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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.127 by elmex, Mon Apr 17 21:07:03 2006 UTC vs.
Revision 1.207 by root, Wed May 10 21:12:26 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
35our $NOW; 59our $NOW;
36 60
37our $CFG; 61our $CFG;
38our $CONN; 62our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 63our $FAST; # fast, low-quality mode, possibly useful for software-rendering
64
65our $WANT_REFRESH;
66our $CAN_REFRESH;
40 67
41our @SDL_MODES; 68our @SDL_MODES;
42our $WIDTH; 69our $WIDTH;
43our $HEIGHT; 70our $HEIGHT;
44our $FULLSCREEN; 71our $FULLSCREEN;
45our $FONTSIZE; 72our $FONTSIZE;
46 73
74our $FONT_PROP;
75our $FONT_FIXED;
76
47our $MAP; 77our $MAP;
78our $MAPMAP;
48our $MAPWIDGET; 79our $MAPWIDGET;
49our $BUTTONBAR; 80our $BUTTONBAR;
50our $LOGVIEW; 81our $LOGVIEW;
51our $CONSOLE; 82our $CONSOLE;
52our $METASERVER; 83our $METASERVER;
84our $LOGIN_BUTTON;
53 85
86our $FLOORBOX;
54our $GAUGES; 87our $GAUGES;
88our $STATWIDS;
55 89
56our $SDL_ACTIVE; 90our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 91our %SDL_CB;
92
93our $SDL_MIXER;
94our @SOUNDS; # event => file mapping
95our %AUDIO_CHUNKS; # audio files
59 96
60our $ALT_ENTER_MESSAGE; 97our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 98our $STATUS_LINE;
62our $DEBUG_STATUS; 99our $DEBUG_STATUS;
63 100
101our $INVWIN;
102our $INV;
103
64sub status { 104sub status {
65 $STATUS_LINE->set_text ($_[0]); 105 $STATUS_LINE->set_text ($_[0]);
66 my ($w, $h) = $STATUS_LINE->size_request;
67 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); 106 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
68} 107}
69 108
70sub debug { 109sub debug {
71 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
72 my ($w, $h) = $DEBUG_STATUS->size_request; 111 my ($w, $h) = $DEBUG_STATUS->size_request;
73 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 113}
75 114
76sub start_game { 115sub start_game {
77 status "logging in..."; 116 status "logging in...";
78 117
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 119
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
84 122
85 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
86 124
87 $CONN = new conn 125 $CONN = eval {
126 new conn
88 host => $host, 127 host => $host,
89 port => $port || 13327, 128 port => $port || 13327,
90 user => $CFG->{user}, 129 user => $CFG->{user},
91 pass => $CFG->{password}, 130 pass => $CFG->{password},
92 mapw => $mapsize, 131 mapw => $mapsize,
93 maph => $mapsize, 132 maph => $mapsize,
133 ;
94 ; 134 };
95 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
96 status "login successful"; 139 status "login successful";
97 140
98 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
99} 146}
100 147
101sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
102 undef $CONN; 157 undef $MAP;
103} 158}
104 159
105sub client_setup { 160sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
107 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
108 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 165
111 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 168
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 171
117 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 173 my ($self, $value) = @_;
119 174
120 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
121 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
122 }); 177 });
123 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
124 179
180 my $row = 1;
181
125 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
126 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
127 my ($self, $value) = @_; 187 my ($self, $value) = @_;
128 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
129 }); 190 );
130 191
131 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
132 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
133 my ($self, $value) = @_; 197 my ($self, $value) = @_;
134 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
135 }); 200 );
136 201
137 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
138 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
139 my ($self, $value) = @_; 207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
140 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
141 }); 220 );
142 221
143 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
144 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
145 my ($self, $value) = @_; 227 my ($self, $value) = @_;
146 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
147 }); 230 );
148 231
149 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
150 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
151 my ($self, $value) = @_; 237 my ($self, $value) = @_;
152 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
153 }); 315# });
154
155 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
156 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
157 my ($self, $value) = @_; 350 my ($self, $value) = @_;
158 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 351 $CFG->{say_command} = $value;
352 }
159 }); 353 );
160
161 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
162 destroy_screen ();
163 init_screen ();
164 });
165 354
166 $dialog 355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int ($HEIGHT * $CFG->{gauge_size});
375# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
376
377 my $win = new CFClient::UI::Frame (
378 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
379 );
380 $win->add (my $hbox = new CFClient::UI::HBox
381 children => [
382 (new CFClient::UI::HBox expand => 1),
383 ($FLOORBOX = new CFClient::UI::VBox),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
387
388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
391 (new CFClient::UI::Empty expand => 1),
392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
404
405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
409
410 $GAUGES = {
411 exp => $exp, win => $win, range => $rng,
412 food => $fg, mana => $mg, hp => $hg, grace => $gg
413 };
414
415 &set_gauge_window_fontsize;
416
417 $win
418}
419
420sub make_stats_window {
421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
422
423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
426
427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
428
429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
430
431 my $black = [0, 0, 0];
432
433 for (
434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
441
442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
450
451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
455 }
456
457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
458
459 my $row = 0;
460 my $col = 0;
461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
482 for (qw/slow holyw conf fire depl magic
483 drain acid pois para deat phys
484 blind fear tund elec cold ghit/)
485 {
486 $tbl2->add ($col, $row,
487 $STATWIDS->{"res_$_"} =
488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
496 );
497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
504
505 $row++;
506 if ($row % 6 == 0) {
507 $col += 2;
508 $row = 0;
509 }
510 }
511
512 &set_stats_window_fontsize;
513 update_stats_window ({});
514
515 $tgw
516}
517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
522sub update_stats_window {
523 my ($stats) = @_;
524
525 # i love text protocols!!!
526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
531 my $fo_m = 999;
532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
534
535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
537 $GAUGES->{food} ->set_value ($fo, $fo_m);
538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
542 $rng =~ s/^Range: //; # thank you so much dear server
543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
546 $STATWIDS->{title} ->set_text ("Title: " . $title);
547
548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
561
562 my %tbl = (
563 phys => 100,
564 magic => 101,
565 fire => 102,
566 elec => 103,
567 cold => 104,
568 conf => 105,
569 acid => 106,
570 drain => 107,
571 ghit => 108,
572 pois => 109,
573 slow => 110,
574 para => 111,
575 tund => 112,
576 fear => 113,
577 depl => 113,
578 deat => 115,
579 holyw => 116,
580 blind => 117
581 );
582
583 for (keys %tbl) {
584 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
585 }
586
167} 587}
168 588
169sub metaserver_dialog { 589sub metaserver_dialog {
170 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
591 title => "Server List",
171 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
172 593
173 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
174 595
175 $dialog 596 $dialog
176} 597}
598
599my $METASERVER_ATIME;
177 600
178sub update_metaserver { 601sub update_metaserver {
179 my ($HOST) = @_; 602 my ($HOST) = @_;
180 603
181 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
182 610
183 my $buf; 611 my $buf;
184 612
185 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
186 619
187 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
188 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
189 622
190 if (!defined $res) { 623 if (!defined $res) {
191 $_[0]->w->cancel; 624 $_[0]->w->cancel;
192 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
193 } elsif ($res == 0) { 626 } elsif ($res == 0) {
194 $_[0]->w->cancel; 627 $_[0]->w->cancel;
195 status "server list retrieved"; 628 status "server list retrieved";
196 629
197 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
198 631
199 $table->clear; 632 $table->clear;
200 633
201 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
202 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
226 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
227 660
228 $y++; 661 $y++;
229 662
230 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
231 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
232 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
233 }), 666 }),
234 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
235 ]); 668 ]);
236 669
237 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 670 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
238 for 0 .. $#$m; 671 for 0 .. $#$m;
239 } 672 }
240 } 673 }
241 }); 674 });
242} 675}
243 676
244sub server_setup { 677sub server_setup {
245 my $dialog = new CFClient::UI::FancyFrame 678 my $dialog = new CFClient::UI::FancyFrame
679 title => "Server Setup",
246 child => (my $vbox = new CFClient::UI::VBox); 680 child => (my $vbox = new CFClient::UI::VBox);
247 681
248 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
249 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 682 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
250 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
251 684
252 { 685 {
253 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
254 687
255 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
256 my ($self, $value) = @_; 717 my ($self, $value) = @_;
257 $CFG->{host} = $value; 718 $CFG->{user} = $value;
258 }); 719 }
720 );
259 721
260 $METASERVER = metaserver_dialog;
261
262 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
263 update_metaserver $HOST;
264 });
265 }
266
267 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
268 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
269 my ($self, $value) = @_; 728 my ($self, $value) = @_;
270 $CFG->{user} = $value;
271 });
272
273 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
274 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
275 my ($self, $value) = @_;
276 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
277 }); 731 );
278 732
279 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
280 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
281 my ($self, $value) = @_;
282 $CFG->{say_command} = $value;
283 });
284
285 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
286 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
287 req_w => 100, 735 req_w => 100,
288 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
289 connect_changed => sub { 739 connect_changed => sub {
290 my ($self, $value) = @_; 740 my ($self, $value) = @_;
291 741
292 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
293 }, 743 },
294 ); 744 );
295 745
296 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
297 start_game; 752 : start_game;
753 },
298 }); 754 );
299 755
300 $dialog 756 $dialog
301} 757}
302 758
303sub message_window { 759sub message_window {
304 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
761 title => "Messages",
305 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
306 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
307 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
308 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
309 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
310 767
311 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
312 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
313 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
314 ); 772 );
315 773
316 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
317 connect_focus_in => sub { 775 connect_focus_in => sub {
350 }; 808 };
351 809
352 $window 810 $window
353} 811}
354 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
815 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
816 $invwin
817}
818
355sub sdl_init { 819sub sdl_init {
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 820 CFClient::SDL_Init
357 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
358 and die "SDL::Init failed!\n"; 821 and die "SDL::Init failed!\n";
359} 822}
360 823
361sub init_screen { 824sub video_init {
362 sdl_init; 825 sdl_init;
826
827 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
363 828
364 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 829 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
365 $FULLSCREEN = $CFG->{fullscreen}; 830 $FULLSCREEN = $CFG->{fullscreen};
366 $FAST = $CFG->{fast}; 831 $FAST = $CFG->{fast};
367 832
368 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 833 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
369 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
370 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
371 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
372
373 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
376 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
377
378 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
379 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
380 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
381
382 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
383 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
384 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
385 or die "SDL::SetVideoMode failed!\n"; 834 or die "SDL_SetVideoMode failed!\n";
386
387 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
388
389 $SDL_EV = new SDL::Event;
390 $SDL_EV->set_unicode (1);
391 835
392 $SDL_ACTIVE = 1; 836 $SDL_ACTIVE = 1;
393
394 $LAST_REFRESH = time - 0.01; 837 $LAST_REFRESH = time - 0.01;
395 838
396 CFClient::gl_init; 839 CFClient::gl_init;
397 840
398 $FONTSIZE = int $HEIGHT / 40; 841 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
842
843 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
399 844
400 ############################################################################# 845 #############################################################################
401 846
847 if ($DEBUG_STATUS) {
848 # reconfigure all widgets
849 $CFClient::UI::ROOT->reconfigure;
850
851 } else {
852 # create the widgets
853
402 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 854 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, text => "hulla", x => 100;#d#
403 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 855 $DEBUG_STATUS->show;
404 856
405 $STATUS_LINE = new CFClient::UI::Label 857 $STATUS_LINE = new CFClient::UI::Label
406 padding => 0, 858 padding => 0,
407 y => $HEIGHT * 44 / 45 - $FONTSIZE; 859 y => $HEIGHT - $FONTSIZE * 1.8;
408 $CFClient::UI::ROOT->add ($STATUS_LINE); 860 $STATUS_LINE->show;
409 861
410 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 862 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
411 padding => 0, 863 padding => 0,
412 y => $HEIGHT * 44 / 45,
413 fontsize => $HEIGHT / 45, 864 fontsize => 0.8,
414 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
415 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 866 $ALT_ENTER_MESSAGE->show;
867 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
416 868
417 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 869 CFClient::UI::FancyFrame->new (
418 $MAPWIDGET->focus_in; 870 border_bg => [1, 1, 1, 192/255],
871 bg => [1, 1, 1, 0],
872 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
873 )->show;
874
875 $MAPWIDGET = new CFClient::MapWidget;
419 $MAPWIDGET->connect (activate_console => sub { 876 $MAPWIDGET->connect (activate_console => sub {
420 my ($mapwidget, $preset) = @_; 877 my ($mapwidget, $preset) = @_;
421 878
422 if ($CONSOLE) { 879 if ($CONSOLE) {
423 $CONSOLE->{input}->{auto_activated} = 1; 880 $CONSOLE->{input}->{auto_activated} = 1;
424 $CONSOLE->{input}->focus_in; 881 $CONSOLE->{input}->focus_in;
425 882
426 if ($preset && $CONSOLE->{input}->get_text eq '') { 883 if ($preset && $CONSOLE->{input}->get_text eq '') {
427 $CONSOLE->{input}->set_text ($preset); 884 $CONSOLE->{input}->set_text ($preset);
885 }
428 } 886 }
429 } 887 });
430 }); 888 $MAPWIDGET->show;
889 $MAPWIDGET->focus_in;
431 890
432 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 891 $BUTTONBAR = new CFClient::UI::HBox;
433 892
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
436 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 895 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
437 896
897 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
898
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
901
438 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 902 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
439 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 903 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
440 status "Configuration Saved"; 904 status "Configuration Saved";
441 }); 905 });
442 906
907 $BUTTONBAR->show;
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_refresh (startup => sub {
443 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
444 912 });
445 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 913 force_refresh ();
446 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 914 }
447
448 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food', expand => 1));
449 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana', expand => 1));
450 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp', expand => 1));
451 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace', expand => 1));
452
453 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
454 $CFClient::UI::ROOT->add ($tgw);
455} 915}
456 916
457sub destroy_screen { 917sub video_shutdown {
458 $CFClient::UI::ROOT->{children} = [];
459 undef $SDL_ACTIVE; 918 undef $SDL_ACTIVE;
919}
920
921my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
922my $bgmusic;#TODO#hack#d#
923
924sub audio_channel_finished {
925 my ($channel) = @_;
926
927 warn "channel $channel finished\n";#d#
928}
929
930sub audio_music_finished {
931 return unless $CFG->{bgm_enable};
932
933 # TODO: hack, do play loop and mood music
934 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
935 $bgmusic->play (0);
936
937 push @bgmusic, shift @bgmusic;
938}
939
940sub audio_init {
941 if ($CFG->{audio_enable}) {
942 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
943 $SDL_MIXER = !CFClient::Mix_OpenAudio;
944 CFClient::Mix_AllocateChannels 8;
945 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
946
947 audio_music_finished;
948
949 while (<$fh>) {
950 next if /^\s*#/;
951 next if /^\s*$/;
952
953 my ($file, $volume, $event) = split /\s+/, $_, 3;
954
955 push @SOUNDS, "$volume,$file";
956
957 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
958 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
959 $chunk->volume ($volume * 128 / 100);
960 $chunk
961 };
962 }
963 } else {
964 status "unable to open sound config: $!";
965 }
966 }
967}
968
969sub audio_shutdown {
970 CFClient::Mix_CloseAudio if $SDL_MIXER;
460 undef $SDL_EV; 971 undef $SDL_MIXER;
461 SDL::Quit; 972 @SOUNDS = ();
973 %AUDIO_CHUNKS = ();
462} 974}
463 975
464my %animate_object; 976my %animate_object;
465my $animate_timer; 977my $animate_timer;
466
467my $want_refresh;
468my $can_refresh;
469 978
470my $fps = 9; 979my $fps = 9;
471 980
472sub force_refresh { 981sub force_refresh {
473 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 982 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
474 debug sprintf "%3.2f", $fps; 983 debug sprintf "%3.2f", $fps;
475 984
476 $want_refresh = 0;
477 $can_refresh = 0;
478
479 $CFClient::UI::ROOT->draw; 985 $CFClient::UI::ROOT->draw;
986 CFClient::SDL_GL_SwapBuffers;
480 987
481 SDL::GLSwapBuffers; 988 $WANT_REFRESH = 0;
482 989 $CAN_REFRESH = 0;
483 $LAST_REFRESH = $NOW; 990 $LAST_REFRESH = $NOW;
484} 991}
485 992
486my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 993my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
487 $NOW = time; 994 $NOW = time;
488 995
489 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 996 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
490 while $SDL_EV->poll; 997 for CFClient::SDL_PollEvent;
491 998
492 if (%animate_object) { 999 if (%animate_object) {
493 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1000 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
494 $want_refresh++; 1001 $WANT_REFRESH++;
495 } 1002 }
496 1003
497 if ($want_refresh) { 1004 if ($WANT_REFRESH) {
498 force_refresh; 1005 force_refresh;
499 } else { 1006 } else {
500 $can_refresh = 1; 1007 $CAN_REFRESH = 1;
501 } 1008 }
502}); 1009});
503
504sub refresh {
505 $want_refresh++;
506}
507 1010
508sub animation_start { 1011sub animation_start {
509 my ($widget) = @_; 1012 my ($widget) = @_;
510 $animate_object{$widget} = $widget; 1013 $animate_object{$widget} = $widget;
511} 1014}
518@conn::ISA = Crossfire::Protocol::; 1021@conn::ISA = Crossfire::Protocol::;
519 1022
520sub conn::stats_update { 1023sub conn::stats_update {
521 my ($self, $stats) = @_; 1024 my ($self, $stats) = @_;
522 1025
523 # i love text protocols!!! 1026 update_stats_window ($stats);
524 # FIXME: the stats are somehow weird
525 my $hp = $stats->{1};
526 my $hp_m = $stats->{2};
527 my $sp = $stats->{3};
528 my $sp_m = $stats->{4};
529 my $fo = $stats->{18};
530 my $fo_m = 1000;
531 my $gr = $stats->{23};
532 my $gr_m = $stats->{24};
533
534 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
535 $GAUGES->{hp}->set_value ($hp, $hp_m);
536 $GAUGES->{mana}->set_value ($sp, $sp_m);
537 $GAUGES->{food}->set_value ($fo, $fo_m);
538 $GAUGES->{grace}->set_value ($gr, $gr_m);
539} 1027}
540 1028
541sub conn::user_send { 1029sub conn::user_send {
542 my ($self, $command) = @_; 1030 my ($self, $command) = @_;
543 1031
568 1056
569 my ($hash, $x, $y, $w, $h) = @$map_info; 1057 my ($hash, $x, $y, $w, $h) = @$map_info;
570 1058
571 my $data = $MAP->get_rect ($x, $y, $w, $h); 1059 my $data = $MAP->get_rect ($x, $y, $w, $h);
572 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1060 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
573
574 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1061 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
575
576} 1062}
577 1063
578sub conn::map_clear { 1064sub conn::map_clear {
579 my ($self) = @_; 1065 my ($self) = @_;
580 1066
581 $self->flush_map; 1067 $self->flush_map;
582 delete $self->{neigh}; 1068 delete $self->{neigh_map};
583 1069
584 $MAP->clear; 1070 $MAP->clear;
585} 1071}
586 1072
587 1073
588sub conn::load_map($$$) { 1074sub conn::load_map($$$) {
589 my ($self, $hash, $x, $y) = @_; 1075 my ($self, $hash, $x, $y) = @_;
590 1076
591 if (defined (my $data = $MAPCACHE->get ($hash))) { 1077 if (defined (my $data = $MAPCACHE->get ($hash))) {
592 $data = Compress::LZF::decompress $data; 1078 $data = Compress::LZF::decompress $data;
593 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1079 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
594 for my $id ($MAP->set_rect ($x, $y, $data)) { 1080 for my $id ($MAP->set_rect ($x, $y, $data)) {
595 my $data = $TILECACHE->get ($id) 1081 my $data = $TILECACHE->get ($id)
596 or next; 1082 or next;
597 1083
598 $self->set_texture ($id => $data); 1084 $self->set_texture ($id => $data);
599 } 1085 }
600 } 1086 }
601} 1087}
602 1088
1089# this method does a "flood fill" into every tile direction
1090# it assumes that tiles are arranged in a rectangular grid,
1091# i.e. a map is the same as the left of the right map etc.
1092# failure to comply are harmless and result in display errors
1093# at worst.
603sub conn::flood_fill { 1094sub conn::flood_fill {
604 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1095 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
605 1096
606 # the server does not allow map paths > 6 1097 # the server does not allow map paths > 6
607 return if 6 <= length $path; 1098 return if 7 <= length $path;
608 1099
609 for my $tile (1..4) { 1100 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
610 next if $self->{neigh}{$hash}[$tile]; 1101
1102 for (
1103 [1, 0, -1],
1104 [2, 1, 0],
1105 [3, 0, 1],
1106 [4, -1, 0],
1107 ) {
1108 my ($tile, $dx, $dy) = @$_;
1109
1110 my $gx = $gx + $dx;
1111 my $gy = $gy + $dy;
1112
611 next unless $flags & (1 << ($tile - 1)); 1113 next unless $flags & (1 << ($tile - 1));
1114 next if $self->{neigh_grid}{$gx, $gy}++;
612 1115
613 my $neigh = $self->{neigh}{$hash} ||= []; 1116 my $neigh = $self->{neigh_map}{$hash} ||= [];
614 1117 if (my $info = $neigh->[$tile]) {
615 $self->send_mapinfo ("spatial $path$tile", sub {
616 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1118 my ($flags, $x, $y, $w, $h, $hash) = @$info;
617 1119
618 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
619 return if $mode ne "spatial";
620
621 $x += $MAP->ox;
622 $y += $MAP->oy;
623
624 $self->load_map ($hash, $x, $y)
625 unless $self->{neigh}{$hash}[5]++;#d#
626
627 $neigh->[$tile] = [$x, $y, $w, $h];
628
629 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1120 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
630 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1121 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1122
1123 } else {
1124 $self->send_mapinfo ("spatial $path$tile", sub {
1125 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1126
1127 return if $mode ne "spatial";
1128
1129 $x += $MAP->ox;
1130 $y += $MAP->oy;
1131
1132 $self->load_map ($hash, $x, $y)
1133 unless $self->{neigh_map}{$hash}[5]++;#d#
1134
1135 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1136
1137 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1138 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1139 });
631 }); 1140 }
632 } 1141 }
633} 1142}
634 1143
635sub conn::map_change { 1144sub conn::map_change {
636 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1145 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
637 1146
638 $self->flush_map; 1147 $self->flush_map;
639 1148
640 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1149 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
641 1150
642 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1151 my $mapmapw = $MAPMAP->{w};
1152 my $mapmaph = $MAPMAP->{h};
643 1153
644 my $mapmapw = 250; 1154 $self->{neigh_rect} = [
645 my $mapmaph = 250; 1155 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1156 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1157 ];
646 1158
1159 delete $self->{neigh_grid};
647 $self->flood_fill ("", $hash, $flags, 1160 $self->flood_fill (0, 0, "", $hash, $flags);
648 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
649 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
650 1161
651 $x += $ox; 1162 $x += $ox;
652 $y += $oy; 1163 $y += $oy;
653 1164
654 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1165 $self->{map_info} = [$hash, $x, $y, $w, $h];
1166
1167 my $map = $self->{map_info}[0];
1168 $map =~ s/^.*?\/([^\/]+)$/\1/;
1169 $STATWIDS->{map}->set_text ("Map: " . $map);
655 1170
656 $self->load_map ($hash, $x, $y); 1171 $self->load_map ($hash, $x, $y);
657} 1172}
658 1173
659sub conn::face_find { 1174sub conn::face_find {
685 } 1200 }
686 1201
687gotid: 1202gotid:
688 $face->{id} = $id; 1203 $face->{id} = $id;
689 $MAP->set_face ($facenum => $id); 1204 $MAP->set_face ($facenum => $id);
1205 $self->{faceid}[$facenum] = $id;#d#
690 $TILECACHE->get ($id) 1206 $TILECACHE->get ($id)
691} 1207}
692 1208
693sub conn::face_update { 1209sub conn::face_update {
694 my ($self, $facenum, $face) = @_; 1210 my ($self, $facenum, $face) = @_;
702 my ($self, $id, $data) = @_; 1218 my ($self, $id, $data) = @_;
703 1219
704 $self->{texture}[$id] ||= do { 1220 $self->{texture}[$id] ||= do {
705 my $tex = 1221 my $tex =
706 new_from_image CFClient::Texture 1222 new_from_image CFClient::Texture
707 $data, minify => 1; 1223 $data, minify => 1, mipmap => 1;
708 1224
709 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1225 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
710 $MAPWIDGET->update; 1226 $MAPWIDGET->update;
711 1227
712 $tex 1228 $tex
713 }; 1229 };
714} 1230}
715 1231
1232sub conn::sound_play {
1233 my ($self, $x, $y, $soundnum, $type) = @_;
1234
1235 $SDL_MIXER
1236 or return;
1237
1238 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1239 or return;
1240
1241 $chunk->play;
1242# warn "sound $x,$y,$soundnum,$type\n";#d#
1243}
1244
1245my $LAST_QUERY; # server is stupid, stupid, stupid
1246
716sub conn::query { 1247sub conn::query {
717 my ($self, $flags, $prompt) = @_; 1248 my ($self, $flags, $prompt) = @_;
718 1249
719 #TODO 1250 $prompt = $LAST_QUERY unless length $prompt;
720 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1251 $LAST_QUERY = $prompt;
1252
1253 my $dialog = new CFClient::UI::FancyFrame
1254 title => "Query",
1255 child => my $vbox = new CFClient::UI::VBox;
1256
1257 $vbox->add (new CFClient::UI::Label
1258 max_w => $::WIDTH * 0.4,
1259 text => $prompt);
1260
1261 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1262 $vbox->add (my $hbox = new CFClient::HBox);
1263 $hbox->add (new CFClient::Button
1264 text => "No",
1265 connect_activate => sub {
1266 $self->send ("reply n");
1267 $dialog->destroy;
1268 $MAPWIDGET->focus_in;
1269 }
1270 );
1271 $hbox->add (new CFClient::Button
1272 text => "Yes",
1273 connect_activate => sub {
1274 $self->send ("reply y");
1275 $dialog->destroy;
1276 $MAPWIDGET->focus_in;
1277 },
1278 );
1279
1280 $dialog->focus_in;
1281
1282 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1283 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1284 $vbox->add (my $entry = new CFClient::UI::Entry
1285 connect_changed => sub {
1286 $self->send ("reply $_[1]");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 },
1290 );
1291
1292 $entry->focus_in;
1293
1294 } else {
1295 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1296
1297 $vbox->add (my $entry = new CFClient::UI::Entry
1298 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1299 connect_activate => sub {
1300 $self->send ("reply $_[1]");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $entry->focus_in;
1307 }
1308
1309 $dialog->show;
721} 1310}
722 1311
723sub conn::drawinfo { 1312sub conn::drawinfo {
724 my ($self, $color, $text) = @_; 1313 my ($self, $color, $text) = @_;
725 1314
740 ); 1329 );
741 1330
742 $LOGVIEW->add_paragraph ($color[$color], $text); 1331 $LOGVIEW->add_paragraph ($color[$color], $text);
743} 1332}
744 1333
1334sub conn::spell_add {
1335 my ($self, $spell) = @_;
1336
1337 # TODO
1338 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1339 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1340 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1341}
1342
1343sub conn::spell_delete {
1344 my ($self, $spell) = @_;
1345}
1346
1347sub conn::addme_success {
1348 my ($self) = @_;
1349
1350 for my $skill (values %{$self->{skill_info}}) {
1351 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1352 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1353 }
1354
1355 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1356 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1357 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1358 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1359}
1360
1361sub conn::eof {
1362 stop_game;
1363}
1364
1365sub update_floorbox {
1366 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1367 return unless $CONN;
1368
1369 $FLOORBOX->clear;
1370 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1371
1372 my $count = 4;
1373 for (@{ $CONN->{container}{0} }) {
1374 if (--$count) {
1375 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1376 } else {
1377 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1378 last;
1379 }
1380 }
1381 });
1382
1383 $WANT_REFRESH++;
1384}
1385
1386sub conn::container_add {
1387 my ($self, $tag, $items) = @_;
1388
1389 update_floorbox if $tag == 0;
1390
1391 $INV->set_items ($self->{container}{$self->{player}{tag}})
1392 if $tag == $self->{player}{tag};
1393
1394 # $self-<{player}{tag} => player inv
1395 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1396}
1397
1398sub conn::container_clear {
1399 my ($self, $tag) = @_;
1400
1401 update_floorbox if $tag == 0;
1402
1403 $INV->set_items ($self->{container}{$tag})
1404 if $tag == $self->{player}{tag};
1405
1406# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1407}
1408
1409sub conn::item_delete {
1410 my ($self, @items) = @_;
1411
1412 for (@items) {
1413 update_floorbox if $_->{container} == 0;
1414
1415 $INV->set_items ($self->{container}{$_->{container}})
1416 if $_->{container} == $self->{player}{tag};
1417 }
1418}
1419
1420sub conn::item_update {
1421 my ($self, $item) = @_;
1422
1423 update_floorbox if $item->{container} == 0;
1424
1425 $INV->set_items ($self->{container}{$item->{container}})
1426 if $item->{container} == $self->{player}{tag};
1427}
1428
745%SDL_CB = ( 1429%SDL_CB = (
746 SDL_QUIT() => sub { 1430 CFClient::SDL_QUIT => sub {
747 Event::unloop -1; 1431 Event::unloop -1;
748 }, 1432 },
749 SDL_VIDEORESIZE() => sub { 1433 CFClient::SDL_VIDEORESIZE => sub {
750 }, 1434 },
751 SDL_VIDEOEXPOSE() => sub { 1435 CFClient::SDL_VIDEOEXPOSE => sub {
752 refresh; 1436 $WANT_REFRESH++;
753 }, 1437 },
754 SDL_KEYDOWN() => sub {
755 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
756 # alt-enter
757 destroy_screen;
758 $CFG->{fullscreen} = !$CFG->{fullscreen};
759 init_screen;
760 } else {
761 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
762 }
763 },
764 SDL_KEYUP() => sub {
765 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
766 },
767 SDL_MOUSEMOTION() => sub {
768 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONDOWN() => sub {
771 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
772 },
773 SDL_MOUSEBUTTONUP() => sub {
774 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
775 },
776 SDL_ACTIVEEVENT() => sub { 1438 CFClient::SDL_ACTIVEEVENT => sub {
777# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1439# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
778 }, 1440 },
1441 CFClient::SDL_KEYDOWN => sub {
1442 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1443 # alt-enter
1444 video_shutdown;
1445 $CFG->{fullscreen} = !$CFG->{fullscreen};
1446 video_init;
1447 } else {
1448 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1449 }
1450 },
1451 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1452 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1453 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1454 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1455 CFClient::SDL_USEREVENT => sub {
1456 if ($_[0]{code} == 1) {
1457 audio_channel_finished $_[0]{data1};
1458 } elsif ($_[0]{code} == 0) {
1459 audio_music_finished;
1460 }
1461 },
779); 1462);
780 1463
781############################################################################# 1464#############################################################################
782 1465
783$TILECACHE = CFClient::db_table "tilecache"; 1466$SIG{INT} = $SIG{TERM} = sub { exit };
784$FACEMAP = CFClient::db_table "facemap";
785
786CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
787
788my %DEF_CFG = (
789 sdl_mode => 0,
790 width => 640,
791 height => 480,
792 fullscreen => 0,
793 fast => 0,
794 fow_enable => 1,
795 fow_intensity => 0.45,
796 fow_smooth => 0,
797 log_fontsize => 14,
798 mapsize => 100,
799 host => "crossfire.schmorp.de",
800 say_command => 'say',
801);
802
803while (my ($k, $v) = each %DEF_CFG) {
804 $CFG->{$k} = $v unless exists $CFG->{$k};
805}
806
807sdl_init;
808
809@SDL_MODES = reverse
810 grep $_->[0] >= 640 && $_->[1] >= 480,
811 map [SDL::RectW ($_), SDL::RectH ($_)],
812 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
813
814@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
815
816$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
817 1467
818{ 1468{
819 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1469 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
820 1470
1471 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1472
1473 $TILECACHE = CFClient::db_table "tilecache";
1474 $FACEMAP = CFClient::db_table "facemap";
1475
1476 my %DEF_CFG = (
1477 sdl_mode => 0,
1478 width => 640,
1479 height => 480,
1480 fullscreen => 0,
1481 fast => 0,
1482 map_scale => 0.5,
1483 fow_enable => 1,
1484 fow_intensity => 0.45,
1485 fow_smooth => 0,
1486 gui_fontsize => 1,
1487 log_fontsize => 1,
1488 gauge_fontsize=> 1,
1489 gauge_size => 0.35,
1490 stat_fontsize => 1,
1491 mapsize => 100,
1492 host => "crossfire.schmorp.de",
1493 say_command => 'say',
1494 audio_enable => 1,
1495 bgm_enable => 1,
1496 bgm_volume => 0.25,
1497 );
1498
1499 while (my ($k, $v) = each %DEF_CFG) {
1500 $CFG->{$k} = $v unless exists $CFG->{$k};
1501 }
1502
1503 sdl_init;
1504
1505 @SDL_MODES = reverse
1506 grep $_->[0] >= 640 && $_->[1] >= 480,
1507 CFClient::SDL_ListModes;
1508
1509 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1510
1511 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1512
1513 {
1514 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1515 DejaVuSans.ttf
1516 DejaVuSansMono.ttf
1517 DejaVuSans-Bold.ttf
1518 DejaVuSansMono-Bold.ttf
1519 DejaVuSans-Oblique.ttf
1520 DejaVuSansMono-Oblique.ttf
1521 DejaVuSans-BoldOblique.ttf
1522 DejaVuSansMono-BoldOblique.ttf
1523 );
1524
821 CFClient::add_font $_ for @fonts; 1525 CFClient::add_font $_ for @fonts;
822 CFClient::set_font $fonts[0]; 1526
823} 1527 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1528 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
824 1529
825init_screen; 1530 $FONT_PROP->make_default;
1531 }
1532
1533 video_init;
1534 audio_init;
1535}
826 1536
827Event::loop; 1537Event::loop;
828 1538
1539END { CFClient::SDL_Quit }
829 1540
1541=head1 pclient - Crossfire+ and Crossfire game client
1542
1543Pclient is a Crossfire+ and Crossfire game client.
1544
1545=head2 Features
1546
1547=over 4
1548
1549=item Fullscreen Map
1550
1551PClient can uses a fullscreen map, which greatly enhances how much of the
1552game world you can see.
1553
1554=item Persistent Map Cache (Crossfire+ only)
1555
1556PClient can persistently cache all map data it received from the
1557server. This not only allows it to display an overview map, but also
1558ensures that once-explored areas will be available the next time you want
1559to explore more.
1560
1561=item Hardware acceleration
1562
1563Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1564acceleration. Most modern graphics cards have difficulties with 2D
1565acceleration, while 3D graphics is accelerated well.
1566
1567=item No arbitrary limits
1568
1569Unlike other Crossfire clients, pclient does not suffer from arbitrary
1570limits (like a fixed amount of face numbers). There are still limits, but
1571they are not arbitrarily low :)
1572
1573=back
1574
1575=head1 USAGE
1576
1577=head2 The Map
1578
1579The map is always displayed in the background, behind all other windows and UI elements.
1580
1581#TODO# middle-click scrolls
1582#
1583# keys:
1584#
1585# a apply
1586# keypad moves, kp_5 applies ranged attack to self
1587
1588Starting to type enters the I<completion mode>. In that mode, you can type
1589abbreviations or commands and have them executed as soon as they match a
1590valid command. This is best explained by a few examples:
1591
1592Typing B<climb> will display a list of commands with I<climb> in their
1593name, such as I<ready_skill climbing> and I<use_skill climbing>.
1594
1595You can abbreviate commands by typing only the first character of every
1596word. For example, typing I<iwor> will likely select I<invoke word of
1597recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1598will likely select I<ready_skill climbing> and I<usl> will give you
1599I<use_skill levitation>.
1600
1601=head2 The map overview
1602
1603#TODO#
1604
1605=head2 The Status area in the lower right corner
1606
1607#TODO#
1608
1609=head2 The I<Statistics>/I>Stats> window
1610
1611#TODO#
1612
1613=head1 FAQ
1614
1615=over 4
1616
1617=item The client is very sluggish and slow, what can I do about this?
1618
1619Most likely, you don't have accelerated OpenGL support. Try to find a
1620newer driver, or a driver from your hardware vendor, that features OpenGL
1621support.
1622
1623If this is not an option, the following Setup options reduce the load and
1624will likely make the client playable with sofwtare rendering (it will
1625still be slow, though):
1626
1627=over 4
1628
1629=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1630
1631=item Enable B<Fast & Ugly> mode
1632
1633=item Disable B<Fog of War>
1634
1635=item Increase B<Map Scale>
1636
1637=back
1638
1639=back
1640
1641=head1 AUTHOR
1642
1643Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1644
1645
1646

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