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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.119 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.204 by root, Mon May 8 21:16:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
82
83our $FLOORBOX;
84our $GAUGES;
85our $STATWIDS;
53 86
54our $SDL_ACTIVE; 87our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 88our %SDL_CB;
89
90our $SDL_MIXER;
91our @SOUNDS; # event => file mapping
92our %AUDIO_CHUNKS; # audio files
57 93
58our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 95our $STATUS_LINE;
60our $DEBUG_STATUS; 96our $DEBUG_STATUS;
61 97
98our $INVWIN;
99our $INV;
100
62sub status { 101sub status {
63 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
68sub debug { 106sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 107 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 108 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
72} 109}
73 110
74sub start_game { 111sub start_game {
75 status "logging in..."; 112 status "logging in...";
76 113
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 115
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
82 118
83 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
84 120
85 $CONN = new conn 121 $CONN = eval {
122 new conn
86 host => $host, 123 host => $host,
87 port => $port || 13327, 124 port => $port || 13327,
88 user => $CFG->{user}, 125 user => $CFG->{user},
89 pass => $CFG->{password}, 126 pass => $CFG->{password},
90 mapw => $mapsize, 127 mapw => $mapsize,
91 maph => $mapsize, 128 maph => $mapsize,
129 ;
92 ; 130 };
93 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
94 status "login successful"; 135 status "login successful";
95 136
96 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
97} 142}
98 143
99sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
100 undef $CONN; 153 undef $MAP;
101} 154}
102 155
103sub client_setup { 156sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 161
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 164
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 167
115 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 169 my ($self, $value) = @_;
117 170
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 173 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 175
176 my $row = 1;
177
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
125 my ($self, $value) = @_; 183 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
127 }); 186 );
128 187
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
131 my ($self, $value) = @_; 193 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
133 }); 196 );
134 197
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
137 my ($self, $value) = @_; 203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
213 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
139 }); 216 );
140 217
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
143 my ($self, $value) = @_; 223 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
145 }); 226 );
146 227
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
149 my ($self, $value) = @_; 233 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
295 video_shutdown ();
296 video_init ();
297 }
298 );
299
300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
305 $CFG->{audio_enable} = $_[1];
306 }
307 );
308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
310# $CFG->{effects_volume} = $_[1];
151 }); 311# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
318 $CFG->{bgm_enable} = $_[1];
319 }
320 );
321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
325 $CFG->{bgm_volume} = $_[1];
326 CFClient::MixMusic::volume $_[1] * 128;
327 }
328 );
329
330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
334 audio_shutdown ();
335 audio_init ();
336 }
337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
155 my ($self, $value) = @_; 346 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 347 $CFG->{say_command} = $value;
348 }
157 }); 349 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 350
164 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
165} 583}
166 584
167sub metaserver_dialog { 585sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
170 589
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 591
173 $dialog 592 $dialog
174} 593}
594
595my $METASERVER_ATIME;
175 596
176sub update_metaserver { 597sub update_metaserver {
177 my ($HOST) = @_; 598 my ($HOST) = @_;
178 599
179 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 606
181 my $buf; 607 my $buf;
182 608
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
184 615
185 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
187 618
188 if (!defined $res) { 619 if (!defined $res) {
189 $_[0]->w->cancel; 620 $_[0]->w->cancel;
190 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 622 } elsif ($res == 0) {
192 $_[0]->w->cancel; 623 $_[0]->w->cancel;
193 status "server list retrieved"; 624 status "server list retrieved";
194 625
195 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
196 627
197 $table->clear; 628 $table->clear;
198 629
199 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
225 656
226 $y++; 657 $y++;
227 658
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
231 }), 662 }),
232 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
233 ]); 664 ]);
234 665
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 666 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 667 for 0 .. $#$m;
237 } 668 }
238 } 669 }
239 }); 670 });
240} 671}
241 672
242sub server_setup { 673sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
245 677
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 680
250 { 681 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 683
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
254 my ($self, $value) = @_; 713 my ($self, $value) = @_;
255 $CFG->{host} = $value; 714 $CFG->{user} = $value;
256 }); 715 }
716 );
257 717
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
267 my ($self, $value) = @_; 724 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
275 }); 727 );
276 728
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 731 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 735 connect_changed => sub {
288 my ($self, $value) = @_; 736 my ($self, $value) = @_;
289 737
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 739 },
292 ); 740 );
293 741
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
295 start_game; 748 : start_game;
749 },
296 }); 750 );
297 751
298 $dialog 752 $dialog
299} 753}
300 754
301sub message_window { 755sub message_window {
302 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 760 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 761 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
308 763
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
312 ); 768 );
313 769
314 $vbox->add (my $input = new CFClient::UI::LineEntry 770 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 771 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 772 my ($input, $prev_focus) = @_;
317 773
318 delete $input->{refocus_map}; 774 delete $input->{refocus_map};
319 775
325 connect_activate => sub { 781 connect_activate => sub {
326 my ($input, $text) = @_; 782 my ($input, $text) = @_;
327 $input->set_text (''); 783 $input->set_text ('');
328 784
329 if ($text =~ /^\/(.*)/) { 785 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 786 $::CONN->user_send ($1);
331 } else { 787 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 788 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 789 $::CONN->user_send ("$say_cmd $text");
334 } 790 }
335 if ($input->{refocus_map}) { 791 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 792 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 793 $MAPWIDGET->focus_in
338 } 794 }
348 }; 804 };
349 805
350 $window 806 $window
351} 807}
352 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
353sub sdl_init { 815sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
357} 818}
358 819
359sub init_screen { 820sub video_init {
360 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 824
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
365 828
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 831
390 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 833 $LAST_REFRESH = time - 0.01;
393 834
394 CFClient::gl_init; 835 CFClient::gl_init;
395 836
396 $FONTSIZE = int $HEIGHT / 40; 837 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
838
839 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 840
398 ############################################################################# 841 #############################################################################
399 842
843 if ($DEBUG_STATUS) {
844 # reconfigure all widgets
845 $CFClient::UI::ROOT->reconfigure;
846
847 } else {
848 # create the widgets
849
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 850 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 851 $DEBUG_STATUS->show;
402 852
403 $STATUS_LINE = new CFClient::UI::Label 853 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 854 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 855 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 856 $STATUS_LINE->show;
407 857
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 858 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 859 padding => 0,
410 y => $HEIGHT * 44 / 45, 860 fontsize => 0.8,
411 height => $HEIGHT / 45,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 861 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 862 $ALT_ENTER_MESSAGE->show;
863 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 864
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 865 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 866 border_bg => [1, 1, 1, 192/255],
867 bg => [1, 1, 1, 0],
868 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
869 )->show;
870
871 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 872 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 873 my ($mapwidget, $preset) = @_;
419 874
420 if ($CONSOLE) { 875 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 876 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 877 $CONSOLE->{input}->focus_in;
423 878
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 879 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 880 $CONSOLE->{input}->set_text ($preset);
881 }
426 } 882 }
427 } 883 });
428 }); 884 $MAPWIDGET->show;
885 $MAPWIDGET->focus_in;
429 886
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 887 $BUTTONBAR = new CFClient::UI::HBox;
431 888
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 892
893 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
894
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
896 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
897
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 898 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 899 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 900 status "Configuration Saved";
439 }); 901 });
440 902
903 $BUTTONBAR->show;
904
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 905 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
906 }
442} 907}
443 908
444sub destroy_screen { 909sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 910 undef $SDL_ACTIVE;
911}
912
913my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
914my $bgmusic;#TODO#hack#d#
915
916sub audio_channel_finished {
917 my ($channel) = @_;
918
919 warn "channel $channel finished\n";#d#
920}
921
922sub audio_music_finished {
923 return unless $CFG->{bgm_enable};
924
925 # TODO: hack, do play loop and mood music
926 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
927 $bgmusic->play (0);
928
929 push @bgmusic, shift @bgmusic;
930}
931
932sub audio_init {
933 if ($CFG->{audio_enable}) {
934 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
935 $SDL_MIXER = !CFClient::Mix_OpenAudio;
936 CFClient::Mix_AllocateChannels 8;
937 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
938
939 audio_music_finished;
940
941 while (<$fh>) {
942 next if /^\s*#/;
943 next if /^\s*$/;
944
945 my ($file, $volume, $event) = split /\s+/, $_, 3;
946
947 push @SOUNDS, "$volume,$file";
948
949 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
950 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
951 $chunk->volume ($volume * 128 / 100);
952 $chunk
953 };
954 }
955 } else {
956 status "unable to open sound config: $!";
957 }
958 }
959}
960
961sub audio_shutdown {
962 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 963 undef $SDL_MIXER;
448 SDL::Quit; 964 @SOUNDS = ();
965 %AUDIO_CHUNKS = ();
449} 966}
450 967
451my %animate_object; 968my %animate_object;
452my $animate_timer; 969my $animate_timer;
453 970
463 $want_refresh = 0; 980 $want_refresh = 0;
464 $can_refresh = 0; 981 $can_refresh = 0;
465 982
466 $CFClient::UI::ROOT->draw; 983 $CFClient::UI::ROOT->draw;
467 984
468 SDL::GLSwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
469 986
470 $LAST_REFRESH = $NOW; 987 $LAST_REFRESH = $NOW;
471} 988}
472 989
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 990my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 991 $NOW = time;
475 992
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 993 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 994 for CFClient::SDL_PollEvent;
478 995
479 if (%animate_object) { 996 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 997 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 998 $want_refresh++;
482 } 999 }
502 delete $animate_object{$widget}; 1019 delete $animate_object{$widget};
503} 1020}
504 1021
505@conn::ISA = Crossfire::Protocol::; 1022@conn::ISA = Crossfire::Protocol::;
506 1023
1024sub conn::stats_update {
1025 my ($self, $stats) = @_;
1026
1027 update_stats_window ($stats);
1028}
1029
507sub conn::user_send { 1030sub conn::user_send {
508 my ($self, $command) = @_; 1031 my ($self, $command) = @_;
509 1032
510 $self->send ($command); 1033 $self->send_command ($command);
511 status $command; 1034 status $command;
512} 1035}
513 1036
514sub conn::map_scroll { 1037sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1038 my ($self, $dx, $dy) = @_;
534 1057
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1058 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1059
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1060 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1061 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1062 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1063}
543 1064
544sub conn::map_clear { 1065sub conn::map_clear {
545 my ($self) = @_; 1066 my ($self) = @_;
546 1067
547 $self->flush_map; 1068 $self->flush_map;
548 delete $self->{neigh}; 1069 delete $self->{neigh_map};
549 1070
550 $MAP->clear; 1071 $MAP->clear;
551} 1072}
552 1073
553 1074
554sub conn::load_map($$$) { 1075sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1076 my ($self, $hash, $x, $y) = @_;
556 1077
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1078 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1079 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1080 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1081 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1082 my $data = $TILECACHE->get ($id)
562 or next; 1083 or next;
563 1084
564 $self->set_texture ($id => $data); 1085 $self->set_texture ($id => $data);
565 } 1086 }
566 } 1087 }
567} 1088}
568 1089
1090# this method does a "flood fill" into every tile direction
1091# it assumes that tiles are arranged in a rectangular grid,
1092# i.e. a map is the same as the left of the right map etc.
1093# failure to comply are harmless and result in display errors
1094# at worst.
569sub conn::flood_fill { 1095sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1096 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1097
572 for my $tile (1..4) { 1098 # the server does not allow map paths > 6
573 next if $self->{neigh}{$hash}[$tile]; 1099 return if 7 <= length $path;
1100
1101 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1102
1103 for (
1104 [1, 0, -1],
1105 [2, 1, 0],
1106 [3, 0, 1],
1107 [4, -1, 0],
1108 ) {
1109 my ($tile, $dx, $dy) = @$_;
1110
1111 my $gx = $gx + $dx;
1112 my $gy = $gy + $dy;
1113
574 next unless $flags & (1 << ($tile - 1)); 1114 next unless $flags & (1 << ($tile - 1));
1115 next if $self->{neigh_grid}{$gx, $gy}++;
575 1116
576 my $neigh = $self->{neigh}{$hash} ||= []; 1117 my $neigh = $self->{neigh_map}{$hash} ||= [];
577 1118 if (my $info = $neigh->[$tile]) {
578 $self->send_mapinfo ("spatial $path$tile", sub {
579 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1119 my ($flags, $x, $y, $w, $h, $hash) = @$info;
580 1120
581 warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
582 return if $mode ne "spatial";
583
584 $x += $MAP->ox;
585 $y += $MAP->oy;
586
587 $self->load_map ($hash, $x, $y);
588
589 $neigh->[$tile] = [$x, $y, $w, $h];
590
591 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1121 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
592 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1122 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1123
1124 } else {
1125 $self->send_mapinfo ("spatial $path$tile", sub {
1126 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1127
1128 return if $mode ne "spatial";
1129
1130 $x += $MAP->ox;
1131 $y += $MAP->oy;
1132
1133 $self->load_map ($hash, $x, $y)
1134 unless $self->{neigh_map}{$hash}[5]++;#d#
1135
1136 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1137
1138 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1139 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1140 });
593 }); 1141 }
594 } 1142 }
595} 1143}
596 1144
597sub conn::map_change { 1145sub conn::map_change {
598 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1146 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
599 1147
600 $self->flush_map; 1148 $self->flush_map;
601 1149
602 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1150 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
603 1151
604 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1152 my $mapmapw = $MAPMAP->{w};
1153 my $mapmaph = $MAPMAP->{h};
605 1154
606 my $mapmapw = 250; 1155 $self->{neigh_rect} = [
607 my $mapmaph = 250; 1156 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1157 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1158 ];
608 1159
1160 delete $self->{neigh_grid};
609 $self->flood_fill ("", $hash, $flags, 1161 $self->flood_fill (0, 0, "", $hash, $flags);
610 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
611 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
612 1162
613 $x += $ox; 1163 $x += $ox;
614 $y += $oy; 1164 $y += $oy;
615 1165
616 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1166 $self->{map_info} = [$hash, $x, $y, $w, $h];
1167
1168 my $map = $self->{map_info}[0];
1169 $map =~ s/^.*?\/([^\/]+)$/\1/;
1170 $STATWIDS->{map}->set_text ("Map: " . $map);
617 1171
618 $self->load_map ($hash, $x, $y); 1172 $self->load_map ($hash, $x, $y);
619} 1173}
620 1174
621sub conn::face_find { 1175sub conn::face_find {
647 } 1201 }
648 1202
649gotid: 1203gotid:
650 $face->{id} = $id; 1204 $face->{id} = $id;
651 $MAP->set_face ($facenum => $id); 1205 $MAP->set_face ($facenum => $id);
1206 $self->{faceid}[$facenum] = $id;#d#
652 $TILECACHE->get ($id) 1207 $TILECACHE->get ($id)
653} 1208}
654 1209
655sub conn::face_update { 1210sub conn::face_update {
656 my ($self, $facenum, $face) = @_; 1211 my ($self, $facenum, $face) = @_;
664 my ($self, $id, $data) = @_; 1219 my ($self, $id, $data) = @_;
665 1220
666 $self->{texture}[$id] ||= do { 1221 $self->{texture}[$id] ||= do {
667 my $tex = 1222 my $tex =
668 new_from_image CFClient::Texture 1223 new_from_image CFClient::Texture
669 $data, minify => 1; 1224 $data, minify => 1, mipmap => 1;
670 1225
671 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1226 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
672 $MAPWIDGET->update; 1227 $MAPWIDGET->update;
673 1228
674 $tex 1229 $tex
675 }; 1230 };
676} 1231}
677 1232
1233sub conn::sound_play {
1234 my ($self, $x, $y, $soundnum, $type) = @_;
1235
1236 $SDL_MIXER
1237 or return;
1238
1239 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1240 or return;
1241
1242 $chunk->play;
1243# warn "sound $x,$y,$soundnum,$type\n";#d#
1244}
1245
1246my $LAST_QUERY; # server is stupid, stupid, stupid
1247
678sub conn::query { 1248sub conn::query {
679 my ($self, $flags, $prompt) = @_; 1249 my ($self, $flags, $prompt) = @_;
680 1250
681 #TODO 1251 $prompt = $LAST_QUERY unless length $prompt;
682 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1252 $LAST_QUERY = $prompt;
1253
1254 my $dialog = new CFClient::UI::FancyFrame
1255 title => "Query",
1256 child => my $vbox = new CFClient::UI::VBox;
1257
1258 $vbox->add (new CFClient::UI::Label
1259 max_w => $::WIDTH * 0.4,
1260 text => $prompt);
1261
1262 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1263 $vbox->add (my $hbox = new CFClient::HBox);
1264 $hbox->add (new CFClient::Button
1265 text => "No",
1266 connect_activate => sub {
1267 $self->send ("reply n");
1268 $dialog->destroy;
1269 $MAPWIDGET->focus_in;
1270 }
1271 );
1272 $hbox->add (new CFClient::Button
1273 text => "Yes",
1274 connect_activate => sub {
1275 $self->send ("reply y");
1276 $dialog->destroy;
1277 $MAPWIDGET->focus_in;
1278 },
1279 );
1280
1281 $dialog->focus_in;
1282
1283 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1284 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1285 $vbox->add (my $entry = new CFClient::UI::Entry
1286 connect_changed => sub {
1287 $self->send ("reply $_[1]");
1288 $dialog->destroy;
1289 $MAPWIDGET->focus_in;
1290 },
1291 );
1292
1293 $entry->focus_in;
1294
1295 } else {
1296 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1297
1298 $vbox->add (my $entry = new CFClient::UI::Entry
1299 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1300 connect_activate => sub {
1301 $self->send ("reply $_[1]");
1302 $dialog->destroy;
1303 $MAPWIDGET->focus_in;
1304 },
1305 );
1306
1307 $entry->focus_in;
1308 }
1309
1310 $dialog->show;
683} 1311}
684 1312
685sub conn::drawinfo { 1313sub conn::drawinfo {
686 my ($self, $color, $text) = @_; 1314 my ($self, $color, $text) = @_;
687 1315
702 ); 1330 );
703 1331
704 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color], $text);
705} 1333}
706 1334
1335sub conn::spell_add {
1336 my ($self, $spell) = @_;
1337
1338 # TODO
1339 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1340 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1341 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1342}
1343
1344sub conn::spell_delete {
1345 my ($self, $spell) = @_;
1346}
1347
1348sub conn::addme_success {
1349 my ($self) = @_;
1350
1351 for my $skill (values %{$self->{skill_info}}) {
1352 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1353 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1354 }
1355
1356 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1357 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1358 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1359 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1360}
1361
1362sub conn::eof {
1363 stop_game;
1364}
1365
1366sub update_floorbox {
1367 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1368 return unless $CONN;
1369
1370 $FLOORBOX->clear;
1371 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1372
1373 # we basically have to use the same sorting as everybody else
1374 $FLOORBOX->add (
1375 map +(new CFClient::UI::InventoryItem item => $_),
1376 @{ $CONN->{container}{0} }
1377 );
1378 });
1379 refresh;
1380}
1381
1382sub conn::container_add {
1383 my ($self, $tag, $items) = @_;
1384
1385 update_floorbox if $tag == 0;
1386
1387 $INV->set_items ($self->{container}{$self->{player}{tag}})
1388 if $tag == $self->{player}{tag};
1389
1390 # $self-<{player}{tag} => player inv
1391 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1392}
1393
1394sub conn::container_clear {
1395 my ($self, $tag) = @_;
1396
1397 update_floorbox if $tag == 0;
1398
1399 $INV->set_items ($self->{container}{$tag})
1400 if $tag == $self->{player}{tag};
1401
1402# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1403}
1404
1405sub conn::item_delete {
1406 my ($self, @items) = @_;
1407
1408 for (@items) {
1409 update_floorbox if $_->{container} == 0;
1410
1411 $INV->set_items ($self->{container}{$_->{container}})
1412 if $_->{container} == $self->{player}{tag};
1413 }
1414}
1415
1416sub conn::item_update {
1417 my ($self, $item) = @_;
1418
1419 update_floorbox if $item->{container} == 0;
1420
1421 $INV->set_items ($self->{container}{$item->{container}})
1422 if $item->{container} == $self->{player}{tag};
1423}
1424
707%SDL_CB = ( 1425%SDL_CB = (
708 SDL_QUIT() => sub { 1426 CFClient::SDL_QUIT => sub {
709 Event::unloop -1; 1427 Event::unloop -1;
710 }, 1428 },
711 SDL_VIDEORESIZE() => sub { 1429 CFClient::SDL_VIDEORESIZE => sub {
712 }, 1430 },
713 SDL_VIDEOEXPOSE() => sub { 1431 CFClient::SDL_VIDEOEXPOSE => \&refresh,
714 refresh;
715 },
716 SDL_KEYDOWN() => sub {
717 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
718 # alt-enter
719 destroy_screen;
720 $CFG->{fullscreen} = !$CFG->{fullscreen};
721 init_screen;
722 } else {
723 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
724 }
725 },
726 SDL_KEYUP() => sub {
727 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
728 },
729 SDL_MOUSEMOTION() => sub {
730 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
731 },
732 SDL_MOUSEBUTTONDOWN() => sub {
733 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONUP() => sub {
736 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
737 },
738 SDL_ACTIVEEVENT() => sub { 1432 CFClient::SDL_ACTIVEEVENT => sub {
739# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1433# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
740 }, 1434 },
1435 CFClient::SDL_KEYDOWN => sub {
1436 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1437 # alt-enter
1438 video_shutdown;
1439 $CFG->{fullscreen} = !$CFG->{fullscreen};
1440 video_init;
1441 } else {
1442 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1443 }
1444 },
1445 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1446 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1447 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1448 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1449 CFClient::SDL_USEREVENT => sub {
1450 if ($_[0]{code} == 1) {
1451 audio_channel_finished $_[0]{data1};
1452 } elsif ($_[0]{code} == 0) {
1453 audio_music_finished;
1454 }
1455 },
741); 1456);
742 1457
743############################################################################# 1458#############################################################################
1459
1460$SIG{INT} = $SIG{TERM} = sub { exit };
1461
1462CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
744 1463
745$TILECACHE = CFClient::db_table "tilecache"; 1464$TILECACHE = CFClient::db_table "tilecache";
746$FACEMAP = CFClient::db_table "facemap"; 1465$FACEMAP = CFClient::db_table "facemap";
747
748CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
749 1466
750my %DEF_CFG = ( 1467my %DEF_CFG = (
751 sdl_mode => 0, 1468 sdl_mode => 0,
752 width => 640, 1469 width => 640,
753 height => 480, 1470 height => 480,
754 fullscreen => 0, 1471 fullscreen => 0,
755 fast => 0, 1472 fast => 0,
1473 map_scale => 0.5,
756 fow_enable => 1, 1474 fow_enable => 1,
757 fow_intensity => 0.45, 1475 fow_intensity => 0.45,
758 fow_smooth => 0, 1476 fow_smooth => 0,
1477 gui_fontsize => 1,
759 log_fontsize => 14, 1478 log_fontsize => 1,
1479 gauge_fontsize => 1,
1480 gauge_size => 0.35,
1481 stat_fontsize => 1,
760 mapsize => 100, 1482 mapsize => 100,
761 host => "crossfire.schmorp.de", 1483 host => "crossfire.schmorp.de",
762 say_command => 'say', 1484 say_command => 'say',
1485 audio_enable => 1,
1486 bgm_enable => 1,
1487 bgm_volume => 0.25,
763); 1488);
764 1489
765while (my ($k, $v) = each %DEF_CFG) { 1490while (my ($k, $v) = each %DEF_CFG) {
766 $CFG->{$k} = $v unless exists $CFG->{$k}; 1491 $CFG->{$k} = $v unless exists $CFG->{$k};
767} 1492}
768 1493
769sdl_init; 1494sdl_init;
770 1495
771@SDL_MODES = reverse 1496@SDL_MODES = reverse
772 grep $_->[0] >= 640 && $_->[1] >= 480, 1497 grep $_->[0] >= 640 && $_->[1] >= 480,
773 map [SDL::RectW ($_), SDL::RectH ($_)], 1498 CFClient::SDL_ListModes;
774 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
775 1499
776@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1500@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
777 1501
778$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1502$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
779 1503
780init_screen;
781
782{ 1504{
783 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1505 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1506 DejaVuSans.ttf
1507 DejaVuSansMono.ttf
1508 DejaVuSans-Bold.ttf
1509 DejaVuSansMono-Bold.ttf
1510 DejaVuSans-Oblique.ttf
1511 DejaVuSansMono-Oblique.ttf
1512 DejaVuSans-BoldOblique.ttf
1513 DejaVuSansMono-BoldOblique.ttf
1514 );
784 1515
785 CFClient::add_font $_ for @fonts; 1516 CFClient::add_font $_ for @fonts;
786 CFClient::set_font $fonts[0]; 1517
1518 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1519 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1520
1521 $FONT_PROP->make_default;
787} 1522}
1523
1524video_init;
1525audio_init;
788 1526
789Event::loop; 1527Event::loop;
790 1528
1529END { CFClient::SDL_Quit }
791 1530
1531=head1 pclient - Crossfire+ and Crossfire game client
1532
1533Pclient is a Crossfire+ and Crossfire game client.
1534
1535=head2 Features
1536
1537=over 4
1538
1539=item Fullscreen Map
1540
1541PClient can uses a fullscreen map, which greatly enhances how much of the
1542game world you can see.
1543
1544=item Persistent Map Cache (Crossfire+ only)
1545
1546PClient can persistently cache all map data it received from the
1547server. This not only allows it to display an overview map, but also
1548ensures that once-explored areas will be available the next time you want
1549to explore more.
1550
1551=item Hardware acceleration
1552
1553Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1554acceleration. Most modern graphics cards have difficulties with 2D
1555acceleration, while 3D graphics is accelerated well.
1556
1557=item No arbitrary limits
1558
1559Unlike other Crossfire clients, pclient does not suffer from arbitrary
1560limits (like a fixed amount of face numbers). There are still limits, but
1561they are not arbitrarily low :)
1562
1563=back
1564
1565=head1 USAGE
1566
1567=head2 The Map
1568
1569The map is always displayed in the background, behind all other windows and UI elements.
1570
1571#TODO# middle-click scrolls
1572#
1573# keys:
1574#
1575# a apply
1576# keypad moves, kp_5 applies ranged attack to self
1577
1578Starting to type enters the I<completion mode>. In that mode, you can type
1579abbreviations or commands and have them executed as soon as they match a
1580valid command. This is best explained by a few examples:
1581
1582Typing B<climb> will display a list of commands with I<climb> in their
1583name, such as I<ready_skill climbing> and I<use_skill climbing>.
1584
1585You can abbreviate commands by typing only the first character of every
1586word. For example, typing I<iwor> will likely select I<invoke word of
1587recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1588will likely select I<ready_skill climbing> and I<usl> will give you
1589I<use_skill levitation>.
1590
1591=head2 The map overview
1592
1593#TODO#
1594
1595=head2 The Status area in the lower right corner
1596
1597#TODO#
1598
1599=head2 The I<Statistics>/I>Stats> window
1600
1601#TODO#
1602
1603=head1 FAQ
1604
1605=over 4
1606
1607=item The client is very sluggish and slow, what can I do about this?
1608
1609Most likely, you don't have accelerated OpenGL support. Try to find a
1610newer driver, or a driver from your hardware vendor, that features OpenGL
1611support.
1612
1613If this is not an option, the following Setup options reduce the load and
1614will likely make the client playable with sofwtare rendering (it will
1615still be slow, though):
1616
1617=over 4
1618
1619=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1620
1621=item Enable B<Fast & Ugly> mode
1622
1623=item Disable B<Fog of War>
1624
1625=item Increase B<Map Scale>
1626
1627=back
1628
1629=back
1630
1631=head1 AUTHOR
1632
1633Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1634
1635
1636

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