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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.27 by root, Fri Apr 7 21:07:29 2006 UTC vs.
Revision 1.104 by root, Fri Apr 14 14:55:28 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6use Time::HiRes 'time';
7use Gtk2 -init; 7use Event;
8 8
9use SDL; 9use SDL;
10use SDL::App; 10use SDL::App;
11use SDL::Event; 11use SDL::Event;
12use SDL::Surface; 12use SDL::Surface;
13use SDL::OpenGL; 13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 14
16use Crossfire; 15use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 16use Crossfire::Protocol;
19 17
20use Crossfire::Client::Util; 18use CFClient;
21use Crossfire::Client::Widget; 19use CFClient::UI;
20
21our $VERSION = '0.1';
22
23my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet
22 25
23our $FACECACHE; 26our $FACECACHE;
24 27
25our $VERSION = '0.1'; 28our $LAST_REFRESH;
29our $NOW;
26 30
27our $CFG; 31our $CFG;
28our $CONN; 32our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering
29 34
35our @SDL_MODES;
36our $WIDTH;
37our $HEIGHT;
38our $FULLSCREEN;
30our $UIFONT; 39our $FONTSIZE;
31 40
41our $MAP;
42our $MAPWIDGET;
43
32our $SDL_TIMER; 44our $SDL_ACTIVE;
33our $SDL_APP; 45our $SDL_EV;
34our $SDL_EV = new SDL::Event;
35our %SDL_CB; 46our %SDL_CB;
36 47
37our @GL_INIT; # hooks called on every gl init 48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR;
52our $LOGVIEW;
53our $CONSOLE;
54
55sub status {
56 $STATUS_LINE->set_text ($_[0]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
59}
60
61sub debug {
62 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request;
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
65}
66
67sub start_game {
68 status "logging in...";
69
70 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71
72 $MAP = new CFClient::Map $mapsize, $mapsize;
73
74 $CONN = new conn
75 host => $CFG->{host},
76 port => $CFG->{port},
77 user => $CFG->{user},
78 pass => $CFG->{password},
79 mapw => $mapsize,
80 maph => $mapsize,
81 ;
82
83 status "login successful";
84
85 CFClient::lowdelay fileno $CONN->{fh};
86}
87
88sub stop_game {
89 undef $CONN;
90}
91
92sub config_dialog {
93 my $dialog = new CFClient::UI::FancyFrame
94 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8);
103
104 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_;
106
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub {
114 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value;
116 });
117
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly");
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub {
120 my ($self, $value) = @_;
121 $CFG->{fast} = $value;
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
143 destroy_screen ();
144 init_screen ();
145 });
146
147 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
148 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
149 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host");
150 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub {
151 my ($self, $value) = @_;
152 $CFG->{host} = $value;
153 });
154
155 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port");
156 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub {
157 my ($self, $value) = @_;
158 $CFG->{port} = $value;
159 });
160
161 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
162 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
163 my ($self, $value) = @_;
164 $CFG->{user} = $value;
165 });
166
167 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
168 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{password} = $value;
171 });
172
173 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
174 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{say_command} = $value;
177 });
178
179 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size");
180 $table->add (1, 7, new CFClient::UI::Slider
181 req_w => 100,
182 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
183 connect_changed => sub {
184 my ($self, $value) = @_;
185
186 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
187 },
188 );
189
190 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
191 start_game;
192 });
193
194 $vbox->add (my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
197 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
198 status "Configuration Saved";
199 });
200
201 $dialog
202}
203
204sub console_window {
205 my $window = new CFClient::UI::FancyFrame
206 border_bg => [1, 1, 1, 0.5],
207 bg => [0.3, 0.3, 0.3, 0.8],
208 child => (my $vbox = new CFClient::UI::VBox);
209
210 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1);
211 $vbox->add (my $input = new CFClient::UI::LineEntry);
212 $input->connect (activate => sub {
213 my ($input, $text) = @_;
214 $input->set_text ('');
215
216 if ($text =~ /^\/(.*)/) {
217 $::CONN->user_send ("command $1");
218 } else {
219 my $say_cmd = $::CFG->{say_command} || 'say';
220 $::CONN->user_send ("command $say_cmd $text");
221 }
222 1
223 });
224 $input->connect (escape => sub {
225 $MAPWIDGET->focus_in
226 });
227 $input->focus_in;
228
229 $CONSOLE = {
230 window => $window,
231 input => $input
232 };
233
234 $window
235}
236
237sub sdl_init {
238 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
239 and die "SDL::Init failed!\n";
240}
38 241
39sub init_screen { 242sub init_screen {
40 $SDL_APP = new SDL::App 243 sdl_init;
41 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
42 -title => "Crossfire+ Client",
43 -width => $CFG->{width},
44 -height => $CFG->{height},
45 -opengl => 1,
46 -red_size => 8,
47 -green_size => 8,
48 -blue_size => 8,
49 -double_buffer => 1,
50 -fullscreen => $CFG->{fullscreen},
51 -resizeable => 0;
52 244
53 $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $CFG->{height} / 40 245 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
54 or die "TTFOpenFont: $!"; 246 $FULLSCREEN = $CFG->{fullscreen};
247 $FAST = $CFG->{fast};
55 248
56 glClearColor 0, 0, 0, 0; 249 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5;
250 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
251 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
252 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
57 253
58 glEnable GL_TEXTURE_2D; 254 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
59 glShadeModel GL_FLAT; 255 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
60 glDisable GL_DEPTH_TEST; 256 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
61 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 257 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
258
259 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
260 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
261 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
262
263 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
264 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
265 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
266 or die "SDL::SetVideoMode failed!\n";
267
268 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
269
270 $SDL_EV = new SDL::Event;
271 $SDL_EV->set_unicode (1);
272
273 $SDL_ACTIVE = 1;
274
275 $LAST_REFRESH = time - 0.01;
276
277 CFClient::gl_init;
278
279 $FONTSIZE = int $HEIGHT / 40;
280
281 #############################################################################
282
283 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
284 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
285
286 $STATUS_LINE = new CFClient::UI::Label
287 padding => 0,
288 y => $HEIGHT * 44 / 45 - $FONTSIZE;
289 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
290
291 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
292 padding => 0,
293 y => $HEIGHT * 44 / 45,
294 height => $HEIGHT / 45,
295 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
296 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
297
298 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget);
299 $MAPWIDGET->focus_in;
300 $MAPWIDGET->connect (activate_console => sub {
301 my ($mapwidget, $preset) = @_;
302
303 if ($CONSOLE) {
304 $CONSOLE->{input}->focus_in;
305
306 if ($preset && $CONSOLE->{input}->get_text eq '') {
307 $CONSOLE->{input}->set_text ($preset);
308 }
309 }
310 });
311
312 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox);
313
314 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1);
315 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
316}
317
318sub destroy_screen {
319 $CFClient::UI::TOPLEVEL->{children} = [];
320 undef $SDL_ACTIVE;
321 undef $SDL_EV;
322 SDL::Quit;
323}
324
325my %animate_object;
326my $animate_timer;
327
328my $want_refresh;
329my $can_refresh;
330
331my $fps = 9;
332
333sub force_refresh {
334 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
335 debug sprintf "%3.2f", $fps;
336
337 $want_refresh = 0;
338 $can_refresh = 0;
339
340 glViewport 0, 0, $WIDTH, $HEIGHT;
341 glClearColor +($CFG->{fow_intensity}) x 3, 1;
342 glClear GL_COLOR_BUFFER_BIT;
62 343
63 glMatrixMode GL_PROJECTION; 344 glMatrixMode GL_PROJECTION;
64 glLoadIdentity; 345 glLoadIdentity;
65 glOrtho 0, $CFG->{width}, $CFG->{height}, 0, -100 , 100; 346 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
66
67 glMatrixMode GL_MODELVIEW; 347 glMatrixMode GL_MODELVIEW;
348 glLoadIdentity;
68 349
69 $_->() for @GL_INIT; 350 $CFClient::UI::TOPLEVEL->draw;
70}
71 351
72my $label;#d# 352 SDL::GLSwapBuffers;
73 353
74sub start_game { 354 $LAST_REFRESH = $NOW;
75 $SDL_TIMER = add Glib::Timeout 1000/20, sub { 355}
76 while ($SDL_EV->poll) { 356
357my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
358 $NOW = time;
359
77 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); 360 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
78 } 361 while $SDL_EV->poll;
79 362
80 1 363 if (%animate_object) {
364 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
365 $want_refresh++;
81 }; 366 }
82 367
83 init_screen; 368 if ($want_refresh) {
84 369 force_refresh;
85 $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"; 370 } else {
86 $label->activate; 371 $can_refresh = 1;
87 372 }
88 $CONN = new conn 373});
89 host => $CFG->{host},
90 port => $CFG->{port};
91}
92
93sub stop_game {
94 remove Glib::Source $SDL_TIMER;
95
96 undef $SDL_APP;
97 SDL::Quit;
98}
99 374
100sub refresh { 375sub refresh {
101 glClear GL_COLOR_BUFFER_BIT; 376 $want_refresh++;
377}
102 378
103 $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; 379sub animation_start {
380 my ($widget) = @_;
381 $animate_object{$widget} = $widget;
382}
104 383
105 SDL::GLSwapBuffers; 384sub animation_stop {
385 my ($widget) = @_;
386 delete $animate_object{$widget};
387}
388
389@conn::ISA = Crossfire::Protocol::;
390
391sub conn::user_send {
392 my ($self, $command) = @_;
393
394 $self->send ($command);
395 status $command;
396}
397
398sub conn::feed_map1a {
399 my ($self, $data) = @_;
400
401# $self->Crossfire::Protocol::feed_map1a ($data);
402
403 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
404 $MAP->map1a_update ($data);
405 $MAPWIDGET->update;
406}
407
408#sub conn::map_update {
409# my ($self, $dirty) = @_;
410#
411# $MAPWIDGET->update;
412#}
413
414sub conn::map_clear {
415 my ($self) = @_;
416
417 $MAP->clear;
418
419# refresh;
420}
421
422sub conn::face_find {
423 my ($self, $face) = @_;
424
425 $FACECACHE->{"$face->{chksum},$face->{name}"}
426}
427
428sub conn::face_update {
429 my ($self, $facenum, $face) = @_;
430
431 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
432
433 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
434
435 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)});
436 $MAPWIDGET->update;
437}
438
439sub conn::query {
440 my ($self, $flags, $prompt) = @_;
441
442 #TODO
443 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
444}
445
446sub conn::drawinfo {
447 my ($self, $color, $text) = @_;
448
449 my @color = (
450 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
451 [1.00, 1.00, 1.00],
452 [0.00, 0.00, 0.55],
453 [1.00, 0.00, 0.00],
454 [1.00, 0.54, 0.00],
455 [0.11, 0.56, 1.00],
456 [0.93, 0.46, 0.00],
457 [0.18, 0.54, 0.34],
458 [0.56, 0.73, 0.56],
459 [0.80, 0.80, 0.80],
460 [0.55, 0.41, 0.13],
461 [0.99, 0.77, 0.26],
462 [0.74, 0.65, 0.41],
463 );
464
465 $LOGVIEW->add_paragraph ($color[$color], $text);
106} 466}
107 467
108%SDL_CB = ( 468%SDL_CB = (
109 SDL_QUIT() => sub { 469 SDL_QUIT() => sub {
110 main_quit Gtk2; 470 Event::unloop -1;
111 }, 471 },
112 SDL_VIDEORESIZE() => sub { 472 SDL_VIDEORESIZE() => sub {
113 }, 473 },
114 SDL_VIDEOEXPOSE() => sub { 474 SDL_VIDEOEXPOSE() => sub {
115 refresh; 475 refresh;
116 }, 476 },
117 SDL_KEYDOWN() => sub { 477 SDL_KEYDOWN() => sub {
118 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 478 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
119 # alt-enter 479 # alt-enter
480 destroy_screen;
120 $CFG->{fullscreen} = !$CFG->{fullscreen}; 481 $CFG->{fullscreen} = !$CFG->{fullscreen};
121 init_screen; 482 init_screen;
122 } else { 483 } else {
123 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 484 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
124 } 485 }
125 }, 486 },
126 SDL_KEYUP() => sub { 487 SDL_KEYUP() => sub {
127 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 488 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
128 }, 489 },
129 SDL_MOUSEMOTION() => sub { 490 SDL_MOUSEMOTION() => sub {
130 warn "sdl motion\n";#d# 491 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
131 }, 492 },
132 SDL_MOUSEBUTTONDOWN() => sub { 493 SDL_MOUSEBUTTONDOWN() => sub {
133 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 494 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
134 }, 495 },
135 SDL_MOUSEBUTTONUP() => sub { 496 SDL_MOUSEBUTTONUP() => sub {
136 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); 497 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
137 }, 498 },
138 SDL_ACTIVEEVENT() => sub { 499 SDL_ACTIVEEVENT() => sub {
139 warn "active\n";#d# 500# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
140 }, 501 },
141); 502);
142 503
143@conn::ISA = Crossfire::Protocol::;
144
145sub conn::map_update {
146 my ($self, $dirty) = @_;
147
148 refresh;
149}
150
151sub conn::map_scroll {
152 my ($self, $dx, $dy) = @_;
153
154 refresh;
155}
156
157sub conn::map_clear {
158 my ($self) = @_;
159
160 refresh;
161}
162
163sub conn::face_find {
164 my ($self, $face) = @_;
165
166 $FACECACHE->{"$face->{chksum},$face->{name}"}
167}
168
169sub conn::face_update {
170 my ($self, $face) = @_;
171
172 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
173
174 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
175}
176
177sub gtk_add_cfg_field {
178 my ($tbl, $cfg, $klbl, $key, $value) = @_;
179 my $i = $cfg->{_i}++;
180 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
181 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
182 if ($key eq 'password') {
183 $ent->set_invisible_char ("*");
184 $ent->set (visibility => 0)
185 }
186 $ent->set_text ($value);
187 $ent->signal_connect (changed => sub {
188 my ($ent) = @_;
189 $cfg->{$key} = $ent->get_text;
190 });
191}
192
193sub run_config_dialog {
194 my (%events) = @_;
195
196 my $w = Gtk2::Window->new;
197
198 my @cfg = (
199 [qw/Host host/],
200 [qw/Port port/],
201 [qw/Username user/],
202 [qw/Password password/],
203 );
204
205 my $cfg = {};
206
207 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
208 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
209
210 $w->add (my $vb = Gtk2::VBox->new);
211 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
212 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
213 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
214 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
215 my $i = 0;
216 my $act = 0;
217 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
218 if ($_ eq $selmode) { $act = $i }
219 $cb->append_text ($_);
220 $i++;
221 }
222 $cb->set_active ($act);
223 $cb->signal_connect (changed => sub {
224 my ($cb) = @_;
225 my $txt = $cb->get_active_text;
226 if ($txt =~ m/(\d+)x(\d+)/) {
227 $::CFG->{width} = $1;
228 $::CFG->{height} = $2;
229 }
230 });
231
232 $cfg->{_i} = 1;
233 for (@cfg) {
234 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
235 }
236
237 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
238 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
239 $cb->signal_connect (clicked => sub {
240 for (keys %$cfg) {
241 $::CFG->{$_} = $cfg->{$_}
242 if $_ ne '_i';
243 }
244 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
245 });
246 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
247 $cb->signal_connect (clicked => sub {
248 for (keys %$cfg) {
249 $::CFG->{$_} = $cfg->{$_}
250 if $_ ne '_i';
251 }
252 my $cb = $events{login} || sub {};
253 $cb->($::CFG->{user}, $::CFG->{password});
254 });
255 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
256 $cb->signal_connect (clicked => sub {
257 my $cb = $events{login} || sub {};
258 $cb->();
259 });
260 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
261 $cb->signal_connect (clicked => sub { $w->destroy });
262
263 $w->show_all;
264
265 $w->signal_connect (destroy => sub { Gtk2->main_quit });
266}
267
268
269############################################################################# 504#############################################################################
270 505
271SDL::Init SDL_INIT_EVERYTHING;
272SDL::TTFInit;
273
274my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
275
276$mapwidget->activate;
277$mapwidget->focus_in;
278
279Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 506CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
280 507
281$CFG ||= { 508my %DEF_CFG = (
282 width => 640, 509 width => 640,
283 height => 480, 510 height => 480,
511 fast => 0,
512 fow_enable => 1,
513 fow_intensity => 0.45,
514 fow_smooth => 0,
284 fullscreen => 0, 515 fullscreen => 0,
516 sdl_mode => 0,
517 mapsize => 100,
285 host => "crossfire.schmorp.de", 518 host => "crossfire.schmorp.de",
286 port => 13327, 519 port => 13327,
287}; 520 say_command => 'say',
521);
522
523while (my ($k, $v) = each %DEF_CFG) {
524 $CFG->{$k} = $v unless exists $CFG->{$k};
525}
526
527sdl_init;
528
529@SDL_MODES = reverse
530 grep $_->[0] >= 640 && $_->[1] >= 480,
531 map [SDL::RectW ($_), SDL::RectH ($_)],
532 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
533
534@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
535
536$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
537
538init_screen;
539
540{
541 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf);
542
543 CFClient::add_font $_ for @fonts;
544 CFClient::set_font $fonts[0];
545}
288 546
289$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 547$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
290 548
291run_config_dialog 549Event::loop;
292 login => sub { start_game },
293 logout => sub { stop_game };
294
295main Gtk2;
296 550
297Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 551Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";
552

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