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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.122 by root, Mon Apr 17 19:21:00 2006 UTC vs.
Revision 1.183 by root, Tue Apr 25 11:18:50 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
41our @SDL_MODES; 65our @SDL_MODES;
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
70
71our $FONT_PROP;
72our $FONT_FIXED;
46 73
47our $MAP; 74our $MAP;
48our $MAPWIDGET; 75our $MAPWIDGET;
49our $BUTTONBAR; 76our $BUTTONBAR;
50our $LOGVIEW; 77our $LOGVIEW;
51our $CONSOLE; 78our $CONSOLE;
52our $METASERVER; 79our $METASERVER;
53 80
81our $FLOORBOX;
82our $GAUGES;
83our $STATWIDS;
84
54our $SDL_ACTIVE; 85our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 86our %SDL_CB;
87
88our $SDL_MIXER;
89our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files
57 91
58our $ALT_ENTER_MESSAGE; 92our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 93our $STATUS_LINE;
60our $DEBUG_STATUS; 94our $DEBUG_STATUS;
61 95
62sub status { 96sub status {
63 $STATUS_LINE->set_text ($_[0]); 97 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 99}
67 100
68sub debug { 101sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 102 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
72} 104}
73 105
74sub start_game { 106sub start_game {
75 status "logging in..."; 107 status "logging in...";
76 108
100 undef $CONN; 132 undef $CONN;
101} 133}
102 134
103sub client_setup { 135sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 136 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 138 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 140
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 143
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 146
115 $mode_slider->connect (changed => sub { 147 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 148 my ($self, $value) = @_;
117 149
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 150 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 151 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 152 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 153 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 154
155 my $row = 1;
156
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 158 $table->add (1, $row++, new CFClient::UI::CheckBox
159 state => $CFG->{fullscreen},
160 tooltip => "Bring the client into fullscreen mode",
161 connect_changed => sub {
125 my ($self, $value) = @_; 162 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 163 $CFG->{fullscreen} = $value;
164 }
127 }); 165 );
128 166
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fast},
170 tooltip => "Lower the visual quality considerably to speed up rendering.",
171 connect_changed => sub {
131 my ($self, $value) = @_; 172 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 173 $CFG->{fast} = $value;
174 }
133 }); 175 );
134 176
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
180 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub {
137 my ($self, $value) = @_; 182 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05;
184 }
185 );
186
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
188 $table->add (1, $row++, new CFClient::UI::CheckBox
189 state => $CFG->{fow_enable},
190 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
191 connect_changed => sub {
192 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 193 $CFG->{fow_enable} = $value;
194 }
139 }); 195 );
140 196
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 198 $table->add (1, $row++, new CFClient::UI::Slider
199 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
200 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
201 connect_changed => sub {
143 my ($self, $value) = @_; 202 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 203 $CFG->{fow_intensity} = $value;
204 }
145 }); 205 );
146 206
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::CheckBox
209 state => $CFG->{fow_smooth},
210 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
211 connect_changed => sub {
149 my ($self, $value) = @_; 212 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 213 $CFG->{fow_smooth} = $value;
214 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
215 }
216 );
217
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
221 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub {
223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by the server log window only",
232 connect_changed => sub {
233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
235 );
236
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
244 &set_stats_window_fontsize;
245 }
246 );
247
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size};
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 }
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
266 &set_gauge_window_fontsize;
267 }
268 );
269
270 $table->add (1, $row++, new CFClient::UI::Button
271 expand => 1, align => 0, text => "Apply",
272 tooltip => "Apply the video settings",
273 connect_activate => sub {
274 video_shutdown ();
275 video_init ();
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
280 $table->add (1, $row++, new CFClient::UI::CheckBox
281 state => $CFG->{audio_enable},
282 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
283 connect_changed => sub {
284 $CFG->{audio_enable} = $_[1];
285 }
286 );
287# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
288# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
289# $CFG->{effects_volume} = $_[1];
151 }); 290# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 291 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 292 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
155 my ($self, $value) = @_; 293 $hbox->add (new CFClient::UI::CheckBox
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 294 expand => 1, state => $CFG->{bgm_enable},
295 tooltip => "Enable background music playing",
296 connect_changed => sub {
297 $CFG->{bgm_enable} = $_[1];
298 }
157 }); 299 );
158 300 $hbox->add (new CFClient::UI::Slider
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 301 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
160 destroy_screen (); 302 tooltip => "The volume of the background music",
161 init_screen (); 303 connect_changed => sub {
304 $CFG->{bgm_volume} = $_[1];
305 CFClient::MixMusic::volume $_[1] * 128;
306 }
162 }); 307 );
308
309 $table->add (1, $row++, new CFClient::UI::Button
310 expand => 1, align => 0, text => "Apply",
311 tooltip => "Apply the audio settings",
312 connect_activate => sub {
313 audio_shutdown ();
314 audio_init ();
315 }
316 );
163 317
164 $dialog 318 $dialog
319}
320
321sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) {
323 $_->set_fontsize ($::CFG->{stat_fontsize});
324 }
325}
326
327sub set_gauge_window_fontsize {
328 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
329 $_->set_fontsize ($::CFG->{gauge_fontsize});
330 }
331
332# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334}
335
336sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size});
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339
340 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
342 );
343 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [
345 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox),
347 (my $vbox = new CFClient::UI::VBox),
348 ],
349 );
350
351 $vbox->add (new CFClient::UI::HBox
352 expand => 1,
353 children => [
354 (new CFClient::UI::Empty expand => 1),
355 (my $hb = new CFClient::UI::HBox),
356 ],
357 );
358
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372
373 $GAUGES = {
374 exp => $exp, win => $win, range => $rng,
375 food => $fg, mana => $mg, hp => $hg, grace => $gg
376 };
377
378 &set_gauge_window_fontsize;
379
380 $win
381}
382
383sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385
386 $tgw->add (my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393
394 my $black = [0, 0, 0];
395
396 for (
397 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
400 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
403 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
404
405 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
406 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
407 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
408 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
409 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
410 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
411 ) {
412 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
413
414 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
415 can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
416 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
417 can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
418 }
419
420 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
421
422 my $row = 0;
423 my $col = 0;
424
425 my %resist_names = (
426 slow => "Slow",
427 holyw => "Holy Word",
428 conf => "Confusion",
429 fire => "Fire",
430 depl => "Depletion (some monsters and other effects can cause stats depletion)",
431 magic => "Magic",
432 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
433 acid => "Acid",
434 pois => "Poison",
435 para => "Paralysation",
436 deat => "Death (resistance against death spells)",
437 phys => "Physical",
438 blind => "Blind",
439 fear => "Fear",
440 tund => "Turn undead",
441 elec => "Electricity",
442 cold => "Cold",
443 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
444 );
445 for (qw/slow holyw conf fire depl magic
446 drain acid pois para deat phys
447 blind fear tund elec cold ghit/)
448 {
449 $tbl2->add ($col, $row,
450 $STATWIDS->{"res_$_"} =
451 new CFClient::UI::Label
452 template => "-100%",
453 align => +1,
454 valign => 0,
455 can_events => 1,
456 can_hover => 1,
457 tooltip => $resist_names{$_},
458 );
459 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
460 can_hover => 1,
461 can_events => 1,
462 image => "ui/resist/resist_$_.png",
463 tooltip => $resist_names{$_},
464 );
465
466 $row++;
467 if ($row % 6 == 0) {
468 $col += 2;
469 $row = 0;
470 }
471 }
472
473 &set_stats_window_fontsize;
474 update_stats_window ({});
475
476 $tgw
477}
478
479sub formsep {
480 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
481}
482
483sub update_stats_window {
484 my ($stats) = @_;
485
486 # i love text protocols!!!
487 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
488 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
489 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
490 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
491 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
492 my $fo_m = 999;
493 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
494 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
495
496 $GAUGES->{hp} ->set_value ($hp, $hp_m);
497 $GAUGES->{mana} ->set_value ($sp, $sp_m);
498 $GAUGES->{food} ->set_value ($fo, $fo_m);
499 $GAUGES->{grace} ->set_value ($gr, $gr_m);
500 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
501 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
502 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
503 $rng =~ s/^Range: //; # thank you so much dear server
504 $GAUGES->{range} ->set_text ("Rng: " . $rng);
505 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
506 $title =~ s/^Player: //;
507 $STATWIDS->{title} ->set_text ("Title: " . $title);
508
509 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
510 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
511 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
512 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
513 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
514 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
515 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
516 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
517 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
518 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
519 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
520 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
521 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
522
523 my %tbl = (
524 phys => 100,
525 magic => 101,
526 fire => 102,
527 elec => 103,
528 cold => 104,
529 conf => 105,
530 acid => 106,
531 drain => 107,
532 ghit => 108,
533 pois => 109,
534 slow => 110,
535 para => 111,
536 tund => 112,
537 fear => 113,
538 depl => 113,
539 deat => 115,
540 holyw => 116,
541 blind => 117
542 );
543
544 for (keys %tbl) {
545 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
546 }
547
165} 548}
166 549
167sub metaserver_dialog { 550sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 551 my $dialog = new CFClient::UI::FancyFrame
552 title => "Metaserver",
169 child => (my $vbox = new CFClient::UI::VBox); 553 child => (my $vbox = new CFClient::UI::VBox);
170 554
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 555 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 556
173 $dialog 557 $dialog
174} 558}
559
560my $METASERVER_ATIME;
175 561
176sub update_metaserver { 562sub update_metaserver {
177 my ($HOST) = @_; 563 my ($HOST) = @_;
178 564
179 status "fetching metaserver list..."; 565 return if $METASERVER_ATIME > time;
566 $METASERVER_ATIME = time + 60;
567
568 my $table = $METASERVER->{table};
569 $table->clear;
570 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 571
181 my $buf; 572 my $buf;
182 573
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 574 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
575
576 unless ($fh) {
577 $label->set_text ("unable to contact metaserver: $!");
578 return;
579 }
184 580
185 Event->io (fd => $fh, poll => 'r', cb => sub { 581 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 582 my $res = sysread $fh, $buf, 8192, length $buf;
187 583
188 if (!defined $res) { 584 if (!defined $res) {
189 $_[0]->w->cancel; 585 $_[0]->w->cancel;
190 status "metaserver: $!"; 586 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 587 } elsif ($res == 0) {
192 $_[0]->w->cancel; 588 $_[0]->w->cancel;
193 status "server list retrieved"; 589 status "server list retrieved";
194 590
195 my $table = $METASERVER->{table}; 591 utf8::decode $buf if utf8::valid $buf;
196 592
197 $table->clear; 593 $table->clear;
198 594
199 my @col = qw(Use #Users Host Uptime Version Description); 595 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 596 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 620 $m = [$users, $host, $uptime, $version, $desc];
225 621
226 $y++; 622 $y++;
227 623
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 624 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 625 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 626 $HOST->set_text ($CFG->{host} = $host);
231 }), 627 }),
232 (new CFClient::UI::Empty expand => 1), 628 (new CFClient::UI::Empty expand => 1),
233 ]); 629 ]);
234 630
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 631 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 632 for 0 .. $#$m;
237 } 633 }
238 } 634 }
239 }); 635 });
240} 636}
241 637
242sub server_setup { 638sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 639 my $dialog = new CFClient::UI::FancyFrame
640 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 641 child => (my $vbox = new CFClient::UI::VBox);
245 642
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 643 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 644 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 645
250 { 646 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 647 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 648
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 649 $vbox->add (
650 my $HOST = new CFClient::UI::Entry
651 expand => 1,
652 text => $CFG->{host},
653 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{host} = $value;
657 }
658 );
659
660 $METASERVER = metaserver_dialog;
661
662 $vbox->add (new CFClient::UI::Flopper
663 expand => 1,
664 text => "Metaserver",
665 other => $METASERVER,
666 tooltip => "Show a list of avaible crossfire servers",
667 connect_open => sub {
668 update_metaserver $HOST;
669 }
670 );
671 }
672
673 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
674 $table->add (1, 4, new CFClient::UI::Entry
675 text => $CFG->{user},
676 tooltip => "The name of your character on the server",
677 connect_changed => sub {
254 my ($self, $value) = @_; 678 my ($self, $value) = @_;
255 $CFG->{host} = $value; 679 $CFG->{user} = $value;
256 }); 680 }
681 );
257 682
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 683 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 684 $table->add (1, 5, new CFClient::UI::Entry
685 text => $CFG->{password},
686 hidden => 1,
687 tooltip => "The password for your character",
688 connect_changed => sub {
267 my ($self, $value) = @_; 689 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 690 $CFG->{password} = $value;
691 }
275 }); 692 );
276 693
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd"); 694 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub { 695 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
696 text => $CFG->{say_command},
697 tooltip => "This is the command that will be used if you write a line in the message window entry. "
698 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
699 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
700 connect_changed => sub {
279 my ($self, $value) = @_; 701 my ($self, $value) = @_;
280 $CFG->{say_command} = $value; 702 $CFG->{say_command} = $value;
703 }
281 }); 704 );
282 705
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 706 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 707 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 708 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 709 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
710 tooltip => "This is the size of the portion of the map update the server sends you. "
711 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 712 connect_changed => sub {
288 my ($self, $value) = @_; 713 my ($self, $value) = @_;
289 714
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 715 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 716 },
298 $dialog 723 $dialog
299} 724}
300 725
301sub message_window { 726sub message_window {
302 my $window = new CFClient::UI::FancyFrame 727 my $window = new CFClient::UI::FancyFrame
728 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 729 border_bg => [1, 1, 1, 0.5],
304 bg => [0.3, 0.3, 0.3, 0.8], 730 bg => [0.3, 0.3, 0.3, 0.8],
305 user_w => $::WIDTH/4, 731 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 732 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 733 child => (my $vbox = new CFClient::UI::VBox);
308 734
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 735 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 736 expand => 1,
737 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 738 fontsize => $::CFG->{log_fontsize},
312 ); 739 );
313 740
314 $vbox->add (my $input = new CFClient::UI::Entry 741 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 742 connect_focus_in => sub {
325 connect_activate => sub { 752 connect_activate => sub {
326 my ($input, $text) = @_; 753 my ($input, $text) = @_;
327 $input->set_text (''); 754 $input->set_text ('');
328 755
329 if ($text =~ /^\/(.*)/) { 756 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 757 $::CONN->user_send ($1);
331 } else { 758 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 759 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 760 $::CONN->user_send ("$say_cmd $text");
334 } 761 }
335 if ($input->{refocus_map}) { 762 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 763 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 764 $MAPWIDGET->focus_in
338 } 765 }
349 776
350 $window 777 $window
351} 778}
352 779
353sub sdl_init { 780sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 781 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 782 and die "SDL::Init failed!\n";
357} 783}
358 784
359sub init_screen { 785sub video_init {
360 sdl_init; 786 sdl_init;
361 787
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 788 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 789 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 790 $FAST = $CFG->{fast};
365 791
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 792 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 793 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 794
390 $SDL_ACTIVE = 1; 795 $SDL_ACTIVE = 1;
391 796
392 $LAST_REFRESH = time - 0.01; 797 $LAST_REFRESH = time - 0.01;
393 798
394 CFClient::gl_init; 799 CFClient::gl_init;
395 800
396 $FONTSIZE = int $HEIGHT / 40; 801 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 802
398 ############################################################################# 803 #############################################################################
399 804
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 805 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 806 $DEBUG_STATUS->show;
402 807
403 $STATUS_LINE = new CFClient::UI::Label 808 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 809 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 810 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 811 $STATUS_LINE->show;
407 812
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 813 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 814 padding => 0,
410 y => $HEIGHT * 44 / 45, 815 fontsize => 0.8,
411 height => $HEIGHT / 45,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 816 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 817 $ALT_ENTER_MESSAGE->show;
818 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 819
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 820 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget);
416 $MAPWIDGET->focus_in; 821 $MAPWIDGET->focus_in;
417 $MAPWIDGET->connect (activate_console => sub { 822 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 823 my ($mapwidget, $preset) = @_;
419 824
420 if ($CONSOLE) { 825 if ($CONSOLE) {
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 835 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox);
431 836
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 839 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
840
841 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
842 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
435 843
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 844 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 845 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 846 status "Configuration Saved";
439 }); 847 });
440 848
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 849 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442} 850}
443 851
444sub destroy_screen { 852sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = []; 853 $CFClient::UI::ROOT->{children} = [];
854 undef $CFClient::UI::GRAB;
855 undef $CFClient::UI::HOVER;
446 undef $SDL_ACTIVE; 856 undef $SDL_ACTIVE;
857}
858
859my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
860my $bgmusic;#TODO#hack#d#
861
862sub audio_music_finished {
863 return unless $CFG->{bgm_enable};
864
865 # TODO: hack, do play loop and mood music
866 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
867 $bgmusic->play (0);
868
869 push @bgmusic, shift @bgmusic;
870}
871
872sub audio_init {
873 if ($CFG->{audio_enable}) {
874 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
875 $SDL_MIXER = !CFClient::Mix_OpenAudio;
876 CFClient::Mix_AllocateChannels 8;
877 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
878
879 audio_music_finished;
880
881 while (<$fh>) {
882 next if /^\s*#/;
883 next if /^\s*$/;
884
885 my ($file, $volume, $event) = split /\s+/, $_, 3;
886
887 push @SOUNDS, "$volume,$file";
888
889 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
890 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
891 $chunk->volume ($volume * 128 / 100);
892 $chunk
893 };
894 }
895 } else {
896 status "unable to open sound config: $!";
897 }
898 }
899}
900
901sub audio_shutdown {
902 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 903 undef $SDL_MIXER;
448 SDL::Quit; 904 @SOUNDS = ();
905 %AUDIO_CHUNKS = ();
449} 906}
450 907
451my %animate_object; 908my %animate_object;
452my $animate_timer; 909my $animate_timer;
453 910
463 $want_refresh = 0; 920 $want_refresh = 0;
464 $can_refresh = 0; 921 $can_refresh = 0;
465 922
466 $CFClient::UI::ROOT->draw; 923 $CFClient::UI::ROOT->draw;
467 924
468 SDL::GLSwapBuffers; 925 CFClient::SDL_GL_SwapBuffers;
469 926
470 $LAST_REFRESH = $NOW; 927 $LAST_REFRESH = $NOW;
471} 928}
472 929
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 930my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 931 $NOW = time;
475 932
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 933 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 934 for CFClient::SDL_PollEvent;
478 935
479 if (%animate_object) { 936 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 937 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 938 $want_refresh++;
482 } 939 }
502 delete $animate_object{$widget}; 959 delete $animate_object{$widget};
503} 960}
504 961
505@conn::ISA = Crossfire::Protocol::; 962@conn::ISA = Crossfire::Protocol::;
506 963
964sub conn::stats_update {
965 my ($self, $stats) = @_;
966
967 update_stats_window ($stats);
968}
969
507sub conn::user_send { 970sub conn::user_send {
508 my ($self, $command) = @_; 971 my ($self, $command) = @_;
509 972
510 $self->send ($command); 973 $self->send_command ($command);
511 status $command; 974 status $command;
512} 975}
513 976
514sub conn::map_scroll { 977sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 978 my ($self, $dx, $dy) = @_;
534 997
535 my ($hash, $x, $y, $w, $h) = @$map_info; 998 my ($hash, $x, $y, $w, $h) = @$map_info;
536 999
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1000 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1001 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1002 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1003}
543 1004
544sub conn::map_clear { 1005sub conn::map_clear {
545 my ($self) = @_; 1006 my ($self) = @_;
546 1007
547 $self->flush_map; 1008 $self->flush_map;
548 delete $self->{neigh}; 1009 delete $self->{neigh_map};
549 1010
550 $MAP->clear; 1011 $MAP->clear;
551} 1012}
552 1013
553 1014
554sub conn::load_map($$$) { 1015sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1016 my ($self, $hash, $x, $y) = @_;
556 1017
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1018 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1019 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1020 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1021 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1022 my $data = $TILECACHE->get ($id)
562 or next; 1023 or next;
563 1024
564 $self->set_texture ($id => $data); 1025 $self->set_texture ($id => $data);
565 } 1026 }
566 } 1027 }
567} 1028}
568 1029
1030# this method does a "flood fill" into every tile direction
1031# it assumes that tiles are arranged in a rectangular grid,
1032# i.e. a map is the same as the left of the right map etc.
1033# failure to comply are harmless and result in display errors
1034# at worst.
569sub conn::flood_fill { 1035sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1036 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1037
572 # the server does not allow map paths > 6 1038 # the server does not allow map paths > 6
573 return if 6 <= length $path; 1039 return if 6 <= length $path;
574 1040
575 for my $tile (1..4) { 1041 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
576 next if $self->{neigh}{$hash}[$tile]; 1042
1043 for (
1044 [1, 0, -1],
1045 [2, 1, 0],
1046 [3, 0, 1],
1047 [4, -1, 0],
1048 ) {
1049 my ($tile, $dx, $dy) = @$_;
1050
1051 my $gx = $gx + $dx;
1052 my $gy = $gy + $dy;
1053
577 next unless $flags & (1 << ($tile - 1)); 1054 next unless $flags & (1 << ($tile - 1));
1055 next if $self->{neigh_grid}{$gx, $gy}++;
578 1056
579 my $neigh = $self->{neigh}{$hash} ||= []; 1057 my $neigh = $self->{neigh_map}{$hash} ||= [];
580 1058 if (my $info = $neigh->[$tile]) {
581 $self->send_mapinfo ("spatial $path$tile", sub {
582 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1059 my ($flags, $x, $y, $w, $h, $hash) = @$info;
583 1060
584 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
585 return if $mode ne "spatial";
586
587 $x += $MAP->ox;
588 $y += $MAP->oy;
589
590 $self->load_map ($hash, $x, $y);
591
592 $neigh->[$tile] = [$x, $y, $w, $h];
593
594 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1061 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
595 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1062 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1063
1064 } else {
1065 $self->send_mapinfo ("spatial $path$tile", sub {
1066 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1067
1068 return if $mode ne "spatial";
1069
1070 $x += $MAP->ox;
1071 $y += $MAP->oy;
1072
1073 $self->load_map ($hash, $x, $y)
1074 unless $self->{neigh_map}{$hash}[5]++;#d#
1075
1076 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1077
1078 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1079 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1080 });
596 }); 1081 }
597 } 1082 }
598} 1083}
599 1084
600sub conn::map_change { 1085sub conn::map_change {
601 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1086 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
602 1087
603 $self->flush_map; 1088 $self->flush_map;
604 1089
605 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1090 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
606 1091
607 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d#
608
609 my $mapmapw = 250; 1092 my $mapmapw = 250;
610 my $mapmaph = 250; 1093 my $mapmaph = 250;
1094
1095 $self->{neigh_rect} = [
1096 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1097 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1098 ];
611 1099
1100 delete $self->{neigh_grid};
612 $self->flood_fill ("", $hash, $flags, 1101 $self->flood_fill (0, 0, "", $hash, $flags);
613 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
614 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
615 1102
616 $x += $ox; 1103 $x += $ox;
617 $y += $oy; 1104 $y += $oy;
618 1105
619 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1106 $self->{map_info} = [$hash, $x, $y, $w, $h];
1107
1108 my $map = $self->{map_info}[0];
1109 $map =~ s/^.*?\/([^\/]+)$/\1/;
1110 $STATWIDS->{map}->set_text ("Map: " . $map);
620 1111
621 $self->load_map ($hash, $x, $y); 1112 $self->load_map ($hash, $x, $y);
622} 1113}
623 1114
624sub conn::face_find { 1115sub conn::face_find {
650 } 1141 }
651 1142
652gotid: 1143gotid:
653 $face->{id} = $id; 1144 $face->{id} = $id;
654 $MAP->set_face ($facenum => $id); 1145 $MAP->set_face ($facenum => $id);
1146 $self->{faceid}[$facenum] = $id;#d#
655 $TILECACHE->get ($id) 1147 $TILECACHE->get ($id)
656} 1148}
657 1149
658sub conn::face_update { 1150sub conn::face_update {
659 my ($self, $facenum, $face) = @_; 1151 my ($self, $facenum, $face) = @_;
667 my ($self, $id, $data) = @_; 1159 my ($self, $id, $data) = @_;
668 1160
669 $self->{texture}[$id] ||= do { 1161 $self->{texture}[$id] ||= do {
670 my $tex = 1162 my $tex =
671 new_from_image CFClient::Texture 1163 new_from_image CFClient::Texture
672 $data, minify => 1; 1164 $data, minify => 1, mipmap => 1;
673 1165
674 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1166 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
675 $MAPWIDGET->update; 1167 $MAPWIDGET->update;
676 1168
677 $tex 1169 $tex
678 }; 1170 };
679} 1171}
680 1172
1173sub conn::sound_play {
1174 my ($self, $x, $y, $soundnum, $type) = @_;
1175
1176 $SDL_MIXER
1177 or return;
1178
1179 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1180 or return;
1181
1182 $chunk->play;
1183# warn "sound $x,$y,$soundnum,$type\n";#d#
1184}
1185
1186my $LAST_QUERY; # server is stupid, stupid, stupid
1187
681sub conn::query { 1188sub conn::query {
682 my ($self, $flags, $prompt) = @_; 1189 my ($self, $flags, $prompt) = @_;
683 1190
684 #TODO 1191 $prompt = $LAST_QUERY unless length $prompt;
685 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1192 $LAST_QUERY = $prompt;
1193
1194 my $dialog = new CFClient::UI::FancyFrame
1195 title => "Query",
1196 child => my $vbox = new CFClient::UI::VBox;
1197
1198 $vbox->add (new CFClient::UI::Label
1199 max_w => $::WIDTH * 0.4,
1200 text => $prompt);
1201
1202 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1203 $vbox->add (my $hbox = new CFClient::HBox);
1204 $hbox->add (new CFClient::Button
1205 text => "No",
1206 connect_activate => sub {
1207 $self->send ("reply n");
1208 $dialog->destroy;
1209 $MAPWIDGET->focus_in;
1210 }
1211 );
1212 $hbox->add (new CFClient::Button
1213 text => "Yes",
1214 connect_activate => sub {
1215 $self->send ("reply y");
1216 $dialog->destroy;
1217 $MAPWIDGET->focus_in;
1218 },
1219 );
1220
1221 $dialog->focus_in;
1222
1223 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1224 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1225 $vbox->add (my $entry = new CFClient::UI::Entry
1226 connect_changed => sub {
1227 $self->send ("reply $_[1]");
1228 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 },
1231 );
1232
1233 $entry->focus_in;
1234
1235 } else {
1236 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1237
1238 $vbox->add (my $entry = new CFClient::UI::Entry
1239 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1240 connect_activate => sub {
1241 $self->send ("reply $_[1]");
1242 $dialog->destroy;
1243 $MAPWIDGET->focus_in;
1244 },
1245 );
1246
1247 $entry->focus_in;
1248 }
1249
1250 $dialog->show;
686} 1251}
687 1252
688sub conn::drawinfo { 1253sub conn::drawinfo {
689 my ($self, $color, $text) = @_; 1254 my ($self, $color, $text) = @_;
690 1255
705 ); 1270 );
706 1271
707 $LOGVIEW->add_paragraph ($color[$color], $text); 1272 $LOGVIEW->add_paragraph ($color[$color], $text);
708} 1273}
709 1274
1275sub conn::spell_add {
1276 my ($self, $spell) = @_;
1277
1278 # TODO
1279 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1280 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1281 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1282}
1283
1284sub conn::spell_delete {
1285 my ($self, $spell) = @_;
1286}
1287
1288sub conn::addme_success {
1289 my ($self) = @_;
1290
1291 for my $skill (values %{$self->{skill_info}}) {
1292 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1293 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1294 }
1295}
1296
1297sub update_floorbox {
1298 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1299 $FLOORBOX->clear;
1300 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1301
1302 my @items = values %{ $CONN->{container}{0} };
1303
1304 # we basically have to use the same sorting as everybody else
1305 @items = sort { $a->{type} <=> $b->{type} } @items;
1306
1307 for my $item (reverse @items) {
1308 my $desc = $item->{nrof} < 2
1309 ? $item->{name}
1310 : "$item->{nrof} $item->{name_pl}";
1311 # todo: animation widget, face widget, weight(?) etc.
1312 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1313 tooltip => (CFClient::UI::Label->escape ($desc)
1314 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1315 can_hover => 1,
1316 can_events => 1,
1317 connect_button_down => sub {
1318 my ($self, $ev, $x, $y) = @_;
1319
1320 # todo: maybe put examine on 1? but should just be a tooltip :(
1321 if ($ev->{button} == 1) {
1322 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1323 } elsif ($ev->{button} == 2) {
1324 $CONN->send ("apply $item->{tag}");
1325 } elsif ($ev->{button} == 3) {
1326 # examine, lock, mark, maybe other things
1327 warn "MENU not implemented yet\n";
1328 }
1329
1330 1
1331 },
1332 );
1333
1334 $hbox->add (new CFClient::UI::Face
1335 can_events => 0,
1336 face => $item->{face},
1337 anim => $item->{anim},
1338 animspeed => $item->{animspeed},
1339 );
1340
1341 $hbox->add (new CFClient::UI::Label
1342 can_events => 0,
1343 text => $desc,
1344 );
1345 }
1346 });
1347 refresh;
1348}
1349
1350sub conn::container_add {
1351 my ($self, $id, $items) = @_;
1352
1353 update_floorbox if $id == 0;
1354 # $self-<{player}{tag} => player inv
1355 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1356}
1357
1358sub conn::container_clear {
1359 my ($self, $id) = @_;
1360
1361 update_floorbox if $id == 0;
1362# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1363}
1364
1365sub conn::item_delete {
1366 my ($self, @items) = @_;
1367
1368 for (@items) {
1369 update_floorbox if $_->{container} == 0;
1370 }
1371}
1372
1373sub conn::item_update {
1374 my ($self, $item) = @_;
1375
1376 update_floorbox if $item->{container} == 0;
1377}
1378
710%SDL_CB = ( 1379%SDL_CB = (
711 SDL_QUIT() => sub { 1380 CFClient::SDL_QUIT => sub {
712 Event::unloop -1; 1381 Event::unloop -1;
713 }, 1382 },
714 SDL_VIDEORESIZE() => sub { 1383 CFClient::SDL_VIDEORESIZE => sub {
715 }, 1384 },
716 SDL_VIDEOEXPOSE() => sub { 1385 CFClient::SDL_VIDEOEXPOSE => \&refresh,
717 refresh;
718 },
719 SDL_KEYDOWN() => sub {
720 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
721 # alt-enter
722 destroy_screen;
723 $CFG->{fullscreen} = !$CFG->{fullscreen};
724 init_screen;
725 } else {
726 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
727 }
728 },
729 SDL_KEYUP() => sub {
730 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
731 },
732 SDL_MOUSEMOTION() => sub {
733 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONDOWN() => sub {
736 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
737 },
738 SDL_MOUSEBUTTONUP() => sub {
739 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
740 },
741 SDL_ACTIVEEVENT() => sub { 1386 CFClient::SDL_ACTIVEEVENT => sub {
742# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1387# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
743 }, 1388 },
1389 CFClient::SDL_KEYDOWN => sub {
1390 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1391 # alt-enter
1392 video_shutdown;
1393 $CFG->{fullscreen} = !$CFG->{fullscreen};
1394 video_init;
1395 } else {
1396 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1397 }
1398 },
1399 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1400 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1401 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1402 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1403 CFClient::SDL_USEREVENT => \&audio_music_finished,
744); 1404);
745 1405
746############################################################################# 1406#############################################################################
1407
1408$SIG{INT} = $SIG{TERM} = sub { exit };
747 1409
748$TILECACHE = CFClient::db_table "tilecache"; 1410$TILECACHE = CFClient::db_table "tilecache";
749$FACEMAP = CFClient::db_table "facemap"; 1411$FACEMAP = CFClient::db_table "facemap";
750 1412
751CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1413CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
754 sdl_mode => 0, 1416 sdl_mode => 0,
755 width => 640, 1417 width => 640,
756 height => 480, 1418 height => 480,
757 fullscreen => 0, 1419 fullscreen => 0,
758 fast => 0, 1420 fast => 0,
1421 map_scale => 0.5,
759 fow_enable => 1, 1422 fow_enable => 1,
760 fow_intensity => 0.45, 1423 fow_intensity => 0.45,
761 fow_smooth => 0, 1424 fow_smooth => 0,
1425 gui_fontsize => 1,
762 log_fontsize => 14, 1426 log_fontsize => 1,
1427 gauge_fontsize => 1,
1428 gauge_size => 0.35,
1429 stat_fontsize => 1,
763 mapsize => 100, 1430 mapsize => 100,
764 host => "crossfire.schmorp.de", 1431 host => "crossfire.schmorp.de",
765 say_command => 'say', 1432 say_command => 'say',
1433 audio_enable => 1,
1434 bgm_enable => 1,
1435 bgm_volume => 0.25,
766); 1436);
767 1437
768while (my ($k, $v) = each %DEF_CFG) { 1438while (my ($k, $v) = each %DEF_CFG) {
769 $CFG->{$k} = $v unless exists $CFG->{$k}; 1439 $CFG->{$k} = $v unless exists $CFG->{$k};
770} 1440}
771 1441
772sdl_init; 1442sdl_init;
773 1443
774@SDL_MODES = reverse 1444@SDL_MODES = reverse
775 grep $_->[0] >= 640 && $_->[1] >= 480, 1445 grep $_->[0] >= 640 && $_->[1] >= 480,
776 map [SDL::RectW ($_), SDL::RectH ($_)], 1446 CFClient::SDL_ListModes;
777 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
778 1447
779@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1448@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
780 1449
781$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1450$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
782 1451
783{ 1452{
784 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1453 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1454 DejaVuSans.ttf
1455 DejaVuSansMono.ttf
1456 DejaVuSans-Bold.ttf
1457 DejaVuSansMono-Bold.ttf
1458 DejaVuSans-Oblique.ttf
1459 DejaVuSansMono-Oblique.ttf
1460 DejaVuSans-BoldOblique.ttf
1461 DejaVuSansMono-BoldOblique.ttf
1462 );
785 1463
786 CFClient::add_font $_ for @fonts; 1464 CFClient::add_font $_ for @fonts;
787 CFClient::set_font $fonts[0]; 1465
788} 1466 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1467 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
789 1468
790init_screen; 1469 $FONT_PROP->make_default;
1470}
1471
1472video_init;
1473audio_init;
791 1474
792Event::loop; 1475Event::loop;
793 1476
1477END { CFClient::SDL_Quit }
794 1478
1479=head1 pclient - Crossfire+ and Crossfire game client
1480
1481Pclient is a Crossfire+ and Crossfire game client.
1482
1483=head2 Features
1484
1485=over 4
1486
1487=item Fullscreen Map
1488
1489PClient can uses a fullscreen map, which greatly enhances how much of the
1490game world you can see.
1491
1492=item Persistent Map Cache (Crossfire+ only)
1493
1494PClient can persistently cache all map data it received from the
1495server. This not only allows it to display an overview map, but also
1496ensures that once-explored areas will be available the next time you want
1497to explore more.
1498
1499=item Hardware acceleration
1500
1501Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1502acceleration. Most modern graphics cards have difficulties with 2D
1503acceleration, while 3D graphics is accelerated well.
1504
1505=item No arbitrary limits
1506
1507Unlike other Crossfire clients, pclient does not suffer from arbitrary
1508limits (like a fixed amount of face numbers). There are still limits, but
1509they are not arbitrarily low :)
1510
1511=back
1512
1513=head1 USAGE
1514
1515=head2 The Map
1516
1517The map is always displayed in the background, behind all other windows and UI elements.
1518
1519#TODO# middle-click scrolls
1520#
1521# keys:
1522#
1523# a apply
1524# keypad moves, kp_5 applies ranged attack to self
1525
1526Starting to type enters the I<completion mode>. In that mode, you can type
1527abbreviations or commands and have them executed as soon as they match a
1528valid command. This is best explained by a few examples:
1529
1530Typing B<climb> will display a list of commands with I<climb> in their
1531name, such as I<ready_skill climbing> and I<use_skill climbing>.
1532
1533You can abbreviate commands by typing only the first character of every
1534word. For example, typing I<iwor> will likely select I<invoke word of
1535recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1536will likely select I<ready_skill climbing> and I<usl> will give you
1537I<use_skill levitation>.
1538
1539=head2 The map overview
1540
1541#TODO#
1542
1543=head2 The Status area in the lower right corner
1544
1545#TODO#
1546
1547=head2 The I<Statistics>/I>Stats> window
1548
1549#TODO#
1550
1551=head1 FAQ
1552
1553=over 4
1554
1555=item The client is very sluggish and slow, what can I do about this?
1556
1557Most likely, you don't have accelerated OpenGL support. Try to find a
1558newer driver, or a driver from your hardware vendor, that features OpenGL
1559support.
1560
1561If this is not an option, the following Setup options reduce the load and
1562will likely make the client playable with sofwtare rendering (it will
1563still be slow, though):
1564
1565=over 4
1566
1567=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1568
1569=item Enable B<Fast & Ugly> mode
1570
1571=item Disable B<Fog of War>
1572
1573=item Increase B<Map Scale>
1574
1575=back
1576
1577=back
1578
1579=head1 AUTHOR
1580
1581Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
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