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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.121 by root, Mon Apr 17 09:33:12 2006 UTC vs.
Revision 1.226 by root, Wed May 17 20:21:28 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
53 91
54our $SDL_ACTIVE; 92our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 93our %SDL_CB;
57 94
95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
98
58our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 100our $STATUSBOX;
60our $DEBUG_STATUS; 101our $DEBUG_STATUS;
61 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
62sub status { 109sub status {
63 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 115 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 117}
73 118
74sub start_game { 119sub start_game {
75 status "logging in..."; 120 status "logging in...";
76 121
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 123
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
82 126
83 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
84 128
85 $CONN = new conn 129 $CONN = eval {
130 new conn
86 host => $host, 131 host => $host,
87 port => $port || 13327, 132 port => $port || 13327,
88 user => $CFG->{user}, 133 user => $CFG->{user},
89 pass => $CFG->{password}, 134 pass => $CFG->{password},
90 mapw => $mapsize, 135 mapw => $mapsize,
91 maph => $mapsize, 136 maph => $mapsize,
137 ;
92 ; 138 };
93 139
94 status "login successful"; 140 if ($CONN) {
95
96 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
97} 153}
98 154
99sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
100 undef $CONN; 167 undef $MAP;
101} 168}
102 169
103sub client_setup { 170sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 175
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 178
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 181
115 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 183 my ($self, $value) = @_;
117 184
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 187 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 189
190 my $row = 1;
191
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
125 my ($self, $value) = @_; 197 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
127 }); 200 );
128 201
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
131 my ($self, $value) = @_; 207 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
133 }); 210 );
134 211
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
137 my ($self, $value) = @_; 217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
139 }); 230 );
140 231
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
143 my ($self, $value) = @_; 237 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
145 }); 240 );
146 241
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
149 my ($self, $value) = @_; 247 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
151 }); 318# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
155 my ($self, $value) = @_; 353 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
157 }); 356 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 357
164 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
165} 595}
166 596
167sub metaserver_dialog { 597sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
170 601
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 603
173 $dialog 604 $dialog
174} 605}
606
607my $METASERVER_ATIME;
175 608
176sub update_metaserver { 609sub update_metaserver {
177 my ($HOST) = @_; 610 my ($HOST) = @_;
178 611
179 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 618
181 my $buf; 619 my $buf;
182 620
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
184 627
185 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
187 630
188 if (!defined $res) { 631 if (!defined $res) {
189 $_[0]->w->cancel; 632 $_[0]->w->cancel;
190 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 634 } elsif ($res == 0) {
192 $_[0]->w->cancel; 635 $_[0]->w->cancel;
193 status "server list retrieved"; 636 status "server list retrieved";
194 637
195 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
196 639
197 $table->clear; 640 $table->clear;
198 641
199 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
225 668
226 $y++; 669 $y++;
227 670
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
231 }), 674 }),
232 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
233 ]); 676 ]);
234 677
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 680 for 0 .. $#$m;
237 } 681 }
238 } 682 }
239 }); 683 });
240} 684}
241 685
242sub server_setup { 686sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 689 child => (my $vbox = new CFClient::UI::VBox);
245 690
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 693
250 { 694 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 696
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
254 my ($self, $value) = @_; 726 my ($self, $value) = @_;
255 $CFG->{host} = $value; 727 $CFG->{user} = $value;
256 }); 728 }
729 );
257 730
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
267 my ($self, $value) = @_; 737 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
275 }); 740 );
276 741
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 744 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 748 connect_changed => sub {
288 my ($self, $value) = @_; 749 my ($self, $value) = @_;
289 750
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 752 },
292 ); 753 );
293 754
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
295 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
296 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
297 778
298 $dialog 779 $dialog
299} 780}
300 781
301sub message_window { 782sub message_window {
302 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 787 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 788 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
308 790
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 792 expand => 1,
793 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 794 fontsize => $::CFG->{log_fontsize},
312 ); 795 );
313 796
314 $vbox->add (my $input = new CFClient::UI::LineEntry 797 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 798 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 799 my ($input, $prev_focus) = @_;
317 800
318 delete $input->{refocus_map}; 801 delete $input->{refocus_map};
319 802
325 connect_activate => sub { 808 connect_activate => sub {
326 my ($input, $text) = @_; 809 my ($input, $text) = @_;
327 $input->set_text (''); 810 $input->set_text ('');
328 811
329 if ($text =~ /^\/(.*)/) { 812 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 813 $::CONN->user_send ($1);
331 } else { 814 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 815 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 816 $::CONN->user_send ("$say_cmd $text");
334 } 817 }
335 if ($input->{refocus_map}) { 818 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 819 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 820 $MAPWIDGET->focus_in
338 } 821 }
348 }; 831 };
349 832
350 $window 833 $window
351} 834}
352 835
836sub make_inventory_window {
837 my $invwin = new CFClient::UI::FancyFrame
838 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
839
840 $invwin->add (my $hb = new CFClient::UI::HBox);
841
842 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
843 $vb1->add (my $lbl = new CFClient::UI::Label);
844 $lbl->set_text ("Player");
845 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
846
847 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
848 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
849 $INVR_LBL->set_text ("Floor");
850 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
851
852 $invwin
853}
854
353sub sdl_init { 855sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 856 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 857 and die "SDL::Init failed!\n";
357} 858}
358 859
359sub init_screen { 860sub video_init {
360 sdl_init; 861 sdl_init;
862
863 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 864
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 865 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 866 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 867 $FAST = $CFG->{fast};
365 868
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 869 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 870 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 871
390 $SDL_ACTIVE = 1; 872 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 873 $LAST_REFRESH = time - 0.01;
393 874
394 CFClient::gl_init; 875 CFClient::gl_init;
395 876
396 $FONTSIZE = int $HEIGHT / 40; 877 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
878
879 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 880
398 ############################################################################# 881 #############################################################################
399 882
883 unless ($DEBUG_STATUS) {
884 # create the widgets
885
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 886 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 887 $DEBUG_STATUS->show;
402 888
403 $STATUS_LINE = new CFClient::UI::Label 889 $STATUSBOX = new CFClient::UI::Statusbox;
404 padding => 0, 890 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
405 y => $HEIGHT * 44 / 45 - $FONTSIZE;
406 $CFClient::UI::ROOT->add ($STATUS_LINE);
407 891
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 892 (new CFClient::UI::Frame
409 padding => 0, 893 bg => [0, 0, 0, 0.4],
410 y => $HEIGHT * 44 / 45, 894 req_y => -1,
411 height => $HEIGHT / 45, 895 child => $STATUSBOX,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 896 )->show;
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
414 897
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 898 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 899 border_bg => [1, 1, 1, 192/255],
900 bg => [1, 1, 1, 0],
901 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
902 )->show;
903
904 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 905 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 906 my ($mapwidget, $preset) = @_;
419 907
420 if ($CONSOLE) { 908 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 909 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 910 $CONSOLE->{input}->focus_in;
423 911
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 912 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 913 $CONSOLE->{input}->set_text ($preset);
914 }
426 } 915 }
427 } 916 });
428 }); 917 $MAPWIDGET->show;
918 $MAPWIDGET->focus_in;
429 919
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 920 $BUTTONBAR = new CFClient::UI::HBox;
431 921
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 922 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 923 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 925
926 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
927
928 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
929 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
930
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 931 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 932 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 933 status "Configuration Saved";
439 }); 934 });
440 935
936 $BUTTONBAR->show;
937
938 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
939
940 # delay till geometry is constant
941 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 942 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
943 my $widget = $GAUGES->{win};
944 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
945 });
946 force_refresh ();
947 }
442} 948}
443 949
444sub destroy_screen { 950sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 951 undef $SDL_ACTIVE;
952}
953
954my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
955my $bgmusic;#TODO#hack#d#
956
957sub audio_channel_finished {
958 my ($channel) = @_;
959
960 #warn "channel $channel finished\n";#d#
961}
962
963sub audio_music_finished {
964 return unless $CFG->{bgm_enable};
965
966 # TODO: hack, do play loop and mood music
967 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
968 $bgmusic->play (0);
969
970 push @bgmusic, shift @bgmusic;
971}
972
973sub audio_init {
974 if ($CFG->{audio_enable}) {
975 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
976 $SDL_MIXER = !CFClient::Mix_OpenAudio;
977 CFClient::Mix_AllocateChannels 8;
978 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
979
980 audio_music_finished;
981
982 while (<$fh>) {
983 next if /^\s*#/;
984 next if /^\s*$/;
985
986 my ($file, $volume, $event) = split /\s+/, $_, 3;
987
988 push @SOUNDS, "$volume,$file";
989
990 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
991 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
992 $chunk->volume ($volume * 128 / 100);
993 $chunk
994 };
995 }
996 } else {
997 status "unable to open sound config: $!";
998 }
999 }
1000}
1001
1002sub audio_shutdown {
1003 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 1004 undef $SDL_MIXER;
448 SDL::Quit; 1005 @SOUNDS = ();
1006 %AUDIO_CHUNKS = ();
449} 1007}
450 1008
451my %animate_object; 1009my %animate_object;
452my $animate_timer; 1010my $animate_timer;
453 1011
454my $want_refresh;
455my $can_refresh;
456
457my $fps = 9; 1012my $fps = 9;
458 1013
459sub force_refresh { 1014sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1015 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
461 debug sprintf "%3.2f", $fps; 1016 debug sprintf "%3.2f", $fps;
462 1017
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 1018 $CFClient::UI::ROOT->draw;
1019 CFClient::SDL_GL_SwapBuffers;
467 1020
468 SDL::GLSwapBuffers; 1021 $WANT_REFRESH = 0;
469 1022 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 1023 $LAST_REFRESH = $NOW;
471} 1024}
472 1025
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1026my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 1027 $NOW = time;
475 1028
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1029 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 1030 for CFClient::SDL_PollEvent;
478 1031
479 if (%animate_object) { 1032 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1033 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 1034 $WANT_REFRESH++;
482 } 1035 }
483 1036
484 if ($want_refresh) { 1037 if ($WANT_REFRESH) {
485 force_refresh; 1038 force_refresh;
486 } else { 1039 } else {
487 $can_refresh = 1; 1040 $CAN_REFRESH = 1;
488 } 1041 }
489}); 1042});
490
491sub refresh {
492 $want_refresh++;
493}
494 1043
495sub animation_start { 1044sub animation_start {
496 my ($widget) = @_; 1045 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1046 $animate_object{$widget} = $widget;
498} 1047}
502 delete $animate_object{$widget}; 1051 delete $animate_object{$widget};
503} 1052}
504 1053
505@conn::ISA = Crossfire::Protocol::; 1054@conn::ISA = Crossfire::Protocol::;
506 1055
1056sub conn::new {
1057 my $class = shift;
1058
1059 my $self = $class->Crossfire::Protocol::new (@_);
1060
1061 $MAPWIDGET->clr_commands;
1062
1063 my $parser = new Pod::POM;
1064 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1065
1066 for my $head2 ($pod->head2) {
1067 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1068 or next;
1069
1070 my $cmd = $1;
1071 my @args = split /\|/, $2;
1072 @args = (".*") unless @args;
1073
1074 my $text = CFClient::pod_to_pango $head2->content;
1075
1076 for my $arg (@args) {
1077 $arg = $arg eq ".*" ? "" : " $arg";
1078
1079 $MAPWIDGET->add_command ("$cmd$arg", $text);
1080 }
1081 }
1082
1083 $self
1084}
1085
1086sub conn::stats_update {
1087 my ($self, $stats) = @_;
1088
1089 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1090 my $diff = $exp - $self->{prev_exp};
1091 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1092 if exists $self->{prev_exp} && $diff;
1093 $self->{prev_exp} = $exp;
1094 }
1095
1096 update_stats_window ($stats);
1097}
1098
507sub conn::user_send { 1099sub conn::user_send {
508 my ($self, $command) = @_; 1100 my ($self, $command) = @_;
509 1101
510 $self->send ($command); 1102 $self->send_command ($command);
511 status $command; 1103 status $command;
512} 1104}
513 1105
514sub conn::map_scroll { 1106sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1107 my ($self, $dx, $dy) = @_;
534 1126
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1127 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1128
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1129 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1130 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1131 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1132}
543 1133
544sub conn::map_clear { 1134sub conn::map_clear {
545 my ($self) = @_; 1135 my ($self) = @_;
546 1136
547 $self->flush_map; 1137 $self->flush_map;
548 delete $self->{neigh}; 1138 delete $self->{neigh_map};
549 1139
550 $MAP->clear; 1140 $MAP->clear;
551} 1141}
552 1142
553 1143
554sub conn::load_map($$$) { 1144sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1145 my ($self, $hash, $x, $y) = @_;
556 1146
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1147 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1148 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1149 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1150 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1151 my $data = $TILECACHE->get ($id)
562 or next; 1152 or next;
563 1153
564 $self->set_texture ($id => $data); 1154 $self->set_texture ($id => $data);
565 } 1155 }
566 } 1156 }
567} 1157}
568 1158
1159# this method does a "flood fill" into every tile direction
1160# it assumes that tiles are arranged in a rectangular grid,
1161# i.e. a map is the same as the left of the right map etc.
1162# failure to comply are harmless and result in display errors
1163# at worst.
569sub conn::flood_fill { 1164sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1165 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1166
572 # the server does not allow map paths > 6 1167 # the server does not allow map paths > 6
573 return if 6 <= length $path; 1168 return if 7 <= length $path;
574 1169
575 for my $tile (1..4) { 1170 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
576 next if $self->{neigh}{$hash}[$tile]; 1171
1172 for (
1173 [1, 0, -1],
1174 [2, 1, 0],
1175 [3, 0, 1],
1176 [4, -1, 0],
1177 ) {
1178 my ($tile, $dx, $dy) = @$_;
1179
1180 my $gx = $gx + $dx;
1181 my $gy = $gy + $dy;
1182
577 next unless $flags & (1 << ($tile - 1)); 1183 next unless $flags & (1 << ($tile - 1));
1184 next if $self->{neigh_grid}{$gx, $gy}++;
578 1185
579 my $neigh = $self->{neigh}{$hash} ||= []; 1186 my $neigh = $self->{neigh_map}{$hash} ||= [];
580 1187 if (my $info = $neigh->[$tile]) {
581 $self->send_mapinfo ("spatial $path$tile", sub {
582 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1188 my ($flags, $x, $y, $w, $h, $hash) = @$info;
583 1189
584 warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
585 return if $mode ne "spatial";
586
587 $x += $MAP->ox;
588 $y += $MAP->oy;
589
590 $self->load_map ($hash, $x, $y);
591
592 $neigh->[$tile] = [$x, $y, $w, $h];
593
594 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1190 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
595 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1191 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1192
1193 } else {
1194 $self->send_mapinfo ("spatial $path$tile", sub {
1195 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1196
1197 return if $mode ne "spatial";
1198
1199 $x += $MAP->ox;
1200 $y += $MAP->oy;
1201
1202 $self->load_map ($hash, $x, $y)
1203 unless $self->{neigh_map}{$hash}[5]++;#d#
1204
1205 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1206
1207 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1208 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1209 });
596 }); 1210 }
597 } 1211 }
598} 1212}
599 1213
600sub conn::map_change { 1214sub conn::map_change {
601 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1215 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
602 1216
603 $self->flush_map; 1217 $self->flush_map;
604 1218
605 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1219 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
606 1220
607 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1221 my $mapmapw = $MAPMAP->{w};
1222 my $mapmaph = $MAPMAP->{h};
608 1223
609 my $mapmapw = 250; 1224 $self->{neigh_rect} = [
610 my $mapmaph = 250; 1225 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1226 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1227 ];
611 1228
1229 delete $self->{neigh_grid};
612 $self->flood_fill ("", $hash, $flags, 1230 $self->flood_fill (0, 0, "", $hash, $flags);
613 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
614 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
615 1231
616 $x += $ox; 1232 $x += $ox;
617 $y += $oy; 1233 $y += $oy;
618 1234
619 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1235 $self->{map_info} = [$hash, $x, $y, $w, $h];
1236
1237 my $map = $self->{map_info}[0];
1238 $map =~ s/^.*?\/([^\/]+)$/\1/;
1239 $STATWIDS->{map}->set_text ("Map: " . $map);
620 1240
621 $self->load_map ($hash, $x, $y); 1241 $self->load_map ($hash, $x, $y);
622} 1242}
623 1243
624sub conn::face_find { 1244sub conn::face_find {
650 } 1270 }
651 1271
652gotid: 1272gotid:
653 $face->{id} = $id; 1273 $face->{id} = $id;
654 $MAP->set_face ($facenum => $id); 1274 $MAP->set_face ($facenum => $id);
1275 $self->{faceid}[$facenum] = $id;#d#
655 $TILECACHE->get ($id) 1276 $TILECACHE->get ($id)
656} 1277}
657 1278
658sub conn::face_update { 1279sub conn::face_update {
659 my ($self, $facenum, $face) = @_; 1280 my ($self, $facenum, $face) = @_;
667 my ($self, $id, $data) = @_; 1288 my ($self, $id, $data) = @_;
668 1289
669 $self->{texture}[$id] ||= do { 1290 $self->{texture}[$id] ||= do {
670 my $tex = 1291 my $tex =
671 new_from_image CFClient::Texture 1292 new_from_image CFClient::Texture
672 $data, minify => 1; 1293 $data, minify => 1, mipmap => 1;
673 1294
674 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1295 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
675 $MAPWIDGET->update; 1296 $MAPWIDGET->update;
676 1297
677 $tex 1298 $tex
678 }; 1299 };
679} 1300}
680 1301
1302sub conn::sound_play {
1303 my ($self, $x, $y, $soundnum, $type) = @_;
1304
1305 $SDL_MIXER
1306 or return;
1307
1308 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1309 or return;
1310
1311 $chunk->play;
1312# warn "sound $x,$y,$soundnum,$type\n";#d#
1313}
1314
1315my $LAST_QUERY; # server is stupid, stupid, stupid
1316
681sub conn::query { 1317sub conn::query {
682 my ($self, $flags, $prompt) = @_; 1318 my ($self, $flags, $prompt) = @_;
683 1319
684 #TODO 1320 $prompt = $LAST_QUERY unless length $prompt;
685 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1321 $LAST_QUERY = $prompt;
1322
1323 my $dialog = new CFClient::UI::FancyFrame
1324 title => "Query",
1325 child => my $vbox = new CFClient::UI::VBox;
1326
1327 $vbox->add (new CFClient::UI::Label
1328 max_w => $::WIDTH * 0.4,
1329 text => $prompt);
1330
1331 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1332 $vbox->add (my $hbox = new CFClient::HBox);
1333 $hbox->add (new CFClient::Button
1334 text => "No",
1335 connect_activate => sub {
1336 $self->send ("reply n");
1337 $dialog->destroy;
1338 $MAPWIDGET->focus_in;
1339 }
1340 );
1341 $hbox->add (new CFClient::Button
1342 text => "Yes",
1343 connect_activate => sub {
1344 $self->send ("reply y");
1345 $dialog->destroy;
1346 $MAPWIDGET->focus_in;
1347 },
1348 );
1349
1350 $dialog->focus_in;
1351
1352 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1353 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1354 $vbox->add (my $entry = new CFClient::UI::Entry
1355 connect_changed => sub {
1356 $self->send ("reply $_[1]");
1357 $dialog->destroy;
1358 $MAPWIDGET->focus_in;
1359 },
1360 );
1361
1362 $entry->focus_in;
1363
1364 } else {
1365 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1366
1367 $vbox->add (my $entry = new CFClient::UI::Entry
1368 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1369 connect_activate => sub {
1370 $self->send ("reply $_[1]");
1371 $dialog->destroy;
1372 $MAPWIDGET->focus_in;
1373 },
1374 );
1375
1376 $entry->focus_in;
1377 }
1378
1379 $dialog->show;
686} 1380}
687 1381
688sub conn::drawinfo { 1382sub conn::drawinfo {
689 my ($self, $color, $text) = @_; 1383 my ($self, $color, $text) = @_;
690 1384
702 [0.55, 0.41, 0.13], 1396 [0.55, 0.41, 0.13],
703 [0.99, 0.77, 0.26], 1397 [0.99, 0.77, 0.26],
704 [0.74, 0.65, 0.41], 1398 [0.74, 0.65, 0.41],
705 ); 1399 );
706 1400
1401 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1402
1403 $text = CFClient::UI::Label::escape $text;
1404 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1405 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1406
707 $LOGVIEW->add_paragraph ($color[$color], $text); 1407 $LOGVIEW->add_paragraph ($color[$color],
1408 join "\n", map "$time $_", split /\n/, $text);
1409
1410 $STATUSBOX->add ($text,
1411 group => $text,
1412 fg => $color[$color],
1413 timeout => 60,
1414 tooltip_font => $::FONT_FIXED,
1415 );
1416}
1417
1418sub conn::drawextinfo {
1419 my ($self, $color, $type, $subtype, $message) = @_;
1420
1421 $self->drawinfo ($color, $message);
1422}
1423
1424sub conn::spell_add {
1425 my ($self, $spell) = @_;
1426
1427 # TODO
1428 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1429 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1430 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1431}
1432
1433sub conn::spell_delete {
1434 my ($self, $spell) = @_;
1435}
1436
1437sub conn::addme_success {
1438 my ($self) = @_;
1439
1440 $self->send ("command output-sync $CFG->{output_sync}");
1441 $self->send ("command output-count $CFG->{output_count}");
1442
1443 for my $skill (values %{$self->{skill_info}}) {
1444 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1445 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1446 }
1447}
1448
1449sub conn::eof {
1450 $MAPWIDGET->clr_commands;
1451
1452 stop_game;
1453}
1454
1455sub update_floorbox {
1456 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1457 return unless $CONN;
1458
1459 $FLOORBOX->clear;
1460 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1461
1462 my $count = 4;
1463 for (@{ $CONN->{container}{0} }) {
1464 if (--$count) {
1465 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1466 } else {
1467 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1468 last;
1469 }
1470 }
1471 });
1472
1473 $WANT_REFRESH++;
1474}
1475
1476sub conn::container_add {
1477 my ($self, $tag, $items) = @_;
1478
1479 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495 # $self-<{player}{tag} => player inv
1496 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1497}
1498
1499sub conn::container_clear {
1500 my ($self, $tag) = @_;
1501
1502 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1503
1504 if ($tag == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($tag == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$tag})
1512 } else {
1513 $OPENCONT = $tag;
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$tag});
1516 }
1517
1518# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1519}
1520
1521sub conn::item_delete {
1522 my ($self, @items) = @_;
1523
1524 for (@items) {
1525 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1526
1527 if ($_->{container} == 0) {
1528 update_floorbox;
1529 $OPENCONT = 0;
1530 $INVR_LBL->set_text ("Floor");
1531 $INVR->set_items ($self->{container}{0});
1532 } elsif ($_->{container} == $self->{player}{tag}) {
1533 $INVR_LBL->set_text ("Player");
1534 $INV->set_items ($self->{container}{$self->{player}{tag}})
1535 } else {
1536 $OPENCONT = $_->{container};
1537 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1538 $INVR->set_items ($self->{container}{$_->{container}});
1539 }
1540 }
1541}
1542
1543sub conn::item_update {
1544 my ($self, $item) = @_;
1545
1546 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1547
1548 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1549 $OPENCONT = 0;
1550 $INVR_LBL->set_text ("Floor");
1551 $INVR->set_items ($self->{container}{0});
1552
1553 $item->{widget}->update_item
1554 if $item->{widget};
1555 } else {
1556 if ($item->{container} == 0) {
1557 update_floorbox;
1558 $OPENCONT = 0;
1559 $INVR_LBL->set_text ("Floor");
1560 $INVR->set_items ($self->{container}{0});
1561 } elsif ($item->{container} == $self->{player}{tag}) {
1562 $INV->set_items ($self->{container}{$item->{container}})
1563 }
1564 }
708} 1565}
709 1566
710%SDL_CB = ( 1567%SDL_CB = (
711 SDL_QUIT() => sub { 1568 CFClient::SDL_QUIT => sub {
712 Event::unloop -1; 1569 Event::unloop -1;
713 }, 1570 },
714 SDL_VIDEORESIZE() => sub { 1571 CFClient::SDL_VIDEORESIZE => sub {
715 }, 1572 },
716 SDL_VIDEOEXPOSE() => sub { 1573 CFClient::SDL_VIDEOEXPOSE => sub {
717 refresh; 1574 $WANT_REFRESH++;
718 }, 1575 },
719 SDL_KEYDOWN() => sub {
720 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
721 # alt-enter
722 destroy_screen;
723 $CFG->{fullscreen} = !$CFG->{fullscreen};
724 init_screen;
725 } else {
726 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
727 }
728 },
729 SDL_KEYUP() => sub {
730 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
731 },
732 SDL_MOUSEMOTION() => sub {
733 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONDOWN() => sub {
736 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
737 },
738 SDL_MOUSEBUTTONUP() => sub {
739 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
740 },
741 SDL_ACTIVEEVENT() => sub { 1576 CFClient::SDL_ACTIVEEVENT => sub {
742# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1577# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
743 }, 1578 },
1579 CFClient::SDL_KEYDOWN => sub {
1580 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1581 # alt-enter
1582 video_shutdown;
1583 $CFG->{fullscreen} = !$CFG->{fullscreen};
1584 video_init;
1585 } else {
1586 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1587 }
1588 },
1589 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1590 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1591 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1592 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1593 CFClient::SDL_USEREVENT => sub {
1594 if ($_[0]{code} == 1) {
1595 audio_channel_finished $_[0]{data1};
1596 } elsif ($_[0]{code} == 0) {
1597 audio_music_finished;
1598 }
1599 },
744); 1600);
745 1601
746############################################################################# 1602#############################################################################
747 1603
748$TILECACHE = CFClient::db_table "tilecache"; 1604$SIG{INT} = $SIG{TERM} = sub { exit };
749$FACEMAP = CFClient::db_table "facemap";
750
751CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
752
753my %DEF_CFG = (
754 sdl_mode => 0,
755 width => 640,
756 height => 480,
757 fullscreen => 0,
758 fast => 0,
759 fow_enable => 1,
760 fow_intensity => 0.45,
761 fow_smooth => 0,
762 log_fontsize => 14,
763 mapsize => 100,
764 host => "crossfire.schmorp.de",
765 say_command => 'say',
766);
767
768while (my ($k, $v) = each %DEF_CFG) {
769 $CFG->{$k} = $v unless exists $CFG->{$k};
770}
771
772sdl_init;
773
774@SDL_MODES = reverse
775 grep $_->[0] >= 640 && $_->[1] >= 480,
776 map [SDL::RectW ($_), SDL::RectH ($_)],
777 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
778
779@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
780
781$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
782
783init_screen;
784 1605
785{ 1606{
786 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1607 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
787 1608
1609 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1610
1611 $TILECACHE = CFClient::db_table "tilecache";
1612 $FACEMAP = CFClient::db_table "facemap";
1613
1614 my %DEF_CFG = (
1615 sdl_mode => 0,
1616 width => 640,
1617 height => 480,
1618 fullscreen => 0,
1619 fast => 0,
1620 map_scale => 0.5,
1621 fow_enable => 1,
1622 fow_intensity => 0.45,
1623 fow_smooth => 0,
1624 gui_fontsize => 1,
1625 log_fontsize => 1,
1626 gauge_fontsize=> 1,
1627 gauge_size => 0.35,
1628 stat_fontsize => 1,
1629 mapsize => 100,
1630 host => "crossfire.schmorp.de",
1631 say_command => 'say',
1632 audio_enable => 1,
1633 bgm_enable => 1,
1634 bgm_volume => 0.25,
1635 output_sync => 1,
1636 output_count => 1,
1637 );
1638
1639 while (my ($k, $v) = each %DEF_CFG) {
1640 $CFG->{$k} = $v unless exists $CFG->{$k};
1641 }
1642
1643 sdl_init;
1644
1645 @SDL_MODES = reverse
1646 grep $_->[0] >= 640 && $_->[1] >= 480,
1647 CFClient::SDL_ListModes;
1648
1649 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1650
1651 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1652
1653 {
1654 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1655 DejaVuSans.ttf
1656 DejaVuSansMono.ttf
1657 DejaVuSans-Bold.ttf
1658 DejaVuSansMono-Bold.ttf
1659 DejaVuSans-Oblique.ttf
1660 DejaVuSansMono-Oblique.ttf
1661 DejaVuSans-BoldOblique.ttf
1662 DejaVuSansMono-BoldOblique.ttf
1663 );
1664
788 CFClient::add_font $_ for @fonts; 1665 CFClient::add_font $_ for @fonts;
789 CFClient::set_font $fonts[0]; 1666
1667 CFClient::pango_init;
1668
1669 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1670 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1671
1672 $FONT_PROP->make_default;
1673 }
1674
1675# compare mono (ft) vs. rgba (cairo)
1676# ft - 1.8s, cairo 3s, even in alpha-only mode
1677# for my $rgba (0..1) {
1678# my $t1 = Time::HiRes::time;
1679# for (1..1000) {
1680# my $layout = CFClient::Layout->new ($rgba);
1681# $layout->set_text ("hallo" x 100);
1682# $layout->render;
1683# }
1684# my $t2 = Time::HiRes::time;
1685# warn $t2-$t1;
1686# }
1687
1688 video_init;
1689 audio_init;
790} 1690}
791 1691
792Event::loop; 1692Event::loop;
793 1693
1694END { CFClient::SDL_Quit }
794 1695
1696=head1 pclient - Crossfire+ and Crossfire game client
1697
1698Pclient is a Crossfire+ and Crossfire game client.
1699
1700=head2 Features
1701
1702=over 4
1703
1704=item Fullscreen Map
1705
1706PClient can uses a fullscreen map, which greatly enhances how much of the
1707game world you can see.
1708
1709=item Persistent Map Cache (Crossfire+ only)
1710
1711PClient can persistently cache all map data it received from the
1712server. This not only allows it to display an overview map, but also
1713ensures that once-explored areas will be available the next time you want
1714to explore more.
1715
1716=item Hardware acceleration
1717
1718Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1719acceleration. Most modern graphics cards have difficulties with 2D
1720acceleration, while 3D graphics is accelerated well.
1721
1722=item No arbitrary limits
1723
1724Unlike other Crossfire clients, pclient does not suffer from arbitrary
1725limits (like a fixed amount of face numbers). There are still limits, but
1726they are not arbitrarily low :)
1727
1728=back
1729
1730=head1 USAGE
1731
1732=head2 The Map
1733
1734The map is always displayed in the background, behind all other windows and UI elements.
1735
1736#TODO# middle-click scrolls
1737#
1738# keys:
1739#
1740# a apply
1741# keypad moves, kp_5 applies ranged attack to self
1742
1743Starting to type enters the I<completion mode>. In that mode, you can type
1744abbreviations or commands and have them executed as soon as they match a
1745valid command. This is best explained by a few examples:
1746
1747Typing B<climb> will display a list of commands with I<climb> in their
1748name, such as I<ready_skill climbing> and I<use_skill climbing>.
1749
1750You can abbreviate commands by typing only the first character of every
1751word. For example, typing I<iwor> will likely select I<invoke word of
1752recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1753will likely select I<ready_skill climbing> and I<usl> will give you
1754I<use_skill levitation>.
1755
1756=head2 The map overview
1757
1758#TODO#
1759
1760=head2 The Status area in the lower right corner
1761
1762#TODO#
1763
1764=head2 The I<Statistics>/I>Stats> window
1765
1766#TODO#
1767
1768=head1 FAQ
1769
1770=over 4
1771
1772=item The client is very sluggish and slow, what can I do about this?
1773
1774Most likely, you don't have accelerated OpenGL support. Try to find a
1775newer driver, or a driver from your hardware vendor, that features OpenGL
1776support.
1777
1778If this is not an option, the following Setup options reduce the load and
1779will likely make the client playable with sofwtare rendering (it will
1780still be slow, though):
1781
1782=over 4
1783
1784=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1785
1786=item Enable B<Fast & Ugly> mode
1787
1788=item Disable B<Fog of War>
1789
1790=item Increase B<Map Scale>
1791
1792=back
1793
1794=back
1795
1796=head1 AUTHOR
1797
1798Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1799
1800
1801

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