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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.122 by root, Mon Apr 17 19:21:00 2006 UTC vs.
Revision 1.201 by root, Mon May 8 18:31:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
82
83our $FLOORBOX;
84our $GAUGES;
85our $STATWIDS;
53 86
54our $SDL_ACTIVE; 87our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 88our %SDL_CB;
89
90our $SDL_MIXER;
91our @SOUNDS; # event => file mapping
92our %AUDIO_CHUNKS; # audio files
57 93
58our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 95our $STATUS_LINE;
60our $DEBUG_STATUS; 96our $DEBUG_STATUS;
61 97
98our $INVWIN;
99our $INV;
100
62sub status { 101sub status {
63 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 104}
67 105
68sub debug { 106sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 107 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 108 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
72} 109}
73 110
74sub start_game { 111sub start_game {
75 status "logging in..."; 112 status "logging in...";
76 113
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 115
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
82 118
83 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
84 120
85 $CONN = new conn 121 $CONN = eval {
122 new conn
86 host => $host, 123 host => $host,
87 port => $port || 13327, 124 port => $port || 13327,
88 user => $CFG->{user}, 125 user => $CFG->{user},
89 pass => $CFG->{password}, 126 pass => $CFG->{password},
90 mapw => $mapsize, 127 mapw => $mapsize,
91 maph => $mapsize, 128 maph => $mapsize,
129 ;
92 ; 130 };
93 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
94 status "login successful"; 135 status "login successful";
95 136
96 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
97} 142}
98 143
99sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
100 undef $CONN; 153 undef $MAP;
101} 154}
102 155
103sub client_setup { 156sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 161
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 164
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 167
115 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 169 my ($self, $value) = @_;
117 170
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 173 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 175
176 my $row = 1;
177
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
125 my ($self, $value) = @_; 183 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
127 }); 186 );
128 187
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
131 my ($self, $value) = @_; 193 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
133 }); 196 );
134 197
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
137 my ($self, $value) = @_; 203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
213 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
139 }); 216 );
140 217
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
143 my ($self, $value) = @_; 223 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
145 }); 226 );
146 227
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
149 my ($self, $value) = @_; 233 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
295 video_shutdown ();
296 video_init ();
297 }
298 );
299
300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
305 $CFG->{audio_enable} = $_[1];
306 }
307 );
308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
310# $CFG->{effects_volume} = $_[1];
151 }); 311# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
318 $CFG->{bgm_enable} = $_[1];
319 }
320 );
321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
325 $CFG->{bgm_volume} = $_[1];
326 CFClient::MixMusic::volume $_[1] * 128;
327 }
328 );
329
330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
334 audio_shutdown ();
335 audio_init ();
336 }
337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
155 my ($self, $value) = @_; 346 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 347 $CFG->{say_command} = $value;
348 }
157 }); 349 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 350
164 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
165} 583}
166 584
167sub metaserver_dialog { 585sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
170 589
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 591
173 $dialog 592 $dialog
174} 593}
594
595my $METASERVER_ATIME;
175 596
176sub update_metaserver { 597sub update_metaserver {
177 my ($HOST) = @_; 598 my ($HOST) = @_;
178 599
179 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 606
181 my $buf; 607 my $buf;
182 608
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
184 615
185 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
187 618
188 if (!defined $res) { 619 if (!defined $res) {
189 $_[0]->w->cancel; 620 $_[0]->w->cancel;
190 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 622 } elsif ($res == 0) {
192 $_[0]->w->cancel; 623 $_[0]->w->cancel;
193 status "server list retrieved"; 624 status "server list retrieved";
194 625
195 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
196 627
197 $table->clear; 628 $table->clear;
198 629
199 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
225 656
226 $y++; 657 $y++;
227 658
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
231 }), 662 }),
232 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
233 ]); 664 ]);
234 665
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 666 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 667 for 0 .. $#$m;
237 } 668 }
238 } 669 }
239 }); 670 });
240} 671}
241 672
242sub server_setup { 673sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
245 677
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 680
250 { 681 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 683
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
254 my ($self, $value) = @_; 713 my ($self, $value) = @_;
255 $CFG->{host} = $value; 714 $CFG->{user} = $value;
256 }); 715 }
716 );
257 717
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
267 my ($self, $value) = @_; 724 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
275 }); 727 );
276 728
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 731 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 735 connect_changed => sub {
288 my ($self, $value) = @_; 736 my ($self, $value) = @_;
289 737
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 739 },
292 ); 740 );
293 741
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
295 start_game; 748 : start_game;
749 },
296 }); 750 );
297 751
298 $dialog 752 $dialog
299} 753}
300 754
301sub message_window { 755sub message_window {
302 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 760 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 761 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
308 763
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
312 ); 768 );
313 769
314 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 771 connect_focus_in => sub {
325 connect_activate => sub { 781 connect_activate => sub {
326 my ($input, $text) = @_; 782 my ($input, $text) = @_;
327 $input->set_text (''); 783 $input->set_text ('');
328 784
329 if ($text =~ /^\/(.*)/) { 785 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 786 $::CONN->user_send ($1);
331 } else { 787 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 788 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 789 $::CONN->user_send ("$say_cmd $text");
334 } 790 }
335 if ($input->{refocus_map}) { 791 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 792 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 793 $MAPWIDGET->focus_in
338 } 794 }
348 }; 804 };
349 805
350 $window 806 $window
351} 807}
352 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
353sub sdl_init { 815sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
357} 818}
358 819
359sub init_screen { 820sub video_init {
360 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 824
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
365 828
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 831
390 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
391 833
392 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
393 835
394 CFClient::gl_init; 836 CFClient::gl_init;
395 837
396 $FONTSIZE = int $HEIGHT / 40; 838 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 839
398 ############################################################################# 840 #############################################################################
399 841
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 842 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 843 $DEBUG_STATUS->show;
402 844
403 $STATUS_LINE = new CFClient::UI::Label 845 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 846 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 847 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 848 $STATUS_LINE->show;
407 849
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 850 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 851 padding => 0,
410 y => $HEIGHT * 44 / 45, 852 fontsize => 0.8,
411 height => $HEIGHT / 45,
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 854 $ALT_ENTER_MESSAGE->show;
855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 856
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 857 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
419 866
420 if ($CONSOLE) { 867 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
426 } 873 }
427 } 874 }
428 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
429 878
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
431 880
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
435 889
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 892 status "Configuration Saved";
439 }); 893 });
440 894
895 $BUTTONBAR->show;
896
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442} 898}
443 899
444sub destroy_screen { 900sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
446 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
905}
906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
924}
925
926sub audio_init {
927 if ($CFG->{audio_enable}) {
928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
930 CFClient::Mix_AllocateChannels 8;
931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
932
933 audio_music_finished;
934
935 while (<$fh>) {
936 next if /^\s*#/;
937 next if /^\s*$/;
938
939 my ($file, $volume, $event) = split /\s+/, $_, 3;
940
941 push @SOUNDS, "$volume,$file";
942
943 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
944 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
945 $chunk->volume ($volume * 128 / 100);
946 $chunk
947 };
948 }
949 } else {
950 status "unable to open sound config: $!";
951 }
952 }
953}
954
955sub audio_shutdown {
956 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 957 undef $SDL_MIXER;
448 SDL::Quit; 958 @SOUNDS = ();
959 %AUDIO_CHUNKS = ();
449} 960}
450 961
451my %animate_object; 962my %animate_object;
452my $animate_timer; 963my $animate_timer;
453 964
463 $want_refresh = 0; 974 $want_refresh = 0;
464 $can_refresh = 0; 975 $can_refresh = 0;
465 976
466 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
467 978
468 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
469 980
470 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
471} 982}
472 983
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 985 $NOW = time;
475 986
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
478 989
479 if (%animate_object) { 990 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 992 $want_refresh++;
482 } 993 }
502 delete $animate_object{$widget}; 1013 delete $animate_object{$widget};
503} 1014}
504 1015
505@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
506 1017
1018sub conn::stats_update {
1019 my ($self, $stats) = @_;
1020
1021 update_stats_window ($stats);
1022}
1023
507sub conn::user_send { 1024sub conn::user_send {
508 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
509 1026
510 $self->send ($command); 1027 $self->send_command ($command);
511 status $command; 1028 status $command;
512} 1029}
513 1030
514sub conn::map_scroll { 1031sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1032 my ($self, $dx, $dy) = @_;
534 1051
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1053
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1057}
543 1058
544sub conn::map_clear { 1059sub conn::map_clear {
545 my ($self) = @_; 1060 my ($self) = @_;
546 1061
547 $self->flush_map; 1062 $self->flush_map;
548 delete $self->{neigh}; 1063 delete $self->{neigh_map};
549 1064
550 $MAP->clear; 1065 $MAP->clear;
551} 1066}
552 1067
553 1068
554sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
556 1071
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
562 or next; 1077 or next;
563 1078
564 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
565 } 1080 }
566 } 1081 }
567} 1082}
568 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
569sub conn::flood_fill { 1089sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1091
572 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
573 return if 6 <= length $path; 1093 return if 7 <= length $path;
574 1094
575 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
576 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
577 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
578 1110
579 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
580 1112 if (my $info = $neigh->[$tile]) {
581 $self->send_mapinfo ("spatial $path$tile", sub {
582 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
583 1114
584 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
585 return if $mode ne "spatial";
586
587 $x += $MAP->ox;
588 $y += $MAP->oy;
589
590 $self->load_map ($hash, $x, $y);
591
592 $neigh->[$tile] = [$x, $y, $w, $h];
593
594 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
595 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
596 }); 1135 }
597 } 1136 }
598} 1137}
599 1138
600sub conn::map_change { 1139sub conn::map_change {
601 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
602 1141
603 $self->flush_map; 1142 $self->flush_map;
604 1143
605 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
606 1145
607 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1146 my $mapmapw = $MAPMAP->{w};
1147 my $mapmaph = $MAPMAP->{h};
608 1148
609 my $mapmapw = 250; 1149 $self->{neigh_rect} = [
610 my $mapmaph = 250; 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
611 1153
1154 delete $self->{neigh_grid};
612 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
613 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
614 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
615 1156
616 $x += $ox; 1157 $x += $ox;
617 $y += $oy; 1158 $y += $oy;
618 1159
619 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
620 1165
621 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
622} 1167}
623 1168
624sub conn::face_find { 1169sub conn::face_find {
650 } 1195 }
651 1196
652gotid: 1197gotid:
653 $face->{id} = $id; 1198 $face->{id} = $id;
654 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
655 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
656} 1202}
657 1203
658sub conn::face_update { 1204sub conn::face_update {
659 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
667 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
668 1214
669 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
670 my $tex = 1216 my $tex =
671 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
672 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
673 1219
674 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
675 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
676 1222
677 $tex 1223 $tex
678 }; 1224 };
679} 1225}
680 1226
1227sub conn::sound_play {
1228 my ($self, $x, $y, $soundnum, $type) = @_;
1229
1230 $SDL_MIXER
1231 or return;
1232
1233 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1234 or return;
1235
1236 $chunk->play;
1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1238}
1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
681sub conn::query { 1242sub conn::query {
682 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
683 1244
684 #TODO 1245 $prompt = $LAST_QUERY unless length $prompt;
685 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
686} 1305}
687 1306
688sub conn::drawinfo { 1307sub conn::drawinfo {
689 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
690 1309
705 ); 1324 );
706 1325
707 $LOGVIEW->add_paragraph ($color[$color], $text); 1326 $LOGVIEW->add_paragraph ($color[$color], $text);
708} 1327}
709 1328
1329sub conn::spell_add {
1330 my ($self, $spell) = @_;
1331
1332 # TODO
1333 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1334 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1335 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1336}
1337
1338sub conn::spell_delete {
1339 my ($self, $spell) = @_;
1340}
1341
1342sub conn::addme_success {
1343 my ($self) = @_;
1344
1345 for my $skill (values %{$self->{skill_info}}) {
1346 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1347 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1348 }
1349
1350 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1351 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1352 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1353 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1354}
1355
1356sub conn::eof {
1357 stop_game;
1358}
1359
1360sub update_floorbox {
1361 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1362 return unless $CONN;
1363
1364 $FLOORBOX->clear;
1365 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1366
1367 # we basically have to use the same sorting as everybody else
1368 for my $item (@{ $CONN->{container}{0} }) {
1369 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1370 }
1371 });
1372 refresh;
1373}
1374
1375sub conn::container_add {
1376 my ($self, $id, $items) = @_;
1377
1378 update_floorbox if $id == 0;
1379 if ($self->{player}{tag} == $id) {
1380 $INV->set_items ($self->{container}{$self->{player}{tag}});
1381 }
1382 # $self-<{player}{tag} => player inv
1383 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1384}
1385
1386sub conn::container_clear {
1387 my ($self, $id) = @_;
1388
1389 update_floorbox if $id == 0;
1390 if ($self->{player}{tag} == $id) {
1391 $INV->set_items ($self->{container}{$id});
1392 }
1393
1394# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1395}
1396
1397sub conn::item_delete {
1398 my ($self, @items) = @_;
1399
1400 for (@items) {
1401 update_floorbox if $_->{container} == 0;
1402 if ($self->{player}{tag} == $_->{container}) {
1403 $INV->set_items ($self->{container}{$_->{container}});
1404 }
1405 }
1406}
1407
1408sub conn::item_update {
1409 my ($self, $item) = @_;
1410
1411 update_floorbox if $item->{container} == 0;
1412 if ($self->{player}{tag} == $item->{container}) {
1413 $INV->set_items ($self->{container}{$item->{container}});
1414 }
1415}
1416
710%SDL_CB = ( 1417%SDL_CB = (
711 SDL_QUIT() => sub { 1418 CFClient::SDL_QUIT => sub {
712 Event::unloop -1; 1419 Event::unloop -1;
713 }, 1420 },
714 SDL_VIDEORESIZE() => sub { 1421 CFClient::SDL_VIDEORESIZE => sub {
715 }, 1422 },
716 SDL_VIDEOEXPOSE() => sub { 1423 CFClient::SDL_VIDEOEXPOSE => \&refresh,
717 refresh;
718 },
719 SDL_KEYDOWN() => sub {
720 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
721 # alt-enter
722 destroy_screen;
723 $CFG->{fullscreen} = !$CFG->{fullscreen};
724 init_screen;
725 } else {
726 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
727 }
728 },
729 SDL_KEYUP() => sub {
730 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
731 },
732 SDL_MOUSEMOTION() => sub {
733 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONDOWN() => sub {
736 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
737 },
738 SDL_MOUSEBUTTONUP() => sub {
739 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
740 },
741 SDL_ACTIVEEVENT() => sub { 1424 CFClient::SDL_ACTIVEEVENT => sub {
742# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1425# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
743 }, 1426 },
1427 CFClient::SDL_KEYDOWN => sub {
1428 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1429 # alt-enter
1430 video_shutdown;
1431 $CFG->{fullscreen} = !$CFG->{fullscreen};
1432 video_init;
1433 } else {
1434 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1435 }
1436 },
1437 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1438 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1439 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1440 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1441 CFClient::SDL_USEREVENT => sub {
1442 if ($_[0]{code} == 1) {
1443 audio_channel_finished $_[0]{data1};
1444 } elsif ($_[0]{code} == 0) {
1445 audio_music_finished;
1446 }
1447 },
744); 1448);
745 1449
746############################################################################# 1450#############################################################################
1451
1452$SIG{INT} = $SIG{TERM} = sub { exit };
1453
1454CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
747 1455
748$TILECACHE = CFClient::db_table "tilecache"; 1456$TILECACHE = CFClient::db_table "tilecache";
749$FACEMAP = CFClient::db_table "facemap"; 1457$FACEMAP = CFClient::db_table "facemap";
750
751CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
752 1458
753my %DEF_CFG = ( 1459my %DEF_CFG = (
754 sdl_mode => 0, 1460 sdl_mode => 0,
755 width => 640, 1461 width => 640,
756 height => 480, 1462 height => 480,
757 fullscreen => 0, 1463 fullscreen => 0,
758 fast => 0, 1464 fast => 0,
1465 map_scale => 0.5,
759 fow_enable => 1, 1466 fow_enable => 1,
760 fow_intensity => 0.45, 1467 fow_intensity => 0.45,
761 fow_smooth => 0, 1468 fow_smooth => 0,
1469 gui_fontsize => 1,
762 log_fontsize => 14, 1470 log_fontsize => 1,
1471 gauge_fontsize => 1,
1472 gauge_size => 0.35,
1473 stat_fontsize => 1,
763 mapsize => 100, 1474 mapsize => 100,
764 host => "crossfire.schmorp.de", 1475 host => "crossfire.schmorp.de",
765 say_command => 'say', 1476 say_command => 'say',
1477 audio_enable => 1,
1478 bgm_enable => 1,
1479 bgm_volume => 0.25,
766); 1480);
767 1481
768while (my ($k, $v) = each %DEF_CFG) { 1482while (my ($k, $v) = each %DEF_CFG) {
769 $CFG->{$k} = $v unless exists $CFG->{$k}; 1483 $CFG->{$k} = $v unless exists $CFG->{$k};
770} 1484}
771 1485
772sdl_init; 1486sdl_init;
773 1487
774@SDL_MODES = reverse 1488@SDL_MODES = reverse
775 grep $_->[0] >= 640 && $_->[1] >= 480, 1489 grep $_->[0] >= 640 && $_->[1] >= 480,
776 map [SDL::RectW ($_), SDL::RectH ($_)], 1490 CFClient::SDL_ListModes;
777 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
778 1491
779@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1492@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
780 1493
781$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1494$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
782 1495
783{ 1496{
784 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1497 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1498 DejaVuSans.ttf
1499 DejaVuSansMono.ttf
1500 DejaVuSans-Bold.ttf
1501 DejaVuSansMono-Bold.ttf
1502 DejaVuSans-Oblique.ttf
1503 DejaVuSansMono-Oblique.ttf
1504 DejaVuSans-BoldOblique.ttf
1505 DejaVuSansMono-BoldOblique.ttf
1506 );
785 1507
786 CFClient::add_font $_ for @fonts; 1508 CFClient::add_font $_ for @fonts;
787 CFClient::set_font $fonts[0]; 1509
788} 1510 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1511 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
789 1512
790init_screen; 1513 $FONT_PROP->make_default;
1514}
1515
1516video_init;
1517audio_init;
791 1518
792Event::loop; 1519Event::loop;
793 1520
1521END { CFClient::SDL_Quit }
794 1522
1523=head1 pclient - Crossfire+ and Crossfire game client
1524
1525Pclient is a Crossfire+ and Crossfire game client.
1526
1527=head2 Features
1528
1529=over 4
1530
1531=item Fullscreen Map
1532
1533PClient can uses a fullscreen map, which greatly enhances how much of the
1534game world you can see.
1535
1536=item Persistent Map Cache (Crossfire+ only)
1537
1538PClient can persistently cache all map data it received from the
1539server. This not only allows it to display an overview map, but also
1540ensures that once-explored areas will be available the next time you want
1541to explore more.
1542
1543=item Hardware acceleration
1544
1545Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1546acceleration. Most modern graphics cards have difficulties with 2D
1547acceleration, while 3D graphics is accelerated well.
1548
1549=item No arbitrary limits
1550
1551Unlike other Crossfire clients, pclient does not suffer from arbitrary
1552limits (like a fixed amount of face numbers). There are still limits, but
1553they are not arbitrarily low :)
1554
1555=back
1556
1557=head1 USAGE
1558
1559=head2 The Map
1560
1561The map is always displayed in the background, behind all other windows and UI elements.
1562
1563#TODO# middle-click scrolls
1564#
1565# keys:
1566#
1567# a apply
1568# keypad moves, kp_5 applies ranged attack to self
1569
1570Starting to type enters the I<completion mode>. In that mode, you can type
1571abbreviations or commands and have them executed as soon as they match a
1572valid command. This is best explained by a few examples:
1573
1574Typing B<climb> will display a list of commands with I<climb> in their
1575name, such as I<ready_skill climbing> and I<use_skill climbing>.
1576
1577You can abbreviate commands by typing only the first character of every
1578word. For example, typing I<iwor> will likely select I<invoke word of
1579recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1580will likely select I<ready_skill climbing> and I<usl> will give you
1581I<use_skill levitation>.
1582
1583=head2 The map overview
1584
1585#TODO#
1586
1587=head2 The Status area in the lower right corner
1588
1589#TODO#
1590
1591=head2 The I<Statistics>/I>Stats> window
1592
1593#TODO#
1594
1595=head1 FAQ
1596
1597=over 4
1598
1599=item The client is very sluggish and slow, what can I do about this?
1600
1601Most likely, you don't have accelerated OpenGL support. Try to find a
1602newer driver, or a driver from your hardware vendor, that features OpenGL
1603support.
1604
1605If this is not an option, the following Setup options reduce the load and
1606will likely make the client playable with sofwtare rendering (it will
1607still be slow, though):
1608
1609=over 4
1610
1611=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1612
1613=item Enable B<Fast & Ugly> mode
1614
1615=item Disable B<Fog of War>
1616
1617=item Increase B<Map Scale>
1618
1619=back
1620
1621=back
1622
1623=head1 AUTHOR
1624
1625Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1626
1627
1628

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