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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.107 by root, Sat Apr 15 00:04:59 2006 UTC vs.
Revision 1.197 by root, Fri May 5 19:05:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 46
21our $VERSION = '0.1'; 47our $VERSION = '0.1';
22 48
23my $MAX_FPS = 60; 49my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
25 51
52our $META_SERVER = "crossfire.real-time.com:13326";
53
54our $FACEMAP;
55our $TILECACHE;
26our $FACECACHE; 56our $MAPCACHE;
27 57
28our $LAST_REFRESH; 58our $LAST_REFRESH;
29our $NOW; 59our $NOW;
30 60
31our $CFG; 61our $CFG;
36our $WIDTH; 66our $WIDTH;
37our $HEIGHT; 67our $HEIGHT;
38our $FULLSCREEN; 68our $FULLSCREEN;
39our $FONTSIZE; 69our $FONTSIZE;
40 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
41our $MAP; 74our $MAP;
75our $MAPMAP;
42our $MAPWIDGET; 76our $MAPWIDGET;
77our $BUTTONBAR;
78our $LOGVIEW;
79our $CONSOLE;
80our $METASERVER;
81
82our $FLOORBOX;
83our $GAUGES;
84our $STATWIDS;
43 85
44our $SDL_ACTIVE; 86our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
47 92
48our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE; 94our $STATUS_LINE;
50our $DEBUG_STATUS; 95our $DEBUG_STATUS;
51our $BUTTONBAR; 96
52our $LOGVIEW; 97our $INVWIN;
53our $CONSOLE; 98our $INV;
54 99
55sub status { 100sub status {
56 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
59} 103}
60 104
61sub debug { 105sub debug {
62 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
65} 108}
66 109
67sub start_game { 110sub start_game {
68 status "logging in..."; 111 status "logging in...";
69 112
70 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 113 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71 114
115 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
116
72 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
118
119 my ($host, $port) = split /:/, $CFG->{host};
73 120
74 $CONN = new conn 121 $CONN = eval {
122 new conn
75 host => $CFG->{host}, 123 host => $host,
76 port => $CFG->{port}, 124 port => $port || 13327,
77 user => $CFG->{user}, 125 user => $CFG->{user},
78 pass => $CFG->{password}, 126 pass => $CFG->{password},
79 mapw => $mapsize, 127 mapw => $mapsize,
80 maph => $mapsize, 128 maph => $mapsize,
129 ;
81 ; 130 };
82 131
132 if ($CONN) {
83 status "login successful"; 133 status "login successful";
84 134
85 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
86} 139}
87 140
88sub stop_game { 141sub stop_game {
89 undef $CONN; 142 undef $CONN;
90} 143}
91 144
92sub config_dialog { 145sub client_setup {
93 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
94 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97 150
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100 153
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
103 156
104 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_; 158 my ($self, $value) = @_;
106 159
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 }); 162 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111 164
165 my $row = 1;
166
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
114 my ($self, $value) = @_; 172 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
175 );
176
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
182 my ($self, $value) = @_;
183 $CFG->{fast} = $value;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
203 $CFG->{fow_enable} = $value;
204 }
205 );
206
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
212 my ($self, $value) = @_;
213 $CFG->{fow_intensity} = $value;
214 }
215 );
216
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
222 my ($self, $value) = @_;
223 $CFG->{fow_smooth} = $value;
224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
300# });
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
335 my ($self, $value) = @_;
336 $CFG->{say_command} = $value;
337 }
338 );
339
340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
572}
573
574sub metaserver_dialog {
575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
577 child => (my $vbox = new CFClient::UI::VBox);
578
579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
580
581 $dialog
582}
583
584my $METASERVER_ATIME;
585
586sub update_metaserver {
587 my ($HOST) = @_;
588
589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
595
596 my $buf;
597
598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
604
605 Event->io (fd => $fh, poll => 'r', cb => sub {
606 my $res = sysread $fh, $buf, 8192, length $buf;
607
608 if (!defined $res) {
609 $_[0]->w->cancel;
610 $label->set_text ("error while retrieving server list: $!");
611 } elsif ($res == 0) {
612 $_[0]->w->cancel;
613 status "server list retrieved";
614
615 utf8::decode $buf if utf8::valid $buf;
616
617 $table->clear;
618
619 my @col = qw(Use #Users Host Uptime Version Description);
620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
621 for 0 .. $#col;
622
623 my @align = qw(1 0 1 1 -1);
624
625 my $y = 0;
626 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
627 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
628
629 for ($desc) {
630 s/<br>/\n/gi;
631 s/<li>/\n· /gi;
632 s/<.*?>//sgi;
633 s/&/&amp;/g;
634 s/</&lt;/g;
635 s/>/&gt;/g;
636 }
637
638 $uptime = sprintf "%dd %02d:%02d:%02d",
639 (int $m->[8] / 86400),
640 (int $m->[8] / 3600) % 24,
641 (int $m->[8] / 60) % 60,
642 $m->[8] % 60;
643
644 $m = [$users, $host, $uptime, $version, $desc];
645
646 $y++;
647
648 $table->add (0, $y, new CFClient::UI::VBox children => [
649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
650 $HOST->set_text ($CFG->{host} = $host);
651 }),
652 (new CFClient::UI::Empty expand => 1),
653 ]);
654
655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
656 for 0 .. $#$m;
657 }
658 }
116 }); 659 });
660}
117 661
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly"); 662sub server_setup {
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 663 my $dialog = new CFClient::UI::FancyFrame
120 my ($self, $value) = @_; 664 title => "Server Setup",
121 $CFG->{fast} = $value; 665 child => (my $vbox = new CFClient::UI::VBox);
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Log Fontsize");
143 $table->add (1, 5, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
144 my ($self, $value) = @_;
145 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
146 });
147
148 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
149 destroy_screen ();
150 init_screen ();
151 });
152 666
153 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
154 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
155 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
156 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 669
670 {
671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
672
673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
157 my ($self, $value) = @_; 702 my ($self, $value) = @_;
158 $CFG->{host} = $value; 703 $CFG->{user} = $value;
704 }
159 }); 705 );
160 706
161 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
162 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
163 my ($self, $value) = @_; 713 my ($self, $value) = @_;
164 $CFG->{port} = $value;
165 });
166
167 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
168 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{user} = $value;
171 });
172
173 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
174 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
177 }); 716 );
178 717
179 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
180 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{say_command} = $value;
183 });
184
185 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
186 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
187 req_w => 100, 720 req_w => 100,
188 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
189 connect_changed => sub { 724 connect_changed => sub {
190 my ($self, $value) = @_; 725 my ($self, $value) = @_;
191 726
192 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
193 }, 728 },
195 730
196 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 731 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub {
197 start_game; 732 start_game;
198 }); 733 });
199 734
200 $vbox->add (my $hbox = new CFClient::UI::HBox);
201
202 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
203 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
204 status "Configuration Saved";
205 });
206
207 $dialog 735 $dialog
208} 736}
209 737
210sub console_window { 738sub message_window {
211 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
212 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
213 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
214 user_w => $::WIDTH/4, 743 user_w => int $::WIDTH / 3,
215 user_h => $::HEIGHT, 744 user_h => int $::HEIGHT / 5,
216 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
217 746
218 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
219 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
220 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
221 ); 751 );
222 752
223 $vbox->add (my $input = new CFClient::UI::LineEntry); 753 $vbox->add (my $input = new CFClient::UI::Entry
754 connect_focus_in => sub {
755 my ($input, $prev_focus) = @_;
756
757 delete $input->{refocus_map};
758
759 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
760 $input->{refocus_map} = 1;
761 }
762 delete $input->{auto_activated};
763 },
224 $input->connect (activate => sub { 764 connect_activate => sub {
225 my ($input, $text) = @_; 765 my ($input, $text) = @_;
226 $input->set_text (''); 766 $input->set_text ('');
227 767
228 if ($text =~ /^\/(.*)/) { 768 if ($text =~ /^\/(.*)/) {
229 $::CONN->user_send ("command $1"); 769 $::CONN->user_send ($1);
230 } else { 770 } else {
231 my $say_cmd = $::CFG->{say_command} || 'say'; 771 my $say_cmd = $::CFG->{say_command} || 'say';
232 $::CONN->user_send ("command $say_cmd $text"); 772 $::CONN->user_send ("$say_cmd $text");
233 } 773 }
774 if ($input->{refocus_map}) {
775 delete $input->{refocus_map};
776 $MAPWIDGET->focus_in
234 1 777 }
235 }); 778 },
236 $input->connect (escape => sub { 779 connect_escape => sub {
237 $MAPWIDGET->focus_in 780 $MAPWIDGET->focus_in
238 }); 781 },
239 $input->focus_in; 782 );
240 783
241 $CONSOLE = { 784 $CONSOLE = {
242 window => $window, 785 window => $window,
243 input => $input 786 input => $input
244 }; 787 };
245 788
246 $window 789 $window
247} 790}
248 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
249sub sdl_init { 798sub sdl_init {
250 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO 799 CFClient::SDL_Init
251 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
252} 801}
253 802
254sub init_screen { 803sub video_init {
255 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
256 807
257 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
258 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
259 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
260 811
261 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 812 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
262 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
263 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
264 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
265
266 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
267 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
268 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
269 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
270
271 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
272 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
273 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
274
275 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
276 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
277 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
278 or die "SDL::SetVideoMode failed!\n"; 813 or die "SDL_SetVideoMode failed!\n";
279
280 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
281
282 $SDL_EV = new SDL::Event;
283 $SDL_EV->set_unicode (1);
284 814
285 $SDL_ACTIVE = 1; 815 $SDL_ACTIVE = 1;
286 816
287 $LAST_REFRESH = time - 0.01; 817 $LAST_REFRESH = time - 0.01;
288 818
289 CFClient::gl_init; 819 CFClient::gl_init;
290 820
291 $FONTSIZE = int $HEIGHT / 40; 821 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
292 822
293 ############################################################################# 823 #############################################################################
294 824
295 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 825 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
296 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 826 $DEBUG_STATUS->show;
297 827
298 $STATUS_LINE = new CFClient::UI::Label 828 $STATUS_LINE = new CFClient::UI::Label
299 padding => 0, 829 padding => 0,
300 y => $HEIGHT * 44 / 45 - $FONTSIZE; 830 y => $HEIGHT - $FONTSIZE * 1.8;
301 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); 831 $STATUS_LINE->show;
302 832
303 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 833 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
304 padding => 0, 834 padding => 0,
305 y => $HEIGHT * 44 / 45, 835 fontsize => 0.8,
306 height => $HEIGHT / 45,
307 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
308 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); 837 $ALT_ENTER_MESSAGE->show;
838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
309 839
310 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 840 CFClient::UI::FancyFrame->new (
311 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
312 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
313 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
314 849
315 if ($CONSOLE) { 850 if ($CONSOLE) {
851 $CONSOLE->{input}->{auto_activated} = 1;
316 $CONSOLE->{input}->focus_in; 852 $CONSOLE->{input}->focus_in;
317 853
318 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
319 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
320 } 856 }
321 } 857 }
322 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
323 861
324 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
325 863
326 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
327 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
328} 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
329 867
330sub destroy_screen { 868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
872
873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
875 status "Configuration Saved";
876 });
877
878 $BUTTONBAR->show;
879
880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
881}
882
883sub video_shutdown {
331 $CFClient::UI::TOPLEVEL->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
332 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
888}
889
890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
891my $bgmusic;#TODO#hack#d#
892
893sub audio_music_finished {
894 return unless $CFG->{bgm_enable};
895
896 # TODO: hack, do play loop and mood music
897 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
898 $bgmusic->play (0);
899
900 push @bgmusic, shift @bgmusic;
901}
902
903sub audio_init {
904 if ($CFG->{audio_enable}) {
905 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
906 $SDL_MIXER = !CFClient::Mix_OpenAudio;
907 CFClient::Mix_AllocateChannels 8;
908 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
909
910 audio_music_finished;
911
912 while (<$fh>) {
913 next if /^\s*#/;
914 next if /^\s*$/;
915
916 my ($file, $volume, $event) = split /\s+/, $_, 3;
917
918 push @SOUNDS, "$volume,$file";
919
920 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
921 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
922 $chunk->volume ($volume * 128 / 100);
923 $chunk
924 };
925 }
926 } else {
927 status "unable to open sound config: $!";
928 }
929 }
930}
931
932sub audio_shutdown {
933 CFClient::Mix_CloseAudio if $SDL_MIXER;
333 undef $SDL_EV; 934 undef $SDL_MIXER;
334 SDL::Quit; 935 @SOUNDS = ();
936 %AUDIO_CHUNKS = ();
335} 937}
336 938
337my %animate_object; 939my %animate_object;
338my $animate_timer; 940my $animate_timer;
339 941
347 debug sprintf "%3.2f", $fps; 949 debug sprintf "%3.2f", $fps;
348 950
349 $want_refresh = 0; 951 $want_refresh = 0;
350 $can_refresh = 0; 952 $can_refresh = 0;
351 953
352 $CFClient::UI::TOPLEVEL->draw; 954 $CFClient::UI::ROOT->draw;
353 955
354 SDL::GLSwapBuffers; 956 CFClient::SDL_GL_SwapBuffers;
355 957
356 $LAST_REFRESH = $NOW; 958 $LAST_REFRESH = $NOW;
357} 959}
358 960
359my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 961my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
360 $NOW = time; 962 $NOW = time;
361 963
362 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 964 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
363 while $SDL_EV->poll; 965 for CFClient::SDL_PollEvent;
364 966
365 if (%animate_object) { 967 if (%animate_object) {
366 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 968 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
367 $want_refresh++; 969 $want_refresh++;
368 } 970 }
388 delete $animate_object{$widget}; 990 delete $animate_object{$widget};
389} 991}
390 992
391@conn::ISA = Crossfire::Protocol::; 993@conn::ISA = Crossfire::Protocol::;
392 994
995sub conn::stats_update {
996 my ($self, $stats) = @_;
997
998 update_stats_window ($stats);
999}
1000
393sub conn::user_send { 1001sub conn::user_send {
394 my ($self, $command) = @_; 1002 my ($self, $command) = @_;
395 1003
396 $self->send ($command); 1004 $self->send_command ($command);
397 status $command; 1005 status $command;
1006}
1007
1008sub conn::map_scroll {
1009 my ($self, $dx, $dy) = @_;
1010
1011 $MAP->scroll ($dx, $dy);
398} 1012}
399 1013
400sub conn::feed_map1a { 1014sub conn::feed_map1a {
401 my ($self, $data) = @_; 1015 my ($self, $data) = @_;
402 1016
403# $self->Crossfire::Protocol::feed_map1a ($data); 1017# $self->Crossfire::Protocol::feed_map1a ($data);
404 1018
405 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
406 $MAP->map1a_update ($data); 1019 $MAP->map1a_update ($data);
407 $MAPWIDGET->update; 1020 $MAPWIDGET->update;
408} 1021}
409 1022
410#sub conn::map_update { 1023sub conn::flush_map {
411# my ($self, $dirty) = @_; 1024 my ($self) = @_;
412# 1025
413# $MAPWIDGET->update; 1026 my $map_info = delete $self->{map_info}
414#} 1027 or return;
1028
1029 my ($hash, $x, $y, $w, $h) = @$map_info;
1030
1031 my $data = $MAP->get_rect ($x, $y, $w, $h);
1032 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1033 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1034}
415 1035
416sub conn::map_clear { 1036sub conn::map_clear {
417 my ($self) = @_; 1037 my ($self) = @_;
418 1038
1039 $self->flush_map;
1040 delete $self->{neigh_map};
1041
419 $MAP->clear; 1042 $MAP->clear;
1043}
420 1044
421# refresh; 1045
1046sub conn::load_map($$$) {
1047 my ($self, $hash, $x, $y) = @_;
1048
1049 if (defined (my $data = $MAPCACHE->get ($hash))) {
1050 $data = Compress::LZF::decompress $data;
1051 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1052 for my $id ($MAP->set_rect ($x, $y, $data)) {
1053 my $data = $TILECACHE->get ($id)
1054 or next;
1055
1056 $self->set_texture ($id => $data);
1057 }
1058 }
1059}
1060
1061# this method does a "flood fill" into every tile direction
1062# it assumes that tiles are arranged in a rectangular grid,
1063# i.e. a map is the same as the left of the right map etc.
1064# failure to comply are harmless and result in display errors
1065# at worst.
1066sub conn::flood_fill {
1067 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1068
1069 # the server does not allow map paths > 6
1070 return if 7 <= length $path;
1071
1072 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1073
1074 for (
1075 [1, 0, -1],
1076 [2, 1, 0],
1077 [3, 0, 1],
1078 [4, -1, 0],
1079 ) {
1080 my ($tile, $dx, $dy) = @$_;
1081
1082 my $gx = $gx + $dx;
1083 my $gy = $gy + $dy;
1084
1085 next unless $flags & (1 << ($tile - 1));
1086 next if $self->{neigh_grid}{$gx, $gy}++;
1087
1088 my $neigh = $self->{neigh_map}{$hash} ||= [];
1089 if (my $info = $neigh->[$tile]) {
1090 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1091
1092 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1093 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1094
1095 } else {
1096 $self->send_mapinfo ("spatial $path$tile", sub {
1097 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1098
1099 return if $mode ne "spatial";
1100
1101 $x += $MAP->ox;
1102 $y += $MAP->oy;
1103
1104 $self->load_map ($hash, $x, $y)
1105 unless $self->{neigh_map}{$hash}[5]++;#d#
1106
1107 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1108
1109 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1110 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1111 });
1112 }
1113 }
1114}
1115
1116sub conn::map_change {
1117 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1118
1119 $self->flush_map;
1120
1121 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1122
1123 my $mapmapw = $MAPMAP->{w};
1124 my $mapmaph = $MAPMAP->{h};
1125
1126 $self->{neigh_rect} = [
1127 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1128 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1129 ];
1130
1131 delete $self->{neigh_grid};
1132 $self->flood_fill (0, 0, "", $hash, $flags);
1133
1134 $x += $ox;
1135 $y += $oy;
1136
1137 $self->{map_info} = [$hash, $x, $y, $w, $h];
1138
1139 my $map = $self->{map_info}[0];
1140 $map =~ s/^.*?\/([^\/]+)$/\1/;
1141 $STATWIDS->{map}->set_text ("Map: " . $map);
1142
1143 $self->load_map ($hash, $x, $y);
422} 1144}
423 1145
424sub conn::face_find { 1146sub conn::face_find {
425 my ($self, $face) = @_; 1147 my ($self, $facenum, $face) = @_;
426 1148
427 $FACECACHE->{"$face->{chksum},$face->{name}"} 1149 my $hash = "$face->{chksum},$face->{name}";
1150
1151 my $id = $FACEMAP->get ($hash);
1152
1153 unless ($id) {
1154 # create new id for face
1155 # i love transactions
1156 for (1..100) {
1157 my $txn = $CFClient::DB_ENV->txn_begin;
1158 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1159 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1160 $id++;
1161 if ($FACEMAP->put (id => $id) == 0
1162 && $FACEMAP->put ($hash => $id) == 0) {
1163 $txn->txn_commit;
1164
1165 goto gotid;
1166 }
1167 }
1168 $txn->abort;
1169 }
1170
1171 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1172 }
1173
1174gotid:
1175 $face->{id} = $id;
1176 $MAP->set_face ($facenum => $id);
1177 $self->{faceid}[$facenum] = $id;#d#
1178 $TILECACHE->get ($id)
428} 1179}
429 1180
430sub conn::face_update { 1181sub conn::face_update {
431 my ($self, $facenum, $face) = @_; 1182 my ($self, $facenum, $face) = @_;
432 1183
433 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1184 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
434 1185
435 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; 1186 $self->set_texture ($face->{id} => delete $face->{image});
1187}
436 1188
1189sub conn::set_texture {
1190 my ($self, $id, $data) = @_;
1191
1192 $self->{texture}[$id] ||= do {
1193 my $tex =
1194 new_from_image CFClient::Texture
1195 $data, minify => 1, mipmap => 1;
1196
437 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1197 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
438 $MAPWIDGET->update; 1198 $MAPWIDGET->update;
1199
1200 $tex
1201 };
439} 1202}
1203
1204sub conn::sound_play {
1205 my ($self, $x, $y, $soundnum, $type) = @_;
1206
1207 $SDL_MIXER
1208 or return;
1209
1210 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1211 or return;
1212
1213 $chunk->play;
1214# warn "sound $x,$y,$soundnum,$type\n";#d#
1215}
1216
1217my $LAST_QUERY; # server is stupid, stupid, stupid
440 1218
441sub conn::query { 1219sub conn::query {
442 my ($self, $flags, $prompt) = @_; 1220 my ($self, $flags, $prompt) = @_;
443 1221
444 #TODO 1222 $prompt = $LAST_QUERY unless length $prompt;
445 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1223 $LAST_QUERY = $prompt;
1224
1225 my $dialog = new CFClient::UI::FancyFrame
1226 title => "Query",
1227 child => my $vbox = new CFClient::UI::VBox;
1228
1229 $vbox->add (new CFClient::UI::Label
1230 max_w => $::WIDTH * 0.4,
1231 text => $prompt);
1232
1233 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1234 $vbox->add (my $hbox = new CFClient::HBox);
1235 $hbox->add (new CFClient::Button
1236 text => "No",
1237 connect_activate => sub {
1238 $self->send ("reply n");
1239 $dialog->destroy;
1240 $MAPWIDGET->focus_in;
1241 }
1242 );
1243 $hbox->add (new CFClient::Button
1244 text => "Yes",
1245 connect_activate => sub {
1246 $self->send ("reply y");
1247 $dialog->destroy;
1248 $MAPWIDGET->focus_in;
1249 },
1250 );
1251
1252 $dialog->focus_in;
1253
1254 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1255 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1256 $vbox->add (my $entry = new CFClient::UI::Entry
1257 connect_changed => sub {
1258 $self->send ("reply $_[1]");
1259 $dialog->destroy;
1260 $MAPWIDGET->focus_in;
1261 },
1262 );
1263
1264 $entry->focus_in;
1265
1266 } else {
1267 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1268
1269 $vbox->add (my $entry = new CFClient::UI::Entry
1270 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1271 connect_activate => sub {
1272 $self->send ("reply $_[1]");
1273 $dialog->destroy;
1274 $MAPWIDGET->focus_in;
1275 },
1276 );
1277
1278 $entry->focus_in;
1279 }
1280
1281 $dialog->show;
446} 1282}
447 1283
448sub conn::drawinfo { 1284sub conn::drawinfo {
449 my ($self, $color, $text) = @_; 1285 my ($self, $color, $text) = @_;
450 1286
451 my @color = ( 1287 my @color = (
452 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1288 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
453 [1.00, 1.00, 1.00], 1289 [1.00, 1.00, 1.00],
454 [0.00, 0.00, 0.55], 1290 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
455 [1.00, 0.00, 0.00], 1291 [1.00, 0.00, 0.00],
456 [1.00, 0.54, 0.00], 1292 [1.00, 0.54, 0.00],
457 [0.11, 0.56, 1.00], 1293 [0.11, 0.56, 1.00],
458 [0.93, 0.46, 0.00], 1294 [0.93, 0.46, 0.00],
459 [0.18, 0.54, 0.34], 1295 [0.18, 0.54, 0.34],
465 ); 1301 );
466 1302
467 $LOGVIEW->add_paragraph ($color[$color], $text); 1303 $LOGVIEW->add_paragraph ($color[$color], $text);
468} 1304}
469 1305
1306sub conn::spell_add {
1307 my ($self, $spell) = @_;
1308
1309 # TODO
1310 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1311 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1312 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1313}
1314
1315sub conn::spell_delete {
1316 my ($self, $spell) = @_;
1317}
1318
1319sub conn::addme_success {
1320 my ($self) = @_;
1321
1322 for my $skill (values %{$self->{skill_info}}) {
1323 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1324 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1325 }
1326}
1327
1328sub update_floorbox {
1329 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1330 $FLOORBOX->clear;
1331 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1332
1333 # we basically have to use the same sorting as everybody else
1334 for my $item (@{ $CONN->{container}{0} }) {
1335 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1336 }
1337 });
1338 refresh;
1339}
1340
1341sub conn::container_add {
1342 my ($self, $id, $items) = @_;
1343
1344 update_floorbox if $id == 0;
1345 if ($self->{player}{tag} == $id) {
1346 $INV->set_items ($self->{container}{$self->{player}{tag}});
1347 }
1348 # $self-<{player}{tag} => player inv
1349 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1350}
1351
1352sub conn::container_clear {
1353 my ($self, $id) = @_;
1354
1355 update_floorbox if $id == 0;
1356 if ($self->{player}{tag} == $id) {
1357 $INV->set_items ($self->{container}{$id});
1358 }
1359
1360# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1361}
1362
1363sub conn::item_delete {
1364 my ($self, @items) = @_;
1365
1366 for (@items) {
1367 update_floorbox if $_->{container} == 0;
1368 if ($self->{player}{tag} == $_->{container}) {
1369 $INV->set_items ($self->{container}{$_->{container}});
1370 }
1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1378 if ($self->{player}{tag} == $item->{container}) {
1379 $INV->set_items ($self->{container}{$item->{container}});
1380 }
1381}
1382
470%SDL_CB = ( 1383%SDL_CB = (
471 SDL_QUIT() => sub { 1384 CFClient::SDL_QUIT => sub {
472 Event::unloop -1; 1385 Event::unloop -1;
473 }, 1386 },
474 SDL_VIDEORESIZE() => sub { 1387 CFClient::SDL_VIDEORESIZE => sub {
475 }, 1388 },
476 SDL_VIDEOEXPOSE() => sub { 1389 CFClient::SDL_VIDEOEXPOSE => \&refresh,
477 refresh;
478 },
479 SDL_KEYDOWN() => sub {
480 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
481 # alt-enter
482 destroy_screen;
483 $CFG->{fullscreen} = !$CFG->{fullscreen};
484 init_screen;
485 } else {
486 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
487 }
488 },
489 SDL_KEYUP() => sub {
490 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
491 },
492 SDL_MOUSEMOTION() => sub {
493 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
494 },
495 SDL_MOUSEBUTTONDOWN() => sub {
496 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
497 },
498 SDL_MOUSEBUTTONUP() => sub {
499 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
500 },
501 SDL_ACTIVEEVENT() => sub { 1390 CFClient::SDL_ACTIVEEVENT => sub {
502# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1391# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
503 }, 1392 },
1393 CFClient::SDL_KEYDOWN => sub {
1394 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1395 # alt-enter
1396 video_shutdown;
1397 $CFG->{fullscreen} = !$CFG->{fullscreen};
1398 video_init;
1399 } else {
1400 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1401 }
1402 },
1403 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1404 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1405 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1406 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1407 CFClient::SDL_USEREVENT => \&audio_music_finished,
504); 1408);
505 1409
506############################################################################# 1410#############################################################################
507 1411
1412$SIG{INT} = $SIG{TERM} = sub { exit };
1413
508CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1414CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1415
1416$TILECACHE = CFClient::db_table "tilecache";
1417$FACEMAP = CFClient::db_table "facemap";
509 1418
510my %DEF_CFG = ( 1419my %DEF_CFG = (
511 sdl_mode => 0, 1420 sdl_mode => 0,
512 width => 640, 1421 width => 640,
513 height => 480, 1422 height => 480,
514 fullscreen => 0, 1423 fullscreen => 0,
515 fast => 0, 1424 fast => 0,
1425 map_scale => 0.5,
516 fow_enable => 1, 1426 fow_enable => 1,
517 fow_intensity => 0.45, 1427 fow_intensity => 0.45,
518 fow_smooth => 0, 1428 fow_smooth => 0,
1429 gui_fontsize => 1,
519 log_fontsize => 14, 1430 log_fontsize => 1,
1431 gauge_fontsize => 1,
1432 gauge_size => 0.35,
1433 stat_fontsize => 1,
520 mapsize => 100, 1434 mapsize => 100,
521 host => "crossfire.schmorp.de", 1435 host => "crossfire.schmorp.de",
522 port => 13327,
523 say_command => 'say', 1436 say_command => 'say',
1437 audio_enable => 1,
1438 bgm_enable => 1,
1439 bgm_volume => 0.25,
524); 1440);
525 1441
526while (my ($k, $v) = each %DEF_CFG) { 1442while (my ($k, $v) = each %DEF_CFG) {
527 $CFG->{$k} = $v unless exists $CFG->{$k}; 1443 $CFG->{$k} = $v unless exists $CFG->{$k};
528} 1444}
529 1445
530sdl_init; 1446sdl_init;
531 1447
532@SDL_MODES = reverse 1448@SDL_MODES = reverse
533 grep $_->[0] >= 640 && $_->[1] >= 480, 1449 grep $_->[0] >= 640 && $_->[1] >= 480,
534 map [SDL::RectW ($_), SDL::RectH ($_)], 1450 CFClient::SDL_ListModes;
535 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
536 1451
537@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1452@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
538 1453
539$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1454$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
540 1455
541init_screen;
542
543{ 1456{
544 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1457 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458 DejaVuSans.ttf
1459 DejaVuSansMono.ttf
1460 DejaVuSans-Bold.ttf
1461 DejaVuSansMono-Bold.ttf
1462 DejaVuSans-Oblique.ttf
1463 DejaVuSansMono-Oblique.ttf
1464 DejaVuSans-BoldOblique.ttf
1465 DejaVuSansMono-BoldOblique.ttf
1466 );
545 1467
546 CFClient::add_font $_ for @fonts; 1468 CFClient::add_font $_ for @fonts;
547 CFClient::set_font $fonts[0]; 1469
548} 1470 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
549 1472
550$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1473 $FONT_PROP->make_default;
1474}
1475
1476video_init;
1477audio_init;
551 1478
552Event::loop; 1479Event::loop;
553 1480
554Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1481END { CFClient::SDL_Quit }
555 1482
1483=head1 pclient - Crossfire+ and Crossfire game client
1484
1485Pclient is a Crossfire+ and Crossfire game client.
1486
1487=head2 Features
1488
1489=over 4
1490
1491=item Fullscreen Map
1492
1493PClient can uses a fullscreen map, which greatly enhances how much of the
1494game world you can see.
1495
1496=item Persistent Map Cache (Crossfire+ only)
1497
1498PClient can persistently cache all map data it received from the
1499server. This not only allows it to display an overview map, but also
1500ensures that once-explored areas will be available the next time you want
1501to explore more.
1502
1503=item Hardware acceleration
1504
1505Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506acceleration. Most modern graphics cards have difficulties with 2D
1507acceleration, while 3D graphics is accelerated well.
1508
1509=item No arbitrary limits
1510
1511Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512limits (like a fixed amount of face numbers). There are still limits, but
1513they are not arbitrarily low :)
1514
1515=back
1516
1517=head1 USAGE
1518
1519=head2 The Map
1520
1521The map is always displayed in the background, behind all other windows and UI elements.
1522
1523#TODO# middle-click scrolls
1524#
1525# keys:
1526#
1527# a apply
1528# keypad moves, kp_5 applies ranged attack to self
1529
1530Starting to type enters the I<completion mode>. In that mode, you can type
1531abbreviations or commands and have them executed as soon as they match a
1532valid command. This is best explained by a few examples:
1533
1534Typing B<climb> will display a list of commands with I<climb> in their
1535name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536
1537You can abbreviate commands by typing only the first character of every
1538word. For example, typing I<iwor> will likely select I<invoke word of
1539recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540will likely select I<ready_skill climbing> and I<usl> will give you
1541I<use_skill levitation>.
1542
1543=head2 The map overview
1544
1545#TODO#
1546
1547=head2 The Status area in the lower right corner
1548
1549#TODO#
1550
1551=head2 The I<Statistics>/I>Stats> window
1552
1553#TODO#
1554
1555=head1 FAQ
1556
1557=over 4
1558
1559=item The client is very sluggish and slow, what can I do about this?
1560
1561Most likely, you don't have accelerated OpenGL support. Try to find a
1562newer driver, or a driver from your hardware vendor, that features OpenGL
1563support.
1564
1565If this is not an option, the following Setup options reduce the load and
1566will likely make the client playable with sofwtare rendering (it will
1567still be slow, though):
1568
1569=over 4
1570
1571=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572
1573=item Enable B<Fast & Ugly> mode
1574
1575=item Disable B<Fog of War>
1576
1577=item Increase B<Map Scale>
1578
1579=back
1580
1581=back
1582
1583=head1 AUTHOR
1584
1585Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586
1587
1588

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