self, $tag, $items) = @_;
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $INVR->set_items ($self->{container}{0});
1484 $OPENCONT = 0;
1485 } elsif ($tag == $self->{player}{tag}) {
1486 $INV->set_items ($self->{container}{$self->{player}{tag}})
1487 } else {
1488 $OPENCONT = $tag;
1489 $INVR->set_items ($self->{container}{$tag});
1490 }
1491
1492 # $self-<{player}{tag} => player inv
1493 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1494}
1495
1496sub conn::container_clear {
1497 my ($self, $tag) = @_;
1498
1499 if ($tag == 0) {
1500 update_floorbox;
1501 $INVR->set_items ($self->{container}{0});
1502 $OPENCONT = 0;
1503 } elsif ($tag == $self->{player}{tag}) {
1504 $INV->set_items ($self->{container}{$tag})
1505 } else {
1506 $INVR->set_items ($self->{container}{$tag});
1507 $OPENCONT = $tag;
1508 }
1509
1510# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1511}
1512
1513sub conn::item_delete {
1514 my ($self, @items) = @_;
1515
1516 for (@items) {
1517 if ($_->{container} == 0) {
1518 update_floorbox;
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($_->{container} == $self->{player}{tag}) {
1521 $INV->set_items ($self->{container}{$self->{player}{tag}})
1522 } else {
1523 $INVR->set_items ($self->{container}{0});
1524 }
1525 }
1526}
1527
1528sub conn::item_update {
1529 my ($self, $item) = @_;
1530
1531 if ($item->{container} == 0) {
1532 update_floorbox;
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($item->{container} == $self->{player}{tag}) {
1535 $INV->set_items ($self->{container}{$item->{container}})
1536 }
427} 1537}
428 1538
429%SDL_CB = ( 1539%SDL_CB = (
430 SDL_QUIT() => sub { 1540 CFClient::SDL_QUIT => sub {
431 Event::unloop -1; 1541 Event::unloop -1;
432 }, 1542 },
433 SDL_VIDEORESIZE() => sub { 1543 CFClient::SDL_VIDEORESIZE => sub {
434 }, 1544 },
435 SDL_VIDEOEXPOSE() => sub { 1545 CFClient::SDL_VIDEOEXPOSE => sub {
436 refresh; 1546 $WANT_REFRESH++;
437 }, 1547 },
438 SDL_KEYDOWN() => sub {
439 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
440 # alt-enter
441 destroy_screen;
442 $CFG->{fullscreen} = !$CFG->{fullscreen};
443 init_screen;
444 } else {
445 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
446 }
447 },
448 SDL_KEYUP() => sub {
449 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
450 },
451 SDL_MOUSEMOTION() => sub {
452 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
453 },
454 SDL_MOUSEBUTTONDOWN() => sub {
455 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
456 },
457 SDL_MOUSEBUTTONUP() => sub {
458 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
459 },
460 SDL_ACTIVEEVENT() => sub { 1548 CFClient::SDL_ACTIVEEVENT => sub {
461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1549# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
462 }, 1550 },
1551 CFClient::SDL_KEYDOWN => sub {
1552 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1553 # alt-enter
1554 video_shutdown;
1555 $CFG->{fullscreen} = !$CFG->{fullscreen};
1556 video_init;
1557 } else {
1558 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1559 }
1560 },
1561 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1562 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1563 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1564 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1565 CFClient::SDL_USEREVENT => sub {
1566 if ($_[0]{code} == 1) {
1567 audio_channel_finished $_[0]{data1};
1568 } elsif ($_[0]{code} == 0) {
1569 audio_music_finished;
1570 }
1571 },
463); 1572);
464 1573
465############################################################################# 1574#############################################################################
466 1575
467CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1576$SIG{INT} = $SIG{TERM} = sub { exit };
468
469my %DEF_CFG = (
470 width => 640,
471 height => 480,
472 fast => 0,
473 fow_enable => 1,
474 fow_intensity => 0.45,
475 fow_smooth => 0,
476 fullscreen => 0,
477 sdl_mode => 0,
478 mapsize => 100,
479 host => "crossfire.schmorp.de",
480 port => 13327,
481);
482
483while (my ($k, $v) = each %DEF_CFG) {
484 $CFG->{$k} = $v unless exists $CFG->{$k};
485}
486
487sdl_init;
488
489@SDL_MODES = reverse
490 grep $_->[0] >= 640 && $_->[1] >= 480,
491 map [SDL::RectW ($_), SDL::RectH ($_)],
492 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
493
494@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
495
496$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
497
498init_screen;
499 1577
500{ 1578{
501 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1579 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
502 1580
1581 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1582
1583 $TILECACHE = CFClient::db_table "tilecache";
1584 $FACEMAP = CFClient::db_table "facemap";
1585
1586 my %DEF_CFG = (
1587 sdl_mode => 0,
1588 width => 640,
1589 height => 480,
1590 fullscreen => 0,
1591 fast => 0,
1592 map_scale => 0.5,
1593 fow_enable => 1,
1594 fow_intensity => 0.45,
1595 fow_smooth => 0,
1596 gui_fontsize => 1,
1597 log_fontsize => 1,
1598 gauge_fontsize=> 1,
1599 gauge_size => 0.35,
1600 stat_fontsize => 1,
1601 mapsize => 100,
1602 host => "crossfire.schmorp.de",
1603 say_command => 'say',
1604 audio_enable => 1,
1605 bgm_enable => 1,
1606 bgm_volume => 0.25,
1607 );
1608
1609 while (my ($k, $v) = each %DEF_CFG) {
1610 $CFG->{$k} = $v unless exists $CFG->{$k};
1611 }
1612
1613 sdl_init;
1614
1615 @SDL_MODES = reverse
1616 grep $_->[0] >= 640 && $_->[1] >= 480,
1617 CFClient::SDL_ListModes;
1618
1619 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1620
1621 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1622
1623 {
1624 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1625 DejaVuSans.ttf
1626 DejaVuSansMono.ttf
1627 DejaVuSans-Bold.ttf
1628 DejaVuSansMono-Bold.ttf
1629 DejaVuSans-Oblique.ttf
1630 DejaVuSansMono-Oblique.ttf
1631 DejaVuSans-BoldOblique.ttf
1632 DejaVuSansMono-BoldOblique.ttf
1633 );
1634
503 CFClient::add_font $_ for @fonts; 1635 CFClient::add_font $_ for @fonts;
504 CFClient::set_font $fonts[0]; 1636
505} 1637 CFClient::pango_init;
506 1638
507$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1639 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1640 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1641
1642 $FONT_PROP->make_default;
1643 }
1644
1645# compare mono (ft) vs. rgba (cairo)
1646# ft - 1.8s, cairo 3s, even in alpha-only mode
1647# for my $rgba (0..1) {
1648# my $t1 = Time::HiRes::time;
1649# for (1..1000) {
1650# my $layout = CFClient::Layout->new ($rgba);
1651# $layout->set_text ("hallo" x 100);
1652# $layout->render;
1653# }
1654# my $t2 = Time::HiRes::time;
1655# warn $t2-$t1;
1656# }
1657
1658 video_init;
1659 audio_init;
1660}
508 1661
509Event::loop; 1662Event::loop;
510 1663
511Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1664END { CFClient::SDL_Quit }
512 1665
1666=head1 pclient - Crossfire+ and Crossfire game client
1667
1668Pclient is a Crossfire+ and Crossfire game client.
1669
1670=head2 Features
1671
1672=over 4
1673
1674=item Fullscreen Map
1675
1676PClient can uses a fullscreen map, which greatly enhances how much of the
1677game world you can see.
1678
1679=item Persistent Map Cache (Crossfire+ only)
1680
1681PClient can persistently cache all map data it received from the
1682server. This not only allows it to display an overview map, but also
1683ensures that once-explored areas will be available the next time you want
1684to explore more.
1685
1686=item Hardware acceleration
1687
1688Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1689acceleration. Most modern graphics cards have difficulties with 2D
1690acceleration, while 3D graphics is accelerated well.
1691
1692=item No arbitrary limits
1693
1694Unlike other Crossfire clients, pclient does not suffer from arbitrary
1695limits (like a fixed amount of face numbers). There are still limits, but
1696they are not arbitrarily low :)
1697
1698=back
1699
1700=head1 USAGE
1701
1702=head2 The Map
1703
1704The map is always displayed in the background, behind all other windows and UI elements.
1705
1706#TODO# middle-click scrolls
1707#
1708# keys:
1709#
1710# a apply
1711# keypad moves, kp_5 applies ranged attack to self
1712
1713Starting to type enters the I<completion mode>. In that mode, you can type
1714abbreviations or commands and have them executed as soon as they match a
1715valid command. This is best explained by a few examples:
1716
1717Typing B<climb> will display a list of commands with I<climb> in their
1718name, such as I<ready_skill climbing> and I<use_skill climbing>.
1719
1720You can abbreviate commands by typing only the first character of every
1721word. For example, typing I<iwor> will likely select I<invoke word of
1722recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1723will likely select I<ready_skill climbing> and I<usl> will give you
1724I<use_skill levitation>.
1725
1726=head2 The map overview
1727
1728#TODO#
1729
1730=head2 The Status area in the lower right corner
1731
1732#TODO#
1733
1734=head2 The I<Statistics>/I>Stats> window
1735
1736#TODO#
1737
1738=head1 FAQ
1739
1740=over 4
1741
1742=item The client is very sluggish and slow, what can I do about this?
1743
1744Most likely, you don't have accelerated OpenGL support. Try to find a
1745newer driver, or a driver from your hardware vendor, that features OpenGL
1746support.
1747
1748If this is not an option, the following Setup options reduce the load and
1749will likely make the client playable with sofwtare rendering (it will
1750still be slow, though):
1751
1752=over 4
1753
1754=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1755
1756=item Enable B<Fast & Ugly> mode
1757
1758=item Disable B<Fog of War>
1759
1760=item Increase B<Map Scale>
1761
1762=back
1763
1764=back
1765
1766=head1 AUTHOR
1767
1768Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1769
1770
1771

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