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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.126 by root, Mon Apr 17 20:59:20 2006 UTC vs.
Revision 1.253 by root, Thu May 25 04:59:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
53 88
89our $FLOORBOX;
54our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
55 92
56our $SDL_ACTIVE; 93our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 94our %SDL_CB;
59 95
96our $SDL_MIXER;
97our @SOUNDS; # event => file mapping
98our %AUDIO_CHUNKS; # audio files
99
60our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 101our $STATUSBOX;
62our $DEBUG_STATUS; 102our $DEBUG_STATUS;
63 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
64sub status { 110sub status {
65 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
66 my ($w, $h) = $STATUS_LINE->size_request;
67 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
68} 112}
69 113
70sub debug { 114sub debug {
71 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
72 my ($w, $h) = $DEBUG_STATUS->size_request; 116 my ($w, $h) = $DEBUG_STATUS->size_request;
73 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 118}
75 119
76sub start_game { 120sub start_game {
77 status "logging in..."; 121 status "logging in...";
78 122
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 124
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
84 127
85 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
86 129
87 $CONN = new conn 130 $CONN = eval {
131 new conn
88 host => $host, 132 host => $host,
89 port => $port || 13327, 133 port => $port || 13327,
90 user => $CFG->{user}, 134 user => $CFG->{user},
91 pass => $CFG->{password}, 135 pass => $CFG->{password},
92 mapw => $mapsize, 136 mapw => $mapsize,
93 maph => $mapsize, 137 maph => $mapsize,
138 ;
94 ; 139 };
95 140
96 status "login successful"; 141 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
99} 154}
100 155
101sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
102 undef $CONN; 168 undef $MAP;
103} 169}
104 170
105sub client_setup { 171sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
107 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
108 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 176
111 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 179
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 182
117 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 184 my ($self, $value) = @_;
119 185
120 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
121 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
122 }); 188 });
123 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
124 190
191 my $row = 1;
192
125 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
126 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
127 my ($self, $value) = @_; 198 my ($self, $value) = @_;
128 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
129 }); 201 );
130 202
131 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
132 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
133 my ($self, $value) = @_; 208 my ($self, $value) = @_;
134 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
135 }); 211 );
136 212
137 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
138 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
139 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
140 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
141 }); 231 );
142 232
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
144 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
145 my ($self, $value) = @_; 238 my ($self, $value) = @_;
146 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
147 }); 241 );
148 242
149 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
150 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
151 my ($self, $value) = @_; 248 my ($self, $value) = @_;
152 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
153 }); 319# });
154
155 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
156 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
157 my ($self, $value) = @_; 354 my ($self, $value) = @_;
158 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
159 }); 357 );
160
161 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
162 destroy_screen ();
163 init_screen ();
164 });
165 358
166 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372}
373
374sub make_gauge_window {
375 my $gh = int $HEIGHT * $CFG->{gauge_size};
376
377 my $win = new CFClient::UI::Frame (
378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
381 );
382
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
397 (new CFClient::UI::Empty expand => 1),
398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410
411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
415
416 $GAUGES = {
417 exp => $exp, win => $win, range => $rng,
418 food => $fg, mana => $mg, hp => $hg, grace => $gg
419 };
420
421 &set_gauge_window_fontsize;
422
423 $win
424}
425
426sub make_stats_window {
427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
428
429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
436
437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
439
440 my $color2 = [1, 1, 0];
441
442 for (
443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
450
451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
459
460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
464 }
465
466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
467
468 my $row = 0;
469 my $col = 0;
470
471 my %resist_names = (
472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480 pois => "<b>Poison</b> (resistance to getting poisoned)",
481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482 deat => "<b>Death</b> (resistance against death spells)",
483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 );
491 for (qw/slow holyw conf fire depl magic
492 drain acid pois para deat phys
493 blind fear tund elec cold ghit/)
494 {
495 $tbl2->add ($col, $row,
496 $STATWIDS->{"res_$_"} =
497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
505 );
506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
513
514 $row++;
515 if ($row % 6 == 0) {
516 $col += 2;
517 $row = 0;
518 }
519 }
520
521 &set_stats_window_fontsize;
522 update_stats_window ({});
523
524 $tgw
525}
526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
531sub update_stats_window {
532 my ($stats) = @_;
533
534 # i love text protocols!!!
535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
540 my $fo_m = 999;
541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
543
544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
546 $GAUGES->{food} ->set_value ($fo, $fo_m);
547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
551 $rng =~ s/^Range: //; # thank you so much dear server
552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 $title =~ s/^Player: //;
555 $STATWIDS->{title} ->set_text ("Title: " . $title);
556
557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
570
571 my %tbl = (
572 phys => 100,
573 magic => 101,
574 fire => 102,
575 elec => 103,
576 cold => 104,
577 conf => 105,
578 acid => 106,
579 drain => 107,
580 ghit => 108,
581 pois => 109,
582 slow => 110,
583 para => 111,
584 tund => 112,
585 fear => 113,
586 depl => 113,
587 deat => 115,
588 holyw => 116,
589 blind => 117
590 );
591
592 for (keys %tbl) {
593 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
594 }
595
167} 596}
168 597
169sub metaserver_dialog { 598sub metaserver_dialog {
170 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
600 title => "Server List",
171 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
172 602
173 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
174 604
175 $dialog 605 $dialog
176} 606}
607
608my $METASERVER_ATIME;
177 609
178sub update_metaserver { 610sub update_metaserver {
179 my ($HOST) = @_; 611 my ($HOST) = @_;
180 612
181 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
182 619
183 my $buf; 620 my $buf;
184 621
185 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
186 628
187 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
188 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
189 631
190 if (!defined $res) { 632 if (!defined $res) {
191 $_[0]->w->cancel; 633 $_[0]->w->cancel;
192 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
193 } elsif ($res == 0) { 635 } elsif ($res == 0) {
194 $_[0]->w->cancel; 636 $_[0]->w->cancel;
195 status "server list retrieved"; 637 status "server list retrieved";
196 638
197 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
198 640
199 $table->clear; 641 $table->clear;
200 642
201 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
202 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
226 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
227 669
228 $y++; 670 $y++;
229 671
230 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
231 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
232 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
233 }), 675 }),
234 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
235 ]); 677 ]);
236 678
237 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
238 for 0 .. $#$m; 681 for 0 .. $#$m;
239 } 682 }
240 } 683 }
241 }); 684 });
242} 685}
243 686
244sub server_setup { 687sub server_setup {
245 my $dialog = new CFClient::UI::FancyFrame 688 my $dialog = new CFClient::UI::FancyFrame
689 title => "Server Setup",
246 child => (my $vbox = new CFClient::UI::VBox); 690 child => (my $vbox = new CFClient::UI::VBox);
247 691
248 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
249 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 692 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
250 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 693 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
251 694
252 { 695 {
253 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 696 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
254 697
255 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 698 $vbox->add (
699 my $HOST = new CFClient::UI::Entry
700 expand => 1,
701 text => $CFG->{host},
702 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703 connect_changed => sub {
704 my ($self, $value) = @_;
705 $CFG->{host} = $value;
706 }
707 );
708
709 $METASERVER = metaserver_dialog;
710
711 $vbox->add (new CFClient::UI::Flopper
712 expand => 1,
713 text => "Server List",
714 other => $METASERVER,
715 tooltip => "Show a list of available crossfire servers",
716 connect_open => sub {
717 update_metaserver $HOST;
718 }
719 );
720 }
721
722 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 $table->add (1, 4, new CFClient::UI::Entry
724 text => $CFG->{user},
725 tooltip => "The name of your character on the server",
726 connect_changed => sub {
256 my ($self, $value) = @_; 727 my ($self, $value) = @_;
257 $CFG->{host} = $value; 728 $CFG->{user} = $value;
258 }); 729 }
730 );
259 731
260 $METASERVER = metaserver_dialog;
261
262 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
263 update_metaserver $HOST;
264 });
265 }
266
267 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 732 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
268 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 733 $table->add (1, 5, new CFClient::UI::Entry
734 text => $CFG->{password},
735 hidden => 1,
736 tooltip => "The password for your character",
737 connect_changed => sub {
269 my ($self, $value) = @_; 738 my ($self, $value) = @_;
270 $CFG->{user} = $value;
271 });
272
273 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
274 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
275 my ($self, $value) = @_;
276 $CFG->{password} = $value; 739 $CFG->{password} = $value;
740 }
277 }); 741 );
278 742
279 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
280 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
281 my ($self, $value) = @_;
282 $CFG->{say_command} = $value;
283 });
284
285 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
286 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
287 req_w => 100, 745 req_w => 100,
288 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 tooltip => "This is the size of the portion of the map update the server sends you. "
748 . "If you set this to a high value you will be able to see further, "
749 . "but you also increase bandwidht requirements and latency. "
750 . "This option is only used once at log-in.",
289 connect_changed => sub { 751 connect_changed => sub {
290 my ($self, $value) = @_; 752 my ($self, $value) = @_;
291 753
292 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
293 }, 755 },
294 ); 756 );
295 757
296 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
297 start_game; 759 $table->add (1, 8, new CFClient::UI::CheckBox
760 state => $CFG->{face_prefetch},
761 tooltip => "<b>Background Image Prefetch</b>\n\n"
762 . "If enabled, the client automatically pre-fetches images from the server. "
763 . "This might increase or create lag, but increases the chances "
764 . "of faces being ready for display when you encounter them. "
765 . "It also uses up server bandwidth on every connect, "
766 . "so only set it if you really need to prefetch images. "
767 . "This option can be set and unset any time.",
768 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
298 }); 769 );
770
771 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
772 $table->add (1, 9, new CFClient::UI::Entry
773 text => $CFG->{output_count},
774 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
775 connect_changed => sub { $CFG->{output_count} = $_[1] },
776 );
777
778 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
779 $table->add (1, 10, new CFClient::UI::Entry
780 text => $CFG->{output_sync},
781 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
782 connect_changed => sub { $CFG->{output_sync} = $_[1] },
783 );
784
785 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
786 expand => 1,
787 align => 0,
788 text => "Login",
789 connect_activate => sub {
790 $CONN ? stop_game
791 : start_game;
792 },
793 );
299 794
300 $dialog 795 $dialog
301} 796}
302 797
303sub message_window { 798sub message_window {
304 my $window = new CFClient::UI::FancyFrame 799 my $window = new CFClient::UI::FancyFrame
800 title => "Messages",
305 border_bg => [1, 1, 1, 0.5], 801 border_bg => [1, 1, 1, 1],
306 bg => [0.3, 0.3, 0.3, 0.8], 802 bg => [0, 0, 0, 0.75],
307 user_w => int $::WIDTH / 3, 803 user_w => int $::WIDTH / 3,
308 user_h => int $::HEIGHT / 5, 804 user_h => int $::HEIGHT / 5,
309 child => (my $vbox = new CFClient::UI::VBox); 805 child => (my $vbox = new CFClient::UI::VBox);
310 806
311 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 807 $vbox->add ($LOGVIEW);
312 expand => 1,
313 fontsize => $::CFG->{log_fontsize},
314 );
315 808
316 $vbox->add (my $input = new CFClient::UI::Entry 809 $vbox->add (my $input = new CFClient::UI::Entry
810 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
811 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
812 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
813 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
317 connect_focus_in => sub { 814 connect_focus_in => sub {
318 my ($input, $prev_focus) = @_; 815 my ($input, $prev_focus) = @_;
319 816
320 delete $input->{refocus_map}; 817 delete $input->{refocus_map};
321 818
350 }; 847 };
351 848
352 $window 849 $window
353} 850}
354 851
852sub open_quit_dialog {
853 unless ($QUIT_DIALOG) {
854
855 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
856
857 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
858
859 $vb->add (new CFClient::UI::Label
860 text => "You should find a savebed and apply it first!",
861 max_w => $WIDTH * 0.25,
862 ellipsize => 0,
863 );
864 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
865 $hb->add (new CFClient::UI::Button
866 text => "Ok",
867 expand => 1,
868 connect_activate => sub { $QUIT_DIALOG->hide },
869 );
870 $hb->add (new CFClient::UI::Button
871 text => "Quit anyway",
872 expand => 1,
873 connect_activate => sub { exit },
874 );
875
876 $QUIT_DIALOG->show_centered;
877 } else {
878 $QUIT_DIALOG->show_centered;
879 }
880}
881
882sub make_inventory_window {
883 my $invwin = new CFClient::UI::FancyFrame
884 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
885
886 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
887
888 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
889 $vb1->add (my $lbl = new CFClient::UI::Label);
890 $lbl->set_text ("Player");
891 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
892
893 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
894 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
895 $INVR_LBL->set_text ("Floor");
896 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
897
898 $invwin
899}
900
901sub make_help_window {
902 my $win = new CFClient::UI::FancyFrame
903 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
904
905 $win->add (my $vbox = new CFClient::UI::VBox);
906
907 $vbox->add (my $buttons = new CFClient::UI::HBox);
908 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
909
910 for (
911 [intro => "Introduction"],
912 [manual => "Manual"],
913 [command_help => "Commands"],
914 [skill_help => "Skills"],
915 ) {
916 my ($pod, $label) = @$_;
917
918 $buttons->add (new CFClient::UI::Button
919 text => $label,
920 connect_activate => sub {
921 my $parser = new Pod::POM;
922 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
923
924 $viewer->clear;
925
926 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
927 for @{ CFClient::pod_to_pango_list $pom };
928
929 $viewer->set_offset (0);
930 },
931 );
932 }
933
934 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
935
936 $win
937}
938
355sub sdl_init { 939sub sdl_init {
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 940 CFClient::SDL_Init
357 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
358 and die "SDL::Init failed!\n"; 941 and die "SDL::Init failed!\n";
359} 942}
360 943
361sub init_screen { 944sub video_init {
362 sdl_init; 945 sdl_init;
946
947 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
948
949 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
363 950
364 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 951 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
365 $FULLSCREEN = $CFG->{fullscreen}; 952 $FULLSCREEN = $CFG->{fullscreen};
366 $FAST = $CFG->{fast}; 953 $FAST = $CFG->{fast};
367 954
368 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 955 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
369 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 956 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
370 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
371 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
372
373 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
376 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
377
378 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
379 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
380 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
381
382 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
383 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
384 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
385 or die "SDL::SetVideoMode failed!\n";
386
387 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
388
389 $SDL_EV = new SDL::Event;
390 $SDL_EV->set_unicode (1);
391 957
392 $SDL_ACTIVE = 1; 958 $SDL_ACTIVE = 1;
393
394 $LAST_REFRESH = time - 0.01; 959 $LAST_REFRESH = time - 0.01;
395 960
396 CFClient::gl_init; 961 CFClient::gl_init;
397 962
398 $FONTSIZE = int $HEIGHT / 40; 963 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
964
965 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
399 966
400 ############################################################################# 967 #############################################################################
401 968
969 if ($DEBUG_STATUS) {
970 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
971 } else {
972 # create the widgets
973
402 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 974 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
403 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 975 $DEBUG_STATUS->show;
404 976
405 $STATUS_LINE = new CFClient::UI::Label 977 $STATUSBOX = new CFClient::UI::Statusbox;
406 padding => 0, 978 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
407 y => $HEIGHT * 44 / 45 - $FONTSIZE;
408 $CFClient::UI::ROOT->add ($STATUS_LINE);
409 979
410 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 980 (new CFClient::UI::Frame
411 padding => 0, 981 bg => [0, 0, 0, 0.4],
412 y => $HEIGHT * 44 / 45, 982 req_y => -1,
413 fontsize => $HEIGHT / 45, 983 child => $STATUSBOX,
414 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 984 )->show;
415 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
416 985
417 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 986 CFClient::UI::FancyFrame->new (
418 $MAPWIDGET->focus_in; 987 border_bg => [1, 1, 1, 192/255],
988 bg => [1, 1, 1, 0],
989 child => ($MAPMAP = new CFClient::MapWidget::MapMap
990 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
991 ),
992 )->show;
993
994 $MAPWIDGET = new CFClient::MapWidget;
419 $MAPWIDGET->connect (activate_console => sub { 995 $MAPWIDGET->connect (activate_console => sub {
420 my ($mapwidget, $preset) = @_; 996 my ($mapwidget, $preset) = @_;
421 997
422 if ($CONSOLE) { 998 if ($CONSOLE) {
423 $CONSOLE->{input}->{auto_activated} = 1; 999 $CONSOLE->{input}->{auto_activated} = 1;
424 $CONSOLE->{input}->focus_in; 1000 $CONSOLE->{input}->focus_in;
425 1001
426 if ($preset && $CONSOLE->{input}->get_text eq '') { 1002 if ($preset && $CONSOLE->{input}->get_text eq '') {
427 $CONSOLE->{input}->set_text ($preset); 1003 $CONSOLE->{input}->set_text ($preset);
1004 }
428 } 1005 }
429 } 1006 });
430 }); 1007 $MAPWIDGET->show;
1008 $MAPWIDGET->focus_in;
431 1009
432 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 1010 $LOGVIEW = new CFClient::UI::TextView
1011 expand => 1,
1012 font => $FONT_FIXED,
1013 fontsize => $::CFG->{log_fontsize},
1014 can_hover => 1,
1015 can_events => 1,
1016 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1017 ;
433 1018
1019 $BUTTONBAR = new CFClient::UI::HBox;
1020
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1021 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1022 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1023 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1024 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
436 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1026 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
437 1027
438 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1028 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1029
1030 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1031 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1033 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1034
1035 $BUTTONBAR->add (new CFClient::UI::Button
1036 text => "Save Config",
1037 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1038 connect_activate => sub {
439 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1039 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
440 status "Configuration Saved"; 1040 status "Configuration Saved";
441 }); 1041 },
1042 );
442 1043
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1045 tooltip => "View Documentation");
1046
1047 $BUTTONBAR->add (new CFClient::UI::Button
1048 text => "Quit",
1049 tooltip => "Terminates the program",
1050 connect_activate => sub {
1051 if ($CONN) {
1052 open_quit_dialog;
1053 } else {
1054 exit;
1055 }
1056 },
1057 );
1058
1059 $BUTTONBAR->show;
1060
1061 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1062
1063 # delay till geometry is constant
1064 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
443 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1065 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
444 1066 my $widget = $GAUGES->{win};
445 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 150, y => 0); 1067 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
446 $tgw->add (my $hbox = new CFClient::UI::HBox (req_w => 60, req_h => 150)); 1068 });
447 1069 force_refresh ();
448 $hbox->add (my $fg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'food', expand => 1)); 1070 }
449 $hbox->add (my $mg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'mana', expand => 1));
450 $hbox->add (my $hg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'hp', expand => 1));
451 $hbox->add (my $gg = new CFClient::UI::VGauge (w => 30, h => 150, gauge => 'grace', expand => 1));
452
453 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
454 $CFClient::UI::ROOT->add ($tgw);
455} 1071}
456 1072
457sub destroy_screen { 1073sub video_shutdown {
458 $CFClient::UI::ROOT->{children} = [];
459 undef $SDL_ACTIVE; 1074 undef $SDL_ACTIVE;
1075}
1076
1077my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1078my $bgmusic;#TODO#hack#d#
1079
1080sub audio_channel_finished {
1081 my ($channel) = @_;
1082
1083 #warn "channel $channel finished\n";#d#
1084}
1085
1086sub audio_music_finished {
1087 return unless $CFG->{bgm_enable};
1088
1089 # TODO: hack, do play loop and mood music
1090 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1091 $bgmusic->play (0);
1092
1093 push @bgmusic, shift @bgmusic;
1094}
1095
1096sub audio_init {
1097 if ($CFG->{audio_enable}) {
1098 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1099 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1100
1101 unless ($SDL_MIXER) {
1102 status "Unable to open sound device: there will be no sound";
1103 return;
1104 }
1105
1106 CFClient::Mix_AllocateChannels 8;
1107 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1108
1109 audio_music_finished;
1110
1111 while (<$fh>) {
1112 next if /^\s*#/;
1113 next if /^\s*$/;
1114
1115 my ($file, $volume, $event) = split /\s+/, $_, 3;
1116
1117 push @SOUNDS, "$volume,$file";
1118
1119 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1120 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1121 $chunk->volume ($volume * 128 / 100);
1122 $chunk
1123 };
1124 }
1125 } else {
1126 status "unable to open sound config: $!";
1127 }
1128 }
1129}
1130
1131sub audio_shutdown {
1132 CFClient::Mix_CloseAudio if $SDL_MIXER;
460 undef $SDL_EV; 1133 undef $SDL_MIXER;
461 SDL::Quit; 1134 @SOUNDS = ();
1135 %AUDIO_CHUNKS = ();
462} 1136}
463 1137
464my %animate_object; 1138my %animate_object;
465my $animate_timer; 1139my $animate_timer;
466 1140
467my $want_refresh;
468my $can_refresh;
469
470my $fps = 9; 1141my $fps = 9;
471 1142
1143my %demo;#d#
1144
472sub force_refresh { 1145sub force_refresh {
473 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1146 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
474 debug sprintf "%3.2f", $fps; 1147 debug sprintf "%3.2f", $fps;
475 1148
476 $want_refresh = 0;
477 $can_refresh = 0;
478
479 $CFClient::UI::ROOT->draw; 1149 $CFClient::UI::ROOT->draw;
480 1150
481 SDL::GLSwapBuffers; 1151 $WANT_REFRESH = 0;
482 1152 $CAN_REFRESH = 0;
483 $LAST_REFRESH = $NOW; 1153 $LAST_REFRESH = $NOW;
1154
11550 && do {
1156 # some weird model-drawing code, just a joke right now
1157 use CFClient::OpenGL;
1158
1159 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1160 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1161 $demo{r} ||= do {
1162 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1163 $mod->{v} = pack "f*", @{$mod->{v}};
1164 $_ = [scalar @$_, pack "S!*", @$_]
1165 for values %{$mod->{g}};
1166 $mod
1167 };
1168
1169 my $r = $demo{r} or die;
1170
1171 glDepthMask 1;
1172 glClear GL_DEPTH_BUFFER_BIT;
1173 glEnable GL_TEXTURE_2D;
1174 glEnable GL_DEPTH_TEST;
1175 glEnable GL_CULL_FACE;
1176 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1177
1178 glMatrixMode GL_PROJECTION;
1179 glLoadIdentity;
1180 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1181 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1182 glMatrixMode GL_MODELVIEW;
1183 glLoadIdentity;
1184
1185 glPushMatrix;
1186 glTranslate 0, 0, -800;
1187 glScale 1, -1, 1;
1188 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1189 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1190 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1191 glScale 50, 50, 50;
1192
1193 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1194 while (my ($k, $v) = each %{$r->{g}}) {
1195 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1196 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1197 }
1198
1199 glPopMatrix;
1200
1201 glShadeModel GL_FLAT;
1202 glDisable GL_DEPTH_TEST;
1203 glDisable GL_TEXTURE_2D;
1204 glDepthMask 0;
1205
1206 $WANT_REFRESH++;
1207};
1208
1209 CFClient::SDL_GL_SwapBuffers;
484} 1210}
485 1211
486my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1212my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
487 $NOW = time; 1213 $NOW = time;
488 1214
489 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1215 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
490 while $SDL_EV->poll; 1216 for CFClient::SDL_PollEvent;
491 1217
492 if (%animate_object) { 1218 if (%animate_object) {
493 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1219 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
494 $want_refresh++; 1220 $WANT_REFRESH++;
495 } 1221 }
496 1222
497 if ($want_refresh) { 1223 if ($WANT_REFRESH) {
498 force_refresh; 1224 force_refresh;
499 } else { 1225 } else {
500 $can_refresh = 1; 1226 $CAN_REFRESH = 1;
501 } 1227 }
502}); 1228});
503
504sub refresh {
505 $want_refresh++;
506}
507 1229
508sub animation_start { 1230sub animation_start {
509 my ($widget) = @_; 1231 my ($widget) = @_;
510 $animate_object{$widget} = $widget; 1232 $animate_object{$widget} = $widget;
511} 1233}
515 delete $animate_object{$widget}; 1237 delete $animate_object{$widget};
516} 1238}
517 1239
518@conn::ISA = Crossfire::Protocol::; 1240@conn::ISA = Crossfire::Protocol::;
519 1241
1242sub conn::new {
1243 my $class = shift;
1244
1245 my $self = $class->Crossfire::Protocol::new (@_);
1246
1247 $MAPWIDGET->clr_commands;
1248
1249 my $parser = new Pod::POM;
1250 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1251
1252 for my $head2 ($pod->head2) {
1253 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1254 or next;
1255
1256 my $cmd = $1;
1257 my @args = split /\|/, $2;
1258 @args = (".*") unless @args;
1259
1260 my $text = CFClient::pod_to_pango $head2->content;
1261
1262 for my $arg (@args) {
1263 $arg = $arg eq ".*" ? "" : " $arg";
1264
1265 $MAPWIDGET->add_command ("$cmd$arg", $text);
1266 }
1267 }
1268
1269 $self->{noface} = new_from_file CFClient::Texture
1270 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1271
1272 $self
1273}
1274
520sub conn::stats_update { 1275sub conn::stats_update {
521 my ($self, $stats) = @_; 1276 my ($self, $stats) = @_;
522 1277
523 # i love text protocols!!! 1278 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
524 # FIXME: the stats are somehow weird 1279 my $diff = $exp - $self->{prev_exp};
525 my $hp = $stats->{1}; 1280 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
526 my $hp_m = $stats->{2}; 1281 if exists $self->{prev_exp} && $diff;
527 my $sp = $stats->{3}; 1282 $self->{prev_exp} = $exp;
528 my $sp_m = $stats->{4}; 1283 }
529 my $fo = $stats->{18};
530 my $fo_m = 1000;
531 my $gr = $stats->{23};
532 my $gr_m = $stats->{24};
533 1284
534 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1285 update_stats_window ($stats);
535 $GAUGES->{hp}->set_value ($hp, $hp_m);
536 $GAUGES->{mana}->set_value ($sp, $sp_m);
537 $GAUGES->{food}->set_value ($fo, $fo_m);
538 $GAUGES->{grace}->set_value ($gr, $gr_m);
539} 1286}
540 1287
541sub conn::user_send { 1288sub conn::user_send {
542 my ($self, $command) = @_; 1289 my ($self, $command) = @_;
543 1290
568 1315
569 my ($hash, $x, $y, $w, $h) = @$map_info; 1316 my ($hash, $x, $y, $w, $h) = @$map_info;
570 1317
571 my $data = $MAP->get_rect ($x, $y, $w, $h); 1318 my $data = $MAP->get_rect ($x, $y, $w, $h);
572 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1319 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
573
574 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1320 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
575
576} 1321}
577 1322
578sub conn::map_clear { 1323sub conn::map_clear {
579 my ($self) = @_; 1324 my ($self) = @_;
580 1325
581 $self->flush_map; 1326 $self->flush_map;
582 delete $self->{neigh}; 1327 delete $self->{neigh_map};
583 1328
584 $MAP->clear; 1329 $MAP->clear;
585} 1330}
586 1331
587 1332
588sub conn::load_map($$$) { 1333sub conn::load_map($$$) {
589 my ($self, $hash, $x, $y) = @_; 1334 my ($self, $hash, $x, $y) = @_;
590 1335
591 if (defined (my $data = $MAPCACHE->get ($hash))) { 1336 if (defined (my $data = $MAPCACHE->get ($hash))) {
592 $data = Compress::LZF::decompress $data; 1337 $data = Compress::LZF::decompress $data;
593 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1338 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
594 for my $id ($MAP->set_rect ($x, $y, $data)) { 1339 for my $id ($MAP->set_rect ($x, $y, $data)) {
595 my $data = $TILECACHE->get ($id) 1340 my $data = $TILECACHE->get ($id)
596 or next; 1341 or next;
597 1342
598 $self->set_texture ($id => $data); 1343 $self->set_texture ($id => $data);
599 } 1344 }
600 } 1345 }
601} 1346}
602 1347
1348# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1349# (server resource,s latency, bandwidth), so this hack is warranted.
1350# the right fix is to make real tiled maps with an overview file
1351sub conn::send_mapinfo {
1352 my ($self, $data, $cb) = @_;
1353
1354 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1355 my ($wx, $wy) = ($1, $2);
1356
1357 if ($data =~ /^spatial ([1-4]+)$/) {
1358 my @dx = (0, 0, 1, 0, -1);
1359 my @dy = (0, -1, 0, 1, 0);
1360 my ($dx, $dy);
1361
1362 for (split //, $1) {
1363 $dx += $dx[$_];
1364 $dy += $dy[$_];
1365 }
1366
1367 $cb->(spatial => 15,
1368 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1369 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1370 50, 50,
1371 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1372 );
1373
1374 return;
1375 }
1376 }
1377
1378 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1379}
1380
1381# this method does a "flood fill" into every tile direction
1382# it assumes that tiles are arranged in a rectangular grid,
1383# i.e. a map is the same as the left of the right map etc.
1384# failure to comply are harmless and result in display errors
1385# at worst.
603sub conn::flood_fill { 1386sub conn::flood_fill {
604 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1387 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
605 1388
606 # the server does not allow map paths > 6 1389 # the server does not allow map paths > 6
607 return if 6 <= length $path; 1390 return if 7 <= length $path;
608 1391
609 for my $tile (1..4) { 1392 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
610 next if $self->{neigh}{$hash}[$tile]; 1393
1394 for (
1395 [1, 3, 0, -1],
1396 [2, 4, 1, 0],
1397 [3, 1, 0, 1],
1398 [4, 2, -1, 0],
1399 ) {
1400 my ($tile, $tile2, $dx, $dy) = @$_;
1401
1402 next if $block & (1 << $tile);
1403 my $block = $block | (1 << $tile2);
1404
1405 my $gx = $gx + $dx;
1406 my $gy = $gy + $dy;
1407
611 next unless $flags & (1 << ($tile - 1)); 1408 next unless $flags & (1 << ($tile - 1));
1409 next if $self->{neigh_grid}{$gx, $gy}++;
612 1410
613 my $neigh = $self->{neigh}{$hash} ||= []; 1411 my $neigh = $self->{neigh_map}{$hash} ||= [];
614 1412 if (my $info = $neigh->[$tile]) {
615 $self->send_mapinfo ("spatial $path$tile", sub {
616 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1413 my ($flags, $x, $y, $w, $h, $hash) = @$info;
617 1414
618 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
619 return if $mode ne "spatial";
620
621 $x += $MAP->ox;
622 $y += $MAP->oy;
623
624 $self->load_map ($hash, $x, $y)
625 unless $self->{neigh}{$hash}[5]++;#d#
626
627 $neigh->[$tile] = [$x, $y, $w, $h];
628
629 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
630 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1417
1418 } else {
1419 $self->send_mapinfo ("spatial $path$tile", sub {
1420 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1421
1422 return if $mode ne "spatial";
1423
1424 $x += $MAP->ox;
1425 $y += $MAP->oy;
1426
1427 $self->load_map ($hash, $x, $y)
1428 unless $self->{neigh_map}{$hash}[5]++;#d#
1429
1430 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1431
1432 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1433 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1434 });
631 }); 1435 }
632 } 1436 }
633} 1437}
634 1438
635sub conn::map_change { 1439sub conn::map_change {
636 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1440 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
637 1441
638 $self->flush_map; 1442 $self->flush_map;
639 1443
640 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1444 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
641 1445
642 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1446 my $mapmapw = $MAPMAP->{w};
1447 my $mapmaph = $MAPMAP->{h};
643 1448
644 my $mapmapw = 250; 1449 $self->{neigh_rect} = [
645 my $mapmaph = 250; 1450 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1451 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1452 ];
646 1453
647 $self->flood_fill ("", $hash, $flags, 1454 delete $self->{neigh_grid};
648 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
649 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
650 1455
651 $x += $ox; 1456 $x += $ox;
652 $y += $oy; 1457 $y += $oy;
653 1458
654 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1459 $self->{map_info} = [$hash, $x, $y, $w, $h];
655 1460
1461 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1462 $STATWIDS->{map}->set_text ("Map: " . $map);
1463
656 $self->load_map ($hash, $x, $y); 1464 $self->load_map ($hash, $x, $y);
1465 $self->flood_fill (0, 0, 0, "", $hash, $flags);
657} 1466}
658 1467
659sub conn::face_find { 1468sub conn::face_find {
660 my ($self, $facenum, $face) = @_; 1469 my ($self, $facenum, $face) = @_;
661 1470
663 1472
664 my $id = $FACEMAP->get ($hash); 1473 my $id = $FACEMAP->get ($hash);
665 1474
666 unless ($id) { 1475 unless ($id) {
667 # create new id for face 1476 # create new id for face
668 # i love transactions 1477 # I love transactions
669 for (1..100) { 1478 for (1..100) {
670 my $txn = $CFClient::DB_ENV->txn_begin; 1479 my $txn = $CFClient::DB_ENV->txn_begin;
671 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1480 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
672 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1481 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
673 $id++; 1482 $id = ($id || 16) + 1;
674 if ($FACEMAP->put (id => $id) == 0 1483 if ($FACEMAP->put (id => $id) == 0
675 && $FACEMAP->put ($hash => $id) == 0) { 1484 && $FACEMAP->put ($hash => $id) == 0) {
676 $txn->txn_commit; 1485 $txn->txn_commit;
677 1486
678 goto gotid; 1487 goto gotid;
685 } 1494 }
686 1495
687gotid: 1496gotid:
688 $face->{id} = $id; 1497 $face->{id} = $id;
689 $MAP->set_face ($facenum => $id); 1498 $MAP->set_face ($facenum => $id);
1499 $self->{faceid}[$facenum] = $id;#d#
1500
690 $TILECACHE->get ($id) 1501 my $face = $TILECACHE->get ($id);
1502
1503 if ($face) {
1504 $self->face_prefetch;
1505 $face
1506 } else {
1507 my $tex = $self->{noface};
1508 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509 undef
1510 };
691} 1511}
692 1512
693sub conn::face_update { 1513sub conn::face_update {
694 my ($self, $facenum, $face) = @_; 1514 my ($self, $facenum, $face) = @_;
695 1515
702 my ($self, $id, $data) = @_; 1522 my ($self, $id, $data) = @_;
703 1523
704 $self->{texture}[$id] ||= do { 1524 $self->{texture}[$id] ||= do {
705 my $tex = 1525 my $tex =
706 new_from_image CFClient::Texture 1526 new_from_image CFClient::Texture
707 $data, minify => 1; 1527 $data, minify => 1, mipmap => 1;
708 1528
709 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1529 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
710 $MAPWIDGET->update; 1530 $MAPWIDGET->update;
711 1531
712 $tex 1532 $tex
713 }; 1533 };
714} 1534}
715 1535
1536sub conn::sound_play {
1537 my ($self, $x, $y, $soundnum, $type) = @_;
1538
1539 $SDL_MIXER
1540 or return;
1541
1542 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1543 or return;
1544
1545 $chunk->play;
1546# warn "sound $x,$y,$soundnum,$type\n";#d#
1547}
1548
1549my $LAST_QUERY; # server is stupid, stupid, stupid
1550
716sub conn::query { 1551sub conn::query {
717 my ($self, $flags, $prompt) = @_; 1552 my ($self, $flags, $prompt) = @_;
718 1553
719 #TODO 1554 $prompt = $LAST_QUERY unless length $prompt;
720 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1555 $LAST_QUERY = $prompt;
1556
1557 my $dialog = new CFClient::UI::FancyFrame
1558 title => "Query",
1559 child => my $vbox = new CFClient::UI::VBox;
1560
1561 $vbox->add (new CFClient::UI::Label
1562 max_w => $::WIDTH * 0.4,
1563 ellipsise => 0,
1564 text => $prompt);
1565
1566 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1567 $vbox->add (my $hbox = new CFClient::HBox);
1568 $hbox->add (new CFClient::Button
1569 text => "No",
1570 connect_activate => sub {
1571 $self->send ("reply n");
1572 $dialog->destroy;
1573 $MAPWIDGET->focus_in;
1574 }
1575 );
1576 $hbox->add (new CFClient::Button
1577 text => "Yes",
1578 connect_activate => sub {
1579 $self->send ("reply y");
1580 $dialog->destroy;
1581 },
1582 );
1583
1584 $dialog->focus_in;
1585
1586 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1587 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1588 $vbox->add (my $entry = new CFClient::UI::Entry
1589 connect_changed => sub {
1590 $self->send ("reply $_[1]");
1591 $dialog->destroy;
1592 },
1593 );
1594
1595 $entry->focus_in;
1596
1597 } else {
1598 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1599
1600 $vbox->add (my $entry = new CFClient::UI::Entry
1601 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1602 connect_activate => sub {
1603 $self->send ("reply $_[1]");
1604 $dialog->destroy;
1605 },
1606 );
1607
1608 $entry->focus_in;
1609 }
1610
1611 $dialog->show_centered;
721} 1612}
722 1613
723sub conn::drawinfo { 1614sub conn::drawinfo {
724 my ($self, $color, $text) = @_; 1615 my ($self, $color, $text) = @_;
725 1616
737 [0.55, 0.41, 0.13], 1628 [0.55, 0.41, 0.13],
738 [0.99, 0.77, 0.26], 1629 [0.99, 0.77, 0.26],
739 [0.74, 0.65, 0.41], 1630 [0.74, 0.65, 0.41],
740 ); 1631 );
741 1632
1633 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1634
1635 $text = CFClient::UI::Label::escape $text;
1636 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1637 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1638
742 $LOGVIEW->add_paragraph ($color[$color], $text); 1639 $LOGVIEW->add_paragraph ($color[$color],
1640 join "\n", map "$time $_", split /\n/, $text);
1641
1642 $STATUSBOX->add ($text,
1643 group => $text,
1644 fg => $color[$color],
1645 timeout => 10,
1646 tooltip_font => $::FONT_FIXED,
1647 );
1648}
1649
1650sub conn::drawextinfo {
1651 my ($self, $color, $type, $subtype, $message) = @_;
1652
1653 $self->drawinfo ($color, $message);
1654}
1655
1656sub conn::spell_add {
1657 my ($self, $spell) = @_;
1658
1659 # TODO
1660 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1661 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1662 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1663}
1664
1665sub conn::spell_delete {
1666 my ($self, $spell) = @_;
1667}
1668
1669sub conn::addme_success {
1670 my ($self) = @_;
1671
1672 $self->send ("command output-sync $CFG->{output_sync}");
1673 $self->send ("command output-count $CFG->{output_count}");
1674
1675 my $parser = new Pod::POM;
1676 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1677
1678 my %skill_tooltip;
1679
1680 for my $head2 ($pod->head2) {
1681 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1682 }
1683
1684 for my $skill (values %{$self->{skill_info}}) {
1685 $MAPWIDGET->add_command ("ready_skill $skill",
1686 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1687 . $skill_tooltip{$skill});
1688 $MAPWIDGET->add_command ("use_skill $skill",
1689 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1690 . $skill_tooltip{$skill});
1691 }
1692}
1693
1694sub conn::eof {
1695 $MAPWIDGET->clr_commands;
1696
1697 stop_game;
1698}
1699
1700sub conn::image_info {
1701 my ($self, $numfaces) = @_;
1702
1703 $self->{num_faces} = $numfaces;
1704 $self->{face_prefetch} = [1 .. $numfaces];
1705 $self->face_prefetch;
1706}
1707
1708sub conn::face_prefetch {
1709 my ($self) = @_;
1710
1711 return unless $CFG->{face_prefetch};
1712
1713 if ($self->{num_faces}) {
1714 return if @{ $self->{send_queue} || [] };
1715 my $todo = @{ $self->{face_prefetch} }
1716 or return;
1717
1718 my ($face) = splice @{ $self->{face_prefetch} }, + rand @{ $self->{face_prefetch} }, 1, ();
1719
1720 $self->send ("requestinfo image_sums $face $face");
1721
1722 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1723 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1724 } elsif (!exists $self->{num_faces}) {
1725 $self->send ("requestinfo image_info");
1726
1727 $self->{num_faces} = 0;
1728
1729 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1730 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1731 }
1732}
1733
1734# check once/second for faces that need to be prefetched
1735# this should, of course, only run on demand, but
1736# SDL forces worse things on us....
1737
1738Event->timer (after => 1, interval => 1, cb => sub {
1739 $CONN->face_prefetch
1740 if $CONN;
1741});
1742
1743sub update_floorbox {
1744 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1745 return unless $CONN;
1746
1747 $FLOORBOX->clear;
1748 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1749
1750 my $count = 7;
1751 for (@{ $CONN->{container}{0} }) {
1752 if (--$count) {
1753 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1754 } else {
1755 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1756 last;
1757 }
1758 }
1759 });
1760
1761 $WANT_REFRESH++;
1762}
1763
1764sub conn::container_add {
1765 my ($self, $tag, $items) = @_;
1766
1767 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1768
1769 if ($tag == 0) {
1770 update_floorbox;
1771 $OPENCONT = 0;
1772 $INVR_LBL->set_text ("Floor");
1773 $INVR->set_items ($self->{container}{0});
1774 } elsif ($tag == $self->{player}{tag}) {
1775 $INVR_LBL->set_text ("Player");
1776 $INV->set_items ($self->{container}{$self->{player}{tag}})
1777 } else {
1778 $OPENCONT = $tag;
1779 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1780 $INVR->set_items ($self->{container}{$tag});
1781 }
1782
1783 # $self-<{player}{tag} => player inv
1784 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1785}
1786
1787sub conn::container_clear {
1788 my ($self, $tag) = @_;
1789
1790 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1791
1792 if ($tag == 0) {
1793 update_floorbox;
1794 $OPENCONT = 0;
1795 $INVR_LBL->set_text ("Floor");
1796 $INVR->set_items ($self->{container}{0});
1797 } elsif ($tag == $self->{player}{tag}) {
1798 $INVR_LBL->set_text ("Player");
1799 $INV->set_items ($self->{container}{$tag})
1800 } else {
1801 $OPENCONT = $tag;
1802 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1803 $INVR->set_items ($self->{container}{$tag});
1804 }
1805
1806# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1807}
1808
1809sub conn::item_delete {
1810 my ($self, @items) = @_;
1811
1812 for (@items) {
1813 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1814
1815 if ($_->{container} == 0) {
1816 update_floorbox;
1817 $OPENCONT = 0;
1818 $INVR_LBL->set_text ("Floor");
1819 $INVR->set_items ($self->{container}{0});
1820 } elsif ($_->{container} == $self->{player}{tag}) {
1821 $INVR_LBL->set_text ("Player");
1822 $INV->set_items ($self->{container}{$self->{player}{tag}})
1823 } else {
1824 $OPENCONT = $_->{container};
1825 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1826 $INVR->set_items ($self->{container}{$_->{container}});
1827 }
1828 }
1829}
1830
1831sub conn::item_update {
1832 my ($self, $item) = @_;
1833
1834 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1835
1836 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1837 $OPENCONT = 0;
1838 $INVR_LBL->set_text ("Floor");
1839 $INVR->set_items ($self->{container}{0});
1840
1841 $item->{widget}->update_item
1842 if $item->{widget};
1843 } else {
1844 if ($item->{container} == 0) {
1845 update_floorbox;
1846 $OPENCONT = 0;
1847 $INVR_LBL->set_text ("Floor");
1848 $INVR->set_items ($self->{container}{0});
1849 } elsif ($item->{container} == $self->{player}{tag}) {
1850 $INV->set_items ($self->{container}{$item->{container}})
1851 }
1852 }
743} 1853}
744 1854
745%SDL_CB = ( 1855%SDL_CB = (
746 SDL_QUIT() => sub { 1856 CFClient::SDL_QUIT => sub {
747 Event::unloop -1; 1857 Event::unloop -1;
748 }, 1858 },
749 SDL_VIDEORESIZE() => sub { 1859 CFClient::SDL_VIDEORESIZE => sub {
750 }, 1860 },
751 SDL_VIDEOEXPOSE() => sub { 1861 CFClient::SDL_VIDEOEXPOSE => sub {
752 refresh; 1862 CFClient::UI::full_refresh;
753 }, 1863 },
754 SDL_KEYDOWN() => sub {
755 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
756 # alt-enter
757 destroy_screen;
758 $CFG->{fullscreen} = !$CFG->{fullscreen};
759 init_screen;
760 } else {
761 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
762 }
763 },
764 SDL_KEYUP() => sub {
765 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
766 },
767 SDL_MOUSEMOTION() => sub {
768 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONDOWN() => sub {
771 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
772 },
773 SDL_MOUSEBUTTONUP() => sub {
774 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
775 },
776 SDL_ACTIVEEVENT() => sub { 1864 CFClient::SDL_ACTIVEEVENT => sub {
777# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
778 }, 1866 },
1867 CFClient::SDL_KEYDOWN => sub {
1868 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1869 # alt-enter
1870 video_shutdown;
1871 $CFG->{fullscreen} = !$CFG->{fullscreen};
1872 video_init;
1873 } else {
1874 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1875 }
1876 },
1877 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1878 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1879 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1880 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1881 CFClient::SDL_USEREVENT => sub {
1882 if ($_[0]{code} == 1) {
1883 audio_channel_finished $_[0]{data1};
1884 } elsif ($_[0]{code} == 0) {
1885 audio_music_finished;
1886 }
1887 },
779); 1888);
780 1889
781############################################################################# 1890#############################################################################
782 1891
783$TILECACHE = CFClient::db_table "tilecache"; 1892$SIG{INT} = $SIG{TERM} = sub { exit };
784$FACEMAP = CFClient::db_table "facemap";
785
786CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
787
788my %DEF_CFG = (
789 sdl_mode => 0,
790 width => 640,
791 height => 480,
792 fullscreen => 0,
793 fast => 0,
794 fow_enable => 1,
795 fow_intensity => 0.45,
796 fow_smooth => 0,
797 log_fontsize => 14,
798 mapsize => 100,
799 host => "crossfire.schmorp.de",
800 say_command => 'say',
801);
802
803while (my ($k, $v) = each %DEF_CFG) {
804 $CFG->{$k} = $v unless exists $CFG->{$k};
805}
806
807sdl_init;
808
809@SDL_MODES = reverse
810 grep $_->[0] >= 640 && $_->[1] >= 480,
811 map [SDL::RectW ($_), SDL::RectH ($_)],
812 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
813
814@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
815
816$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
817 1893
818{ 1894{
819 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1895 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
820 1896
1897 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1898
1899 $TILECACHE = CFClient::db_table "tilecache";
1900 $FACEMAP = CFClient::db_table "facemap";
1901
1902 my %DEF_CFG = (
1903 sdl_mode => 0,
1904 width => 640,
1905 height => 480,
1906 fullscreen => 0,
1907 fast => 0,
1908 map_scale => 1,
1909 fow_enable => 1,
1910 fow_intensity => 0.45,
1911 fow_smooth => 0,
1912 gui_fontsize => 1,
1913 log_fontsize => 1,
1914 gauge_fontsize=> 1,
1915 gauge_size => 0.35,
1916 stat_fontsize => 1,
1917 mapsize => 100,
1918 host => "crossfire.schmorp.de",
1919 say_command => 'say',
1920 audio_enable => 1,
1921 bgm_enable => 1,
1922 bgm_volume => 0.25,
1923 face_prefetch => 0,
1924 output_sync => 1,
1925 output_count => 1,
1926 );
1927
1928 while (my ($k, $v) = each %DEF_CFG) {
1929 $CFG->{$k} = $v unless exists $CFG->{$k};
1930 }
1931
1932 sdl_init;
1933
1934 @SDL_MODES = reverse
1935 grep $_->[0] >= 640 && $_->[1] >= 480,
1936 CFClient::SDL_ListModes;
1937
1938 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1939
1940 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1941
1942 {
1943 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1944 DejaVuSans.ttf
1945 DejaVuSansMono.ttf
1946 DejaVuSans-Bold.ttf
1947 DejaVuSansMono-Bold.ttf
1948 DejaVuSans-Oblique.ttf
1949 DejaVuSansMono-Oblique.ttf
1950 DejaVuSans-BoldOblique.ttf
1951 DejaVuSansMono-BoldOblique.ttf
1952 );
1953
821 CFClient::add_font $_ for @fonts; 1954 CFClient::add_font $_ for @fonts;
822 CFClient::set_font $fonts[0]; 1955
823} 1956 CFClient::pango_init;
824 1957
825init_screen; 1958 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1959 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1960
1961 $FONT_PROP->make_default;
1962 }
1963
1964# compare mono (ft) vs. rgba (cairo)
1965# ft - 1.8s, cairo 3s, even in alpha-only mode
1966# for my $rgba (0..1) {
1967# my $t1 = Time::HiRes::time;
1968# for (1..1000) {
1969# my $layout = CFClient::Layout->new ($rgba);
1970# $layout->set_text ("hallo" x 100);
1971# $layout->render;
1972# }
1973# my $t2 = Time::HiRes::time;
1974# warn $t2-$t1;
1975# }
1976
1977 video_init;
1978 audio_init;
1979}
826 1980
827Event::loop; 1981Event::loop;
828 1982
1983END { CFClient::SDL_Quit }
829 1984
1985=head1 NAME
1986
1987pclient - A Crossfire+ and Crossfire game client
1988
1989=head1 SYNOPSIS
1990
1991Just run it - no commandline arguments are supported.
1992
1993=head1 USAGE
1994
1995Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1996fullscreen and interactively.
1997
1998=head1 AUTHOR
1999
2000Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2001
2002
2003

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