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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.118 by elmex, Sun Apr 16 17:43:17 2006 UTC vs.
Revision 1.189 by root, Tue Apr 25 13:51:48 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
53 81
82our $FLOORBOX;
83our $GAUGES;
84our $STATWIDS;
85
54our $SDL_ACTIVE; 86our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
57 92
58our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 94our $STATUS_LINE;
60our $DEBUG_STATUS; 95our $DEBUG_STATUS;
61 96
62sub status { 97sub status {
63 $STATUS_LINE->set_text ($_[0]); 98 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 99 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 100}
67 101
68sub debug { 102sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 103 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 104 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
72} 105}
73 106
74sub start_game { 107sub start_game {
75 status "logging in..."; 108 status "logging in...";
76 109
100 undef $CONN; 133 undef $CONN;
101} 134}
102 135
103sub client_setup { 136sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 137 my $dialog = new CFClient::UI::FancyFrame
138 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 139 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 140 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 141
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 142 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 143 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 144
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 145 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 146 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 147
115 $mode_slider->connect (changed => sub { 148 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 149 my ($self, $value) = @_;
117 150
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 151 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 152 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 153 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 154 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 155
156 my $row = 1;
157
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 159 $table->add (1, $row++, new CFClient::UI::CheckBox
160 state => $CFG->{fullscreen},
161 tooltip => "Bring the client into fullscreen mode",
162 connect_changed => sub {
125 my ($self, $value) = @_; 163 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 164 $CFG->{fullscreen} = $value;
165 }
127 }); 166 );
128 167
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 168 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 169 $table->add (1, $row++, new CFClient::UI::CheckBox
170 state => $CFG->{fast},
171 tooltip => "Lower the visual quality considerably to speed up rendering.",
172 connect_changed => sub {
131 my ($self, $value) = @_; 173 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 174 $CFG->{fast} = $value;
175 }
133 }); 176 );
134 177
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
181 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub {
137 my ($self, $value) = @_; 183 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05;
185 }
186 );
187
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fow_enable},
191 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
192 connect_changed => sub {
193 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 194 $CFG->{fow_enable} = $value;
195 }
139 }); 196 );
140 197
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
201 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
202 connect_changed => sub {
143 my ($self, $value) = @_; 203 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 204 $CFG->{fow_intensity} = $value;
205 }
145 }); 206 );
146 207
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_smooth},
211 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
212 connect_changed => sub {
149 my ($self, $value) = @_; 213 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 214 $CFG->{fow_smooth} = $value;
215 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
216 }
217 );
218
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
220 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
222 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub {
224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
227 );
228
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
230 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
232 tooltip => "The font size used by the server log window only",
233 connect_changed => sub {
234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
239
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub {
244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
245 &set_stats_window_fontsize;
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
252 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size};
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
267 &set_gauge_window_fontsize;
268 }
269 );
270
271 $table->add (1, $row++, new CFClient::UI::Button
272 expand => 1, align => 0, text => "Apply",
273 tooltip => "Apply the video settings",
274 connect_activate => sub {
275 video_shutdown ();
276 video_init ();
277 }
278 );
279
280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
281 $table->add (1, $row++, new CFClient::UI::CheckBox
282 state => $CFG->{audio_enable},
283 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
284 connect_changed => sub {
285 $CFG->{audio_enable} = $_[1];
286 }
287 );
288# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
289# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
290# $CFG->{effects_volume} = $_[1];
151 }); 291# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 292 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 293 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
294 $hbox->add (new CFClient::UI::CheckBox
295 expand => 1, state => $CFG->{bgm_enable},
296 tooltip => "Enable background music playing",
297 connect_changed => sub {
298 $CFG->{bgm_enable} = $_[1];
299 }
300 );
301 $hbox->add (new CFClient::UI::Slider
302 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
303 tooltip => "The volume of the background music",
304 connect_changed => sub {
305 $CFG->{bgm_volume} = $_[1];
306 CFClient::MixMusic::volume $_[1] * 128;
307 }
308 );
309
310 $table->add (1, $row++, new CFClient::UI::Button
311 expand => 1, align => 0, text => "Apply",
312 tooltip => "Apply the audio settings",
313 connect_activate => sub {
314 audio_shutdown ();
315 audio_init ();
316 }
317 );
318
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
325 connect_changed => sub {
155 my ($self, $value) = @_; 326 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 327 $CFG->{say_command} = $value;
328 }
157 }); 329 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 330
164 $dialog 331 $dialog
332}
333
334sub set_stats_window_fontsize {
335 for (values %{$STATWIDS}) {
336 $_->set_fontsize ($::CFG->{stat_fontsize});
337 }
338}
339
340sub set_gauge_window_fontsize {
341 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
342 $_->set_fontsize ($::CFG->{gauge_fontsize});
343 }
344
345# local $GAUGES->{win}{parent};#d#
346# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
347}
348
349sub make_gauge_window {
350 my $gh = int ($HEIGHT * $CFG->{gauge_size});
351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
352
353 my $win = new CFClient::UI::Frame (
354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
355 );
356 $win->add (my $hbox = new CFClient::UI::HBox
357 children => [
358 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox),
360 (my $vbox = new CFClient::UI::VBox),
361 ],
362 );
363
364 $vbox->add (new CFClient::UI::HBox
365 expand => 1,
366 children => [
367 (new CFClient::UI::Empty expand => 1),
368 (my $hb = new CFClient::UI::HBox),
369 ],
370 );
371
372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
380
381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
385
386 $GAUGES = {
387 exp => $exp, win => $win, range => $rng,
388 food => $fg, mana => $mg, hp => $hg, grace => $gg
389 };
390
391 &set_gauge_window_fontsize;
392
393 $win
394}
395
396sub make_stats_window {
397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
398
399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
402
403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
404
405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
406
407 my $black = [0, 0, 0];
408
409 for (
410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
417
418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
426
427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
431 }
432
433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
434
435 my $row = 0;
436 my $col = 0;
437
438 my %resist_names = (
439 slow => "Slow",
440 holyw => "Holy Word",
441 conf => "Confusion",
442 fire => "Fire",
443 depl => "Depletion (some monsters and other effects can cause stats depletion)",
444 magic => "Magic",
445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
446 acid => "Acid",
447 pois => "Poison",
448 para => "Paralysation",
449 deat => "Death (resistance against death spells)",
450 phys => "Physical",
451 blind => "Blind",
452 fear => "Fear",
453 tund => "Turn undead",
454 elec => "Electricity",
455 cold => "Cold",
456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
457 );
458 for (qw/slow holyw conf fire depl magic
459 drain acid pois para deat phys
460 blind fear tund elec cold ghit/)
461 {
462 $tbl2->add ($col, $row,
463 $STATWIDS->{"res_$_"} =
464 new CFClient::UI::Label
465 font => $FONT_FIXED,
466 template => "-100%",
467 align => +1,
468 valign => 0,
469 can_events => 1,
470 can_hover => 1,
471 tooltip => $resist_names{$_},
472 );
473 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
474 font => $FONT_FIXED,
475 can_hover => 1,
476 can_events => 1,
477 image => "ui/resist/resist_$_.png",
478 tooltip => $resist_names{$_},
479 );
480
481 $row++;
482 if ($row % 6 == 0) {
483 $col += 2;
484 $row = 0;
485 }
486 }
487
488 &set_stats_window_fontsize;
489 update_stats_window ({});
490
491 $tgw
492}
493
494sub formsep {
495 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
496}
497
498sub update_stats_window {
499 my ($stats) = @_;
500
501 # i love text protocols!!!
502 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
503 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
504 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
505 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
506 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
507 my $fo_m = 999;
508 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
509 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
510
511 $GAUGES->{hp} ->set_value ($hp, $hp_m);
512 $GAUGES->{mana} ->set_value ($sp, $sp_m);
513 $GAUGES->{food} ->set_value ($fo, $fo_m);
514 $GAUGES->{grace} ->set_value ($gr, $gr_m);
515 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
516 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
517 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
518 $rng =~ s/^Range: //; # thank you so much dear server
519 $GAUGES->{range} ->set_text ("Rng: " . $rng);
520 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
521 $title =~ s/^Player: //;
522 $STATWIDS->{title} ->set_text ("Title: " . $title);
523
524 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
525 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
526 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
527 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
528 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
529 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
530 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
531 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
532 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
533 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
534 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
535 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
536 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
537
538 my %tbl = (
539 phys => 100,
540 magic => 101,
541 fire => 102,
542 elec => 103,
543 cold => 104,
544 conf => 105,
545 acid => 106,
546 drain => 107,
547 ghit => 108,
548 pois => 109,
549 slow => 110,
550 para => 111,
551 tund => 112,
552 fear => 113,
553 depl => 113,
554 deat => 115,
555 holyw => 116,
556 blind => 117
557 );
558
559 for (keys %tbl) {
560 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
561 }
562
165} 563}
166 564
167sub metaserver_dialog { 565sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 566 my $dialog = new CFClient::UI::FancyFrame
567 title => "Metaserver",
169 child => (my $vbox = new CFClient::UI::VBox); 568 child => (my $vbox = new CFClient::UI::VBox);
170 569
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 570 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 571
173 $dialog 572 $dialog
174} 573}
574
575my $METASERVER_ATIME;
175 576
176sub update_metaserver { 577sub update_metaserver {
177 my ($HOST) = @_; 578 my ($HOST) = @_;
178 579
179 status "fetching metaserver list..."; 580 return if $METASERVER_ATIME > time;
581 $METASERVER_ATIME = time + 60;
582
583 my $table = $METASERVER->{table};
584 $table->clear;
585 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 586
181 my $buf; 587 my $buf;
182 588
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 589 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
590
591 unless ($fh) {
592 $label->set_text ("unable to contact metaserver: $!");
593 return;
594 }
184 595
185 Event->io (fd => $fh, poll => 'r', cb => sub { 596 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 597 my $res = sysread $fh, $buf, 8192, length $buf;
187 598
188 if (!defined $res) { 599 if (!defined $res) {
189 $_[0]->w->cancel; 600 $_[0]->w->cancel;
190 status "metaserver: $!"; 601 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 602 } elsif ($res == 0) {
192 $_[0]->w->cancel; 603 $_[0]->w->cancel;
193 status "server list retrieved"; 604 status "server list retrieved";
194 605
195 my $table = $METASERVER->{table}; 606 utf8::decode $buf if utf8::valid $buf;
196 607
197 $table->clear; 608 $table->clear;
198 609
199 my @col = qw(Use #Users Host Uptime Version Description); 610 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 611 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 635 $m = [$users, $host, $uptime, $version, $desc];
225 636
226 $y++; 637 $y++;
227 638
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 639 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 640 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 641 $HOST->set_text ($CFG->{host} = $host);
231 }), 642 }),
232 (new CFClient::UI::Empty expand => 1), 643 (new CFClient::UI::Empty expand => 1),
233 ]); 644 ]);
234 645
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 646 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 647 for 0 .. $#$m;
237 } 648 }
238 } 649 }
239 }); 650 });
240} 651}
241 652
242sub server_setup { 653sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 654 my $dialog = new CFClient::UI::FancyFrame
655 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 656 child => (my $vbox = new CFClient::UI::VBox);
245 657
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 658 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 659 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 660
250 { 661 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 662 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 663
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 664 $vbox->add (
665 my $HOST = new CFClient::UI::Entry
666 expand => 1,
667 text => $CFG->{host},
668 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
669 connect_changed => sub {
670 my ($self, $value) = @_;
671 $CFG->{host} = $value;
672 }
673 );
674
675 $METASERVER = metaserver_dialog;
676
677 $vbox->add (new CFClient::UI::Flopper
678 expand => 1,
679 text => "Metaserver",
680 other => $METASERVER,
681 tooltip => "Show a list of avaible crossfire servers",
682 connect_open => sub {
683 update_metaserver $HOST;
684 }
685 );
686 }
687
688 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
689 $table->add (1, 4, new CFClient::UI::Entry
690 text => $CFG->{user},
691 tooltip => "The name of your character on the server",
692 connect_changed => sub {
254 my ($self, $value) = @_; 693 my ($self, $value) = @_;
255 $CFG->{host} = $value; 694 $CFG->{user} = $value;
256 }); 695 }
696 );
257 697
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 698 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 699 $table->add (1, 5, new CFClient::UI::Entry
700 text => $CFG->{password},
701 hidden => 1,
702 tooltip => "The password for your character",
703 connect_changed => sub {
267 my ($self, $value) = @_; 704 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 705 $CFG->{password} = $value;
706 }
275 }); 707 );
276 708
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 710 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 711 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 712 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 715 connect_changed => sub {
288 my ($self, $value) = @_; 716 my ($self, $value) = @_;
289 717
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 719 },
298 $dialog 726 $dialog
299} 727}
300 728
301sub message_window { 729sub message_window {
302 my $window = new CFClient::UI::FancyFrame 730 my $window = new CFClient::UI::FancyFrame
731 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 732 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 733 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 734 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 735 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 736 child => (my $vbox = new CFClient::UI::VBox);
308 737
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 739 expand => 1,
740 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 741 fontsize => $::CFG->{log_fontsize},
312 ); 742 );
313 743
314 $vbox->add (my $input = new CFClient::UI::LineEntry 744 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 745 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 746 my ($input, $prev_focus) = @_;
317 747
318 delete $input->{refocus_map}; 748 delete $input->{refocus_map};
319 749
325 connect_activate => sub { 755 connect_activate => sub {
326 my ($input, $text) = @_; 756 my ($input, $text) = @_;
327 $input->set_text (''); 757 $input->set_text ('');
328 758
329 if ($text =~ /^\/(.*)/) { 759 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 760 $::CONN->user_send ($1);
331 } else { 761 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 762 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 763 $::CONN->user_send ("$say_cmd $text");
334 } 764 }
335 if ($input->{refocus_map}) { 765 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 766 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 767 $MAPWIDGET->focus_in
338 } 768 }
349 779
350 $window 780 $window
351} 781}
352 782
353sub sdl_init { 783sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 784 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 785 and die "SDL::Init failed!\n";
357} 786}
358 787
359sub init_screen { 788sub video_init {
360 sdl_init; 789 sdl_init;
361 790
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 791 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 792 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 793 $FAST = $CFG->{fast};
365 794
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 795 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 796 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 797
390 $SDL_ACTIVE = 1; 798 $SDL_ACTIVE = 1;
391 799
392 $LAST_REFRESH = time - 0.01; 800 $LAST_REFRESH = time - 0.01;
393 801
394 CFClient::gl_init; 802 CFClient::gl_init;
395 803
396 $FONTSIZE = int $HEIGHT / 40; 804 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 805
398 ############################################################################# 806 #############################################################################
399 807
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 808 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 809 $DEBUG_STATUS->show;
402 810
403 $STATUS_LINE = new CFClient::UI::Label 811 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 812 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 813 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 814 $STATUS_LINE->show;
407 815
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 816 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 817 padding => 0,
410 y => $HEIGHT * 44 / 45, 818 fontsize => 0.8,
411 height => $HEIGHT / 45,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 820 $ALT_ENTER_MESSAGE->show;
821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 822
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 823 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 824 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0],
826 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
827 )->show;
828
829 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 830 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 831 my ($mapwidget, $preset) = @_;
419 832
420 if ($CONSOLE) { 833 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 834 $CONSOLE->{input}->{auto_activated} = 1;
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 837 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 838 $CONSOLE->{input}->set_text ($preset);
426 } 839 }
427 } 840 }
428 }); 841 });
842 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in;
429 844
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 845 $BUTTONBAR = new CFClient::UI::HBox;
431 846
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
850
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
435 853
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 856 status "Configuration Saved";
439 }); 857 });
440 858
859 $BUTTONBAR->show;
860
441 $BUTTONBAR->{children}[0]->emit ("activate"); 861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442} 862}
443 863
444sub destroy_screen { 864sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = []; 865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
446 undef $SDL_ACTIVE; 868 undef $SDL_ACTIVE;
869}
870
871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
872my $bgmusic;#TODO#hack#d#
873
874sub audio_music_finished {
875 return unless $CFG->{bgm_enable};
876
877 # TODO: hack, do play loop and mood music
878 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
879 $bgmusic->play (0);
880
881 push @bgmusic, shift @bgmusic;
882}
883
884sub audio_init {
885 if ($CFG->{audio_enable}) {
886 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
887 $SDL_MIXER = !CFClient::Mix_OpenAudio;
888 CFClient::Mix_AllocateChannels 8;
889 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
890
891 audio_music_finished;
892
893 while (<$fh>) {
894 next if /^\s*#/;
895 next if /^\s*$/;
896
897 my ($file, $volume, $event) = split /\s+/, $_, 3;
898
899 push @SOUNDS, "$volume,$file";
900
901 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
902 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
903 $chunk->volume ($volume * 128 / 100);
904 $chunk
905 };
906 }
907 } else {
908 status "unable to open sound config: $!";
909 }
910 }
911}
912
913sub audio_shutdown {
914 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 915 undef $SDL_MIXER;
448 SDL::Quit; 916 @SOUNDS = ();
917 %AUDIO_CHUNKS = ();
449} 918}
450 919
451my %animate_object; 920my %animate_object;
452my $animate_timer; 921my $animate_timer;
453 922
463 $want_refresh = 0; 932 $want_refresh = 0;
464 $can_refresh = 0; 933 $can_refresh = 0;
465 934
466 $CFClient::UI::ROOT->draw; 935 $CFClient::UI::ROOT->draw;
467 936
468 SDL::GLSwapBuffers; 937 CFClient::SDL_GL_SwapBuffers;
469 938
470 $LAST_REFRESH = $NOW; 939 $LAST_REFRESH = $NOW;
471} 940}
472 941
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 942my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 943 $NOW = time;
475 944
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 945 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 946 for CFClient::SDL_PollEvent;
478 947
479 if (%animate_object) { 948 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 949 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 950 $want_refresh++;
482 } 951 }
502 delete $animate_object{$widget}; 971 delete $animate_object{$widget};
503} 972}
504 973
505@conn::ISA = Crossfire::Protocol::; 974@conn::ISA = Crossfire::Protocol::;
506 975
976sub conn::stats_update {
977 my ($self, $stats) = @_;
978
979 update_stats_window ($stats);
980}
981
507sub conn::user_send { 982sub conn::user_send {
508 my ($self, $command) = @_; 983 my ($self, $command) = @_;
509 984
510 $self->send ($command); 985 $self->send_command ($command);
511 status $command; 986 status $command;
987}
988
989sub conn::map_scroll {
990 my ($self, $dx, $dy) = @_;
991
992 $MAP->scroll ($dx, $dy);
512} 993}
513 994
514sub conn::feed_map1a { 995sub conn::feed_map1a {
515 my ($self, $data) = @_; 996 my ($self, $data) = @_;
516 997
517# $self->Crossfire::Protocol::feed_map1a ($data); 998# $self->Crossfire::Protocol::feed_map1a ($data);
518 999
519 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
520 $MAP->map1a_update ($data); 1000 $MAP->map1a_update ($data);
521 $MAPWIDGET->update; 1001 $MAPWIDGET->update;
522} 1002}
523 1003
524sub conn::flush_map { 1004sub conn::flush_map {
529 1009
530 my ($hash, $x, $y, $w, $h) = @$map_info; 1010 my ($hash, $x, $y, $w, $h) = @$map_info;
531 1011
532 my $data = $MAP->get_rect ($x, $y, $w, $h); 1012 my $data = $MAP->get_rect ($x, $y, $w, $h);
533 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1013 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
534
535 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1014 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
536
537} 1015}
538 1016
539sub conn::map_clear { 1017sub conn::map_clear {
540 my ($self) = @_; 1018 my ($self) = @_;
541 1019
542 $self->flush_map; 1020 $self->flush_map;
1021 delete $self->{neigh_map};
543 1022
544 $MAP->clear; 1023 $MAP->clear;
545} 1024}
546 1025
547sub conn::map_info {
548 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
549 1026
550 $self->flush_map; 1027sub conn::load_map($$$) {
551 1028 my ($self, $hash, $x, $y) = @_;
552 $x = $::MAP->ox - $x;
553 $y = $::MAP->oy - $y;
554
555 $self->{map_info} = [$hash, $x, $y, $w, $h];
556 1029
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1030 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1031 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s] length %d\n", $hash, length $data;#d# 1032 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1033 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1034 my $data = $TILECACHE->get ($id)
562 or next; 1035 or next;
563 1036
564 $self->set_texture ($id => $data); 1037 $self->set_texture ($id => $data);
565 } 1038 }
566 } 1039 }
1040}
1041
1042# this method does a "flood fill" into every tile direction
1043# it assumes that tiles are arranged in a rectangular grid,
1044# i.e. a map is the same as the left of the right map etc.
1045# failure to comply are harmless and result in display errors
1046# at worst.
1047sub conn::flood_fill {
1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1049
1050 # the server does not allow map paths > 6
1051 return if 7 <= length $path;
1052
1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1054
1055 for (
1056 [1, 0, -1],
1057 [2, 1, 0],
1058 [3, 0, 1],
1059 [4, -1, 0],
1060 ) {
1061 my ($tile, $dx, $dy) = @$_;
1062
1063 my $gx = $gx + $dx;
1064 my $gy = $gy + $dy;
1065
1066 next unless $flags & (1 << ($tile - 1));
1067 next if $self->{neigh_grid}{$gx, $gy}++;
1068
1069 my $neigh = $self->{neigh_map}{$hash} ||= [];
1070 if (my $info = $neigh->[$tile]) {
1071 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1072
1073 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1074 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1075
1076 } else {
1077 $self->send_mapinfo ("spatial $path$tile", sub {
1078 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1079
1080 return if $mode ne "spatial";
1081
1082 $x += $MAP->ox;
1083 $y += $MAP->oy;
1084
1085 $self->load_map ($hash, $x, $y)
1086 unless $self->{neigh_map}{$hash}[5]++;#d#
1087
1088 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1089
1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092 });
1093 }
1094 }
1095}
1096
1097sub conn::map_change {
1098 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1099
1100 $self->flush_map;
1101
1102 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1103
1104 my $mapmapw = $MAPMAP->{w};
1105 my $mapmaph = $MAPMAP->{h};
1106
1107 $self->{neigh_rect} = [
1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1110 ];
1111
1112 delete $self->{neigh_grid};
1113 $self->flood_fill (0, 0, "", $hash, $flags);
1114
1115 $x += $ox;
1116 $y += $oy;
1117
1118 $self->{map_info} = [$hash, $x, $y, $w, $h];
1119
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/;
1122 $STATWIDS->{map}->set_text ("Map: " . $map);
1123
1124 $self->load_map ($hash, $x, $y);
567} 1125}
568 1126
569sub conn::face_find { 1127sub conn::face_find {
570 my ($self, $facenum, $face) = @_; 1128 my ($self, $facenum, $face) = @_;
571 1129
595 } 1153 }
596 1154
597gotid: 1155gotid:
598 $face->{id} = $id; 1156 $face->{id} = $id;
599 $MAP->set_face ($facenum => $id); 1157 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d#
600 $TILECACHE->get ($id) 1159 $TILECACHE->get ($id)
601} 1160}
602 1161
603sub conn::face_update { 1162sub conn::face_update {
604 my ($self, $facenum, $face) = @_; 1163 my ($self, $facenum, $face) = @_;
612 my ($self, $id, $data) = @_; 1171 my ($self, $id, $data) = @_;
613 1172
614 $self->{texture}[$id] ||= do { 1173 $self->{texture}[$id] ||= do {
615 my $tex = 1174 my $tex =
616 new_from_image CFClient::Texture 1175 new_from_image CFClient::Texture
617 $data, minify => 1; 1176 $data, minify => 1, mipmap => 1;
618 1177
619 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1178 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
620 $MAPWIDGET->update; 1179 $MAPWIDGET->update;
621 1180
622 $tex 1181 $tex
623 }; 1182 };
624} 1183}
625 1184
1185sub conn::sound_play {
1186 my ($self, $x, $y, $soundnum, $type) = @_;
1187
1188 $SDL_MIXER
1189 or return;
1190
1191 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1192 or return;
1193
1194 $chunk->play;
1195# warn "sound $x,$y,$soundnum,$type\n";#d#
1196}
1197
1198my $LAST_QUERY; # server is stupid, stupid, stupid
1199
626sub conn::query { 1200sub conn::query {
627 my ($self, $flags, $prompt) = @_; 1201 my ($self, $flags, $prompt) = @_;
628 1202
629 #TODO 1203 $prompt = $LAST_QUERY unless length $prompt;
630 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1204 $LAST_QUERY = $prompt;
1205
1206 my $dialog = new CFClient::UI::FancyFrame
1207 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox;
1209
1210 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4,
1212 text => $prompt);
1213
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button
1217 text => "No",
1218 connect_activate => sub {
1219 $self->send ("reply n");
1220 $dialog->destroy;
1221 $MAPWIDGET->focus_in;
1222 }
1223 );
1224 $hbox->add (new CFClient::Button
1225 text => "Yes",
1226 connect_activate => sub {
1227 $self->send ("reply y");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $dialog->focus_in;
1234
1235 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub {
1239 $self->send ("reply $_[1]");
1240 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 },
1243 );
1244
1245 $entry->focus_in;
1246
1247 } else {
1248 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1249
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub {
1253 $self->send ("reply $_[1]");
1254 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 },
1257 );
1258
1259 $entry->focus_in;
1260 }
1261
1262 $dialog->show;
631} 1263}
632 1264
633sub conn::drawinfo { 1265sub conn::drawinfo {
634 my ($self, $color, $text) = @_; 1266 my ($self, $color, $text) = @_;
635 1267
650 ); 1282 );
651 1283
652 $LOGVIEW->add_paragraph ($color[$color], $text); 1284 $LOGVIEW->add_paragraph ($color[$color], $text);
653} 1285}
654 1286
1287sub conn::spell_add {
1288 my ($self, $spell) = @_;
1289
1290 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1294}
1295
1296sub conn::spell_delete {
1297 my ($self, $spell) = @_;
1298}
1299
1300sub conn::addme_success {
1301 my ($self) = @_;
1302
1303 for my $skill (values %{$self->{skill_info}}) {
1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1306 }
1307}
1308
1309sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1311 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313
1314 my @items = values %{ $CONN->{container}{0} };
1315
1316 # we basically have to use the same sorting as everybody else
1317 @items = sort { $a->{type} <=> $b->{type} } @items;
1318
1319 for my $item (reverse @items) {
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 CFClient::UI::Menu->new (
1339 items => [
1340 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1341 [
1342 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1343 sub { $CONN->send ("lock $item->{tag}") },
1344 ],
1345 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1346 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1347 ],
1348 )->popup ($ev);
1349 }
1350
1351 1
1352 },
1353 );
1354
1355 $hbox->add (new CFClient::UI::Face
1356 can_events => 0,
1357 face => $item->{face},
1358 anim => $item->{anim},
1359 animspeed => $item->{animspeed},
1360 );
1361
1362 $hbox->add (new CFClient::UI::Label
1363 can_events => 0,
1364 text => $desc,
1365 );
1366 }
1367 });
1368 refresh;
1369}
1370
1371sub conn::container_add {
1372 my ($self, $id, $items) = @_;
1373
1374 update_floorbox if $id == 0;
1375 # $self-<{player}{tag} => player inv
1376 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1377}
1378
1379sub conn::container_clear {
1380 my ($self, $id) = @_;
1381
1382 update_floorbox if $id == 0;
1383# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1384}
1385
1386sub conn::item_delete {
1387 my ($self, @items) = @_;
1388
1389 for (@items) {
1390 update_floorbox if $_->{container} == 0;
1391 }
1392}
1393
1394sub conn::item_update {
1395 my ($self, $item) = @_;
1396
1397 update_floorbox if $item->{container} == 0;
1398}
1399
655%SDL_CB = ( 1400%SDL_CB = (
656 SDL_QUIT() => sub { 1401 CFClient::SDL_QUIT => sub {
657 Event::unloop -1; 1402 Event::unloop -1;
658 }, 1403 },
659 SDL_VIDEORESIZE() => sub { 1404 CFClient::SDL_VIDEORESIZE => sub {
660 }, 1405 },
661 SDL_VIDEOEXPOSE() => sub { 1406 CFClient::SDL_VIDEOEXPOSE => \&refresh,
662 refresh;
663 },
664 SDL_KEYDOWN() => sub {
665 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
666 # alt-enter
667 destroy_screen;
668 $CFG->{fullscreen} = !$CFG->{fullscreen};
669 init_screen;
670 } else {
671 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
672 }
673 },
674 SDL_KEYUP() => sub {
675 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
676 },
677 SDL_MOUSEMOTION() => sub {
678 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
679 },
680 SDL_MOUSEBUTTONDOWN() => sub {
681 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
682 },
683 SDL_MOUSEBUTTONUP() => sub {
684 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
685 },
686 SDL_ACTIVEEVENT() => sub { 1407 CFClient::SDL_ACTIVEEVENT => sub {
687# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1408# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
688 }, 1409 },
1410 CFClient::SDL_KEYDOWN => sub {
1411 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1412 # alt-enter
1413 video_shutdown;
1414 $CFG->{fullscreen} = !$CFG->{fullscreen};
1415 video_init;
1416 } else {
1417 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1418 }
1419 },
1420 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1421 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1422 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1423 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1424 CFClient::SDL_USEREVENT => \&audio_music_finished,
689); 1425);
690 1426
691############################################################################# 1427#############################################################################
1428
1429$SIG{INT} = $SIG{TERM} = sub { exit };
692 1430
693$TILECACHE = CFClient::db_table "tilecache"; 1431$TILECACHE = CFClient::db_table "tilecache";
694$FACEMAP = CFClient::db_table "facemap"; 1432$FACEMAP = CFClient::db_table "facemap";
695 1433
696CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1434CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
699 sdl_mode => 0, 1437 sdl_mode => 0,
700 width => 640, 1438 width => 640,
701 height => 480, 1439 height => 480,
702 fullscreen => 0, 1440 fullscreen => 0,
703 fast => 0, 1441 fast => 0,
1442 map_scale => 0.5,
704 fow_enable => 1, 1443 fow_enable => 1,
705 fow_intensity => 0.45, 1444 fow_intensity => 0.45,
706 fow_smooth => 0, 1445 fow_smooth => 0,
1446 gui_fontsize => 1,
707 log_fontsize => 14, 1447 log_fontsize => 1,
1448 gauge_fontsize => 1,
1449 gauge_size => 0.35,
1450 stat_fontsize => 1,
708 mapsize => 100, 1451 mapsize => 100,
709 host => "crossfire.schmorp.de", 1452 host => "crossfire.schmorp.de",
710 say_command => 'say', 1453 say_command => 'say',
1454 audio_enable => 1,
1455 bgm_enable => 1,
1456 bgm_volume => 0.25,
711); 1457);
712 1458
713while (my ($k, $v) = each %DEF_CFG) { 1459while (my ($k, $v) = each %DEF_CFG) {
714 $CFG->{$k} = $v unless exists $CFG->{$k}; 1460 $CFG->{$k} = $v unless exists $CFG->{$k};
715} 1461}
716 1462
717sdl_init; 1463sdl_init;
718 1464
719@SDL_MODES = reverse 1465@SDL_MODES = reverse
720 grep $_->[0] >= 640 && $_->[1] >= 480, 1466 grep $_->[0] >= 640 && $_->[1] >= 480,
721 map [SDL::RectW ($_), SDL::RectH ($_)], 1467 CFClient::SDL_ListModes;
722 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
723 1468
724@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1469@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
725 1470
726$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1471$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
727 1472
728init_screen;
729
730{ 1473{
731 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1474 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1475 DejaVuSans.ttf
1476 DejaVuSansMono.ttf
1477 DejaVuSans-Bold.ttf
1478 DejaVuSansMono-Bold.ttf
1479 DejaVuSans-Oblique.ttf
1480 DejaVuSansMono-Oblique.ttf
1481 DejaVuSans-BoldOblique.ttf
1482 DejaVuSansMono-BoldOblique.ttf
1483 );
732 1484
733 CFClient::add_font $_ for @fonts; 1485 CFClient::add_font $_ for @fonts;
734 CFClient::set_font $fonts[0]; 1486
1487 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1488 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1489
1490 $FONT_PROP->make_default;
735} 1491}
1492
1493video_init;
1494audio_init;
736 1495
737Event::loop; 1496Event::loop;
738 1497
1498END { CFClient::SDL_Quit }
739 1499
1500=head1 pclient - Crossfire+ and Crossfire game client
1501
1502Pclient is a Crossfire+ and Crossfire game client.
1503
1504=head2 Features
1505
1506=over 4
1507
1508=item Fullscreen Map
1509
1510PClient can uses a fullscreen map, which greatly enhances how much of the
1511game world you can see.
1512
1513=item Persistent Map Cache (Crossfire+ only)
1514
1515PClient can persistently cache all map data it received from the
1516server. This not only allows it to display an overview map, but also
1517ensures that once-explored areas will be available the next time you want
1518to explore more.
1519
1520=item Hardware acceleration
1521
1522Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1523acceleration. Most modern graphics cards have difficulties with 2D
1524acceleration, while 3D graphics is accelerated well.
1525
1526=item No arbitrary limits
1527
1528Unlike other Crossfire clients, pclient does not suffer from arbitrary
1529limits (like a fixed amount of face numbers). There are still limits, but
1530they are not arbitrarily low :)
1531
1532=back
1533
1534=head1 USAGE
1535
1536=head2 The Map
1537
1538The map is always displayed in the background, behind all other windows and UI elements.
1539
1540#TODO# middle-click scrolls
1541#
1542# keys:
1543#
1544# a apply
1545# keypad moves, kp_5 applies ranged attack to self
1546
1547Starting to type enters the I<completion mode>. In that mode, you can type
1548abbreviations or commands and have them executed as soon as they match a
1549valid command. This is best explained by a few examples:
1550
1551Typing B<climb> will display a list of commands with I<climb> in their
1552name, such as I<ready_skill climbing> and I<use_skill climbing>.
1553
1554You can abbreviate commands by typing only the first character of every
1555word. For example, typing I<iwor> will likely select I<invoke word of
1556recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1557will likely select I<ready_skill climbing> and I<usl> will give you
1558I<use_skill levitation>.
1559
1560=head2 The map overview
1561
1562#TODO#
1563
1564=head2 The Status area in the lower right corner
1565
1566#TODO#
1567
1568=head2 The I<Statistics>/I>Stats> window
1569
1570#TODO#
1571
1572=head1 FAQ
1573
1574=over 4
1575
1576=item The client is very sluggish and slow, what can I do about this?
1577
1578Most likely, you don't have accelerated OpenGL support. Try to find a
1579newer driver, or a driver from your hardware vendor, that features OpenGL
1580support.
1581
1582If this is not an option, the following Setup options reduce the load and
1583will likely make the client playable with sofwtare rendering (it will
1584still be slow, though):
1585
1586=over 4
1587
1588=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1589
1590=item Enable B<Fast & Ugly> mode
1591
1592=item Disable B<Fog of War>
1593
1594=item Increase B<Map Scale>
1595
1596=back
1597
1598=back
1599
1600=head1 AUTHOR
1601
1602Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1603
1604
1605

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