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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.119 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.216 by root, Mon May 15 17:45:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 47
23our $VERSION = '0.1'; 48our $VERSION = '0.1';
24 49
25my $MAX_FPS = 60; 50my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
35our $NOW; 60our $NOW;
36 61
37our $CFG; 62our $CFG;
38our $CONN; 63our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
40 68
41our @SDL_MODES; 69our @SDL_MODES;
42our $WIDTH; 70our $WIDTH;
43our $HEIGHT; 71our $HEIGHT;
44our $FULLSCREEN; 72our $FULLSCREEN;
45our $FONTSIZE; 73our $FONTSIZE;
46 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
47our $MAP; 78our $MAP;
79our $MAPMAP;
48our $MAPWIDGET; 80our $MAPWIDGET;
49our $BUTTONBAR; 81our $BUTTONBAR;
50our $LOGVIEW; 82our $LOGVIEW;
51our $CONSOLE; 83our $CONSOLE;
52our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
86
87our $FLOORBOX;
88our $GAUGES;
89our $STATWIDS;
53 90
54our $SDL_ACTIVE; 91our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 92our %SDL_CB;
57 93
94our $SDL_MIXER;
95our @SOUNDS; # event => file mapping
96our %AUDIO_CHUNKS; # audio files
97
58our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 99our $STATUSBOX;
60our $DEBUG_STATUS; 100our $DEBUG_STATUS;
61 101
102our $INVWIN;
103our $INV;
104
62sub status { 105sub status {
63 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 111 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 113}
73 114
74sub start_game { 115sub start_game {
75 status "logging in..."; 116 status "logging in...";
76 117
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 119
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
82 122
83 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
84 124
85 $CONN = new conn 125 $CONN = eval {
126 new conn
86 host => $host, 127 host => $host,
87 port => $port || 13327, 128 port => $port || 13327,
88 user => $CFG->{user}, 129 user => $CFG->{user},
89 pass => $CFG->{password}, 130 pass => $CFG->{password},
90 mapw => $mapsize, 131 mapw => $mapsize,
91 maph => $mapsize, 132 maph => $mapsize,
133 ;
92 ; 134 };
93 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
94 status "login successful"; 139 status "login successful";
95 140
96 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
97} 146}
98 147
99sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
100 undef $CONN; 157 undef $MAP;
101} 158}
102 159
103sub client_setup { 160sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 165
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 168
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 171
115 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 173 my ($self, $value) = @_;
117 174
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 177 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 179
180 my $row = 1;
181
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
125 my ($self, $value) = @_; 187 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
127 }); 190 );
128 191
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
131 my ($self, $value) = @_; 197 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
133 }); 200 );
134 201
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
137 my ($self, $value) = @_; 207 my ($self, $value) = @_;
208 $CFG->{map_scale} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
139 }); 220 );
140 221
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
143 my ($self, $value) = @_; 227 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
145 }); 230 );
146 231
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
149 my ($self, $value) = @_; 237 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
248 );
249
250 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
251 $table->add (1, $row++, new CFClient::UI::Slider
252 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
253 tooltip => "The font size used by the server log window only",
254 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
255 );
256
257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
258
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
261 tooltip => "The font size used by the statistics window only",
262 connect_changed => sub {
263 $CFG->{stat_fontsize} = $_[1];
264 &set_stats_window_fontsize;
265 }
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
271 tooltip => "Adjust the size of the stats gauges at the bottom right",
272 connect_changed => sub {
273 $CFG->{gauge_size} = $_[1];
274 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
281 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_fontsize} = $_[1];
284 &set_gauge_window_fontsize;
285 }
286 );
287
288 $table->add (1, $row++, new CFClient::UI::Button
289 expand => 1, align => 0, text => "Apply",
290 tooltip => "Apply the video settings",
291 connect_activate => sub {
292 video_shutdown ();
293 video_init ();
294 }
295 );
296
297 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
298 $table->add (1, $row++, new CFClient::UI::CheckBox
299 state => $CFG->{audio_enable},
300 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
301 connect_changed => sub {
302 $CFG->{audio_enable} = $_[1];
303 }
304 );
305# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
306# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
307# $CFG->{effects_volume} = $_[1];
151 }); 308# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 309 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 310 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
311 $hbox->add (new CFClient::UI::CheckBox
312 expand => 1, state => $CFG->{bgm_enable},
313 tooltip => "Enable background music playing",
314 connect_changed => sub {
315 $CFG->{bgm_enable} = $_[1];
316 }
317 );
318 $hbox->add (new CFClient::UI::Slider
319 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
320 tooltip => "The volume of the background music",
321 connect_changed => sub {
322 $CFG->{bgm_volume} = $_[1];
323 CFClient::MixMusic::volume $_[1] * 128;
324 }
325 );
326
327 $table->add (1, $row++, new CFClient::UI::Button
328 expand => 1, align => 0, text => "Apply",
329 tooltip => "Apply the audio settings",
330 connect_activate => sub {
331 audio_shutdown ();
332 audio_init ();
333 }
334 );
335
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
337 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
338 text => $CFG->{say_command},
339 tooltip => "This is the command that will be used if you write a line in the message window entry. "
340 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
341 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
342 connect_changed => sub {
155 my ($self, $value) = @_; 343 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 344 $CFG->{say_command} = $value;
345 }
157 }); 346 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 347
164 $dialog 348 $dialog
349}
350
351sub set_stats_window_fontsize {
352 for (values %{$STATWIDS}) {
353 $_->set_fontsize ($::CFG->{stat_fontsize});
354 }
355}
356
357sub set_gauge_window_fontsize {
358 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
359 $_->set_fontsize ($::CFG->{gauge_fontsize});
360 }
361
362# local $GAUGES->{win}{parent};#d#
363# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
364}
365
366sub make_gauge_window {
367 my $gh = int $HEIGHT * $CFG->{gauge_size};
368
369 my $win = new CFClient::UI::Frame (
370 req_y => -1,
371 user_w => $WIDTH,
372 user_h => $gh,
373 );
374
375 $win->add (my $hbox = new CFClient::UI::HBox
376 children => [
377 (new CFClient::UI::HBox expand => 1),
378 (new CFClient::UI::VBox children => [
379 (new CFClient::UI::Empty expand => 1),
380 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
381 ]),
382 (my $vbox = new CFClient::UI::VBox),
383 ],
384 );
385
386 $vbox->add (new CFClient::UI::HBox
387 expand => 1,
388 children => [
389 (new CFClient::UI::Empty expand => 1),
390 (my $hb = new CFClient::UI::HBox),
391 ],
392 );
393
394 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
395 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
396 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
397 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
398 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
399 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
400 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
401 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
402
403 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
405 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
407
408 $GAUGES = {
409 exp => $exp, win => $win, range => $rng,
410 food => $fg, mana => $mg, hp => $hg, grace => $gg
411 };
412
413 &set_gauge_window_fontsize;
414
415 $win
416}
417
418sub make_stats_window {
419 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
420
421 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
422 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
423 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
424
425 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
426
427 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
428
429 my $black = [0, 0, 0];
430
431 for (
432 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
433 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
434 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
435 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
436 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
437 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
438 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
439
440 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
441 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
442 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
443 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
444 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
445 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
446 ) {
447 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
448
449 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
451 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
453 }
454
455 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
456
457 my $row = 0;
458 my $col = 0;
459
460 my %resist_names = (
461 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
462 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
463 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
464 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
465 depl => "Depletion (some monsters and other effects can cause stats depletion)",
466 magic => "Magic (resistance to magic spells like magic missile or similar)",
467 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
468 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
469 pois => "Poison (resistance to getting poisoned)",
470 para => "Paralysation (this resistance affects the chance you get paralysed)",
471 deat => "Death (resistance against death spells)",
472 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
473 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
474 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
475 tund => "Turn undead",
476 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
477 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
478 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
479 );
480 for (qw/slow holyw conf fire depl magic
481 drain acid pois para deat phys
482 blind fear tund elec cold ghit/)
483 {
484 $tbl2->add ($col, $row,
485 $STATWIDS->{"res_$_"} =
486 new CFClient::UI::Label
487 font => $FONT_FIXED,
488 template => "-100%",
489 align => +1,
490 valign => 0,
491 can_events => 1,
492 can_hover => 1,
493 tooltip => $resist_names{$_},
494 );
495 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
496 font => $FONT_FIXED,
497 can_hover => 1,
498 can_events => 1,
499 image => "ui/resist/resist_$_.png",
500 tooltip => $resist_names{$_},
501 );
502
503 $row++;
504 if ($row % 6 == 0) {
505 $col += 2;
506 $row = 0;
507 }
508 }
509
510 &set_stats_window_fontsize;
511 update_stats_window ({});
512
513 $tgw
514}
515
516sub formsep {
517 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
518}
519
520sub update_stats_window {
521 my ($stats) = @_;
522
523 # i love text protocols!!!
524 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
525 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
526 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
527 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
528 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
529 my $fo_m = 999;
530 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
531 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
532
533 $GAUGES->{hp} ->set_value ($hp, $hp_m);
534 $GAUGES->{mana} ->set_value ($sp, $sp_m);
535 $GAUGES->{food} ->set_value ($fo, $fo_m);
536 $GAUGES->{grace} ->set_value ($gr, $gr_m);
537 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
538 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
539 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
540 $rng =~ s/^Range: //; # thank you so much dear server
541 $GAUGES->{range} ->set_text ("Rng: " . $rng);
542 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
543 $title =~ s/^Player: //;
544 $STATWIDS->{title} ->set_text ("Title: " . $title);
545
546 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
547 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
548 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
549 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
550 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
551 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
552 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
553 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
554 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
555 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
556 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
557 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
558 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
559
560 my %tbl = (
561 phys => 100,
562 magic => 101,
563 fire => 102,
564 elec => 103,
565 cold => 104,
566 conf => 105,
567 acid => 106,
568 drain => 107,
569 ghit => 108,
570 pois => 109,
571 slow => 110,
572 para => 111,
573 tund => 112,
574 fear => 113,
575 depl => 113,
576 deat => 115,
577 holyw => 116,
578 blind => 117
579 );
580
581 for (keys %tbl) {
582 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
583 }
584
165} 585}
166 586
167sub metaserver_dialog { 587sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 588 my $dialog = new CFClient::UI::FancyFrame
589 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 590 child => (my $vbox = new CFClient::UI::VBox);
170 591
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 592 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 593
173 $dialog 594 $dialog
174} 595}
596
597my $METASERVER_ATIME;
175 598
176sub update_metaserver { 599sub update_metaserver {
177 my ($HOST) = @_; 600 my ($HOST) = @_;
178 601
179 status "fetching metaserver list..."; 602 return if $METASERVER_ATIME > time;
603 $METASERVER_ATIME = time + 60;
604
605 my $table = $METASERVER->{table};
606 $table->clear;
607 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 608
181 my $buf; 609 my $buf;
182 610
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 611 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
612
613 unless ($fh) {
614 $label->set_text ("unable to contact metaserver: $!");
615 return;
616 }
184 617
185 Event->io (fd => $fh, poll => 'r', cb => sub { 618 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 619 my $res = sysread $fh, $buf, 8192, length $buf;
187 620
188 if (!defined $res) { 621 if (!defined $res) {
189 $_[0]->w->cancel; 622 $_[0]->w->cancel;
190 status "metaserver: $!"; 623 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 624 } elsif ($res == 0) {
192 $_[0]->w->cancel; 625 $_[0]->w->cancel;
193 status "server list retrieved"; 626 status "server list retrieved";
194 627
195 my $table = $METASERVER->{table}; 628 utf8::decode $buf if utf8::valid $buf;
196 629
197 $table->clear; 630 $table->clear;
198 631
199 my @col = qw(Use #Users Host Uptime Version Description); 632 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 633 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 657 $m = [$users, $host, $uptime, $version, $desc];
225 658
226 $y++; 659 $y++;
227 660
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 661 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 662 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 663 $HOST->set_text ($CFG->{host} = $host);
231 }), 664 }),
232 (new CFClient::UI::Empty expand => 1), 665 (new CFClient::UI::Empty expand => 1),
233 ]); 666 ]);
234 667
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 668 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 669 for 0 .. $#$m;
237 } 670 }
238 } 671 }
239 }); 672 });
240} 673}
241 674
242sub server_setup { 675sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 676 my $dialog = new CFClient::UI::FancyFrame
677 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 678 child => (my $vbox = new CFClient::UI::VBox);
245 679
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 680 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 681 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 682
250 { 683 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 684 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 685
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 686 $vbox->add (
687 my $HOST = new CFClient::UI::Entry
688 expand => 1,
689 text => $CFG->{host},
690 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
691 connect_changed => sub {
692 my ($self, $value) = @_;
693 $CFG->{host} = $value;
694 }
695 );
696
697 $METASERVER = metaserver_dialog;
698
699 $vbox->add (new CFClient::UI::Flopper
700 expand => 1,
701 text => "Server List",
702 other => $METASERVER,
703 tooltip => "Show a list of available crossfire servers",
704 connect_open => sub {
705 update_metaserver $HOST;
706 }
707 );
708 }
709
710 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
711 $table->add (1, 4, new CFClient::UI::Entry
712 text => $CFG->{user},
713 tooltip => "The name of your character on the server",
714 connect_changed => sub {
254 my ($self, $value) = @_; 715 my ($self, $value) = @_;
255 $CFG->{host} = $value; 716 $CFG->{user} = $value;
256 }); 717 }
718 );
257 719
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 720 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 721 $table->add (1, 5, new CFClient::UI::Entry
722 text => $CFG->{password},
723 hidden => 1,
724 tooltip => "The password for your character",
725 connect_changed => sub {
267 my ($self, $value) = @_; 726 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 727 $CFG->{password} = $value;
728 }
275 }); 729 );
276 730
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 731 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 732 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 733 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 734 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
735 tooltip => "This is the size of the portion of the map update the server sends you. "
736 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 737 connect_changed => sub {
288 my ($self, $value) = @_; 738 my ($self, $value) = @_;
289 739
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 740 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 741 },
292 ); 742 );
293 743
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 744 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
745 expand => 1,
746 align => 0,
747 text => "Login",
748 connect_activate => sub {
749 $CONN ? stop_game
295 start_game; 750 : start_game;
751 },
296 }); 752 );
297 753
298 $dialog 754 $dialog
299} 755}
300 756
301sub message_window { 757sub message_window {
302 my $window = new CFClient::UI::FancyFrame 758 my $window = new CFClient::UI::FancyFrame
759 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 760 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 761 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 762 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 763 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 764 child => (my $vbox = new CFClient::UI::VBox);
308 765
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 766 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 767 expand => 1,
768 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 769 fontsize => $::CFG->{log_fontsize},
312 ); 770 );
313 771
314 $vbox->add (my $input = new CFClient::UI::LineEntry 772 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 773 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 774 my ($input, $prev_focus) = @_;
317 775
318 delete $input->{refocus_map}; 776 delete $input->{refocus_map};
319 777
325 connect_activate => sub { 783 connect_activate => sub {
326 my ($input, $text) = @_; 784 my ($input, $text) = @_;
327 $input->set_text (''); 785 $input->set_text ('');
328 786
329 if ($text =~ /^\/(.*)/) { 787 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 788 $::CONN->user_send ($1);
331 } else { 789 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 790 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 791 $::CONN->user_send ("$say_cmd $text");
334 } 792 }
335 if ($input->{refocus_map}) { 793 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 794 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 795 $MAPWIDGET->focus_in
338 } 796 }
348 }; 806 };
349 807
350 $window 808 $window
351} 809}
352 810
811sub make_inventory_window {
812 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
813 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
814 $invwin
815}
816
353sub sdl_init { 817sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 818 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 819 and die "SDL::Init failed!\n";
357} 820}
358 821
359sub init_screen { 822sub video_init {
360 sdl_init; 823 sdl_init;
824
825 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 826
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 827 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 828 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 829 $FAST = $CFG->{fast};
365 830
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 831 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 832 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 833
390 $SDL_ACTIVE = 1; 834 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 835 $LAST_REFRESH = time - 0.01;
393 836
394 CFClient::gl_init; 837 CFClient::gl_init;
395 838
396 $FONTSIZE = int $HEIGHT / 40; 839 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
840
841 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 842
398 ############################################################################# 843 #############################################################################
399 844
845 unless ($DEBUG_STATUS) {
846 # create the widgets
847
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 848 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 849 $DEBUG_STATUS->show;
402 850
403 $STATUS_LINE = new CFClient::UI::Label 851 $STATUSBOX = new CFClient::UI::Statusbox;
404 padding => 0, 852 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
405 y => $HEIGHT * 44 / 45 - $FONTSIZE;
406 $CFClient::UI::ROOT->add ($STATUS_LINE);
407 853
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 854 (new CFClient::UI::Frame
409 padding => 0, 855 bg => [0, 0, 0, 0.4],
410 y => $HEIGHT * 44 / 45, 856 req_y => -1,
411 height => $HEIGHT / 45, 857 child => $STATUSBOX,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 858 )->show;
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
414 859
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 860 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 861 border_bg => [1, 1, 1, 192/255],
862 bg => [1, 1, 1, 0],
863 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
864 )->show;
865
866 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 867 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 868 my ($mapwidget, $preset) = @_;
419 869
420 if ($CONSOLE) { 870 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 871 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 872 $CONSOLE->{input}->focus_in;
423 873
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 874 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 875 $CONSOLE->{input}->set_text ($preset);
876 }
426 } 877 }
427 } 878 });
428 }); 879 $MAPWIDGET->show;
880 $MAPWIDGET->focus_in;
429 881
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 882 $BUTTONBAR = new CFClient::UI::HBox;
431 883
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 884 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 885 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 886 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 887
888 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
889
890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
892
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 893 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 894 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 895 status "Configuration Saved";
439 }); 896 });
440 897
898 $BUTTONBAR->show;
899
900 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
901
902 # delay till geometry is constant
903 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 904 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
905 my $widget = $GAUGES->{win};
906 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
907 });
908 force_refresh ();
909 }
442} 910}
443 911
444sub destroy_screen { 912sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
914}
915
916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
924
925sub audio_music_finished {
926 return unless $CFG->{bgm_enable};
927
928 # TODO: hack, do play loop and mood music
929 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930 $bgmusic->play (0);
931
932 push @bgmusic, shift @bgmusic;
933}
934
935sub audio_init {
936 if ($CFG->{audio_enable}) {
937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
939 CFClient::Mix_AllocateChannels 8;
940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
941
942 audio_music_finished;
943
944 while (<$fh>) {
945 next if /^\s*#/;
946 next if /^\s*$/;
947
948 my ($file, $volume, $event) = split /\s+/, $_, 3;
949
950 push @SOUNDS, "$volume,$file";
951
952 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
953 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
954 $chunk->volume ($volume * 128 / 100);
955 $chunk
956 };
957 }
958 } else {
959 status "unable to open sound config: $!";
960 }
961 }
962}
963
964sub audio_shutdown {
965 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 966 undef $SDL_MIXER;
448 SDL::Quit; 967 @SOUNDS = ();
968 %AUDIO_CHUNKS = ();
449} 969}
450 970
451my %animate_object; 971my %animate_object;
452my $animate_timer; 972my $animate_timer;
453 973
454my $want_refresh;
455my $can_refresh;
456
457my $fps = 9; 974my $fps = 9;
458 975
459sub force_refresh { 976sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
461 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
462 979
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
981 CFClient::SDL_GL_SwapBuffers;
467 982
468 SDL::GLSwapBuffers; 983 $WANT_REFRESH = 0;
469 984 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
471} 986}
472 987
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 989 $NOW = time;
475 990
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 992 for CFClient::SDL_PollEvent;
478 993
479 if (%animate_object) { 994 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 996 $WANT_REFRESH++;
482 } 997 }
483 998
484 if ($want_refresh) { 999 if ($WANT_REFRESH) {
485 force_refresh; 1000 force_refresh;
486 } else { 1001 } else {
487 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
488 } 1003 }
489}); 1004});
490
491sub refresh {
492 $want_refresh++;
493}
494 1005
495sub animation_start { 1006sub animation_start {
496 my ($widget) = @_; 1007 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
498} 1009}
502 delete $animate_object{$widget}; 1013 delete $animate_object{$widget};
503} 1014}
504 1015
505@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
506 1017
1018sub conn::stats_update {
1019 my ($self, $stats) = @_;
1020
1021 update_stats_window ($stats);
1022}
1023
507sub conn::user_send { 1024sub conn::user_send {
508 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
509 1026
510 $self->send ($command); 1027 $self->send_command ($command);
511 status $command; 1028 status $command;
512} 1029}
513 1030
514sub conn::map_scroll { 1031sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1032 my ($self, $dx, $dy) = @_;
534 1051
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1053
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1057}
543 1058
544sub conn::map_clear { 1059sub conn::map_clear {
545 my ($self) = @_; 1060 my ($self) = @_;
546 1061
547 $self->flush_map; 1062 $self->flush_map;
548 delete $self->{neigh}; 1063 delete $self->{neigh_map};
549 1064
550 $MAP->clear; 1065 $MAP->clear;
551} 1066}
552 1067
553 1068
554sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
556 1071
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
562 or next; 1077 or next;
563 1078
564 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
565 } 1080 }
566 } 1081 }
567} 1082}
568 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
569sub conn::flood_fill { 1089sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1091
572 for my $tile (1..4) { 1092 # the server does not allow map paths > 6
573 next if $self->{neigh}{$hash}[$tile]; 1093 return if 7 <= length $path;
1094
1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
574 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
575 1110
576 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
577 1112 if (my $info = $neigh->[$tile]) {
578 $self->send_mapinfo ("spatial $path$tile", sub {
579 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
580 1114
581 warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
582 return if $mode ne "spatial";
583
584 $x += $MAP->ox;
585 $y += $MAP->oy;
586
587 $self->load_map ($hash, $x, $y);
588
589 $neigh->[$tile] = [$x, $y, $w, $h];
590
591 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
592 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
593 }); 1135 }
594 } 1136 }
595} 1137}
596 1138
597sub conn::map_change { 1139sub conn::map_change {
598 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
599 1141
600 $self->flush_map; 1142 $self->flush_map;
601 1143
602 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
603 1145
604 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1146 my $mapmapw = $MAPMAP->{w};
1147 my $mapmaph = $MAPMAP->{h};
605 1148
606 my $mapmapw = 250; 1149 $self->{neigh_rect} = [
607 my $mapmaph = 250; 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
608 1153
1154 delete $self->{neigh_grid};
609 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
610 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
611 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
612 1156
613 $x += $ox; 1157 $x += $ox;
614 $y += $oy; 1158 $y += $oy;
615 1159
616 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
617 1165
618 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
619} 1167}
620 1168
621sub conn::face_find { 1169sub conn::face_find {
647 } 1195 }
648 1196
649gotid: 1197gotid:
650 $face->{id} = $id; 1198 $face->{id} = $id;
651 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
652 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
653} 1202}
654 1203
655sub conn::face_update { 1204sub conn::face_update {
656 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
664 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
665 1214
666 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
667 my $tex = 1216 my $tex =
668 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
669 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
670 1219
671 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
672 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
673 1222
674 $tex 1223 $tex
675 }; 1224 };
676} 1225}
677 1226
1227sub conn::sound_play {
1228 my ($self, $x, $y, $soundnum, $type) = @_;
1229
1230 $SDL_MIXER
1231 or return;
1232
1233 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1234 or return;
1235
1236 $chunk->play;
1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1238}
1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
678sub conn::query { 1242sub conn::query {
679 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
680 1244
681 #TODO 1245 $prompt = $LAST_QUERY unless length $prompt;
682 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
683} 1305}
684 1306
685sub conn::drawinfo { 1307sub conn::drawinfo {
686 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
687 1309
699 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
700 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
701 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
702 ); 1324 );
703 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
704 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUSBOX->add ($text,
1336 group => $text,
1337 fg => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1347}
1348
1349sub conn::spell_add {
1350 my ($self, $spell) = @_;
1351
1352 # TODO
1353 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1354 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1355 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1356}
1357
1358sub conn::spell_delete {
1359 my ($self, $spell) = @_;
1360}
1361
1362sub conn::addme_success {
1363 my ($self) = @_;
1364
1365 for my $skill (values %{$self->{skill_info}}) {
1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
1395 }
1396 });
1397
1398 $WANT_REFRESH++;
1399}
1400
1401sub conn::container_add {
1402 my ($self, $tag, $items) = @_;
1403
1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1409 # $self-<{player}{tag} => player inv
1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411}
1412
1413sub conn::container_clear {
1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
705} 1442}
706 1443
707%SDL_CB = ( 1444%SDL_CB = (
708 SDL_QUIT() => sub { 1445 CFClient::SDL_QUIT => sub {
709 Event::unloop -1; 1446 Event::unloop -1;
710 }, 1447 },
711 SDL_VIDEORESIZE() => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
712 }, 1449 },
713 SDL_VIDEOEXPOSE() => sub { 1450 CFClient::SDL_VIDEOEXPOSE => sub {
714 refresh; 1451 $WANT_REFRESH++;
715 }, 1452 },
716 SDL_KEYDOWN() => sub {
717 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
718 # alt-enter
719 destroy_screen;
720 $CFG->{fullscreen} = !$CFG->{fullscreen};
721 init_screen;
722 } else {
723 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
724 }
725 },
726 SDL_KEYUP() => sub {
727 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
728 },
729 SDL_MOUSEMOTION() => sub {
730 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
731 },
732 SDL_MOUSEBUTTONDOWN() => sub {
733 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONUP() => sub {
736 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
737 },
738 SDL_ACTIVEEVENT() => sub { 1453 CFClient::SDL_ACTIVEEVENT => sub {
739# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
740 }, 1455 },
1456 CFClient::SDL_KEYDOWN => sub {
1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1458 # alt-enter
1459 video_shutdown;
1460 $CFG->{fullscreen} = !$CFG->{fullscreen};
1461 video_init;
1462 } else {
1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1464 }
1465 },
1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1470 CFClient::SDL_USEREVENT => sub {
1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
1476 },
741); 1477);
742 1478
743############################################################################# 1479#############################################################################
744 1480
745$TILECACHE = CFClient::db_table "tilecache"; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
746$FACEMAP = CFClient::db_table "facemap";
747
748CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
749
750my %DEF_CFG = (
751 sdl_mode => 0,
752 width => 640,
753 height => 480,
754 fullscreen => 0,
755 fast => 0,
756 fow_enable => 1,
757 fow_intensity => 0.45,
758 fow_smooth => 0,
759 log_fontsize => 14,
760 mapsize => 100,
761 host => "crossfire.schmorp.de",
762 say_command => 'say',
763);
764
765while (my ($k, $v) = each %DEF_CFG) {
766 $CFG->{$k} = $v unless exists $CFG->{$k};
767}
768
769sdl_init;
770
771@SDL_MODES = reverse
772 grep $_->[0] >= 640 && $_->[1] >= 480,
773 map [SDL::RectW ($_), SDL::RectH ($_)],
774 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
775
776@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
777
778$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
779
780init_screen;
781 1482
782{ 1483{
783 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
784 1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530 DejaVuSans.ttf
1531 DejaVuSansMono.ttf
1532 DejaVuSans-Bold.ttf
1533 DejaVuSansMono-Bold.ttf
1534 DejaVuSans-Oblique.ttf
1535 DejaVuSansMono-Oblique.ttf
1536 DejaVuSans-BoldOblique.ttf
1537 DejaVuSansMono-BoldOblique.ttf
1538 );
1539
785 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
786 CFClient::set_font $fonts[0]; 1541
1542 CFClient::pango_init;
1543
1544 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1545 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1546
1547 $FONT_PROP->make_default;
1548 }
1549
1550 video_init;
1551 audio_init;
787} 1552}
788 1553
789Event::loop; 1554Event::loop;
790 1555
1556END { CFClient::SDL_Quit }
791 1557
1558=head1 pclient - Crossfire+ and Crossfire game client
1559
1560Pclient is a Crossfire+ and Crossfire game client.
1561
1562=head2 Features
1563
1564=over 4
1565
1566=item Fullscreen Map
1567
1568PClient can uses a fullscreen map, which greatly enhances how much of the
1569game world you can see.
1570
1571=item Persistent Map Cache (Crossfire+ only)
1572
1573PClient can persistently cache all map data it received from the
1574server. This not only allows it to display an overview map, but also
1575ensures that once-explored areas will be available the next time you want
1576to explore more.
1577
1578=item Hardware acceleration
1579
1580Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1581acceleration. Most modern graphics cards have difficulties with 2D
1582acceleration, while 3D graphics is accelerated well.
1583
1584=item No arbitrary limits
1585
1586Unlike other Crossfire clients, pclient does not suffer from arbitrary
1587limits (like a fixed amount of face numbers). There are still limits, but
1588they are not arbitrarily low :)
1589
1590=back
1591
1592=head1 USAGE
1593
1594=head2 The Map
1595
1596The map is always displayed in the background, behind all other windows and UI elements.
1597
1598#TODO# middle-click scrolls
1599#
1600# keys:
1601#
1602# a apply
1603# keypad moves, kp_5 applies ranged attack to self
1604
1605Starting to type enters the I<completion mode>. In that mode, you can type
1606abbreviations or commands and have them executed as soon as they match a
1607valid command. This is best explained by a few examples:
1608
1609Typing B<climb> will display a list of commands with I<climb> in their
1610name, such as I<ready_skill climbing> and I<use_skill climbing>.
1611
1612You can abbreviate commands by typing only the first character of every
1613word. For example, typing I<iwor> will likely select I<invoke word of
1614recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1615will likely select I<ready_skill climbing> and I<usl> will give you
1616I<use_skill levitation>.
1617
1618=head2 The map overview
1619
1620#TODO#
1621
1622=head2 The Status area in the lower right corner
1623
1624#TODO#
1625
1626=head2 The I<Statistics>/I>Stats> window
1627
1628#TODO#
1629
1630=head1 FAQ
1631
1632=over 4
1633
1634=item The client is very sluggish and slow, what can I do about this?
1635
1636Most likely, you don't have accelerated OpenGL support. Try to find a
1637newer driver, or a driver from your hardware vendor, that features OpenGL
1638support.
1639
1640If this is not an option, the following Setup options reduce the load and
1641will likely make the client playable with sofwtare rendering (it will
1642still be slow, though):
1643
1644=over 4
1645
1646=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1647
1648=item Enable B<Fast & Ugly> mode
1649
1650=item Disable B<Fog of War>
1651
1652=item Increase B<Map Scale>
1653
1654=back
1655
1656=back
1657
1658=head1 AUTHOR
1659
1660Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1661
1662
1663

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