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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.118 by elmex, Sun Apr 16 17:43:17 2006 UTC vs.
Revision 1.244 by root, Wed May 24 21:49:59 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
88
89our $FLOORBOX;
90our $GAUGES;
91our $STATWIDS;
53 92
54our $SDL_ACTIVE; 93our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 94our %SDL_CB;
57 95
96our $SDL_MIXER;
97our @SOUNDS; # event => file mapping
98our %AUDIO_CHUNKS; # audio files
99
58our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 101our $STATUSBOX;
60our $DEBUG_STATUS; 102our $DEBUG_STATUS;
61 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
62sub status { 110sub status {
63 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 116 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 118}
73 119
74sub start_game { 120sub start_game {
75 status "logging in..."; 121 status "logging in...";
76 122
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 124
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
82 127
83 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
84 129
85 $CONN = new conn 130 $CONN = eval {
131 new conn
86 host => $host, 132 host => $host,
87 port => $port || 13327, 133 port => $port || 13327,
88 user => $CFG->{user}, 134 user => $CFG->{user},
89 pass => $CFG->{password}, 135 pass => $CFG->{password},
90 mapw => $mapsize, 136 mapw => $mapsize,
91 maph => $mapsize, 137 maph => $mapsize,
138 ;
92 ; 139 };
93 140
94 status "login successful"; 141 if ($CONN) {
95
96 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
97} 154}
98 155
99sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
100 undef $CONN; 168 undef $MAP;
101} 169}
102 170
103sub client_setup { 171sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 176
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 179
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 182
115 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 184 my ($self, $value) = @_;
117 185
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 188 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 190
191 my $row = 1;
192
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
125 my ($self, $value) = @_; 198 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
127 }); 201 );
128 202
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
131 my ($self, $value) = @_; 208 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
133 }); 211 );
134 212
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
137 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
139 }); 231 );
140 232
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
143 my ($self, $value) = @_; 238 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
145 }); 241 );
146 242
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
149 my ($self, $value) = @_; 248 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
151 }); 319# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
155 my ($self, $value) = @_; 354 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
157 }); 357 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 358
164 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
165} 599}
166 600
167sub metaserver_dialog { 601sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
170 605
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 607
173 $dialog 608 $dialog
174} 609}
610
611my $METASERVER_ATIME;
175 612
176sub update_metaserver { 613sub update_metaserver {
177 my ($HOST) = @_; 614 my ($HOST) = @_;
178 615
179 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 622
181 my $buf; 623 my $buf;
182 624
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
184 631
185 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
187 634
188 if (!defined $res) { 635 if (!defined $res) {
189 $_[0]->w->cancel; 636 $_[0]->w->cancel;
190 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 638 } elsif ($res == 0) {
192 $_[0]->w->cancel; 639 $_[0]->w->cancel;
193 status "server list retrieved"; 640 status "server list retrieved";
194 641
195 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
196 643
197 $table->clear; 644 $table->clear;
198 645
199 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
225 672
226 $y++; 673 $y++;
227 674
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
231 }), 678 }),
232 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
233 ]); 680 ]);
234 681
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 684 for 0 .. $#$m;
237 } 685 }
238 } 686 }
239 }); 687 });
240} 688}
241 689
242sub server_setup { 690sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
245 694
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 697
250 { 698 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 700
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
254 my ($self, $value) = @_; 730 my ($self, $value) = @_;
255 $CFG->{host} = $value; 731 $CFG->{user} = $value;
256 }); 732 }
733 );
257 734
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
267 my ($self, $value) = @_; 741 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
275 }); 744 );
276 745
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 748 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 . "If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 752 connect_changed => sub {
288 my ($self, $value) = @_; 753 my ($self, $value) = @_;
289 754
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 756 },
292 ); 757 );
293 758
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
295 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
296 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
297 782
298 $dialog 783 $dialog
299} 784}
300 785
301sub message_window { 786sub message_window {
302 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
305 user_w => $::WIDTH/4, 791 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 792 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
308 794
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
310 expand => 1,
311 fontsize => $::CFG->{log_fontsize},
312 );
313 796
314 $vbox->add (my $input = new CFClient::UI::LineEntry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
315 connect_focus_in => sub { 802 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
317 804
318 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
319 806
325 connect_activate => sub { 812 connect_activate => sub {
326 my ($input, $text) = @_; 813 my ($input, $text) = @_;
327 $input->set_text (''); 814 $input->set_text ('');
328 815
329 if ($text =~ /^\/(.*)/) { 816 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 817 $::CONN->user_send ($1);
331 } else { 818 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 819 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 820 $::CONN->user_send ("$say_cmd $text");
334 } 821 }
335 if ($input->{refocus_map}) { 822 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 823 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 824 $MAPWIDGET->focus_in
338 } 825 }
348 }; 835 };
349 836
350 $window 837 $window
351} 838}
352 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
353sub sdl_init { 926sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 927 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
357} 929}
358 930
359sub init_screen { 931sub video_init {
360 sdl_init; 932 sdl_init;
933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 935
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
365 939
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 942
390 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
393 945
394 CFClient::gl_init; 946 CFClient::gl_init;
395 947
396 $FONTSIZE = int $HEIGHT / 40; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 951
398 ############################################################################# 952 #############################################################################
399 953
954 unless ($DEBUG_STATUS) {
955 # create the widgets
956
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 957 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 958 $DEBUG_STATUS->show;
402 959
403 $STATUS_LINE = new CFClient::UI::Label 960 $STATUSBOX = new CFClient::UI::Statusbox;
404 padding => 0, 961 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
405 y => $HEIGHT * 44 / 45 - $FONTSIZE;
406 $CFClient::UI::ROOT->add ($STATUS_LINE);
407 962
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 963 (new CFClient::UI::Frame
409 padding => 0, 964 bg => [0, 0, 0, 0.4],
410 y => $HEIGHT * 44 / 45, 965 req_y => -1,
411 height => $HEIGHT / 45, 966 child => $STATUSBOX,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 967 )->show;
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
414 968
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 969 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 970 border_bg => [1, 1, 1, 192/255],
971 bg => [1, 1, 1, 0],
972 child => ($MAPMAP = new CFClient::MapWidget::MapMap
973 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
974 ),
975 )->show;
976
977 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 978 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 979 my ($mapwidget, $preset) = @_;
419 980
420 if ($CONSOLE) { 981 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 982 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 983 $CONSOLE->{input}->focus_in;
423 984
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 985 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 986 $CONSOLE->{input}->set_text ($preset);
987 }
426 } 988 }
427 } 989 });
428 }); 990 $MAPWIDGET->show;
991 $MAPWIDGET->focus_in;
429 992
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 993 $LOGVIEW = new CFClient::UI::TextView
994 expand => 1,
995 font => $FONT_FIXED,
996 fontsize => $::CFG->{log_fontsize},
997 can_hover => 1,
998 can_events => 1,
999 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1000 ;
431 1001
1002 $BUTTONBAR = new CFClient::UI::HBox;
1003
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1005 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1007 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1009 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
435 1010
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1011 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1012
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1014 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1016 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1017
1018 $BUTTONBAR->add (new CFClient::UI::Button
1019 text => "Save Config",
1020 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1021 connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1022 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 1023 status "Configuration Saved";
1024 },
1025 );
1026
1027 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1028 tooltip => "View Documentation");
1029
1030 $BUTTONBAR->add (new CFClient::UI::Button
1031 text => "Quit",
1032 tooltip => "Terminates the program",
1033 connect_activate => sub {
1034 if ($CONN) {
1035 open_quit_dialog;
1036 } else {
1037 exit;
1038 }
1039 },
1040 );
1041
1042 $BUTTONBAR->show;
1043
1044 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1045
1046 # delay till geometry is constant
1047 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
1048 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1049 my $widget = $GAUGES->{win};
1050 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
439 }); 1051 });
440 1052 force_refresh ();
441 $BUTTONBAR->{children}[0]->emit ("activate"); 1053 }
442} 1054}
443 1055
444sub destroy_screen { 1056sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 1057 undef $SDL_ACTIVE;
1058}
1059
1060my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1061my $bgmusic;#TODO#hack#d#
1062
1063sub audio_channel_finished {
1064 my ($channel) = @_;
1065
1066 #warn "channel $channel finished\n";#d#
1067}
1068
1069sub audio_music_finished {
1070 return unless $CFG->{bgm_enable};
1071
1072 # TODO: hack, do play loop and mood music
1073 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1074 $bgmusic->play (0);
1075
1076 push @bgmusic, shift @bgmusic;
1077}
1078
1079sub audio_init {
1080 if ($CFG->{audio_enable}) {
1081 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1082 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1083
1084 unless ($SDL_MIXER) {
1085 status "Unable to open sound device: there will be no sound";
1086 return;
1087 }
1088
1089 CFClient::Mix_AllocateChannels 8;
1090 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1091
1092 audio_music_finished;
1093
1094 while (<$fh>) {
1095 next if /^\s*#/;
1096 next if /^\s*$/;
1097
1098 my ($file, $volume, $event) = split /\s+/, $_, 3;
1099
1100 push @SOUNDS, "$volume,$file";
1101
1102 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1103 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1104 $chunk->volume ($volume * 128 / 100);
1105 $chunk
1106 };
1107 }
1108 } else {
1109 status "unable to open sound config: $!";
1110 }
1111 }
1112}
1113
1114sub audio_shutdown {
1115 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 1116 undef $SDL_MIXER;
448 SDL::Quit; 1117 @SOUNDS = ();
1118 %AUDIO_CHUNKS = ();
449} 1119}
450 1120
451my %animate_object; 1121my %animate_object;
452my $animate_timer; 1122my $animate_timer;
453 1123
454my $want_refresh;
455my $can_refresh;
456
457my $fps = 9; 1124my $fps = 9;
458 1125
1126my %demo;#d#
1127
459sub force_refresh { 1128sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1129 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
461 debug sprintf "%3.2f", $fps; 1130 debug sprintf "%3.2f", $fps;
462 1131
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 1132 $CFClient::UI::ROOT->draw;
467 1133
468 SDL::GLSwapBuffers; 1134 $WANT_REFRESH = 0;
469 1135 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 1136 $LAST_REFRESH = $NOW;
1137
11380 && do {
1139 # some weird model-drawing code, just a joke right now
1140 use CFClient::OpenGL;
1141
1142 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1143 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1144 $demo{r} ||= do {
1145 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1146 $mod->{v} = pack "f*", @{$mod->{v}};
1147 $_ = [scalar @$_, pack "S!*", @$_]
1148 for values %{$mod->{g}};
1149 $mod
1150 };
1151
1152 my $r = $demo{r} or die;
1153
1154 glDepthMask 1;
1155 glClear GL_DEPTH_BUFFER_BIT;
1156 glEnable GL_TEXTURE_2D;
1157 glEnable GL_DEPTH_TEST;
1158 glEnable GL_CULL_FACE;
1159 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1160
1161 glMatrixMode GL_PROJECTION;
1162 glLoadIdentity;
1163 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1164 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1165 glMatrixMode GL_MODELVIEW;
1166 glLoadIdentity;
1167
1168 glPushMatrix;
1169 glTranslate 0, 0, -800;
1170 glScale 1, -1, 1;
1171 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1172 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1173 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1174 glScale 50, 50, 50;
1175
1176 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1177 while (my ($k, $v) = each %{$r->{g}}) {
1178 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1179 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1180 }
1181
1182 glPopMatrix;
1183
1184 glShadeModel GL_FLAT;
1185 glDisable GL_DEPTH_TEST;
1186 glDisable GL_TEXTURE_2D;
1187 glDepthMask 0;
1188
1189 $WANT_REFRESH++;
1190};
1191
1192 CFClient::SDL_GL_SwapBuffers;
471} 1193}
472 1194
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1195my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 1196 $NOW = time;
475 1197
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1198 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 1199 for CFClient::SDL_PollEvent;
478 1200
479 if (%animate_object) { 1201 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1202 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 1203 $WANT_REFRESH++;
482 } 1204 }
483 1205
484 if ($want_refresh) { 1206 if ($WANT_REFRESH) {
485 force_refresh; 1207 force_refresh;
486 } else { 1208 } else {
487 $can_refresh = 1; 1209 $CAN_REFRESH = 1;
488 } 1210 }
489}); 1211});
490
491sub refresh {
492 $want_refresh++;
493}
494 1212
495sub animation_start { 1213sub animation_start {
496 my ($widget) = @_; 1214 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1215 $animate_object{$widget} = $widget;
498} 1216}
502 delete $animate_object{$widget}; 1220 delete $animate_object{$widget};
503} 1221}
504 1222
505@conn::ISA = Crossfire::Protocol::; 1223@conn::ISA = Crossfire::Protocol::;
506 1224
1225sub conn::new {
1226 my $class = shift;
1227
1228 my $self = $class->Crossfire::Protocol::new (@_);
1229
1230 $MAPWIDGET->clr_commands;
1231
1232 my $parser = new Pod::POM;
1233 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1234
1235 for my $head2 ($pod->head2) {
1236 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1237 or next;
1238
1239 my $cmd = $1;
1240 my @args = split /\|/, $2;
1241 @args = (".*") unless @args;
1242
1243 my $text = CFClient::pod_to_pango $head2->content;
1244
1245 for my $arg (@args) {
1246 $arg = $arg eq ".*" ? "" : " $arg";
1247
1248 $MAPWIDGET->add_command ("$cmd$arg", $text);
1249 }
1250 }
1251
1252 $self->{noface} = new_from_file CFClient::Texture
1253 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1254
1255 $self
1256}
1257
1258sub conn::stats_update {
1259 my ($self, $stats) = @_;
1260
1261 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1262 my $diff = $exp - $self->{prev_exp};
1263 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1264 if exists $self->{prev_exp} && $diff;
1265 $self->{prev_exp} = $exp;
1266 }
1267
1268 update_stats_window ($stats);
1269}
1270
507sub conn::user_send { 1271sub conn::user_send {
508 my ($self, $command) = @_; 1272 my ($self, $command) = @_;
509 1273
510 $self->send ($command); 1274 $self->send_command ($command);
511 status $command; 1275 status $command;
1276}
1277
1278sub conn::map_scroll {
1279 my ($self, $dx, $dy) = @_;
1280
1281 $MAP->scroll ($dx, $dy);
512} 1282}
513 1283
514sub conn::feed_map1a { 1284sub conn::feed_map1a {
515 my ($self, $data) = @_; 1285 my ($self, $data) = @_;
516 1286
517# $self->Crossfire::Protocol::feed_map1a ($data); 1287# $self->Crossfire::Protocol::feed_map1a ($data);
518 1288
519 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
520 $MAP->map1a_update ($data); 1289 $MAP->map1a_update ($data);
521 $MAPWIDGET->update; 1290 $MAPWIDGET->update;
522} 1291}
523 1292
524sub conn::flush_map { 1293sub conn::flush_map {
529 1298
530 my ($hash, $x, $y, $w, $h) = @$map_info; 1299 my ($hash, $x, $y, $w, $h) = @$map_info;
531 1300
532 my $data = $MAP->get_rect ($x, $y, $w, $h); 1301 my $data = $MAP->get_rect ($x, $y, $w, $h);
533 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1302 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
534
535 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1303 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
536
537} 1304}
538 1305
539sub conn::map_clear { 1306sub conn::map_clear {
540 my ($self) = @_; 1307 my ($self) = @_;
541 1308
542 $self->flush_map; 1309 $self->flush_map;
1310 delete $self->{neigh_map};
543 1311
544 $MAP->clear; 1312 $MAP->clear;
545} 1313}
546 1314
547sub conn::map_info {
548 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
549 1315
550 $self->flush_map; 1316sub conn::load_map($$$) {
551 1317 my ($self, $hash, $x, $y) = @_;
552 $x = $::MAP->ox - $x;
553 $y = $::MAP->oy - $y;
554
555 $self->{map_info} = [$hash, $x, $y, $w, $h];
556 1318
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1319 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1320 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s] length %d\n", $hash, length $data;#d# 1321 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1322 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1323 my $data = $TILECACHE->get ($id)
562 or next; 1324 or next;
563 1325
564 $self->set_texture ($id => $data); 1326 $self->set_texture ($id => $data);
565 } 1327 }
566 } 1328 }
567} 1329}
568 1330
1331# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1332# (server resource,s latency, bandwidth), so this hack is warranted.
1333# the right fix is to make real tiled maps with an overview file
1334sub conn::send_mapinfo {
1335 my ($self, $data, $cb) = @_;
1336
1337 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1338 my ($wx, $wy) = ($1, $2);
1339
1340 if ($data =~ /^spatial ([1-4]+)$/) {
1341 my @dx = (0, 0, 1, 0, -1);
1342 my @dy = (0, -1, 0, 1, 0);
1343 my ($dx, $dy);
1344
1345 for (split //, $1) {
1346 $dx += $dx[$_];
1347 $dy += $dy[$_];
1348 }
1349
1350 $cb->(spatial => 15,
1351 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1352 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1353 50, 50,
1354 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1355 );
1356
1357 return;
1358 }
1359 }
1360
1361 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1362}
1363
1364# this method does a "flood fill" into every tile direction
1365# it assumes that tiles are arranged in a rectangular grid,
1366# i.e. a map is the same as the left of the right map etc.
1367# failure to comply are harmless and result in display errors
1368# at worst.
1369sub conn::flood_fill {
1370 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1371
1372 # the server does not allow map paths > 6
1373 return if 7 <= length $path;
1374
1375 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1376
1377 for (
1378 [1, 3, 0, -1],
1379 [2, 4, 1, 0],
1380 [3, 1, 0, 1],
1381 [4, 2, -1, 0],
1382 ) {
1383 my ($tile, $tile2, $dx, $dy) = @$_;
1384
1385 next if $block & (1 << $tile);
1386 my $block = $block | (1 << $tile2);
1387
1388 my $gx = $gx + $dx;
1389 my $gy = $gy + $dy;
1390
1391 next unless $flags & (1 << ($tile - 1));
1392 next if $self->{neigh_grid}{$gx, $gy}++;
1393
1394 my $neigh = $self->{neigh_map}{$hash} ||= [];
1395 if (my $info = $neigh->[$tile]) {
1396 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1397
1398 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1399 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1400
1401 } else {
1402 $self->send_mapinfo ("spatial $path$tile", sub {
1403 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1404
1405 return if $mode ne "spatial";
1406
1407 $x += $MAP->ox;
1408 $y += $MAP->oy;
1409
1410 $self->load_map ($hash, $x, $y)
1411 unless $self->{neigh_map}{$hash}[5]++;#d#
1412
1413 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1414
1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1417 });
1418 }
1419 }
1420}
1421
1422sub conn::map_change {
1423 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1424
1425 $self->flush_map;
1426
1427 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1428
1429 my $mapmapw = $MAPMAP->{w};
1430 my $mapmaph = $MAPMAP->{h};
1431
1432 $self->{neigh_rect} = [
1433 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1434 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1435 ];
1436
1437 delete $self->{neigh_grid};
1438
1439 $x += $ox;
1440 $y += $oy;
1441
1442 $self->{map_info} = [$hash, $x, $y, $w, $h];
1443
1444 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1445 $STATWIDS->{map}->set_text ("Map: " . $map);
1446
1447 $self->load_map ($hash, $x, $y);
1448 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1449}
1450
569sub conn::face_find { 1451sub conn::face_find {
570 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
571 1453
572 my $hash = "$face->{chksum},$face->{name}"; 1454 my $hash = "$face->{chksum},$face->{name}";
573 1455
574 my $id = $FACEMAP->get ($hash); 1456 my $id = $FACEMAP->get ($hash);
575 1457
576 unless ($id) { 1458 unless ($id) {
577 # create new id for face 1459 # create new id for face
578 # i love transactions 1460 # I love transactions
579 for (1..100) { 1461 for (1..100) {
580 my $txn = $CFClient::DB_ENV->txn_begin; 1462 my $txn = $CFClient::DB_ENV->txn_begin;
581 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1463 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
582 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1464 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
583 $id++; 1465 $id = ($id || 16) + 1;
584 if ($FACEMAP->put (id => $id) == 0 1466 if ($FACEMAP->put (id => $id) == 0
585 && $FACEMAP->put ($hash => $id) == 0) { 1467 && $FACEMAP->put ($hash => $id) == 0) {
586 $txn->txn_commit; 1468 $txn->txn_commit;
587 1469
588 goto gotid; 1470 goto gotid;
595 } 1477 }
596 1478
597gotid: 1479gotid:
598 $face->{id} = $id; 1480 $face->{id} = $id;
599 $MAP->set_face ($facenum => $id); 1481 $MAP->set_face ($facenum => $id);
1482 $self->{faceid}[$facenum] = $id;#d#
1483
600 $TILECACHE->get ($id) 1484 $TILECACHE->get ($id) || do {
1485 my $tex = $self->{noface};
1486 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1487 undef
1488 };
601} 1489}
602 1490
603sub conn::face_update { 1491sub conn::face_update {
604 my ($self, $facenum, $face) = @_; 1492 my ($self, $facenum, $face) = @_;
605 1493
612 my ($self, $id, $data) = @_; 1500 my ($self, $id, $data) = @_;
613 1501
614 $self->{texture}[$id] ||= do { 1502 $self->{texture}[$id] ||= do {
615 my $tex = 1503 my $tex =
616 new_from_image CFClient::Texture 1504 new_from_image CFClient::Texture
617 $data, minify => 1; 1505 $data, minify => 1, mipmap => 1;
618 1506
619 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1507 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
620 $MAPWIDGET->update; 1508 $MAPWIDGET->update;
621 1509
622 $tex 1510 $tex
623 }; 1511 };
624} 1512}
625 1513
1514sub conn::sound_play {
1515 my ($self, $x, $y, $soundnum, $type) = @_;
1516
1517 $SDL_MIXER
1518 or return;
1519
1520 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1521 or return;
1522
1523 $chunk->play;
1524# warn "sound $x,$y,$soundnum,$type\n";#d#
1525}
1526
1527my $LAST_QUERY; # server is stupid, stupid, stupid
1528
626sub conn::query { 1529sub conn::query {
627 my ($self, $flags, $prompt) = @_; 1530 my ($self, $flags, $prompt) = @_;
628 1531
629 #TODO 1532 $prompt = $LAST_QUERY unless length $prompt;
630 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1533 $LAST_QUERY = $prompt;
1534
1535 my $dialog = new CFClient::UI::FancyFrame
1536 title => "Query",
1537 child => my $vbox = new CFClient::UI::VBox;
1538
1539 $vbox->add (new CFClient::UI::Label
1540 max_w => $::WIDTH * 0.4,
1541 text => $prompt);
1542
1543 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1544 $vbox->add (my $hbox = new CFClient::HBox);
1545 $hbox->add (new CFClient::Button
1546 text => "No",
1547 connect_activate => sub {
1548 $self->send ("reply n");
1549 $dialog->destroy;
1550 $MAPWIDGET->focus_in;
1551 }
1552 );
1553 $hbox->add (new CFClient::Button
1554 text => "Yes",
1555 connect_activate => sub {
1556 $self->send ("reply y");
1557 $dialog->destroy;
1558 $MAPWIDGET->focus_in;
1559 },
1560 );
1561
1562 $dialog->focus_in;
1563
1564 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1565 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1566 $vbox->add (my $entry = new CFClient::UI::Entry
1567 connect_changed => sub {
1568 $self->send ("reply $_[1]");
1569 $dialog->destroy;
1570 $MAPWIDGET->focus_in;
1571 },
1572 );
1573
1574 $entry->focus_in;
1575
1576 } else {
1577 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1578
1579 $vbox->add (my $entry = new CFClient::UI::Entry
1580 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1581 connect_activate => sub {
1582 $self->send ("reply $_[1]");
1583 $dialog->destroy;
1584 $MAPWIDGET->focus_in;
1585 },
1586 );
1587
1588 $entry->focus_in;
1589 }
1590
1591 $dialog->show_centered;
631} 1592}
632 1593
633sub conn::drawinfo { 1594sub conn::drawinfo {
634 my ($self, $color, $text) = @_; 1595 my ($self, $color, $text) = @_;
635 1596
647 [0.55, 0.41, 0.13], 1608 [0.55, 0.41, 0.13],
648 [0.99, 0.77, 0.26], 1609 [0.99, 0.77, 0.26],
649 [0.74, 0.65, 0.41], 1610 [0.74, 0.65, 0.41],
650 ); 1611 );
651 1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
652 $LOGVIEW->add_paragraph ($color[$color], $text); 1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628}
1629
1630sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
1634}
1635
1636sub conn::spell_add {
1637 my ($self, $spell) = @_;
1638
1639 # TODO
1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1643}
1644
1645sub conn::spell_delete {
1646 my ($self, $spell) = @_;
1647}
1648
1649sub conn::addme_success {
1650 my ($self) = @_;
1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
1664 for my $skill (values %{$self->{skill_info}}) {
1665 $MAPWIDGET->add_command ("ready_skill $skill",
1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1671 }
1672}
1673
1674sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1678}
1679
1680sub update_floorbox {
1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1684 $FLOORBOX->clear;
1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686
1687 my $count = 7;
1688 for (@{ $CONN->{container}{0} }) {
1689 if (--$count) {
1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691 } else {
1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693 last;
1694 }
1695 }
1696 });
1697
1698 $WANT_REFRESH++;
1699}
1700
1701sub conn::container_add {
1702 my ($self, $tag, $items) = @_;
1703
1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1720 # $self-<{player}{tag} => player inv
1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722}
1723
1724sub conn::container_clear {
1725 my ($self, $tag) = @_;
1726
1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1743# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744}
1745
1746sub conn::item_delete {
1747 my ($self, @items) = @_;
1748
1749 for (@items) {
1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1765 }
1766}
1767
1768sub conn::item_update {
1769 my ($self, $item) = @_;
1770
1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
1789 }
653} 1790}
654 1791
655%SDL_CB = ( 1792%SDL_CB = (
656 SDL_QUIT() => sub { 1793 CFClient::SDL_QUIT => sub {
657 Event::unloop -1; 1794 Event::unloop -1;
658 }, 1795 },
659 SDL_VIDEORESIZE() => sub { 1796 CFClient::SDL_VIDEORESIZE => sub {
660 }, 1797 },
661 SDL_VIDEOEXPOSE() => sub { 1798 CFClient::SDL_VIDEOEXPOSE => sub {
662 refresh; 1799 CFClient::UI::full_refresh;
663 }, 1800 },
664 SDL_KEYDOWN() => sub {
665 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
666 # alt-enter
667 destroy_screen;
668 $CFG->{fullscreen} = !$CFG->{fullscreen};
669 init_screen;
670 } else {
671 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
672 }
673 },
674 SDL_KEYUP() => sub {
675 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
676 },
677 SDL_MOUSEMOTION() => sub {
678 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
679 },
680 SDL_MOUSEBUTTONDOWN() => sub {
681 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
682 },
683 SDL_MOUSEBUTTONUP() => sub {
684 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
685 },
686 SDL_ACTIVEEVENT() => sub { 1801 CFClient::SDL_ACTIVEEVENT => sub {
687# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1802# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
688 }, 1803 },
1804 CFClient::SDL_KEYDOWN => sub {
1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1806 # alt-enter
1807 video_shutdown;
1808 $CFG->{fullscreen} = !$CFG->{fullscreen};
1809 video_init;
1810 } else {
1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1812 }
1813 },
1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1818 CFClient::SDL_USEREVENT => sub {
1819 if ($_[0]{code} == 1) {
1820 audio_channel_finished $_[0]{data1};
1821 } elsif ($_[0]{code} == 0) {
1822 audio_music_finished;
1823 }
1824 },
689); 1825);
690 1826
691############################################################################# 1827#############################################################################
692 1828
693$TILECACHE = CFClient::db_table "tilecache"; 1829$SIG{INT} = $SIG{TERM} = sub { exit };
694$FACEMAP = CFClient::db_table "facemap";
695
696CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
697
698my %DEF_CFG = (
699 sdl_mode => 0,
700 width => 640,
701 height => 480,
702 fullscreen => 0,
703 fast => 0,
704 fow_enable => 1,
705 fow_intensity => 0.45,
706 fow_smooth => 0,
707 log_fontsize => 14,
708 mapsize => 100,
709 host => "crossfire.schmorp.de",
710 say_command => 'say',
711);
712
713while (my ($k, $v) = each %DEF_CFG) {
714 $CFG->{$k} = $v unless exists $CFG->{$k};
715}
716
717sdl_init;
718
719@SDL_MODES = reverse
720 grep $_->[0] >= 640 && $_->[1] >= 480,
721 map [SDL::RectW ($_), SDL::RectH ($_)],
722 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
723
724@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
725
726$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
727
728init_screen;
729 1830
730{ 1831{
731 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
732 1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880 DejaVuSans.ttf
1881 DejaVuSansMono.ttf
1882 DejaVuSans-Bold.ttf
1883 DejaVuSansMono-Bold.ttf
1884 DejaVuSans-Oblique.ttf
1885 DejaVuSansMono-Oblique.ttf
1886 DejaVuSans-BoldOblique.ttf
1887 DejaVuSansMono-BoldOblique.ttf
1888 );
1889
733 CFClient::add_font $_ for @fonts; 1890 CFClient::add_font $_ for @fonts;
734 CFClient::set_font $fonts[0]; 1891
1892 CFClient::pango_init;
1893
1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896
1897 $FONT_PROP->make_default;
1898 }
1899
1900# compare mono (ft) vs. rgba (cairo)
1901# ft - 1.8s, cairo 3s, even in alpha-only mode
1902# for my $rgba (0..1) {
1903# my $t1 = Time::HiRes::time;
1904# for (1..1000) {
1905# my $layout = CFClient::Layout->new ($rgba);
1906# $layout->set_text ("hallo" x 100);
1907# $layout->render;
1908# }
1909# my $t2 = Time::HiRes::time;
1910# warn $t2-$t1;
1911# }
1912
1913 video_init;
1914 audio_init;
735} 1915}
736 1916
737Event::loop; 1917Event::loop;
738 1918
1919END { CFClient::SDL_Quit }
739 1920
1921=head1 NAME
1922
1923pclient - A Crossfire+ and Crossfire game client
1924
1925=head1 SYNOPSIS
1926
1927Just run it - no commandline arguments are supported.
1928
1929=head1 USAGE
1930
1931Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932fullscreen and interactively.
1933
1934=head1 AUTHOR
1935
1936Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939

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