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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.127 by elmex, Mon Apr 17 21:07:03 2006 UTC vs.
Revision 1.197 by root, Fri May 5 19:05:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
53 81
82our $FLOORBOX;
54our $GAUGES; 83our $GAUGES;
84our $STATWIDS;
55 85
56our $SDL_ACTIVE; 86our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 87our %SDL_CB;
88
89our $SDL_MIXER;
90our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files
59 92
60our $ALT_ENTER_MESSAGE; 93our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 94our $STATUS_LINE;
62our $DEBUG_STATUS; 95our $DEBUG_STATUS;
63 96
97our $INVWIN;
98our $INV;
99
64sub status { 100sub status {
65 $STATUS_LINE->set_text ($_[0]); 101 $STATUS_LINE->set_text ($_[0]);
66 my ($w, $h) = $STATUS_LINE->size_request;
67 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 102 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
68} 103}
69 104
70sub debug { 105sub debug {
71 $DEBUG_STATUS->set_text ($_[0]); 106 $DEBUG_STATUS->set_text ($_[0]);
72 my ($w, $h) = $DEBUG_STATUS->size_request; 107 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h});
73 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h);
74} 108}
75 109
76sub start_game { 110sub start_game {
77 status "logging in..."; 111 status "logging in...";
78 112
82 116
83 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
84 118
85 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
86 120
87 $CONN = new conn 121 $CONN = eval {
122 new conn
88 host => $host, 123 host => $host,
89 port => $port || 13327, 124 port => $port || 13327,
90 user => $CFG->{user}, 125 user => $CFG->{user},
91 pass => $CFG->{password}, 126 pass => $CFG->{password},
92 mapw => $mapsize, 127 mapw => $mapsize,
93 maph => $mapsize, 128 maph => $mapsize,
129 ;
94 ; 130 };
95 131
132 if ($CONN) {
96 status "login successful"; 133 status "login successful";
97 134
98 CFClient::lowdelay fileno $CONN->{fh}; 135 CFClient::lowdelay fileno $CONN->{fh};
136 } else {
137 status "unable to connect";
138 }
99} 139}
100 140
101sub stop_game { 141sub stop_game {
102 undef $CONN; 142 undef $CONN;
103} 143}
104 144
105sub client_setup { 145sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 146 my $dialog = new CFClient::UI::FancyFrame
147 title => "Client Setup",
107 child => (my $vbox = new CFClient::UI::VBox); 148 child => (my $vbox = new CFClient::UI::VBox);
108 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 149 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 150
111 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 151 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 152 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 153
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 154 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 155 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 156
117 $mode_slider->connect (changed => sub { 157 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 158 my ($self, $value) = @_;
119 159
120 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 160 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
121 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 161 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
122 }); 162 });
123 $mode_slider->emit (changed => $mode_slider->{range}[0]); 163 $mode_slider->emit (changed => $mode_slider->{range}[0]);
124 164
165 my $row = 1;
166
125 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 167 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
126 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 168 $table->add (1, $row++, new CFClient::UI::CheckBox
169 state => $CFG->{fullscreen},
170 tooltip => "Bring the client into fullscreen mode",
171 connect_changed => sub {
127 my ($self, $value) = @_; 172 my ($self, $value) = @_;
128 $CFG->{fullscreen} = $value; 173 $CFG->{fullscreen} = $value;
174 }
129 }); 175 );
130 176
131 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
132 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 178 $table->add (1, $row++, new CFClient::UI::CheckBox
179 state => $CFG->{fast},
180 tooltip => "Lower the visual quality considerably to speed up rendering.",
181 connect_changed => sub {
133 my ($self, $value) = @_; 182 my ($self, $value) = @_;
134 $CFG->{fast} = $value; 183 $CFG->{fast} = $value;
184 }
135 }); 185 );
136 186
137 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
138 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 188 $table->add (1, $row++, new CFClient::UI::Slider
189 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
190 tooltip => "Enlarge or shrink the displayed map",
191 connect_changed => sub {
139 my ($self, $value) = @_; 192 my ($self, $value) = @_;
193 $CFG->{map_scale} = 0.05 * int $value / 0.05;
194 }
195 );
196
197 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
198 $table->add (1, $row++, new CFClient::UI::CheckBox
199 state => $CFG->{fow_enable},
200 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
201 connect_changed => sub {
202 my ($self, $value) = @_;
140 $CFG->{fow_enable} = $value; 203 $CFG->{fow_enable} = $value;
204 }
141 }); 205 );
142 206
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
144 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 208 $table->add (1, $row++, new CFClient::UI::Slider
209 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
210 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
211 connect_changed => sub {
145 my ($self, $value) = @_; 212 my ($self, $value) = @_;
146 $CFG->{fow_intensity} = $value; 213 $CFG->{fow_intensity} = $value;
214 }
147 }); 215 );
148 216
149 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
150 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 218 $table->add (1, $row++, new CFClient::UI::CheckBox
219 state => $CFG->{fow_smooth},
220 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
221 connect_changed => sub {
151 my ($self, $value) = @_; 222 my ($self, $value) = @_;
152 $CFG->{fow_smooth} = $value; 223 $CFG->{fow_smooth} = $value;
224 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
225 }
226 );
227
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
231 tooltip => "The font size used by most GUI elements",
232 connect_changed => sub {
233 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
234# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
235 }
236 );
237
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
239 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
241 tooltip => "The font size used by the server log window only",
242 connect_changed => sub {
243 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
248
249 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
251 tooltip => "The font size used by the statistics window only",
252 connect_changed => sub {
253 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
254 &set_stats_window_fontsize;
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
261 tooltip => "Adjust the size of the stats gauges at the bottom right",
262 connect_changed => sub {
263 $CFG->{gauge_size} = $_[1];
264 my $h = int $HEIGHT * $CFG->{gauge_size};
265 $GAUGES->{win}->set_size ($WIDTH, $h);
266 $GAUGES->{win}->move (0, $HEIGHT - $h);
267 }
268 );
269
270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
271 $table->add (1, $row++, new CFClient::UI::Slider
272 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
273 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
274 connect_changed => sub {
275 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
276 &set_gauge_window_fontsize;
277 }
278 );
279
280 $table->add (1, $row++, new CFClient::UI::Button
281 expand => 1, align => 0, text => "Apply",
282 tooltip => "Apply the video settings",
283 connect_activate => sub {
284 video_shutdown ();
285 video_init ();
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
290 $table->add (1, $row++, new CFClient::UI::CheckBox
291 state => $CFG->{audio_enable},
292 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
293 connect_changed => sub {
294 $CFG->{audio_enable} = $_[1];
295 }
296 );
297# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
298# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
299# $CFG->{effects_volume} = $_[1];
153 }); 300# });
154
155 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
156 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 302 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
303 $hbox->add (new CFClient::UI::CheckBox
304 expand => 1, state => $CFG->{bgm_enable},
305 tooltip => "Enable background music playing",
306 connect_changed => sub {
307 $CFG->{bgm_enable} = $_[1];
308 }
309 );
310 $hbox->add (new CFClient::UI::Slider
311 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
312 tooltip => "The volume of the background music",
313 connect_changed => sub {
314 $CFG->{bgm_volume} = $_[1];
315 CFClient::MixMusic::volume $_[1] * 128;
316 }
317 );
318
319 $table->add (1, $row++, new CFClient::UI::Button
320 expand => 1, align => 0, text => "Apply",
321 tooltip => "Apply the audio settings",
322 connect_activate => sub {
323 audio_shutdown ();
324 audio_init ();
325 }
326 );
327
328 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
329 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
330 text => $CFG->{say_command},
331 tooltip => "This is the command that will be used if you write a line in the message window entry. "
332 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
333 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
334 connect_changed => sub {
157 my ($self, $value) = @_; 335 my ($self, $value) = @_;
158 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 336 $CFG->{say_command} = $value;
337 }
159 }); 338 );
160
161 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
162 destroy_screen ();
163 init_screen ();
164 });
165 339
166 $dialog 340 $dialog
341}
342
343sub set_stats_window_fontsize {
344 for (values %{$STATWIDS}) {
345 $_->set_fontsize ($::CFG->{stat_fontsize});
346 }
347}
348
349sub set_gauge_window_fontsize {
350 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
351 $_->set_fontsize ($::CFG->{gauge_fontsize});
352 }
353
354# local $GAUGES->{win}{parent};#d#
355# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
356}
357
358sub make_gauge_window {
359 my $gh = int ($HEIGHT * $CFG->{gauge_size});
360# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
361
362 my $win = new CFClient::UI::Frame (
363 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
364 );
365 $win->add (my $hbox = new CFClient::UI::HBox
366 children => [
367 (new CFClient::UI::HBox expand => 1),
368 ($FLOORBOX = new CFClient::UI::VBox),
369 (my $vbox = new CFClient::UI::VBox),
370 ],
371 );
372
373 $vbox->add (new CFClient::UI::HBox
374 expand => 1,
375 children => [
376 (new CFClient::UI::Empty expand => 1),
377 (my $hb = new CFClient::UI::HBox),
378 ],
379 );
380
381 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
382 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
383 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
384 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
385 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
386 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
387 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
388 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
389
390 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
391 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
392 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
393 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
394
395 $GAUGES = {
396 exp => $exp, win => $win, range => $rng,
397 food => $fg, mana => $mg, hp => $hg, grace => $gg
398 };
399
400 &set_gauge_window_fontsize;
401
402 $win
403}
404
405sub make_stats_window {
406 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
407
408 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
409 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
410 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
411
412 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
413
414 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
415
416 my $black = [0, 0, 0];
417
418 for (
419 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
420 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
421 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
422 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
423 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
424 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
425 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
426
427 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
428 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
429 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
430 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
431 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
432 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
433 ) {
434 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
435
436 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
437 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
438 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
439 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
440 }
441
442 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
443
444 my $row = 0;
445 my $col = 0;
446
447 my %resist_names = (
448 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
449 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
450 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
451 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
452 depl => "Depletion (some monsters and other effects can cause stats depletion)",
453 magic => "Magic (resistance to magic spells like magic missile or similar)",
454 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
455 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
456 pois => "Poison (resistance to getting poisoned)",
457 para => "Paralysation (this resistance affects the chance you get paralysed)",
458 deat => "Death (resistance against death spells)",
459 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
460 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
461 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
462 tund => "Turn undead",
463 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
464 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
465 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
466 );
467 for (qw/slow holyw conf fire depl magic
468 drain acid pois para deat phys
469 blind fear tund elec cold ghit/)
470 {
471 $tbl2->add ($col, $row,
472 $STATWIDS->{"res_$_"} =
473 new CFClient::UI::Label
474 font => $FONT_FIXED,
475 template => "-100%",
476 align => +1,
477 valign => 0,
478 can_events => 1,
479 can_hover => 1,
480 tooltip => $resist_names{$_},
481 );
482 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
483 font => $FONT_FIXED,
484 can_hover => 1,
485 can_events => 1,
486 image => "ui/resist/resist_$_.png",
487 tooltip => $resist_names{$_},
488 );
489
490 $row++;
491 if ($row % 6 == 0) {
492 $col += 2;
493 $row = 0;
494 }
495 }
496
497 &set_stats_window_fontsize;
498 update_stats_window ({});
499
500 $tgw
501}
502
503sub formsep {
504 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
505}
506
507sub update_stats_window {
508 my ($stats) = @_;
509
510 # i love text protocols!!!
511 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
512 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
513 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
514 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
515 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
516 my $fo_m = 999;
517 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
518 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
519
520 $GAUGES->{hp} ->set_value ($hp, $hp_m);
521 $GAUGES->{mana} ->set_value ($sp, $sp_m);
522 $GAUGES->{food} ->set_value ($fo, $fo_m);
523 $GAUGES->{grace} ->set_value ($gr, $gr_m);
524 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
525 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
526 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
527 $rng =~ s/^Range: //; # thank you so much dear server
528 $GAUGES->{range} ->set_text ("Rng: " . $rng);
529 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
530 $title =~ s/^Player: //;
531 $STATWIDS->{title} ->set_text ("Title: " . $title);
532
533 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
534 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
535 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
536 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
537 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
538 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
539 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
540 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
541 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
542 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
543 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
544 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
545 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
546
547 my %tbl = (
548 phys => 100,
549 magic => 101,
550 fire => 102,
551 elec => 103,
552 cold => 104,
553 conf => 105,
554 acid => 106,
555 drain => 107,
556 ghit => 108,
557 pois => 109,
558 slow => 110,
559 para => 111,
560 tund => 112,
561 fear => 113,
562 depl => 113,
563 deat => 115,
564 holyw => 116,
565 blind => 117
566 );
567
568 for (keys %tbl) {
569 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
570 }
571
167} 572}
168 573
169sub metaserver_dialog { 574sub metaserver_dialog {
170 my $dialog = new CFClient::UI::FancyFrame 575 my $dialog = new CFClient::UI::FancyFrame
576 title => "Metaserver",
171 child => (my $vbox = new CFClient::UI::VBox); 577 child => (my $vbox = new CFClient::UI::VBox);
172 578
173 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 579 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
174 580
175 $dialog 581 $dialog
176} 582}
583
584my $METASERVER_ATIME;
177 585
178sub update_metaserver { 586sub update_metaserver {
179 my ($HOST) = @_; 587 my ($HOST) = @_;
180 588
181 status "fetching metaserver list..."; 589 return if $METASERVER_ATIME > time;
590 $METASERVER_ATIME = time + 60;
591
592 my $table = $METASERVER->{table};
593 $table->clear;
594 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
182 595
183 my $buf; 596 my $buf;
184 597
185 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 598 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
599
600 unless ($fh) {
601 $label->set_text ("unable to contact metaserver: $!");
602 return;
603 }
186 604
187 Event->io (fd => $fh, poll => 'r', cb => sub { 605 Event->io (fd => $fh, poll => 'r', cb => sub {
188 my $res = sysread $fh, $buf, 8192, length $buf; 606 my $res = sysread $fh, $buf, 8192, length $buf;
189 607
190 if (!defined $res) { 608 if (!defined $res) {
191 $_[0]->w->cancel; 609 $_[0]->w->cancel;
192 status "metaserver: $!"; 610 $label->set_text ("error while retrieving server list: $!");
193 } elsif ($res == 0) { 611 } elsif ($res == 0) {
194 $_[0]->w->cancel; 612 $_[0]->w->cancel;
195 status "server list retrieved"; 613 status "server list retrieved";
196 614
197 my $table = $METASERVER->{table}; 615 utf8::decode $buf if utf8::valid $buf;
198 616
199 $table->clear; 617 $table->clear;
200 618
201 my @col = qw(Use #Users Host Uptime Version Description); 619 my @col = qw(Use #Users Host Uptime Version Description);
202 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 620 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
226 $m = [$users, $host, $uptime, $version, $desc]; 644 $m = [$users, $host, $uptime, $version, $desc];
227 645
228 $y++; 646 $y++;
229 647
230 $table->add (0, $y, new CFClient::UI::VBox children => [ 648 $table->add (0, $y, new CFClient::UI::VBox children => [
231 (new CFClient::UI::Button text => " ", connect_activate => sub { 649 (new CFClient::UI::Button text => "Use", connect_activate => sub {
232 $HOST->set_text ($CFG->{host} = $host); 650 $HOST->set_text ($CFG->{host} = $host);
233 }), 651 }),
234 (new CFClient::UI::Empty expand => 1), 652 (new CFClient::UI::Empty expand => 1),
235 ]); 653 ]);
236 654
237 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 655 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
238 for 0 .. $#$m; 656 for 0 .. $#$m;
239 } 657 }
240 } 658 }
241 }); 659 });
242} 660}
243 661
244sub server_setup { 662sub server_setup {
245 my $dialog = new CFClient::UI::FancyFrame 663 my $dialog = new CFClient::UI::FancyFrame
664 title => "Server Setup",
246 child => (my $vbox = new CFClient::UI::VBox); 665 child => (my $vbox = new CFClient::UI::VBox);
247 666
248 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
249 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 667 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
250 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 668 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
251 669
252 { 670 {
253 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 671 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
254 672
255 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 673 $vbox->add (
674 my $HOST = new CFClient::UI::Entry
675 expand => 1,
676 text => $CFG->{host},
677 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
678 connect_changed => sub {
679 my ($self, $value) = @_;
680 $CFG->{host} = $value;
681 }
682 );
683
684 $METASERVER = metaserver_dialog;
685
686 $vbox->add (new CFClient::UI::Flopper
687 expand => 1,
688 text => "Metaserver",
689 other => $METASERVER,
690 tooltip => "Show a list of avaible crossfire servers",
691 connect_open => sub {
692 update_metaserver $HOST;
693 }
694 );
695 }
696
697 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
698 $table->add (1, 4, new CFClient::UI::Entry
699 text => $CFG->{user},
700 tooltip => "The name of your character on the server",
701 connect_changed => sub {
256 my ($self, $value) = @_; 702 my ($self, $value) = @_;
257 $CFG->{host} = $value; 703 $CFG->{user} = $value;
258 }); 704 }
705 );
259 706
260 $METASERVER = metaserver_dialog;
261
262 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
263 update_metaserver $HOST;
264 });
265 }
266
267 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 707 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
268 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 708 $table->add (1, 5, new CFClient::UI::Entry
709 text => $CFG->{password},
710 hidden => 1,
711 tooltip => "The password for your character",
712 connect_changed => sub {
269 my ($self, $value) = @_; 713 my ($self, $value) = @_;
270 $CFG->{user} = $value;
271 });
272
273 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
274 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
275 my ($self, $value) = @_;
276 $CFG->{password} = $value; 714 $CFG->{password} = $value;
715 }
277 }); 716 );
278 717
279 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
280 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
281 my ($self, $value) = @_;
282 $CFG->{say_command} = $value;
283 });
284
285 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 718 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
286 $table->add (1, 7, new CFClient::UI::Slider 719 $table->add (1, 7, new CFClient::UI::Slider
287 req_w => 100, 720 req_w => 100,
288 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 721 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
722 tooltip => "This is the size of the portion of the map update the server sends you. "
723 ."If you set this to a high value you will be able to see further for example.",
289 connect_changed => sub { 724 connect_changed => sub {
290 my ($self, $value) = @_; 725 my ($self, $value) = @_;
291 726
292 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 727 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
293 }, 728 },
300 $dialog 735 $dialog
301} 736}
302 737
303sub message_window { 738sub message_window {
304 my $window = new CFClient::UI::FancyFrame 739 my $window = new CFClient::UI::FancyFrame
740 title => "Messages",
305 border_bg => [1, 1, 1, 0.5], 741 border_bg => [1, 1, 1, 1],
306 bg => [0.3, 0.3, 0.3, 0.8], 742 bg => [0, 0, 0, 0.5],
307 user_w => int $::WIDTH / 3, 743 user_w => int $::WIDTH / 3,
308 user_h => int $::HEIGHT / 5, 744 user_h => int $::HEIGHT / 5,
309 child => (my $vbox = new CFClient::UI::VBox); 745 child => (my $vbox = new CFClient::UI::VBox);
310 746
311 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 747 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
312 expand => 1, 748 expand => 1,
749 font => $FONT_FIXED,
313 fontsize => $::CFG->{log_fontsize}, 750 fontsize => $::CFG->{log_fontsize},
314 ); 751 );
315 752
316 $vbox->add (my $input = new CFClient::UI::Entry 753 $vbox->add (my $input = new CFClient::UI::Entry
317 connect_focus_in => sub { 754 connect_focus_in => sub {
350 }; 787 };
351 788
352 $window 789 $window
353} 790}
354 791
792sub make_inventory_window {
793 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
794 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
795 $invwin
796}
797
355sub sdl_init { 798sub sdl_init {
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 799 CFClient::SDL_Init
357 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
358 and die "SDL::Init failed!\n"; 800 and die "SDL::Init failed!\n";
359} 801}
360 802
361sub init_screen { 803sub video_init {
362 sdl_init; 804 sdl_init;
805
806 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
363 807
364 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 808 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
365 $FULLSCREEN = $CFG->{fullscreen}; 809 $FULLSCREEN = $CFG->{fullscreen};
366 $FAST = $CFG->{fast}; 810 $FAST = $CFG->{fast};
367 811
368 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 812 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
369 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
370 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
371 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
372
373 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
376 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
377
378 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
379 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
380 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
381
382 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
383 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
384 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
385 or die "SDL::SetVideoMode failed!\n"; 813 or die "SDL_SetVideoMode failed!\n";
386
387 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
388
389 $SDL_EV = new SDL::Event;
390 $SDL_EV->set_unicode (1);
391 814
392 $SDL_ACTIVE = 1; 815 $SDL_ACTIVE = 1;
393 816
394 $LAST_REFRESH = time - 0.01; 817 $LAST_REFRESH = time - 0.01;
395 818
396 CFClient::gl_init; 819 CFClient::gl_init;
397 820
398 $FONTSIZE = int $HEIGHT / 40; 821 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
399 822
400 ############################################################################# 823 #############################################################################
401 824
402 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 825 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
403 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 826 $DEBUG_STATUS->show;
404 827
405 $STATUS_LINE = new CFClient::UI::Label 828 $STATUS_LINE = new CFClient::UI::Label
406 padding => 0, 829 padding => 0,
407 y => $HEIGHT * 44 / 45 - $FONTSIZE; 830 y => $HEIGHT - $FONTSIZE * 1.8;
408 $CFClient::UI::ROOT->add ($STATUS_LINE); 831 $STATUS_LINE->show;
409 832
410 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 833 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
411 padding => 0, 834 padding => 0,
412 y => $HEIGHT * 44 / 45,
413 fontsize => $HEIGHT / 45, 835 fontsize => 0.8,
414 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 836 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
415 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 837 $ALT_ENTER_MESSAGE->show;
838 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
416 839
417 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 840 CFClient::UI::FancyFrame->new (
418 $MAPWIDGET->focus_in; 841 border_bg => [1, 1, 1, 192/255],
842 bg => [1, 1, 1, 0],
843 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
844 )->show;
845
846 $MAPWIDGET = new CFClient::MapWidget;
419 $MAPWIDGET->connect (activate_console => sub { 847 $MAPWIDGET->connect (activate_console => sub {
420 my ($mapwidget, $preset) = @_; 848 my ($mapwidget, $preset) = @_;
421 849
422 if ($CONSOLE) { 850 if ($CONSOLE) {
423 $CONSOLE->{input}->{auto_activated} = 1; 851 $CONSOLE->{input}->{auto_activated} = 1;
426 if ($preset && $CONSOLE->{input}->get_text eq '') { 854 if ($preset && $CONSOLE->{input}->get_text eq '') {
427 $CONSOLE->{input}->set_text ($preset); 855 $CONSOLE->{input}->set_text ($preset);
428 } 856 }
429 } 857 }
430 }); 858 });
859 $MAPWIDGET->show;
860 $MAPWIDGET->focus_in;
431 861
432 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 862 $BUTTONBAR = new CFClient::UI::HBox;
433 863
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 864 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 865 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
436 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 866 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
867
868 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
869
870 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
871 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
437 872
438 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 873 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
439 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 874 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
440 status "Configuration Saved"; 875 status "Configuration Saved";
441 }); 876 });
442 877
878 $BUTTONBAR->show;
879
443 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 880 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
444
445 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
446 $tgw->add (my $hbox = new CFClient::UI::HBox ());
447
448 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food', expand => 1));
449 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana', expand => 1));
450 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp', expand => 1));
451 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace', expand => 1));
452
453 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
454 $CFClient::UI::ROOT->add ($tgw);
455} 881}
456 882
457sub destroy_screen { 883sub video_shutdown {
458 $CFClient::UI::ROOT->{children} = []; 884 $CFClient::UI::ROOT->{children} = [];
885 undef $CFClient::UI::GRAB;
886 undef $CFClient::UI::HOVER;
459 undef $SDL_ACTIVE; 887 undef $SDL_ACTIVE;
888}
889
890my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
891my $bgmusic;#TODO#hack#d#
892
893sub audio_music_finished {
894 return unless $CFG->{bgm_enable};
895
896 # TODO: hack, do play loop and mood music
897 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
898 $bgmusic->play (0);
899
900 push @bgmusic, shift @bgmusic;
901}
902
903sub audio_init {
904 if ($CFG->{audio_enable}) {
905 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
906 $SDL_MIXER = !CFClient::Mix_OpenAudio;
907 CFClient::Mix_AllocateChannels 8;
908 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
909
910 audio_music_finished;
911
912 while (<$fh>) {
913 next if /^\s*#/;
914 next if /^\s*$/;
915
916 my ($file, $volume, $event) = split /\s+/, $_, 3;
917
918 push @SOUNDS, "$volume,$file";
919
920 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
921 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
922 $chunk->volume ($volume * 128 / 100);
923 $chunk
924 };
925 }
926 } else {
927 status "unable to open sound config: $!";
928 }
929 }
930}
931
932sub audio_shutdown {
933 CFClient::Mix_CloseAudio if $SDL_MIXER;
460 undef $SDL_EV; 934 undef $SDL_MIXER;
461 SDL::Quit; 935 @SOUNDS = ();
936 %AUDIO_CHUNKS = ();
462} 937}
463 938
464my %animate_object; 939my %animate_object;
465my $animate_timer; 940my $animate_timer;
466 941
476 $want_refresh = 0; 951 $want_refresh = 0;
477 $can_refresh = 0; 952 $can_refresh = 0;
478 953
479 $CFClient::UI::ROOT->draw; 954 $CFClient::UI::ROOT->draw;
480 955
481 SDL::GLSwapBuffers; 956 CFClient::SDL_GL_SwapBuffers;
482 957
483 $LAST_REFRESH = $NOW; 958 $LAST_REFRESH = $NOW;
484} 959}
485 960
486my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 961my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
487 $NOW = time; 962 $NOW = time;
488 963
489 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 964 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
490 while $SDL_EV->poll; 965 for CFClient::SDL_PollEvent;
491 966
492 if (%animate_object) { 967 if (%animate_object) {
493 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 968 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
494 $want_refresh++; 969 $want_refresh++;
495 } 970 }
518@conn::ISA = Crossfire::Protocol::; 993@conn::ISA = Crossfire::Protocol::;
519 994
520sub conn::stats_update { 995sub conn::stats_update {
521 my ($self, $stats) = @_; 996 my ($self, $stats) = @_;
522 997
523 # i love text protocols!!! 998 update_stats_window ($stats);
524 # FIXME: the stats are somehow weird
525 my $hp = $stats->{1};
526 my $hp_m = $stats->{2};
527 my $sp = $stats->{3};
528 my $sp_m = $stats->{4};
529 my $fo = $stats->{18};
530 my $fo_m = 1000;
531 my $gr = $stats->{23};
532 my $gr_m = $stats->{24};
533
534 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
535 $GAUGES->{hp}->set_value ($hp, $hp_m);
536 $GAUGES->{mana}->set_value ($sp, $sp_m);
537 $GAUGES->{food}->set_value ($fo, $fo_m);
538 $GAUGES->{grace}->set_value ($gr, $gr_m);
539} 999}
540 1000
541sub conn::user_send { 1001sub conn::user_send {
542 my ($self, $command) = @_; 1002 my ($self, $command) = @_;
543 1003
568 1028
569 my ($hash, $x, $y, $w, $h) = @$map_info; 1029 my ($hash, $x, $y, $w, $h) = @$map_info;
570 1030
571 my $data = $MAP->get_rect ($x, $y, $w, $h); 1031 my $data = $MAP->get_rect ($x, $y, $w, $h);
572 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1032 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
573
574 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1033 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
575
576} 1034}
577 1035
578sub conn::map_clear { 1036sub conn::map_clear {
579 my ($self) = @_; 1037 my ($self) = @_;
580 1038
581 $self->flush_map; 1039 $self->flush_map;
582 delete $self->{neigh}; 1040 delete $self->{neigh_map};
583 1041
584 $MAP->clear; 1042 $MAP->clear;
585} 1043}
586 1044
587 1045
588sub conn::load_map($$$) { 1046sub conn::load_map($$$) {
589 my ($self, $hash, $x, $y) = @_; 1047 my ($self, $hash, $x, $y) = @_;
590 1048
591 if (defined (my $data = $MAPCACHE->get ($hash))) { 1049 if (defined (my $data = $MAPCACHE->get ($hash))) {
592 $data = Compress::LZF::decompress $data; 1050 $data = Compress::LZF::decompress $data;
593 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1051 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
594 for my $id ($MAP->set_rect ($x, $y, $data)) { 1052 for my $id ($MAP->set_rect ($x, $y, $data)) {
595 my $data = $TILECACHE->get ($id) 1053 my $data = $TILECACHE->get ($id)
596 or next; 1054 or next;
597 1055
598 $self->set_texture ($id => $data); 1056 $self->set_texture ($id => $data);
599 } 1057 }
600 } 1058 }
601} 1059}
602 1060
1061# this method does a "flood fill" into every tile direction
1062# it assumes that tiles are arranged in a rectangular grid,
1063# i.e. a map is the same as the left of the right map etc.
1064# failure to comply are harmless and result in display errors
1065# at worst.
603sub conn::flood_fill { 1066sub conn::flood_fill {
604 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1067 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
605 1068
606 # the server does not allow map paths > 6 1069 # the server does not allow map paths > 6
607 return if 6 <= length $path; 1070 return if 7 <= length $path;
608 1071
609 for my $tile (1..4) { 1072 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
610 next if $self->{neigh}{$hash}[$tile]; 1073
1074 for (
1075 [1, 0, -1],
1076 [2, 1, 0],
1077 [3, 0, 1],
1078 [4, -1, 0],
1079 ) {
1080 my ($tile, $dx, $dy) = @$_;
1081
1082 my $gx = $gx + $dx;
1083 my $gy = $gy + $dy;
1084
611 next unless $flags & (1 << ($tile - 1)); 1085 next unless $flags & (1 << ($tile - 1));
1086 next if $self->{neigh_grid}{$gx, $gy}++;
612 1087
613 my $neigh = $self->{neigh}{$hash} ||= []; 1088 my $neigh = $self->{neigh_map}{$hash} ||= [];
614 1089 if (my $info = $neigh->[$tile]) {
615 $self->send_mapinfo ("spatial $path$tile", sub {
616 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1090 my ($flags, $x, $y, $w, $h, $hash) = @$info;
617 1091
618 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
619 return if $mode ne "spatial";
620
621 $x += $MAP->ox;
622 $y += $MAP->oy;
623
624 $self->load_map ($hash, $x, $y)
625 unless $self->{neigh}{$hash}[5]++;#d#
626
627 $neigh->[$tile] = [$x, $y, $w, $h];
628
629 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1092 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
630 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1093 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1094
1095 } else {
1096 $self->send_mapinfo ("spatial $path$tile", sub {
1097 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1098
1099 return if $mode ne "spatial";
1100
1101 $x += $MAP->ox;
1102 $y += $MAP->oy;
1103
1104 $self->load_map ($hash, $x, $y)
1105 unless $self->{neigh_map}{$hash}[5]++;#d#
1106
1107 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1108
1109 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1110 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1111 });
631 }); 1112 }
632 } 1113 }
633} 1114}
634 1115
635sub conn::map_change { 1116sub conn::map_change {
636 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1117 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
637 1118
638 $self->flush_map; 1119 $self->flush_map;
639 1120
640 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1121 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
641 1122
642 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1123 my $mapmapw = $MAPMAP->{w};
1124 my $mapmaph = $MAPMAP->{h};
643 1125
644 my $mapmapw = 250; 1126 $self->{neigh_rect} = [
645 my $mapmaph = 250; 1127 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1128 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1129 ];
646 1130
1131 delete $self->{neigh_grid};
647 $self->flood_fill ("", $hash, $flags, 1132 $self->flood_fill (0, 0, "", $hash, $flags);
648 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
649 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
650 1133
651 $x += $ox; 1134 $x += $ox;
652 $y += $oy; 1135 $y += $oy;
653 1136
654 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1137 $self->{map_info} = [$hash, $x, $y, $w, $h];
1138
1139 my $map = $self->{map_info}[0];
1140 $map =~ s/^.*?\/([^\/]+)$/\1/;
1141 $STATWIDS->{map}->set_text ("Map: " . $map);
655 1142
656 $self->load_map ($hash, $x, $y); 1143 $self->load_map ($hash, $x, $y);
657} 1144}
658 1145
659sub conn::face_find { 1146sub conn::face_find {
685 } 1172 }
686 1173
687gotid: 1174gotid:
688 $face->{id} = $id; 1175 $face->{id} = $id;
689 $MAP->set_face ($facenum => $id); 1176 $MAP->set_face ($facenum => $id);
1177 $self->{faceid}[$facenum] = $id;#d#
690 $TILECACHE->get ($id) 1178 $TILECACHE->get ($id)
691} 1179}
692 1180
693sub conn::face_update { 1181sub conn::face_update {
694 my ($self, $facenum, $face) = @_; 1182 my ($self, $facenum, $face) = @_;
702 my ($self, $id, $data) = @_; 1190 my ($self, $id, $data) = @_;
703 1191
704 $self->{texture}[$id] ||= do { 1192 $self->{texture}[$id] ||= do {
705 my $tex = 1193 my $tex =
706 new_from_image CFClient::Texture 1194 new_from_image CFClient::Texture
707 $data, minify => 1; 1195 $data, minify => 1, mipmap => 1;
708 1196
709 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1197 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
710 $MAPWIDGET->update; 1198 $MAPWIDGET->update;
711 1199
712 $tex 1200 $tex
713 }; 1201 };
714} 1202}
715 1203
1204sub conn::sound_play {
1205 my ($self, $x, $y, $soundnum, $type) = @_;
1206
1207 $SDL_MIXER
1208 or return;
1209
1210 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1211 or return;
1212
1213 $chunk->play;
1214# warn "sound $x,$y,$soundnum,$type\n";#d#
1215}
1216
1217my $LAST_QUERY; # server is stupid, stupid, stupid
1218
716sub conn::query { 1219sub conn::query {
717 my ($self, $flags, $prompt) = @_; 1220 my ($self, $flags, $prompt) = @_;
718 1221
719 #TODO 1222 $prompt = $LAST_QUERY unless length $prompt;
720 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1223 $LAST_QUERY = $prompt;
1224
1225 my $dialog = new CFClient::UI::FancyFrame
1226 title => "Query",
1227 child => my $vbox = new CFClient::UI::VBox;
1228
1229 $vbox->add (new CFClient::UI::Label
1230 max_w => $::WIDTH * 0.4,
1231 text => $prompt);
1232
1233 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1234 $vbox->add (my $hbox = new CFClient::HBox);
1235 $hbox->add (new CFClient::Button
1236 text => "No",
1237 connect_activate => sub {
1238 $self->send ("reply n");
1239 $dialog->destroy;
1240 $MAPWIDGET->focus_in;
1241 }
1242 );
1243 $hbox->add (new CFClient::Button
1244 text => "Yes",
1245 connect_activate => sub {
1246 $self->send ("reply y");
1247 $dialog->destroy;
1248 $MAPWIDGET->focus_in;
1249 },
1250 );
1251
1252 $dialog->focus_in;
1253
1254 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1255 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1256 $vbox->add (my $entry = new CFClient::UI::Entry
1257 connect_changed => sub {
1258 $self->send ("reply $_[1]");
1259 $dialog->destroy;
1260 $MAPWIDGET->focus_in;
1261 },
1262 );
1263
1264 $entry->focus_in;
1265
1266 } else {
1267 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1268
1269 $vbox->add (my $entry = new CFClient::UI::Entry
1270 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1271 connect_activate => sub {
1272 $self->send ("reply $_[1]");
1273 $dialog->destroy;
1274 $MAPWIDGET->focus_in;
1275 },
1276 );
1277
1278 $entry->focus_in;
1279 }
1280
1281 $dialog->show;
721} 1282}
722 1283
723sub conn::drawinfo { 1284sub conn::drawinfo {
724 my ($self, $color, $text) = @_; 1285 my ($self, $color, $text) = @_;
725 1286
740 ); 1301 );
741 1302
742 $LOGVIEW->add_paragraph ($color[$color], $text); 1303 $LOGVIEW->add_paragraph ($color[$color], $text);
743} 1304}
744 1305
1306sub conn::spell_add {
1307 my ($self, $spell) = @_;
1308
1309 # TODO
1310 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1311 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1312 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1313}
1314
1315sub conn::spell_delete {
1316 my ($self, $spell) = @_;
1317}
1318
1319sub conn::addme_success {
1320 my ($self) = @_;
1321
1322 for my $skill (values %{$self->{skill_info}}) {
1323 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1324 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1325 }
1326}
1327
1328sub update_floorbox {
1329 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1330 $FLOORBOX->clear;
1331 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1332
1333 # we basically have to use the same sorting as everybody else
1334 for my $item (@{ $CONN->{container}{0} }) {
1335 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1336 }
1337 });
1338 refresh;
1339}
1340
1341sub conn::container_add {
1342 my ($self, $id, $items) = @_;
1343
1344 update_floorbox if $id == 0;
1345 if ($self->{player}{tag} == $id) {
1346 $INV->set_items ($self->{container}{$self->{player}{tag}});
1347 }
1348 # $self-<{player}{tag} => player inv
1349 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1350}
1351
1352sub conn::container_clear {
1353 my ($self, $id) = @_;
1354
1355 update_floorbox if $id == 0;
1356 if ($self->{player}{tag} == $id) {
1357 $INV->set_items ($self->{container}{$id});
1358 }
1359
1360# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1361}
1362
1363sub conn::item_delete {
1364 my ($self, @items) = @_;
1365
1366 for (@items) {
1367 update_floorbox if $_->{container} == 0;
1368 if ($self->{player}{tag} == $_->{container}) {
1369 $INV->set_items ($self->{container}{$_->{container}});
1370 }
1371 }
1372}
1373
1374sub conn::item_update {
1375 my ($self, $item) = @_;
1376
1377 update_floorbox if $item->{container} == 0;
1378 if ($self->{player}{tag} == $item->{container}) {
1379 $INV->set_items ($self->{container}{$item->{container}});
1380 }
1381}
1382
745%SDL_CB = ( 1383%SDL_CB = (
746 SDL_QUIT() => sub { 1384 CFClient::SDL_QUIT => sub {
747 Event::unloop -1; 1385 Event::unloop -1;
748 }, 1386 },
749 SDL_VIDEORESIZE() => sub { 1387 CFClient::SDL_VIDEORESIZE => sub {
750 }, 1388 },
751 SDL_VIDEOEXPOSE() => sub { 1389 CFClient::SDL_VIDEOEXPOSE => \&refresh,
752 refresh;
753 },
754 SDL_KEYDOWN() => sub {
755 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
756 # alt-enter
757 destroy_screen;
758 $CFG->{fullscreen} = !$CFG->{fullscreen};
759 init_screen;
760 } else {
761 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
762 }
763 },
764 SDL_KEYUP() => sub {
765 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
766 },
767 SDL_MOUSEMOTION() => sub {
768 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONDOWN() => sub {
771 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
772 },
773 SDL_MOUSEBUTTONUP() => sub {
774 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
775 },
776 SDL_ACTIVEEVENT() => sub { 1390 CFClient::SDL_ACTIVEEVENT => sub {
777# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1391# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
778 }, 1392 },
1393 CFClient::SDL_KEYDOWN => sub {
1394 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1395 # alt-enter
1396 video_shutdown;
1397 $CFG->{fullscreen} = !$CFG->{fullscreen};
1398 video_init;
1399 } else {
1400 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1401 }
1402 },
1403 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1404 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1405 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1406 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1407 CFClient::SDL_USEREVENT => \&audio_music_finished,
779); 1408);
780 1409
781############################################################################# 1410#############################################################################
1411
1412$SIG{INT} = $SIG{TERM} = sub { exit };
1413
1414CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
782 1415
783$TILECACHE = CFClient::db_table "tilecache"; 1416$TILECACHE = CFClient::db_table "tilecache";
784$FACEMAP = CFClient::db_table "facemap"; 1417$FACEMAP = CFClient::db_table "facemap";
785
786CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
787 1418
788my %DEF_CFG = ( 1419my %DEF_CFG = (
789 sdl_mode => 0, 1420 sdl_mode => 0,
790 width => 640, 1421 width => 640,
791 height => 480, 1422 height => 480,
792 fullscreen => 0, 1423 fullscreen => 0,
793 fast => 0, 1424 fast => 0,
1425 map_scale => 0.5,
794 fow_enable => 1, 1426 fow_enable => 1,
795 fow_intensity => 0.45, 1427 fow_intensity => 0.45,
796 fow_smooth => 0, 1428 fow_smooth => 0,
1429 gui_fontsize => 1,
797 log_fontsize => 14, 1430 log_fontsize => 1,
1431 gauge_fontsize => 1,
1432 gauge_size => 0.35,
1433 stat_fontsize => 1,
798 mapsize => 100, 1434 mapsize => 100,
799 host => "crossfire.schmorp.de", 1435 host => "crossfire.schmorp.de",
800 say_command => 'say', 1436 say_command => 'say',
1437 audio_enable => 1,
1438 bgm_enable => 1,
1439 bgm_volume => 0.25,
801); 1440);
802 1441
803while (my ($k, $v) = each %DEF_CFG) { 1442while (my ($k, $v) = each %DEF_CFG) {
804 $CFG->{$k} = $v unless exists $CFG->{$k}; 1443 $CFG->{$k} = $v unless exists $CFG->{$k};
805} 1444}
806 1445
807sdl_init; 1446sdl_init;
808 1447
809@SDL_MODES = reverse 1448@SDL_MODES = reverse
810 grep $_->[0] >= 640 && $_->[1] >= 480, 1449 grep $_->[0] >= 640 && $_->[1] >= 480,
811 map [SDL::RectW ($_), SDL::RectH ($_)], 1450 CFClient::SDL_ListModes;
812 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
813 1451
814@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1452@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
815 1453
816$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1454$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
817 1455
818{ 1456{
819 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1457 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1458 DejaVuSans.ttf
1459 DejaVuSansMono.ttf
1460 DejaVuSans-Bold.ttf
1461 DejaVuSansMono-Bold.ttf
1462 DejaVuSans-Oblique.ttf
1463 DejaVuSansMono-Oblique.ttf
1464 DejaVuSans-BoldOblique.ttf
1465 DejaVuSansMono-BoldOblique.ttf
1466 );
820 1467
821 CFClient::add_font $_ for @fonts; 1468 CFClient::add_font $_ for @fonts;
822 CFClient::set_font $fonts[0]; 1469
823} 1470 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1471 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
824 1472
825init_screen; 1473 $FONT_PROP->make_default;
1474}
1475
1476video_init;
1477audio_init;
826 1478
827Event::loop; 1479Event::loop;
828 1480
1481END { CFClient::SDL_Quit }
829 1482
1483=head1 pclient - Crossfire+ and Crossfire game client
1484
1485Pclient is a Crossfire+ and Crossfire game client.
1486
1487=head2 Features
1488
1489=over 4
1490
1491=item Fullscreen Map
1492
1493PClient can uses a fullscreen map, which greatly enhances how much of the
1494game world you can see.
1495
1496=item Persistent Map Cache (Crossfire+ only)
1497
1498PClient can persistently cache all map data it received from the
1499server. This not only allows it to display an overview map, but also
1500ensures that once-explored areas will be available the next time you want
1501to explore more.
1502
1503=item Hardware acceleration
1504
1505Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1506acceleration. Most modern graphics cards have difficulties with 2D
1507acceleration, while 3D graphics is accelerated well.
1508
1509=item No arbitrary limits
1510
1511Unlike other Crossfire clients, pclient does not suffer from arbitrary
1512limits (like a fixed amount of face numbers). There are still limits, but
1513they are not arbitrarily low :)
1514
1515=back
1516
1517=head1 USAGE
1518
1519=head2 The Map
1520
1521The map is always displayed in the background, behind all other windows and UI elements.
1522
1523#TODO# middle-click scrolls
1524#
1525# keys:
1526#
1527# a apply
1528# keypad moves, kp_5 applies ranged attack to self
1529
1530Starting to type enters the I<completion mode>. In that mode, you can type
1531abbreviations or commands and have them executed as soon as they match a
1532valid command. This is best explained by a few examples:
1533
1534Typing B<climb> will display a list of commands with I<climb> in their
1535name, such as I<ready_skill climbing> and I<use_skill climbing>.
1536
1537You can abbreviate commands by typing only the first character of every
1538word. For example, typing I<iwor> will likely select I<invoke word of
1539recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1540will likely select I<ready_skill climbing> and I<usl> will give you
1541I<use_skill levitation>.
1542
1543=head2 The map overview
1544
1545#TODO#
1546
1547=head2 The Status area in the lower right corner
1548
1549#TODO#
1550
1551=head2 The I<Statistics>/I>Stats> window
1552
1553#TODO#
1554
1555=head1 FAQ
1556
1557=over 4
1558
1559=item The client is very sluggish and slow, what can I do about this?
1560
1561Most likely, you don't have accelerated OpenGL support. Try to find a
1562newer driver, or a driver from your hardware vendor, that features OpenGL
1563support.
1564
1565If this is not an option, the following Setup options reduce the load and
1566will likely make the client playable with sofwtare rendering (it will
1567still be slow, though):
1568
1569=over 4
1570
1571=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1572
1573=item Enable B<Fast & Ugly> mode
1574
1575=item Disable B<Fog of War>
1576
1577=item Increase B<Map Scale>
1578
1579=back
1580
1581=back
1582
1583=head1 AUTHOR
1584
1585Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1586
1587
1588

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