ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.106 by root, Fri Apr 14 22:26:28 2006 UTC vs.
Revision 1.206 by root, Tue May 9 22:27:55 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 46
21our $VERSION = '0.1'; 47our $VERSION = '0.1';
22 48
23my $MAX_FPS = 60; 49my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
25 51
52our $META_SERVER = "crossfire.real-time.com:13326";
53
54our $FACEMAP;
55our $TILECACHE;
26our $FACECACHE; 56our $MAPCACHE;
27 57
28our $LAST_REFRESH; 58our $LAST_REFRESH;
29our $NOW; 59our $NOW;
30 60
31our $CFG; 61our $CFG;
32our $CONN; 62our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
34 67
35our @SDL_MODES; 68our @SDL_MODES;
36our $WIDTH; 69our $WIDTH;
37our $HEIGHT; 70our $HEIGHT;
38our $FULLSCREEN; 71our $FULLSCREEN;
39our $FONTSIZE; 72our $FONTSIZE;
40 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
41our $MAP; 77our $MAP;
78our $MAPMAP;
42our $MAPWIDGET; 79our $MAPWIDGET;
80our $BUTTONBAR;
81our $LOGVIEW;
82our $CONSOLE;
83our $METASERVER;
84our $LOGIN_BUTTON;
85
86our $FLOORBOX;
87our $GAUGES;
88our $STATWIDS;
43 89
44our $SDL_ACTIVE; 90our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB; 91our %SDL_CB;
92
93our $SDL_MIXER;
94our @SOUNDS; # event => file mapping
95our %AUDIO_CHUNKS; # audio files
47 96
48our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE; 98our $STATUS_LINE;
50our $DEBUG_STATUS; 99our $DEBUG_STATUS;
51our $BUTTONBAR; 100
52our $LOGVIEW; 101our $INVWIN;
53our $CONSOLE; 102our $INV;
54 103
55sub status { 104sub status {
56 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
59} 107}
60 108
61sub debug { 109sub debug {
62 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request; 111 my ($w, $h) = $DEBUG_STATUS->size_request;
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
65} 113}
66 114
67sub start_game { 115sub start_game {
68 status "logging in..."; 116 status "logging in...";
69 117
70 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71 119
120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
72 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
122
123 my ($host, $port) = split /:/, $CFG->{host};
73 124
74 $CONN = new conn 125 $CONN = eval {
126 new conn
75 host => $CFG->{host}, 127 host => $host,
76 port => $CFG->{port}, 128 port => $port || 13327,
77 user => $CFG->{user}, 129 user => $CFG->{user},
78 pass => $CFG->{password}, 130 pass => $CFG->{password},
79 mapw => $mapsize, 131 mapw => $mapsize,
80 maph => $mapsize, 132 maph => $mapsize,
133 ;
81 ; 134 };
82 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
83 status "login successful"; 139 status "login successful";
84 140
85 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
86} 146}
87 147
88sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
89 undef $CONN; 157 undef $MAP;
90} 158}
91 159
92sub config_dialog { 160sub client_setup {
93 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
94 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97 165
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100 168
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
103 171
104 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_; 173 my ($self, $value) = @_;
106 174
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 }); 177 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111 179
180 my $row = 1;
181
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
114 my ($self, $value) = @_; 187 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
190 );
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fast} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fow_enable} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_intensity} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
315# });
316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
354
355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
376
377 my $win = new CFClient::UI::Frame (
378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
379 );
380 $win->add (my $hbox = new CFClient::UI::HBox
381 children => [
382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
587}
588
589sub metaserver_dialog {
590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
592 child => (my $vbox = new CFClient::UI::VBox);
593
594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
595
596 $dialog
597}
598
599my $METASERVER_ATIME;
600
601sub update_metaserver {
602 my ($HOST) = @_;
603
604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
610
611 my $buf;
612
613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
619
620 Event->io (fd => $fh, poll => 'r', cb => sub {
621 my $res = sysread $fh, $buf, 8192, length $buf;
622
623 if (!defined $res) {
624 $_[0]->w->cancel;
625 $label->set_text ("error while retrieving server list: $!");
626 } elsif ($res == 0) {
627 $_[0]->w->cancel;
628 status "server list retrieved";
629
630 utf8::decode $buf if utf8::valid $buf;
631
632 $table->clear;
633
634 my @col = qw(Use #Users Host Uptime Version Description);
635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
636 for 0 .. $#col;
637
638 my @align = qw(1 0 1 1 -1);
639
640 my $y = 0;
641 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
642 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
643
644 for ($desc) {
645 s/<br>/\n/gi;
646 s/<li>/\n· /gi;
647 s/<.*?>//sgi;
648 s/&/&amp;/g;
649 s/</&lt;/g;
650 s/>/&gt;/g;
651 }
652
653 $uptime = sprintf "%dd %02d:%02d:%02d",
654 (int $m->[8] / 86400),
655 (int $m->[8] / 3600) % 24,
656 (int $m->[8] / 60) % 60,
657 $m->[8] % 60;
658
659 $m = [$users, $host, $uptime, $version, $desc];
660
661 $y++;
662
663 $table->add (0, $y, new CFClient::UI::VBox children => [
664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
665 $HOST->set_text ($CFG->{host} = $host);
666 }),
667 (new CFClient::UI::Empty expand => 1),
668 ]);
669
670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
671 for 0 .. $#$m;
672 }
673 }
116 }); 674 });
675}
117 676
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly"); 677sub server_setup {
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 678 my $dialog = new CFClient::UI::FancyFrame
120 my ($self, $value) = @_; 679 title => "Server Setup",
121 $CFG->{fast} = $value; 680 child => (my $vbox = new CFClient::UI::VBox);
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Log Fontsize");
143 $table->add (1, 5, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
144 my ($self, $value) = @_;
145 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
146 });
147
148 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
149 destroy_screen ();
150 init_screen ();
151 });
152 681
153 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
154 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
155 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
156 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684
685 {
686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
687
688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
157 my ($self, $value) = @_; 717 my ($self, $value) = @_;
158 $CFG->{host} = $value; 718 $CFG->{user} = $value;
719 }
159 }); 720 );
160 721
161 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
162 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
163 my ($self, $value) = @_; 728 my ($self, $value) = @_;
164 $CFG->{port} = $value;
165 });
166
167 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
168 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{user} = $value;
171 });
172
173 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
174 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
177 }); 731 );
178 732
179 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
180 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{say_command} = $value;
183 });
184
185 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
186 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
187 req_w => 100, 735 req_w => 100,
188 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
189 connect_changed => sub { 739 connect_changed => sub {
190 my ($self, $value) = @_; 740 my ($self, $value) = @_;
191 741
192 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
193 }, 743 },
194 ); 744 );
195 745
196 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
197 start_game; 752 : start_game;
753 },
198 }); 754 );
199
200 $vbox->add (my $hbox = new CFClient::UI::HBox);
201
202 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
203 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
204 status "Configuration Saved";
205 });
206 755
207 $dialog 756 $dialog
208} 757}
209 758
210sub console_window { 759sub message_window {
211 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
212 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
213 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
214 user_w => $::WIDTH/4, 764 user_w => int $::WIDTH / 3,
215 user_h => $::HEIGHT, 765 user_h => int $::HEIGHT / 5,
216 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
217 767
218 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
219 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
220 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
221 ); 772 );
222 773
223 $vbox->add (my $input = new CFClient::UI::LineEntry); 774 $vbox->add (my $input = new CFClient::UI::Entry
775 connect_focus_in => sub {
776 my ($input, $prev_focus) = @_;
777
778 delete $input->{refocus_map};
779
780 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
781 $input->{refocus_map} = 1;
782 }
783 delete $input->{auto_activated};
784 },
224 $input->connect (activate => sub { 785 connect_activate => sub {
225 my ($input, $text) = @_; 786 my ($input, $text) = @_;
226 $input->set_text (''); 787 $input->set_text ('');
227 788
228 if ($text =~ /^\/(.*)/) { 789 if ($text =~ /^\/(.*)/) {
229 $::CONN->user_send ("command $1"); 790 $::CONN->user_send ($1);
230 } else { 791 } else {
231 my $say_cmd = $::CFG->{say_command} || 'say'; 792 my $say_cmd = $::CFG->{say_command} || 'say';
232 $::CONN->user_send ("command $say_cmd $text"); 793 $::CONN->user_send ("$say_cmd $text");
233 } 794 }
795 if ($input->{refocus_map}) {
796 delete $input->{refocus_map};
797 $MAPWIDGET->focus_in
234 1 798 }
235 }); 799 },
236 $input->connect (escape => sub { 800 connect_escape => sub {
237 $MAPWIDGET->focus_in 801 $MAPWIDGET->focus_in
238 }); 802 },
239 $input->focus_in; 803 );
240 804
241 $CONSOLE = { 805 $CONSOLE = {
242 window => $window, 806 window => $window,
243 input => $input 807 input => $input
244 }; 808 };
245 809
246 $window 810 $window
247} 811}
248 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
249sub sdl_init { 819sub sdl_init {
250 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO 820 CFClient::SDL_Init
251 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
252} 822}
253 823
254sub init_screen { 824sub video_init {
255 sdl_init; 825 sdl_init;
826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
256 828
257 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
258 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
259 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
260 832
261 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
262 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
263 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
264 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
265
266 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
267 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
268 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
269 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
270
271 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
272 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
273 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
274
275 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
276 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
277 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
278 or die "SDL::SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
279
280 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
281
282 $SDL_EV = new SDL::Event;
283 $SDL_EV->set_unicode (1);
284 835
285 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
286
287 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
288 838
289 CFClient::gl_init; 839 CFClient::gl_init;
290 840
291 $FONTSIZE = int $HEIGHT / 40; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
292 844
293 ############################################################################# 845 #############################################################################
294 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
295 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
296 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 855 $DEBUG_STATUS->show;
297 856
298 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
299 padding => 0, 858 padding => 0,
300 y => $HEIGHT * 44 / 45 - $FONTSIZE; 859 y => $HEIGHT - $FONTSIZE * 1.8;
301 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); 860 $STATUS_LINE->show;
302 861
303 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
304 padding => 0, 863 padding => 0,
305 y => $HEIGHT * 44 / 45, 864 fontsize => 0.8,
306 height => $HEIGHT / 45,
307 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
308 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); 866 $ALT_ENTER_MESSAGE->show;
867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
309 868
310 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 869 CFClient::UI::FancyFrame->new (
311 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
312 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
313 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
314 878
315 if ($CONSOLE) { 879 if ($CONSOLE) {
880 $CONSOLE->{input}->{auto_activated} = 1;
316 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
317 882
318 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
319 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
320 } 886 }
321 } 887 });
888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
890
891 $BUTTONBAR = new CFClient::UI::HBox;
892
893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
896
897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
901
902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
904 status "Configuration Saved";
322 }); 905 });
323 906
324 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 907 $BUTTONBAR->show;
325 908
326 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); 909 # delay till geometry is constant
327 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window); 910 $CFClient::UI::ROOT->on_refresh (startup => sub {
911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 });
913 force_refresh ();
914 }
328} 915}
329 916
330sub destroy_screen { 917sub video_shutdown {
331 $CFClient::UI::TOPLEVEL->{children} = [];
332 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
919}
920
921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
929
930sub audio_music_finished {
931 return unless $CFG->{bgm_enable};
932
933 # TODO: hack, do play loop and mood music
934 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
935 $bgmusic->play (0);
936
937 push @bgmusic, shift @bgmusic;
938}
939
940sub audio_init {
941 if ($CFG->{audio_enable}) {
942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
944 CFClient::Mix_AllocateChannels 8;
945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
946
947 audio_music_finished;
948
949 while (<$fh>) {
950 next if /^\s*#/;
951 next if /^\s*$/;
952
953 my ($file, $volume, $event) = split /\s+/, $_, 3;
954
955 push @SOUNDS, "$volume,$file";
956
957 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
958 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
959 $chunk->volume ($volume * 128 / 100);
960 $chunk
961 };
962 }
963 } else {
964 status "unable to open sound config: $!";
965 }
966 }
967}
968
969sub audio_shutdown {
970 CFClient::Mix_CloseAudio if $SDL_MIXER;
333 undef $SDL_EV; 971 undef $SDL_MIXER;
334 SDL::Quit; 972 @SOUNDS = ();
973 %AUDIO_CHUNKS = ();
335} 974}
336 975
337my %animate_object; 976my %animate_object;
338my $animate_timer; 977my $animate_timer;
339
340my $want_refresh;
341my $can_refresh;
342 978
343my $fps = 9; 979my $fps = 9;
344 980
345sub force_refresh { 981sub force_refresh {
346 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
347 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
348 984
349 $want_refresh = 0;
350 $can_refresh = 0;
351
352 $CFClient::UI::TOPLEVEL->draw; 985 $CFClient::UI::ROOT->draw;
986 CFClient::SDL_GL_SwapBuffers;
353 987
354 SDL::GLSwapBuffers; 988 $WANT_REFRESH = 0;
355 989 $CAN_REFRESH = 0;
356 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
357} 991}
358 992
359my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
360 $NOW = time; 994 $NOW = time;
361 995
362 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
363 while $SDL_EV->poll; 997 for CFClient::SDL_PollEvent;
364 998
365 if (%animate_object) { 999 if (%animate_object) {
366 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
367 $want_refresh++; 1001 $WANT_REFRESH++;
368 } 1002 }
369 1003
370 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
371 force_refresh; 1005 force_refresh;
372 } else { 1006 } else {
373 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
374 } 1008 }
375}); 1009});
376
377sub refresh {
378 $want_refresh++;
379}
380 1010
381sub animation_start { 1011sub animation_start {
382 my ($widget) = @_; 1012 my ($widget) = @_;
383 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
384} 1014}
388 delete $animate_object{$widget}; 1018 delete $animate_object{$widget};
389} 1019}
390 1020
391@conn::ISA = Crossfire::Protocol::; 1021@conn::ISA = Crossfire::Protocol::;
392 1022
1023sub conn::stats_update {
1024 my ($self, $stats) = @_;
1025
1026 update_stats_window ($stats);
1027}
1028
393sub conn::user_send { 1029sub conn::user_send {
394 my ($self, $command) = @_; 1030 my ($self, $command) = @_;
395 1031
396 $self->send ($command); 1032 $self->send_command ($command);
397 status $command; 1033 status $command;
1034}
1035
1036sub conn::map_scroll {
1037 my ($self, $dx, $dy) = @_;
1038
1039 $MAP->scroll ($dx, $dy);
398} 1040}
399 1041
400sub conn::feed_map1a { 1042sub conn::feed_map1a {
401 my ($self, $data) = @_; 1043 my ($self, $data) = @_;
402 1044
403# $self->Crossfire::Protocol::feed_map1a ($data); 1045# $self->Crossfire::Protocol::feed_map1a ($data);
404 1046
405 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
406 $MAP->map1a_update ($data); 1047 $MAP->map1a_update ($data);
407 $MAPWIDGET->update; 1048 $MAPWIDGET->update;
408} 1049}
409 1050
410#sub conn::map_update { 1051sub conn::flush_map {
411# my ($self, $dirty) = @_; 1052 my ($self) = @_;
412# 1053
413# $MAPWIDGET->update; 1054 my $map_info = delete $self->{map_info}
414#} 1055 or return;
1056
1057 my ($hash, $x, $y, $w, $h) = @$map_info;
1058
1059 my $data = $MAP->get_rect ($x, $y, $w, $h);
1060 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1061 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1062}
415 1063
416sub conn::map_clear { 1064sub conn::map_clear {
417 my ($self) = @_; 1065 my ($self) = @_;
418 1066
1067 $self->flush_map;
1068 delete $self->{neigh_map};
1069
419 $MAP->clear; 1070 $MAP->clear;
1071}
420 1072
421# refresh; 1073
1074sub conn::load_map($$$) {
1075 my ($self, $hash, $x, $y) = @_;
1076
1077 if (defined (my $data = $MAPCACHE->get ($hash))) {
1078 $data = Compress::LZF::decompress $data;
1079 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1080 for my $id ($MAP->set_rect ($x, $y, $data)) {
1081 my $data = $TILECACHE->get ($id)
1082 or next;
1083
1084 $self->set_texture ($id => $data);
1085 }
1086 }
1087}
1088
1089# this method does a "flood fill" into every tile direction
1090# it assumes that tiles are arranged in a rectangular grid,
1091# i.e. a map is the same as the left of the right map etc.
1092# failure to comply are harmless and result in display errors
1093# at worst.
1094sub conn::flood_fill {
1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1096
1097 # the server does not allow map paths > 6
1098 return if 7 <= length $path;
1099
1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1101
1102 for (
1103 [1, 0, -1],
1104 [2, 1, 0],
1105 [3, 0, 1],
1106 [4, -1, 0],
1107 ) {
1108 my ($tile, $dx, $dy) = @$_;
1109
1110 my $gx = $gx + $dx;
1111 my $gy = $gy + $dy;
1112
1113 next unless $flags & (1 << ($tile - 1));
1114 next if $self->{neigh_grid}{$gx, $gy}++;
1115
1116 my $neigh = $self->{neigh_map}{$hash} ||= [];
1117 if (my $info = $neigh->[$tile]) {
1118 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1119
1120 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1121 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1122
1123 } else {
1124 $self->send_mapinfo ("spatial $path$tile", sub {
1125 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1126
1127 return if $mode ne "spatial";
1128
1129 $x += $MAP->ox;
1130 $y += $MAP->oy;
1131
1132 $self->load_map ($hash, $x, $y)
1133 unless $self->{neigh_map}{$hash}[5]++;#d#
1134
1135 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1136
1137 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1138 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1139 });
1140 }
1141 }
1142}
1143
1144sub conn::map_change {
1145 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1146
1147 $self->flush_map;
1148
1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1150
1151 my $mapmapw = $MAPMAP->{w};
1152 my $mapmaph = $MAPMAP->{h};
1153
1154 $self->{neigh_rect} = [
1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1157 ];
1158
1159 delete $self->{neigh_grid};
1160 $self->flood_fill (0, 0, "", $hash, $flags);
1161
1162 $x += $ox;
1163 $y += $oy;
1164
1165 $self->{map_info} = [$hash, $x, $y, $w, $h];
1166
1167 my $map = $self->{map_info}[0];
1168 $map =~ s/^.*?\/([^\/]+)$/\1/;
1169 $STATWIDS->{map}->set_text ("Map: " . $map);
1170
1171 $self->load_map ($hash, $x, $y);
422} 1172}
423 1173
424sub conn::face_find { 1174sub conn::face_find {
425 my ($self, $face) = @_; 1175 my ($self, $facenum, $face) = @_;
426 1176
427 $FACECACHE->{"$face->{chksum},$face->{name}"} 1177 my $hash = "$face->{chksum},$face->{name}";
1178
1179 my $id = $FACEMAP->get ($hash);
1180
1181 unless ($id) {
1182 # create new id for face
1183 # i love transactions
1184 for (1..100) {
1185 my $txn = $CFClient::DB_ENV->txn_begin;
1186 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1187 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1188 $id++;
1189 if ($FACEMAP->put (id => $id) == 0
1190 && $FACEMAP->put ($hash => $id) == 0) {
1191 $txn->txn_commit;
1192
1193 goto gotid;
1194 }
1195 }
1196 $txn->abort;
1197 }
1198
1199 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1200 }
1201
1202gotid:
1203 $face->{id} = $id;
1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
1206 $TILECACHE->get ($id)
428} 1207}
429 1208
430sub conn::face_update { 1209sub conn::face_update {
431 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
432 1211
433 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1212 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
434 1213
435 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; 1214 $self->set_texture ($face->{id} => delete $face->{image});
1215}
436 1216
1217sub conn::set_texture {
1218 my ($self, $id, $data) = @_;
1219
1220 $self->{texture}[$id] ||= do {
1221 my $tex =
1222 new_from_image CFClient::Texture
1223 $data, minify => 1, mipmap => 1;
1224
437 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
438 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
1227
1228 $tex
1229 };
439} 1230}
1231
1232sub conn::sound_play {
1233 my ($self, $x, $y, $soundnum, $type) = @_;
1234
1235 $SDL_MIXER
1236 or return;
1237
1238 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1239 or return;
1240
1241 $chunk->play;
1242# warn "sound $x,$y,$soundnum,$type\n";#d#
1243}
1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
440 1246
441sub conn::query { 1247sub conn::query {
442 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
443 1249
444 #TODO 1250 $prompt = $LAST_QUERY unless length $prompt;
445 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
446} 1310}
447 1311
448sub conn::drawinfo { 1312sub conn::drawinfo {
449 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
450 1314
451 my @color = ( 1315 my @color = (
452 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1316 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
453 [1.00, 1.00, 1.00], 1317 [1.00, 1.00, 1.00],
454 [0.00, 0.00, 0.55], 1318 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
455 [1.00, 0.00, 0.00], 1319 [1.00, 0.00, 0.00],
456 [1.00, 0.54, 0.00], 1320 [1.00, 0.54, 0.00],
457 [0.11, 0.56, 1.00], 1321 [0.11, 0.56, 1.00],
458 [0.93, 0.46, 0.00], 1322 [0.93, 0.46, 0.00],
459 [0.18, 0.54, 0.34], 1323 [0.18, 0.54, 0.34],
465 ); 1329 );
466 1330
467 $LOGVIEW->add_paragraph ($color[$color], $text); 1331 $LOGVIEW->add_paragraph ($color[$color], $text);
468} 1332}
469 1333
1334sub conn::spell_add {
1335 my ($self, $spell) = @_;
1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1341}
1342
1343sub conn::spell_delete {
1344 my ($self, $spell) = @_;
1345}
1346
1347sub conn::addme_success {
1348 my ($self) = @_;
1349
1350 for my $skill (values %{$self->{skill_info}}) {
1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 # we basically have to use the same sorting as everybody else
1373 $FLOORBOX->add (
1374 map +(new CFClient::UI::InventoryItem item => $_),
1375 @{ $CONN->{container}{0} }
1376 );
1377 });
1378
1379 $WANT_REFRESH++;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1423}
1424
470%SDL_CB = ( 1425%SDL_CB = (
471 SDL_QUIT() => sub { 1426 CFClient::SDL_QUIT => sub {
472 Event::unloop -1; 1427 Event::unloop -1;
473 }, 1428 },
474 SDL_VIDEORESIZE() => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
475 }, 1430 },
476 SDL_VIDEOEXPOSE() => sub { 1431 CFClient::SDL_VIDEOEXPOSE => sub {
477 refresh; 1432 $WANT_REFRESH++;
478 }, 1433 },
479 SDL_KEYDOWN() => sub {
480 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
481 # alt-enter
482 destroy_screen;
483 $CFG->{fullscreen} = !$CFG->{fullscreen};
484 init_screen;
485 } else {
486 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
487 }
488 },
489 SDL_KEYUP() => sub {
490 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
491 },
492 SDL_MOUSEMOTION() => sub {
493 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
494 },
495 SDL_MOUSEBUTTONDOWN() => sub {
496 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
497 },
498 SDL_MOUSEBUTTONUP() => sub {
499 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
500 },
501 SDL_ACTIVEEVENT() => sub { 1434 CFClient::SDL_ACTIVEEVENT => sub {
502# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1435# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
503 }, 1436 },
1437 CFClient::SDL_KEYDOWN => sub {
1438 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1439 # alt-enter
1440 video_shutdown;
1441 $CFG->{fullscreen} = !$CFG->{fullscreen};
1442 video_init;
1443 } else {
1444 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1445 }
1446 },
1447 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1448 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1449 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1450 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1451 CFClient::SDL_USEREVENT => sub {
1452 if ($_[0]{code} == 1) {
1453 audio_channel_finished $_[0]{data1};
1454 } elsif ($_[0]{code} == 0) {
1455 audio_music_finished;
1456 }
1457 },
504); 1458);
505 1459
506############################################################################# 1460#############################################################################
507 1461
508CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1462$SIG{INT} = $SIG{TERM} = sub { exit };
509
510my %DEF_CFG = (
511 sdl_mode => 0,
512 width => 640,
513 height => 480,
514 fullscreen => 0,
515 fast => 0,
516 fow_enable => 1,
517 fow_intensity => 0.45,
518 fow_smooth => 0,
519 log_fontsize => 14,
520 mapsize => 100,
521 host => "crossfire.schmorp.de",
522 port => 13327,
523 say_command => 'say',
524);
525
526while (my ($k, $v) = each %DEF_CFG) {
527 $CFG->{$k} = $v unless exists $CFG->{$k};
528}
529
530sdl_init;
531
532@SDL_MODES = reverse
533 grep $_->[0] >= 640 && $_->[1] >= 480,
534 map [SDL::RectW ($_), SDL::RectH ($_)],
535 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
536
537@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
538
539$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
540
541init_screen;
542 1463
543{ 1464{
544 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1465 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
545 1466
1467 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1468
1469 $TILECACHE = CFClient::db_table "tilecache";
1470 $FACEMAP = CFClient::db_table "facemap";
1471
1472 my %DEF_CFG = (
1473 sdl_mode => 0,
1474 width => 640,
1475 height => 480,
1476 fullscreen => 0,
1477 fast => 0,
1478 map_scale => 0.5,
1479 fow_enable => 1,
1480 fow_intensity => 0.45,
1481 fow_smooth => 0,
1482 gui_fontsize => 1,
1483 log_fontsize => 1,
1484 gauge_fontsize=> 1,
1485 gauge_size => 0.35,
1486 stat_fontsize => 1,
1487 mapsize => 100,
1488 host => "crossfire.schmorp.de",
1489 say_command => 'say',
1490 audio_enable => 1,
1491 bgm_enable => 1,
1492 bgm_volume => 0.25,
1493 );
1494
1495 while (my ($k, $v) = each %DEF_CFG) {
1496 $CFG->{$k} = $v unless exists $CFG->{$k};
1497 }
1498
1499 sdl_init;
1500
1501 @SDL_MODES = reverse
1502 grep $_->[0] >= 640 && $_->[1] >= 480,
1503 CFClient::SDL_ListModes;
1504
1505 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1506
1507 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1508
1509 {
1510 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1511 DejaVuSans.ttf
1512 DejaVuSansMono.ttf
1513 DejaVuSans-Bold.ttf
1514 DejaVuSansMono-Bold.ttf
1515 DejaVuSans-Oblique.ttf
1516 DejaVuSansMono-Oblique.ttf
1517 DejaVuSans-BoldOblique.ttf
1518 DejaVuSansMono-BoldOblique.ttf
1519 );
1520
546 CFClient::add_font $_ for @fonts; 1521 CFClient::add_font $_ for @fonts;
547 CFClient::set_font $fonts[0]; 1522
548} 1523 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1524 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
549 1525
550$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1526 $FONT_PROP->make_default;
1527 }
1528
1529 video_init;
1530 audio_init;
1531}
551 1532
552Event::loop; 1533Event::loop;
553 1534
554Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1535END { CFClient::SDL_Quit }
555 1536
1537=head1 pclient - Crossfire+ and Crossfire game client
1538
1539Pclient is a Crossfire+ and Crossfire game client.
1540
1541=head2 Features
1542
1543=over 4
1544
1545=item Fullscreen Map
1546
1547PClient can uses a fullscreen map, which greatly enhances how much of the
1548game world you can see.
1549
1550=item Persistent Map Cache (Crossfire+ only)
1551
1552PClient can persistently cache all map data it received from the
1553server. This not only allows it to display an overview map, but also
1554ensures that once-explored areas will be available the next time you want
1555to explore more.
1556
1557=item Hardware acceleration
1558
1559Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1560acceleration. Most modern graphics cards have difficulties with 2D
1561acceleration, while 3D graphics is accelerated well.
1562
1563=item No arbitrary limits
1564
1565Unlike other Crossfire clients, pclient does not suffer from arbitrary
1566limits (like a fixed amount of face numbers). There are still limits, but
1567they are not arbitrarily low :)
1568
1569=back
1570
1571=head1 USAGE
1572
1573=head2 The Map
1574
1575The map is always displayed in the background, behind all other windows and UI elements.
1576
1577#TODO# middle-click scrolls
1578#
1579# keys:
1580#
1581# a apply
1582# keypad moves, kp_5 applies ranged attack to self
1583
1584Starting to type enters the I<completion mode>. In that mode, you can type
1585abbreviations or commands and have them executed as soon as they match a
1586valid command. This is best explained by a few examples:
1587
1588Typing B<climb> will display a list of commands with I<climb> in their
1589name, such as I<ready_skill climbing> and I<use_skill climbing>.
1590
1591You can abbreviate commands by typing only the first character of every
1592word. For example, typing I<iwor> will likely select I<invoke word of
1593recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1594will likely select I<ready_skill climbing> and I<usl> will give you
1595I<use_skill levitation>.
1596
1597=head2 The map overview
1598
1599#TODO#
1600
1601=head2 The Status area in the lower right corner
1602
1603#TODO#
1604
1605=head2 The I<Statistics>/I>Stats> window
1606
1607#TODO#
1608
1609=head1 FAQ
1610
1611=over 4
1612
1613=item The client is very sluggish and slow, what can I do about this?
1614
1615Most likely, you don't have accelerated OpenGL support. Try to find a
1616newer driver, or a driver from your hardware vendor, that features OpenGL
1617support.
1618
1619If this is not an option, the following Setup options reduce the load and
1620will likely make the client playable with sofwtare rendering (it will
1621still be slow, though):
1622
1623=over 4
1624
1625=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1626
1627=item Enable B<Fast & Ugly> mode
1628
1629=item Disable B<Fog of War>
1630
1631=item Increase B<Map Scale>
1632
1633=back
1634
1635=back
1636
1637=head1 AUTHOR
1638
1639Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1640
1641
1642

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines