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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.130 by root, Tue Apr 18 01:36:13 2006 UTC vs.
Revision 1.200 by root, Mon May 8 17:23:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
18use Compress::LZF; 35use Compress::LZF;
19 36
20use CFClient; 37use CFClient;
21use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 CFClient::error $_[1];
43};
44
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 46
23our $VERSION = '0.1'; 47our $VERSION = '0.1';
24 48
25my $MAX_FPS = 60; 49my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 50my $MIN_FPS = 5; # unused as of yet
42our $WIDTH; 66our $WIDTH;
43our $HEIGHT; 67our $HEIGHT;
44our $FULLSCREEN; 68our $FULLSCREEN;
45our $FONTSIZE; 69our $FONTSIZE;
46 70
71our $FONT_PROP;
72our $FONT_FIXED;
73
47our $MAP; 74our $MAP;
75our $MAPMAP;
48our $MAPWIDGET; 76our $MAPWIDGET;
49our $BUTTONBAR; 77our $BUTTONBAR;
50our $LOGVIEW; 78our $LOGVIEW;
51our $CONSOLE; 79our $CONSOLE;
52our $METASERVER; 80our $METASERVER;
81our $LOGIN_BUTTON;
53 82
83our $FLOORBOX;
54our $GAUGES; 84our $GAUGES;
85our $STATWIDS;
55 86
56our $SDL_ACTIVE; 87our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 88our %SDL_CB;
89
90our $SDL_MIXER;
91our @SOUNDS; # event => file mapping
92our %AUDIO_CHUNKS; # audio files
59 93
60our $ALT_ENTER_MESSAGE; 94our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 95our $STATUS_LINE;
62our $DEBUG_STATUS; 96our $DEBUG_STATUS;
63 97
98our $INVWIN;
99our $INV;
100
64sub status { 101sub status {
65 $STATUS_LINE->set_text ($_[0]); 102 $STATUS_LINE->set_text ($_[0]);
66 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 103 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
67} 104}
68 105
75 status "logging in..."; 112 status "logging in...";
76 113
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 114 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 115
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 116 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 117 $MAP = new CFClient::Map $mapsize, $mapsize;
82 118
83 my ($host, $port) = split /:/, $CFG->{host}; 119 my ($host, $port) = split /:/, $CFG->{host};
84 120
85 $CONN = new conn 121 $CONN = eval {
122 new conn
86 host => $host, 123 host => $host,
87 port => $port || 13327, 124 port => $port || 13327,
88 user => $CFG->{user}, 125 user => $CFG->{user},
89 pass => $CFG->{password}, 126 pass => $CFG->{password},
90 mapw => $mapsize, 127 mapw => $mapsize,
91 maph => $mapsize, 128 maph => $mapsize,
129 ;
92 ; 130 };
93 131
132 if ($CONN) {
133 $LOGIN_BUTTON->set_text ("Logout");
134
94 status "login successful"; 135 status "login successful";
95 136
96 CFClient::lowdelay fileno $CONN->{fh}; 137 CFClient::lowdelay fileno $CONN->{fh};
138 } else {
139 status "unable to connect";
140 stop_game();
141 }
97} 142}
98 143
99sub stop_game { 144sub stop_game {
145 return unless $CONN;
146
147 status "connection closed";
148 $LOGIN_BUTTON->set_text ("Login");
149 $CONN->destroy;
150 $CONN = 0; # false, does not autovivify
151
152 undef $MAPCACHE;
100 undef $CONN; 153 undef $MAP;
101} 154}
102 155
103sub client_setup { 156sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 157 my $dialog = new CFClient::UI::FancyFrame
158 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 159 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 160 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 161
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 162 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 163 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 164
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 165 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 166 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 167
115 $mode_slider->connect (changed => sub { 168 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 169 my ($self, $value) = @_;
117 170
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 171 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 172 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 173 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 174 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 175
176 my $row = 1;
177
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 179 $table->add (1, $row++, new CFClient::UI::CheckBox
180 state => $CFG->{fullscreen},
181 tooltip => "Bring the client into fullscreen mode",
182 connect_changed => sub {
125 my ($self, $value) = @_; 183 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 184 $CFG->{fullscreen} = $value;
185 }
127 }); 186 );
128 187
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 189 $table->add (1, $row++, new CFClient::UI::CheckBox
190 state => $CFG->{fast},
191 tooltip => "Lower the visual quality considerably to speed up rendering.",
192 connect_changed => sub {
131 my ($self, $value) = @_; 193 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 194 $CFG->{fast} = $value;
195 }
133 }); 196 );
134 197
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 199 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
201 tooltip => "Enlarge or shrink the displayed map",
202 connect_changed => sub {
137 my ($self, $value) = @_; 203 my ($self, $value) = @_;
204 $CFG->{map_scale} = 0.05 * int $value / 0.05;
205 }
206 );
207
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
209 $table->add (1, $row++, new CFClient::UI::CheckBox
210 state => $CFG->{fow_enable},
211 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
212 connect_changed => sub {
213 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 214 $CFG->{fow_enable} = $value;
215 }
139 }); 216 );
140 217
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 219 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
221 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
222 connect_changed => sub {
143 my ($self, $value) = @_; 223 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 224 $CFG->{fow_intensity} = $value;
225 }
145 }); 226 );
146 227
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 229 $table->add (1, $row++, new CFClient::UI::CheckBox
230 state => $CFG->{fow_smooth},
231 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
232 connect_changed => sub {
149 my ($self, $value) = @_; 233 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 234 $CFG->{fow_smooth} = $value;
235 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
236 }
237 );
238
239 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
240 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
242 tooltip => "The font size used by most GUI elements",
243 connect_changed => sub {
244 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
245# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
246 }
247 );
248
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
250 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
252 tooltip => "The font size used by the server log window only",
253 connect_changed => sub {
254 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
255 }
256 );
257
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
259
260 $table->add (1, $row++, new CFClient::UI::Slider
261 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
262 tooltip => "The font size used by the statistics window only",
263 connect_changed => sub {
264 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
265 &set_stats_window_fontsize;
266 }
267 );
268
269 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
272 tooltip => "Adjust the size of the stats gauges at the bottom right",
273 connect_changed => sub {
274 $CFG->{gauge_size} = $_[1];
275 my $h = int $HEIGHT * $CFG->{gauge_size};
276 $GAUGES->{win}->set_size ($WIDTH, $h);
277 $GAUGES->{win}->move (0, $HEIGHT - $h);
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
295 video_shutdown ();
296 video_init ();
297 }
298 );
299
300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
305 $CFG->{audio_enable} = $_[1];
306 }
307 );
308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
310# $CFG->{effects_volume} = $_[1];
151 }); 311# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
318 $CFG->{bgm_enable} = $_[1];
319 }
320 );
321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
325 $CFG->{bgm_volume} = $_[1];
326 CFClient::MixMusic::volume $_[1] * 128;
327 }
328 );
329
330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
334 audio_shutdown ();
335 audio_init ();
336 }
337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
155 my ($self, $value) = @_; 346 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 347 $CFG->{say_command} = $value;
348 }
157 }); 349 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 350
164 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int ($HEIGHT * $CFG->{gauge_size});
371# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
372
373 my $win = new CFClient::UI::Frame (
374 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
375 );
376 $win->add (my $hbox = new CFClient::UI::HBox
377 children => [
378 (new CFClient::UI::HBox expand => 1),
379 ($FLOORBOX = new CFClient::UI::VBox),
380 (my $vbox = new CFClient::UI::VBox),
381 ],
382 );
383
384 $vbox->add (new CFClient::UI::HBox
385 expand => 1,
386 children => [
387 (new CFClient::UI::Empty expand => 1),
388 (my $hb = new CFClient::UI::HBox),
389 ],
390 );
391
392 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
393 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
394 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
395 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
396 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
397 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
398 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
399 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
400
401 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
402 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
403 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
405
406 $GAUGES = {
407 exp => $exp, win => $win, range => $rng,
408 food => $fg, mana => $mg, hp => $hg, grace => $gg
409 };
410
411 &set_gauge_window_fontsize;
412
413 $win
414}
415
416sub make_stats_window {
417 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
418
419 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
420 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
421 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
422
423 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
424
425 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
426
427 my $black = [0, 0, 0];
428
429 for (
430 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
431 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
432 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
433 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
434 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
435 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
436 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
437
438 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
439 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
440 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
441 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
442 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
443 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
444 ) {
445 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
446
447 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
448 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
449 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
451 }
452
453 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
454
455 my $row = 0;
456 my $col = 0;
457
458 my %resist_names = (
459 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
460 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
461 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
462 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
463 depl => "Depletion (some monsters and other effects can cause stats depletion)",
464 magic => "Magic (resistance to magic spells like magic missile or similar)",
465 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
466 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
467 pois => "Poison (resistance to getting poisoned)",
468 para => "Paralysation (this resistance affects the chance you get paralysed)",
469 deat => "Death (resistance against death spells)",
470 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
471 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
472 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
473 tund => "Turn undead",
474 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
475 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
476 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
477 );
478 for (qw/slow holyw conf fire depl magic
479 drain acid pois para deat phys
480 blind fear tund elec cold ghit/)
481 {
482 $tbl2->add ($col, $row,
483 $STATWIDS->{"res_$_"} =
484 new CFClient::UI::Label
485 font => $FONT_FIXED,
486 template => "-100%",
487 align => +1,
488 valign => 0,
489 can_events => 1,
490 can_hover => 1,
491 tooltip => $resist_names{$_},
492 );
493 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
494 font => $FONT_FIXED,
495 can_hover => 1,
496 can_events => 1,
497 image => "ui/resist/resist_$_.png",
498 tooltip => $resist_names{$_},
499 );
500
501 $row++;
502 if ($row % 6 == 0) {
503 $col += 2;
504 $row = 0;
505 }
506 }
507
508 &set_stats_window_fontsize;
509 update_stats_window ({});
510
511 $tgw
512}
513
514sub formsep {
515 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
516}
517
518sub update_stats_window {
519 my ($stats) = @_;
520
521 # i love text protocols!!!
522 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
523 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
524 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
525 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
526 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
527 my $fo_m = 999;
528 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
529 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
530
531 $GAUGES->{hp} ->set_value ($hp, $hp_m);
532 $GAUGES->{mana} ->set_value ($sp, $sp_m);
533 $GAUGES->{food} ->set_value ($fo, $fo_m);
534 $GAUGES->{grace} ->set_value ($gr, $gr_m);
535 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
536 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
537 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
538 $rng =~ s/^Range: //; # thank you so much dear server
539 $GAUGES->{range} ->set_text ("Rng: " . $rng);
540 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
541 $title =~ s/^Player: //;
542 $STATWIDS->{title} ->set_text ("Title: " . $title);
543
544 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
545 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
546 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
547 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
548 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
549 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
550 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
551 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
552 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
553 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
554 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
555 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
556 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
557
558 my %tbl = (
559 phys => 100,
560 magic => 101,
561 fire => 102,
562 elec => 103,
563 cold => 104,
564 conf => 105,
565 acid => 106,
566 drain => 107,
567 ghit => 108,
568 pois => 109,
569 slow => 110,
570 para => 111,
571 tund => 112,
572 fear => 113,
573 depl => 113,
574 deat => 115,
575 holyw => 116,
576 blind => 117
577 );
578
579 for (keys %tbl) {
580 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
581 }
582
165} 583}
166 584
167sub metaserver_dialog { 585sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 586 my $dialog = new CFClient::UI::FancyFrame
587 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 588 child => (my $vbox = new CFClient::UI::VBox);
170 589
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 590 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 591
173 $dialog 592 $dialog
174} 593}
594
595my $METASERVER_ATIME;
175 596
176sub update_metaserver { 597sub update_metaserver {
177 my ($HOST) = @_; 598 my ($HOST) = @_;
178 599
179 status "fetching metaserver list..."; 600 return if $METASERVER_ATIME > time;
601 $METASERVER_ATIME = time + 60;
602
603 my $table = $METASERVER->{table};
604 $table->clear;
605 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 606
181 my $buf; 607 my $buf;
182 608
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 609 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
610
611 unless ($fh) {
612 $label->set_text ("unable to contact metaserver: $!");
613 return;
614 }
184 615
185 Event->io (fd => $fh, poll => 'r', cb => sub { 616 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 617 my $res = sysread $fh, $buf, 8192, length $buf;
187 618
188 if (!defined $res) { 619 if (!defined $res) {
189 $_[0]->w->cancel; 620 $_[0]->w->cancel;
190 status "metaserver: $!"; 621 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 622 } elsif ($res == 0) {
192 $_[0]->w->cancel; 623 $_[0]->w->cancel;
193 status "server list retrieved"; 624 status "server list retrieved";
194 625
195 my $table = $METASERVER->{table}; 626 utf8::decode $buf if utf8::valid $buf;
196 627
197 $table->clear; 628 $table->clear;
198 629
199 my @col = qw(Use #Users Host Uptime Version Description); 630 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 631 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 655 $m = [$users, $host, $uptime, $version, $desc];
225 656
226 $y++; 657 $y++;
227 658
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 659 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 660 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 661 $HOST->set_text ($CFG->{host} = $host);
231 }), 662 }),
232 (new CFClient::UI::Empty expand => 1), 663 (new CFClient::UI::Empty expand => 1),
233 ]); 664 ]);
234 665
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 666 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 667 for 0 .. $#$m;
237 } 668 }
238 } 669 }
239 }); 670 });
240} 671}
241 672
242sub server_setup { 673sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 674 my $dialog = new CFClient::UI::FancyFrame
675 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 676 child => (my $vbox = new CFClient::UI::VBox);
245 677
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 678 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 679 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 680
250 { 681 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 682 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 683
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 684 $vbox->add (
685 my $HOST = new CFClient::UI::Entry
686 expand => 1,
687 text => $CFG->{host},
688 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
689 connect_changed => sub {
690 my ($self, $value) = @_;
691 $CFG->{host} = $value;
692 }
693 );
694
695 $METASERVER = metaserver_dialog;
696
697 $vbox->add (new CFClient::UI::Flopper
698 expand => 1,
699 text => "Server List",
700 other => $METASERVER,
701 tooltip => "Show a list of available crossfire servers",
702 connect_open => sub {
703 update_metaserver $HOST;
704 }
705 );
706 }
707
708 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
709 $table->add (1, 4, new CFClient::UI::Entry
710 text => $CFG->{user},
711 tooltip => "The name of your character on the server",
712 connect_changed => sub {
254 my ($self, $value) = @_; 713 my ($self, $value) = @_;
255 $CFG->{host} = $value; 714 $CFG->{user} = $value;
256 }); 715 }
716 );
257 717
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 718 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 719 $table->add (1, 5, new CFClient::UI::Entry
720 text => $CFG->{password},
721 hidden => 1,
722 tooltip => "The password for your character",
723 connect_changed => sub {
267 my ($self, $value) = @_; 724 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 725 $CFG->{password} = $value;
726 }
275 }); 727 );
276 728
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 729 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 730 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 731 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 732 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
733 tooltip => "This is the size of the portion of the map update the server sends you. "
734 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 735 connect_changed => sub {
288 my ($self, $value) = @_; 736 my ($self, $value) = @_;
289 737
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 738 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 739 },
292 ); 740 );
293 741
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 742 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
743 expand => 1,
744 align => 0,
745 text => "Login",
746 connect_activate => sub {
747 $CONN ? stop_game
295 start_game; 748 : start_game;
749 },
296 }); 750 );
297 751
298 $dialog 752 $dialog
299} 753}
300 754
301sub message_window { 755sub message_window {
302 my $window = new CFClient::UI::FancyFrame 756 my $window = new CFClient::UI::FancyFrame
757 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 758 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 759 bg => [0, 0, 0, 0.5],
305 user_w => int $::WIDTH / 3, 760 user_w => int $::WIDTH / 3,
306 user_h => int $::HEIGHT / 5, 761 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 762 child => (my $vbox = new CFClient::UI::VBox);
308 763
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 764 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 765 expand => 1,
766 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 767 fontsize => $::CFG->{log_fontsize},
312 ); 768 );
313 769
314 $vbox->add (my $input = new CFClient::UI::Entry 770 $vbox->add (my $input = new CFClient::UI::Entry
315 connect_focus_in => sub { 771 connect_focus_in => sub {
348 }; 804 };
349 805
350 $window 806 $window
351} 807}
352 808
809sub make_inventory_window {
810 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
811 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
812 $invwin
813}
814
353sub sdl_init { 815sub sdl_init {
354 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 816 CFClient::SDL_Init
355 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
356 and die "SDL::Init failed!\n"; 817 and die "SDL::Init failed!\n";
357} 818}
358 819
359sub init_screen { 820sub video_init {
360 sdl_init; 821 sdl_init;
822
823 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
361 824
362 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 825 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
363 $FULLSCREEN = $CFG->{fullscreen}; 826 $FULLSCREEN = $CFG->{fullscreen};
364 $FAST = $CFG->{fast}; 827 $FAST = $CFG->{fast};
365 828
366 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 829 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
367 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
368 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
369 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
370
371 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
372 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
375
376 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
377 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
378 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
379
380 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
381 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
382 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
383 or die "SDL::SetVideoMode failed!\n"; 830 or die "SDL_SetVideoMode failed!\n";
384
385 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
386
387 $SDL_EV = new SDL::Event;
388 $SDL_EV->set_unicode (1);
389 831
390 $SDL_ACTIVE = 1; 832 $SDL_ACTIVE = 1;
391 833
392 $LAST_REFRESH = time - 0.01; 834 $LAST_REFRESH = time - 0.01;
393 835
394 CFClient::gl_init; 836 CFClient::gl_init;
395 837
396 $FONTSIZE = int $HEIGHT / 40; 838 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
397 839
398 ############################################################################# 840 #############################################################################
399 841
400 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 842 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
401 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 843 $DEBUG_STATUS->show;
402 844
403 $STATUS_LINE = new CFClient::UI::Label 845 $STATUS_LINE = new CFClient::UI::Label
404 padding => 0, 846 padding => 0,
405 y => $HEIGHT * 44 / 45 - $FONTSIZE; 847 y => $HEIGHT - $FONTSIZE * 1.8;
406 $CFClient::UI::ROOT->add ($STATUS_LINE); 848 $STATUS_LINE->show;
407 849
408 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 850 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
409 padding => 0, 851 padding => 0,
410 y => $HEIGHT * 44 / 45,
411 fontsize => $HEIGHT / 45, 852 fontsize => 0.8,
412 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 853 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
413 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE); 854 $ALT_ENTER_MESSAGE->show;
855 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
414 856
415 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 857 CFClient::UI::FancyFrame->new (
416 $MAPWIDGET->focus_in; 858 border_bg => [1, 1, 1, 192/255],
859 bg => [1, 1, 1, 0],
860 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
861 )->show;
862
863 $MAPWIDGET = new CFClient::MapWidget;
417 $MAPWIDGET->connect (activate_console => sub { 864 $MAPWIDGET->connect (activate_console => sub {
418 my ($mapwidget, $preset) = @_; 865 my ($mapwidget, $preset) = @_;
419 866
420 if ($CONSOLE) { 867 if ($CONSOLE) {
421 $CONSOLE->{input}->{auto_activated} = 1; 868 $CONSOLE->{input}->{auto_activated} = 1;
424 if ($preset && $CONSOLE->{input}->get_text eq '') { 871 if ($preset && $CONSOLE->{input}->get_text eq '') {
425 $CONSOLE->{input}->set_text ($preset); 872 $CONSOLE->{input}->set_text ($preset);
426 } 873 }
427 } 874 }
428 }); 875 });
876 $MAPWIDGET->show;
877 $MAPWIDGET->focus_in;
429 878
430 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 879 $BUTTONBAR = new CFClient::UI::HBox;
431 880
432 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 881 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 882 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 883 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
884
885 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
886
887 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
888 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
435 889
436 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 890 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
437 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 891 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
438 status "Configuration Saved"; 892 status "Configuration Saved";
439 }); 893 });
440 894
895 $BUTTONBAR->show;
896
441 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 897 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
442
443 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0);
444 $tgw->add (my $hbox = new CFClient::UI::HBox ());
445
446 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
447 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
448 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
449 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
450
451 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
452 $CFClient::UI::ROOT->add ($tgw);
453} 898}
454 899
455sub destroy_screen { 900sub video_shutdown {
456 $CFClient::UI::ROOT->{children} = []; 901 $CFClient::UI::ROOT->{children} = [];
902 undef $CFClient::UI::GRAB;
903 undef $CFClient::UI::HOVER;
457 undef $SDL_ACTIVE; 904 undef $SDL_ACTIVE;
905}
906
907my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
908my $bgmusic;#TODO#hack#d#
909
910sub audio_channel_finished {
911 my ($channel) = @_;
912
913 warn "channel $channel finished\n";#d#
914}
915
916sub audio_music_finished {
917 return unless $CFG->{bgm_enable};
918
919 # TODO: hack, do play loop and mood music
920 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
921 $bgmusic->play (0);
922
923 push @bgmusic, shift @bgmusic;
924}
925
926sub audio_init {
927 if ($CFG->{audio_enable}) {
928 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
929 $SDL_MIXER = !CFClient::Mix_OpenAudio;
930 CFClient::Mix_AllocateChannels 8;
931 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
932
933 audio_music_finished;
934
935 while (<$fh>) {
936 next if /^\s*#/;
937 next if /^\s*$/;
938
939 my ($file, $volume, $event) = split /\s+/, $_, 3;
940
941 push @SOUNDS, "$volume,$file";
942
943 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
944 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
945 $chunk->volume ($volume * 128 / 100);
946 $chunk
947 };
948 }
949 } else {
950 status "unable to open sound config: $!";
951 }
952 }
953}
954
955sub audio_shutdown {
956 CFClient::Mix_CloseAudio if $SDL_MIXER;
458 undef $SDL_EV; 957 undef $SDL_MIXER;
459 SDL::Quit; 958 @SOUNDS = ();
959 %AUDIO_CHUNKS = ();
460} 960}
461 961
462my %animate_object; 962my %animate_object;
463my $animate_timer; 963my $animate_timer;
464 964
474 $want_refresh = 0; 974 $want_refresh = 0;
475 $can_refresh = 0; 975 $can_refresh = 0;
476 976
477 $CFClient::UI::ROOT->draw; 977 $CFClient::UI::ROOT->draw;
478 978
479 SDL::GLSwapBuffers; 979 CFClient::SDL_GL_SwapBuffers;
480 980
481 $LAST_REFRESH = $NOW; 981 $LAST_REFRESH = $NOW;
482} 982}
483 983
484my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 984my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
485 $NOW = time; 985 $NOW = time;
486 986
487 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 987 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
488 while $SDL_EV->poll; 988 for CFClient::SDL_PollEvent;
489 989
490 if (%animate_object) { 990 if (%animate_object) {
491 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 991 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
492 $want_refresh++; 992 $want_refresh++;
493 } 993 }
516@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
517 1017
518sub conn::stats_update { 1018sub conn::stats_update {
519 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
520 1020
521 # i love text protocols!!! 1021 update_stats_window ($stats);
522 # FIXME: the stats are somehow weird
523 my $hp = $stats->{1};
524 my $hp_m = $stats->{2};
525 my $sp = $stats->{3};
526 my $sp_m = $stats->{4};
527 my $fo = $stats->{18};
528 my $fo_m = 1000;
529 my $gr = $stats->{23};
530 my $gr_m = $stats->{24};
531
532 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
533 $GAUGES->{hp}->set_value ($hp, $hp_m);
534 $GAUGES->{mana}->set_value ($sp, $sp_m);
535 $GAUGES->{food}->set_value ($fo, $fo_m);
536 $GAUGES->{grace}->set_value ($gr, $gr_m);
537} 1022}
538 1023
539sub conn::user_send { 1024sub conn::user_send {
540 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
541 1026
566 1051
567 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
568 1053
569 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
570 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
571
572 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
573
574} 1057}
575 1058
576sub conn::map_clear { 1059sub conn::map_clear {
577 my ($self) = @_; 1060 my ($self) = @_;
578 1061
579 $self->flush_map; 1062 $self->flush_map;
580 delete $self->{neigh}; 1063 delete $self->{neigh_map};
581 1064
582 $MAP->clear; 1065 $MAP->clear;
583} 1066}
584 1067
585 1068
586sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
587 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
588 1071
589 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
590 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
591 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
592 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
593 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
594 or next; 1077 or next;
595 1078
596 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
597 } 1080 }
598 } 1081 }
599} 1082}
600 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
601sub conn::flood_fill { 1089sub conn::flood_fill {
602 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
603 1091
604 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
605 return if 6 <= length $path; 1093 return if 7 <= length $path;
606 1094
607 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
608 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
609 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
610 1110
611 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
612 1112 if (my $info = $neigh->[$tile]) {
613 $self->send_mapinfo ("spatial $path$tile", sub {
614 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
615 1114
616 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
617 return if $mode ne "spatial";
618
619 $x += $MAP->ox;
620 $y += $MAP->oy;
621
622 $self->load_map ($hash, $x, $y)
623 unless $self->{neigh}{$hash}[5]++;#d#
624
625 $neigh->[$tile] = [$x, $y, $w, $h];
626
627 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
628 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
629 }); 1135 }
630 } 1136 }
631} 1137}
632 1138
633sub conn::map_change { 1139sub conn::map_change {
634 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
635 1141
636 $self->flush_map; 1142 $self->flush_map;
637 1143
638 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
639 1145
640 warn "$ox $oy map_info<$flags, $x, $y, $w, $h, $hash>\n";#d# 1146 my $mapmapw = $MAPMAP->{w};
1147 my $mapmaph = $MAPMAP->{h};
641 1148
642 my $mapmapw = 250; 1149 $self->{neigh_rect} = [
643 my $mapmaph = 250; 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
644 1153
1154 delete $self->{neigh_grid};
645 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
646 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
647 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
648 1156
649 $x += $ox; 1157 $x += $ox;
650 $y += $oy; 1158 $y += $oy;
651 1159
652 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
653 1165
654 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
655} 1167}
656 1168
657sub conn::face_find { 1169sub conn::face_find {
700 my ($self, $id, $data) = @_; 1212 my ($self, $id, $data) = @_;
701 1213
702 $self->{texture}[$id] ||= do { 1214 $self->{texture}[$id] ||= do {
703 my $tex = 1215 my $tex =
704 new_from_image CFClient::Texture 1216 new_from_image CFClient::Texture
705 $data, minify => 1; 1217 $data, minify => 1, mipmap => 1;
706 1218
707 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1219 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
708 $MAPWIDGET->update; 1220 $MAPWIDGET->update;
709 1221
710 $tex 1222 $tex
711 }; 1223 };
712} 1224}
713 1225
1226sub conn::sound_play {
1227 my ($self, $x, $y, $soundnum, $type) = @_;
1228
1229 $SDL_MIXER
1230 or return;
1231
1232 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1233 or return;
1234
1235 $chunk->play;
1236# warn "sound $x,$y,$soundnum,$type\n";#d#
1237}
1238
1239my $LAST_QUERY; # server is stupid, stupid, stupid
1240
714sub conn::query { 1241sub conn::query {
715 my ($self, $flags, $prompt) = @_; 1242 my ($self, $flags, $prompt) = @_;
716 1243
717 #TODO 1244 $prompt = $LAST_QUERY unless length $prompt;
718 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1245 $LAST_QUERY = $prompt;
1246
1247 my $dialog = new CFClient::UI::FancyFrame
1248 title => "Query",
1249 child => my $vbox = new CFClient::UI::VBox;
1250
1251 $vbox->add (new CFClient::UI::Label
1252 max_w => $::WIDTH * 0.4,
1253 text => $prompt);
1254
1255 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1256 $vbox->add (my $hbox = new CFClient::HBox);
1257 $hbox->add (new CFClient::Button
1258 text => "No",
1259 connect_activate => sub {
1260 $self->send ("reply n");
1261 $dialog->destroy;
1262 $MAPWIDGET->focus_in;
1263 }
1264 );
1265 $hbox->add (new CFClient::Button
1266 text => "Yes",
1267 connect_activate => sub {
1268 $self->send ("reply y");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 },
1272 );
1273
1274 $dialog->focus_in;
1275
1276 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1277 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1278 $vbox->add (my $entry = new CFClient::UI::Entry
1279 connect_changed => sub {
1280 $self->send ("reply $_[1]");
1281 $dialog->destroy;
1282 $MAPWIDGET->focus_in;
1283 },
1284 );
1285
1286 $entry->focus_in;
1287
1288 } else {
1289 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1290
1291 $vbox->add (my $entry = new CFClient::UI::Entry
1292 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1293 connect_activate => sub {
1294 $self->send ("reply $_[1]");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $entry->focus_in;
1301 }
1302
1303 $dialog->show;
719} 1304}
720 1305
721sub conn::drawinfo { 1306sub conn::drawinfo {
722 my ($self, $color, $text) = @_; 1307 my ($self, $color, $text) = @_;
723 1308
738 ); 1323 );
739 1324
740 $LOGVIEW->add_paragraph ($color[$color], $text); 1325 $LOGVIEW->add_paragraph ($color[$color], $text);
741} 1326}
742 1327
1328sub conn::spell_add {
1329 my ($self, $spell) = @_;
1330
1331 # TODO
1332 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1333 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1334 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1335}
1336
1337sub conn::spell_delete {
1338 my ($self, $spell) = @_;
1339}
1340
1341sub conn::addme_success {
1342 my ($self) = @_;
1343
1344 for my $skill (values %{$self->{skill_info}}) {
1345 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1346 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1347 }
1348
1349 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1350 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1351 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1352 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1353}
1354
1355sub conn::eof {
1356 stop_game;
1357}
1358
1359sub update_floorbox {
1360 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1361 return unless $CONN;
1362
1363 $FLOORBOX->clear;
1364 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1365
1366 # we basically have to use the same sorting as everybody else
1367 for my $item (@{ $CONN->{container}{0} }) {
1368 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $item);
1369 }
1370 });
1371 refresh;
1372}
1373
1374sub conn::container_add {
1375 my ($self, $id, $items) = @_;
1376
1377 update_floorbox if $id == 0;
1378 if ($self->{player}{tag} == $id) {
1379 $INV->set_items ($self->{container}{$self->{player}{tag}});
1380 }
1381 # $self-<{player}{tag} => player inv
1382 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1383}
1384
1385sub conn::container_clear {
1386 my ($self, $id) = @_;
1387
1388 update_floorbox if $id == 0;
1389 if ($self->{player}{tag} == $id) {
1390 $INV->set_items ($self->{container}{$id});
1391 }
1392
1393# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1394}
1395
1396sub conn::item_delete {
1397 my ($self, @items) = @_;
1398
1399 for (@items) {
1400 update_floorbox if $_->{container} == 0;
1401 if ($self->{player}{tag} == $_->{container}) {
1402 $INV->set_items ($self->{container}{$_->{container}});
1403 }
1404 }
1405}
1406
1407sub conn::item_update {
1408 my ($self, $item) = @_;
1409
1410 update_floorbox if $item->{container} == 0;
1411 if ($self->{player}{tag} == $item->{container}) {
1412 $INV->set_items ($self->{container}{$item->{container}});
1413 }
1414}
1415
743%SDL_CB = ( 1416%SDL_CB = (
744 SDL_QUIT() => sub { 1417 CFClient::SDL_QUIT => sub {
745 Event::unloop -1; 1418 Event::unloop -1;
746 }, 1419 },
747 SDL_VIDEORESIZE() => sub { 1420 CFClient::SDL_VIDEORESIZE => sub {
748 }, 1421 },
749 SDL_VIDEOEXPOSE() => sub { 1422 CFClient::SDL_VIDEOEXPOSE => \&refresh,
750 refresh;
751 },
752 SDL_KEYDOWN() => sub {
753 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
754 # alt-enter
755 destroy_screen;
756 $CFG->{fullscreen} = !$CFG->{fullscreen};
757 init_screen;
758 } else {
759 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
760 }
761 },
762 SDL_KEYUP() => sub {
763 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
764 },
765 SDL_MOUSEMOTION() => sub {
766 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
767 },
768 SDL_MOUSEBUTTONDOWN() => sub {
769 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
770 },
771 SDL_MOUSEBUTTONUP() => sub {
772 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
773 },
774 SDL_ACTIVEEVENT() => sub { 1423 CFClient::SDL_ACTIVEEVENT => sub {
775# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1424# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
776 }, 1425 },
1426 CFClient::SDL_KEYDOWN => sub {
1427 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1428 # alt-enter
1429 video_shutdown;
1430 $CFG->{fullscreen} = !$CFG->{fullscreen};
1431 video_init;
1432 } else {
1433 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1434 }
1435 },
1436 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1437 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1438 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1439 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1440 CFClient::SDL_USEREVENT => sub {
1441 if ($_[0]{code} == 1) {
1442 audio_channel_finished $_[0]{data1};
1443 } elsif ($_[0]{code} == 0) {
1444 audio_music_finished;
1445 }
1446 },
777); 1447);
778 1448
779############################################################################# 1449#############################################################################
1450
1451$SIG{INT} = $SIG{TERM} = sub { exit };
1452
1453CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
780 1454
781$TILECACHE = CFClient::db_table "tilecache"; 1455$TILECACHE = CFClient::db_table "tilecache";
782$FACEMAP = CFClient::db_table "facemap"; 1456$FACEMAP = CFClient::db_table "facemap";
783
784CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
785 1457
786my %DEF_CFG = ( 1458my %DEF_CFG = (
787 sdl_mode => 0, 1459 sdl_mode => 0,
788 width => 640, 1460 width => 640,
789 height => 480, 1461 height => 480,
790 fullscreen => 0, 1462 fullscreen => 0,
791 fast => 0, 1463 fast => 0,
1464 map_scale => 0.5,
792 fow_enable => 1, 1465 fow_enable => 1,
793 fow_intensity => 0.45, 1466 fow_intensity => 0.45,
794 fow_smooth => 0, 1467 fow_smooth => 0,
1468 gui_fontsize => 1,
795 log_fontsize => 14, 1469 log_fontsize => 1,
1470 gauge_fontsize => 1,
1471 gauge_size => 0.35,
1472 stat_fontsize => 1,
796 mapsize => 100, 1473 mapsize => 100,
797 host => "crossfire.schmorp.de", 1474 host => "crossfire.schmorp.de",
798 say_command => 'say', 1475 say_command => 'say',
1476 audio_enable => 1,
1477 bgm_enable => 1,
1478 bgm_volume => 0.25,
799); 1479);
800 1480
801while (my ($k, $v) = each %DEF_CFG) { 1481while (my ($k, $v) = each %DEF_CFG) {
802 $CFG->{$k} = $v unless exists $CFG->{$k}; 1482 $CFG->{$k} = $v unless exists $CFG->{$k};
803} 1483}
804 1484
805sdl_init; 1485sdl_init;
806 1486
807@SDL_MODES = reverse 1487@SDL_MODES = reverse
808 grep $_->[0] >= 640 && $_->[1] >= 480, 1488 grep $_->[0] >= 640 && $_->[1] >= 480,
809 map [SDL::RectW ($_), SDL::RectH ($_)], 1489 CFClient::SDL_ListModes;
810 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
811 1490
812@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; 1491@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
813 1492
814$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; 1493$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
815 1494
816{ 1495{
817 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1496 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1497 DejaVuSans.ttf
1498 DejaVuSansMono.ttf
1499 DejaVuSans-Bold.ttf
1500 DejaVuSansMono-Bold.ttf
1501 DejaVuSans-Oblique.ttf
1502 DejaVuSansMono-Oblique.ttf
1503 DejaVuSans-BoldOblique.ttf
1504 DejaVuSansMono-BoldOblique.ttf
1505 );
818 1506
819 CFClient::add_font $_ for @fonts; 1507 CFClient::add_font $_ for @fonts;
820 CFClient::set_font $fonts[0]; 1508
821} 1509 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1510 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
822 1511
823init_screen; 1512 $FONT_PROP->make_default;
1513}
1514
1515video_init;
1516audio_init;
824 1517
825Event::loop; 1518Event::loop;
826 1519
1520END { CFClient::SDL_Quit }
827 1521
1522=head1 pclient - Crossfire+ and Crossfire game client
1523
1524Pclient is a Crossfire+ and Crossfire game client.
1525
1526=head2 Features
1527
1528=over 4
1529
1530=item Fullscreen Map
1531
1532PClient can uses a fullscreen map, which greatly enhances how much of the
1533game world you can see.
1534
1535=item Persistent Map Cache (Crossfire+ only)
1536
1537PClient can persistently cache all map data it received from the
1538server. This not only allows it to display an overview map, but also
1539ensures that once-explored areas will be available the next time you want
1540to explore more.
1541
1542=item Hardware acceleration
1543
1544Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1545acceleration. Most modern graphics cards have difficulties with 2D
1546acceleration, while 3D graphics is accelerated well.
1547
1548=item No arbitrary limits
1549
1550Unlike other Crossfire clients, pclient does not suffer from arbitrary
1551limits (like a fixed amount of face numbers). There are still limits, but
1552they are not arbitrarily low :)
1553
1554=back
1555
1556=head1 USAGE
1557
1558=head2 The Map
1559
1560The map is always displayed in the background, behind all other windows and UI elements.
1561
1562#TODO# middle-click scrolls
1563#
1564# keys:
1565#
1566# a apply
1567# keypad moves, kp_5 applies ranged attack to self
1568
1569Starting to type enters the I<completion mode>. In that mode, you can type
1570abbreviations or commands and have them executed as soon as they match a
1571valid command. This is best explained by a few examples:
1572
1573Typing B<climb> will display a list of commands with I<climb> in their
1574name, such as I<ready_skill climbing> and I<use_skill climbing>.
1575
1576You can abbreviate commands by typing only the first character of every
1577word. For example, typing I<iwor> will likely select I<invoke word of
1578recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1579will likely select I<ready_skill climbing> and I<usl> will give you
1580I<use_skill levitation>.
1581
1582=head2 The map overview
1583
1584#TODO#
1585
1586=head2 The Status area in the lower right corner
1587
1588#TODO#
1589
1590=head2 The I<Statistics>/I>Stats> window
1591
1592#TODO#
1593
1594=head1 FAQ
1595
1596=over 4
1597
1598=item The client is very sluggish and slow, what can I do about this?
1599
1600Most likely, you don't have accelerated OpenGL support. Try to find a
1601newer driver, or a driver from your hardware vendor, that features OpenGL
1602support.
1603
1604If this is not an option, the following Setup options reduce the load and
1605will likely make the client playable with sofwtare rendering (it will
1606still be slow, though):
1607
1608=over 4
1609
1610=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1611
1612=item Enable B<Fast & Ugly> mode
1613
1614=item Disable B<Fog of War>
1615
1616=item Increase B<Map Scale>
1617
1618=back
1619
1620=back
1621
1622=head1 AUTHOR
1623
1624Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1625
1626
1627

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