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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.122 by root, Mon Apr 17 19:21:00 2006 UTC vs.
Revision 1.211 by root, Fri May 12 02:08:52 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 47
23our $VERSION = '0.1'; 48our $VERSION = '0.1';
24 49
25my $MAX_FPS = 60; 50my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
35our $NOW; 60our $NOW;
36 61
37our $CFG; 62our $CFG;
38our $CONN; 63our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
40 68
41our @SDL_MODES; 69our @SDL_MODES;
42our $WIDTH; 70our $WIDTH;
43our $HEIGHT; 71our $HEIGHT;
44our $FULLSCREEN; 72our $FULLSCREEN;
45our $FONTSIZE; 73our $FONTSIZE;
46 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
47our $MAP; 78our $MAP;
79our $MAPMAP;
48our $MAPWIDGET; 80our $MAPWIDGET;
49our $BUTTONBAR; 81our $BUTTONBAR;
50our $LOGVIEW; 82our $LOGVIEW;
51our $CONSOLE; 83our $CONSOLE;
52our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
86
87our $FLOORBOX;
88our $GAUGES;
89our $STATWIDS;
53 90
54our $SDL_ACTIVE; 91our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 92our %SDL_CB;
93
94our $SDL_MIXER;
95our @SOUNDS; # event => file mapping
96our %AUDIO_CHUNKS; # audio files
57 97
58our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 99our $STATUS_LINE;
60our $DEBUG_STATUS; 100our $DEBUG_STATUS;
61 101
102our $INVWIN;
103our $INV;
104
62sub status { 105sub status {
63 $STATUS_LINE->set_text ($_[0]); 106 $STATUS_LINE->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request; 107 $CFClient::UI::ROOT->on_post_alloc ($STATUS_LINE => sub {
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 108 $STATUS_LINE->move (0, $HEIGHT - $STATUS_LINE->{h});#d# to in toplevel
109 });
66} 110}
67 111
68sub debug { 112sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 114 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 116}
73 117
74sub start_game { 118sub start_game {
75 status "logging in..."; 119 status "logging in...";
76 120
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 122
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
82 125
83 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
84 127
85 $CONN = new conn 128 $CONN = eval {
129 new conn
86 host => $host, 130 host => $host,
87 port => $port || 13327, 131 port => $port || 13327,
88 user => $CFG->{user}, 132 user => $CFG->{user},
89 pass => $CFG->{password}, 133 pass => $CFG->{password},
90 mapw => $mapsize, 134 mapw => $mapsize,
91 maph => $mapsize, 135 maph => $mapsize,
136 ;
92 ; 137 };
93 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
94 status "login successful"; 142 status "login successful";
95 143
96 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
97} 149}
98 150
99sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
100 undef $CONN; 160 undef $MAP;
101} 161}
102 162
103sub client_setup { 163sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
165 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 166 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 168
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 171
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 174
115 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 176 my ($self, $value) = @_;
117 177
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 178 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 179 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 180 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 182
183 my $row = 1;
184
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
125 my ($self, $value) = @_; 190 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
127 }); 193 );
128 194
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
131 my ($self, $value) = @_; 200 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
133 }); 203 );
134 204
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
137 my ($self, $value) = @_; 210 my ($self, $value) = @_;
211 $CFG->{map_scale} = 0.05 * int $value / 0.05;
212 }
213 );
214
215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
220 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
139 }); 223 );
140 224
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
143 my ($self, $value) = @_; 230 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
145 }); 233 );
146 234
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
149 my ($self, $value) = @_; 240 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
244 );
245
246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
247 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub {
251 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
252# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
253 }
254 );
255
256 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
257 $table->add (1, $row++, new CFClient::UI::Slider
258 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
259 tooltip => "The font size used by the server log window only",
260 connect_changed => sub {
261 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
262 }
263 );
264
265 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
266
267 $table->add (1, $row++, new CFClient::UI::Slider
268 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
269 tooltip => "The font size used by the statistics window only",
270 connect_changed => sub {
271 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
272 &set_stats_window_fontsize;
273 }
274 );
275
276 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
277 $table->add (1, $row++, new CFClient::UI::Slider
278 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
279 tooltip => "Adjust the size of the stats gauges at the bottom right",
280 connect_changed => sub {
281 $CFG->{gauge_size} = $_[1];
282 my $h = int $HEIGHT * $CFG->{gauge_size};
283 $GAUGES->{win}->set_size ($WIDTH, $h);
284 $GAUGES->{win}->move (0, $HEIGHT - $h);
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
151 }); 318# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
155 my ($self, $value) = @_; 353 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
157 }); 356 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 357
164 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int ($HEIGHT * $CFG->{gauge_size});
378# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
379
380 my $win = new CFClient::UI::Frame (
381 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
382 );
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 ($FLOORBOX = new CFClient::UI::VBox),
387 (my $vbox = new CFClient::UI::VBox),
388 ],
389 );
390
391 $vbox->add (new CFClient::UI::HBox
392 expand => 1,
393 children => [
394 (new CFClient::UI::Empty expand => 1),
395 (my $hb = new CFClient::UI::HBox),
396 ],
397 );
398
399 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
400 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
401 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
402 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
403 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
404 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
405 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
406 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
407
408 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
410 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
412
413 $GAUGES = {
414 exp => $exp, win => $win, range => $rng,
415 food => $fg, mana => $mg, hp => $hg, grace => $gg
416 };
417
418 &set_gauge_window_fontsize;
419
420 $win
421}
422
423sub make_stats_window {
424 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
425
426 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
427 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
428 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
429
430 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
431
432 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
433
434 my $black = [0, 0, 0];
435
436 for (
437 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
438 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
439 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
440 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
441 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
442 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
443 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
444
445 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
446 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
447 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
448 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
449 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
450 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
451 ) {
452 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
453
454 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
455 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
456 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
458 }
459
460 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
461
462 my $row = 0;
463 my $col = 0;
464
465 my %resist_names = (
466 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
467 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
468 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
469 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
470 depl => "Depletion (some monsters and other effects can cause stats depletion)",
471 magic => "Magic (resistance to magic spells like magic missile or similar)",
472 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
473 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
474 pois => "Poison (resistance to getting poisoned)",
475 para => "Paralysation (this resistance affects the chance you get paralysed)",
476 deat => "Death (resistance against death spells)",
477 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
478 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
479 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
480 tund => "Turn undead",
481 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
482 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
483 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
484 );
485 for (qw/slow holyw conf fire depl magic
486 drain acid pois para deat phys
487 blind fear tund elec cold ghit/)
488 {
489 $tbl2->add ($col, $row,
490 $STATWIDS->{"res_$_"} =
491 new CFClient::UI::Label
492 font => $FONT_FIXED,
493 template => "-100%",
494 align => +1,
495 valign => 0,
496 can_events => 1,
497 can_hover => 1,
498 tooltip => $resist_names{$_},
499 );
500 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
501 font => $FONT_FIXED,
502 can_hover => 1,
503 can_events => 1,
504 image => "ui/resist/resist_$_.png",
505 tooltip => $resist_names{$_},
506 );
507
508 $row++;
509 if ($row % 6 == 0) {
510 $col += 2;
511 $row = 0;
512 }
513 }
514
515 &set_stats_window_fontsize;
516 update_stats_window ({});
517
518 $tgw
519}
520
521sub formsep {
522 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
523}
524
525sub update_stats_window {
526 my ($stats) = @_;
527
528 # i love text protocols!!!
529 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
530 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
531 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
532 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
533 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
534 my $fo_m = 999;
535 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
536 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
537
538 $GAUGES->{hp} ->set_value ($hp, $hp_m);
539 $GAUGES->{mana} ->set_value ($sp, $sp_m);
540 $GAUGES->{food} ->set_value ($fo, $fo_m);
541 $GAUGES->{grace} ->set_value ($gr, $gr_m);
542 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
543 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
544 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
545 $rng =~ s/^Range: //; # thank you so much dear server
546 $GAUGES->{range} ->set_text ("Rng: " . $rng);
547 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
548 $title =~ s/^Player: //;
549 $STATWIDS->{title} ->set_text ("Title: " . $title);
550
551 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
552 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
553 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
554 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
555 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
556 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
557 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
558 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
559 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
560 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
561 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
562 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
563 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
564
565 my %tbl = (
566 phys => 100,
567 magic => 101,
568 fire => 102,
569 elec => 103,
570 cold => 104,
571 conf => 105,
572 acid => 106,
573 drain => 107,
574 ghit => 108,
575 pois => 109,
576 slow => 110,
577 para => 111,
578 tund => 112,
579 fear => 113,
580 depl => 113,
581 deat => 115,
582 holyw => 116,
583 blind => 117
584 );
585
586 for (keys %tbl) {
587 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
588 }
589
165} 590}
166 591
167sub metaserver_dialog { 592sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 593 my $dialog = new CFClient::UI::FancyFrame
594 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 595 child => (my $vbox = new CFClient::UI::VBox);
170 596
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 597 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 598
173 $dialog 599 $dialog
174} 600}
601
602my $METASERVER_ATIME;
175 603
176sub update_metaserver { 604sub update_metaserver {
177 my ($HOST) = @_; 605 my ($HOST) = @_;
178 606
179 status "fetching metaserver list..."; 607 return if $METASERVER_ATIME > time;
608 $METASERVER_ATIME = time + 60;
609
610 my $table = $METASERVER->{table};
611 $table->clear;
612 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 613
181 my $buf; 614 my $buf;
182 615
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 616 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
617
618 unless ($fh) {
619 $label->set_text ("unable to contact metaserver: $!");
620 return;
621 }
184 622
185 Event->io (fd => $fh, poll => 'r', cb => sub { 623 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 624 my $res = sysread $fh, $buf, 8192, length $buf;
187 625
188 if (!defined $res) { 626 if (!defined $res) {
189 $_[0]->w->cancel; 627 $_[0]->w->cancel;
190 status "metaserver: $!"; 628 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 629 } elsif ($res == 0) {
192 $_[0]->w->cancel; 630 $_[0]->w->cancel;
193 status "server list retrieved"; 631 status "server list retrieved";
194 632
195 my $table = $METASERVER->{table}; 633 utf8::decode $buf if utf8::valid $buf;
196 634
197 $table->clear; 635 $table->clear;
198 636
199 my @col = qw(Use #Users Host Uptime Version Description); 637 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 638 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 662 $m = [$users, $host, $uptime, $version, $desc];
225 663
226 $y++; 664 $y++;
227 665
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 666 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 667 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 668 $HOST->set_text ($CFG->{host} = $host);
231 }), 669 }),
232 (new CFClient::UI::Empty expand => 1), 670 (new CFClient::UI::Empty expand => 1),
233 ]); 671 ]);
234 672
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 673 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 674 for 0 .. $#$m;
237 } 675 }
238 } 676 }
239 }); 677 });
240} 678}
241 679
242sub server_setup { 680sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 681 my $dialog = new CFClient::UI::FancyFrame
682 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 683 child => (my $vbox = new CFClient::UI::VBox);
245 684
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 685 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 687
250 { 688 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 690
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
254 my ($self, $value) = @_; 720 my ($self, $value) = @_;
255 $CFG->{host} = $value; 721 $CFG->{user} = $value;
256 }); 722 }
723 );
257 724
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
267 my ($self, $value) = @_; 731 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
275 }); 734 );
276 735
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 738 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 742 connect_changed => sub {
288 my ($self, $value) = @_; 743 my ($self, $value) = @_;
289 744
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 746 },
292 ); 747 );
293 748
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
295 start_game; 755 : start_game;
756 },
296 }); 757 );
297 758
298 $dialog 759 $dialog
299} 760}
300 761
301sub message_window { 762sub message_window {
302 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
764 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 767 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 768 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
308 770
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
312 ); 775 );
313 776
314 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 778 connect_focus_in => sub {
325 connect_activate => sub { 788 connect_activate => sub {
326 my ($input, $text) = @_; 789 my ($input, $text) = @_;
327 $input->set_text (''); 790 $input->set_text ('');
328 791
329 if ($text =~ /^\/(.*)/) { 792 if ($text =~ /^\/(.*)/) {
330 $::CONN->user_send ("command $1"); 793 $::CONN->user_send ($1);
331 } else { 794 } else {
332 my $say_cmd = $::CFG->{say_command} || 'say'; 795 my $say_cmd = $::CFG->{say_command} || 'say';
333 $::CONN->user_send ("command $say_cmd $text"); 796 $::CONN->user_send ("$say_cmd $text");
334 } 797 }
335 if ($input->{refocus_map}) { 798 if ($input->{refocus_map}) {
336 delete $input->{refocus_map}; 799 delete $input->{refocus_map};
337 $MAPWIDGET->focus_in 800 $MAPWIDGET->focus_in
338 } 801 }
348 }; 811 };
349 812
350 $window 813 $window
351} 814}
352 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
818 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $invwin
820}
821
353sub sdl_init { 822sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 823 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 824 and die "SDL::Init failed!\n";
357} 825}
358 826
359sub init_screen { 827sub video_init {
360 sdl_init; 828 sdl_init;
829
830 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 831
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 832 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 833 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 834 $FAST = $CFG->{fast};
365 835
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 836 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 837 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 838
390 $SDL_ACTIVE = 1; 839 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 840 $LAST_REFRESH = time - 0.01;
393 841
394 CFClient::gl_init; 842 CFClient::gl_init;
395 843
396 $FONTSIZE = int $HEIGHT / 40; 844 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
845
846 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 847
398 ############################################################################# 848 #############################################################################
399 849
850 if ($DEBUG_STATUS) {
851 # reconfigure all widgets
852 $CFClient::UI::ROOT->reconfigure;
853
854 } else {
855 # create the widgets
856
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 858 $DEBUG_STATUS->show;
402 859
403 $STATUS_LINE = new CFClient::UI::Label 860 $STATUS_LINE = new CFClient::UI::Statusbox;
404 padding => 0, 861 $STATUS_LINE->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 862 $STATUS_LINE->show;
406 $CFClient::UI::ROOT->add ($STATUS_LINE);
407 863
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 864 CFClient::UI::FancyFrame->new (
409 padding => 0, 865 border_bg => [1, 1, 1, 192/255],
410 y => $HEIGHT * 44 / 45, 866 bg => [1, 1, 1, 0],
411 height => $HEIGHT / 45, 867 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
412 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 868 )->show;
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
414 869
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 870 $MAPWIDGET = new CFClient::MapWidget;
416 $MAPWIDGET->focus_in;
417 $MAPWIDGET->connect (activate_console => sub { 871 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 872 my ($mapwidget, $preset) = @_;
419 873
420 if ($CONSOLE) { 874 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 875 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 876 $CONSOLE->{input}->focus_in;
423 877
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 878 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 879 $CONSOLE->{input}->set_text ($preset);
880 }
426 } 881 }
427 } 882 });
428 }); 883 $MAPWIDGET->show;
884 $MAPWIDGET->focus_in;
429 885
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 886 $BUTTONBAR = new CFClient::UI::HBox;
431 887
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 889 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 891
892 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
893
894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
896
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 897 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 898 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 899 status "Configuration Saved";
439 }); 900 });
440 901
902 $BUTTONBAR->show;
903
904 # delay till geometry is constant
905 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 906 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
907 });
908 force_refresh ();
909 }
442} 910}
443 911
444sub destroy_screen { 912sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
914}
915
916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
924
925sub audio_music_finished {
926 return unless $CFG->{bgm_enable};
927
928 # TODO: hack, do play loop and mood music
929 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930 $bgmusic->play (0);
931
932 push @bgmusic, shift @bgmusic;
933}
934
935sub audio_init {
936 if ($CFG->{audio_enable}) {
937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
939 CFClient::Mix_AllocateChannels 8;
940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
941
942 audio_music_finished;
943
944 while (<$fh>) {
945 next if /^\s*#/;
946 next if /^\s*$/;
947
948 my ($file, $volume, $event) = split /\s+/, $_, 3;
949
950 push @SOUNDS, "$volume,$file";
951
952 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
953 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
954 $chunk->volume ($volume * 128 / 100);
955 $chunk
956 };
957 }
958 } else {
959 status "unable to open sound config: $!";
960 }
961 }
962}
963
964sub audio_shutdown {
965 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 966 undef $SDL_MIXER;
448 SDL::Quit; 967 @SOUNDS = ();
968 %AUDIO_CHUNKS = ();
449} 969}
450 970
451my %animate_object; 971my %animate_object;
452my $animate_timer; 972my $animate_timer;
453
454my $want_refresh;
455my $can_refresh;
456 973
457my $fps = 9; 974my $fps = 9;
458 975
459sub force_refresh { 976sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
461 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
462 979
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
981 CFClient::SDL_GL_SwapBuffers;
467 982
468 SDL::GLSwapBuffers; 983 $WANT_REFRESH = 0;
469 984 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
471} 986}
472 987
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 989 $NOW = time;
475 990
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 992 for CFClient::SDL_PollEvent;
478 993
479 if (%animate_object) { 994 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 996 $WANT_REFRESH++;
482 } 997 }
483 998
484 if ($want_refresh) { 999 if ($WANT_REFRESH) {
485 force_refresh; 1000 force_refresh;
486 } else { 1001 } else {
487 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
488 } 1003 }
489}); 1004});
490
491sub refresh {
492 $want_refresh++;
493}
494 1005
495sub animation_start { 1006sub animation_start {
496 my ($widget) = @_; 1007 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
498} 1009}
502 delete $animate_object{$widget}; 1013 delete $animate_object{$widget};
503} 1014}
504 1015
505@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
506 1017
1018sub conn::stats_update {
1019 my ($self, $stats) = @_;
1020
1021 update_stats_window ($stats);
1022}
1023
507sub conn::user_send { 1024sub conn::user_send {
508 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
509 1026
510 $self->send ($command); 1027 $self->send_command ($command);
511 status $command; 1028 status $command;
512} 1029}
513 1030
514sub conn::map_scroll { 1031sub conn::map_scroll {
515 my ($self, $dx, $dy) = @_; 1032 my ($self, $dx, $dy) = @_;
534 1051
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1053
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1057}
543 1058
544sub conn::map_clear { 1059sub conn::map_clear {
545 my ($self) = @_; 1060 my ($self) = @_;
546 1061
547 $self->flush_map; 1062 $self->flush_map;
548 delete $self->{neigh}; 1063 delete $self->{neigh_map};
549 1064
550 $MAP->clear; 1065 $MAP->clear;
551} 1066}
552 1067
553 1068
554sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
556 1071
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
562 or next; 1077 or next;
563 1078
564 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
565 } 1080 }
566 } 1081 }
567} 1082}
568 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
569sub conn::flood_fill { 1089sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1091
572 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
573 return if 6 <= length $path; 1093 return if 7 <= length $path;
574 1094
575 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
576 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
577 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
578 1110
579 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
580 1112 if (my $info = $neigh->[$tile]) {
581 $self->send_mapinfo ("spatial $path$tile", sub {
582 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
583 1114
584 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
585 return if $mode ne "spatial";
586
587 $x += $MAP->ox;
588 $y += $MAP->oy;
589
590 $self->load_map ($hash, $x, $y);
591
592 $neigh->[$tile] = [$x, $y, $w, $h];
593
594 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
595 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
596 }); 1135 }
597 } 1136 }
598} 1137}
599 1138
600sub conn::map_change { 1139sub conn::map_change {
601 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
602 1141
603 $self->flush_map; 1142 $self->flush_map;
604 1143
605 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
606 1145
607 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1146 my $mapmapw = $MAPMAP->{w};
1147 my $mapmaph = $MAPMAP->{h};
608 1148
609 my $mapmapw = 250; 1149 $self->{neigh_rect} = [
610 my $mapmaph = 250; 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
611 1153
1154 delete $self->{neigh_grid};
612 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
613 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
614 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
615 1156
616 $x += $ox; 1157 $x += $ox;
617 $y += $oy; 1158 $y += $oy;
618 1159
619 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
620 1165
621 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
622} 1167}
623 1168
624sub conn::face_find { 1169sub conn::face_find {
650 } 1195 }
651 1196
652gotid: 1197gotid:
653 $face->{id} = $id; 1198 $face->{id} = $id;
654 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
655 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
656} 1202}
657 1203
658sub conn::face_update { 1204sub conn::face_update {
659 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
667 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
668 1214
669 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
670 my $tex = 1216 my $tex =
671 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
672 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
673 1219
674 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
675 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
676 1222
677 $tex 1223 $tex
678 }; 1224 };
679} 1225}
680 1226
1227sub conn::sound_play {
1228 my ($self, $x, $y, $soundnum, $type) = @_;
1229
1230 $SDL_MIXER
1231 or return;
1232
1233 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1234 or return;
1235
1236 $chunk->play;
1237# warn "sound $x,$y,$soundnum,$type\n";#d#
1238}
1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
1241
681sub conn::query { 1242sub conn::query {
682 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
683 1244
684 #TODO 1245 $prompt = $LAST_QUERY unless length $prompt;
685 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
686} 1305}
687 1306
688sub conn::drawinfo { 1307sub conn::drawinfo {
689 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
690 1309
702 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
703 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
704 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
705 ); 1324 );
706 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
707 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUS_LINE->add ($text,
1336 group => $text,
1337 color => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1347}
1348
1349sub conn::spell_add {
1350 my ($self, $spell) = @_;
1351
1352 # TODO
1353 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1354 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1355 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1356}
1357
1358sub conn::spell_delete {
1359 my ($self, $spell) = @_;
1360}
1361
1362sub conn::addme_success {
1363 my ($self) = @_;
1364
1365 for my $skill (values %{$self->{skill_info}}) {
1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
1395 }
1396 });
1397
1398 $WANT_REFRESH++;
1399}
1400
1401sub conn::container_add {
1402 my ($self, $tag, $items) = @_;
1403
1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1409 # $self-<{player}{tag} => player inv
1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411}
1412
1413sub conn::container_clear {
1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
708} 1442}
709 1443
710%SDL_CB = ( 1444%SDL_CB = (
711 SDL_QUIT() => sub { 1445 CFClient::SDL_QUIT => sub {
712 Event::unloop -1; 1446 Event::unloop -1;
713 }, 1447 },
714 SDL_VIDEORESIZE() => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
715 }, 1449 },
716 SDL_VIDEOEXPOSE() => sub { 1450 CFClient::SDL_VIDEOEXPOSE => sub {
717 refresh; 1451 $WANT_REFRESH++;
718 }, 1452 },
719 SDL_KEYDOWN() => sub {
720 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
721 # alt-enter
722 destroy_screen;
723 $CFG->{fullscreen} = !$CFG->{fullscreen};
724 init_screen;
725 } else {
726 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
727 }
728 },
729 SDL_KEYUP() => sub {
730 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
731 },
732 SDL_MOUSEMOTION() => sub {
733 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONDOWN() => sub {
736 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
737 },
738 SDL_MOUSEBUTTONUP() => sub {
739 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
740 },
741 SDL_ACTIVEEVENT() => sub { 1453 CFClient::SDL_ACTIVEEVENT => sub {
742# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
743 }, 1455 },
1456 CFClient::SDL_KEYDOWN => sub {
1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1458 # alt-enter
1459 video_shutdown;
1460 $CFG->{fullscreen} = !$CFG->{fullscreen};
1461 video_init;
1462 } else {
1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1464 }
1465 },
1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1470 CFClient::SDL_USEREVENT => sub {
1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
1476 },
744); 1477);
745 1478
746############################################################################# 1479#############################################################################
747 1480
748$TILECACHE = CFClient::db_table "tilecache"; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
749$FACEMAP = CFClient::db_table "facemap";
750
751CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
752
753my %DEF_CFG = (
754 sdl_mode => 0,
755 width => 640,
756 height => 480,
757 fullscreen => 0,
758 fast => 0,
759 fow_enable => 1,
760 fow_intensity => 0.45,
761 fow_smooth => 0,
762 log_fontsize => 14,
763 mapsize => 100,
764 host => "crossfire.schmorp.de",
765 say_command => 'say',
766);
767
768while (my ($k, $v) = each %DEF_CFG) {
769 $CFG->{$k} = $v unless exists $CFG->{$k};
770}
771
772sdl_init;
773
774@SDL_MODES = reverse
775 grep $_->[0] >= 640 && $_->[1] >= 480,
776 map [SDL::RectW ($_), SDL::RectH ($_)],
777 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
778
779@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
780
781$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
782 1482
783{ 1483{
784 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
785 1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530 DejaVuSans.ttf
1531 DejaVuSansMono.ttf
1532 DejaVuSans-Bold.ttf
1533 DejaVuSansMono-Bold.ttf
1534 DejaVuSans-Oblique.ttf
1535 DejaVuSansMono-Oblique.ttf
1536 DejaVuSans-BoldOblique.ttf
1537 DejaVuSansMono-BoldOblique.ttf
1538 );
1539
786 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
787 CFClient::set_font $fonts[0]; 1541
788} 1542 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1543 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
789 1544
790init_screen; 1545 $FONT_PROP->make_default;
1546 }
1547
1548 video_init;
1549 audio_init;
1550}
791 1551
792Event::loop; 1552Event::loop;
793 1553
1554END { CFClient::SDL_Quit }
794 1555
1556=head1 pclient - Crossfire+ and Crossfire game client
1557
1558Pclient is a Crossfire+ and Crossfire game client.
1559
1560=head2 Features
1561
1562=over 4
1563
1564=item Fullscreen Map
1565
1566PClient can uses a fullscreen map, which greatly enhances how much of the
1567game world you can see.
1568
1569=item Persistent Map Cache (Crossfire+ only)
1570
1571PClient can persistently cache all map data it received from the
1572server. This not only allows it to display an overview map, but also
1573ensures that once-explored areas will be available the next time you want
1574to explore more.
1575
1576=item Hardware acceleration
1577
1578Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1579acceleration. Most modern graphics cards have difficulties with 2D
1580acceleration, while 3D graphics is accelerated well.
1581
1582=item No arbitrary limits
1583
1584Unlike other Crossfire clients, pclient does not suffer from arbitrary
1585limits (like a fixed amount of face numbers). There are still limits, but
1586they are not arbitrarily low :)
1587
1588=back
1589
1590=head1 USAGE
1591
1592=head2 The Map
1593
1594The map is always displayed in the background, behind all other windows and UI elements.
1595
1596#TODO# middle-click scrolls
1597#
1598# keys:
1599#
1600# a apply
1601# keypad moves, kp_5 applies ranged attack to self
1602
1603Starting to type enters the I<completion mode>. In that mode, you can type
1604abbreviations or commands and have them executed as soon as they match a
1605valid command. This is best explained by a few examples:
1606
1607Typing B<climb> will display a list of commands with I<climb> in their
1608name, such as I<ready_skill climbing> and I<use_skill climbing>.
1609
1610You can abbreviate commands by typing only the first character of every
1611word. For example, typing I<iwor> will likely select I<invoke word of
1612recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1613will likely select I<ready_skill climbing> and I<usl> will give you
1614I<use_skill levitation>.
1615
1616=head2 The map overview
1617
1618#TODO#
1619
1620=head2 The Status area in the lower right corner
1621
1622#TODO#
1623
1624=head2 The I<Statistics>/I>Stats> window
1625
1626#TODO#
1627
1628=head1 FAQ
1629
1630=over 4
1631
1632=item The client is very sluggish and slow, what can I do about this?
1633
1634Most likely, you don't have accelerated OpenGL support. Try to find a
1635newer driver, or a driver from your hardware vendor, that features OpenGL
1636support.
1637
1638If this is not an option, the following Setup options reduce the load and
1639will likely make the client playable with sofwtare rendering (it will
1640still be slow, though):
1641
1642=over 4
1643
1644=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1645
1646=item Enable B<Fast & Ugly> mode
1647
1648=item Disable B<Fog of War>
1649
1650=item Increase B<Map Scale>
1651
1652=back
1653
1654=back
1655
1656=head1 AUTHOR
1657
1658Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1659
1660
1661

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