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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.119 by root, Mon Apr 17 06:50:26 2006 UTC vs.
Revision 1.233 by root, Mon May 22 01:28:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
53 91
54our $SDL_ACTIVE; 92our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 93our %SDL_CB;
57 94
95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
98
58our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 100our $STATUSBOX;
60our $DEBUG_STATUS; 101our $DEBUG_STATUS;
61 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
62sub status { 109sub status {
63 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 115 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 117}
73 118
74sub start_game { 119sub start_game {
75 status "logging in..."; 120 status "logging in...";
76 121
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 123
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
82 126
83 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
84 128
85 $CONN = new conn 129 $CONN = eval {
130 new conn
86 host => $host, 131 host => $host,
87 port => $port || 13327, 132 port => $port || 13327,
88 user => $CFG->{user}, 133 user => $CFG->{user},
89 pass => $CFG->{password}, 134 pass => $CFG->{password},
90 mapw => $mapsize, 135 mapw => $mapsize,
91 maph => $mapsize, 136 maph => $mapsize,
137 ;
92 ; 138 };
93 139
94 status "login successful"; 140 if ($CONN) {
95
96 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
97} 153}
98 154
99sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
100 undef $CONN; 167 undef $MAP;
101} 168}
102 169
103sub client_setup { 170sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 175
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 178
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 181
115 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 183 my ($self, $value) = @_;
117 184
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 187 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 189
190 my $row = 1;
191
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
125 my ($self, $value) = @_; 197 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
127 }); 200 );
128 201
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
131 my ($self, $value) = @_; 207 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
133 }); 210 );
134 211
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
137 my ($self, $value) = @_; 217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
139 }); 230 );
140 231
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
143 my ($self, $value) = @_; 237 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
145 }); 240 );
146 241
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
149 my ($self, $value) = @_; 247 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
151 }); 318# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
155 my ($self, $value) = @_; 353 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
157 }); 356 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 357
164 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
165} 595}
166 596
167sub metaserver_dialog { 597sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
170 601
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 603
173 $dialog 604 $dialog
174} 605}
606
607my $METASERVER_ATIME;
175 608
176sub update_metaserver { 609sub update_metaserver {
177 my ($HOST) = @_; 610 my ($HOST) = @_;
178 611
179 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 618
181 my $buf; 619 my $buf;
182 620
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
184 627
185 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
187 630
188 if (!defined $res) { 631 if (!defined $res) {
189 $_[0]->w->cancel; 632 $_[0]->w->cancel;
190 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 634 } elsif ($res == 0) {
192 $_[0]->w->cancel; 635 $_[0]->w->cancel;
193 status "server list retrieved"; 636 status "server list retrieved";
194 637
195 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
196 639
197 $table->clear; 640 $table->clear;
198 641
199 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
225 668
226 $y++; 669 $y++;
227 670
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
231 }), 674 }),
232 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
233 ]); 676 ]);
234 677
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 680 for 0 .. $#$m;
237 } 681 }
238 } 682 }
239 }); 683 });
240} 684}
241 685
242sub server_setup { 686sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 689 child => (my $vbox = new CFClient::UI::VBox);
245 690
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 693
250 { 694 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 696
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
254 my ($self, $value) = @_; 726 my ($self, $value) = @_;
255 $CFG->{host} = $value; 727 $CFG->{user} = $value;
256 }); 728 }
729 );
257 730
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
267 my ($self, $value) = @_; 737 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
275 }); 740 );
276 741
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 744 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 748 connect_changed => sub {
288 my ($self, $value) = @_; 749 my ($self, $value) = @_;
289 750
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 752 },
292 ); 753 );
293 754
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
295 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
296 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
297 778
298 $dialog 779 $dialog
299} 780}
300 781
301sub message_window { 782sub message_window {
302 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 787 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 788 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
308 790
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
310 expand => 1,
311 fontsize => $::CFG->{log_fontsize},
312 );
313 792
314 $vbox->add (my $input = new CFClient::UI::LineEntry 793 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 794 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
317 796
318 delete $input->{refocus_map}; 797 delete $input->{refocus_map};
319 798
325 connect_activate => sub { 804 connect_activate => sub {
326 my ($input, $text) = @_; 805 my ($input, $text) = @_;
327 $input->set_text (''); 806 $input->set_text ('');
328 807
329 if ($text =~ /^\/(.*)/) { 808 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 809 $::CONN->user_send ($1);
331 } else { 810 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 811 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 812 $::CONN->user_send ("$say_cmd $text");
334 } 813 }
335 if ($input->{refocus_map}) { 814 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 815 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 816 $MAPWIDGET->focus_in
338 } 817 }
348 }; 827 };
349 828
350 $window 829 $window
351} 830}
352 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
353sub sdl_init { 851sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 852 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
357} 854}
358 855
359sub init_screen { 856sub video_init {
360 sdl_init; 857 sdl_init;
858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 860
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
365 864
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 867
390 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
393 870
394 CFClient::gl_init; 871 CFClient::gl_init;
395 872
396 $FONTSIZE = int $HEIGHT / 40; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 876
398 ############################################################################# 877 #############################################################################
399 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 883 $DEBUG_STATUS->show;
402 884
403 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
404 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
405 y => $HEIGHT * 44 / 45 - $FONTSIZE;
406 $CFClient::UI::ROOT->add ($STATUS_LINE);
407 887
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
409 padding => 0, 889 bg => [0, 0, 0, 0.4],
410 y => $HEIGHT * 44 / 45, 890 req_y => -1,
411 height => $HEIGHT / 45, 891 child => $STATUSBOX,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 892 )->show;
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
414 893
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 894 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
419 903
420 if ($CONSOLE) { 904 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
423 907
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
426 } 911 }
427 } 912 });
428 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
429 915
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
431 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 927
928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
932
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 935 status "Configuration Saved";
439 }); 936 });
440 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
442} 950}
443 951
444sub destroy_screen { 952sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
954}
955
956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
964
965sub audio_music_finished {
966 return unless $CFG->{bgm_enable};
967
968 # TODO: hack, do play loop and mood music
969 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
970 $bgmusic->play (0);
971
972 push @bgmusic, shift @bgmusic;
973}
974
975sub audio_init {
976 if ($CFG->{audio_enable}) {
977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
979 CFClient::Mix_AllocateChannels 8;
980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981
982 audio_music_finished;
983
984 while (<$fh>) {
985 next if /^\s*#/;
986 next if /^\s*$/;
987
988 my ($file, $volume, $event) = split /\s+/, $_, 3;
989
990 push @SOUNDS, "$volume,$file";
991
992 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
993 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
994 $chunk->volume ($volume * 128 / 100);
995 $chunk
996 };
997 }
998 } else {
999 status "unable to open sound config: $!";
1000 }
1001 }
1002}
1003
1004sub audio_shutdown {
1005 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 1006 undef $SDL_MIXER;
448 SDL::Quit; 1007 @SOUNDS = ();
1008 %AUDIO_CHUNKS = ();
449} 1009}
450 1010
451my %animate_object; 1011my %animate_object;
452my $animate_timer; 1012my $animate_timer;
453 1013
454my $want_refresh;
455my $can_refresh;
456
457my $fps = 9; 1014my $fps = 9;
458 1015
1016my %demo;#d#
1017
459sub force_refresh { 1018sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
461 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
462 1021
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
467 1023
468 SDL::GLSwapBuffers; 1024 $WANT_REFRESH = 0;
469 1025 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
1082 CFClient::SDL_GL_SwapBuffers;
471} 1083}
472 1084
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 1086 $NOW = time;
475 1087
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 1089 for CFClient::SDL_PollEvent;
478 1090
479 if (%animate_object) { 1091 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 1093 $WANT_REFRESH++;
482 } 1094 }
483 1095
484 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
485 force_refresh; 1097 force_refresh;
486 } else { 1098 } else {
487 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
488 } 1100 }
489}); 1101});
490
491sub refresh {
492 $want_refresh++;
493}
494 1102
495sub animation_start { 1103sub animation_start {
496 my ($widget) = @_; 1104 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
498} 1106}
502 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
503} 1111}
504 1112
505@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
506 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
1145sub conn::stats_update {
1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
1154
1155 update_stats_window ($stats);
1156}
1157
507sub conn::user_send { 1158sub conn::user_send {
508 my ($self, $command) = @_; 1159 my ($self, $command) = @_;
509 1160
510 $self->send ($command); 1161 $self->send_command ($command);
511 status $command; 1162 status $command;
512} 1163}
513 1164
514sub conn::map_scroll { 1165sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1166 my ($self, $dx, $dy) = @_;
534 1185
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1186 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1187
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1188 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1189 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1190 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1191}
543 1192
544sub conn::map_clear { 1193sub conn::map_clear {
545 my ($self) = @_; 1194 my ($self) = @_;
546 1195
547 $self->flush_map; 1196 $self->flush_map;
548 delete $self->{neigh}; 1197 delete $self->{neigh_map};
549 1198
550 $MAP->clear; 1199 $MAP->clear;
551} 1200}
552 1201
553 1202
554sub conn::load_map($$$) { 1203sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1204 my ($self, $hash, $x, $y) = @_;
556 1205
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1206 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1207 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1208 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1209 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1210 my $data = $TILECACHE->get ($id)
562 or next; 1211 or next;
563 1212
564 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
565 } 1214 }
566 } 1215 }
567} 1216}
568 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
1251# this method does a "flood fill" into every tile direction
1252# it assumes that tiles are arranged in a rectangular grid,
1253# i.e. a map is the same as the left of the right map etc.
1254# failure to comply are harmless and result in display errors
1255# at worst.
569sub conn::flood_fill { 1256sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
571 1258
572 for my $tile (1..4) { 1259 # the server does not allow map paths > 6
573 next if $self->{neigh}{$hash}[$tile]; 1260 return if 7 <= length $path;
1261
1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1263
1264 for (
1265 [1, 3, 0, -1],
1266 [2, 4, 1, 0],
1267 [3, 1, 0, 1],
1268 [4, 2, -1, 0],
1269 ) {
1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
1274
1275 my $gx = $gx + $dx;
1276 my $gy = $gy + $dy;
1277
574 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
1279 next if $self->{neigh_grid}{$gx, $gy}++;
575 1280
576 my $neigh = $self->{neigh}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
577 1282 if (my $info = $neigh->[$tile]) {
578 $self->send_mapinfo ("spatial $path$tile", sub {
579 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
580 1284
581 warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
582 return if $mode ne "spatial";
583
584 $x += $MAP->ox;
585 $y += $MAP->oy;
586
587 $self->load_map ($hash, $x, $y);
588
589 $neigh->[$tile] = [$x, $y, $w, $h];
590
591 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
592 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1287
1288 } else {
1289 $self->send_mapinfo ("spatial $path$tile", sub {
1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1291
1292 return if $mode ne "spatial";
1293
1294 $x += $MAP->ox;
1295 $y += $MAP->oy;
1296
1297 $self->load_map ($hash, $x, $y)
1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1299
1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1301
1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1304 });
593 }); 1305 }
594 } 1306 }
595} 1307}
596 1308
597sub conn::map_change { 1309sub conn::map_change {
598 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1310 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
599 1311
600 $self->flush_map; 1312 $self->flush_map;
601 1313
602 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
603 1315
604 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1316 my $mapmapw = $MAPMAP->{w};
1317 my $mapmaph = $MAPMAP->{h};
605 1318
606 my $mapmapw = 250; 1319 $self->{neigh_rect} = [
607 my $mapmaph = 250; 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1322 ];
608 1323
609 $self->flood_fill ("", $hash, $flags, 1324 delete $self->{neigh_grid};
610 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
611 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
612 1325
613 $x += $ox; 1326 $x += $ox;
614 $y += $oy; 1327 $y += $oy;
615 1328
616 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
617 1330
1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1333
618 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
619} 1336}
620 1337
621sub conn::face_find { 1338sub conn::face_find {
622 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
623 1340
647 } 1364 }
648 1365
649gotid: 1366gotid:
650 $face->{id} = $id; 1367 $face->{id} = $id;
651 $MAP->set_face ($facenum => $id); 1368 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d#
652 $TILECACHE->get ($id) 1370 $TILECACHE->get ($id)
653} 1371}
654 1372
655sub conn::face_update { 1373sub conn::face_update {
656 my ($self, $facenum, $face) = @_; 1374 my ($self, $facenum, $face) = @_;
664 my ($self, $id, $data) = @_; 1382 my ($self, $id, $data) = @_;
665 1383
666 $self->{texture}[$id] ||= do { 1384 $self->{texture}[$id] ||= do {
667 my $tex = 1385 my $tex =
668 new_from_image CFClient::Texture 1386 new_from_image CFClient::Texture
669 $data, minify => 1; 1387 $data, minify => 1, mipmap => 1;
670 1388
671 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1389 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
672 $MAPWIDGET->update; 1390 $MAPWIDGET->update;
673 1391
674 $tex 1392 $tex
675 }; 1393 };
676} 1394}
677 1395
1396sub conn::sound_play {
1397 my ($self, $x, $y, $soundnum, $type) = @_;
1398
1399 $SDL_MIXER
1400 or return;
1401
1402 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1403 or return;
1404
1405 $chunk->play;
1406# warn "sound $x,$y,$soundnum,$type\n";#d#
1407}
1408
1409my $LAST_QUERY; # server is stupid, stupid, stupid
1410
678sub conn::query { 1411sub conn::query {
679 my ($self, $flags, $prompt) = @_; 1412 my ($self, $flags, $prompt) = @_;
680 1413
681 #TODO 1414 $prompt = $LAST_QUERY unless length $prompt;
682 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1415 $LAST_QUERY = $prompt;
1416
1417 my $dialog = new CFClient::UI::FancyFrame
1418 title => "Query",
1419 child => my $vbox = new CFClient::UI::VBox;
1420
1421 $vbox->add (new CFClient::UI::Label
1422 max_w => $::WIDTH * 0.4,
1423 text => $prompt);
1424
1425 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426 $vbox->add (my $hbox = new CFClient::HBox);
1427 $hbox->add (new CFClient::Button
1428 text => "No",
1429 connect_activate => sub {
1430 $self->send ("reply n");
1431 $dialog->destroy;
1432 $MAPWIDGET->focus_in;
1433 }
1434 );
1435 $hbox->add (new CFClient::Button
1436 text => "Yes",
1437 connect_activate => sub {
1438 $self->send ("reply y");
1439 $dialog->destroy;
1440 $MAPWIDGET->focus_in;
1441 },
1442 );
1443
1444 $dialog->focus_in;
1445
1446 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448 $vbox->add (my $entry = new CFClient::UI::Entry
1449 connect_changed => sub {
1450 $self->send ("reply $_[1]");
1451 $dialog->destroy;
1452 $MAPWIDGET->focus_in;
1453 },
1454 );
1455
1456 $entry->focus_in;
1457
1458 } else {
1459 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460
1461 $vbox->add (my $entry = new CFClient::UI::Entry
1462 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463 connect_activate => sub {
1464 $self->send ("reply $_[1]");
1465 $dialog->destroy;
1466 $MAPWIDGET->focus_in;
1467 },
1468 );
1469
1470 $entry->focus_in;
1471 }
1472
1473 $dialog->show;
683} 1474}
684 1475
685sub conn::drawinfo { 1476sub conn::drawinfo {
686 my ($self, $color, $text) = @_; 1477 my ($self, $color, $text) = @_;
687 1478
699 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
700 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
701 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
702 ); 1493 );
703 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
704 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1516}
1517
1518sub conn::spell_add {
1519 my ($self, $spell) = @_;
1520
1521 # TODO
1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1525}
1526
1527sub conn::spell_delete {
1528 my ($self, $spell) = @_;
1529}
1530
1531sub conn::addme_success {
1532 my ($self) = @_;
1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1537 for my $skill (values %{$self->{skill_info}}) {
1538 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1539 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1540 }
1541}
1542
1543sub conn::eof {
1544 $MAPWIDGET->clr_commands;
1545
1546 stop_game;
1547}
1548
1549sub update_floorbox {
1550 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1551 return unless $CONN;
1552
1553 $FLOORBOX->clear;
1554 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1555
1556 my $count = 4;
1557 for (@{ $CONN->{container}{0} }) {
1558 if (--$count) {
1559 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1560 } else {
1561 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1562 last;
1563 }
1564 }
1565 });
1566
1567 $WANT_REFRESH++;
1568}
1569
1570sub conn::container_add {
1571 my ($self, $tag, $items) = @_;
1572
1573 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1574
1575 if ($tag == 0) {
1576 update_floorbox;
1577 $OPENCONT = 0;
1578 $INVR_LBL->set_text ("Floor");
1579 $INVR->set_items ($self->{container}{0});
1580 } elsif ($tag == $self->{player}{tag}) {
1581 $INVR_LBL->set_text ("Player");
1582 $INV->set_items ($self->{container}{$self->{player}{tag}})
1583 } else {
1584 $OPENCONT = $tag;
1585 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1586 $INVR->set_items ($self->{container}{$tag});
1587 }
1588
1589 # $self-<{player}{tag} => player inv
1590 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1591}
1592
1593sub conn::container_clear {
1594 my ($self, $tag) = @_;
1595
1596 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1597
1598 if ($tag == 0) {
1599 update_floorbox;
1600 $OPENCONT = 0;
1601 $INVR_LBL->set_text ("Floor");
1602 $INVR->set_items ($self->{container}{0});
1603 } elsif ($tag == $self->{player}{tag}) {
1604 $INVR_LBL->set_text ("Player");
1605 $INV->set_items ($self->{container}{$tag})
1606 } else {
1607 $OPENCONT = $tag;
1608 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1609 $INVR->set_items ($self->{container}{$tag});
1610 }
1611
1612# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1613}
1614
1615sub conn::item_delete {
1616 my ($self, @items) = @_;
1617
1618 for (@items) {
1619 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1620
1621 if ($_->{container} == 0) {
1622 update_floorbox;
1623 $OPENCONT = 0;
1624 $INVR_LBL->set_text ("Floor");
1625 $INVR->set_items ($self->{container}{0});
1626 } elsif ($_->{container} == $self->{player}{tag}) {
1627 $INVR_LBL->set_text ("Player");
1628 $INV->set_items ($self->{container}{$self->{player}{tag}})
1629 } else {
1630 $OPENCONT = $_->{container};
1631 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1632 $INVR->set_items ($self->{container}{$_->{container}});
1633 }
1634 }
1635}
1636
1637sub conn::item_update {
1638 my ($self, $item) = @_;
1639
1640 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1641
1642 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1643 $OPENCONT = 0;
1644 $INVR_LBL->set_text ("Floor");
1645 $INVR->set_items ($self->{container}{0});
1646
1647 $item->{widget}->update_item
1648 if $item->{widget};
1649 } else {
1650 if ($item->{container} == 0) {
1651 update_floorbox;
1652 $OPENCONT = 0;
1653 $INVR_LBL->set_text ("Floor");
1654 $INVR->set_items ($self->{container}{0});
1655 } elsif ($item->{container} == $self->{player}{tag}) {
1656 $INV->set_items ($self->{container}{$item->{container}})
1657 }
1658 }
705} 1659}
706 1660
707%SDL_CB = ( 1661%SDL_CB = (
708 SDL_QUIT() => sub { 1662 CFClient::SDL_QUIT => sub {
709 Event::unloop -1; 1663 Event::unloop -1;
710 }, 1664 },
711 SDL_VIDEORESIZE() => sub { 1665 CFClient::SDL_VIDEORESIZE => sub {
712 }, 1666 },
713 SDL_VIDEOEXPOSE() => sub { 1667 CFClient::SDL_VIDEOEXPOSE => sub {
714 refresh; 1668 $WANT_REFRESH++;
715 }, 1669 },
716 SDL_KEYDOWN() => sub {
717 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
718 # alt-enter
719 destroy_screen;
720 $CFG->{fullscreen} = !$CFG->{fullscreen};
721 init_screen;
722 } else {
723 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
724 }
725 },
726 SDL_KEYUP() => sub {
727 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
728 },
729 SDL_MOUSEMOTION() => sub {
730 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
731 },
732 SDL_MOUSEBUTTONDOWN() => sub {
733 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONUP() => sub {
736 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
737 },
738 SDL_ACTIVEEVENT() => sub { 1670 CFClient::SDL_ACTIVEEVENT => sub {
739# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1671# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
740 }, 1672 },
1673 CFClient::SDL_KEYDOWN => sub {
1674 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1675 # alt-enter
1676 video_shutdown;
1677 $CFG->{fullscreen} = !$CFG->{fullscreen};
1678 video_init;
1679 } else {
1680 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1681 }
1682 },
1683 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1684 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1685 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1686 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1687 CFClient::SDL_USEREVENT => sub {
1688 if ($_[0]{code} == 1) {
1689 audio_channel_finished $_[0]{data1};
1690 } elsif ($_[0]{code} == 0) {
1691 audio_music_finished;
1692 }
1693 },
741); 1694);
742 1695
743############################################################################# 1696#############################################################################
744 1697
745$TILECACHE = CFClient::db_table "tilecache"; 1698$SIG{INT} = $SIG{TERM} = sub { exit };
746$FACEMAP = CFClient::db_table "facemap";
747
748CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
749
750my %DEF_CFG = (
751 sdl_mode => 0,
752 width => 640,
753 height => 480,
754 fullscreen => 0,
755 fast => 0,
756 fow_enable => 1,
757 fow_intensity => 0.45,
758 fow_smooth => 0,
759 log_fontsize => 14,
760 mapsize => 100,
761 host => "crossfire.schmorp.de",
762 say_command => 'say',
763);
764
765while (my ($k, $v) = each %DEF_CFG) {
766 $CFG->{$k} = $v unless exists $CFG->{$k};
767}
768
769sdl_init;
770
771@SDL_MODES = reverse
772 grep $_->[0] >= 640 && $_->[1] >= 480,
773 map [SDL::RectW ($_), SDL::RectH ($_)],
774 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
775
776@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
777
778$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
779
780init_screen;
781 1699
782{ 1700{
783 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1701 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
784 1702
1703 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1704
1705 $TILECACHE = CFClient::db_table "tilecache";
1706 $FACEMAP = CFClient::db_table "facemap";
1707
1708 my %DEF_CFG = (
1709 sdl_mode => 0,
1710 width => 640,
1711 height => 480,
1712 fullscreen => 0,
1713 fast => 0,
1714 map_scale => 1,
1715 fow_enable => 1,
1716 fow_intensity => 0.45,
1717 fow_smooth => 0,
1718 gui_fontsize => 1,
1719 log_fontsize => 1,
1720 gauge_fontsize=> 1,
1721 gauge_size => 0.35,
1722 stat_fontsize => 1,
1723 mapsize => 100,
1724 host => "crossfire.schmorp.de",
1725 say_command => 'say',
1726 audio_enable => 1,
1727 bgm_enable => 1,
1728 bgm_volume => 0.25,
1729 output_sync => 1,
1730 output_count => 1,
1731 );
1732
1733 while (my ($k, $v) = each %DEF_CFG) {
1734 $CFG->{$k} = $v unless exists $CFG->{$k};
1735 }
1736
1737 sdl_init;
1738
1739 @SDL_MODES = reverse
1740 grep $_->[0] >= 640 && $_->[1] >= 480,
1741 CFClient::SDL_ListModes;
1742
1743 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1744
1745 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1746
1747 {
1748 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1749 DejaVuSans.ttf
1750 DejaVuSansMono.ttf
1751 DejaVuSans-Bold.ttf
1752 DejaVuSansMono-Bold.ttf
1753 DejaVuSans-Oblique.ttf
1754 DejaVuSansMono-Oblique.ttf
1755 DejaVuSans-BoldOblique.ttf
1756 DejaVuSansMono-BoldOblique.ttf
1757 );
1758
785 CFClient::add_font $_ for @fonts; 1759 CFClient::add_font $_ for @fonts;
786 CFClient::set_font $fonts[0]; 1760
1761 CFClient::pango_init;
1762
1763 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1764 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1765
1766 $FONT_PROP->make_default;
1767 }
1768
1769# compare mono (ft) vs. rgba (cairo)
1770# ft - 1.8s, cairo 3s, even in alpha-only mode
1771# for my $rgba (0..1) {
1772# my $t1 = Time::HiRes::time;
1773# for (1..1000) {
1774# my $layout = CFClient::Layout->new ($rgba);
1775# $layout->set_text ("hallo" x 100);
1776# $layout->render;
1777# }
1778# my $t2 = Time::HiRes::time;
1779# warn $t2-$t1;
1780# }
1781
1782 video_init;
1783 audio_init;
787} 1784}
788 1785
789Event::loop; 1786Event::loop;
790 1787
1788END { CFClient::SDL_Quit }
791 1789
1790=head1 pclient - Crossfire+ and Crossfire game client
1791
1792Pclient is a Crossfire+ and Crossfire game client.
1793
1794=head2 Features
1795
1796=over 4
1797
1798=item Fullscreen Map
1799
1800PClient can uses a fullscreen map, which greatly enhances how much of the
1801game world you can see.
1802
1803=item Persistent Map Cache (Crossfire+ only)
1804
1805PClient can persistently cache all map data it received from the
1806server. This not only allows it to display an overview map, but also
1807ensures that once-explored areas will be available the next time you want
1808to explore more.
1809
1810=item Hardware acceleration
1811
1812Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1813acceleration. Most modern graphics cards have difficulties with 2D
1814acceleration, while 3D graphics is accelerated well.
1815
1816=item No arbitrary limits
1817
1818Unlike other Crossfire clients, pclient does not suffer from arbitrary
1819limits (like a fixed amount of face numbers). There are still limits, but
1820they are not arbitrarily low :)
1821
1822=back
1823
1824=head1 USAGE
1825
1826=head2 The Map
1827
1828The map is always displayed in the background, behind all other windows and UI elements.
1829
1830#TODO# middle-click scrolls
1831#
1832# keys:
1833#
1834# a apply
1835# keypad moves, kp_5 applies ranged attack to self
1836
1837Starting to type enters the I<completion mode>. In that mode, you can type
1838abbreviations or commands and have them executed as soon as they match a
1839valid command. This is best explained by a few examples:
1840
1841Typing B<climb> will display a list of commands with I<climb> in their
1842name, such as I<ready_skill climbing> and I<use_skill climbing>.
1843
1844You can abbreviate commands by typing only the first character of every
1845word (or even characters within the word - the client will try to make
1846a good guess, as long as the characters are in order). For example,
1847typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1848will select I<cast create food>. Likewise, I<rscli> will likely select
1849I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1850
1851You can enter space and other text as arguemnt to the command. For
1852example, C<cfoo waybread> will expand to C<cast create food waybread>.
1853
1854=head2 The map overview
1855
1856#TODO#
1857
1858=head2 The Status area in the lower right corner
1859
1860#TODO#
1861
1862=head2 The I<Statistics>/I>Stats> window
1863
1864#TODO#
1865
1866=head1 FAQ
1867
1868=over 4
1869
1870=item The client is very sluggish and slow, what can I do about this?
1871
1872Most likely, you don't have accelerated OpenGL support. Try to find a
1873newer driver, or a driver from your hardware vendor, that features OpenGL
1874support.
1875
1876If this is not an option, the following Setup options reduce the load and
1877will likely make the client playable with sofwtare rendering (it will
1878still be slow, though):
1879
1880=over 4
1881
1882=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1883
1884=item Enable B<Fast & Ugly> mode
1885
1886=item Disable B<Fog of War>
1887
1888=item Increase B<Map Scale>
1889
1890=back
1891
1892=back
1893
1894=head1 AUTHOR
1895
1896Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899

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