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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.123 by root, Mon Apr 17 19:36:27 2006 UTC vs.
Revision 1.191 by elmex, Fri Apr 28 05:17:24 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
53 81
82our $FLOORBOX;
83our $GAUGES;
84our $STATWIDS;
85
54our $SDL_ACTIVE; 86our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
57 92
58our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 94our $STATUS_LINE;
60our $DEBUG_STATUS; 95our $DEBUG_STATUS;
61 96
97our $INVWIN;
98our $INV;
99
62sub status { 100sub status {
63 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 103}
67 104
68sub debug { 105sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
72} 108}
73 109
74sub start_game { 110sub start_game {
75 status "logging in..."; 111 status "logging in...";
76 112
100 undef $CONN; 136 undef $CONN;
101} 137}
102 138
103sub client_setup { 139sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 140 my $dialog = new CFClient::UI::FancyFrame
141 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 142 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 143 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 144
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 145 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 146 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 147
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 148 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 149 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 150
115 $mode_slider->connect (changed => sub { 151 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 152 my ($self, $value) = @_;
117 153
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 154 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 155 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 156 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 157 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 158
159 my $row = 1;
160
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 162 $table->add (1, $row++, new CFClient::UI::CheckBox
163 state => $CFG->{fullscreen},
164 tooltip => "Bring the client into fullscreen mode",
165 connect_changed => sub {
125 my ($self, $value) = @_; 166 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 167 $CFG->{fullscreen} = $value;
168 }
127 }); 169 );
128 170
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 172 $table->add (1, $row++, new CFClient::UI::CheckBox
173 state => $CFG->{fast},
174 tooltip => "Lower the visual quality considerably to speed up rendering.",
175 connect_changed => sub {
131 my ($self, $value) = @_; 176 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 177 $CFG->{fast} = $value;
178 }
133 }); 179 );
134 180
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 182 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
184 tooltip => "Enlarge or shrink the displayed map",
185 connect_changed => sub {
137 my ($self, $value) = @_; 186 my ($self, $value) = @_;
187 $CFG->{map_scale} = 0.05 * int $value / 0.05;
188 }
189 );
190
191 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
192 $table->add (1, $row++, new CFClient::UI::CheckBox
193 state => $CFG->{fow_enable},
194 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
195 connect_changed => sub {
196 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 197 $CFG->{fow_enable} = $value;
198 }
139 }); 199 );
140 200
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 202 $table->add (1, $row++, new CFClient::UI::Slider
203 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
204 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
205 connect_changed => sub {
143 my ($self, $value) = @_; 206 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 207 $CFG->{fow_intensity} = $value;
208 }
145 }); 209 );
146 210
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 212 $table->add (1, $row++, new CFClient::UI::CheckBox
213 state => $CFG->{fow_smooth},
214 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
215 connect_changed => sub {
149 my ($self, $value) = @_; 216 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 217 $CFG->{fow_smooth} = $value;
218 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
225 tooltip => "The font size used by most GUI elements",
226 connect_changed => sub {
227 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
228# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
235 tooltip => "The font size used by the server log window only",
236 connect_changed => sub {
237 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
238 }
239 );
240
241 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
242
243 $table->add (1, $row++, new CFClient::UI::Slider
244 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
245 tooltip => "The font size used by the statistics window only",
246 connect_changed => sub {
247 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
248 &set_stats_window_fontsize;
249 }
250 );
251
252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
253 $table->add (1, $row++, new CFClient::UI::Slider
254 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
255 tooltip => "Adjust the size of the stats gauges at the bottom right",
256 connect_changed => sub {
257 $CFG->{gauge_size} = $_[1];
258 my $h = int $HEIGHT * $CFG->{gauge_size};
259 $GAUGES->{win}->set_size ($WIDTH, $h);
260 $GAUGES->{win}->move (0, $HEIGHT - $h);
261 }
262 );
263
264 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
265 $table->add (1, $row++, new CFClient::UI::Slider
266 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
267 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
268 connect_changed => sub {
269 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
270 &set_gauge_window_fontsize;
271 }
272 );
273
274 $table->add (1, $row++, new CFClient::UI::Button
275 expand => 1, align => 0, text => "Apply",
276 tooltip => "Apply the video settings",
277 connect_activate => sub {
278 video_shutdown ();
279 video_init ();
280 }
281 );
282
283 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
284 $table->add (1, $row++, new CFClient::UI::CheckBox
285 state => $CFG->{audio_enable},
286 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
287 connect_changed => sub {
288 $CFG->{audio_enable} = $_[1];
289 }
290 );
291# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
292# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
293# $CFG->{effects_volume} = $_[1];
151 }); 294# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 295 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 296 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
297 $hbox->add (new CFClient::UI::CheckBox
298 expand => 1, state => $CFG->{bgm_enable},
299 tooltip => "Enable background music playing",
300 connect_changed => sub {
301 $CFG->{bgm_enable} = $_[1];
302 }
303 );
304 $hbox->add (new CFClient::UI::Slider
305 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
306 tooltip => "The volume of the background music",
307 connect_changed => sub {
308 $CFG->{bgm_volume} = $_[1];
309 CFClient::MixMusic::volume $_[1] * 128;
310 }
311 );
312
313 $table->add (1, $row++, new CFClient::UI::Button
314 expand => 1, align => 0, text => "Apply",
315 tooltip => "Apply the audio settings",
316 connect_activate => sub {
317 audio_shutdown ();
318 audio_init ();
319 }
320 );
321
322 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
323 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
324 text => $CFG->{say_command},
325 tooltip => "This is the command that will be used if you write a line in the message window entry. "
326 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
327 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
328 connect_changed => sub {
155 my ($self, $value) = @_; 329 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 330 $CFG->{say_command} = $value;
331 }
157 }); 332 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 333
164 $dialog 334 $dialog
335}
336
337sub set_stats_window_fontsize {
338 for (values %{$STATWIDS}) {
339 $_->set_fontsize ($::CFG->{stat_fontsize});
340 }
341}
342
343sub set_gauge_window_fontsize {
344 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
345 $_->set_fontsize ($::CFG->{gauge_fontsize});
346 }
347
348# local $GAUGES->{win}{parent};#d#
349# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
350}
351
352sub make_gauge_window {
353 my $gh = int ($HEIGHT * $CFG->{gauge_size});
354# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
355
356 my $win = new CFClient::UI::Frame (
357 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
358 );
359 $win->add (my $hbox = new CFClient::UI::HBox
360 children => [
361 (new CFClient::UI::HBox expand => 1),
362 ($FLOORBOX = new CFClient::UI::VBox),
363 (my $vbox = new CFClient::UI::VBox),
364 ],
365 );
366
367 $vbox->add (new CFClient::UI::HBox
368 expand => 1,
369 children => [
370 (new CFClient::UI::Empty expand => 1),
371 (my $hb = new CFClient::UI::HBox),
372 ],
373 );
374
375 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
376 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
377 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
378 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
379 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
380 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
381 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
382 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
383
384 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
385 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
386 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
387 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
388
389 $GAUGES = {
390 exp => $exp, win => $win, range => $rng,
391 food => $fg, mana => $mg, hp => $hg, grace => $gg
392 };
393
394 &set_gauge_window_fontsize;
395
396 $win
397}
398
399sub make_stats_window {
400 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
401
402 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
403 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
404 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
405
406 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
407
408 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
409
410 my $black = [0, 0, 0];
411
412 for (
413 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
414 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
415 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
416 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
417 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
418 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
419 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
420
421 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
422 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
423 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
424 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
425 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
426 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
427 ) {
428 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
429
430 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
431 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
432 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
433 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
434 }
435
436 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
437
438 my $row = 0;
439 my $col = 0;
440
441 my %resist_names = (
442 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
443 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
444 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
445 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
446 depl => "Depletion (some monsters and other effects can cause stats depletion)",
447 magic => "Magic (resistance to magic spells like magic missile or similar)",
448 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
449 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
450 pois => "Poison (resistance to getting poisoned)",
451 para => "Paralysation (this resistance affects the chance you get paralysed)",
452 deat => "Death (resistance against death spells)",
453 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
454 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
455 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
456 tund => "Turn undead",
457 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
458 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
459 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
460 );
461 for (qw/slow holyw conf fire depl magic
462 drain acid pois para deat phys
463 blind fear tund elec cold ghit/)
464 {
465 $tbl2->add ($col, $row,
466 $STATWIDS->{"res_$_"} =
467 new CFClient::UI::Label
468 font => $FONT_FIXED,
469 template => "-100%",
470 align => +1,
471 valign => 0,
472 can_events => 1,
473 can_hover => 1,
474 tooltip => $resist_names{$_},
475 );
476 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
477 font => $FONT_FIXED,
478 can_hover => 1,
479 can_events => 1,
480 image => "ui/resist/resist_$_.png",
481 tooltip => $resist_names{$_},
482 );
483
484 $row++;
485 if ($row % 6 == 0) {
486 $col += 2;
487 $row = 0;
488 }
489 }
490
491 &set_stats_window_fontsize;
492 update_stats_window ({});
493
494 $tgw
495}
496
497sub formsep {
498 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
499}
500
501sub update_stats_window {
502 my ($stats) = @_;
503
504 # i love text protocols!!!
505 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
506 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
507 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
508 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
509 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
510 my $fo_m = 999;
511 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
512 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
513
514 $GAUGES->{hp} ->set_value ($hp, $hp_m);
515 $GAUGES->{mana} ->set_value ($sp, $sp_m);
516 $GAUGES->{food} ->set_value ($fo, $fo_m);
517 $GAUGES->{grace} ->set_value ($gr, $gr_m);
518 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
519 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
520 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
521 $rng =~ s/^Range: //; # thank you so much dear server
522 $GAUGES->{range} ->set_text ("Rng: " . $rng);
523 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
524 $title =~ s/^Player: //;
525 $STATWIDS->{title} ->set_text ("Title: " . $title);
526
527 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
528 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
529 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
530 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
531 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
532 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
533 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
534 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
535 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
536 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
537 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
538 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
539 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
540
541 my %tbl = (
542 phys => 100,
543 magic => 101,
544 fire => 102,
545 elec => 103,
546 cold => 104,
547 conf => 105,
548 acid => 106,
549 drain => 107,
550 ghit => 108,
551 pois => 109,
552 slow => 110,
553 para => 111,
554 tund => 112,
555 fear => 113,
556 depl => 113,
557 deat => 115,
558 holyw => 116,
559 blind => 117
560 );
561
562 for (keys %tbl) {
563 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
564 }
565
165} 566}
166 567
167sub metaserver_dialog { 568sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 569 my $dialog = new CFClient::UI::FancyFrame
570 title => "Metaserver",
169 child => (my $vbox = new CFClient::UI::VBox); 571 child => (my $vbox = new CFClient::UI::VBox);
170 572
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 573 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 574
173 $dialog 575 $dialog
174} 576}
577
578my $METASERVER_ATIME;
175 579
176sub update_metaserver { 580sub update_metaserver {
177 my ($HOST) = @_; 581 my ($HOST) = @_;
178 582
179 status "fetching metaserver list..."; 583 return if $METASERVER_ATIME > time;
584 $METASERVER_ATIME = time + 60;
585
586 my $table = $METASERVER->{table};
587 $table->clear;
588 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 589
181 my $buf; 590 my $buf;
182 591
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 592 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
593
594 unless ($fh) {
595 $label->set_text ("unable to contact metaserver: $!");
596 return;
597 }
184 598
185 Event->io (fd => $fh, poll => 'r', cb => sub { 599 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 600 my $res = sysread $fh, $buf, 8192, length $buf;
187 601
188 if (!defined $res) { 602 if (!defined $res) {
189 $_[0]->w->cancel; 603 $_[0]->w->cancel;
190 status "metaserver: $!"; 604 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 605 } elsif ($res == 0) {
192 $_[0]->w->cancel; 606 $_[0]->w->cancel;
193 status "server list retrieved"; 607 status "server list retrieved";
194 608
195 my $table = $METASERVER->{table}; 609 utf8::decode $buf if utf8::valid $buf;
196 610
197 $table->clear; 611 $table->clear;
198 612
199 my @col = qw(Use #Users Host Uptime Version Description); 613 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 614 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 638 $m = [$users, $host, $uptime, $version, $desc];
225 639
226 $y++; 640 $y++;
227 641
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 642 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 643 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 644 $HOST->set_text ($CFG->{host} = $host);
231 }), 645 }),
232 (new CFClient::UI::Empty expand => 1), 646 (new CFClient::UI::Empty expand => 1),
233 ]); 647 ]);
234 648
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 649 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 650 for 0 .. $#$m;
237 } 651 }
238 } 652 }
239 }); 653 });
240} 654}
241 655
242sub server_setup { 656sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 657 my $dialog = new CFClient::UI::FancyFrame
658 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 659 child => (my $vbox = new CFClient::UI::VBox);
245 660
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 661 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 662 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 663
250 { 664 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 665 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 666
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 667 $vbox->add (
668 my $HOST = new CFClient::UI::Entry
669 expand => 1,
670 text => $CFG->{host},
671 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
672 connect_changed => sub {
673 my ($self, $value) = @_;
674 $CFG->{host} = $value;
675 }
676 );
677
678 $METASERVER = metaserver_dialog;
679
680 $vbox->add (new CFClient::UI::Flopper
681 expand => 1,
682 text => "Metaserver",
683 other => $METASERVER,
684 tooltip => "Show a list of avaible crossfire servers",
685 connect_open => sub {
686 update_metaserver $HOST;
687 }
688 );
689 }
690
691 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
692 $table->add (1, 4, new CFClient::UI::Entry
693 text => $CFG->{user},
694 tooltip => "The name of your character on the server",
695 connect_changed => sub {
254 my ($self, $value) = @_; 696 my ($self, $value) = @_;
255 $CFG->{host} = $value; 697 $CFG->{user} = $value;
256 }); 698 }
699 );
257 700
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 701 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 702 $table->add (1, 5, new CFClient::UI::Entry
703 text => $CFG->{password},
704 hidden => 1,
705 tooltip => "The password for your character",
706 connect_changed => sub {
267 my ($self, $value) = @_; 707 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 708 $CFG->{password} = $value;
709 }
275 }); 710 );
276 711
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 712 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 713 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 714 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 715 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
716 tooltip => "This is the size of the portion of the map update the server sends you. "
717 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 718 connect_changed => sub {
288 my ($self, $value) = @_; 719 my ($self, $value) = @_;
289 720
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 721 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 722 },
298 $dialog 729 $dialog
299} 730}
300 731
301sub message_window { 732sub message_window {
302 my $window = new CFClient::UI::FancyFrame 733 my $window = new CFClient::UI::FancyFrame
734 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 735 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 736 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 737 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 738 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 739 child => (my $vbox = new CFClient::UI::VBox);
308 740
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 741 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 742 expand => 1,
743 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 744 fontsize => $::CFG->{log_fontsize},
312 ); 745 );
313 746
314 $vbox->add (my $input = new CFClient::UI::Entry 747 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 748 connect_focus_in => sub {
348 }; 781 };
349 782
350 $window 783 $window
351} 784}
352 785
786sub make_inventory_window {
787 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
788 $invwin->add (my $hb = new CFClient::UI::HBox);
789 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
790 $hb->add (my $rng = new CFClient::UI::Slider vertical => 1);
791 $INV->set_range ($rng);
792 $invwin
793}
794
353sub sdl_init { 795sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 796 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 797 and die "SDL::Init failed!\n";
357} 798}
358 799
359sub init_screen { 800sub video_init {
360 sdl_init; 801 sdl_init;
361 802
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 803 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 804 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 805 $FAST = $CFG->{fast};
365 806
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 807 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 808 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 809
390 $SDL_ACTIVE = 1; 810 $SDL_ACTIVE = 1;
391 811
392 $LAST_REFRESH = time - 0.01; 812 $LAST_REFRESH = time - 0.01;
393 813
394 CFClient::gl_init; 814 CFClient::gl_init;
395 815
396 $FONTSIZE = int $HEIGHT / 40; 816 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 817
398 ############################################################################# 818 #############################################################################
399 819
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 820 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 821 $DEBUG_STATUS->show;
402 822
403 $STATUS_LINE = new CFClient::UI::Label 823 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 824 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 825 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 826 $STATUS_LINE->show;
407 827
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 828 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 829 padding => 0,
410 y => $HEIGHT * 44 / 45,
411 fontsize => $HEIGHT / 45, 830 fontsize => 0.8,
412 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 831 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 832 $ALT_ENTER_MESSAGE->show;
833 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 834
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 835 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 836 border_bg => [1, 1, 1, 192/255],
837 bg => [1, 1, 1, 0],
838 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
839 )->show;
840
841 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 842 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 843 my ($mapwidget, $preset) = @_;
419 844
420 if ($CONSOLE) { 845 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 846 $CONSOLE->{input}->{auto_activated} = 1;
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 849 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 850 $CONSOLE->{input}->set_text ($preset);
426 } 851 }
427 } 852 }
428 }); 853 });
854 $MAPWIDGET->show;
855 $MAPWIDGET->focus_in;
429 856
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 857 $BUTTONBAR = new CFClient::UI::HBox;
431 858
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 859 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 860 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 861 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
862
863 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
435 866
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 867 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 868 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 869 status "Configuration Saved";
439 }); 870 });
440 871
872 $BUTTONBAR->show;
873
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 874 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442} 875}
443 876
444sub destroy_screen { 877sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = []; 878 $CFClient::UI::ROOT->{children} = [];
879 undef $CFClient::UI::GRAB;
880 undef $CFClient::UI::HOVER;
446 undef $SDL_ACTIVE; 881 undef $SDL_ACTIVE;
882}
883
884my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
885my $bgmusic;#TODO#hack#d#
886
887sub audio_music_finished {
888 return unless $CFG->{bgm_enable};
889
890 # TODO: hack, do play loop and mood music
891 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
892 $bgmusic->play (0);
893
894 push @bgmusic, shift @bgmusic;
895}
896
897sub audio_init {
898 if ($CFG->{audio_enable}) {
899 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") {
900 $SDL_MIXER = !CFClient::Mix_OpenAudio;
901 CFClient::Mix_AllocateChannels 8;
902 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
903
904 audio_music_finished;
905
906 while (<$fh>) {
907 next if /^\s*#/;
908 next if /^\s*$/;
909
910 my ($file, $volume, $event) = split /\s+/, $_, 3;
911
912 push @SOUNDS, "$volume,$file";
913
914 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
915 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
916 $chunk->volume ($volume * 128 / 100);
917 $chunk
918 };
919 }
920 } else {
921 status "unable to open sound config: $!";
922 }
923 }
924}
925
926sub audio_shutdown {
927 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 928 undef $SDL_MIXER;
448 SDL::Quit; 929 @SOUNDS = ();
930 %AUDIO_CHUNKS = ();
449} 931}
450 932
451my %animate_object; 933my %animate_object;
452my $animate_timer; 934my $animate_timer;
453 935
463 $want_refresh = 0; 945 $want_refresh = 0;
464 $can_refresh = 0; 946 $can_refresh = 0;
465 947
466 $CFClient::UI::ROOT->draw; 948 $CFClient::UI::ROOT->draw;
467 949
468 SDL::GLSwapBuffers; 950 CFClient::SDL_GL_SwapBuffers;
469 951
470 $LAST_REFRESH = $NOW; 952 $LAST_REFRESH = $NOW;
471} 953}
472 954
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 955my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 956 $NOW = time;
475 957
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 958 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 959 for CFClient::SDL_PollEvent;
478 960
479 if (%animate_object) { 961 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 962 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 963 $want_refresh++;
482 } 964 }
502 delete $animate_object{$widget}; 984 delete $animate_object{$widget};
503} 985}
504 986
505@conn::ISA = Crossfire::Protocol::; 987@conn::ISA = Crossfire::Protocol::;
506 988
989sub conn::stats_update {
990 my ($self, $stats) = @_;
991
992 update_stats_window ($stats);
993}
994
507sub conn::user_send { 995sub conn::user_send {
508 my ($self, $command) = @_; 996 my ($self, $command) = @_;
509 997
510 $self->send_command ($command); 998 $self->send_command ($command);
511 status $command; 999 status $command;
534 1022
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1023 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1024
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1025 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1026 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1027 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1028}
543 1029
544sub conn::map_clear { 1030sub conn::map_clear {
545 my ($self) = @_; 1031 my ($self) = @_;
546 1032
547 $self->flush_map; 1033 $self->flush_map;
548 delete $self->{neigh}; 1034 delete $self->{neigh_map};
549 1035
550 $MAP->clear; 1036 $MAP->clear;
551} 1037}
552 1038
553 1039
554sub conn::load_map($$$) { 1040sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1041 my ($self, $hash, $x, $y) = @_;
556 1042
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1043 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1044 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1045 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1046 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1047 my $data = $TILECACHE->get ($id)
562 or next; 1048 or next;
563 1049
564 $self->set_texture ($id => $data); 1050 $self->set_texture ($id => $data);
565 } 1051 }
566 } 1052 }
567} 1053}
568 1054
1055# this method does a "flood fill" into every tile direction
1056# it assumes that tiles are arranged in a rectangular grid,
1057# i.e. a map is the same as the left of the right map etc.
1058# failure to comply are harmless and result in display errors
1059# at worst.
569sub conn::flood_fill { 1060sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1061 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1062
572 # the server does not allow map paths > 6 1063 # the server does not allow map paths > 6
573 return if 6 <= length $path; 1064 return if 7 <= length $path;
574 1065
575 for my $tile (1..4) { 1066 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
576 next if $self->{neigh}{$hash}[$tile]; 1067
1068 for (
1069 [1, 0, -1],
1070 [2, 1, 0],
1071 [3, 0, 1],
1072 [4, -1, 0],
1073 ) {
1074 my ($tile, $dx, $dy) = @$_;
1075
1076 my $gx = $gx + $dx;
1077 my $gy = $gy + $dy;
1078
577 next unless $flags & (1 << ($tile - 1)); 1079 next unless $flags & (1 << ($tile - 1));
1080 next if $self->{neigh_grid}{$gx, $gy}++;
578 1081
579 my $neigh = $self->{neigh}{$hash} ||= []; 1082 my $neigh = $self->{neigh_map}{$hash} ||= [];
580 1083 if (my $info = $neigh->[$tile]) {
581 $self->send_mapinfo ("spatial $path$tile", sub {
582 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1084 my ($flags, $x, $y, $w, $h, $hash) = @$info;
583 1085
584 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
585 return if $mode ne "spatial";
586
587 $x += $MAP->ox;
588 $y += $MAP->oy;
589
590 $self->load_map ($hash, $x, $y);
591
592 $neigh->[$tile] = [$x, $y, $w, $h];
593
594 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1086 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
595 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1087 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1088
1089 } else {
1090 $self->send_mapinfo ("spatial $path$tile", sub {
1091 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1092
1093 return if $mode ne "spatial";
1094
1095 $x += $MAP->ox;
1096 $y += $MAP->oy;
1097
1098 $self->load_map ($hash, $x, $y)
1099 unless $self->{neigh_map}{$hash}[5]++;#d#
1100
1101 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1102
1103 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1104 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1105 });
596 }); 1106 }
597 } 1107 }
598} 1108}
599 1109
600sub conn::map_change { 1110sub conn::map_change {
601 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1111 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
602 1112
603 $self->flush_map; 1113 $self->flush_map;
604 1114
605 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1115 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
606 1116
607 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1117 my $mapmapw = $MAPMAP->{w};
1118 my $mapmaph = $MAPMAP->{h};
608 1119
609 my $mapmapw = 250; 1120 $self->{neigh_rect} = [
610 my $mapmaph = 250; 1121 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1122 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1123 ];
611 1124
1125 delete $self->{neigh_grid};
612 $self->flood_fill ("", $hash, $flags, 1126 $self->flood_fill (0, 0, "", $hash, $flags);
613 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
614 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
615 1127
616 $x += $ox; 1128 $x += $ox;
617 $y += $oy; 1129 $y += $oy;
618 1130
619 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1131 $self->{map_info} = [$hash, $x, $y, $w, $h];
1132
1133 my $map = $self->{map_info}[0];
1134 $map =~ s/^.*?\/([^\/]+)$/\1/;
1135 $STATWIDS->{map}->set_text ("Map: " . $map);
620 1136
621 $self->load_map ($hash, $x, $y); 1137 $self->load_map ($hash, $x, $y);
622} 1138}
623 1139
624sub conn::face_find { 1140sub conn::face_find {
650 } 1166 }
651 1167
652gotid: 1168gotid:
653 $face->{id} = $id; 1169 $face->{id} = $id;
654 $MAP->set_face ($facenum => $id); 1170 $MAP->set_face ($facenum => $id);
1171 $self->{faceid}[$facenum] = $id;#d#
655 $TILECACHE->get ($id) 1172 $TILECACHE->get ($id)
656} 1173}
657 1174
658sub conn::face_update { 1175sub conn::face_update {
659 my ($self, $facenum, $face) = @_; 1176 my ($self, $facenum, $face) = @_;
667 my ($self, $id, $data) = @_; 1184 my ($self, $id, $data) = @_;
668 1185
669 $self->{texture}[$id] ||= do { 1186 $self->{texture}[$id] ||= do {
670 my $tex = 1187 my $tex =
671 new_from_image CFClient::Texture 1188 new_from_image CFClient::Texture
672 $data, minify => 1; 1189 $data, minify => 1, mipmap => 1;
673 1190
674 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1191 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
675 $MAPWIDGET->update; 1192 $MAPWIDGET->update;
676 1193
677 $tex 1194 $tex
678 }; 1195 };
679} 1196}
680 1197
1198sub conn::sound_play {
1199 my ($self, $x, $y, $soundnum, $type) = @_;
1200
1201 $SDL_MIXER
1202 or return;
1203
1204 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1205 or return;
1206
1207 $chunk->play;
1208# warn "sound $x,$y,$soundnum,$type\n";#d#
1209}
1210
1211my $LAST_QUERY; # server is stupid, stupid, stupid
1212
681sub conn::query { 1213sub conn::query {
682 my ($self, $flags, $prompt) = @_; 1214 my ($self, $flags, $prompt) = @_;
683 1215
684 #TODO 1216 $prompt = $LAST_QUERY unless length $prompt;
685 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1217 $LAST_QUERY = $prompt;
1218
1219 my $dialog = new CFClient::UI::FancyFrame
1220 title => "Query",
1221 child => my $vbox = new CFClient::UI::VBox;
1222
1223 $vbox->add (new CFClient::UI::Label
1224 max_w => $::WIDTH * 0.4,
1225 text => $prompt);
1226
1227 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1228 $vbox->add (my $hbox = new CFClient::HBox);
1229 $hbox->add (new CFClient::Button
1230 text => "No",
1231 connect_activate => sub {
1232 $self->send ("reply n");
1233 $dialog->destroy;
1234 $MAPWIDGET->focus_in;
1235 }
1236 );
1237 $hbox->add (new CFClient::Button
1238 text => "Yes",
1239 connect_activate => sub {
1240 $self->send ("reply y");
1241 $dialog->destroy;
1242 $MAPWIDGET->focus_in;
1243 },
1244 );
1245
1246 $dialog->focus_in;
1247
1248 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1249 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1250 $vbox->add (my $entry = new CFClient::UI::Entry
1251 connect_changed => sub {
1252 $self->send ("reply $_[1]");
1253 $dialog->destroy;
1254 $MAPWIDGET->focus_in;
1255 },
1256 );
1257
1258 $entry->focus_in;
1259
1260 } else {
1261 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1262
1263 $vbox->add (my $entry = new CFClient::UI::Entry
1264 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1265 connect_activate => sub {
1266 $self->send ("reply $_[1]");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 },
1270 );
1271
1272 $entry->focus_in;
1273 }
1274
1275 $dialog->show;
686} 1276}
687 1277
688sub conn::drawinfo { 1278sub conn::drawinfo {
689 my ($self, $color, $text) = @_; 1279 my ($self, $color, $text) = @_;
690 1280
705 ); 1295 );
706 1296
707 $LOGVIEW->add_paragraph ($color[$color], $text); 1297 $LOGVIEW->add_paragraph ($color[$color], $text);
708} 1298}
709 1299
1300sub conn::spell_add {
1301 my ($self, $spell) = @_;
1302
1303 # TODO
1304 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1305 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1306 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1307}
1308
1309sub conn::spell_delete {
1310 my ($self, $spell) = @_;
1311}
1312
1313sub conn::addme_success {
1314 my ($self) = @_;
1315
1316 for my $skill (values %{$self->{skill_info}}) {
1317 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1318 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1319 }
1320}
1321
1322sub update_floorbox {
1323 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1324 $FLOORBOX->clear;
1325 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1326
1327 my @items = values %{ $CONN->{container}{0} };
1328
1329 # we basically have to use the same sorting as everybody else
1330 @items = sort { $a->{type} <=> $b->{type} } @items;
1331
1332 for my $item (reverse @items) {
1333 my $desc = $item->{nrof} < 2
1334 ? $item->{name}
1335 : "$item->{nrof} $item->{name_pl}";
1336 # todo: animation widget, face widget, weight(?) etc.
1337 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1338 tooltip => (CFClient::UI::Label->escape ($desc)
1339 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1340 can_hover => 1,
1341 can_events => 1,
1342 connect_button_down => sub {
1343 my ($self, $ev, $x, $y) = @_;
1344
1345 # todo: maybe put examine on 1? but should just be a tooltip :(
1346 if ($ev->{button} == 1) {
1347 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1348 } elsif ($ev->{button} == 2) {
1349 $CONN->send ("apply $item->{tag}");
1350 } elsif ($ev->{button} == 3) {
1351 CFClient::UI::Menu->new (
1352 items => [
1353 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1354 [
1355 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1356 sub { $CONN->send ("lock $item->{tag}") },
1357 ],
1358 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1359 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1360 ],
1361 )->popup ($ev);
1362 }
1363
1364 1
1365 },
1366 );
1367
1368 $hbox->add (new CFClient::UI::Face
1369 can_events => 0,
1370 face => $item->{face},
1371 anim => $item->{anim},
1372 animspeed => $item->{animspeed},
1373 );
1374
1375 $hbox->add (new CFClient::UI::Label
1376 can_events => 0,
1377 text => $desc,
1378 );
1379 }
1380 });
1381 refresh;
1382}
1383
1384sub conn::container_add {
1385 my ($self, $id, $items) = @_;
1386
1387 update_floorbox if $id == 0;
1388 if ($self->{player}{tag} == $id) {
1389 $INV->set_items ($self->{container}{$self->{player}{tag}});
1390 }
1391 # $self-<{player}{tag} => player inv
1392 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1393}
1394
1395sub conn::container_clear {
1396 my ($self, $id) = @_;
1397
1398 update_floorbox if $id == 0;
1399 if ($self->{player}{tag} == $id) {
1400 $INV->set_items ($self->{container}{$id});
1401 }
1402
1403# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1404}
1405
1406sub conn::item_delete {
1407 my ($self, @items) = @_;
1408
1409 for (@items) {
1410 update_floorbox if $_->{container} == 0;
1411 if ($self->{player}{tag} == $_->{container}) {
1412 $INV->set_items ($self->{container}{$_->{container}});
1413 }
1414 }
1415}
1416
1417sub conn::item_update {
1418 my ($self, $item) = @_;
1419
1420 update_floorbox if $item->{container} == 0;
1421 if ($self->{player}{tag} == $item->{container}) {
1422 $INV->set_items ($self->{container}{$item->{container}});
1423 }
1424}
1425
710%SDL_CB = ( 1426%SDL_CB = (
711 SDL_QUIT() => sub { 1427 CFClient::SDL_QUIT => sub {
712 Event::unloop -1; 1428 Event::unloop -1;
713 }, 1429 },
714 SDL_VIDEORESIZE() => sub { 1430 CFClient::SDL_VIDEORESIZE => sub {
715 }, 1431 },
716 SDL_VIDEOEXPOSE() => sub { 1432 CFClient::SDL_VIDEOEXPOSE => \&refresh,
717 refresh;
718 },
719 SDL_KEYDOWN() => sub {
720 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
721 # alt-enter
722 destroy_screen;
723 $CFG->{fullscreen} = !$CFG->{fullscreen};
724 init_screen;
725 } else {
726 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
727 }
728 },
729 SDL_KEYUP() => sub {
730 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
731 },
732 SDL_MOUSEMOTION() => sub {
733 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
734 },
735 SDL_MOUSEBUTTONDOWN() => sub {
736 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
737 },
738 SDL_MOUSEBUTTONUP() => sub {
739 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
740 },
741 SDL_ACTIVEEVENT() => sub { 1433 CFClient::SDL_ACTIVEEVENT => sub {
742# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1434# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
743 }, 1435 },
1436 CFClient::SDL_KEYDOWN => sub {
1437 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1438 # alt-enter
1439 video_shutdown;
1440 $CFG->{fullscreen} = !$CFG->{fullscreen};
1441 video_init;
1442 } else {
1443 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1444 }
1445 },
1446 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1447 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1448 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1449 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1450 CFClient::SDL_USEREVENT => \&audio_music_finished,
744); 1451);
745 1452
746############################################################################# 1453#############################################################################
1454
1455$SIG{INT} = $SIG{TERM} = sub { exit };
747 1456
748$TILECACHE = CFClient::db_table "tilecache"; 1457$TILECACHE = CFClient::db_table "tilecache";
749$FACEMAP = CFClient::db_table "facemap"; 1458$FACEMAP = CFClient::db_table "facemap";
750 1459
751CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1460CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
754 sdl_mode => 0, 1463 sdl_mode => 0,
755 width => 640, 1464 width => 640,
756 height => 480, 1465 height => 480,
757 fullscreen => 0, 1466 fullscreen => 0,
758 fast => 0, 1467 fast => 0,
1468 map_scale => 0.5,
759 fow_enable => 1, 1469 fow_enable => 1,
760 fow_intensity => 0.45, 1470 fow_intensity => 0.45,
761 fow_smooth => 0, 1471 fow_smooth => 0,
1472 gui_fontsize => 1,
762 log_fontsize => 14, 1473 log_fontsize => 1,
1474 gauge_fontsize => 1,
1475 gauge_size => 0.35,
1476 stat_fontsize => 1,
763 mapsize => 100, 1477 mapsize => 100,
764 host => "crossfire.schmorp.de", 1478 host => "crossfire.schmorp.de",
765 say_command => 'say', 1479 say_command => 'say',
1480 audio_enable => 1,
1481 bgm_enable => 1,
1482 bgm_volume => 0.25,
766); 1483);
767 1484
768while (my ($k, $v) = each %DEF_CFG) { 1485while (my ($k, $v) = each %DEF_CFG) {
769 $CFG->{$k} = $v unless exists $CFG->{$k}; 1486 $CFG->{$k} = $v unless exists $CFG->{$k};
770} 1487}
771 1488
772sdl_init; 1489sdl_init;
773 1490
774@SDL_MODES = reverse 1491@SDL_MODES = reverse
775 grep $_->[0] >= 640 && $_->[1] >= 480, 1492 grep $_->[0] >= 640 && $_->[1] >= 480,
776 map [SDL::RectW ($_), SDL::RectH ($_)], 1493 CFClient::SDL_ListModes;
777 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
778 1494
779@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1495@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
780 1496
781$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1497$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
782 1498
783{ 1499{
784 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1500 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1501 DejaVuSans.ttf
1502 DejaVuSansMono.ttf
1503 DejaVuSans-Bold.ttf
1504 DejaVuSansMono-Bold.ttf
1505 DejaVuSans-Oblique.ttf
1506 DejaVuSansMono-Oblique.ttf
1507 DejaVuSans-BoldOblique.ttf
1508 DejaVuSansMono-BoldOblique.ttf
1509 );
785 1510
786 CFClient::add_font $_ for @fonts; 1511 CFClient::add_font $_ for @fonts;
787 CFClient::set_font $fonts[0]; 1512
788} 1513 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1514 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
789 1515
790init_screen; 1516 $FONT_PROP->make_default;
1517}
1518
1519video_init;
1520audio_init;
791 1521
792Event::loop; 1522Event::loop;
793 1523
1524END { CFClient::SDL_Quit }
794 1525
1526=head1 pclient - Crossfire+ and Crossfire game client
1527
1528Pclient is a Crossfire+ and Crossfire game client.
1529
1530=head2 Features
1531
1532=over 4
1533
1534=item Fullscreen Map
1535
1536PClient can uses a fullscreen map, which greatly enhances how much of the
1537game world you can see.
1538
1539=item Persistent Map Cache (Crossfire+ only)
1540
1541PClient can persistently cache all map data it received from the
1542server. This not only allows it to display an overview map, but also
1543ensures that once-explored areas will be available the next time you want
1544to explore more.
1545
1546=item Hardware acceleration
1547
1548Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1549acceleration. Most modern graphics cards have difficulties with 2D
1550acceleration, while 3D graphics is accelerated well.
1551
1552=item No arbitrary limits
1553
1554Unlike other Crossfire clients, pclient does not suffer from arbitrary
1555limits (like a fixed amount of face numbers). There are still limits, but
1556they are not arbitrarily low :)
1557
1558=back
1559
1560=head1 USAGE
1561
1562=head2 The Map
1563
1564The map is always displayed in the background, behind all other windows and UI elements.
1565
1566#TODO# middle-click scrolls
1567#
1568# keys:
1569#
1570# a apply
1571# keypad moves, kp_5 applies ranged attack to self
1572
1573Starting to type enters the I<completion mode>. In that mode, you can type
1574abbreviations or commands and have them executed as soon as they match a
1575valid command. This is best explained by a few examples:
1576
1577Typing B<climb> will display a list of commands with I<climb> in their
1578name, such as I<ready_skill climbing> and I<use_skill climbing>.
1579
1580You can abbreviate commands by typing only the first character of every
1581word. For example, typing I<iwor> will likely select I<invoke word of
1582recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1583will likely select I<ready_skill climbing> and I<usl> will give you
1584I<use_skill levitation>.
1585
1586=head2 The map overview
1587
1588#TODO#
1589
1590=head2 The Status area in the lower right corner
1591
1592#TODO#
1593
1594=head2 The I<Statistics>/I>Stats> window
1595
1596#TODO#
1597
1598=head1 FAQ
1599
1600=over 4
1601
1602=item The client is very sluggish and slow, what can I do about this?
1603
1604Most likely, you don't have accelerated OpenGL support. Try to find a
1605newer driver, or a driver from your hardware vendor, that features OpenGL
1606support.
1607
1608If this is not an option, the following Setup options reduce the load and
1609will likely make the client playable with sofwtare rendering (it will
1610still be slow, though):
1611
1612=over 4
1613
1614=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1615
1616=item Enable B<Fast & Ugly> mode
1617
1618=item Disable B<Fog of War>
1619
1620=item Increase B<Map Scale>
1621
1622=back
1623
1624=back
1625
1626=head1 AUTHOR
1627
1628Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1629
1630
1631

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