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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.124 by root, Mon Apr 17 19:50:23 2006 UTC vs.
Revision 1.231 by root, Sun May 21 00:02:02 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
53 91
54our $SDL_ACTIVE; 92our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 93our %SDL_CB;
57 94
95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
98
58our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 100our $STATUSBOX;
60our $DEBUG_STATUS; 101our $DEBUG_STATUS;
61 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
62sub status { 109sub status {
63 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 115 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 117}
73 118
74sub start_game { 119sub start_game {
75 status "logging in..."; 120 status "logging in...";
76 121
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 123
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
82 126
83 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
84 128
85 $CONN = new conn 129 $CONN = eval {
130 new conn
86 host => $host, 131 host => $host,
87 port => $port || 13327, 132 port => $port || 13327,
88 user => $CFG->{user}, 133 user => $CFG->{user},
89 pass => $CFG->{password}, 134 pass => $CFG->{password},
90 mapw => $mapsize, 135 mapw => $mapsize,
91 maph => $mapsize, 136 maph => $mapsize,
137 ;
92 ; 138 };
93 139
94 status "login successful"; 140 if ($CONN) {
95
96 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
97} 153}
98 154
99sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
100 undef $CONN; 167 undef $MAP;
101} 168}
102 169
103sub client_setup { 170sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 175
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 178
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 181
115 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 183 my ($self, $value) = @_;
117 184
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 187 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 189
190 my $row = 1;
191
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
125 my ($self, $value) = @_; 197 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
127 }); 200 );
128 201
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
131 my ($self, $value) = @_; 207 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
133 }); 210 );
134 211
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
137 my ($self, $value) = @_; 217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
139 }); 230 );
140 231
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
143 my ($self, $value) = @_; 237 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
145 }); 240 );
146 241
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
149 my ($self, $value) = @_; 247 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
151 }); 318# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
155 my ($self, $value) = @_; 353 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
157 }); 356 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 357
164 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
165} 595}
166 596
167sub metaserver_dialog { 597sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
170 601
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 603
173 $dialog 604 $dialog
174} 605}
606
607my $METASERVER_ATIME;
175 608
176sub update_metaserver { 609sub update_metaserver {
177 my ($HOST) = @_; 610 my ($HOST) = @_;
178 611
179 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 618
181 my $buf; 619 my $buf;
182 620
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
184 627
185 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
187 630
188 if (!defined $res) { 631 if (!defined $res) {
189 $_[0]->w->cancel; 632 $_[0]->w->cancel;
190 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 634 } elsif ($res == 0) {
192 $_[0]->w->cancel; 635 $_[0]->w->cancel;
193 status "server list retrieved"; 636 status "server list retrieved";
194 637
195 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
196 639
197 $table->clear; 640 $table->clear;
198 641
199 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
225 668
226 $y++; 669 $y++;
227 670
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
231 }), 674 }),
232 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
233 ]); 676 ]);
234 677
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 680 for 0 .. $#$m;
237 } 681 }
238 } 682 }
239 }); 683 });
240} 684}
241 685
242sub server_setup { 686sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 689 child => (my $vbox = new CFClient::UI::VBox);
245 690
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 693
250 { 694 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 696
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
254 my ($self, $value) = @_; 726 my ($self, $value) = @_;
255 $CFG->{host} = $value; 727 $CFG->{user} = $value;
256 }); 728 }
729 );
257 730
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
267 my ($self, $value) = @_; 737 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
275 }); 740 );
276 741
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 744 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 748 connect_changed => sub {
288 my ($self, $value) = @_; 749 my ($self, $value) = @_;
289 750
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 752 },
292 ); 753 );
293 754
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
295 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
296 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
297 778
298 $dialog 779 $dialog
299} 780}
300 781
301sub message_window { 782sub message_window {
302 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
305 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
306 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
308 790
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
310 expand => 1,
311 fontsize => $::CFG->{log_fontsize},
312 );
313 792
314 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 794 connect_focus_in => sub {
316 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
317 796
348 }; 827 };
349 828
350 $window 829 $window
351} 830}
352 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
353sub sdl_init { 851sub sdl_init {
354 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 852 CFClient::SDL_Init
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
357} 854}
358 855
359sub init_screen { 856sub video_init {
360 sdl_init; 857 sdl_init;
858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 860
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
365 864
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 867
390 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
391
392 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
393 870
394 CFClient::gl_init; 871 CFClient::gl_init;
395 872
396 $FONTSIZE = int $HEIGHT / 40; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
397 876
398 ############################################################################# 877 #############################################################################
399 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 883 $DEBUG_STATUS->show;
402 884
403 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
404 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
405 y => $HEIGHT * 44 / 45 - $FONTSIZE;
406 $CFClient::UI::ROOT->add ($STATUS_LINE);
407 887
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
409 padding => 0, 889 bg => [0, 0, 0, 0.4],
410 y => $HEIGHT * 44 / 45, 890 req_y => -1,
411 fontsize => $HEIGHT / 45, 891 child => $STATUSBOX,
412 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 892 )->show;
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
414 893
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 894 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
419 903
420 if ($CONSOLE) { 904 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
422 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
423 907
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
426 } 911 }
427 } 912 });
428 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
429 915
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
431 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
435 927
928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
932
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 935 status "Configuration Saved";
439 }); 936 });
440 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
442} 950}
443 951
444sub destroy_screen { 952sub video_shutdown {
445 $CFClient::UI::ROOT->{children} = [];
446 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
954}
955
956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
964
965sub audio_music_finished {
966 return unless $CFG->{bgm_enable};
967
968 # TODO: hack, do play loop and mood music
969 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
970 $bgmusic->play (0);
971
972 push @bgmusic, shift @bgmusic;
973}
974
975sub audio_init {
976 if ($CFG->{audio_enable}) {
977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
979 CFClient::Mix_AllocateChannels 8;
980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981
982 audio_music_finished;
983
984 while (<$fh>) {
985 next if /^\s*#/;
986 next if /^\s*$/;
987
988 my ($file, $volume, $event) = split /\s+/, $_, 3;
989
990 push @SOUNDS, "$volume,$file";
991
992 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
993 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
994 $chunk->volume ($volume * 128 / 100);
995 $chunk
996 };
997 }
998 } else {
999 status "unable to open sound config: $!";
1000 }
1001 }
1002}
1003
1004sub audio_shutdown {
1005 CFClient::Mix_CloseAudio if $SDL_MIXER;
447 undef $SDL_EV; 1006 undef $SDL_MIXER;
448 SDL::Quit; 1007 @SOUNDS = ();
1008 %AUDIO_CHUNKS = ();
449} 1009}
450 1010
451my %animate_object; 1011my %animate_object;
452my $animate_timer; 1012my $animate_timer;
453 1013
454my $want_refresh;
455my $can_refresh;
456
457my $fps = 9; 1014my $fps = 9;
458 1015
1016my %demo;#d#
1017
459sub force_refresh { 1018sub force_refresh {
460 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
461 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
462 1021
463 $want_refresh = 0;
464 $can_refresh = 0;
465
466 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
467 1023
468 SDL::GLSwapBuffers; 10240 && do {
1025 # some weird model-drawing code, just a joke right now
1026 use CFClient::OpenGL;
469 1027
1028 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1029 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1030 $demo{r} ||= do {
1031 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1032 $mod->{v} = pack "f*", @{$mod->{v}};
1033 $_ = [scalar @$_, pack "S!*", @$_]
1034 for values %{$mod->{g}};
1035 $mod
1036 };
1037
1038 my $r = $demo{r} or die;
1039
1040 glDepthMask 1;
1041 glClear GL_DEPTH_BUFFER_BIT;
1042 glEnable GL_TEXTURE_2D;
1043 glEnable GL_DEPTH_TEST;
1044 glDisable GL_CULL_FACE;
1045 glShadeModel GL_SMOOTH;
1046
1047 glMatrixMode GL_PROJECTION;
1048 glLoadIdentity;
1049 glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1050 glMatrixMode GL_MODELVIEW;
1051 glLoadIdentity;
1052
1053 glPushMatrix;
1054 glTranslate $::WIDTH * 0.5, $::HEIGHT * 0.5;
1055 glRotate $NOW * 1000 % 36000 / 20, 0, 1, 0;
1056 glScale 50, 50, 50;
1057
1058 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1059 while (my ($k, $v) = each %{$r->{g}}) {
1060 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1061 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1062 }
1063 glPopMatrix;
1064
1065 glShadeModel GL_FLAT;
1066 glDisable GL_DEPTH_TEST;
1067 glDisable GL_TEXTURE_2D;
1068 glDepthMask 0;
1069
1070 $WANT_REFRESH++;
1071};
1072
1073 CFClient::SDL_GL_SwapBuffers;
1074
1075 $WANT_REFRESH = 0;
1076 $CAN_REFRESH = 0;
470 $LAST_REFRESH = $NOW; 1077 $LAST_REFRESH = $NOW;
471} 1078}
472 1079
473my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1080my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
474 $NOW = time; 1081 $NOW = time;
475 1082
476 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1083 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
477 while $SDL_EV->poll; 1084 for CFClient::SDL_PollEvent;
478 1085
479 if (%animate_object) { 1086 if (%animate_object) {
480 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1087 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
481 $want_refresh++; 1088 $WANT_REFRESH++;
482 } 1089 }
483 1090
484 if ($want_refresh) { 1091 if ($WANT_REFRESH) {
485 force_refresh; 1092 force_refresh;
486 } else { 1093 } else {
487 $can_refresh = 1; 1094 $CAN_REFRESH = 1;
488 } 1095 }
489}); 1096});
490
491sub refresh {
492 $want_refresh++;
493}
494 1097
495sub animation_start { 1098sub animation_start {
496 my ($widget) = @_; 1099 my ($widget) = @_;
497 $animate_object{$widget} = $widget; 1100 $animate_object{$widget} = $widget;
498} 1101}
502 delete $animate_object{$widget}; 1105 delete $animate_object{$widget};
503} 1106}
504 1107
505@conn::ISA = Crossfire::Protocol::; 1108@conn::ISA = Crossfire::Protocol::;
506 1109
1110sub conn::new {
1111 my $class = shift;
1112
1113 my $self = $class->Crossfire::Protocol::new (@_);
1114
1115 $MAPWIDGET->clr_commands;
1116
1117 my $parser = new Pod::POM;
1118 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1119
1120 for my $head2 ($pod->head2) {
1121 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1122 or next;
1123
1124 my $cmd = $1;
1125 my @args = split /\|/, $2;
1126 @args = (".*") unless @args;
1127
1128 my $text = CFClient::pod_to_pango $head2->content;
1129
1130 for my $arg (@args) {
1131 $arg = $arg eq ".*" ? "" : " $arg";
1132
1133 $MAPWIDGET->add_command ("$cmd$arg", $text);
1134 }
1135 }
1136
1137 $self
1138}
1139
1140sub conn::stats_update {
1141 my ($self, $stats) = @_;
1142
1143 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1144 my $diff = $exp - $self->{prev_exp};
1145 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1146 if exists $self->{prev_exp} && $diff;
1147 $self->{prev_exp} = $exp;
1148 }
1149
1150 update_stats_window ($stats);
1151}
1152
507sub conn::user_send { 1153sub conn::user_send {
508 my ($self, $command) = @_; 1154 my ($self, $command) = @_;
509 1155
510 $self->send_command ($command); 1156 $self->send_command ($command);
511 status $command; 1157 status $command;
534 1180
535 my ($hash, $x, $y, $w, $h) = @$map_info; 1181 my ($hash, $x, $y, $w, $h) = @$map_info;
536 1182
537 my $data = $MAP->get_rect ($x, $y, $w, $h); 1183 my $data = $MAP->get_rect ($x, $y, $w, $h);
538 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1184 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
539
540 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1185 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
541
542} 1186}
543 1187
544sub conn::map_clear { 1188sub conn::map_clear {
545 my ($self) = @_; 1189 my ($self) = @_;
546 1190
547 $self->flush_map; 1191 $self->flush_map;
548 delete $self->{neigh}; 1192 delete $self->{neigh_map};
549 1193
550 $MAP->clear; 1194 $MAP->clear;
551} 1195}
552 1196
553 1197
554sub conn::load_map($$$) { 1198sub conn::load_map($$$) {
555 my ($self, $hash, $x, $y) = @_; 1199 my ($self, $hash, $x, $y) = @_;
556 1200
557 if (defined (my $data = $MAPCACHE->get ($hash))) { 1201 if (defined (my $data = $MAPCACHE->get ($hash))) {
558 $data = Compress::LZF::decompress $data; 1202 $data = Compress::LZF::decompress $data;
559 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1203 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
560 for my $id ($MAP->set_rect ($x, $y, $data)) { 1204 for my $id ($MAP->set_rect ($x, $y, $data)) {
561 my $data = $TILECACHE->get ($id) 1205 my $data = $TILECACHE->get ($id)
562 or next; 1206 or next;
563 1207
564 $self->set_texture ($id => $data); 1208 $self->set_texture ($id => $data);
565 } 1209 }
566 } 1210 }
567} 1211}
568 1212
1213# this method does a "flood fill" into every tile direction
1214# it assumes that tiles are arranged in a rectangular grid,
1215# i.e. a map is the same as the left of the right map etc.
1216# failure to comply are harmless and result in display errors
1217# at worst.
569sub conn::flood_fill { 1218sub conn::flood_fill {
570 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1219 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
571 1220
572 # the server does not allow map paths > 6 1221 # the server does not allow map paths > 6
573 return if 6 <= length $path; 1222 return if 7 <= length $path;
574 1223
575 for my $tile (1..4) { 1224 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
576 next if $self->{neigh}{$hash}[$tile]; 1225
1226 for (
1227 [1, 0, -1],
1228 [2, 1, 0],
1229 [3, 0, 1],
1230 [4, -1, 0],
1231 ) {
1232 my ($tile, $dx, $dy) = @$_;
1233
1234 my $gx = $gx + $dx;
1235 my $gy = $gy + $dy;
1236
577 next unless $flags & (1 << ($tile - 1)); 1237 next unless $flags & (1 << ($tile - 1));
1238 next if $self->{neigh_grid}{$gx, $gy}++;
578 1239
579 my $neigh = $self->{neigh}{$hash} ||= []; 1240 my $neigh = $self->{neigh_map}{$hash} ||= [];
580 1241 if (my $info = $neigh->[$tile]) {
581 $self->send_mapinfo ("spatial $path$tile", sub {
582 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1242 my ($flags, $x, $y, $w, $h, $hash) = @$info;
583 1243
584 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
585 return if $mode ne "spatial";
586
587 $x += $MAP->ox;
588 $y += $MAP->oy;
589
590 $self->load_map ($hash, $x, $y)
591 unless $self->{neigh}{$hash}[5]++;#d#
592
593 $neigh->[$tile] = [$x, $y, $w, $h];
594
595 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1244 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
596 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1245 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1246
1247 } else {
1248 $self->send_mapinfo ("spatial $path$tile", sub {
1249 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1250
1251 return if $mode ne "spatial";
1252
1253 $x += $MAP->ox;
1254 $y += $MAP->oy;
1255
1256 $self->load_map ($hash, $x, $y)
1257 unless $self->{neigh_map}{$hash}[5]++;#d#
1258
1259 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1260
1261 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1262 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1263 });
597 }); 1264 }
598 } 1265 }
599} 1266}
600 1267
601sub conn::map_change { 1268sub conn::map_change {
602 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1269 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
603 1270
604 $self->flush_map; 1271 $self->flush_map;
605 1272
606 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1273 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
607 1274
608 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1275 my $mapmapw = $MAPMAP->{w};
1276 my $mapmaph = $MAPMAP->{h};
609 1277
610 my $mapmapw = 250; 1278 $self->{neigh_rect} = [
611 my $mapmaph = 250; 1279 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1280 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1281 ];
612 1282
1283 delete $self->{neigh_grid};
613 $self->flood_fill ("", $hash, $flags, 1284 $self->flood_fill (0, 0, "", $hash, $flags);
614 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
615 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
616 1285
617 $x += $ox; 1286 $x += $ox;
618 $y += $oy; 1287 $y += $oy;
619 1288
620 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1289 $self->{map_info} = [$hash, $x, $y, $w, $h];
1290
1291 my $map = $self->{map_info}[0];
1292 $map =~ s/^.*?\/([^\/]+)$/\1/;
1293 $STATWIDS->{map}->set_text ("Map: " . $map);
621 1294
622 $self->load_map ($hash, $x, $y); 1295 $self->load_map ($hash, $x, $y);
623} 1296}
624 1297
625sub conn::face_find { 1298sub conn::face_find {
651 } 1324 }
652 1325
653gotid: 1326gotid:
654 $face->{id} = $id; 1327 $face->{id} = $id;
655 $MAP->set_face ($facenum => $id); 1328 $MAP->set_face ($facenum => $id);
1329 $self->{faceid}[$facenum] = $id;#d#
656 $TILECACHE->get ($id) 1330 $TILECACHE->get ($id)
657} 1331}
658 1332
659sub conn::face_update { 1333sub conn::face_update {
660 my ($self, $facenum, $face) = @_; 1334 my ($self, $facenum, $face) = @_;
668 my ($self, $id, $data) = @_; 1342 my ($self, $id, $data) = @_;
669 1343
670 $self->{texture}[$id] ||= do { 1344 $self->{texture}[$id] ||= do {
671 my $tex = 1345 my $tex =
672 new_from_image CFClient::Texture 1346 new_from_image CFClient::Texture
673 $data, minify => 1; 1347 $data, minify => 1, mipmap => 1;
674 1348
675 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1349 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
676 $MAPWIDGET->update; 1350 $MAPWIDGET->update;
677 1351
678 $tex 1352 $tex
679 }; 1353 };
680} 1354}
681 1355
1356sub conn::sound_play {
1357 my ($self, $x, $y, $soundnum, $type) = @_;
1358
1359 $SDL_MIXER
1360 or return;
1361
1362 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1363 or return;
1364
1365 $chunk->play;
1366# warn "sound $x,$y,$soundnum,$type\n";#d#
1367}
1368
1369my $LAST_QUERY; # server is stupid, stupid, stupid
1370
682sub conn::query { 1371sub conn::query {
683 my ($self, $flags, $prompt) = @_; 1372 my ($self, $flags, $prompt) = @_;
684 1373
685 #TODO 1374 $prompt = $LAST_QUERY unless length $prompt;
686 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1375 $LAST_QUERY = $prompt;
1376
1377 my $dialog = new CFClient::UI::FancyFrame
1378 title => "Query",
1379 child => my $vbox = new CFClient::UI::VBox;
1380
1381 $vbox->add (new CFClient::UI::Label
1382 max_w => $::WIDTH * 0.4,
1383 text => $prompt);
1384
1385 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1386 $vbox->add (my $hbox = new CFClient::HBox);
1387 $hbox->add (new CFClient::Button
1388 text => "No",
1389 connect_activate => sub {
1390 $self->send ("reply n");
1391 $dialog->destroy;
1392 $MAPWIDGET->focus_in;
1393 }
1394 );
1395 $hbox->add (new CFClient::Button
1396 text => "Yes",
1397 connect_activate => sub {
1398 $self->send ("reply y");
1399 $dialog->destroy;
1400 $MAPWIDGET->focus_in;
1401 },
1402 );
1403
1404 $dialog->focus_in;
1405
1406 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1407 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1408 $vbox->add (my $entry = new CFClient::UI::Entry
1409 connect_changed => sub {
1410 $self->send ("reply $_[1]");
1411 $dialog->destroy;
1412 $MAPWIDGET->focus_in;
1413 },
1414 );
1415
1416 $entry->focus_in;
1417
1418 } else {
1419 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1420
1421 $vbox->add (my $entry = new CFClient::UI::Entry
1422 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1423 connect_activate => sub {
1424 $self->send ("reply $_[1]");
1425 $dialog->destroy;
1426 $MAPWIDGET->focus_in;
1427 },
1428 );
1429
1430 $entry->focus_in;
1431 }
1432
1433 $dialog->show;
687} 1434}
688 1435
689sub conn::drawinfo { 1436sub conn::drawinfo {
690 my ($self, $color, $text) = @_; 1437 my ($self, $color, $text) = @_;
691 1438
703 [0.55, 0.41, 0.13], 1450 [0.55, 0.41, 0.13],
704 [0.99, 0.77, 0.26], 1451 [0.99, 0.77, 0.26],
705 [0.74, 0.65, 0.41], 1452 [0.74, 0.65, 0.41],
706 ); 1453 );
707 1454
1455 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1456
1457 $text = CFClient::UI::Label::escape $text;
1458 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1459 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1460
708 $LOGVIEW->add_paragraph ($color[$color], $text); 1461 $LOGVIEW->add_paragraph ($color[$color],
1462 join "\n", map "$time $_", split /\n/, $text);
1463
1464 $STATUSBOX->add ($text,
1465 group => $text,
1466 fg => $color[$color],
1467 timeout => 60,
1468 tooltip_font => $::FONT_FIXED,
1469 );
1470}
1471
1472sub conn::drawextinfo {
1473 my ($self, $color, $type, $subtype, $message) = @_;
1474
1475 $self->drawinfo ($color, $message);
1476}
1477
1478sub conn::spell_add {
1479 my ($self, $spell) = @_;
1480
1481 # TODO
1482 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1483 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1484 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1485}
1486
1487sub conn::spell_delete {
1488 my ($self, $spell) = @_;
1489}
1490
1491sub conn::addme_success {
1492 my ($self) = @_;
1493
1494 $self->send ("command output-sync $CFG->{output_sync}");
1495 $self->send ("command output-count $CFG->{output_count}");
1496
1497 for my $skill (values %{$self->{skill_info}}) {
1498 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1499 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1500 }
1501}
1502
1503sub conn::eof {
1504 $MAPWIDGET->clr_commands;
1505
1506 stop_game;
1507}
1508
1509sub update_floorbox {
1510 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1511 return unless $CONN;
1512
1513 $FLOORBOX->clear;
1514 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1515
1516 my $count = 4;
1517 for (@{ $CONN->{container}{0} }) {
1518 if (--$count) {
1519 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1520 } else {
1521 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1522 last;
1523 }
1524 }
1525 });
1526
1527 $WANT_REFRESH++;
1528}
1529
1530sub conn::container_add {
1531 my ($self, $tag, $items) = @_;
1532
1533 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1534
1535 if ($tag == 0) {
1536 update_floorbox;
1537 $OPENCONT = 0;
1538 $INVR_LBL->set_text ("Floor");
1539 $INVR->set_items ($self->{container}{0});
1540 } elsif ($tag == $self->{player}{tag}) {
1541 $INVR_LBL->set_text ("Player");
1542 $INV->set_items ($self->{container}{$self->{player}{tag}})
1543 } else {
1544 $OPENCONT = $tag;
1545 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1546 $INVR->set_items ($self->{container}{$tag});
1547 }
1548
1549 # $self-<{player}{tag} => player inv
1550 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1551}
1552
1553sub conn::container_clear {
1554 my ($self, $tag) = @_;
1555
1556 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1557
1558 if ($tag == 0) {
1559 update_floorbox;
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563 } elsif ($tag == $self->{player}{tag}) {
1564 $INVR_LBL->set_text ("Player");
1565 $INV->set_items ($self->{container}{$tag})
1566 } else {
1567 $OPENCONT = $tag;
1568 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1569 $INVR->set_items ($self->{container}{$tag});
1570 }
1571
1572# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1573}
1574
1575sub conn::item_delete {
1576 my ($self, @items) = @_;
1577
1578 for (@items) {
1579 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1580
1581 if ($_->{container} == 0) {
1582 update_floorbox;
1583 $OPENCONT = 0;
1584 $INVR_LBL->set_text ("Floor");
1585 $INVR->set_items ($self->{container}{0});
1586 } elsif ($_->{container} == $self->{player}{tag}) {
1587 $INVR_LBL->set_text ("Player");
1588 $INV->set_items ($self->{container}{$self->{player}{tag}})
1589 } else {
1590 $OPENCONT = $_->{container};
1591 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1592 $INVR->set_items ($self->{container}{$_->{container}});
1593 }
1594 }
1595}
1596
1597sub conn::item_update {
1598 my ($self, $item) = @_;
1599
1600 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1601
1602 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1603 $OPENCONT = 0;
1604 $INVR_LBL->set_text ("Floor");
1605 $INVR->set_items ($self->{container}{0});
1606
1607 $item->{widget}->update_item
1608 if $item->{widget};
1609 } else {
1610 if ($item->{container} == 0) {
1611 update_floorbox;
1612 $OPENCONT = 0;
1613 $INVR_LBL->set_text ("Floor");
1614 $INVR->set_items ($self->{container}{0});
1615 } elsif ($item->{container} == $self->{player}{tag}) {
1616 $INV->set_items ($self->{container}{$item->{container}})
1617 }
1618 }
709} 1619}
710 1620
711%SDL_CB = ( 1621%SDL_CB = (
712 SDL_QUIT() => sub { 1622 CFClient::SDL_QUIT => sub {
713 Event::unloop -1; 1623 Event::unloop -1;
714 }, 1624 },
715 SDL_VIDEORESIZE() => sub { 1625 CFClient::SDL_VIDEORESIZE => sub {
716 }, 1626 },
717 SDL_VIDEOEXPOSE() => sub { 1627 CFClient::SDL_VIDEOEXPOSE => sub {
718 refresh; 1628 $WANT_REFRESH++;
719 }, 1629 },
720 SDL_KEYDOWN() => sub {
721 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
722 # alt-enter
723 destroy_screen;
724 $CFG->{fullscreen} = !$CFG->{fullscreen};
725 init_screen;
726 } else {
727 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
728 }
729 },
730 SDL_KEYUP() => sub {
731 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
732 },
733 SDL_MOUSEMOTION() => sub {
734 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
735 },
736 SDL_MOUSEBUTTONDOWN() => sub {
737 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
738 },
739 SDL_MOUSEBUTTONUP() => sub {
740 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
741 },
742 SDL_ACTIVEEVENT() => sub { 1630 CFClient::SDL_ACTIVEEVENT => sub {
743# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1631# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
744 }, 1632 },
1633 CFClient::SDL_KEYDOWN => sub {
1634 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1635 # alt-enter
1636 video_shutdown;
1637 $CFG->{fullscreen} = !$CFG->{fullscreen};
1638 video_init;
1639 } else {
1640 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1641 }
1642 },
1643 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1644 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1645 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1646 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1647 CFClient::SDL_USEREVENT => sub {
1648 if ($_[0]{code} == 1) {
1649 audio_channel_finished $_[0]{data1};
1650 } elsif ($_[0]{code} == 0) {
1651 audio_music_finished;
1652 }
1653 },
745); 1654);
746 1655
747############################################################################# 1656#############################################################################
748 1657
749$TILECACHE = CFClient::db_table "tilecache"; 1658$SIG{INT} = $SIG{TERM} = sub { exit };
750$FACEMAP = CFClient::db_table "facemap";
751
752CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
753
754my %DEF_CFG = (
755 sdl_mode => 0,
756 width => 640,
757 height => 480,
758 fullscreen => 0,
759 fast => 0,
760 fow_enable => 1,
761 fow_intensity => 0.45,
762 fow_smooth => 0,
763 log_fontsize => 14,
764 mapsize => 100,
765 host => "crossfire.schmorp.de",
766 say_command => 'say',
767);
768
769while (my ($k, $v) = each %DEF_CFG) {
770 $CFG->{$k} = $v unless exists $CFG->{$k};
771}
772
773sdl_init;
774
775@SDL_MODES = reverse
776 grep $_->[0] >= 640 && $_->[1] >= 480,
777 map [SDL::RectW ($_), SDL::RectH ($_)],
778 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
779
780@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
781
782$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
783 1659
784{ 1660{
785 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1661 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
786 1662
1663 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1664
1665 $TILECACHE = CFClient::db_table "tilecache";
1666 $FACEMAP = CFClient::db_table "facemap";
1667
1668 my %DEF_CFG = (
1669 sdl_mode => 0,
1670 width => 640,
1671 height => 480,
1672 fullscreen => 0,
1673 fast => 0,
1674 map_scale => 1,
1675 fow_enable => 1,
1676 fow_intensity => 0.45,
1677 fow_smooth => 0,
1678 gui_fontsize => 1,
1679 log_fontsize => 1,
1680 gauge_fontsize=> 1,
1681 gauge_size => 0.35,
1682 stat_fontsize => 1,
1683 mapsize => 100,
1684 host => "crossfire.schmorp.de",
1685 say_command => 'say',
1686 audio_enable => 1,
1687 bgm_enable => 1,
1688 bgm_volume => 0.25,
1689 output_sync => 1,
1690 output_count => 1,
1691 );
1692
1693 while (my ($k, $v) = each %DEF_CFG) {
1694 $CFG->{$k} = $v unless exists $CFG->{$k};
1695 }
1696
1697 sdl_init;
1698
1699 @SDL_MODES = reverse
1700 grep $_->[0] >= 640 && $_->[1] >= 480,
1701 CFClient::SDL_ListModes;
1702
1703 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1704
1705 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1706
1707 {
1708 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1709 DejaVuSans.ttf
1710 DejaVuSansMono.ttf
1711 DejaVuSans-Bold.ttf
1712 DejaVuSansMono-Bold.ttf
1713 DejaVuSans-Oblique.ttf
1714 DejaVuSansMono-Oblique.ttf
1715 DejaVuSans-BoldOblique.ttf
1716 DejaVuSansMono-BoldOblique.ttf
1717 );
1718
787 CFClient::add_font $_ for @fonts; 1719 CFClient::add_font $_ for @fonts;
788 CFClient::set_font $fonts[0]; 1720
789} 1721 CFClient::pango_init;
790 1722
791init_screen; 1723 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1724 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1725
1726 $FONT_PROP->make_default;
1727 }
1728
1729# compare mono (ft) vs. rgba (cairo)
1730# ft - 1.8s, cairo 3s, even in alpha-only mode
1731# for my $rgba (0..1) {
1732# my $t1 = Time::HiRes::time;
1733# for (1..1000) {
1734# my $layout = CFClient::Layout->new ($rgba);
1735# $layout->set_text ("hallo" x 100);
1736# $layout->render;
1737# }
1738# my $t2 = Time::HiRes::time;
1739# warn $t2-$t1;
1740# }
1741
1742 video_init;
1743 audio_init;
1744}
792 1745
793Event::loop; 1746Event::loop;
794 1747
1748END { CFClient::SDL_Quit }
795 1749
1750=head1 pclient - Crossfire+ and Crossfire game client
1751
1752Pclient is a Crossfire+ and Crossfire game client.
1753
1754=head2 Features
1755
1756=over 4
1757
1758=item Fullscreen Map
1759
1760PClient can uses a fullscreen map, which greatly enhances how much of the
1761game world you can see.
1762
1763=item Persistent Map Cache (Crossfire+ only)
1764
1765PClient can persistently cache all map data it received from the
1766server. This not only allows it to display an overview map, but also
1767ensures that once-explored areas will be available the next time you want
1768to explore more.
1769
1770=item Hardware acceleration
1771
1772Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1773acceleration. Most modern graphics cards have difficulties with 2D
1774acceleration, while 3D graphics is accelerated well.
1775
1776=item No arbitrary limits
1777
1778Unlike other Crossfire clients, pclient does not suffer from arbitrary
1779limits (like a fixed amount of face numbers). There are still limits, but
1780they are not arbitrarily low :)
1781
1782=back
1783
1784=head1 USAGE
1785
1786=head2 The Map
1787
1788The map is always displayed in the background, behind all other windows and UI elements.
1789
1790#TODO# middle-click scrolls
1791#
1792# keys:
1793#
1794# a apply
1795# keypad moves, kp_5 applies ranged attack to self
1796
1797Starting to type enters the I<completion mode>. In that mode, you can type
1798abbreviations or commands and have them executed as soon as they match a
1799valid command. This is best explained by a few examples:
1800
1801Typing B<climb> will display a list of commands with I<climb> in their
1802name, such as I<ready_skill climbing> and I<use_skill climbing>.
1803
1804You can abbreviate commands by typing only the first character of every
1805word (or even characters within the word - the client will try to make
1806a good guess, as long as the characters are in order). For example,
1807typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1808will select I<cast create food>. Likewise, I<rscli> will likely select
1809I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1810
1811You can enter space and other text as arguemnt to the command. For
1812example, C<cfoo waybread> will expand to C<cast create food waybread>.
1813
1814=head2 The map overview
1815
1816#TODO#
1817
1818=head2 The Status area in the lower right corner
1819
1820#TODO#
1821
1822=head2 The I<Statistics>/I>Stats> window
1823
1824#TODO#
1825
1826=head1 FAQ
1827
1828=over 4
1829
1830=item The client is very sluggish and slow, what can I do about this?
1831
1832Most likely, you don't have accelerated OpenGL support. Try to find a
1833newer driver, or a driver from your hardware vendor, that features OpenGL
1834support.
1835
1836If this is not an option, the following Setup options reduce the load and
1837will likely make the client playable with sofwtare rendering (it will
1838still be slow, though):
1839
1840=over 4
1841
1842=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1843
1844=item Enable B<Fast & Ugly> mode
1845
1846=item Disable B<Fog of War>
1847
1848=item Increase B<Map Scale>
1849
1850=back
1851
1852=back
1853
1854=head1 AUTHOR
1855
1856Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1857
1858
1859

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