1 | #!/opt/bin/perl |
1 | #!/opt/bin/perl |
2 | |
2 | |
3 | use strict; |
3 | use strict; |
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4 | use utf8; |
4 | |
5 | |
5 | use Crossfire::Client; |
6 | use Time::HiRes 'time'; |
6 | use Crossfire::Protocol; |
7 | use Event; |
7 | |
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8 | package Crossfire::Client; # uh, yeah |
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9 | |
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10 | use strict; |
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11 | |
8 | |
12 | use SDL; |
9 | use SDL; |
13 | use SDL::App; |
10 | use SDL::App; |
14 | use SDL::Event; |
11 | use SDL::Event; |
15 | use SDL::Surface; |
12 | use SDL::Surface; |
16 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
17 | use SDL::OpenGL::Constants; |
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18 | |
14 | |
19 | my $conn; |
15 | use Crossfire; |
20 | my $app; |
16 | use Crossfire::Protocol; |
21 | |
17 | |
22 | my $WIDTH = 640; |
18 | use CFClient; |
23 | my $HEIGHT = 480; |
19 | use CFClient::UI; |
24 | |
20 | |
25 | sub glinit { |
21 | our $VERSION = '0.1'; |
26 | # nuke all gl context data |
22 | |
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23 | my $MAX_FPS = 60; |
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24 | my $MIN_FPS = 5; # unused as of yet |
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25 | |
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26 | our $FACECACHE; |
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27 | |
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28 | our $LAST_REFRESH; |
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29 | our $NOW; |
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30 | |
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31 | our $CFG; |
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32 | our $CONN; |
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33 | our $FAST; # fast, low-quality mode, possibly useful for software-rendering |
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34 | |
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35 | our @SDL_MODES; |
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36 | our $WIDTH; |
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37 | our $HEIGHT; |
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38 | our $FULLSCREEN; |
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39 | our $FONTSIZE; |
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40 | |
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41 | our $MAP; |
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42 | our $MAPWIDGET; |
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43 | |
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44 | our $SDL_ACTIVE; |
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45 | our $SDL_EV; |
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46 | our %SDL_CB; |
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47 | |
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48 | our $ALT_ENTER_MESSAGE; |
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49 | our $STATUS_LINE; |
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50 | our $DEBUG_STATUS; |
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51 | our $BUTTONBAR; |
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52 | our $LOGVIEW; |
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53 | our $CONSOLE; |
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54 | |
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55 | sub status { |
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56 | $STATUS_LINE->set_text ($_[0]); |
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57 | my ($w, $h) = $STATUS_LINE->size_request; |
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58 | $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); |
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59 | } |
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60 | |
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61 | sub debug { |
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62 | $DEBUG_STATUS->set_text ($_[0]); |
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63 | my ($w, $h) = $DEBUG_STATUS->size_request; |
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64 | $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); |
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65 | } |
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66 | |
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67 | sub start_game { |
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68 | status "logging in..."; |
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69 | |
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70 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
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71 | |
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72 | $MAP = new CFClient::Map $mapsize, $mapsize; |
27 | |
73 | |
28 | $app = new SDL::App |
74 | $CONN = new conn |
29 | -title => "Crossfire+ Client", |
75 | host => $CFG->{host}, |
30 | -width => $WIDTH, |
76 | port => $CFG->{port}, |
31 | -height => $HEIGHT, |
77 | user => $CFG->{user}, |
32 | -opengl => 1, |
78 | pass => $CFG->{password}, |
33 | -red_size => 8, |
79 | mapw => $mapsize, |
34 | -green_size => 8, |
80 | maph => $mapsize, |
35 | -blue_size => 8, |
81 | ; |
36 | -double_buffer => 1, |
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37 | -resizeable => 0; |
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38 | |
82 | |
39 | glEnable GL_TEXTURE_2D; |
83 | status "login successful"; |
40 | glShadeModel GL_FLAT; |
84 | |
41 | glDisable GL_DEPTH_TEST; |
85 | CFClient::lowdelay fileno $CONN->{fh}; |
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86 | } |
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87 | |
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88 | sub stop_game { |
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89 | undef $CONN; |
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90 | } |
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91 | |
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92 | sub config_dialog { |
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93 | my $dialog = new CFClient::UI::FancyFrame |
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94 | child => (my $vbox = new CFClient::UI::VBox); |
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95 | $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); |
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96 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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97 | |
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98 | $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); |
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99 | $table->add (1, 0, my $hbox = new CFClient::UI::HBox); |
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100 | |
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101 | $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); |
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102 | $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); |
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103 | |
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104 | $mode_slider->connect (changed => sub { |
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105 | my ($self, $value) = @_; |
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106 | |
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107 | $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; |
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108 | $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); |
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109 | }); |
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110 | $mode_slider->emit (changed => $mode_slider->{range}[0]); |
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111 | |
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112 | $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); |
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113 | $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { |
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114 | my ($self, $value) = @_; |
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115 | $CFG->{fullscreen} = $value; |
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116 | }); |
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117 | |
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118 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); |
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119 | $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { |
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120 | my ($self, $value) = @_; |
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121 | $CFG->{fast} = $value; |
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122 | }); |
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123 | |
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124 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); |
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125 | $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { |
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126 | my ($self, $value) = @_; |
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127 | $CFG->{fow_enable} = $value; |
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128 | }); |
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129 | |
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130 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); |
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131 | $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { |
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132 | my ($self, $value) = @_; |
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133 | $CFG->{fow_intensity} = $value; |
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134 | }); |
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135 | |
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136 | $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); |
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137 | $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { |
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138 | my ($self, $value) = @_; |
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139 | $CFG->{fow_smooth} = $value; |
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140 | }); |
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141 | |
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142 | $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { |
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143 | destroy_screen (); |
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144 | init_screen (); |
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145 | }); |
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146 | |
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147 | $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); |
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148 | $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); |
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149 | $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); |
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150 | $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { |
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151 | my ($self, $value) = @_; |
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152 | $CFG->{host} = $value; |
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153 | }); |
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154 | |
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155 | $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); |
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156 | $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { |
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157 | my ($self, $value) = @_; |
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158 | $CFG->{port} = $value; |
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159 | }); |
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160 | |
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161 | $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); |
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162 | $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { |
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163 | my ($self, $value) = @_; |
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164 | $CFG->{user} = $value; |
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165 | }); |
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166 | |
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167 | $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); |
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168 | $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { |
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169 | my ($self, $value) = @_; |
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170 | $CFG->{password} = $value; |
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171 | }); |
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172 | |
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173 | $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd"); |
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174 | $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { |
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175 | my ($self, $value) = @_; |
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176 | $CFG->{say_command} = $value; |
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177 | }); |
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178 | |
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179 | $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); |
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180 | $table->add (1, 7, new CFClient::UI::Slider |
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181 | req_w => 100, |
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182 | range => [$CFG->{mapsize}, 10, 100 + 1, 1], |
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183 | connect_changed => sub { |
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184 | my ($self, $value) = @_; |
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185 | |
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186 | $CFG->{mapsize} = $self->{range}[0] = $value = int $value; |
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187 | }, |
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188 | ); |
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189 | |
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190 | $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { |
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191 | start_game; |
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192 | }); |
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193 | |
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194 | $vbox->add (my $hbox = new CFClient::UI::HBox); |
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195 | |
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196 | $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { |
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197 | CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; |
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198 | status "Configuration Saved"; |
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199 | }); |
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200 | |
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201 | $dialog |
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202 | } |
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203 | |
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204 | sub console_window { |
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205 | my $window = new CFClient::UI::FancyFrame |
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206 | border_bg => [1, 1, 1, 0.5], |
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207 | bg => [0.3, 0.3, 0.3, 0.8], |
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208 | child => (my $vbox = new CFClient::UI::VBox); |
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209 | |
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210 | $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1); |
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211 | $vbox->add (my $input = new CFClient::UI::LineEntry); |
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212 | $input->connect (activate => sub { |
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213 | my ($input, $text) = @_; |
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214 | $input->set_text (''); |
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215 | |
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216 | if ($text =~ /^\/(.*)/) { |
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217 | $::CONN->user_send ("command $1"); |
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218 | } else { |
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219 | my $say_cmd = $::CFG->{say_command} || 'say'; |
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220 | $::CONN->user_send ("command $say_cmd $text"); |
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221 | } |
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222 | 1 |
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223 | }); |
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224 | $input->connect (escape => sub { |
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225 | $MAPWIDGET->focus_in |
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226 | }); |
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227 | $input->focus_in; |
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228 | |
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229 | $CONSOLE = { |
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230 | window => $window, |
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231 | input => $input |
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232 | }; |
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233 | |
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234 | $window |
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235 | } |
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236 | |
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237 | sub sdl_init { |
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238 | SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO |
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239 | and die "SDL::Init failed!\n"; |
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240 | } |
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241 | |
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242 | sub init_screen { |
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243 | sdl_init; |
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244 | |
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245 | ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; |
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246 | $FULLSCREEN = $CFG->{fullscreen}; |
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247 | $FAST = $CFG->{fast}; |
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248 | |
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249 | SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; |
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250 | SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; |
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251 | SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; |
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252 | SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; |
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253 | |
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254 | SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; |
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255 | SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; |
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256 | SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; |
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257 | SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; |
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258 | |
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259 | SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; |
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260 | SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; |
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261 | SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; |
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262 | |
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263 | SDL::SetVideoMode $WIDTH, $HEIGHT, 0, |
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264 | SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF |
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265 | | ($FULLSCREEN ? SDL_FULLSCREEN : 0) |
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266 | or die "SDL::SetVideoMode failed!\n"; |
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267 | |
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268 | SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; |
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269 | |
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270 | $SDL_EV = new SDL::Event; |
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271 | $SDL_EV->set_unicode (1); |
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272 | |
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273 | $SDL_ACTIVE = 1; |
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274 | |
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275 | $LAST_REFRESH = time - 0.01; |
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276 | |
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277 | CFClient::gl_init; |
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278 | |
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279 | $FONTSIZE = int $HEIGHT / 40; |
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280 | |
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281 | ############################################################################# |
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282 | |
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283 | $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; |
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284 | $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); |
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285 | |
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286 | $STATUS_LINE = new CFClient::UI::Label |
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287 | padding => 0, |
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288 | y => $HEIGHT * 44 / 45 - $FONTSIZE; |
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289 | $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); |
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290 | |
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291 | $ALT_ENTER_MESSAGE = new CFClient::UI::Label |
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292 | padding => 0, |
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293 | y => $HEIGHT * 44 / 45, |
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294 | height => $HEIGHT / 45, |
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295 | text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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296 | $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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297 | |
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298 | $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); |
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299 | $MAPWIDGET->focus_in; |
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300 | $MAPWIDGET->connect (activate_console => sub { |
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301 | if ($CONSOLE) { |
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302 | $CONSOLE->{input}->focus_in; |
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303 | } |
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304 | }); |
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305 | |
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306 | $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); |
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307 | |
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308 | $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); |
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309 | $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window); |
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310 | } |
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311 | |
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312 | sub destroy_screen { |
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313 | $CFClient::UI::TOPLEVEL->{children} = []; |
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314 | undef $SDL_ACTIVE; |
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315 | undef $SDL_EV; |
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316 | SDL::Quit; |
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317 | } |
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318 | |
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319 | my %animate_object; |
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320 | my $animate_timer; |
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321 | |
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322 | my $want_refresh; |
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323 | my $can_refresh; |
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324 | |
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325 | my $fps = 9; |
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326 | |
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327 | sub force_refresh { |
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328 | $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; |
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329 | debug sprintf "%3.2f", $fps; |
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330 | |
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331 | $want_refresh = 0; |
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332 | $can_refresh = 0; |
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333 | |
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334 | glViewport 0, 0, $WIDTH, $HEIGHT; |
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335 | |
42 | glMatrixMode GL_PROJECTION; |
336 | glMatrixMode GL_PROJECTION; |
43 | |
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44 | glLoadIdentity; |
337 | glLoadIdentity; |
45 | glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; |
338 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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339 | glMatrixMode GL_MODELVIEW; |
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340 | glLoadIdentity; |
46 | |
341 | |
47 | #glViewport 0, 0, $WIDTH, $HEIGHT; |
342 | glClearColor +($CFG->{fow_intensity}) x 3, 1; |
48 | # re-bind all textures |
343 | glClear GL_COLOR_BUFFER_BIT; |
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344 | |
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345 | $CFClient::UI::TOPLEVEL->draw; |
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346 | |
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347 | SDL::GLSwapBuffers; |
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348 | |
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349 | $LAST_REFRESH = $NOW; |
49 | } |
350 | } |
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351 | |
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352 | my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { |
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353 | $NOW = time; |
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354 | |
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355 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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356 | while $SDL_EV->poll; |
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357 | |
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358 | if (%animate_object) { |
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359 | $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; |
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360 | $want_refresh++; |
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361 | } |
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362 | |
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363 | if ($want_refresh) { |
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364 | force_refresh; |
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365 | } else { |
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366 | $can_refresh = 1; |
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367 | } |
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368 | }); |
50 | |
369 | |
51 | sub refresh { |
370 | sub refresh { |
52 | glClearColor 0.5, 0.5, 0.7, 0; |
371 | $want_refresh++; |
53 | glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT; |
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54 | |
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55 | my $map = $conn->{map}; |
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56 | |
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57 | for my $x (0 .. $conn->{mapw} - 1) { |
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58 | for my $y (0 .. $conn->{maph} - 1) { |
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59 | |
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60 | my $cell = $map->[$x][$y] |
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61 | or next; |
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62 | |
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63 | for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { |
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64 | my $tex = $conn->{face}[$num]{texture} || 0; |
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65 | |
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66 | glBindTexture GL_TEXTURE_2D, $tex; |
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67 | |
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68 | glBegin GL_QUADS; |
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69 | glTexCoord 0, 0; glVertex $x, $y; |
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70 | glTexCoord 1, 0; glVertex $x + 0.9, $y; |
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71 | glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9; |
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72 | glTexCoord 0, 1; glVertex $x, $y + 0.9; |
|
|
73 | glEnd; |
|
|
74 | } |
|
|
75 | } |
|
|
76 | } |
|
|
77 | |
|
|
78 | SDL::GLSwapBuffers; |
|
|
79 | } |
372 | } |
80 | |
373 | |
81 | my $ev = new SDL::Event; |
374 | sub animation_start { |
82 | my %ev_cb; |
375 | my ($widget) = @_; |
83 | |
376 | $animate_object{$widget} = $widget; |
84 | sub event(&$) { |
|
|
85 | $ev_cb{$_[0]->()} = $_[1]; |
|
|
86 | } |
377 | } |
87 | |
378 | |
88 | sub does(&) { shift } |
379 | sub animation_stop { |
89 | |
380 | my ($widget) = @_; |
90 | event {SDL_QUIT} does { |
381 | delete $animate_object{$widget}; |
91 | exit; |
382 | } |
92 | }; |
|
|
93 | |
|
|
94 | event {SDL_VIDEORESIZE} does { |
|
|
95 | print "resize\n"; |
|
|
96 | }; |
|
|
97 | |
|
|
98 | event {SDL_VIDEOEXPOSE} does { |
|
|
99 | refresh; |
|
|
100 | }; |
|
|
101 | |
|
|
102 | event {SDL_KEYDOWN} does { |
|
|
103 | print "keypress\n"; |
|
|
104 | }; |
|
|
105 | |
|
|
106 | event {SDL_KEYUP} does { |
|
|
107 | print "keyup\n";#d# |
|
|
108 | }; |
|
|
109 | |
|
|
110 | event {SDL_MOUSEMOTION} does { |
|
|
111 | print "motion\n"; |
|
|
112 | }; |
|
|
113 | |
|
|
114 | event {SDL_MOUSEBUTTONDOWN} does { |
|
|
115 | print "button\n"; |
|
|
116 | }; |
|
|
117 | |
|
|
118 | event {SDL_MOUSEBUTTONUP} does { |
|
|
119 | print "buttup\n"; |
|
|
120 | }; |
|
|
121 | |
|
|
122 | event {SDL_ACTIVEEVENT} does { |
|
|
123 | print "active\n"; |
|
|
124 | }; |
|
|
125 | |
|
|
126 | package Crossfire::Client; |
|
|
127 | |
383 | |
128 | @conn::ISA = Crossfire::Protocol::; |
384 | @conn::ISA = Crossfire::Protocol::; |
129 | |
385 | |
|
|
386 | sub conn::user_send { |
|
|
387 | my ($self, $command) = @_; |
|
|
388 | |
|
|
389 | $self->send ($command); |
|
|
390 | status $command; |
|
|
391 | } |
|
|
392 | |
|
|
393 | sub conn::feed_map1a { |
|
|
394 | my ($self, $data) = @_; |
|
|
395 | |
|
|
396 | # $self->Crossfire::Protocol::feed_map1a ($data); |
|
|
397 | |
|
|
398 | $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y}); |
|
|
399 | $MAP->map1a_update ($data); |
|
|
400 | $MAPWIDGET->update; |
|
|
401 | } |
|
|
402 | |
130 | sub conn::map_update { |
403 | #sub conn::map_update { |
131 | my ($self, $dirty) = @_; |
404 | # my ($self, $dirty) = @_; |
132 | |
405 | # |
133 | refresh; |
406 | # $MAPWIDGET->update; |
134 | } |
407 | #} |
135 | |
|
|
136 | sub conn::map_scroll { |
|
|
137 | my ($self, $dx, $dy) = @_; |
|
|
138 | |
|
|
139 | refresh; |
|
|
140 | } |
|
|
141 | |
408 | |
142 | sub conn::map_clear { |
409 | sub conn::map_clear { |
143 | my ($self) = @_; |
410 | my ($self) = @_; |
144 | |
411 | |
|
|
412 | $MAP->clear; |
|
|
413 | |
145 | refresh; |
414 | # refresh; |
|
|
415 | } |
|
|
416 | |
|
|
417 | sub conn::face_find { |
|
|
418 | my ($self, $face) = @_; |
|
|
419 | |
|
|
420 | $FACECACHE->{"$face->{chksum},$face->{name}"} |
146 | } |
421 | } |
147 | |
422 | |
148 | sub conn::face_update { |
423 | sub conn::face_update { |
149 | my ($self, $num, $face) = @_; |
424 | my ($self, $facenum, $face) = @_; |
150 | |
425 | |
151 | warn "up face $self,$num,$face\n";#d# |
426 | $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; |
|
|
427 | |
|
|
428 | my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; |
|
|
429 | |
|
|
430 | $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); |
|
|
431 | $MAPWIDGET->update; |
|
|
432 | } |
|
|
433 | |
|
|
434 | sub conn::query { |
|
|
435 | my ($self, $flags, $prompt) = @_; |
|
|
436 | |
152 | #TODO |
437 | #TODO |
153 | open my $fh, ">:raw", "/tmp/x~"; |
438 | warn "<<<<QUERY:$flags:$prompt>>>\n";#d# |
154 | syswrite $fh, $face->{image}; |
439 | } |
155 | close $fh; |
|
|
156 | |
440 | |
157 | my $surface = new SDL::Surface -name => "/tmp/x~"; |
441 | sub conn::drawinfo { |
|
|
442 | my ($self, $color, $text) = @_; |
158 | |
443 | |
159 | unlink "/tmp/x~"; |
444 | my @color = ( |
160 | |
445 | [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], |
161 | my ($tex) = @{glGenTextures 1}; |
446 | [1.00, 1.00, 1.00], |
162 | glGetError(); |
447 | [0.00, 0.00, 0.55], |
163 | |
448 | [1.00, 0.00, 0.00], |
164 | $face->{texture} = $tex; |
449 | [1.00, 0.54, 0.00], |
|
|
450 | [0.11, 0.56, 1.00], |
|
|
451 | [0.93, 0.46, 0.00], |
|
|
452 | [0.18, 0.54, 0.34], |
|
|
453 | [0.56, 0.73, 0.56], |
|
|
454 | [0.80, 0.80, 0.80], |
|
|
455 | [0.55, 0.41, 0.13], |
|
|
456 | [0.99, 0.77, 0.26], |
|
|
457 | [0.74, 0.65, 0.41], |
165 | |
458 | ); |
166 | glBindTexture GL_TEXTURE_2D, $tex; |
459 | |
167 | my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; |
460 | $LOGVIEW->add_paragraph ($color[$color], $text); |
168 | |
461 | } |
169 | # glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; |
462 | |
170 | # glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR; |
463 | %SDL_CB = ( |
|
|
464 | SDL_QUIT() => sub { |
|
|
465 | Event::unloop -1; |
171 | |
466 | }, |
172 | $surface->rgba; |
467 | SDL_VIDEORESIZE() => sub { |
173 | |
468 | }, |
174 | glTexImage2D GL_TEXTURE_2D, 0, |
469 | SDL_VIDEOEXPOSE() => sub { |
175 | 4, # components |
470 | refresh; |
176 | $surface->width, $surface->height, |
471 | }, |
177 | 0, |
472 | SDL_KEYDOWN() => sub { |
178 | GL_RGBA, |
473 | if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { |
179 | GL_UNSIGNED_BYTE, |
474 | # alt-enter |
180 | $surface->pixels; |
475 | destroy_screen; |
181 | my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; |
476 | $CFG->{fullscreen} = !$CFG->{fullscreen}; |
182 | } |
477 | init_screen; |
|
|
478 | } else { |
|
|
479 | CFClient::UI::feed_sdl_key_down_event ($SDL_EV); |
|
|
480 | } |
|
|
481 | }, |
|
|
482 | SDL_KEYUP() => sub { |
|
|
483 | CFClient::UI::feed_sdl_key_up_event ($SDL_EV); |
|
|
484 | }, |
|
|
485 | SDL_MOUSEMOTION() => sub { |
|
|
486 | CFClient::UI::feed_sdl_motion_event ($SDL_EV); |
|
|
487 | }, |
|
|
488 | SDL_MOUSEBUTTONDOWN() => sub { |
|
|
489 | CFClient::UI::feed_sdl_button_down_event ($SDL_EV); |
|
|
490 | }, |
|
|
491 | SDL_MOUSEBUTTONUP() => sub { |
|
|
492 | CFClient::UI::feed_sdl_button_up_event ($SDL_EV); |
|
|
493 | }, |
|
|
494 | SDL_ACTIVEEVENT() => sub { |
|
|
495 | # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
|
|
496 | }, |
|
|
497 | ); |
183 | |
498 | |
184 | ############################################################################# |
499 | ############################################################################# |
185 | |
500 | |
186 | use Event; |
501 | CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; |
187 | |
502 | |
188 | glinit; |
503 | my %DEF_CFG = ( |
189 | |
504 | width => 640, |
190 | $conn = new conn |
505 | height => 480, |
|
|
506 | fast => 0, |
|
|
507 | fow_enable => 1, |
|
|
508 | fow_intensity => 0.45, |
|
|
509 | fow_smooth => 0, |
|
|
510 | fullscreen => 0, |
|
|
511 | sdl_mode => 0, |
|
|
512 | mapsize => 100, |
191 | host => "cf.schmorp.de", |
513 | host => "crossfire.schmorp.de", |
192 | port => 13327; |
514 | port => 13327, |
193 | |
515 | say_command => 'say', |
194 | Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub { |
|
|
195 | while ($ev->poll) { |
|
|
196 | ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->(); |
|
|
197 | } |
|
|
198 | }); |
516 | ); |
|
|
517 | |
|
|
518 | while (my ($k, $v) = each %DEF_CFG) { |
|
|
519 | $CFG->{$k} = $v unless exists $CFG->{$k}; |
|
|
520 | } |
|
|
521 | |
|
|
522 | sdl_init; |
|
|
523 | |
|
|
524 | @SDL_MODES = reverse |
|
|
525 | grep $_->[0] >= 640 && $_->[1] >= 480, |
|
|
526 | map [SDL::RectW ($_), SDL::RectH ($_)], |
|
|
527 | @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; |
|
|
528 | |
|
|
529 | @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; |
|
|
530 | |
|
|
531 | $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; |
|
|
532 | |
|
|
533 | init_screen; |
|
|
534 | |
|
|
535 | { |
|
|
536 | my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
|
|
537 | |
|
|
538 | CFClient::add_font $_ for @fonts; |
|
|
539 | CFClient::set_font $fonts[0]; |
|
|
540 | } |
|
|
541 | |
|
|
542 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
199 | |
543 | |
200 | Event::loop; |
544 | Event::loop; |
201 | |
545 | |
|
|
546 | Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; |
202 | |
547 | |