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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.3 by root, Thu Apr 6 20:15:10 2006 UTC vs.
Revision 1.101 by elmex, Fri Apr 14 11:32:22 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Time::HiRes 'time';
6use Crossfire::Protocol; 7use Event;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants;
18 14
19my $conn; 15use Crossfire;
20my $app; 16use Crossfire::Protocol;
21 17
22my $WIDTH = 640; 18use CFClient;
23my $HEIGHT = 480; 19use CFClient::UI;
24 20
25sub glinit { 21our $VERSION = '0.1';
26 # nuke all gl context data 22
23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet
25
26our $FACECACHE;
27
28our $LAST_REFRESH;
29our $NOW;
30
31our $CFG;
32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
34
35our @SDL_MODES;
36our $WIDTH;
37our $HEIGHT;
38our $FULLSCREEN;
39our $FONTSIZE;
40
41our $MAP;
42our $MAPWIDGET;
43
44our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB;
47
48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR;
52our $LOGVIEW;
53
54sub status {
55 $STATUS_LINE->set_text ($_[0]);
56 my ($w, $h) = $STATUS_LINE->size_request;
57 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
58}
59
60sub debug {
61 $DEBUG_STATUS->set_text ($_[0]);
62 my ($w, $h) = $DEBUG_STATUS->size_request;
63 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
64}
65
66sub start_game {
67 status "logging in...";
68
69 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
70
71 $MAP = new CFClient::Map $mapsize, $mapsize;
27 72
28 $app = new SDL::App 73 $CONN = new conn
29 -title => "Crossfire+ Client", 74 host => $CFG->{host},
30 -width => $WIDTH, 75 port => $CFG->{port},
31 -height => $HEIGHT, 76 user => $CFG->{user},
32 -depth => 24, 77 pass => $CFG->{password},
33 -opengl => 1, 78 mapw => $mapsize,
34 -double_buffer => 1, 79 maph => $mapsize,
35 -resizeable => 0; 80 ;
36 81
37 glEnable GL_TEXTURE_2D; 82 status "login successful";
38 glShadeModel GL_FLAT; 83
39 glDisable GL_DEPTH_TEST; 84 CFClient::lowdelay fileno $CONN->{fh};
85}
86
87sub stop_game {
88 undef $CONN;
89}
90
91sub config_dialog {
92 my $dialog = new CFClient::UI::FancyFrame
93 child => (my $vbox = new CFClient::UI::VBox);
94 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
95 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
96
97 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
98 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
99
100 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
101 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
102
103 $mode_slider->connect (changed => sub {
104 my ($self, $value) = @_;
105
106 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
107 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
108 });
109 $mode_slider->emit (changed => $mode_slider->{range}[0]);
110
111 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
112 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
113 my ($self, $value) = @_;
114 $CFG->{fullscreen} = $value;
115 });
116
117 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
118 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
119 my ($self, $value) = @_;
120 $CFG->{fast} = $value;
121 });
122
123 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
124 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
125 my ($self, $value) = @_;
126 $CFG->{fow_enable} = $value;
127 });
128
129 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
130 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
131 my ($self, $value) = @_;
132 $CFG->{fow_intensity} = $value;
133 });
134
135 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
136 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
137 my ($self, $value) = @_;
138 $CFG->{fow_smooth} = $value;
139 });
140
141 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
142 destroy_screen ();
143 init_screen ();
144 });
145
146 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
147 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
148 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
149 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
150 my ($self, $value) = @_;
151 $CFG->{host} = $value;
152 });
153
154 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
155 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub {
156 my ($self, $value) = @_;
157 $CFG->{port} = $value;
158 });
159
160 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
161 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
162 my ($self, $value) = @_;
163 $CFG->{user} = $value;
164 });
165
166 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
167 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
168 my ($self, $value) = @_;
169 $CFG->{password} = $value;
170 });
171
172 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
173 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
174 my ($self, $value) = @_;
175 $CFG->{say_command} = $value;
176 });
177
178 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
179 $table->add (1, 7, new CFClient::UI::Slider
180 req_w => 100,
181 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
182 connect_changed => sub {
183 my ($self, $value) = @_;
184
185 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
186 },
187 );
188
189 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
190 start_game;
191 });
192
193 $vbox->add (my $hbox = new CFClient::UI::HBox);
194
195 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
196 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
197 status "Configuration Saved";
198 });
199
200 $dialog
201}
202
203sub console_window {
204 my $window = new CFClient::UI::FancyFrame
205 border_bg => [1, 1, 1, 0.5],
206 bg => [0.3, 0.3, 0.3, 0.8],
207 child => (my $vbox = new CFClient::UI::VBox);
208
209 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1);
210 $vbox->add (my $input = new CFClient::UI::LineEntry);
211 $input->connect (activate => sub {
212 my ($input, $text) = @_;
213 $input->set_text ('');
214
215 if ($text =~ /^\/(.*)/) {
216 $::CONN->user_send ("command $1");
217 } else {
218 my $say_cmd = $::CFG->{say_command} || 'say';
219 $::CONN->user_send ("command $say_cmd $text");
220 }
221 1
222 });
223
224 $window
225}
226
227sub sdl_init {
228 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
229 and die "SDL::Init failed!\n";
230}
231
232sub init_screen {
233 sdl_init;
234
235 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
236 $FULLSCREEN = $CFG->{fullscreen};
237 $FAST = $CFG->{fast};
238
239 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
240 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
241 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
242 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
243
244 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
245 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
246 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
247 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
248
249 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
250 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
251 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
252
253 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
254 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
255 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
256 or die "SDL::SetVideoMode failed!\n";
257
258 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
259
260 $SDL_EV = new SDL::Event;
261 $SDL_EV->set_unicode (1);
262
263 $SDL_ACTIVE = 1;
264
265 $LAST_REFRESH = time - 0.01;
266
267 CFClient::gl_init;
268
269 $FONTSIZE = int $HEIGHT / 40;
270
271 #############################################################################
272
273 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
274 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
275
276 $STATUS_LINE = new CFClient::UI::Label
277 padding => 0,
278 y => $HEIGHT * 44 / 45 - $FONTSIZE;
279 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
280
281 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
282 padding => 0,
283 y => $HEIGHT * 44 / 45,
284 height => $HEIGHT / 45,
285 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
286 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
287
288 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
289 $MAPWIDGET->focus_in;
290
291 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
292
293 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1);
294 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
295}
296
297sub destroy_screen {
298 $CFClient::UI::TOPLEVEL->{children} = [];
299 undef $SDL_ACTIVE;
300 undef $SDL_EV;
301 SDL::Quit;
302}
303
304my %animate_object;
305my $animate_timer;
306
307my $want_refresh;
308my $can_refresh;
309
310my $fps = 9;
311
312sub force_refresh {
313 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
314 debug sprintf "%3.2f", $fps;
315
316 $want_refresh = 0;
317 $can_refresh = 0;
318
319 glViewport 0, 0, $WIDTH, $HEIGHT;
320
40 glMatrixMode GL_PROJECTION; 321 glMatrixMode GL_PROJECTION;
322 glLoadIdentity;
323 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
324 glMatrixMode GL_MODELVIEW;
325 glLoadIdentity;
41 326
42 #glViewport 0, 0, $WIDTH, $HEIGHT; 327 glClearColor +($CFG->{fow_intensity}) x 3, 1;
43 # re-bind all textures 328 glClear GL_COLOR_BUFFER_BIT;
329
330 $CFClient::UI::TOPLEVEL->draw;
331
332 SDL::GLSwapBuffers;
333
334 $LAST_REFRESH = $NOW;
44} 335}
336
337my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
338 $NOW = time;
339
340 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
341 while $SDL_EV->poll;
342
343 if (%animate_object) {
344 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
345 $want_refresh++;
346 }
347
348 if ($want_refresh) {
349 force_refresh;
350 } else {
351 $can_refresh = 1;
352 }
353});
45 354
46sub refresh { 355sub refresh {
47 glClearColor 0.5, 0.5, 0.7, 0; 356 $want_refresh++;
48 glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
49
50 glLoadIdentity;
51 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1;
52
53 my $map = $conn->{map};
54
55 for my $x (0 .. $conn->{mapw} - 1) {
56 for my $y (0 .. $conn->{maph} - 1) {
57
58 my $cell = $map->[$x][$y]
59 or next;
60
61 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) {
62 my $tex = $conn->{face}[$num]{texture} || 0;
63
64 glBindTexture GL_TEXTURE_2D, $tex;
65
66 glBegin GL_QUADS;
67 glTexCoord 0, 0; glVertex $x, $y;
68 glTexCoord 1, 0; glVertex $x + 1, $y;
69 glTexCoord 1, 1; glVertex $x + 1, $y + 1;
70 glTexCoord 0, 1; glVertex $x, $y + 1;
71 glEnd;
72 }
73 }
74 }
75
76 SDL::GLSwapBuffers;
77} 357}
78 358
79my $ev = new SDL::Event; 359sub animation_start {
80my %ev_cb; 360 my ($widget) = @_;
81 361 $animate_object{$widget} = $widget;
82sub event(&$) {
83 $ev_cb{$_[0]->()} = $_[1];
84} 362}
85 363
86sub does(&) { shift } 364sub animation_stop {
87 365 my ($widget) = @_;
88event {SDL_QUIT} does { 366 delete $animate_object{$widget};
89 exit; 367}
90};
91
92event {SDL_VIDEORESIZE} does {
93 print "resize\n";
94};
95
96event {SDL_KEYDOWN} does {
97 print "keypress\n";
98};
99
100event {SDL_KEYUP} does {
101 print "keyup\n";#d#
102};
103
104event {SDL_MOUSEMOTION} does {
105 print "motion\n";
106};
107
108event {SDL_MOUSEBUTTONDOWN} does {
109 print "button\n";
110};
111
112event {SDL_MOUSEBUTTONUP} does {
113 print "buttup\n";
114};
115
116event {SDL_ACTIVEEVENT} does {
117 print "active\n";
118};
119
120package Crossfire::Client;
121 368
122@conn::ISA = Crossfire::Protocol::; 369@conn::ISA = Crossfire::Protocol::;
123 370
371sub conn::user_send {
372 my ($self, $command) = @_;
373
374 $self->send ($command);
375 status $command;
376}
377
378sub conn::feed_map1a {
379 my ($self, $data) = @_;
380
381# $self->Crossfire::Protocol::feed_map1a ($data);
382
383 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
384 $MAP->map1a_update ($data);
385 $MAPWIDGET->update;
386}
387
124sub conn::map_update { 388#sub conn::map_update {
125 my ($self, $dirty) = @_; 389# my ($self, $dirty) = @_;
126 390#
127 refresh; 391# $MAPWIDGET->update;
128} 392#}
129
130sub conn::map_scroll {
131 my ($self, $dx, $dy) = @_;
132
133 refresh;
134}
135 393
136sub conn::map_clear { 394sub conn::map_clear {
137 my ($self) = @_; 395 my ($self) = @_;
138 396
397 $MAP->clear;
398
139 refresh; 399# refresh;
400}
401
402sub conn::face_find {
403 my ($self, $face) = @_;
404
405 $FACECACHE->{"$face->{chksum},$face->{name}"}
140} 406}
141 407
142sub conn::face_update { 408sub conn::face_update {
143 my ($self, $num, $face) = @_; 409 my ($self, $facenum, $face) = @_;
144 410
145 warn "up face $self,$num,$face\n";#d# 411 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
412
413 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
414
415 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
416 $MAPWIDGET->update;
417}
418
419sub conn::query {
420 my ($self, $flags, $prompt) = @_;
421
146 #TODO 422 #TODO
147 open my $fh, ">:raw", "/tmp/x~"; 423 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
148 syswrite $fh, $face->{image}; 424}
149 close $fh;
150 425
151 my $surface = new SDL::Surface -name => "/tmp/x~"; 426sub conn::drawinfo {
427 my ($self, $color, $text) = @_;
152 428
153 unlink "/tmp/x~"; 429 my @color = (
154 430 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
155 my ($tex) = @{glGenTextures 1}; 431 [1.00, 1.00, 1.00],
156 glGetError(); 432 [0.00, 0.00, 0.55],
157 433 [1.00, 0.00, 0.00],
158 $face->{texture} = $tex; 434 [1.00, 0.54, 0.00],
435 [0.11, 0.56, 1.00],
436 [0.93, 0.46, 0.00],
437 [0.18, 0.54, 0.34],
438 [0.56, 0.73, 0.56],
439 [0.80, 0.80, 0.80],
440 [0.55, 0.41, 0.13],
441 [0.99, 0.77, 0.26],
442 [0.74, 0.65, 0.41],
159 443 );
160 glBindTexture GL_TEXTURE_2D, $tex; 444
161 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 445 $LOGVIEW->add_paragraph ($color[$color], $text);
162 446}
163# glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 447
164# glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; 448%SDL_CB = (
449 SDL_QUIT() => sub {
450 Event::unloop -1;
165 451 },
166 $surface->rgba; 452 SDL_VIDEORESIZE() => sub {
167 453 },
168 glTexImage2D GL_TEXTURE_2D, 0, 454 SDL_VIDEOEXPOSE() => sub {
169 4, # components 455 refresh;
170 $surface->width, $surface->height, 456 },
171 0, 457 SDL_KEYDOWN() => sub {
172 GL_RGBA, 458 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
173 GL_UNSIGNED_BYTE, 459 # alt-enter
174 $surface->pixels; 460 destroy_screen;
175 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 461 $CFG->{fullscreen} = !$CFG->{fullscreen};
176} 462 init_screen;
463 } else {
464 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
465 }
466 },
467 SDL_KEYUP() => sub {
468 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
469 },
470 SDL_MOUSEMOTION() => sub {
471 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
472 },
473 SDL_MOUSEBUTTONDOWN() => sub {
474 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
475 },
476 SDL_MOUSEBUTTONUP() => sub {
477 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
478 },
479 SDL_ACTIVEEVENT() => sub {
480# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
481 },
482);
177 483
178############################################################################# 484#############################################################################
179 485
180use Event; 486CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
181 487
182glinit; 488my %DEF_CFG = (
183 489 width => 640,
184$conn = new conn 490 height => 480,
491 fast => 0,
492 fow_enable => 1,
493 fow_intensity => 0.45,
494 fow_smooth => 0,
495 fullscreen => 0,
496 sdl_mode => 0,
497 mapsize => 100,
185 host => "cf.schmorp.de", 498 host => "crossfire.schmorp.de",
186 port => 13327; 499 port => 13327,
187 500 say_command => 'say',
188Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
189 while ($ev->poll) {
190 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
191 }
192}); 501);
502
503while (my ($k, $v) = each %DEF_CFG) {
504 $CFG->{$k} = $v unless exists $CFG->{$k};
505}
506
507sdl_init;
508
509@SDL_MODES = reverse
510 grep $_->[0] >= 640 && $_->[1] >= 480,
511 map [SDL::RectW ($_), SDL::RectH ($_)],
512 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
513
514@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
515
516$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
517
518init_screen;
519
520{
521 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
522
523 CFClient::add_font $_ for @fonts;
524 CFClient::set_font $fonts[0];
525}
526
527$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
193 528
194Event::loop; 529Event::loop;
195 530
531Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
196 532

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